Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 11:31:17 Player: Ms. V3-11A Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (107) 535 Value Destroyed (4996) 4996 Prototype IDs (233) 4660 Alien Tech Used (2) 400 Bonus (8579) 8579 TOTAL SCORE: 25570 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 3272 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -710 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Force Booster Advanced Hacking Suite > --- WEAPON (6) ------- Makeshift Hammer > --- INVENTORY (15) --- Large Storage Unit Energy Well (350) Advanced Energy Well (500) Matter Compressor (250) Matter Compressor (250) Hardened Medium Armor Plating Authchip [Processor] Relay Coupler [Grunt] (31) Amulet of Y3-NDR Dimensional Node Initializer Autogun Botcube Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Cargo Legs > --- UTILITY ---------- Large Storage Unit Machine Analyzer Makeshift Light Armor Plating Gun Armor Advanced Hacking Suite Amulet of Y3-NDR > --- WEAPON ----------- Wave Gun 1B-0RG's Assimilator > --- INVENTORY -------- Hybrid Fission Core Large Storage Unit High-capacity Matter Pod Matter Compressor Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Authchip [Processor] Makeshift Shrapnel Gun KE Penetrator Long-range Missile Launcher Makeshift Hammer Botcube [Rating: 147] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Amulet of Y3-NDR Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Gun Armor Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . Utility 5 | . . . . . 2 . . . . 1 . . . . . . 2 Weapon 4 | . . . . . 4 . . . . . . . . . . . . Parts Attached 93 | . 8 7 3 4 9 1 1 3 1 2 8 18 2 14 3 1 8 Power 10 | . 1 . . 1 3 . . 1 . . . 2 . 1 1 . . Engine 4 | . 1 . . . 1 . . . . . . 2 . . . . . Core 3 | . . . . 1 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . . . 1 1 . . Propulsion 27 | . 2 3 . . 1 1 . 2 . . . 9 . 4 . . 5 Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 23 | . 2 1 . . 1 1 . 2 . . . 7 . 4 . . 5 Wheel 2 | . . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 24 | . 2 3 1 . 3 . 1 . . 2 4 2 1 1 2 . 2 Device 9 | . 1 1 . . . . 1 . . . 2 1 . 1 1 . 1 Storage 2 | . 1 . . . . . . . . . 1 . . . . . . Processor 3 | . . . . . 2 . . . . . . 1 . . . . . Hackware 4 | . . . . . 1 . . . . 2 . . . . . . 1 Protection 6 | . . 2 1 . . . . . . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | . 3 1 2 3 2 . . . 1 . 4 5 1 8 . 1 1 Energy Gun 11 | . . . . . 1 . . . 1 . 1 3 1 4 . . . Energy Cannon 5 | . 1 . . 2 . . . . . . . . . 1 . 1 . Ballistic Gun 11 | . 2 1 2 1 . . . . . . 1 1 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 1 . . 2 . 1 . . . . . . . 1 . 1 Corrupted Parts 10 | . . . . . . . . 1 1 . 1 . . 4 . . 3 System Corruption 41 | . . . . . . . . 1 10 . 3 . . 10 . . 17 Parts Lost 47 | . 1 2 . . 1 . . . 1 1 4 10 . 8 . . 19 Power 5 | . . . . . . . . . . . 2 . . 1 . . 2 Propulsion 13 | . . 2 . . . . . . . . . 3 . 2 . . 6 Utility 10 | . . . . . 1 . . . . 1 1 3 . . . . 4 Weapon 19 | . 1 . . . . . . . 1 . 1 4 . 5 . . 7 Highest Loss Streak 15 | . 1 2 . . 1 . . . 1 1 2 3 . 6 . . 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Backups 12 | 5 6 9 11 10 10 14 13 14 14 12 13 13 14 13 13 14 12 Power . | 1 1 2 1 . . 1 1 1 1 1 . . . . . . . Propulsion 1 | 3 2 1 1 1 2 3 2 1 1 . . . 2 1 1 . . Utility 5 | . . 1 3 4 4 6 6 7 8 7 7 9 9 8 8 9 9 Weapon 3 | 1 2 4 3 2 3 4 4 4 4 4 5 4 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 10 1 2 2 . 1 1 3 . . 3 1 1 . . 1 7 Power 3 | . 2 . 1 . . . . . . . . . . . . . . Propulsion 8 | . 5 . . . . . 1 1 . . . . . . . 1 . Utility 14 | . 2 . 1 . . . . 2 . . 1 1 1 . . . 6 Weapon 7 | . 1 1 . 2 . 1 . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 91 90 87 89 69 72 72 70 69 66 67 59 83 79 98 100 77 Engine 3 | . 14 12 9 5 2 . . . . . . . 5 . . . . Core 4 | . . . . 3 6 11 11 7 5 5 4 5 5 5 2 . . Reactor 1 | . . . . . . . . 2 5 5 2 . . . 7 11 7 Treads 1 | . . 14 . . . . . . . . . . . . . . . Leg 13 | . 28 6 9 9 10 11 11 11 11 16 16 8 23 20 23 23 17 Device 5 | . 6 12 . . . . 4 5 5 . 4 9 5 10 13 11 8 Storage 6 | . 14 12 9 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Processor 3 | . . . . . 5 11 5 5 5 5 5 5 9 4 . . . Protection 11 | . . 4 25 27 14 11 11 11 11 11 11 5 6 5 7 11 8 Energy Gun 4 | . 2 . . . . 5 5 5 5 5 3 2 18 14 17 17 11 Energy Cannon 3 | . . 12 9 8 4 . . . . . . . . 3 5 5 3 Ballistic Gun 10 | . 24 13 25 26 10 11 11 7 3 . 1 3 . 