Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 03:31:06 Player: Player Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (2021) 2021 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3836) 3836 TOTAL SCORE: 13397 Bonus ------- Win 3000 Win Speed 836 Cogmind --------- Core Integrity 1581/1600 Matter 260/300 Energy 330/350 System Corruption 0% Temperature Hot (229) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Power Sword Enhanced Force Lance > --- INVENTORY (10) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Advanced ECM Suite Layered Light Armor Plating Enhanced Quantum Rifle Enhanced Hardcell Cannon Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Advanced ECM Suite Layered Light Armor Plating Enhanced Quantum Rifle Enhanced Hardcell Cannon Long-range Missile Launcher Enhanced Force Lance [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 1 1 . . 1 1 . . . Utility 11 | . . 1 1 1 1 . . 1 1 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 7 9 13 15 14 8 5 5 2 2 8 6 6 Power 13 | 1 . 3 2 1 1 1 2 . . 1 1 . Engine 6 | 1 . 3 . . 1 . . . . . 1 . Core 5 | . . . 2 1 . . 2 . . . . . Reactor 2 | . . . . . . 1 . . . 1 . . Propulsion 35 | 2 2 7 6 7 2 2 1 1 . 4 1 . Treads 6 | 2 . . 4 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . Wheel 12 | . 2 5 1 4 . . . . . . . . Hover 3 | . . . . 2 . . . . . 1 . . Flight 12 | . . . 1 1 2 2 1 1 . 3 1 . Utility 31 | 2 2 1 3 3 5 1 2 1 1 2 3 5 Device 8 | 1 . . 1 . 3 . . . . . 1 2 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 4 | . . . 1 . 1 . . 1 . . . 1 Hackware 8 | . . . . 1 . . 1 . 1 2 1 2 Protection 8 | . 1 1 1 2 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 5 2 4 3 . 1 . . 1 1 1 1 Energy Gun 2 | . . 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 2 2 1 . . . 1 . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . Launcher 5 | . 2 . 1 1 . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . . . 1 . . . Piercing Weapon 2 | . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 1 1 . . . . . Parts Lost 19 | . . 3 . 14 . . 1 . . . 1 . Power 3 | . . 1 . 2 . . . . . . . . Propulsion 9 | . . 2 . 6 . . 1 . . . . . Utility 4 | . . . . 3 . . . . . . 1 . Weapon 3 | . . . . 3 . . . . . . . . Highest Loss Streak 11 | . . 3 . 11 . . 1 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 4 15 24 24 23 4 5 7 9 9 9 9 9 Power . | 1 1 . . . . . . 1 1 1 . . Propulsion 2 | . 1 4 5 5 . . . . . . 2 4 Utility 10 | 1 8 13 14 14 4 4 6 6 5 5 3 . Weapon 3 | 1 3 6 5 3 . 1 . 1 3 3 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 41 | . 3 4 6 15 . . 2 . . . 2 9 Power 2 | . 1 1 . . . . . . . . . . Propulsion 9 | . . . 1 4 . . . . . . . 4 Utility 21 | . 1 3 3 11 . . 1 . . . 2 . Weapon 9 | . 1 . 2 . . . 1 . . . . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 94 92 88 44 89 97 90 89 96 95 97 Engine 4 | . 14 6 4 . 1 2 . . . . 3 4 Core 2 | . . . 4 6 . . 2 5 5 . . . Treads 5 | . 11 . 16 4 . . . . . . . . Leg 1 | . . 9 . . . . . . . . . . Wheel 14 | . 16 22 18 23 . . . . . . . . Hover 2 | . . . . 6 6 6 6 5 5 1 . . Flight 9 | . . . . . 11 28 32 33 31 35 33 32 Device 8 | . 12 10 12 7 3 12 6 5 5 4 4 5 Storage 7 | . 14 11 9 6 . . 2 5 5 4 4 4 Processor 5 | . . . 4 7 8 13 12 10 10 9 8 9 Hackware 6 | . . . . 7 6 6 12 11 14 20 19 22 Protection 6 | . 1 11 9 6 . 6 3 4 5 4 6 7 Ballistic Gun 7 | . 26 17 3 . . 1 4 . . . . . Slashing Weapon 2 | . . . 5 5 . . . . . 4 3 4 Piercing Weapon 1 | . . . . . 4 6 6 5 5 3 4 4 Peak Build Rating 127 | 8 14 18 35 40 46 69 69 70 78 100 113 127 Average Rating 38 | 6 10 15 29 33 26 60 65 67 72 94 107 116 On Entrance 47 | . 