Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 07:05:45 Player: deepledi Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2593) 2593 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 9156 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 97/100 System Corruption 11% Temperature Cool (8) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (10) --- Fission Core Light Fission Core Advanced Heat Sink Coolant Injector Improved Trap Scanner Stasis Canceller Gauss Rifle Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Heavy Deuterium Engine Fission Core Coolant Injector Improved Trap Scanner Triangulator Stasis Canceller Enhanced Autogun Gauss Rifle Heavy Machine Gun Remote Datajack [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Reflective Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 6 | . . 1 2 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 7 4 8 21 25 3 1 17 . 6 . 3 21 Power 12 | . 1 1 3 2 . . 2 . 1 . . 2 Engine 11 | . 1 1 3 2 . . 2 . 1 . . 1 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 3 1 1 5 8 2 . 8 . . . . 7 Treads 5 | 1 . 1 2 . . . . . . . . 1 Leg 5 | . . . . . . . . . . . . 5 Wheel 8 | 2 1 . 3 1 . . . . . . . 1 Hover 16 | . . . . 6 2 . 8 . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 35 | 2 1 3 5 4 1 . 5 . 4 . 3 7 Device 18 | 1 1 2 3 1 . . 3 . 2 . 2 3 Storage 4 | 1 . 1 1 . . . . . . . . 1 Processor 8 | . . . . 1 1 . 2 . 1 . 1 2 Hackware 3 | . . . . 2 . . . . 1 . . . Protection 2 | . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 1 3 8 11 . 1 2 . 1 . . 5 Energy Gun 12 | . . 2 4 5 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 2 1 1 2 4 . 1 . . . . . 3 Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . 2 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 10 . . 2 . . . . . Parts Lost 44 | . . 2 9 6 . . 3 . . . . 24 Power 5 | . . . 1 . . . 1 . . . . 3 Propulsion 15 | . . 1 3 3 . . 1 . . . . 7 Utility 12 | . . . 2 3 . . . . . . . 7 Weapon 12 | . . 1 3 . . . 1 . . . . 7 Highest Loss Streak 10 | . . 2 5 4 . . 1 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 4 6 7 8 9 9 10 9 10 9 10 10 9 Power 1 | 1 1 . . 1 1 1 . 1 1 2 2 1 Propulsion . | 1 3 1 . 1 1 1 . . . . . . Utility 3 | . 1 2 4 3 2 3 3 5 3 4 4 4 Weapon 3 | 1 1 2 3 4 4 5 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . . 5 4 . . 4 . 2 . 1 7 Power 5 | . . . . . . . 2 . 1 . . 2 Propulsion 2 | . . . 1 1 . . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 . 1 3 Weapon 9 | . . . 3 3 . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 97 93 98 100 98 100 99 100 100 86 Engine 8 | . 14 10 8 8 7 7 7 7 6 6 6 3 Treads 4 | . . 12 13 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 9 Wheel 7 | . 27 20 12 2 . . . . . . . . Hover 12 | . . . . 17 30 30 29 30 26 26 26 7 Device 17 | . 14 21 31 23 7 7 6 7 13 13 13 7 Storage 8 | . 14 11 9 9 7 7 7 7 6 6 6 6 Processor 9 | . . . . 8 13 15 15 15 19 20 20 19 Hackware 6 | . . . . 3 15 15 15 15 13 13 13 13 Energy Gun 5 | . . 15 8 7 7 4 . . . . . . Ballistic Gun 8 | . 28 6 9 6 1 6 10 7 5 6 6 7 Slashing Weapon 1 | . . . . 4 5 2 . . 2 6 6 3 Peak Build Rating 67 | 6 8 15 22 37 44 46 49 49 65 65 67 67 Average Rating 33 | 4 7 12 17 31 42 45 46 49 59 65 65 57 On Entrance 36 | . 6 8 12 22 36 44 46 49 49 65 65 67 Avg Prop Armor Cover (%) 10 | 6 . 12 13 3 . . . . 5 . . