Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 10:34:22 Player: graour Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1211) 1211 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5596 Bonus ------- None Cogmind --------- Core Integrity 374/1000 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Energy Well (350) Cloaking Device Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Concussive RPG Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Energy Well Cloaking Device [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 Utility 6 | . . 2 . 2 . . 1 1 Weapon . | . . . . . . . . . Parts Attached 70 | 7 1 19 7 4 3 . 22 7 Power 9 | 1 . 1 1 . . . 4 2 Engine 6 | 1 . 1 1 . . . 3 . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 7 5 . . . 5 1 Treads 14 | 2 . 7 5 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 5 1 Utility 25 | 1 1 7 . 1 3 . 11 1 Device 13 | . 1 1 . . 2 . 9 . Storage 4 | 1 . 3 . . . . . . Processor 1 | . . . . . . . 1 . Hackware 3 | . . . . 1 . . 1 1 Protection 4 | . . 3 . . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 3 . 4 1 3 . . 2 3 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 4 1 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 23 | . . 1 . 2 1 . 2 17 Power 4 | . . . . . . . . 4 Propulsion 6 | . . . . . 1 . . 5 Utility 9 | . . 1 . 2 . . 2 4 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 10 | . . 1 . 1 1 . 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 98 93 100 87 82 92 88 63 Engine 8 | . 14 11 9 7 7 7 7 1 Treads 22 | . 28 22 36 30 29 23 2 . Flight 4 | . . . . . . . 22 20 Device 16 | . 12 14 18 11 13 23 26 11 Storage 7 | . 14 11 9 7 7 7 . . Hackware 3 | . . . . 6 7 7 7 8 Protection 5 | . . 12 9 6 . 7 1 . Ballistic Gun 15 | . 28 22 18 12 15 15 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 14 15 97 36 37 38 38 44 19 Greatest Support 80 | 40 40 40 80 80 80 60 60 20 Greatest Overweight (x) 6 | 1 . 2 . . . . 6 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 10 10 10 10 5 5 Most Carried 10 | 6 7 10 10 10 10 10 10 5 Average Carried 7 | 3 6 8 9 9 10 10 5 4 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 Final Carried 10 | 6 7 10 10 10 10 10 5 3 Class Distribution -------------------- 65% | Scavenger-Mutant 14% | Mutant 11% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1734 | 233 85 516 338 41 237 . 54 230 Remotely 39 | . . . . . . . 39 . Salvage Created 1640 | . 85 566 174 101 235 . 199 280 Parts 109 | . 2 37 14 8 11 . 21 16 Haulers Intercepted 7 | . . 2 4 . . . 1 . Recyclers Shooed 4 | . . 2 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 29 | . 2 10 . 3 5 . 4 5 Melee 2 | . . . . . . . . 2 Guns 23 | . 2 10 . 2 5 . 1 3 AOE 4 | . . . . 1 . . 3 . Classes Destroyed 10 | . 1 5 1 2 . . . 1 Worker 3 | . . . 1 . . . 2 . Builder 6 | . . . . 1 . . 4 1 Hauler 7 | . . 2 4 . . . 1 . Recycler 2 | . . 1 . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . Swarmer 13 | . . 4 . . . . 4 5 Grunt 8 | . 2 1 . 1 4 . . . Sentry 6 | . . 5 . . 1 . . . Hunter 2 | . . . . 2 . . . . Best Kill Streak 6 | . 2 4 2 2 4 . 6 3 Combat Bots Only 4 | . 2 4 . 2 4 . 4 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 365 | . 20 64 . 30 57 . 79 115 Missed 142 | . 6 19 . 7 19 . 48 43 Damage Taken 3302 | . 187 549 . 488 478 . 258 1342 Core 929 | . 77 73 . 36 62 . 55 626 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 69 81 100 . . 86 93 . Volleys Fired 128 | . 10 50 21 12 15 . 11 9 Largest 2 | . 2 2 2 2 2 . 2 1 Hottest 85 | . 40 46 46 53 51 . 58 85 Shots Fired 237 | . 20 100 42 18 30 . 18 9 Gun 225 | . 20 100 42 14 30 . 11 8 Cannon . | . . . . . . . . . Launcher 12 | . . . . 4 . . 7 1 Special . | . . . . . . . . . Kinetic 218 | . 20 100 42 14 30 . 11 1 Thermal 7 | . . . . . . . . 7 Explosive 12 | . . . . 4 . . 7 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 13 13 14 26 6 . 3 2 Robot Miss Streak 6 | . 2 4 6 4 6 . 6 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 172 | . 16 68 28 14 23 . 13 10 Core Hits 110 | . 5 22 7 11 27 . 27 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Burn 1 | . . . . . . . . 1 Melee Attacks 25 | . . . . . . . 