Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 22:08:01 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (71) 355 Value Destroyed (2021) 2021 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3687) 3687 TOTAL SCORE: 14423 Bonus ------- Follower Combat Kills 147 Aligned with FarCom 300 Win 3000 Win Speed 240 Cogmind --------- Core Integrity 1552/1600 Matter 300/300 Energy 637/640 System Corruption 0% Temperature Cool (-191) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Improved Energy Well Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Advanced Cloaking Device Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (4) ------- Ionic Axe Ionic Axe > --- INVENTORY (5) ---- Q-thruster Q-thruster Improved Core Shielding Neutron Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Improved Energy Well Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Advanced Cloaking Device Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Neutron Missile Launcher Ionic Axe Ionic Axe Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Q-thruster Q-thruster Advanced Coolant Injector Improved Core Shielding [Rating: 170] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Structural Scanner Device Structural Scanner Storage Improved Energy Well Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ionic Axe Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . 2 . . . . . 1 1 1 1 . Utility 9 | . . . . . 2 . . . 2 . . 1 . 1 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 87 | 7 2 1 3 1 19 2 6 5 7 . . 5 3 13 7 6 Power 12 | 1 . . . . 2 . . . 1 . . 1 1 3 1 2 Engine 2 | 1 . . . . 1 . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . 1 3 1 2 Propulsion 24 | 3 . . 2 . 2 1 4 . . . . 2 2 6 2 . Treads 4 | 1 . . 1 . 2 . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 4 . . . . 2 2 6 2 . Utility 26 | 1 1 1 1 . 6 . 2 4 2 . . 2 . 1 2 3 Device 10 | . 1 1 . . 2 . . 2 1 . . 1 . 1 . 1 Storage 3 | 1 . . 1 . . . . . . . . 1 . . . . Processor 4 | . . . . . 1 . 1 . 1 . . . . . . 1 Hackware 6 | . . . . . . . 1 2 . . . . . . 2 1 Protection 3 | . . . . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . . 1 9 1 . 1 4 . . . . 3 2 1 Energy Gun 4 | 1 . . . . 3 . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 3 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 5 | . 1 . . 1 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 . . Piercing Weapon 5 | . . . . . . . . . 4 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 3 . 1 . . . . 1 . 2 1 1 Parts Lost 5 | . . . . . 1 . . 1 . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 1 | . . . . . . . . 1 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . 1 . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 3 6 7 8 8 11 11 7 5 5 5 5 4 5 4 4 4 Power . | . 1 1 1 1 1 1 1 . . . . . . . 1 1 Propulsion 2 | 2 4 3 3 3 3 4 . . 1 1 1 . 1 . 1 2 Utility 1 | . . . 1 1 1 2 2 2 2 2 2 2 2 2 1 1 Weapon 2 | . 1 2 3 3 4 4 2 2 2 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 1 . 2 . . 4 . . . . . 4 . 3 Power 3 | . . . . . 1 . . 2 . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . 1 Utility 5 | . . . . . . . . 1 . . . . . 2 . 2 Weapon 4 | . . . 1 . . . . 1 . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 99 100 100 94 98 93 100 95 100 100 98 90 88 85 83 Engine 5 | . 14 14 14 14 7 . . . . . . . . . . . Core 1 | . . . . . 1 7 7 7 6 6 6 5 5 1 . . Reactor 2 | . . . . . . . . . . . . . 1 7 8 8 Treads 2 | . . . . 14 9 15 3 . . . . . . . . . Leg 6 | . 28 28 27 . . . . . . . . . . . . . Wheel 2 | . . . . 14 9 13 1 . . . . . . . . . Flight 11 | . . . . . . . 20 30 26 26 26 29 26 22 20 20 Device 15 | . 6 13 14 14 15 15 15 13 16 20 20 17 15 18 17 19 Storage 7 | . 