Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 13:30:21 Player: Rotpup_ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1596) 1596 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5331 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 275/275 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (10) --- VTOL Module Advanced ECM Suite Cloak of Protection Shotgun Precision Assault Rifle Faulty Precision Assault Rifle Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Microactuators Hacking Suite Hacking Suite > --- WEAPON ----------- Remote Datajack Great Axe > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VTOL Module Improved Sensor Array Advanced ECM Suite Cloak of Protection Improved Utility Shielding Shotgun Grenade Launcher Chainsword [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 84 | 8 6 1 2 . 18 49 Power 11 | 1 1 . . . 2 7 Engine 8 | 1 1 . . . 1 5 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 21 | 2 . . . . 6 13 Treads 7 | 2 . . . . 5 . Leg 7 | . . . . . . 7 Wheel . | . . . . . . . Hover 6 | . . . . . . 6 Flight 1 | . . . . . 1 . Utility 29 | 2 3 1 . . 8 15 Device 13 | 1 1 . . . 4 7 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . . 2 Protection 10 | . 1 1 . . 4 4 Artifact . | . . . . . . . Weapon 23 | 3 2 . 2 . 2 14 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 2 . 1 . 1 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon 2 | . . . . . . 2 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . 1 . . 3 Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 20 | . . 1 . . 5 14 Power 4 | . . . . . 1 3 Propulsion 8 | . . . . . 3 5 Utility 4 | . . 1 . . . 3 Weapon 4 | . . . . . 1 3 Highest Loss Streak 6 | . . 1 . . 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 99 100 100 87 77 Engine 7 | . 14 14 14 14 2 4 Core 2 | . . . . . 6 1 Treads 15 | . 28 28 28 28 25 . Leg 4 | . . . . . . 8 Hover 1 | . . . . . . 3 Device 7 | . 13 9 . . 4 9 Storage 9 | . 14 14 14 14 9 7 Processor 5 | . . . . . . 11 Hackware 5 | . . . . . . 11 Protection 7 | . . 4 14 14 21 2 Ballistic Gun 12 | . 26 28 23 28 14 1 Special Weapon 2 | . . . . . . 4 Impact Weapon 1 | . . . . . . 3 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 46 | 7 10 10 10 10 24 46 Average Rating 20 | 5 9 9 9 10 16 32 On Entrance 9 | . 7 10 10 10 10 20 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 22 22 22 22 32 34 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 9 | . . . . . 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 2 7 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 9 9 10 10 9 8 Class Distribution -------------------- 46% | Mutant 29% | Hacker-Mutant 10% | Assassin 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1356 | 273 176 66 . 20 281 540 Remotely 276 | 109 151 16 . . . . Salvage Created 1739 | 56 230 65 . . 708 680 Parts 89 | 2 12 7 . . 36 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 6 4 . . 15 11 Melee 10 | . . . . . . 10 Guns 24 | . 6 4 . . 14 . AOE 1 | . . . . . 1 . Classes Destroyed 8 | 1 1 1 . . 2 3 Recycler 2 | 1 . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 4 | . . 4 . . . . Grunt 17 | . 6 . . . 10 1 Brawler 2 | . . . . . 2 . Sentry 8 | . . . . . 3 5 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 5 | 1 2 4 . . 5 2 Combat Bots Only 5 | . 2 4 . . 5 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 424 | . 24 36 . . 70 294 Missed 121 | . 9 10 . . 14 88 Damage Taken 3451 | . 181 195 . . 930 2145 Core 955 | . 43 13 . . 184 715 Absorbed by Shields . | . . . . . . . Redirected to Shielding 90 | . . . . . 4 86 Core Remaining (%) 81 | 100 . . . 77 66 . Volleys Fired 65 | 5 13 7 . . 34 6 Largest 2 | 2 2 2 . . 2 2 Hottest 70 | 70 46 46 . . 68 56 Shots Fired 126 | 10 26 14 . . 67 9 Gun 125 | 10 26 14 . . 67 8 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 104 | 5 26 14 . . 51 8 Thermal 5 | 5 . . . . . . Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 16 . Robot Hit Streak 10 | 7 9 4 . . 10 8 Robot Miss Streak 4 | 1 2 4 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 150 | 8 23 11 1 . 51 56 Core Hits 74 | 2 15 4 . . 36 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 11 | 1 . . . . . 10 Burn 1 | 1 . . . . . . Smash 4 | . . . . . . 4 Sever 6 | . . . . . . 6 Melee Attacks 60 | . . . 1 . . 59 Impact 25 | . . . . . . 25 Slashing 34 | . . . . . . 34 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3506 | 81 324 183 . . 987 1931 Guns 1615 | 81 324 183 . . 861 166 Cannons . | . . . . . . . Explosions 126 | . . . . . 126 . Melee 1765 | . . . . . . 1765 Ramming . | . . . . . . . Kinetic 1418 | 44 324 183 . . 701 166 Thermal 163 | 37 . . . . 126 . Explosive . | . . . . . . . Electromagnetic 160 | . . . . . 160 . Impact 564 | . . . . . . 564 Slashing 1201 | . . . . . . 1201 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 4 | . . . . . . 4 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 187 | . . . . . . 187 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 187 | . . . . . . 187 Knockbacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . . 44 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | 50 27 . . . 444 161 Average Temperature 72 | 24 12 . . . 94 79 Received Heat Transfer 858 | . 120 . . . 459 279 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 335 | 185 . . . . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 231 | 5 197 105 . . 228 231 Initial 76 | . 3 76 . . . 53 Average 69 | 1 63 65 . . 