Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 17:13:39 Player: IsAway Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1846) 1846 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3910 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 76/100 System Corruption 0% Temperature Hot (202) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Medium Laser Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Improved Aluminum Leg Cooling System Large Storage Unit High-capacity Battery Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Gatling Laser Datajack Plasma Cutter [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 67 | 7 4 37 19 Power 15 | 1 1 8 5 Engine 10 | 1 1 7 1 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 18 | 2 . 11 5 Treads 3 | . . 3 . Leg 14 | 2 . 7 5 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 13 | 2 1 6 4 Device 8 | 1 . 3 4 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 21 | 2 2 12 5 Energy Gun 14 | 2 . 7 5 Energy Cannon . | . . . . Ballistic Gun 7 | . 2 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 23 | . 1 6 16 Power 5 | . 1 2 2 Propulsion 10 | . . 3 7 Utility 4 | . . 1 3 Weapon 4 | . . . 4 Highest Loss Streak 15 | . 1 2 15 To Critical Strikes . | . . . . Average Backups 8 | 2 5 8 12 Power . | . 1 . 1 Propulsion . | . . . 1 Utility 2 | . . 3 3 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . 1 2 9 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 3 | . . 2 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 93 | . 94 94 90 Engine 9 | . 10 9 7 Core 2 | . . . 8 Treads 3 | . . 4 . Leg 25 | . 28 25 23 Device 11 | . 13 9 15 Storage 10 | . 14 11 9 Energy Gun 21 | . 17 20 25 Ballistic Gun 8 | . 8 10 . Peak Build Rating 31 | 7 7 21 31 Average Rating 15 | 5 6 15 25 On Entrance 8 | . 7 7 21 Avg Prop Armor Cover (%) 9 | . . 9 7 Naked Turns 1 | . . . 1 Heaviest Build 50 | 13 13 37 50 Greatest Support 63 | 20 20 63 33 Greatest Overweight (x) 11 | 1 . 5 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 9 | 7 8 8 14 Most Carried 15 | 4 9 12 15 Average Carried 8 | 2 5 8 12 Final Capacity 15 | 8 8 15 5 Final Carried 12 | 4 8 12 4 Class Distribution -------------------- 44% | Scavenger-Gunner 26% | Gunner 23% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1094 | 270 40 634 150 Remotely . | . . . . Salvage Created 2404 | 108 71 1405 820 Parts 155 | 8 10 96 41 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 5 28 15 Guns 47 | . 5 27 15 Classes Destroyed 12 | 2 1 7 2 Worker 2 | . . 2 . Builder 4 | . . 3 1 Tunneler 4 | 2 . . 2 Hauler 1 | . . 1 . Recycler 1 | 1 . . . Operator 3 | . . 2 1 Watcher 7 | . . 5 2 Swarmer 16 | . 5 9 2 Grunt 19 | . . 11 8 Brawler 4 | . . . 4 Duelist 1 | . . . 1 Sentry 8 | . . 8 . Best Kill Streak 11 | 3 5 11 5 Combat Bots Only 5 | . 5 5 5 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 2 | . . 2 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 378 | . 53 149 176 Missed 97 | . 10 40 47 Hits 281 | . 43 109 129 Melee 7 | . . . 7 Projectile 274 | . 43 109 122 Critical Strikes 9 | . 1 3 5 Damage Taken 3935 | . 345 1248 2342 Core 845 | . 87 201 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 199 | . . 199 . Core Remaining (%) 71 | 100 65 49 . Volleys Fired 137 | 7 15 74 41 Largest 3 | 2 2 3 3 Hottest 240 | 100 100 168 240 Shots Fired 386 | 14 30 222 120 Gun 386 | 14 30 222 120 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 94 | . . 94 . Thermal 292 | 14 30 128 120 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 4 16 14 Robot Miss Streak 9 | 2 3 6 9 Penetration Max . | . . . . Secondary Targets 15 | . 1 7 7 Max Gunslinging Chain 2 | . 1 2 2 Shots Hit Robots 211 | 7 16 115 73 Core Hits 110 | 4 5 59 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 1 3 8 2 Burn 14 | 1 3 8 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3563 | 86 225 1809 1443 Guns 3563 | 86 225 1809 1443 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 433 | . . 433 . Thermal 3130 | 86 225 1376 1443 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 641 | 195 466 530 641 Average Temperature 156 | 82 262 99 206 Received Heat Transfer 1464 | . . 366 1098 Effects 27 | . 2 9 16 Shutdowns 5 | . . 2 3 Energy Bleed 2 | . . 1 1 Interference 5 | . . . 5 Matter Decay 1 | . 1 . . Short Circuit 2 | . . . 2 Damage (minor) 4 | . 1 2 1 Damage (major) 5 | . . 3 2 Damage (core) 3 | . . 