14 14 14 14 9 7 2 . . . . 3 5 4 4 4 Processor 4 | . . . . . 6 7 7 5 5 6 6 5 5 4 4 7 Hackware 5 | . . . . . . . 3 10 13 13 13 11 10 9 12 12 Energy Gun 6 | . 12 13 14 13 10 . . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 15 17 15 15 5 . . . . . . . Impact Weapon 1 | . . . . . 3 7 7 7 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 11 13 8 Piercing Weapon 3 | . . . . . . . . . 14 26 26 23 21 6 4 4 Peak Build Rating 170 | 6 7 13 9 10 31 35 51 50 60 60 60 75 93 136 154 170 Average Rating 61 | 4 6 7 8 9 24 34 44 46 55 60 60 71 84 130 148 161 On Entrance 48 | . 6 7 8 9 9 31 35 46 48 60 60 60 75 93 136 147 Avg Prop Armor Cover (%) 10 | 10 . . 13 13 9 14 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 15 22 30 30 50 43 23 24 24 19 19 23 34 51 63 65 Greatest Support 64 | 20 20 20 20 16 16 32 24 28 28 28 28 35 41 56 64 64 Greatest Overweight (x) 3 | 1 . 1 1 1 3 2 . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 15 15 15 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 7 8 8 13 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 8 | 4 6 7 7 11 14 14 6 4 5 5 5 4 5 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 8 8 13 15 15 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 20% | Hacker-Ninja 17% | Hacker-Scout 12% | Skirmisher 6% | Assassin 5% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 2129 | 239 167 64 . 54 775 . . 162 162 . . 10 60 101 120 215 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2514 | . 239 138 . 34 1049 . . 131 73 . . . 150 81 120 499 Parts 131 | . 15 3 . 7 53 . . 10 6 . . . 10 3 6 18 Haulers Intercepted 9 | . . . . . 5 . . 1 . . . . 1 . 1 1 Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 2 2 . 3 18 . . 1 . . . . . . . . Melee 2 | . . . . . 2 . . . . . . . . . . . Guns 7 | . 1 . . . 6 . . . . . . . . . . . AOE 16 | . 1 2 . 3 9 . . 1 . . . . . . . . Classes Destroyed 12 | . 4 . . 1 5 . . 2 . . . . . . . . Worker 9 | . 2 . . . 5 . . . 2 . . . . . . . Builder 4 | . 1 . . 1 2 . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . Hauler 9 | . . . . . 5 . . 1 . . . . 1 . 1 1 Recycler 4 | . 2 1 . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . 2 . . . . 1 . . . Watcher 13 | . . . . . 1 . . 1 1 . . . 1 2 . 7 Swarmer 3 | . . . . 3 . . . . . . . . . . . . Grunt 20 | . 2 2 . . 16 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 7 2 . 4 6 . . 2 1 . . . 2 1 2 2 Combat Bots Only 4 | . 2 2 . 3 4 . . 1 . . . . . . . . Max Kills in Single Turn 2 | . 2 1 . 2 2 . . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . 2 2 . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 183 | . 10 2 . 7 61 . . 6 . 16 . . . 29 36 16 Missed 83 | . 1 . . 4 21 . . 2 . 10 . . . 15 22 8 Hits 100 | . 9 2 . 3 40 . . 4 . 6 . . . 14 14 8 Melee 1 | . . . . . 1 . . . . . . . . . . . Projectile 99 | . 9 2 . 3 39 . . 4 . 6 . . . 14 14 8 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Damage Taken 2069 | . 134 29 . 23 760 . . 120 . 89 . . . 233 266 415 Core 260 | . . . . 7 110 . . . . 22 . . . 17 56 48 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 81 | . . . . . 81 . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 97 80 . . 100 . . 97 100 100 98 96 97 Volleys Fired 67 | . 13 8 . 5 36 . 2 3 . . . . . . . . Largest 4 | . 2 2 . 2 4 . 1 2 . . . . . . . . Hottest 173 | . 70 70 . 70 173 . 40 50 . . . . . . . . Shots Fired 177 | . 26 16 . 8 119 . 2 6 . . . . . . . . Gun 143 | . 20 14 . 6 97 . . 6 . . . . . . . . Cannon 3 | . . . . . 1 . 2 . . . . . . . . . Launcher 31 | . 6 2 . 2 21 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 96 | . 13 8 . 3 64 . 2 6 . . . . . . . . Thermal 49 | . 7 6 . 