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 95 | 8 14 19 95 27 24 26 29 28 29 27 29 42 Greatest Support 70 | 26 20 20 42 32 32 32 36 36 36 36 36 70 Greatest Overweight (x) 9 | . . 1 9 1 . . 1 . . . . 4 Average Overweight (x) . | . . . 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 14 10 10 10 10 10 10 10 10 10 Most Carried 13 | 7 8 9 13 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 6 7 8 9 9 10 9 10 9 10 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 6 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 28% | Mutant 19% | Hacker-Mutant 17% | Scavenger-Mutant 17% | Hacker-Scout 6% | Skirmisher 3% | Hacker-Assassin 3% | Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Matter Collected 3063 | 251 106 204 460 547 . 72 589 . 272 . . 562 Remotely . | . . . . . . . . . . . . . Salvage Created 3731 | 120 27 424 899 758 . 51 711 . 310 . . 431 Parts 174 | 7 1 27 31 32 . 6 37 . 9 . . 24 Haulers Intercepted 5 | . . . 1 2 . . 1 . 1 . . . Recyclers Shooed 3 | 1 . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Combat Hostiles Destroyed 56 | . . 9 13 11 . 2 13 . 1 . . 7 Melee 5 | . . . 1 . . . 1 . 1 . . 2 Guns 42 | . . 6 12 9 . 2 8 . . . . 5 Cannons 2 | . . . . 2 . . . . . . . . AOE 5 | . . 3 . . . . 2 . . . . . Classes Destroyed 12 | 2 1 4 3 . . . 1 . . . . 1 Worker 8 | . . 1 . 1 . . 5 . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 5 | . . . 1 2 . . 1 . 1 . . . Recycler 8 | 1 . . 3 1 . . 1 . 1 . . 1 Watcher 6 | . 1 4 1 . . . . . . . . . Swarmer 16 | . . 3 4 . . 2 5 . . . . 2 Grunt 20 | . . 5 4 6 . . 3 . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 11 | . . 1 3 4 . . 2 . . . . 1 Hunter 2 | . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . 3 . 1 . . . Best Kill Streak 6 | 2 1 4 5 3 . 2 6 . 1 . . 3 Combat Bots Only 6 | . . 3 5 3 . 2 6 . 1 . . 3 Max Kills in Single Turn 3 | 1 1 3 1 2 . 1 2 . 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 3 . . . . 2 . . . . . Melee 1 | . . . 1 . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Hostile Shots Fired 750 | . 4 32 109 73 . 7 126 . 41 . 2 356 Missed 269 | . 2 12 28 25 . 3 52 . 21 . . 126 Hits 481 | . 2 20 81 48 . 4 74 . 20 . 2 230 Melee 4 | . . . 2 2 . . . . . . . . Projectile 477 | . 2 20 79 46 . 4 74 . 20 . 2 230 Critical Strikes 11 | . . . 3 2 . . . . . . . 6 Part Disruptions 5 | . . . . . . . 4 . 1 . . . Damage Taken 6937 | . 23 548 1145 842 . 59 954 . 233 . 80 3053 Core 1411 | . . 113 189 129 . 17 107 . 26 . 4 826 Absorbed by Shields 33 | . . . . . . . . . . . . 33 Ignored by Resistances 132 | . . . . . . . . . . . . 132 Regen/Repaired (Parts) 238 | . . 20 . 12 . . 76 . 130 . . . Core Remaining (%) 79 | 100 100 71 . 42 . . . 82 . . . . Volleys Fired 261 | 15 4 25 59 59 . 5 45 . . . . 49 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 2 Hottest 90 | 40 40 90 90 86 . 86 53 . . . . 75 Shots Fired 432 | 30 8 43 101 98 . 9 76 . . . . 67 Gun 410 | 30 8 43 101 84 . 9 71 . . . . 64 Cannon 17 | . . . . 14 . . . . . . . 3 Launcher 1 | . . . . . . . 1 . . . . . Special 4 | . . . . . . . 4 . . . . . Kinetic 292 | 30 8 17 42 62 . 4 71 . . . . 58 Thermal 37 | . . . . 23 . 5 . . . . . 9 Explosive . | . . . . . . . . . . . . . Electromagnetic 99 | . . 26 59 13 . . 1 . . . . . Robot Hit Streak 18 | 4 1 7 12 18 . 3 9 . . . . 12 Robot Miss Streak 7 | 4 6 4 4 7 . 