1 11 11 7 Special Melee Weapon 2 | . . . . . 4 5 5 5 5 5 5 4 . . . . . Peak Build Rating 147 | 6 12 47 52 59 131 132 136 138 138 147 146 136 75 99 102 104 115 Average Rating 93 | 6 10 25 50 54 126 130 135 137 137 140 139 110 70 74 98 103 90 On Entrance 87 | 6 6 11 47 52 59 129 131 136 138 138 140 135 69 73 99 100 104 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 6 . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 33 43 49 53 119 109 110 111 111 111 114 98 63 78 91 94 94 Greatest Support 103 | 20 20 55 55 55 67 75 75 83 83 103 103 103 66 80 80 80 95 Greatest Overweight (x) 6 | . 1 1 . . 1 1 1 1 1 1 1 6 . 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . 1 . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 5 6 13 14 14 11 14 14 14 14 13 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 12 Class Distribution -------------------- 31% | Commander-Tank 27% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Executioner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Commander-Tank | -6/Factory Commander-Tank | -6/Lower Caves Commander-Tank | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 8880 | 200 184 170 238 30 1240 294 403 320 858 597 2045 1189 162 448 93 58 351 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5416 | . 654 61 57 . 208 . . 195 193 . 315 1205 . 1020 136 51 1321 Parts 226 | . 35 2 2 . 11 . . 5 5 . 10 50 . 48 2 3 53 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . . . . . . . . 3 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 22 . . . 2 12 . 5 . . . . 20 1 6 . Prevented 40 | . . . . . . 4 1 . 9 . . . . 25 . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 85 | . 13 2 1 . 4 . . 2 3 . 7 17 . 17 . 2 17 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 53 | . 13 . 1 . 3 . . 2 3 . 1 10 . 9 . 2 9 Cannons 5 | . . 2 . . 1 . . . . . . . . 1 . . 1 AOE 22 | . . . . . . . . . . . 6 7 . 6 . . 3 Classes Destroyed 15 | . 5 . 1 . 3 . . . . . . 2 . 3 . . 1 Worker 5 | . . . . . 1 . . . . . . 2 . . . . 2 Builder 5 | . 1 . . . . . . . . . . 1 . . . . 3 Recycler 9 | . 2 . . . . . . . . . . 3 . . . . 4 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 28 | . 4 1 . . 1 . . . . . 1 4 . 6 . 2 9 Grunt 25 | . 6 . . . . . . . 2 . 5 4 . 4 . . 4 Brawler 3 | . . . . . . . . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . 1 . . . . . . . 1 . . 1 . . . Demolisher 3 | . . . . . 1 . . . . . . 2 . . . . . Hunter 8 | . . . . . 2 . . . 1 . . . . 1 . . 4 Programmer 4 | . . . . . . . . . . . . 4 . . . . . Enhanced Grunt 2 | . . . . . . . . 2 . . . . . . . . . Tracker 1 | . . . . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . 1 . . . . . Subdweller 4 | . 3 1 . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . Wizard 3 | . . . . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 6 1 1 . 2 . . 2 2 . 6 6 . 8 . 2 9 Combat Bots Only 8 | . 5 1 1 . 2 . . 2 2 . 6 4 . 8 . 2 6 Max Kills in Single Turn 6 | . 2 1 1 . 1 . . 1 1 . 3 4 . 2 . 2 6 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . . . . . . . . . . 3 4 . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 785 | . 83 6 . . 62 3 40 . 20 17 97 169 . 80 . 2 206 Missed 223 | . 22 . . . 26 . 14 . 6 4 27 41 . 29 . . 54 Hits 562 | . 61 6 . . 36 3 26 . 14 13 70 128 . 51 . 2 152 Melee 5 | . . . . . . . . . . 1 . 3 . 1 . . . Projectile 557 | . 61 6 . . 36 3 26 . 14 12 70 125 . 50 . 2 152 AOE 27 | . 8 . . . 4 . . . . . . 15 . . . . . Critical Strikes 22 | . . . . . 1 . . . . 1 1 9 . . . . 10 Damage Taken 9990 | . 850 152 . . 577 39 213 22 245 310 1103 2560 . 984 . 20 2915 Core 2258 | . 130 36 . . 48 15 8 22 60 60 193 441 . 95 . . 1150 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 2506 | . 248 43 . . 157 11 66 . 70 71 288 684 . 272 . 6 590 Regen/Repaired (Parts) 797 | . . . . . 84 52 46 . 24 106 211 274 . . . . . Core Remaining (%) 59 | 100 . . . 33 . . . . 82 . . . . . . 21 . Volleys Fired 300 | . 38 36 2 . 15 1 2 9 4 8 31 71 . 28 4 1 50 Largest 6 | . 2 2 4 . 3 3 3 3 2 1 1 3 . 5 2 6 6 Hottest 391 | . 91 91 139 . 133 109 109 109 86 81 81 187 . 360 61 391 391 Shots Fired 557 | . 70 72 7 . 41 3 6 25 8 8 32 86 1 78 8 7 105 Gun 450 | . 67 36 5 . 30 3 6 25 8 8 28 79 1 62 8 6 78 Cannon 86 | . 3 36 2 . 11 . . . . . . . . 8 . 1 25 Launcher 21 | . . . . . . . . . . . 4 7 . 8 . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 288 | . 51 36 5 . 30 2 4 16 4 . 12 58 . 4 7 2 57 Thermal 214 | . 19 36 2 . 11 1 2 9 4 8 16 21 1 58 1 4 21 Explosive 20 | . . . . . . . . . . . 