8 14 17 35 18 44 69 57 70 78 95 107 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 14 96 99 97 97 14 28 28 25 28 33 43 49 Greatest Support 64 | 40 40 36 28 64 17 28 29 36 36 36 50 50 Greatest Overweight (x) 29 | . 8 9 9 29 . . 3 . . 1 1 . Average Overweight (x) . | . 2 3 3 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 10 10 10 10 10 10 Average Capacity 19 | 7 22 25 25 24 5 5 7 10 10 10 10 10 Most Carried 25 | 8 25 25 25 25 5 5 10 10 10 10 10 10 Average Carried 17 | 4 15 24 24 24 4 5 7 9 9 9 9 9 Final Capacity 25 | 8 25 25 25 5 5 5 10 10 10 10 10 10 Final Carried 25 | 8 25 25 25 4 5 5 10 10 10 10 10 10 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 15% | Hacker-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 2254 | 264 253 423 408 180 125 108 70 26 34 24 28 311 Remotely . | . . . . . . . . . . . . . Salvage Created 3186 | 136 306 509 672 363 125 . 281 26 217 43 145 363 Parts 222 | 17 35 38 41 29 7 . 14 2 6 2 15 16 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 54 | . 15 10 15 10 . . . . . . 4 . Melee 10 | . . . 7 3 . . . . . . . . Guns 14 | . 8 3 3 . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . AOE 29 | . 7 7 4 7 . . . . . . 4 . Classes Destroyed 13 | 2 4 3 1 3 . . . . . . . . Worker 19 | . 1 2 2 . 1 . 4 . 1 1 4 3 Builder 5 | . . . . 2 . . . 1 1 . 1 . Tunneler 6 | 4 1 . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 11 | 1 . 3 1 1 1 . 1 . 1 . . 2 Mechanic 2 | . . 1 . . . . 1 . . . . . Operator 4 | . 1 1 . 1 . . . . . 1 . . Watcher 6 | . . 2 1 1 . . . . 1 . . 1 Swarmer 33 | . 9 6 7 7 . . . . . . 4 . Grunt 15 | . 6 3 6 . . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 6 5 8 6 2 . 2 1 2 1 8 3 Combat Bots Only 6 | . 5 5 6 4 . . . . . . 4 . Max Kills in Single Turn 4 | 1 3 2 3 2 1 . 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 2 2 2 . . . . . . 4 . Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 350 | . 50 39 48 167 . . 14 5 4 . 17 6 Missed 127 | . 16 8 15 56 . . 10 3 3 . 12 4 Hits 223 | . 34 31 33 111 . . 4 2 1 . 5 2 Melee 5 | . . . . 5 . . . . . . . . Projectile 218 | . 34 31 33 106 . . 4 2 1 . 5 2 AOE 2 | . . . . 2 . . . . . . . . Critical Strikes 5 | . . . . 4 . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 3415 | . 326 428 424 1914 . . 52 37 21 . 118 95 Core 767 | . 100 64 75 450 . . 36 . . . 23 19 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 79 | . . . . . . . . 23 . . 32 24 Regen/Repaired (Parts) 17 | . . . . . 17 . . . . . . . Core Remaining (%) 86 | 100 60 84 86 35 . . 95 100 100 100 98 98 Volleys Fired 145 | 19 35 40 30 7 . . . . . 11 3 . Largest 2 | 2 2 2 2 1 . . . . . 1 1 . Hottest 130 | 40 100 130 78 36 . . . . . 47 43 . Shots Fired 237 | 38 62 67 49 7 . . . . . 11 3 . Gun 191 | 38 52 56 44 1 . . . . . . . . Cannon 13 | . . . 2 . . . . . . 11 . . Launcher 26 | . 7 7 3 6 . . . . . . 3 . Special 7 | . 3 4 . . . . . . . . . . Kinetic 173 | 38 52 52 19 1 . . . . . 11 . . Thermal 7 | . 3 4 . . . . . . . . . . Explosive 26 | . 7 7 3 6 . . . . . . 3 . Electromagnetic 31 | . . 4 27 . . . . . . . . . Robot Hit Streak 8 | 5 7 7 8 2 . . . . . . 3 . Robot Miss Streak 5 | 4 3 5 2 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 158 | 24 26 33 38 9 3 . 8 1 6 2 2 6 Core Hits 129 | 9 26 24 26 17 2 . 5 1 4 . 12 3 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 7 | . . 1 . 2 . . 2 . 2 . . . Destroy 2 | . . 1 . 1 . . . . . . . . Sever 3 | . . . . 1 . . . . 2 . . . Impale 2 | . . . . . . . 2 . . . . . Melee Attacks 192 | . . . 19 36 5 . 32 16 13 35 10 26 Impact . | . . . . . . . . . . . . . Slashing 119 | . . . 19 36 . . . . 3 30 8 23 Piercing 73 | . . . . . 5 . 32 16 10 5 2 3 Sneak Attacks 26 | . . . 5 2 1 . 6 1 3 1 1 6 Combat Hostiles 2 | . . . 1 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . Damage Inflicted 7546 | 265 780 898 1646 1404 169 . 