2 5 . . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 309 | 19 1 29 73 72 . 4 60 . 6 . . 45 Core Hits 140 | 6 1 19 33 30 . 2 25 . 3 . . 21 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | 1 . . 1 . . . 5 . . . . . Critical Strikes 13 | 1 . . 1 3 . . 7 . . . . 1 Burn 1 | . . . . . . . . . . . . 1 Destroy 2 | 1 . . 1 . . . . . . . . . Smash 5 | . . . . . . . 5 . . . . . Sever 5 | . . . . 3 . . 2 . . . . . Melee Attacks 118 | . . . 7 38 . 11 33 . 14 . 2 13 Impact 28 | . . . . . . . 25 . 3 . . . Slashing 90 | . . . 7 38 . 11 8 . 11 . 2 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 5 . . 7 . 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6612 | 152 15 716 1137 1450 . 75 1790 . 355 . . 922 Guns 4147 | 152 15 441 1043 952 . 75 724 . . . . 745 Cannons 227 | . . . . 217 . . . . . . . 10 Explosions 607 | . . 275 30 22 . . 280 . . . . . Melee 1609 | . . . 64 259 . . 786 . 355 . . 145 Ramming 22 | . . . . . . . . . . . . 22 Kinetic 2685 | 152 15 96 427 650 . 15 724 . . . . 606 Thermal 824 | . . 275 30 297 . 60 13 . . . . 149 Explosive 115 | . . . . . . . 115 . . . . . Electromagnetic 1357 | . . 345 616 244 . . 152 . . . . . Impact 744 | . . . . . . . 576 . 168 . . . Slashing 865 | . . . 64 259 . . 210 . 187 . . 145 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 1 . 3 . . 4 . . 9 11 12 Average Corruption 6 | . 1 1 . 2 . . 3 . . 9 10 11 Corruption Purged 5 | . . . . . . . 4 . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 106 | . 1 2 . 19 . . 12 . . 1 15 56 Message Errors 24 | . . 1 . 3 . . 2 . . . 1 17 Matter Fused 25 | . . 1 . 6 . . 4 . . . 6 8 Heat Flow Errors 13 | . . . . 2 . . 3 . . . 4 4 Energy Discharges 11 | . . . . 1 . . 1 . . . 1 8 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . 6 . . 1 . . . 3 7 Data Loss (major) 3 | . 1 . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 3 Alerts 3 | . . . . 1 . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 433 | . . 40 . . . . 321 . 72 . . . Projectiles . | . . . . . . . . . . . . . Explosions 40 | . . 40 . . . . . . . . . . Melee 393 | . . . . . . . 321 . 72 . . . Knockbacks 5 | . . . . 3 . . 1 . 1 . . . Impact 2 | . . . . . . . 1 . 1 . . . Kinetic 2 | . . . . 2 . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 154 | . . 99 . 19 . . 36 . . . . . Shots 4 | . . 1 . 1 . . 2 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . 7 Kicked 7 | . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . Highest Temperature 307 | . . 123 118 307 . 74 251 . . . 255 230 Average Temperature 57 | . . 33 35 64 . 38 67 . . . 91 64 Received Heat Transfer 1694 | . 12 48 477 405 . . 135 . 6 . . 611 Effects 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 12 | . . 2 2 1 . . 6 . 1 . . . Impact Corruptions 13 | . . . . . . . 10 . 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1212 | . . 150 . 568 . 111 50 . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 1 . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Maximum Alert Level 2 | . . . . 1 . . 2 1 . . . . Low Security (%) 86 | 100 100 100 100 97 100 100 30 . 100 100 100 100 Level 1 11 | . . . . 2 . . 59 100 . . . . Level 2 1 | . . . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 472 | 5 30 127 167 219 110 123 472 329 173 57 32 99 Initial 329 | . . . 42 . 98 63 64 329 172 57 32 . Average 74 | . 