3 33 . . . . . . . . . . . Explosive 31 | . 6 2 . 2 21 . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . Robot Hit Streak 13 | . 11 6 . 1 13 . . 2 . . . . . . . . Robot Miss Streak 5 | . 2 4 . 5 3 . 3 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 149 | . 18 9 . 2 75 . . 4 4 . . . 12 5 2 18 Core Hits 113 | . 12 7 . 5 64 . . 4 3 . . . 5 2 2 9 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . Critical Strikes 8 | . . . . . 6 . . . . . . . . 2 . . Burn 1 | . . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Smash 4 | . . . . . 4 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 195 | . . . . . 17 . . 10 30 . . 3 19 23 29 64 Impact 30 | . . . . . 17 . . 10 3 . . . . . . . Slashing 87 | . . . . . . . . . . . . . . 18 24 45 Piercing 78 | . . . . . . . . . 27 . . 3 19 5 5 19 Sneak Attacks 14 | . . . . . 4 . . . 2 . . . 2 . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . 3 . . . 4 2 . 6 Damage Inflicted 6564 | . 384 245 . 242 2978 . 29 430 194 . . . 513 220 221 1108 Guns 1130 | . 168 92 . 26 791 . . 53 . . . . . . . . Cannons 54 | . . . . . 25 . 29 . . . . . . . . . Explosions 2385 | . 216 153 . 216 1495 . . 305 . . . . . . . . Melee 2991 | . . . . . 663 . . 72 194 . . . 513 220 221 1108 Ramming 4 | . . . . . 4 . . . . . . . . . . . Kinetic 767 | . 106 67 . 26 486 . 29 53 . . . . . . . . Thermal 472 | . 62 25 . . 307 . . 78 . . . . . . . . Explosive 2307 | . 216 153 . 216 1495 . . 227 . . . . . . . . Electromagnetic 23 | . . . . . 23 . . . . . . . . . . . Impact 735 | . . . . . 663 . . 72 . . . . . . . . Slashing 1267 | . . . . . . . . . . . . . . 193 221 853 Piercing 989 | . . . . . . . . . 194 . . . 513 27 . 255 Highest Corruption 7 | . . . . . . . 7 7 . . . . . 1 . . Average Corruption 6 | . . . . . . . 7 7 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . 1 7 . . . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . Matter Fused 4 | . . . . . . . . 4 . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 498 | . 2 4 . 38 328 . . 59 . . . . 6 . . 61 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 66 | . 2 4 . 38 . . . 22 . . . . . . . . Melee 432 | . . . . . 328 . . 37 . . . . 6 . . 61 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . 66 . . . . . . . . . . 113 Shots 3 | . . . . . 2 . . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 24 9 . 27 385 . 4 20 . . . . . 453 96 . Average Temperature 96 | . 8 5 . 14 130 . 2 10 . . . . . 209 59 . Received Heat Transfer 471 | . 78 18 . . 315 . . . . . . . . 51 9 . Effects 3 | . . . . . 1 . . . . . . . . 2 . . Shutdowns 2 | . . . . . 1 . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 4 . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . . 1 . . . . . . . . Impact Corruptions 10 | . . . . . 8 . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . Heat Transferred 1123 | . 185 74 . . 814 . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . . . . Low Security (%) 87 | 100 100 100 . 100 49 100 100 91 100 . . 100 100 100 100 100 Level 1 12 | . . . . . 50 . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 378 | . 78 52 . 122 378 146 35 248 114 . . 28 14 39 24 108 Initial 146 | . . 20 . . . 146 35 11 111 . . . 9 . 11 . Average 71 | . 45 7 . 50 205 127 28 42 56 . . 3 2 4 5 42 Influence Increases 2173 | . 113 67 . 122 809 5 2 388 66 . . 42 31 94 118 316 Destroy 0b10 Robot/C 620 | . 40 40 . 80 440 . . 20 . . . . . . . . Destroy 0b10 Robot/NC 225 | . 25 5 . 5 75 . . 20 15 . . . 15 10 10 45 Destroy Leader 174 | . 10 10 . 10 102 . . 14 2 . . . 4 4 2 16 Allied During Kill 40 | . . . . 14 26 . . . . . . . . . . . Successful Hack 257 | . 5 . . . 19 5 . 25 21 . . 38 8 . 10 126 Disable Machine 195 | . 