1 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 18 | 1 2 8 7 Heat Transferred 8150 | 333 888 3737 3192 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 55 | 100 100 53 24 Level 1 39 | . . 44 56 Level 2 4 | . . 2 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 500 | 10 80 411 500 Initial 150 | . . 19 150 Average 185 | 2 34 200 263 Influence Increases 1509 | 15 127 807 560 Destroy 0b10 Robot/C 960 | . 100 560 300 Destroy 0b10 Robot/NC 110 | 15 . 65 30 Destroy Leader 226 | . 20 142 64 Successful Hack 15 | . 7 8 . Disable Machine 30 | . . 15 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 3 | . . 2 1 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1129 | 15 80 497 537 Entered New Map 235 | . . 28 207 Time Decay 684 | 15 70 429 170 Lost Part 210 | . 10 40 160 Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 6 40 38 Peak Tracking Total 11 | . 6 7 11 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 4 19 . Successful 14 | . 3 11 . Failed 8 | . 1 7 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 3 | . . 3 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units 2 | . 2 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 4 | . . 4 . Time 179 | . . 179 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 434 | 15 202 217 . Seismic 434 | 15 202 217 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1926 | 87 205 1284 350 Spaces Moved 778 | 43 118 537 80 Core 7 | 3 . 1 3 Treads 29 | . . 29 . Legs 742 | 40 118 507 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 50 Average Speed 135 | 120 120 133 184 Slowest Speed 600 | 190 120 300 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 25 67 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1352 | 61 153 951 187 Wait 273 | . 2 248 23 Move 775 | 42 117 536 80 Hop . | . . . . Pick Up 33 | 5 7 14 7 Fast Attach 40 | 6 2 26 6 Attach 18 | 1 3 5 9 Detach 1 | . 1 . . Swap 26 | . 1 15 10 Drop 49 | . 5 33 11 Fire 137 | 7 15 74 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 475 | -9/Materials | Central database locked down 947 | -9/Materials | Discovered new exit (range 6) 1007 | -9/Materials | Discovered new exit (range 15) 1078 | -9/Materials | Core integrity fell below 50% 1197 | -9/Materials | Repaired Aluminum Leg+ 1250 | -9/Materials | Repaired Imp. Medium Laser 1302 | -9/Materials | Repaired Imp. Medium Laser 1355 | -9/Materials | Repaired Imp. Medium Laser 1488 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Discovered new exit (range 16) 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1626 | -8/Materials | Garrison activated, responded to threat 1703 | -8/Materials | Build established: Scavenger-Gunner 1894 | -8/Materials | Core integrity fell below 50% 1913 | -8/Materials | Core integrity fell below 20% 1923 | -8/Materials | Released all parts (4) 1927 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Dropped Imp. Medium Laser. K-01 Serf collects debris. Acquired Carbon-fiber Leg. Knocked back. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Aluminum Leg+ destroyed. Gatling Laser destroyed. B-36 Bruiser destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf collects debris. Critical hit (Burn: +37). Released Lrg. Storage Unit. Released Nuclear Core. Released Imp. Medium Laser. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #????###! #??????# #??????????????????????? | | # #????? #??????#% %#??????????????????????? | | # #?????? #??????# #??????????????????????? | | # #??????? ######## %+??????????????????????? | | # ########## ### ] #??????????????????????? | | % [ % % #??????????????????????? | | % % !""" #??????????????????????? | | % % ! 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[[%@# #????????????? | | ????????##+##### ##!## #????????????? | | ???????????????# ##[## #????????????? | | ???????????????#!![[**## ############????????????? | | ???????????????#!![[**## #???????????????????????? | | ???????????????######### #???????????????????????? | | ???????????????????????#+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -9/Materials Imp. Medium Laser | 37% | -9/Materials Imp. Medium Laser | 51% | -9/Materials Imp. Medium Laser | 65% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetScrapEdition Manual? 0 Play Time 00:32:28 Cumulative 44.3 hours Start 2026.07.15 @ 16:43:21 End 2026.07.15 @ 17:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1da5322-1369-4922-9406-25370f57c980