2 24 45 38 96 108 238 329 131 53 4 25 Influence Increases 3272 | 10 51 362 443 548 12 60 872 . 271 . 22 621 Destroy 0b10 Robot/C 1180 | . . 180 260 220 . 40 260 . 20 . . 200 Destroy 0b10 Robot/NC 145 | 10 5 25 25 20 . . 35 . 15 . . 10 Destroy Leader 324 | . 2 48 64 84 . 10 72 . 12 . . 32 Allied During Kill 15 | . . . . . . . . . . . . 15 Successful Hack 203 | . 14 4 13 14 12 . 54 . 66 . 20 6 Disable Machine 240 | . . 45 30 45 . . 120 . . . . . Destroy Structure 100 | . . 30 6 . . 10 31 . 8 . 2 13 Partial Spotted 135 | . . 15 . . . . 105 . 15 . . . Lose Combat Pursuer 930 | . 30 15 45 165 . . 195 . 135 . . 345 Influence Decreases 3272 | 10 51 262 540 335 138 27 524 142 435 118 69 621 Entered New Map 687 | . . . 58 3 118 27 59 142 157 108 15 . Time Decay 2187 | 10 51 242 413 302 20 . 435 . 278 10 54 372 Lost Part 287 | . . 20 69 30 . . 30 . . . . 138 Lost Ally 111 | . . . . . . . . . . . . 111 Squads Dispatched 20 | . 2 1 2 3 . . 7 . 1 . 1 3 Investigation 4 | . 1 1 . . . . 1 . . . . 1 Extermination 5 | . . . . . . . 3 . 1 . 1 . Reinforcement 11 | . 1 . 2 3 . . 3 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Distress Signals 11 | . . 2 3 3 . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 186 | . 9 25 24 37 . 3 28 . 14 3 2 41 Peak Tracking Total 8 | . 4 8 6 8 . 3 7 . 6 3 1 5 Tactical Retreats 44 | . 1 6 4 8 . . 6 . 4 . . 15 ECM-based Alert Blocks 22 | . . 15 5 2 . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Traps Triggered 20 | . 3 2 . 2 . 1 1 3 1 . 2 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Machines Disabled 16 | . . 3 2 3 . . 8 . . . . . Max in Single Turn 6 | . . 2 1 1 . . 6 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Machines Accessed 50 | . 2 5 3 4 2 . 18 . 8 . 6 2 Terminals 23 | . 2 3 2 2 1 . 7 . 3 . 1 2 Fabricators 8 | . . . . . . . 4 . . . 4 . Repair Stations 5 | . . 1 . 1 . . 1 . 2 . . . Recycling Units 8 | . . . . 1 . . 3 . 3 . 1 . Scanalyzers 4 | . . 1 1 . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 145 | . 6 16 9 8 6 . 62 . 17 . 13 8 Successful 79 | . 3 10 5 5 3 . 36 . 11 . 5 1 Failed 66 | . 3 6 4 3 3 . 26 . 6 . 8 7 Catastrophic 8 | . 1 1 1 . . . 4 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 6 8 7 4 1 . 29 . 7 . 10 1 Terminals 68 | . 6 8 7 4 4 . 21 . 8 . 2 8 Fabricators 22 | . . . . . . . 13 . . . 9 . Repair Stations 10 | . . 2 . 2 . . 2 . 4 . . . Recycling Units 16 | . . . . 2 . . 7 . 5 . 2 . Scanalyzers 25 | . . 6 2 . . . 17 . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . Terminal Hacks 13 | . 1 . 1 . 1 . 6 . 3 . . 1 Record 5 | . . . . . . . 3 . 2 . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . Network Status 3 | . . . . . . . 2 . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . 2 . 2 . . 2 . 3 . . . Scan Component 5 | . . 1 . 1 . . 1 . 2 . . . Repair 4 | . . 1 . 1 . . 1 . 1 . . . Recycling Unit Hacks 5 | . . . . 1 . . 3 . 1 . . . Report Inventory 4 | . . . . 1 . . 2 . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 20 | . . 6 2 . . . 12 . . . . . Insert Component 8 | . . 3 1 . . . 4 . . . . . Analyze 10 | . . 3 1 . . . 6 . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 25 | . 2 2 2 2 1 . 9 . 4 . 3 . Terminals 16 | . 2 2 2 1 1 . 5 . 2 . 1 . Botnet 16 | . 2 2 2 1 1 . 5 . 2 . 1 . Fabricators 3 | . . . . . . . 1 . . . 2 . Fabnet 3 | . . . . . . . 