86 68 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 90 95 Level 1 4 | . . . . . 9 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 2 6 Investigation 3 | . 2 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 7 6 . . 22 26 Peak Tracking Total 6 | . 2 5 . . 6 3 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 9 | . 1 . . . 1 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 3 . 1 . 5 3 Terminals 6 | . 3 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Total Hacks 21 | . 7 . 1 . 9 4 Successful 14 | . 3 . 1 . 7 3 Failed 7 | . 4 . . . 2 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 . 1 1 Terminals 11 | . 7 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 4 | . 2 . 1 . . 1 Recall Investigation 2 | . 2 . . . . . Recall Extermination 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . Recycle Component 2 | . . . . . 2 . Process 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 Seal Access 3 | . . . . . 1 2 Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . . 4 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 18 | . . . . . 18 . Retrieved Matter 18 | . . . . . 18 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 39 | . . 39 39 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5014 | 116 355 844 536 29 897 2237 Spaces Moved 2426 | 60 165 512 332 19 337 1001 Core 238 | 15 . . . . . 223 Treads 1454 | 45 165 512 332 19 337 44 Legs 435 | . . . . . . 435 Wheels . | . . . . . . . Hover 299 | . . . . . . 299 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 52 Average Speed 165 | 132 160 160 160 160 161 174 Slowest Speed 500 | 160 160 160 160 160 240 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 27 96 60 7 28 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 8 | . . . . . 2 6 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3227 | 87 231 525 335 18 623 1408 Wait 478 | 5 29 1 . . 220 223 Move 2420 | 59 164 511 331 18 336 1001 Hop . | . . . . . . . Pick Up 75 | 10 12 3 1 . 10 39 Fast Attach 7 | . . . . . 1 6 Attach 46 | 7 . 1 . . 11 27 Detach 5 | . . . . . 3 2 Swap 31 | 1 6 . 2 . 6 16 Drop 40 | . 7 2 . . 2 29 Fire 65 | 5 13 7 . . 34 6 Melee 60 | . . . 1 . . 59 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Entered Mines 475 | -10/Mines | Received a Mining Laser from a helpful Derelict 571 | -10/Mines | Discovered new exit (range 5) 1182 | -10/Mines | Discovered new exit (range 5) 1196 | -10/Mines | Learned 2 Materials zone layouts 1308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1310 | -10/Mines | Discovered new exit (range 5) 1316 | -10/Mines | Entered Exiles 1316 | -10/Exiles | Accompanied by 2 allies 1346 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1358 | -10/Exiles | Met 8R-AWN 1385 | -10/Exiles | Met EX-HEX 1435 | -10/Exiles | Met EX-BIN 1627 | -10/Exiles | Aligned with FarCom system 1628 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1675 | -10/Exiles | Found Cloak of Protection 1711 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1756 | -10/Exiles | Met EX-DEC 1832 | -10/Exiles | Discovered new exit (range 14) 1852 | -10/Exiles | Left Exiles lab with Cloak of Protection 1852 | -10/Exiles | Entered Mines 1872 | -9/Mines | Discovered new exit (range 5) 1881 | -9/Mines | Entered Materials 1881 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1882 | -8/Materials | Identified exit to Storage 2147 | -8/Materials | Discovered exit to Storage (range 16) 2652 | -8/Materials | Build established: Scavenger-Skirmisher 2680 | -8/Materials | Garrison activated, responded to threat 2756 | -8/Materials | Discovered new exit (range 13) 2778 | -8/Materials | Entered Factory 2778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3138 | -7/Factory | Build established: Assassin 3282 | -7/Factory | Lost 4 parts (1p2n1u) 3535 | -7/Factory | Build established: Hacker-Mutant 3789 | -7/Factory | Cargo convoy interrupted 4391 | -7/Factory | Core integrity fell below 50% 4769 | -7/Factory | Lost 6 parts (1p3n2u) 4806 | -7/Factory | Core integrity fell below 20% 5015 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Faulty integration triggers power surge. Dropped Faulty Prc. Assault Rifle. K-01 Serf cleans the Subcomponent Replicator. Acquired Prc. Assault Rifle. System corrupted: Matter fused (-6). Acquired Prc. Assault Rifle. K-01 Serf cleans the Subcomponent Replicator. Discarded Great Axe. K-01 Serf cleans the Subcomponent Replicator. Acquired Prc. Assault Rifle. K-01 Serf cleans the Subcomponent Replicator. Acquired Faulty Prc. Assault Rifle. System corrupted: Matter fused (-9). Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Destroyed Shock Rifle. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???# ! ## #??# ## """" # #??????? | | ??###########+#### #??# + """" # #??????? | | ??# !! # #??# #??# # """" + #??????# | | ?## !! # #### #??# # #### #?????? | | ?# # #??# + #??# #??????? | | ?## !*+ #??# ##### = #??# #??????? | | ??# "" [#! ^ #??# #???########??# #??????? | | ??# S"" # ^ [=##??# ??????????????# #??????? | | ??# "" # [=#???#+???????????####+######+# | | ??# # #????????????????# | | ??######+#### #????????????????# ! | | ######## #??# """ #????????????????# | | ## #??# """ + ???????????????# """ | | """ ## #### """ # ??????????????# """ | | """ # ^ #? ?????????????# """ | | """ + """ #??##????????????# | | # """ #????????????????# """ """ | | # """ #????????????????# """ """ | | ##+#### g #????????????????#! 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