4 6 . 8 . . 2 Electromagnetic 35 | . . . . . . . . . . . . 1 . 8 . 1 25 Robot Hit Streak 38 | . 13 21 7 . 33 36 38 7 9 13 18 25 . 15 4 3 16 Robot Miss Streak 4 | . 2 1 . . . . 1 2 1 . 1 2 . 4 1 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 6 | . 3 . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 358 | . 58 9 6 . 26 3 4 14 7 8 18 70 . 55 6 1 73 Core Hits 209 | . 25 4 3 . 10 . 1 8 5 1 16 43 . 41 3 2 47 Critical Kills 10 | . . . . . . . . . . . 1 8 . . . . 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . 10 . 2 . . 1 Critical Strikes 29 | . 1 . . . . . . 1 . . 2 19 . 4 . . 2 Burn 5 | . 1 . . . . . . 1 . . 1 1 . 1 . . . Destroy 21 | . . . . . . . . . . . 1 18 . 1 . . 1 Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Smash 2 | . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 24 | . . . . . . . . . . . 3 15 1 2 . . 3 Impact 24 | . . . . . . . . . . . 3 15 1 2 . . 3 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11240 | . 789 201 115 . 527 40 63 197 115 208 1134 1856 . 2586 117 69 3223 Guns 5628 | . 724 75 65 . 281 40 63 197 115 208 347 929 . 1089 117 69 1309 Cannons 1311 | . 61 126 46 . 240 . . . . . . . . 179 . . 659 Explosions 4052 | . . . . . . . . . . . 787 927 . 1281 . . 1057 Melee 235 | . . . . . . . . . . . . . . 37 . . 198 Ramming 14 | . 4 . 4 . 6 . . . . . . . . . . . . Kinetic 2712 | . 537 75 65 . 281 22 29 128 61 . 32 372 . 77 117 . 916 Thermal 3856 | . 248 126 46 . 240 18 34 69 54 208 315 557 . 1109 . 69 763 Explosive 3553 | . . . . . . . . . . . 787 853 . 1226 . . 687 Electromagnetic 870 | . . . . . . . . . . . . 74 . 137 . . 659 Impact 235 | . . . . . . . . . . . . . . 37 . . 198 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 11 . 3 11 11 21 21 21 17 Average Corruption 8 | . . . . . . . . 1 2 . 3 6 11 13 21 21 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . . . 3 8 . 31 25 14 41 14 32 21 Message Errors 36 | . . . . . . . . 1 4 . 7 3 1 11 1 4 4 Matter Fused 58 | . . . . . . . . 2 . . 10 8 6 8 6 11 7 Heat Flow Errors 24 | . . . . . . . . . 2 . 4 5 2 6 1 2 2 Energy Discharges 18 | . . . . . . . . . . . 2 2 2 6 . 6 . Parts Rejected 3 | . . . . . . . . . 1 . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 27 | . . . . . . . . . . . 4 3 2 5 5 5 3 Data Loss (major) 5 | . . . . . . . . . 1 . 1 1 . 1 . 1 . Misfires 5 | . . . . . . . . . . . 1 . 1 1 1 1 . Alerts 7 | . . . . . . . . . . . 2 1 . 1 . 2 1 Weapon Failures 5 | . . . . . . . . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 291 | . . . . . 23 . . . . . . 73 . 37 . . 158 Projectiles 72 | . . . . . 23 . . . . . . . . . . . 49 Explosions 169 | . . . . . . . . . . . . 73 . . . . 96 Melee 50 | . . . . . . . . . . . . . . 37 . . 13 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . . . . . . . . 34 . 115 . . 115 Shots 10 | . . . . . . . . . . . . 1 . 6 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . 2 . 1 . . . . . . . . . . . . Kicked 5 | . 2 . 2 . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 799 | . 276 . 102 . 180 48 61 314 286 261 336 255 144 575 194 282 799 Average Temperature 158 | . 105 . 48 . 73 27 30 163 106 98 124 97 65 207 82 129 344 Received Heat Transfer 2278 | . 225 36 . . 132 . 48 . 114 135 468 493 . 204 . . 423 Effects 56 | . . . . . . . . . . . . . . 7 . . 49 Shutdowns 10 | . . . . . . . . . . . . . . 3 . . 7 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 8 | . . . . . . . . . . . . . . 3 . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . . . . . 1 . . 3 Damage (major) 22 | . . . . . . . . . . . . . . . . . 22 Damage (core) 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . 2 Parts Fried 9 | . . . . . . . . . . . . . . 3 . . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 . . . 4 . . 1 . . . 1 . 3 . 1 . Heat Transferred 6308 | . 740 222 74 . 296 37 74 296 111 296 518 827 . 1786 . 112 919 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . . . . . . . 1 4 3 . . . . 1 Low Security (%) 55 | 100 100 . 100 . 100 . . . . 17 . . . . . . 94 Level 1 9 | . . . . . . . . . . 82 18 . . . . . 5 Level 2 10 | . . . . . . . . . . . . 72 . . . . . Level 3 21 | . . . . . . . . . . . 72 27 . . . . . Level 4 2 | . . . . . . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1324 | . 151 . 56 . 110 . . . . 366 1324 790 . . . . 210 Initial 603 | . . . . . . . . . . . 222 603 . . . . 1 Average 324 | . 56 . 8 . 24 . . . . 271 784 660 . . . . 