1 . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . . 3 . 2 . . . Reject 6 | . . . . 1 . . 3 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 2 5 3 3 1 . 14 . 7 . 5 1 Full Trace Events 2 | . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 1 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . Parts Repaired 4 | . . 1 . 1 . . 1 . 1 . . . Time 121 | . . 26 . 38 . . 35 . 22 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . Parts Scanalyzed 8 | . . 3 1 . . . 4 . . . . . Part Schematics Acquired 8 | . . 3 1 . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Used RIF Installer 2 | . . . . . . 1 . 1 . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . 1 . . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 Autooverrided 1 | . . . . . . . . . . . . 1 Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Total Allies 10 | . . . . . . . . . . . . 10 Largest Group 4 | . . . . . . . . . . . . 4 Highest-Rated Group 104 | . . . . . . . . . . . . 104 Highest-Rated Ally 39 | . . . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . 42 Total Damage 720 | . . . . . . . . . . . . 720 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Active Infowar (turns) 9857 | 29 593 1815 1337 1616 53 193 1678 115 602 31 347 1448 Optics 4466 | . . . . . 52 193 1678 115 602 31 347 1448 Sensors 2845 | . . . 58 1137 . . 386 115 602 31 277 239 Terrain 5273 | . . 1152 1221 1027 . 1 277 . 602 31 320 642 Structural 3309 | . 13 . 1335 1098 53 18 792 . . . . . Traps 85 | . . . . . . . . . . . 85 . Seismic 3674 | 29 580 1815 1250 . . . . . . . . . Triangulation 331 | . . . . . . . . . . . 12 319 ECM 949 | . . 662 183 104 . . . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Turns Passed 10112 | 159 593 1815 1446 1616 53 193 1678 115 602 31 347 1464 Spaces Moved 7230 | 79 269 596 567 795 109 330 1802 214 882 72 550 965 Core 31 | 20 . . . . . . . . . . . 11 Treads 47 | 42 . . 5 . . . . . . . . . Legs 373 | . . . . . . . . . . . . 373 Wheels 1628 | 17 269 596 562 21 . . . . . . . 163 Hover 5151 | . . . . 774 109 330 1802 214 882 72 550 418 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 80 80 95 42 38 38 38 38 38 38 38 38 Average Speed 66 | 116 80 84 122 89 38 38 44 38 38 38 38 100 Slowest Speed 320 | 160 80 95 320 120 38 38 102 38 42 38 38 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 38 | 4 39 39 39 80 2 46 47 32 24 80 17 50 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . 11 . 8 . 2 1 Terrain Destroyed 90 | . . 37 6 . . . 34 . 8 . 2 3 Melee 22 | . . . . . . . 11 . 8 . 2 1 Projectile 2 | . . . . . . . . . . . . 2 AOE 66 | . . 37 6 . . . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Was Fac Ext Total 11903 | 120 637 1866 1203 1544 118 364 2558 246 1122 74 682 1369 Wait 3802 | 7 358 1212 496 573 4 6 605 1 209 2 119 210 Move 7216 | 78 268 594 566 794 108 328 1801 212 882 71 549 965 Hop . | . . . . . . . . . . . . . Pick Up 88 | 13 2 8 21 17 2 . 13 . 4 . 2 6 Fast Attach 53 | . . 3 11 11 . . 9 . 2 1 1 15 Attach 37 | 6 1 4 8 5 2 . 2 . 2 . . 7 Detach 5 | . . . 3 . . . . . . . . 2 Swap 99 | 1 4 12 15 21 2 4 23 . 4 . 7 6 Drop 91 | . . 7 17 26 . . 27 . 5 . 2 7 Fire 261 | 15 4 25 59 59 . 5 45 . . . . 49 Melee 118 | . . . 7 38 . 11 33 . 14 . 2 13 Ram . | . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . Escape Stasis 91 | . . 