12 13 Impact . | . . . . . . . . . Slashing 25 | . . . . . . . 12 13 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3657 | . 197 975 434 296 406 . 751 598 Guns 2430 | . 197 960 427 158 406 . 169 113 Cannons . | . . . . . . . . . Explosions 621 | . . . . 119 . . 382 120 Melee 534 | . . . . . . . 200 334 Ramming 72 | . . 15 7 19 . . . 31 Kinetic 2322 | . 197 960 427 158 406 . 169 5 Thermal 108 | . . . . . . . . 108 Explosive 621 | . . . . 119 . . 382 120 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 534 | . . . . . . . 200 334 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . Average Corruption 5 | . . . . . . . 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . 11 . Message Errors 3 | . . . . . . . 3 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . . . . . 31 92 Projectiles . | . . . . . . . . . Explosions 14 | . . . . . . . . 14 Melee 109 | . . . . . . . 31 78 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 194 | . . . . 141 . . 8 45 Shots 4 | . . . . 2 . . 1 1 Rammed 7 | . . 2 2 1 . . . 2 Targets Rammed 10 | . . 3 3 2 . . . 2 Kicked . | . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . Highest Temperature 292 | . . 14 . 18 . . 149 292 Average Temperature 94 | . . 5 . 15 . . 63 141 Received Heat Transfer 936 | . 102 228 . 72 246 . 42 246 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 400 | . . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 387 | . 80 202 56 168 . . 360 387 Initial 176 | . . 33 43 11 . . 9 176 Average 85 | . 53 107 32 44 . . 100 246 Maximum Alert Level 1 | . . 1 . . . . 1 1 Low Security (%) 87 | 100 100 94 100 100 . . 73 26 Level 1 12 | . . 5 . . . . 26 73 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 2 . . . 2 2 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 2 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 6 | . 1 1 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 4 13 2 3 5 . 16 35 Peak Tracking Total 13 | . 3 4 . 2 4 . 9 13 Tactical Retreats 9 | . . . . . . . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . . 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 7 | . . . . 1 . . 6 . Max in Single Turn 4 | . . . . 1 . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 18 | . 1 4 2 . . . 7 4 Terminals 14 | . 1 3 2 . . . 6 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 3 7 2 . . . 14 8 Successful 21 | . 2 4 1 . . . 8 6 Failed 13 | . 1 3 1 . . . 6 2 Catastrophic 5 | . . 2 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 13 | . . 4 2 . . . 7 . Terminals 28 | . 3 5 2 . . . 12 6 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 2 2 1 . . . 6 4 Record 4 | . 1 . . . . . 3 . Robot Analysis 2 | . 1 . . . . . 1 . Level Access Points 2 | . . . . . . . 1 1 Emergency Access Points 1 | . . 1 . . . . . . Alert Level 2 | . . . . . . . . 2 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . Hauler Manifests 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 . . . . 2 . Insert Component 2 | . . 1 . . . . 1 . Analyze 2 | . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 11 | . 1 2 1 . . . 5 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . . 2 . EXPLORE 2 | . . . . . . . 2 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . . . . 1 . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 3993 | 99 227 1000 673 424 663 22 643 242 Spaces Moved 3341 | 58 121 450 346 239 375 14 1245 493 Core 11 | 11 . . . . . . . . Treads 1619 | 47 121 450 346 239 375 14 27 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1711 | . . . . . . . 1218 493 Fastest Speed 27 | 50 160 160 160 162 162 163 27 27 Average Speed 92 | 144 160 160 160 162 162 163 30 29 Slowest Speed 455 | 160 160 320 162 162 163 163 455 275 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . . . . 6 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 25 43 33 6 62 5 33 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . . 5 . . 9 4 Terrain Destroyed 161 | . . . . 52 . . 97 12 Melee 13 | . . . . . . . 9 4 Projectile . | . . . . . . . . . AOE 148 | . . . . 52 . . 88 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 3960 | 70 134 634 427 259 402 13 1465 556 Wait 267 | . 