78 Influence Increases 5768 | . 300 30 188 . 774 61 150 . 148 661 1244 967 . 592 10 113 530 Destroy 0b10 Robot/C 3380 | . 200 20 120 . 440 40 80 . 120 360 600 500 . 480 . 80 340 Destroy 0b10 Robot/NC 195 | . 15 . 5 . 10 . . . . 50 . 50 . 5 10 . 50 Destroy Leader 456 | . 40 10 . . 90 10 20 . 10 44 40 92 . 40 . 10 50 Allied During Kill 581 | . . . 41 . 191 11 50 . 18 87 59 34 . 67 . 23 . Successful Hack 74 | . 15 . 21 . 4 . . . . . 20 14 . . . . . Disable Machine 144 | . . . . . 18 . . . . 18 9 45 . . . . 54 Anti-Garrison Action 350 | . . . . . . . . . . . 350 . . . . . . Destroy Structure 483 | . . . 1 . 6 . . . . 102 166 172 . . . . 36 Lose Combat Pursuer 105 | . 30 . . . 15 . . . . . . 60 . . . . . Influence Decreases 5588 | . 300 30 188 . 704 131 150 . 148 300 279 1533 531 655 176 110 353 Entered New Map 1468 | . . . . . . 32 . . . . 139 723 341 65 166 . 2 Time Decay 3082 | . 300 30 188 . 467 89 150 . 148 200 . 530 190 510 10 110 160 Lost Part 430 | . . . . . 10 . . . . 10 40 100 . 80 . . 190 Lost Ally 608 | . . . . . 227 10 . . . 90 100 180 . . . . 1 Squads Dispatched 21 | . 1 . . . 6 . . . . 3 . 5 . 1 . . 5 Investigation 6 | . 1 . . . 3 . . . . . . . . . . . 2 Extermination 6 | . . . . . 3 . . . . 1 . 1 . . . . 1 Reinforcement 4 | . . . . . . . . . . 1 . 1 . . . . 2 Assault 3 | . . . . . . . . . . . . 2 . 1 . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . . . . . 1 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . . . . . . . . . 2 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 23 9 3 . 26 2 5 5 9 13 28 50 . 29 . 4 25 Peak Tracking Total 10 | . 7 1 2 . 4 2 3 4 5 3 10 8 . 6 . 3 6 Tactical Retreats 5 | . 1 . . . 1 . . . . . . 3 . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . 1 1 . . 1 . . . . 1 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 23 | . . 1 . . 2 . . . . 2 4 5 1 1 1 . 6 Max in Single Turn 5 | . . 1 . . 1 . . . . . 1 2 1 1 1 . 5 Garrison Access 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 Garrison Relay 3 | . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 6 2 4 4 6 . . 2 . 2 2 3 1 . 4 . 4 Terminals 17 | . 5 . 4 . 1 . . . . . 2 2 . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . 1 . . . . 1 Total Hacks 123 | . 21 12 10 21 11 . . 18 . 2 2 3 1 . 13 . 9 Successful 98 | . 11 12 8 21 6 . . 18 . 2 2 2 1 . 13 . 2 Failed 24 | . 9 . 2 . 5 . . . . . . 1 . . . . 7 Catastrophic 3 | . . . . . 1 . . . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 20 | . 12 . 4 . 4 . . . . . . . . . . . . Terminals 43 | . 19 . 10 . 2 . . . . . 2 2 . . . . 8 Fabricators 2 | . . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . 1 . . . . 1 Terminal Hacks 83 | . 7 12 7 21 . . . 18 . . 2 1 1 . 13 . 1 Record 30 | . . 11 . 13 . . . . . . . . 1 . 5 . . Part Schematic 19 | . . . 3 . . . . 12 . . . . . . 4 . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . Robot Analysis 10 | . 2 . . 8 . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 2 . . . . 3 . . . . . . 4 . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 2 . 1 . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 Unauthorized Hacks 6 | . 3 . 1 . 2 . . . . . . . . . . . . Terminals 4 | . 3 . 1 . . . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 3 . 4 . . . . 1 1 2 . . . . 3 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 3 . . . . 12 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . 1 14 . . . . . 2 Machine Destruction 17 | . . . . . . . . . . 1 14 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 9 . . . . . . 1 . . . 1 . . . Allies Hacked 8 | . . . . . . . . . . 3 1 3 . 1 . . . Hacks Repelled 1 | . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 49 | . . 10 9 . 7 . 4 . 5 1 . . . 9 . 4 . Largest Group 20 | . . 8 16 16 20 6 10 10 6 6 . . . 5 5 5 5 Highest-Rated Group 414 | . . 152 281 281 405 90 414 414 353 353 . . . 353 347 353 353 Highest-Rated Ally 81 | . . 19 27 27 28 20 81 81 81 81 . . . 81 81 81 81 Initial UFD Resources 37 | . . . . . 23 30 30 30 33 33 33 33 33 33 33 37 37 Total Orders 9 | . . . . . . . . 3 . . 6 . . . . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . FOLLOW 4 | . . . . . . . . 1 . . 3 . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 549 | . . 12 21 . 115 23 16 52 37 75 85 61 . 44 . 3 5 Total Damage 16537 | . . 128 318 . 2199 505 258 988 1042 3241 3592 2423 . 1749 . 76 18 Kills 122 | . . . 5 . 20 2 4 3 3 31 23 19 . 10 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . 1 Borg Created 27 | . . . . . 8 . 1 . 3 4 6 5 . . . . . Largest Collective 5 | . . . . . 5 . 4 . 4 4 4 3 . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9687 | . 398 279 . . 1228 784 989 520 947 450 1766 1072 390 864 . . . Seismic 677 | . 398 279 . . . . . . . . . . . . . . . Machine Analysis 9010 | . . . . . 1228 784 989 520 947 450 1766 1072 390 864 . . . Robot Analysis Total 154 | . 2 . . 8 . . . 144 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . 1 2 . 2 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 16165 | 1 827 1781 1054 1357 1690 784 989 520 947 450 1817 1072 390 1035 264 731 456 Spaces Moved 8440 | 1 487 1085 654 985 678 390 479 148 419 189 792 490 313 634 166 378 152 Core . | . . . . . . . . . . . . . . . . . . Treads 547 | . . 547 . . . . . . . . . . . . . . . Legs 7703 | 1 487 538 654 985 678 390 479 148 419 189 792 300 313 634 166 378 152 Wheels 190 | . . . . . . . . . . . . 190 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 130 130 130 190 190 195 195 195 193 123 120 120 120 120 190 120 Average Speed 158 | 120 136 149 130 130 190 194 195 195 195 193 163 153 120 132 146 190 177 Slowest Speed 540 | 120 190 190 130 130 190 195 195 195 195 193 193 540 120 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . 2 . . . . . . 16 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 59 66 84 68 17 76 64 78 64 7 77 11 52 75 60 63 6 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 36 | . . 1 . . . . . 31 . . . . . 1 3 . . Known Exits Taken 7 | . . . . . 1 1 1 . 1 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . . . . 1 1 1 . . Scrap Searched 24 | . . 3 . 7 . 2 2 . 3 . . . 3 1 . 3 . Spaces Dug 15 | . . . . . . . . . . . . 15 . . . . . Terrain Destroyed 183 | . . . . . 1 . . . . . 49 88 . 28 . . 17 Melee 15 | . . . . . . . . . . . . 15 . . . . . Projectile 5 | . . . . . 1 . . . . . . . . 4 . . . AOE 162 | . . . . . . . . . . . 49 72 . 24 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Total 10723 | 2 586 1176 853 1063 1036 417 529 368 533 259 1266 697 327 766 183 388 274 Wait 1572 | . 33 36 115 64 310 21 43 198 97 48 401 76 5 75 . 5 45 Move 8424 | . 486 1084 653 984 677 389 478 147 418 189 791 489 312 633 165 377 152 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 68 | . 9 9 5 4 10 2 2 4 3 2 8 3 2 2 2 1 . Fast Attach 53 | . 3 1 2 2 1 . . . 2 . 3 14 2 11 4 1 7 Attach 30 | . 1 4 . . 6 . 1 . . 2 2 3 1 3 1 . 6 Detach 10 | . . . . . 1 . . . . . 1 1 1 2 1 . 3 Swap 45 | . 4 2 1 2 2 1 . 3 . 1 7 13 . 3 1 1 4 Drop 80 | 2 10 4 5 6 5 3 2 7 4 1 6 6 3 5 5 2 4 Fire 300 | . 38 36 2 . 15 1 2 9 4 8 31 71 . 28 4 1 50 Melee 24 | . . . . . . . . . . . 3 15 1 2 . . 3 Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . 2 . 2 . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . Rewire 76 | . . . 68 1 . . . . . 4 . 1 . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . 8 . 1 . 5 4 8 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / Scr) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Central database locked down 602 | -10/Materials | Derelicts attacked the area 610 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Core integrity fell below 50% 819 | -10/Materials | Discovered new exit (range 6) 829 | -10/Materials | Entered Subcaves 830 | -10/Subcaves | Approached by a straggling Scientist 934 | -10/Subcaves | Discovered new exit (range 11) 1098 | -10/Subcaves | Visited triangular shrine 1107 | -10/Subcaves | Found Prototype Device 1108 | -10/Subcaves | Identified V3-11A's Pendant 1113 | -10/Subcaves | Befriended Subdweller 1158 | -10/Subcaves | Learned location of Zion (-7) 1158 | -10/Subcaves | Met a Zionite searching for "candidates" 1188 | -10/Subcaves | Discovered new exit (range 9) 1219 | -10/Subcaves | Learned location of 1 exit from Materials 1252 | -10/Subcaves | Learned Materials emergency access door positions 1255 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1269 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1331 | -10/Subcaves | Visited 4L-MR0's lab 1341 | -10/Subcaves | Found Prototype Special Melee Weapon 1352 | -10/Subcaves | Found Prototype Leg 1358 | -10/Subcaves | Identified Cargo Legs 1868 | -10/Subcaves | Befriended Subdweller 1873 | -10/Subcaves | Befriended Subdweller 1909 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1920 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1923 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2143 | -10/Subcaves | Befriended Subdweller 2148 | -10/Subcaves | Befriended Subdweller 2153 | -10/Subcaves | Befriended Subdweller 2158 | -10/Subcaves | Befriended Subdweller 2214 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2253 | -10/Subcaves | Befriended Subdweller 2258 | -10/Subcaves | Befriended Subdweller 2433 | -10/Subcaves | Befriended Subdweller 2520 | -10/Subcaves | Visited Clippyterm 2524 | -10/Subcaves | Learned Factory stockpile data 2534 | -10/Subcaves | Discovered new exit (range 14) 2542 | -10/Subcaves | Found Gun Armor 2545 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2610 | -10/Subcaves | Entered Recycling 2610 | -8/Recycling | Accompanied by 8 allies 3014 | -8/Recycling | Build established: Commander-Tank 3548 | -8/Recycling | Scanned before Scraplab entrance 3586 | -8/Recycling | Entered Scraplab 3596 | -8/Recycling | Discovered new exit (range 2) 3664 | -8/Recycling | Entered Scraptown 3664 | -8/Scraptown | Accompanied by 16 allies 3798 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3802 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3802 | -8/Scraptown | Learned Factory terminal intel 3969 | -8/Scraptown | Discovered new exit (range 13) 4059 | -8/Scraptown | Visited Spacefarers 4072 | -8/Scraptown | Visited Comm Corps 4123 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4176 | -8/Scraptown | Visited Bundlers 4280 | -8/Scraptown | Visited Shadow of the Wyrm 4335 | -8/Scraptown | Visited Fellowship of the Rings 4371 | -8/Scraptown | Visited UFD Registry 4371 | -8/Scraptown | Registered with UFD as "Nullframe" 4417 | -8/Scraptown | Visited Scrapoid Research Area 4505 | -8/Scraptown | Visited Research Penetration Think Tank 4541 | -8/Scraptown | Visited Botcube Research 4548 | -8/Scraptown | Found Botcube 4607 | -8/Scraptown | Visited Scrapoid Pod Storage 4626 | -8/Scraptown | Visited Analyses Database 4703 | -8/Scraptown | Received an X-ray algorithm 4708 | -8/Scraptown | Visited Science Testing Area 4734 | -8/Scraptown | Visited Scrap Suit Storage 4760 | -8/Scraptown | Visited Supply Room 4858 | -8/Scraptown | Met Optimus 4858 | -8/Scraptown | Accepted into 0bPrime 4949 | -8/Scraptown | Discovered new exit (range 5) 5021 | -8/Scraptown | Entered Factory 5021 | -6/Factory | Accompanied by 15 allies 5021 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x2, Weapon x4 5023 | -6/Factory | Loaded intel: 26 terminal locations 5023 | -6/Factory | Identified 1B-0RG's Assimilator 5125 | -6/Factory | Assimilating Serf 5a into Collective. 5167 | -6/Factory | Assimilating Processor 5a into Collective. 5279 | -6/Factory | Scrapoid reinforcements arrived 5308 | -6/Factory | Assimilating Soldier 5a into Collective. 5461 | -6/Factory | Assimilating Guardian 5a into Collective. 5483 | -6/Factory | Loaded intel: 8 recycling unit locations 5666 | -6/Factory | Lost 8 allies 5750 | -6/Factory | Lost 4 allies 5787 | -6/Factory | Assimilating Engineer 5a into Collective. 5830 | -6/Factory | Assimilating Hacker 5a into Collective. 5868 | -6/Factory | Assimilating Smith 5a into Collective. 5943 | -6/Factory | Discovered new exit (range 13) 6020 | -6/Factory | Build established: Hacker-Tank 6051 | -6/Factory | Identified exit to Factory 6110 | -6/Factory | Allied Derelicts emerged from ambush trap array 6366 | -6/Factory | Lost 3 allies 6406 | -6/Factory | Fabricated R-06 Scavenger? 6451 | -6/Factory | Build established: Commander-Mutant 6594 | -6/Factory | Assimilating Virus 5a into Collective. 6617 | -6/Factory | Discovered new exit (range 15) 6666 | -6/Factory | Identified exit to Lower Caves 6711 | -6/Factory | Entered Lower Caves 6711 | -6/Lower Caves | Accompanied by 10 allies 6996 | -6/Lower Caves | Build established: Commander-Tank 7149 | -6/Lower Caves | Discovered new exit (range 15) 7416 | -6/Lower Caves | Learned Factory garrison access intel 7478 | -6/Lower Caves | Identified exit to Lower Caves 7495 | -6/Lower Caves | Entered another Lower Caves area 7495 | -6/Lower Caves | Accompanied by 9 allies 7618 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7626 | -6/Lower Caves | Assimilating Guardian 5b into Collective. 7627 | -6/Lower Caves | Prototype Device suddenly appears! 