475 81 364 152 785 527 Guns 1390 | 265 358 437 316 14 . . . . . . . . Cannons 18 | . . . 18 . . . . . . . . . Explosions 2705 | . 422 461 291 842 . . . . . . 689 . Melee 3433 | . . . 1021 548 169 . 475 81 364 152 96 527 Ramming . | . . . . . . . . . . . . . Kinetic 1197 | 265 358 401 159 14 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 2705 | . 422 461 291 842 . . . . . . 689 . Electromagnetic 211 | . . 36 175 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2464 | . . . 1021 548 . . . . 174 152 96 473 Piercing 969 | . . . . . 169 . 475 81 190 . . 54 Highest Corruption 3 | . . . . 3 . . . . . 1 . . Average Corruption 1 | . . . . 1 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 937 | . . 8 188 306 51 . 35 . 55 77 38 179 Projectiles . | . . . . . . . . . . . . . Explosions 191 | . . 8 13 132 . . . . . . 38 . Melee 746 | . . . 175 174 51 . 35 . 55 77 . 179 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 248 | . 19 119 16 94 . . . . . . . . Shots 12 | . 2 5 1 4 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | . 40 84 88 . . 2 2 1 . . 140 304 Average Temperature 84 | . 14 30 31 . . 1 1 1 . . 56 136 Received Heat Transfer 450 | . 78 81 126 120 . . 18 9 . . 9 9 Effects 2 | . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . 1 . . . . . . . . 1 Low Security (%) 94 | 100 93 100 76 100 100 100 100 100 100 100 100 79 Level 1 5 | . 6 . 23 . . . . . . . . 20 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 269 | 5 236 159 269 113 30 10 73 107 85 59 141 217 Initial 104 | . . 73 48 104 . 10 . 24 51 44 22 84 Average 61 | 1 68 117 93 23 3 2 29 44 60 30 46 159 Influence Increases 2882 | 25 523 406 461 397 41 . 203 143 84 147 169 283 Destroy 0b10 Robot/C 1100 | . 300 200 300 200 . . . . . . 80 20 Destroy 0b10 Robot/NC 275 | 25 15 45 30 25 10 . 30 5 20 10 25 35 Destroy Leader 224 | . 50 44 54 52 . . . . 2 . 10 12 Allied During Kill 2 | . . . . . . . . . . . . 2 Successful Hack 201 | . 26 19 . 29 . . 19 7 20 17 18 46 Disable Machine 135 | . 30 15 30 15 15 . . . . 15 . 15 Destroy Structure 360 | . 57 38 17 46 1 . 19 26 12 60 36 48 Partial Spotted 255 | . . . . . 15 . 90 30 . 45 . 75 Lose Combat Pursuer 330 | . 45 45 30 30 . . 45 75 30 . . 30 Influence Decreases 2665 | 25 349 465 346 627 11 30 153 86 106 192 68 207 Entered New Map 512 | . . 101 67 126 . 20 . 26 56 41 18 57 Time Decay 1689 | 25 199 334 279 273 11 10 127 60 50 151 40 130 Lost Part 168 | . . 30 . 126 . . 2 . . . 10 . Lost Ally 20 | . . . . . . . . . . . . 20 Purge Threat 276 | . 150 . . 102 . . 24 . . . . . Squads Dispatched 16 | . 2 2 1 6 . . 3 . . 1 . 1 Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 5 | . . . . 2 . . 1 . . 1 . 1 Reinforcement 7 | . 1 2 . 2 . . 2 . . . . . Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 9 | . . 2 2 1 . . 1 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 20 24 17 21 . . 19 6 4 2 13 7 Peak Tracking Total 10 | . 6 5 5 7 . . 10 3 4 1 7 5 Tactical Retreats 15 | . 2 3 1 1 . . 1 2 2 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . 2 1 . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 11 | . 2 3 2 1 1 . . . . 1 . 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . . 1 . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 35 | . 4 2 2 4 1 . 5 1 6 3 1 6 Terminals 30 | . 4 2 2 4 . . 4 1 5 3 1 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 96 | . 11 6 6 10 4 . 14 2 12 10 2 19 Successful 48 | . 8 5 . 5 2 . 7 2 6 5 1 7 Failed 48 | . 3 1 6 5 2 . 7 . 6 5 1 12 Catastrophic 11 | . 3 . 2 2 . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 8 6 4 5 . . 12 2 3 5 1 11 Terminals 85 | . 11 6 6 10 . . 12 2 10 10 2 16 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 6 | . . . . . 