1 . . . 10 . 33 . . . 47 Rewire 35 | . . . . . . . . . . . . 35 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -9/Materials | Repaired Wheel 2356 | -9/Materials | Crushed by falling debris 2495 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Entered another Materials area 2568 | -8/Materials | Evolved 2 slots: Utility x2 2570 | -8/Materials | Discovered new exit (range 8) 3113 | -8/Materials | Build established: Scavenger-Mutant 3419 | -8/Materials | Lost 5 parts (2n1u2w) 4014 | -8/Materials | Entered Storage 4138 | -8/Storage | Core integrity fell below 50% 4170 | -8/Storage | Lost 4 parts (2n2u) 4453 | -8/Storage | Build established: Skirmisher 5087 | -8/Storage | Build established: Assassin 5364 | -8/Storage | Discovered new exit (range 15) 5431 | -8/Storage | Repaired Imp. Terrain Scanner 5629 | -8/Storage | Identified exit to Factory 5630 | -8/Storage | Entered Factory 5630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5654 | -7/Factory | Identified exit to Garrison 5683 | -7/Factory | Entered Garrison 5701 | -7/Garrison | Installed Relay Interface Framework 5722 | -7/Garrison | Build established: Hacker-Mutant 5771 | -7/Garrison | Triggered checkpoint 5863 | -7/Garrison | Triggered checkpoint 5871 | -7/Garrison | Discovered new exit (range 10) 5875 | -7/Garrison | Identified exit to Factory 5876 | -7/Garrison | Entered Factory 6212 | -7/Factory | Discovered new exit (range 9) 6215 | -7/Factory | Identified exit to Factory 6862 | -7/Factory | Discovered new exit (range 7) 6867 | -7/Factory | Identified exit to Lower Caves 6916 | -7/Factory | Repaired Imp. Airjet 7457 | -7/Factory | Build established: Hacker-Scout 7553 | -7/Factory | Identified exit to Garrison 7554 | -7/Factory | Entered Garrison 7561 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7635 | -7/Garrison | Discovered exit to Factory (range 10) 7669 | -7/Garrison | Entered Factory 7669 | -6/Factory | Evolved 2 slots: Utility x2 7755 | -6/Factory | Repaired Gauss Rifle+ 7779 | -6/Factory | Identified exit to Lower Caves 7779 | -6/Factory | Identified exit to Extension 8249 | -6/Factory | Discovered new exit (range 17) 8271 | -6/Factory | Sucked down chute 8271 | -6/Factory | Entered Waste 8275 | -6/Waste | Spotted C-40 Crusher 8278 | -6/Waste | Spotted C-40 Crusher 8285 | -6/Waste | Spotted C-40 Crusher 8286 | -6/Waste | EMP discharged 8286 | -6/Waste | Spotted C-40 Crusher 8288 | -6/Waste | Spotted C-40 Crusher 8288 | -6/Waste | Spotted C-40 Crusher 8299 | -6/Waste | Discovered new exit (range 10) 8302 | -6/Waste | Identified exit to Factory 8302 | -6/Waste | Entered Factory 8328 | -6/Factory | System corruption reached 10% 8414 | -6/Factory | Discovered exit to Lower Caves (range 13) 8643 | -6/Factory | Discovered exit to Extension (range 12) 8649 | -6/Factory | Entered Extension 8704 | -6/Extension | Spotted B-75 Beast 8970 | -6/Extension | Lost 5 parts (1p2n2u) 9017 | -6/Extension | Rescued a captive Derelict 9018 | -6/Extension | Rescued a captive Derelict 9329 | -6/Extension | Lost 3 allies 9407 | -6/Extension | Build established: Hacker-Assassin 9456 | -6/Extension | Core integrity fell below 50% 9489 | -6/Extension | Core integrity fell below 20% 9519 | -6/Extension | Lost 10 parts (1p2n2u5w) 9603 | -6/Extension | Found Hvy. Reflective Plating 9812 | -6/Extension | Build established: Scavenger-Mutant 9857 | -6/Extension | Lost 3 allies 10090 | -6/Extension | Spotted B-75 Beast 10113 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10030_ Destroyed Lgt. Deuterium Engine. 