7634 | -6/Lower Caves | Found Prototype Device 7635 | -6/Lower Caves | Identified Amulet of Y3-NDR 7636 | -6/Lower Caves | Identified exit to Data Miner 7649 | -6/Lower Caves | Joined by bewildered Wizard 7651 | -6/Lower Caves | Joined by bewildered Wizard 7652 | -6/Lower Caves | Joined by bewildered Wizard 7657 | -6/Lower Caves | Joined by bewildered Wizard 7805 | -6/Lower Caves | Learned location of 1 exit from Factory 8484 | -6/Lower Caves | Entered Data Miner 8484 | -6/Data Miner | Accompanied by 14 allies 8484 | -6/Data Miner | Discovered new exit (range 6) 8522 | -6/Data Miner | Met Data Miner 8588 | -6/Data Miner | Received God Mode back door access code from Data Miner 8605 | -6/Data Miner | Interfaced with the Data Conduit 8670 | -6/Data Miner | Lost 9 allies 8980 | -6/Data Miner | Build established: Mutant 9004 | -6/Data Miner | Entered Proximity Caves 9004 | -5/Proximity Caves | Accompanied by 5 allies 9013 | -5/Proximity Caves | Assimilating Veteran 6a into Collective. 9085 | -5/Proximity Caves | Joined by bewildered Wizard 9085 | -5/Proximity Caves | Joined by bewildered Wizard 9086 | -5/Proximity Caves | Joined by bewildered Wizard 9105 | -5/Proximity Caves | Joined by bewildered Wizard 9132 | -5/Proximity Caves | Learned Factory garrison access intel 9255 | -5/Proximity Caves | Spotted B-75 Beast 9261 | -5/Proximity Caves | Assimilating Beast 6a into Collective. 9460 | -5/Proximity Caves | Learned Factory emergency access door positions 9474 | -5/Proximity Caves | Assimilating GN-7ZH(S) into Collective. 9745 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9775 | -5/Proximity Caves | System corruption reached 10% 9822 | -5/Proximity Caves | Joined by bewildered Wizard 9921 | -5/Proximity Caves | Discovered exit to Factory (range 6) 9951 | -5/Proximity Caves | Entered Factory 9951 | -5/Factory | Accompanied by 10 allies 9951 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9952 | -5/Factory | Identified exit to Factory 9954 | -5/Factory | Loaded intel: 243 machine locations 9955 | -5/Factory | Loaded intel: 4 garrison access locations 10025 | -5/Factory | P-70 Sage assimilated allied Commando 3a 10053 | -5/Factory | Assimilating Fighter 6a into Collective. 10092 | -5/Factory | Lost 6 allies 10116 | -5/Factory | Assimilating Soldier 6a into Collective. 10197 | -5/Factory | Assimilating Machinist 6a into Collective. 10223 | -5/Factory | Assimilating Sentinel 6a into Collective. 10248 | -5/Factory | Build established: Scavenger-Mutant 10305 | -5/Factory | Garrison activated, responded to threat 10396 | -5/Factory | Identified exit to Garrison 10401 | -5/Factory | Entered Garrison 10401 | -5/Garrison | Accompanied by 3 allies 10402 | -5/Garrison | Loaded intel: 37 machine locations 10475 | -5/Garrison | Triggered checkpoint 10477 | -5/Garrison | Assimilating Warrior 6a into Collective. 10487 | -5/Garrison | Assimilating Fighter 6b into Collective. 10539 | -5/Garrison | Garrison Relay disabled 10651 | -5/Garrison | Triggered checkpoint 10654 | -5/Garrison | Spotted B-75 Beast 10664 | -5/Garrison | Allies destroyed B-75 Beast 10672 | -5/Garrison | Triggered checkpoint 10719 | -5/Garrison | Triggered checkpoint 10732 | -5/Garrison | Triggered checkpoint 10941 | -5/Garrison | Installed Relay Interface Framework 10974 | -5/Garrison | Discovered new exit (range 14) 10981 | -5/Garrison | Discovered new exit (range 87) 10981 | -5/Garrison | Discovered new exit (range 58) 10981 | -5/Garrison | Discovered new exit (range 18) 11147 | -5/Garrison | Spotted B-75 Beast 11147 | -5/Garrison | Spotted B-75 Beast 11165 | -5/Garrison | Assimilating Beast 6b into Collective. 11194 | -5/Garrison | Assimilating Beast 6c into Collective. 11279 | -5/Garrison | Triggered checkpoint 11282 | -5/Garrison | Assimilating Sentinel 6b into Collective. 11305 | -5/Garrison | Triggered checkpoint 11406 | -5/Garrison | Assimilating Beamer 6a into Collective. 11696 | -5/Garrison | Build established: Hacker-Mutant 11823 | -5/Garrison | Garrison Relay disabled 12065 | -5/Garrison | Triggered checkpoint 12066 | -5/Garrison | Garrison Relay disabled 12119 | -5/Garrison | Build established: Scavenger-Mutant 12218 | -5/Garrison | Entered Factory 12218 | -5/Factory | Accompanied by 4 allies 12219 | -5/Factory | Loaded intel: 307 machine locations 12220 | -5/Factory | Loaded intel: 4 garrison access locations 12304 | -5/Factory | Assembled infested ambush trap array 12387 | -5/Factory | Lost 4 allies 12392 | -5/Factory | Assimilating Engineer 6a into Collective. 12393 | -5/Factory | Lost 3 parts (2n1u) 12425 | -5/Factory | Assimilating Engineer 6b into Collective. 