4 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 2 Terminal Hacks 29 | . 5 2 . 4 . . 5 1 4 3 1 4 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 7 | . . . . 1 . . 1 1 1 1 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . 1 . . 1 Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . 2 . . 1 . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . 1 . . . . . . . . Zone Layout 6 | . 1 . . 1 . . 2 . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . 1 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . 3 3 . 1 . . 2 1 1 2 . 2 Terminals 14 | . 3 3 . 1 . . 2 1 1 2 . 1 Track 3 | . . 1 . . . . 1 . . 1 . . Botnet 8 | . 2 1 . 1 . . 1 1 1 . . 1 Operators 3 | . 1 1 . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 2 2 4 1 . 5 1 6 3 1 5 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 44 | . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 174 | . . . . . . . . . . . . 174 Highest-Rated Ally 58 | . . . . . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 187 | . . . . . . . . . . . . 187 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 4814 | 138 774 713 622 1178 51 70 325 120 116 355 88 264 Optics 1389 | . . . . . 51 70 325 120 116 355 88 264 Sensors 3144 | . . . 609 1178 19 70 325 120 116 355 88 264 Seismic 1910 | 138 774 713 285 . . . . . . . . . Machine Analysis 940 | . . . . . . . . 117 116 355 88 264 Jamming 1 | . . . . . . . . . . . . 1 ECM 57 | . . . . . . . . . . . 24 33 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 5139 | 224 886 752 622 1182 135 70 325 120 116 355 88 264 Spaces Moved 5044 | 98 401 303 247 562 190 257 782 246 305 722 199 732 Core 4 | 3 . . . 1 . . . . . . . . Treads 247 | 95 151 . 1 . . . . . . . . . Legs 30 | . . 30 . . . . . . . . . . Wheels 1315 | . 250 273 246 546 . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . Flight 3443 | . . . . 15 190 257 777 246 305 722 199 732 Fastest Speed 18 | 50 140 116 135 35 32 22 22 22 22 24 18 18 Average Speed 64 | 156 174 183 141 123 33 23 24 22 26 26 19 18 Slowest Speed 1500 | 160 320 750 400 1500 35 32 240 24 27 98 96 18 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 7 59 39 24 14 6 95 24 10 11 20 10 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 156 | . 13 . 8 30 1 . 19 13 6 43 7 16 Terrain Destroyed 272 | . 63 38 15 47 1 . 19 13 6 43 11 16 Melee 112 | . . . 2 21 1 . 19 13 6 27 7 16 Projectile 19 | . 3 . . . . . . . . 16 . . AOE 141 | . 60 38 13 26 . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 6357 | 131 517 424 444 977 250 263 867 284 320 827 231 822 Wait 696 | . 40 37 102 326 44 . 30 18 . 45 . 54 Move 5024 | 97 400 302 246 561 190 256 781 245 304 721 198 723 Hop 4 | . . . . . . . . . . . . 4 Pick Up 83 | 8 19 9 7 10 1 . 9 2 2 4 6 6 Fast Attach 58 | 7 4 6 8 5 9 5 5 1 . 4 3 1 Attach 32 | . . 2 3 15 . . . 2 2 3 3 2 Detach 12 | . 2 . 5 5 . . . . . . . . Swap 45 | . 10 14 5 1 . . 2 . 1 4 4 4 Drop 77 | . 7 14 19 11 1 2 8 . . 5 6 4 Fire 145 | 19 35 40 30 7 . . . . . 11 3 . Melee 181 | . . . 19 36 5 . 32 16 11 30 8 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 5 exits: *Res x3 / [*Tes x2]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 12) 1076 | -10/Materials | Discovered new exit (range 3) 1087 | -10/Materials | Discovered new exit (range 5) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Discovered new exit (range 16) 1481 | -9/Materials | Lost 3 parts (1p2n) 1754 | -9/Materials | Discovered new exit (range 8) 1797 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Identified exit to Storage 1859 | -9/Materials | Discovered new exit (range 3) 1863 | -9/Materials | Entered another Materials area 