10048_ 2 NLL L/&< HKQK&IOFEVL 10061_ Slug penetrates Wall. 10088_ System corrupted: Flexi-carbon Leg rejected. 10088_ K-01 Serf destroyed. 10091_ W-25 Informer sends out distress signal. 10094_ Flexi-carbon Leg blasted off. 10094_ Acquired Flexi-carbon Leg. 10097_ Adv. Visual Processing Unit destroyed. 10097_ Critical hit (Blast). 10100_ U-05 Engineer destroyed. 10104_ U-05 Engineer builds a Wall. 10106_ U-05 Engineer destroyed. 10107_ Phase Shifter destroyed. 10108_ U-05 Engineer destroyed. 10110_ Carbon-fiber Leg destroyed. 10111_ Hvy. Reflective Plating destroyed. 10111_ Gauss Rifle+ destroyed. 10111_ Carbon-fiber Leg destroyed. 10111_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ####### ########?##?#? T??#?#??????????????? | | ####### %%############## #?#####?????????????? | | #########? ???? ????????????? | | ################%######?### ? ?????????????? | | ################%#######??# ? ???????????????? | | ########?####### ########## ? ?????????????? | | ################ ####?##### ??????????????????? | | ###########?#### ###?#?####? ?? ? ?????????????? | | #########?######%####?###?# ? ? ????????????? | | ###########?#### ###?###?## ?#?#???????????????? | | ################%######?### ?####?????????????? | | ################ ###?##?###? ?# ?? ?????????????? | | ################%#?##????##? ?#? ??????????????? | | ################%#####??### #? ??????????????? | | #############?## ##?##??###? ???????????????????? | | #######?######## ######??#? ?#?# ????????????????? | | ################ ##?######? #??#?????????????????? | | ################ #????##?## ##?# ????????????????? | | #############??# ########## #??#?????????????????? | | #??########?#??#%#??#####?? ?#???????????????????? | | ?#######?##?####%#?#?#?###??#?#??????????????????? | | ####?###?##?####!#########? #?#??????????????????? | | ####?#???#######%### ## ;## ###??????????????????? | | ##??#?#?#?#??# %]/= uu ""R""#??????????????????? | | ?#???###??##?# %= R " " #??????????????????? | | ??#???###???## %Y % @w #??????????????????? | | ?????#?#????## / #??????????????????? | | #######"######uY % #??????????????????? | | = *% ???????????????? | | % % %=%! % ????????????? | | |! ! ????????????? | | % = !% !BB ???????????? | | %* BB BB ??????????? | | ############## BB % ########???????????? | | ??????#??????# #??????????????????? | | ????#??????#?# #??????????????????? | | ???#?????????# #??????????????????? | | ??#????#???#?# #??????????????????? | | ???????##??#?######T#"""#######??????????????????? | | ????#??????????????##????????????????????????????? | | ??#??#???#???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 50% | -9/Materials Imp. Terrain Scanner | 45% | -8/Storage Imp. Airjet | 15% | -7/Factory Gauss Rifle | 7% | -6/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDeflectorConstruct Manual? 0 Play Time 02:31:01 Cumulative 96.9 hours Start 2026.02.15 @ 03:45:57 End 2026.02.15 @ 07:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 111 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 960fa2a3-e43c-4d59-942e-a986d9d654b3