15 . . . 75 . . 75 . . . . . . . 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . Destroy Structure 302 | . 18 12 . 13 57 . 2 39 13 . . 4 4 20 51 69 Partial Spotted 120 | . . . . . . . . . . . . . . 45 45 30 Lose Combat Pursuer 90 | . . . . . 15 . . 45 15 . . . . 15 . . Influence Decreases 2137 | . 60 120 . 120 489 226 86 177 287 7 . 22 51 73 139 280 Entered New Map 425 | . . 33 . . 2 176 66 6 117 4 . . 11 . 10 . Time Decay 1525 | . 60 87 . 120 437 50 20 86 170 3 . 22 18 73 129 250 Lost Part 50 | . . . . . 10 . . 10 . . . . . . . 30 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . Purge Threat 97 | . . . . . . . . 75 . . . . 22 . . . Squads Dispatched 22 | . . . . . 5 . . 5 2 . . . . 2 5 3 Investigation 7 | . . . . . 2 . . 2 . . . . . 1 2 . Extermination 8 | . . . . . . . . 1 1 . . . . 1 2 3 Reinforcement 5 | . . . . . 3 . . . 1 . . . . . 1 . Assault 2 | . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 7 | . . . . . 3 . . . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 2 2 . 2 26 . 5 8 4 7 . . 8 21 16 16 Peak Tracking Total 11 | . 2 1 . 4 4 . 5 4 2 7 . . 6 11 6 3 Tactical Retreats 11 | . . . . . 1 . . 2 1 1 . . . 2 4 . ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . 4 9 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 1 1 . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 3 3 . . . . . . . . . Objects Rigged 13 | . . . . . . . . 13 . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 14 | . 1 . . . 5 . . 6 . . . . . . . 2 Max in Single Turn 4 | . 1 . . . 1 . . 4 . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 51 | . 1 1 2 . 8 1 . 7 4 . . 6 4 2 5 10 Terminals 31 | . 1 . . . 6 1 . 5 3 . . 3 1 1 3 7 Fabricators 3 | . . . . . . . . . . . . 1 1 . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . Recycling Units 4 | . . . . . 1 . . . . . . 1 1 . 1 . Scanalyzers 4 | . . . . . . . . 1 1 . . 1 . 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . 2 Total Hacks 162 | . 6 1 2 . 22 5 . 28 26 . . 10 12 6 18 26 Successful 71 | . 2 1 2 . 7 1 . 11 15 . . 7 6 2 5 12 Failed 90 | . 4 . . . 15 4 . 17 11 . . 3 6 3 13 14 Catastrophic 19 | . 1 . . . 2 . . 3 1 . . 1 . . 7 4 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . Manual 87 | . 6 . 1 . 20 2 . 16 19 . . 3 3 . 6 11 Terminals 125 | . 6 . . . 18 5 . 23 25 . . 6 8 3 12 19 Fabricators 6 | . . . . . . . . . . . . 1 2 . . 3 Repair Stations 4 | . . . . . 2 . . . . . . . . . 2 . Recycling Units 8 | . . . . . 2 . . . . . . 1 1 . 4 . Scanalyzers 8 | . . . . . . . . 2 1 . . 2 . 3 . . Garrison Access 8 | . . . . . . . . 3 . . . . 1 . . 4 Terminal Hacks 32 | . . 1 2 . . . . 5 10 . . 2 3 . 2 7 Record 4 | . . . 1 . . . . . . . . . . . . 3 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . . . . . . . . 2 . . . . . . . 1 Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 6 | . . . . . . . . 1 1 . . 1 1 . 1 1 Branch Access Points 4 | . . . . . . . . 1 1 . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . . 2 . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . 1 Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . 1 . Scan Component 2 | . . . . . 1 . . . . . . . . . 1 . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 1 . 2 . Report Inventory 3 | . . . . . . . . . . . . 1 1 . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . . . . 1 1 . . 2 . 2 . . Retrieve Study 6 | . . . . . . . . 1 1 . . 2 . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . 2 . . . 5 1 . 5 4 . . 1 1 . . 3 Terminals 22 | . 2 . . . 5 1 . 5 4 . . 1 1 . . 3 Track 3 | . 1 . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 17 | . 1 . . . 3 1 . 4 3 . . 1 1 . . 3 Detonate 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . . 1 . . . Used 3 | . . . . . . . . 2 . . . . 1 . . . Hacking Detections 39 | . 1 . . . 7 1 . 7 3 . . 4 2 1 5 8 Full Trace Events 7 | . . . . . 2 . . 2 . . . . . 1 2 . Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 1 1 . . 2 . 2 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Total Allies 4 | . . 3 . . . . . . 1 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . 1 1 . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . 10 10 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . 10 10 . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . Ally Attacks 41 | . . . . 10 31 . . . . . . . . . . . Total Damage 438 | . . . . 78 360 . . . . . . . . . . . Kills 6 | . . . . 1 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 5455 | . 73 563 636 291 1077 108 43 330 354 95 5 136 129 361 494 760 Optics 2294 | . . . . . . . . . 314 95 5 136 129 361 494 760 Terrain 1231 | . . . . . 814 108 43 266 . . . . . . . . Structural 5443 | . 73 563 636 291 1076 108 43 328 354 95 5 136 129 355 491 760 Cloaking 376 | . . . . . . . . . . . . . . . . 376 ECM 603 | . . . . . . . . 2 . . . . . 15 354 232 Robot Analysis Total 3 | . . . . . . . . 2 . . . . . . . 1 Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . . . Drone Launches 2 | . . 2 . . . . . . . . . . . . . . Drone Recoveries 2 | . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 5724 | 78 156 573 636 291 1175 108 43 330 354 95 5 136 129 361 494 760 Spaces Moved 7295 | 41 91 443 514 131 707 88 87 515 670 278 16 403 290 765 742 1514 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 15 | 12 . . 3 . . . . . . . . . . . . . Legs 1060 | 27 91 443 499 . . . . . . . . . . . . . Wheels 938 | . . . 12 131 707 88 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5280 | . . . . . . . 87 515 670 278 16 403 290 765 742 1514 Fastest Speed 23 | 50 120 120 115 115 115 115 31 31 31 31 31 28 26 23 31 31 Average Speed 56 | 153 120 120 122 115 129 116 31 31 31 31 31 28 27 28 31 31 Slowest Speed 240 | 190 120 190 240 115 145 130 31 31 31 31 31 29 29 37 31 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . 7 1 3 . 3 . 7 8 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 25 94 90 41 53 3 79 17 26 61 3 16 13 31 30 41 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . . . 1 . . Scrap Searched 3 | . . . . 1 . . . . . 2 . . . . . . Spaces Dug 77 | . . . . . 4 . . 9 13 . . 2 2 10 17 20 Terrain Destroyed 214 | . 15 15 . 17 57 . 2 42 13 . . 2 2 10 17 22 Melee 77 | . . . . . 4 . . 9 13 . . 2 2 10 17 20 Projectile 3 | . . . . . 1 . 2 . . . . . . . . . AOE 134 | . 15 15 . 17 52 . . 33 . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Total 8486 | 53 110 466 519 262 868 93 102 657 783 283 15 417 318 874 968 1698 Wait 794 | . 2 2 . 119 46 . . 120 85 9 . 9 9 58 194 141 Move 7182 | 40 90 442 513 130 706 88 86 501 667 271 15 396 289 750 726 1472 Hop 47 | . . . . . . . . 6 1 3 . 3 . 7 7 20 Pick Up 45 | 6 1 2 1 5 14 1 1 4 . . . . 1 5 3 1 Fast Attach 58 | 6 1 4 . . 9 2 2 3 6 . . 1 2 14 3 5 Attach 11 | . . . . . 1 1 4 . . . . 1 . 1 2 1 Detach 6 | . . . . . . . 1 1 . . . . . . 1 3 Swap 49 | 1 3 3 3 3 17 . . 3 1 . . 3 1 4 5 2 Drop 84 | . . 5 2 . 21 1 6 6 5 . . 2 3 20 8 5 Fire 67 | . 13 8 . 5 36 . 2 3 . . . . . . . . Melee 142 | . . . . . 17 . . 10 18 . . 2 13 15 19 48 Ram 1 | . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / DSF) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered Mines 300 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 352 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 437 | -10/Mines | Discovered new exit (range 6) 455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 664 | -10/Mines | Learned 2 Materials zone layouts 680 | -10/Mines | Found the Drone Emporium 687 | -10/Mines | Found Prototype Device 687 | -10/Mines | Identified Splice Drone Bay 746 | -10/Mines | Discovered new exit (range 7) 802 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -10/Mines | Discovered new exit (range 6) 808 | -10/Mines | Entered Exiles 808 | -10/Exiles | Accompanied by 3 allies 837 | -10/Exiles | Met 8R-AWN 858 | -10/Exiles | Met EX-HEX 891 | -10/Exiles | Met EX-BIN 907 | -10/Exiles | Aligned with FarCom system 909 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found Latent Energy Streamer 971 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1008 | -10/Exiles | Met EX-DEC 1016 | -10/Exiles | Learned location of Zion (-7) 1052 | -10/Exiles | Discovered new exit (range 10) 1172 | -10/Exiles | Visited The Gauntlet 1444 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1444 | -10/Exiles | Entered Mines 1444 | -9/Mines | Accompanied by 3 allies 1517 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1552 | -9/Mines | Found a hidden stash of uninstalled traps 1583 | -9/Mines | Learned location of Storage (-9) 1720 | -9/Mines | Discovered new exit (range 10) 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Accompanied by 3 allies 1735 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1736 | -8/Materials | Identified exit to Factory 2102 | -8/Materials | Build established: Skirmisher 2425 | -8/Materials | Discovered exit to Factory (range 6) 2773 | -8/Materials | Repaired Hrd. Medium Armor Plating 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x2 2967 | -7/Factory | Build established: Assassin 3018 | -7/Factory | Sucked down chute 3018 | -7/Factory | Entered Waste 3030 | -7/Waste | Spotted C-40 Crusher 3033 | -7/Waste | EMP discharged 3036 | -7/Waste | Spotted C-40 Crusher 3039 | -7/Waste | Spotted C-40 Crusher 3049 | -7/Waste | Spotted C-40 Crusher 3049 | -7/Waste | Spotted C-40 Crusher 3050 | -7/Waste | Spotted C-40 Crusher 3052 | -7/Waste | Discovered new exit (range 16) 3061 | -7/Waste | Entered Factory 3334 | -7/Factory | Identified exit to Factory 3347 | -7/Factory | Identified exit to Lower Caves 3375 | -7/Factory | Hacking Suite fried by hacking feedback 3391 | -7/Factory | Entered another Factory area 3391 | -6/Factory | Evolved 2 slots: Utility x2 3424 | -6/Factory | Identified exit to Factory 3533 | -6/Factory | Identified exit to Lower Caves 3722 | -6/Factory | Build established: Hacker-Scout 3745 | -6/Factory | Entered Lower Caves 3745 | -6/Lower Caves | Accompanied by 1 ally 3755 | -6/Lower Caves | Learned Factory terminal intel 3760 | -6/Lower Caves | Learned Factory emergency access door positions 3838 | -6/Lower Caves | Discovered new exit (range 8) 3840 | -6/Lower Caves | Entered another Lower Caves area 3842 | -6/Lower Caves | Discovered exit to Factory (range 8) 3845 | -6/Lower Caves | Entered Factory 3845 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3847 | -5/Factory | Loaded intel: 28 terminal locations 3942 | -5/Factory | Identified exit to DSF 3959 | -5/Factory | Identified exit to Factory 3981 | -5/Factory | Entered another Factory area 3981 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3992 | -4/Factory | Identified exit to Research 3992 | -4/Factory | Identified exit to Upper Caves 4110 | -4/Factory | Entered Research 4110 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4113 | -3/Research | Central database locked down 4441 | -3/Research | Spotted B-86 Titan 4458 | -3/Research | Spotted B-86 Titan 4467 | -3/Research | Discovered new exit (range 14) 4471 | -3/Research | Entered another Research