1863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -8/Materials | Discovered new exit (range 16) 2484 | -8/Materials | Identified exit to Factory 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -7/Factory | Build established: Scavenger-Mutant 2837 | -7/Factory | Lost 3 parts (1p1n1w) 3075 | -7/Factory | Build established: Mutant 3463 | -7/Factory | Identified exit to Factory 3660 | -7/Factory | Core integrity fell below 50% 3667 | -7/Factory | Entered another Factory area 3667 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -6/Factory | Lost 11 parts (1p5n3u2w) 3716 | -6/Factory | Repaired Spear 3802 | -6/Factory | Sucked down chute 3802 | -6/Factory | Entered Waste 3802 | -6/Waste | The area was eerily silent 3846 | -6/Waste | Discovered new exit (range 13) 3871 | -6/Waste | Identified exit to Factory 3872 | -6/Waste | Entered Factory 3932 | -6/Factory | Identified exit to Factory 4162 | -6/Factory | Build established: Hacker-Scout 4197 | -6/Factory | Entered another Factory area 4197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4270 | -5/Factory | Identified exit to Factory 4317 | -5/Factory | Entered another Factory area 4317 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4331 | -4/Factory | Identified exit to Research 4362 | -4/Factory | Discovered new exit (range 11) 4433 | -4/Factory | Entered Research 4433 | -3/Research | Evolved 2 slots: Utility x2 4482 | -3/Research | Identified exit to Research 4502 | -3/Research | Build established: Hacker-Sprinter 4645 | -3/Research | Discovered new exit (range 5) 4658 | -3/Research | Discovered new exit (range 6) 4788 | -3/Research | Entered another Research area 4788 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4801 | -2/Research | Identified exit to Access 4876 | -2/Research | Entered Access 4876 | -1/Access | Evolved 2 slots: Utility x2 4960 | -1/Access | Identified exit to Surface 4988 | -1/Access | Spotted B-99 Colossus 5084 | -1/Access | Spotted B-99 Colossus 5128 | -1/Access | Spotted B-99 Colossus 5140 | *** | Escaped! Last Messages --------------- 05108_ W-44 Eye destroyed. 05112_ Dropped Spear. 05113_ Acquired Adv. Transmission Jammer. 05122_ >> Machine Analyzer network decryption results: 05122_ Repair Station x1 05123_ Triggered Hellfire Trap. 05123_ An explosion rips through the floor. 05124_ >> Machine Analyzer network decryption results: 05124_ Terminal x3 05127_ >> Machine Analyzer network decryption results: 05127_ Repair Station x3 05138_ K-01 Serf cleans the Terminal. 05138_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05139_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | #????????????????????????????????????####????????? | | #???????????????????????????????????? ????????? | | #???????????????????????????????????? ????????? | | #???????????????????????????????????? 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"""T""" #????????? | | ??????????#######???########## #######k #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????"""T"""?????? #????????? | | ?????????????????????????"""?"""?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ???????????????????????????"""""?????? #????????? | | ???????????????????????????"""""?????? #????????? | | ???????????????????????????"""""?????? #????????? | | ???????????????????????????"""""?????? ?????????? | | ???????????????????????????"""""??????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spear | 57% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed DisassembledExoskeletonBay Manual? 0 Play Time 02:10:44 Cumulative 239.3 hours Start 2025.05.26 @ 23:21:51 End 2025.05.27 @ 03:31:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45d65f77-ecaa-41b6-a310-76bd34d1b875