Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 13:28:26 Player: KvaNTy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1532 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 240/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Signal Interpreter Transport Network Coupler Utility Shielding Beam Cannon Light Assault Rifle Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Signal Interpreter Transport Network Coupler Utility Shielding Beam Cannon Light Assault Rifle Grenade Launcher Datajack Hammer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 43 | 6 33 4 Power 7 | 1 6 . Engine 7 | 1 6 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 5 | 2 3 . Leg . | . . . Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 11 | 1 9 1 Device 4 | . 3 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 16 | 2 14 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 9 | 1 8 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 2 | . 2 . Parts Lost 6 | . 6 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 87 100 Engine 13 | . 13 11 Treads 17 | . 17 . Device 5 | . 5 11 Storage 13 | . 14 11 Processor 2 | . 2 . Protection 5 | . 5 11 Energy Gun 1 | . 2 . Energy Cannon 3 | . 2 11 Ballistic Gun 17 | . 18 . Impact Weapon 3 | . 3 . Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 33 | 13 32 33 Greatest Support 48 | 40 40 48 Greatest Overweight (x) 9 | . 9 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 15 | 2 15 12 Average Carried 6 | 1 6 10 Final Capacity 15 | 8 15 15 Final Carried 13 | 2 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 899 | 194 705 . Remotely . | . . . Salvage Created 785 | . 785 . Parts 48 | . 48 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 12 . Guns 7 | . 7 . Cannons 5 | . 5 . Classes Destroyed 5 | . 5 . Worker 4 | . 4 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Grunt 12 | . 12 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 96 | . 96 . Missed 23 | . 23 . Damage Taken 1066 | . 1066 . Core 170 | . 170 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 81 | . 81 . Core Remaining (%) 66 | 100 32 . Volleys Fired 91 | . 91 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 169 | . 169 . Gun 136 | . 136 . Cannon 33 | . 33 . Launcher . | . . . Special . | . . . Kinetic 145 | . 145 . Thermal 18 | . 18 . Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 13 | . 13 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 109 | . 109 . Core Hits 46 | . 46 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 8 | . 8 . Impact 8 | . 8 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1510 | . 1510 . Guns 906 | . 906 . Cannons 432 | . 432 . Explosions 122 | . 122 . Melee 50 | . 50 . Ramming . | . . . Kinetic 1045 | . 1045 . Thermal 349 | . 349 . Explosive . | . . . Electromagnetic 66 | . 66 . Impact 50 | . 50 . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 26 . Message Errors 7 | . 7 . Matter Fused 6 | . 6 . Heat Flow Errors 4 | . 4 . Energy Discharges 4 | . 4 . Data Loss (minor) 3 | . 3 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 45 | . 45 . Projectiles . | . . . Explosions 15 | . 15 . Melee 30 | . 30 . Knockbacks 3 | . 3 . Impact 1 | . 1 . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 54 | . 54 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 314 | . 314 . Average Temperature 57 | . 57 . Received Heat Transfer 561 | . 561 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 581 | . 581 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 130 | . 130 28 Initial 28 | . . 28 Average 52 | . 54 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 22 . Peak Tracking Total 4 | . 4 . Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts 3 | . 3 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 10 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 17 1 Successful 12 | . 11 1 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 11 1 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Branch Access Points 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2126 | 77 2025 24 Spaces Moved 832 | 44 769 19 Core 43 | 3 40 . Treads 751 | 41 710 . Legs . | . . . Wheels 38 | . 19 19 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 100 Average Speed 204 | 152 209 100 Slowest Speed 500 | 160 500 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 99 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 8 | . 8 . Melee 6 | . 6 . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1077 | 51 1003 23 Wait 68 | . 68 . Move 830 | 43 768 19 Hop . | . . . Pick Up 23 | 2 21 . Fast Attach 16 | 6 10 . Attach 7 | . 4 3 Detach . | . . . Swap 20 | . 19 1 Drop 10 | . 10 . Fire 91 | . 91 . Melee 8 | . 8 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap 3 | . 3 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Repaired Assault Rifle 879 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Core integrity fell below 50% 1493 | -10/Materials | Discovered new exit (range 4) 2072 | -10/Materials | Identified exit to Mines 2103 | -10/Materials | Entered another Materials area 2103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -9/Materials | Identified exit to Mines 2127 | -9/Materials | Self-destructed Last Messages --------------- 02033_ Dropped Wheel. 02036_ JLATU|0LQBZPO5 RY7VMTMY SAF:UG 02048_ Acquired 1 matter. 02072_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (60,12) Mines (37,36) Mines Map updated. 02087_ OUM,MFNYJHNZOUTVKR171GIE5B%4#,LI9 XFRUK PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02127_ Connecting with Terminal... 02127_ Current location identified: Materials 02127_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (48,49) Mines Map updated. 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"??????????????? | | ????????????????????## ????????????????????????? | | ????????????????????## ????????????????????????? | | ????????????????????## "????????????????????????? | | ???????????????????? # "????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????>?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlVampiricSegregator Manual? 0 Play Time 00:15:23 Cumulative 81.2 hours Start 2025.02.15 @ 13:13:11 End 2025.02.15 @ 13:28:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0 Lore% 36 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4d03a745-9557-4742-b3d9-b1cb6fe9e2ca