area 4471 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -2/Research | Found Prototype Launcher 4571 | -2/Research | Identified Enh. Gamma Bomb Array 4579 | -2/Research | Spotted B-90 Cyclops 4883 | -2/Research | Spotted B-90 Cyclops 4910 | -2/Research | Identified exit to Access 4927 | -2/Research | Build established: Hacker-Ninja 4965 | -2/Research | Entered Access 4965 | -1/Access | Evolved 2 slots: Utility x2 5097 | -1/Access | Spotted B-99 Colossus 5348 | -1/Access | Identified exit to Surface 5509 | -1/Access | Identified exit to Command 5629 | -1/Access | Energy Cycler disabled 5725 | *** | Escaped! Last Messages --------------- 05629_ U-05 Engineer lays Concrete. 05630_ K-01 Serf collects debris. 05631_ U-05 Engineer lays Concrete. 05633_ K-01 Serf collects debris. 05633_ U-05 Engineer lays Concrete. 05633_ K-01 Serf collects debris. 05638_ Ionic Axe follow-up attack on W-44 Eye. 05647_ Connecting with Terminal... 05666_ K-01 Serf cleans the TF Node. 05679_ Sneak attack on W-44 Eye. 05715_ Wave Collapse Detector explodes. 05715_ Quantum Reactor destroyed. 05720_ Penetrated by Slug. 05722_ Q-thruster destroyed. 05722_ Slug penetrates Main Access Shell. 05722_ Q-thruster destroyed. 05724_ The Access Shell folds into the floor. 05724_ Slug penetrates Sealed Heavy Doors. 05725_ Penetrated by Slug. 05725_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????? ##???????????? | | ??? #################### ### ???????? | | ???#####+######################### ######???????? | | ??? # ??????? | | ??? # hh ???????? | | ??? # ########/##### ""##????????????????? | | ??? # ### ### ""##????????????????? | | ??? # ### ] ### ""##????????????????? | | ??? + # ### T##????????????????? | | ??? # # p ### ""##????????????????? | | ??? # ### ""###???????????????? | | ??? # ### ""###???????????????? | | ???## # ## ##???????????????? | | ???## # ### ###???????????????? | | ???## # ### ###???????????????? | | ???## # ### ##????????????????? | | ?????? # " ### ##????????????????? | | ?????? ### """ !### @" ##????????????????? | | ?????? ### """ ### "" ##????????????????? | | ????????## " ### ##????????????????? | | ????????## ### ##????????????????? | | ????????## ### ##????????????????? | | ????????## C ###""""""""""##????????????????? | | ?######### ###"????????"##????????????????? | | ?##########+########?????????????????????????????? | | ?## ##?????????????????????????????? | | ?## ##?????????????????????????????? | | ?## " ##??BB????BB???????????????????? | | ?## """" ##??BB????BB ##????????????????? | | ?##""""" ##?????????? ##????????????????? | | ?## """"" ##?????????? ##????????????????? | | ?## """" ##????????? ##????????????????? | | ?## " ##??????? ???????????????????? | | ?## ##?????? ##???????????????????? | | ?## ###### ########?????????????? | | ?############+########## ########?????????????? | | ?## ????????????? | | ?## ????????????? | | ?## ????????????? | | ?## ??????????? | | ?## ###### #++################# ??????????? | | ?## ###### # # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 45 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 375 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 66% | -8/Materials Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Spear | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Adv. Surge Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningCoolingShield Manual? 0 Play Time 01:24:46 Cumulative 96.2 hours Start 2026.02.08 @ 20:43:55 End 2026.02.08 @ 22:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 60 Adventurer 4 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629a6526-2121-4e86-959b-6bfca6c73939