2 81 29 . 10 . 114 31 Move 3315 | 57 120 449 345 238 374 13 1232 487 Hop 9 | . . . . . . . 6 3 Pick Up 38 | 5 1 11 10 1 . . 8 2 Fast Attach 35 | 7 1 4 . 1 3 . 14 5 Attach 9 | . . . 2 . . . 5 2 Detach 6 | 1 . . . . . . 5 . Swap 26 | . . 15 5 3 . . 3 . Drop 56 | . . 21 12 2 . . 19 2 Fire 128 | . 10 50 21 12 15 . 11 9 Melee 25 | . . . . . . . 12 13 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 8 | . . 3 3 2 . . . . Escape Stasis 36 | . . . . . . . 36 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Discovered new exit (range 4) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Propulsion x2 1638 | -8/Materials | Met 7R-MNS 1764 | -8/Materials | Discovered new exit (range 15) 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Utility x2 2001 | -7/Factory | Caught up to 7R-MNS 2407 | -7/Factory | Discovered new exit (range 10) 2424 | -7/Factory | Entered Lower Caves 2441 | -7/Lower Caves | Learned location of Extension (-5) 3000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3045 | -7/Lower Caves | Discovered new exit (range 15) 3087 | -7/Lower Caves | Entered another Lower Caves area 3092 | -7/Lower Caves | Discovered new exit (range 10) 3109 | -7/Lower Caves | Entered Factory 3109 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3369 | -6/Factory | Found Launcher Loader 3459 | -6/Factory | Identified exit to Factory 3752 | -6/Factory | Entered another Factory area 3752 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3785 | -5/Factory | Identified exit to Factory 3864 | -5/Factory | Build established: Sprinter 3883 | -5/Factory | Lost 7 parts (2p3u2w) 3988 | -5/Factory | Core integrity fell below 50% 3994 | -5/Factory | Self-destructed Last Messages --------------- 03969_ S-27 Virus destroyed. 03970_ Acquired 24 matter. 03972_ Overheating: System interference. 03972_ Adv. Signal Interpreter temporarily disabled. 03972_ Power Sword temporarily disabled. 03972_ Thermic Laser temporarily disabled. 03974_ Thermic Laser destroyed. 03976_ Acquired VTOL Module. 03978_ Imp. VTOL Module destroyed. 03980_ U-05 Engineer lays Concrete. 03983_ Critical hit (Burn: +37). 03984_ U-05 Engineer lays Concrete. 03985_ Mic. Fission Core destroyed. 03993_ Penetrated by Slug. 03993_ Power Sword destroyed. 03994_ Mic. Fission Core destroyed. 03994_ VTOL Module destroyed. 03994_ Critical hit (Burn: +37). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????# ########?????????????????????? | | ??????????????# # #?????????????????????? | | ??????????????# # #?????????????????????? | | ????????? ? ?# # #?????????????????????? | | ???????"" ?# # " "s #?????????????????????? | | ??????? ?# # " "@ #?????????????????????? | | ???????"" # # " " #?????????????????????? | | ???????"" # # " " #?????????????????????? | | ??????""" + + " " #?????????????????????? | | ?????? # # " " #?????????????????????? | | ?????? ! # "g"*g#?????????????????????? | | ???????? # " "g[#?????????????????????? | | ?????????????# " " Y#?????????????????????? | | ?????????????# Y/ ????????????????????? | | ?????????????# #! # ???????????????????? | | ?????????????## ######## ??????????????????? | | ?????????????# #???????? ????????????????? | | ?????????????## #???????####/####????????????? | | ??????????????# ######### #????????###+# | | ?????????????## ########## | | ?????????????# ! | | ?????????????#T T | | ?????????????## | | ??????????????# ##"####### | | ??????????????### ########### # #?### # | | ????????????????# #?????????### ### #???# # | | ????????????????# #???????????# #?# """ #???# # | | ????????????#####+###?????????# #?# """ #???# # | | ????????????# ########### #?# """ ##### # | | ????????????# """ # #?# + =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Concussive RPG | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dynamic Key Challenges ------------ None Game ------ Seed FlakSurveybotDisintegrator Manual? 0 Play Time 00:48:10 Cumulative 27.0 hours Start 2024.04.13 @ 09:37:45 End 2024.04.13 @ 10:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87aa6569-c27b-4ba0-b902-5b38458753bc