Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 14:39:14 Player: Mr. Q Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3155 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Huge Storage Unit Weight Redist. System Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (25) --- Disposable Heat Sink Medium Storage Unit Sensor Array Advanced ECM Suite Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Battery Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON ----------- Improved Grenade Launcher Powered Hammer > --- INVENTORY -------- Disposable Heat Sink Medium Storage Unit Weight Redist. System Sensor Array Advanced ECM Suite Light EM Pulse Cannon Autogun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 42 | 6 9 . 3 7 17 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 5 | 2 2 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 2 2 10 Device 9 | . 1 . 2 1 5 Storage 7 | 1 1 . . 1 4 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 5 . . 3 4 Energy Gun 3 | 1 2 . . . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 22 | . 5 . . 4 13 Power 3 | . . . . 1 2 Propulsion 5 | . 2 . . 1 2 Utility 6 | . . . . 1 5 Weapon 8 | . 3 . . 1 4 Highest Loss Streak 6 | . 4 . . 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 96 100 99 95 75 Engine 9 | . 14 14 11 8 2 Wheel 19 | . 27 28 22 20 5 Device 19 | . 12 14 32 32 18 Storage 16 | . 14 14 11 11 25 Processor 1 | . . . . . 5 Energy Gun 2 | . 6 . . . . Energy Cannon 1 | . . . . 7 3 Ballistic Gun 7 | . 11 14 11 4 . Launcher 7 | . 7 14 11 9 6 Impact Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 101 | 13 23 23 28 28 101 Greatest Support 32 | 32 32 32 32 32 32 Greatest Overweight (x) 12 | . . . . 1 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 25 Average Capacity 9 | 7 8 10 10 10 11 Most Carried 10 | . 9 9 9 10 8 Average Carried 5 | . 4 9 7 7 6 Final Capacity 25 | 8 10 10 10 10 25 Final Carried 9 | . 9 9 9 6 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 809 | 229 137 . 95 203 145 Remotely . | . . . . . . Salvage Created 1057 | . 324 . 150 152 431 Parts 67 | . 19 . 11 13 24 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 5 | . 2 . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | . 7 . 6 9 8 Guns 9 | . 4 . 2 2 1 Cannons 1 | . . . . . 1 AOE 20 | . 3 . 4 7 6 Classes Destroyed 12 | . 4 . 3 1 4 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Tunneler 1 | . . . 1 . . Hauler 2 | . . . 1 . 1 Recycler 4 | . 2 . . 1 1 Watcher 1 | . 1 . . . . Swarmer 16 | . 5 . 3 8 . Grunt 9 | . 2 . 2 1 4 Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Specialist 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . 3 . 8 4 5 Combat Bots Only 4 | . 3 . 3 4 3 Max Kills in Single Turn 4 | . 2 . 3 4 3 Gunslinging . | . . . . . . Exploded 3 | . 2 . 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2665 | . 381 . 195 479 1610 Core 869 | . 50 . 68 187 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 80 . 36 . Volleys Fired 63 | . 27 . 6 10 20 Largest 2 | . 2 . 2 2 2 Hottest 89 | . 85 . 56 89 89 Shots Fired 101 | . 47 . 12 17 25 Gun 59 | . 43 . 6 6 4 Cannon 12 | . . . . 5 7 Launcher 28 | . 2 . 6 6 14 Special 2 | . 2 . . . . Kinetic 34 | . 18 . 6 6 4 Thermal 27 | . 27 . . . . Explosive 28 | . 2 . 6 6 14 Electromagnetic 12 | . . . . 5 7 Robot Hit Streak 10 | . 7 . 3 4 10 Robot Miss Streak 4 | . 3 . 1 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 63 | . 25 . 8 6 24 Core Hits 62 | . 15 . 13 10 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2811 | . 532 . 545 593 1141 Guns 484 | . 323 . 75 58 28 Cannons 188 | . . . . 43 145 Explosions 2048 | . 209 . 470 492 877 Melee 87 | . . . . . 87 Ramming 4 | . . . . . 4 Kinetic 272 | . 111 . 75 58 28 Thermal 396 | . 212 . . . 184 Explosive 1864 | . 209 . 470 492 693 Electromagnetic 188 | . . . . 43 145 Impact 87 | . . . . . 87 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 3 Average Corruption 3 | . . . . 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 134 | . 38 . 16 80 . Projectiles . | . . . . . . Explosions 134 | . 38 . 