12460 | -5/Factory | Assimilating Conveyor 6a into Collective. 12518 | -5/Factory | First assault squad dispatched 12625 | -5/Factory | Lost 3 allies 12648 | -5/Factory | Build established: Mutant 12771 | -5/Factory | Assimilating Veteran 6b into Collective. 12780 | -5/Factory | Assimilating Soldier 6b into Collective. 12914 | -5/Factory | Identified exit to Upper Caves 13017 | -5/Factory | Build established: Scavenger-Mutant 13053 | -5/Factory | Intercept squad dispatched 13062 | -5/Factory | Spotted Tracker 13078 | -5/Factory | Destroyed Tracker 13120 | -5/Factory | Spotted Combat Programmer 13122 | -5/Factory | Core integrity fell below 50% 13158 | -5/Factory | Destroyed Combat Programmer 13212 | -5/Factory | System corruption reached 10% 13220 | -5/Factory | Lost 3 parts (3w) 13241 | -5/Factory | Found Exp. Targeting Computer 13290 | -5/Factory | Entered Upper Caves 13476 | -5/Upper Caves | Build established: Scavenger-Gunner 13495 | -5/Upper Caves | Found Alien Artifact 13664 | -5/Upper Caves | Discovered new exit (range 6) 13680 | -5/Upper Caves | Entered another Upper Caves area 13815 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13852 | -5/Upper Caves | Joined by bewildered Wizard 13853 | -5/Upper Caves | Joined by bewildered Wizard 13854 | -5/Upper Caves | Joined by bewildered Wizard 13879 | -5/Upper Caves | Destroyed 8 combat bots 13884 | -5/Upper Caves | Joined by bewildered Wizard 13885 | -5/Upper Caves | Lost 6 parts (1p1n4w) 14013 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14117 | -5/Upper Caves | Learned location of 1 exit from Factory 14450 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14479 | -5/Upper Caves | Joined by bewildered Wizard 14517 | -5/Upper Caves | Discovered new exit (range 12) 14531 | -5/Upper Caves | Ambushed by research squad 14565 | -5/Upper Caves | Joined by bewildered Wizard 14566 | -5/Upper Caves | Joined by bewildered Wizard 14566 | -5/Upper Caves | Lost 3 allies 14578 | -5/Upper Caves | Joined by bewildered Wizard 14715 | -5/Upper Caves | Entered Zhirov 14715 | -5/Zhirov | Accompanied by 5 allies 14715 | -5/Zhirov | Discovered new exit (range 3) 14737 | -5/Zhirov | Met Zhirov 14757 | -5/Zhirov | Build established: Scavenger-Executioner 14771 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14792 | -5/Zhirov | Found Alien Artifact 14792 | -5/Zhirov | Identified Integrated Reactor 14792 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14819 | -5/Zhirov | Found Alien Artifact 14979 | -5/Zhirov | Entered Proximity Caves 14979 | -4/Proximity Caves | Accompanied by 1 ally 15136 | -4/Proximity Caves | Joined by bewildered Wizard 15137 | -4/Proximity Caves | Joined by bewildered Wizard 15173 | -4/Proximity Caves | Joined by bewildered Wizard 15174 | -4/Proximity Caves | Joined by bewildered Wizard 15686 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15710 | -4/Proximity Caves | Entered Factory 15710 | -4/Factory | Accompanied by 5 allies 15710 | -4/Factory | Evolved 2 slots: Utility x2 15711 | -4/Factory | Identified exit to Research 15712 | -4/Factory | Loaded intel: 289 machine locations 15792 | -4/Factory | System corruption reached 10% 16017 | -4/Factory | Core integrity fell below 50% 16034 | -4/Factory | Core integrity fell below 20% 16063 | -4/Factory | Identified Transdimensional Reconstructor 16063 | -4/Factory | Warped through subspace 16108 | -4/Factory | Lost 15 parts (1p4n3u7w) 16145 | -4/Factory | Lost 3 parts (1p1n1u) 16166 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16138_ Acquired 40 matter. 16138_ K-01 Serf collects debris. 16144_ U-05 Engineer works on Pressure Siphon. 16145_ Pressure Siphon comes online. 16145_ K-01 Serf collects debris. 16149_ Acquired Imp. Force Booster. 16150_ System corrupted: Matter fused (-8). 16150_ U-05 Engineer works on Pressure Siphon. 16152_ Critical hit (Burn: +37). 16153_ K-01 Serf collects debris. 16155_ U-05 Engineer works on Pressure Siphon. 16156_ K-01 Serf collects debris. 16160_ K-01 Serf cleans the Pressure Siphon. 16161_ U-05 Engineer works on Pressure Siphon. 16164_ K-01 Serf cleans the Pressure Siphon. 16165_ System corrupted: Matter fused (-9). 16165_ Flexi-carbon Leg destroyed. 16165_ K-01 Serf cleans the Pressure Siphon. 16166_ Relay Coupler [Grunt] tumbles out of Garrison Access. 16166_ Relay Coupler [Hunter] tumbles out of Garrison Access. 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