16 80 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 245 | . . . . 174 71 Shots 7 | . . . . 5 2 Rammed 3 | . 1 . . 1 1 Targets Rammed 3 | . 1 . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | . 45 . 1 138 68 Average Temperature 30 | . 19 . 1 56 38 Received Heat Transfer 513 | . 63 . 36 18 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 770 | . 570 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 386 | . 124 48 270 386 376 Initial 150 | . . 48 18 105 150 Average 157 | . 81 48 105 326 228 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 67 | 100 100 100 70 . 46 Level 1 32 | . . . 29 99 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 17 . 8 9 15 Peak Tracking Total 6 | . 6 . 4 4 4 Tactical Retreats 5 | . 1 . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 3 | . . . 1 3 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 12 . 3 . . Successful 6 | . 4 . 2 . . Failed 9 | . 8 . 1 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 12 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . 1 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1458 | 45 628 15 141 200 429 Spaces Moved 1004 | 40 505 16 110 129 204 Core 24 | 7 . . . . 17 Treads . | . . . . . . Legs 30 | . . . . . 30 Wheels 950 | 33 505 16 110 129 157 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 Average Speed 114 | 91 100 100 100 100 172 Slowest Speed 650 | 100 100 100 100 115 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 29 | 4 83 12 17 38 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . 9 . 34 67 49 Melee . | . . . . . . Projectile . | . . . . . . AOE 159 | . 9 . 34 67 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1202 | 45 580 15 129 183 250 Wait 64 | . 21 . 10 33 . Move 999 | 39 504 15 109 128 204 Hop . | . . . . . . Pick Up 20 | . 15 . 1 2 2 Fast Attach 18 | 6 3 . . . 9 Attach 17 | . 5 . 2 5 5 Detach 3 | . . . . 1 2 Swap 7 | . 1 . 1 2 3 Drop 5 | . 3 . . 1 1 Fire 63 | . 27 . 6 10 20 Melee 3 | . . . . . 3 Ram 3 | . 1 . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 255 | -10/Materials | Lost 4 parts (2n2w) 525 | -10/Materials | Discovered new exit (range 8) 606 | -10/Materials | Build established: Mutant 674 | -10/Materials | Entered Mines 685 | -10/Mines | Discovered new exit (range 5) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 13) 830 | -9/Materials | Entered Mines 897 | -9/Mines | Learned Materials interactive machine intel 910 | -9/Mines | Crushed by falling debris 910 | -9/Mines | Core integrity fell below 50% 953 | -9/Mines | Discovered new exit (range 8) 966 | -9/Mines | Lost 4 parts (1p1n1u1w) 1008 | -9/Mines | Discovered new exit (range 15) 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Utility x2 1031 | -8/Materials | Loaded intel: 18 interactive machine locations 1114 | -8/Materials | Core integrity fell below 50% 1138 | -8/Materials | Lost 6 parts (1p1n2u2w) 1367 | -8/Materials | Core integrity fell below 20% 1404 | -8/Materials | Lost 3 parts (2u1w) 1459 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01397_ K-01 Serf collects debris. 01397_ U-05 Engineer lays Concrete. 01400_ K-01 Serf collects debris. 01401_ U-05 Engineer lays Concrete. 01402_ U-05 Engineer builds a Wall. 01402_ U-05 Engineer lays Concrete. 01404_ Acquired 54 matter. 01404_ K-01 Serf collects debris. 01405_ U-05 Engineer lays Concrete. 01408_ U-05 Engineer builds a Wall. 01408_ U-05 Engineer lays Concrete. 01408_ Acquired Corrupted Aluminum Leg. 01408_ Integrated Corrupted Aluminum Leg (+3). 01408_ Corrupted Aluminum Leg temporarily disabled. 01409_ U-05 Engineer lays Concrete. 01415_ Autogun destroyed. 01415_ U-05 Engineer lays Concrete. 01429_ Acquired Huge Storage Unit. 01453_ Hcp. Battery destroyed. 01456_ Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed ResetFlakModule Manual? 0 Play Time 00:20:49 Cumulative 34.7 hours Start 2023.03.19 @ 14:22:35 End 2023.03.19 @ 14:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 13 Adventurer 2 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd95e7a-b69d-4d0b-8306-28d129d2fbb3