Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 15:13:26 Player: delto Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (2944) 2944 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 9700 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 820 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 225/800 System Corruption 0% Temperature Cool (18) Movement Flying (115) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (9) ------ Improved Hacking Suite System Guard Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module VTOL Module Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Recoil Stabilizer Active Sensor Spoofer Improved Reaction Control System Improved Reaction Control System Improved Hacking Suite System Guard Improved Corruption Screen Recalibrator > --- WEAPON ----------- Heavy Beamcaster Carbide Saw > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Cooling System Improved Concussive RPG Power Maul [Rating: 85] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Damper Plating Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 7 | . . 2 . 2 1 . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 126 | 7 1 5 6 27 15 5 5 9 3 5 1 2 8 27 Power 14 | 1 . . 1 3 1 1 . 1 . . 1 . . 5 Engine 7 | 1 . . 1 . 1 . . . . . 1 . . 3 Core 5 | . . . . 3 . . . . . . . . . 2 Reactor 2 | . . . . . . 1 . 1 . . . . . . Propulsion 29 | 2 . 1 . 6 3 1 2 . 1 1 . . 3 9 Treads 8 | 2 . 1 . 1 . 1 2 . 1 . . . . . Leg 16 | . . . . 5 1 . . . . . . . 2 8 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . 2 . . . . . . . 1 . Flight 2 | . . . . . . . . . . 1 . . . 1 Utility 47 | 2 . 2 1 11 4 3 1 7 2 2 . 1 3 8 Device 29 | 1 . 1 . 4 3 2 1 5 1 2 . . 1 8 Storage 5 | 1 . . . 1 . . . 2 1 . . . . . Processor 8 | . . 1 . 4 1 . . . . . . 1 1 . Hackware 2 | . . . 1 . . . . . . . . . 1 . Protection 3 | . . . . 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 1 2 4 7 7 . 2 1 . 2 . 1 2 5 Energy Gun 13 | . 1 2 . 3 6 . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . 2 . 1 . . Ballistic Gun 5 | 2 . . 1 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 7 | . . . 2 . 1 . 1 . . . . . 1 2 Special Weapon 2 | . . . 1 . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 Slashing Weapon 3 | . . . . 2 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 1 . . . 1 Parts Lost 70 | . . . 1 20 8 . . 1 . 8 . 2 6 24 Power 10 | . . . 1 3 1 . . . . . . 1 . 4 Propulsion 23 | . . . . 6 3 . . . . 3 . . 3 8 Utility 23 | . . . . 7 1 . . 1 . 4 . 1 1 8 Weapon 14 | . . . . 4 3 . . . . 1 . . 2 4 Highest Loss Streak 18 | . . . 1 13 7 . . 1 . 5 . 2 3 18 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 5 | 5 7 6 7 5 2 4 4 5 6 3 5 4 3 3 Power . | 1 1 1 . . . . 1 . . . . . . . Propulsion . | 2 1 . . . . . . . . . . . . 1 Utility 2 | . 3 3 3 1 . 1 3 3 3 2 3 3 2 . Weapon 1 | 1 1 1 3 2 2 1 . 2 2 . 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | 2 5 2 1 3 . 2 1 5 4 . . 2 . 5 Power 3 | . 3 . . . . . . . . . . . . . Propulsion 14 | 2 2 . . 1 . 1 . 4 1 . . . . 3 Utility 8 | . . 2 . 1 . 1 1 . . . . 2 . 1 Weapon 7 | . . . 1 1 . . . 1 3 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 98 100 96 36 53 64 83 80 29 11 14 21 68 Engine 2 | . 14 11 11 1 2 3 . . . . 4 6 . 3 Core 1 | . . . . 7 . . . . . . . . . 2 Reactor 4 | . . . . . . 3 7 13 7 . . . . . Treads 11 | . 28 22 22 9 . 6 12 13 12 3 . . . . Leg 1 | . . . . 3 2 . . . . . . . 2 16 Device 20 | . 14 22 12 23 11 16 15 28 30 11 6 5 1 16 Storage 4 | . 14 11 11 3 . . . 9 7 2 . . . . Processor 7 | . . 10 11 12 5 7 7 6 6 2 . . 7 11 Hackware 2 | . . . 9 8 . . . . . . . . 2 5 Protection 2 | . . . . 4 . 4 7 1 1 1 . . . . Energy Gun 3 | . 9 15 6 4 7 10 3 . . . . . . 3 Ballistic Gun 5 | . 18 5 8 5 . . 5 4 6 2 . . . . Launcher 3 | . . . 6 2 1 . 3 2 6 . . . 1 . Peak Build Rating 85 | 8 8 14 17 34 23 64 71 78 78 69 11 16 37 85 Average Rating 49 | 6 7 12 15 26 16 51 67 72 71 24 10 12 21 58 On Entrance 24 | . 8 7 14 16 . 7 62 71 75 69 7 11 6 18 Naked Turns 28 | . . . . 7 . . . . . 21 . . . . Heaviest Build 91 | 12 13 16 18 27 13 71 77 91 72 77 5 15 15 43 Greatest Support 98 | 40 40 43 43 40 18 70 92 92 98 98 3 3 23 65 Greatest Overweight (x) 4 | . . . . 2 3 1 . . 1 . 1 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 8 8 5 5 5 5 9 10 6 5 5 5 5 Most Carried 10 | 8 8 8 8 8 5 5 5 10 10 9 5 5 5 5 Average Carried 6 | 5 7 6 7 5 2 4 4 7 8 3 4 4 3 3 Final Capacity 10 | 8 8 8 8 5 5 5 5 10 10 5 5 5 5 5 Final Carried 9 | 8 7 8 8 1 3 5 5 9 9 5 5 3 5 3 Class Distribution -------------------- 36% | Infiltrator-Mutant 32% | Mutant 16% | Infiltrator-Skirmisher 5% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Matter Collected 2697 | 292 36 60 195 414 . 196 211 106 562 97 . 84 . 444 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2598 | 72 36 69 283 775 189 . 346 258 298 28 . 56 . 188 Parts 144 | 10 4 6 19 38 11 . 20 21 6 . . 1 . 8 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 4 1 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 53 | . . 1 6 14 6 . 4 7 10 1 . . . 4 Melee 10 | . . . . 9 . . . . . . . . . 1 Guns 22 | . . 1 3 4 2 . 4 2 3 . . . . 3 Cannons 2 | . . . . . . . . 1 . 1 . . . . AOE 19 | . . . 3 1 4 . . 4 7 . . . . . Classes Destroyed 14 | 1 1 1 2 3 1 . 4 . . . . 1 . . Worker 1 | . . . . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 5 | . . . 2 1 1 . . 1 . . . . . . Watcher 7 | . 2 1 . 1 . . 1 2 . . . . . . Swarmer 13 | . . . . . 4 . . 4 2 1 . . . 2 Grunt 20 | . . . 2 9 2 . . . 6 . . . . 1 Duelist 2 | . . . . 1 . . . . 1 . . . . . Sentry 10 | . . 1 4 2 . . . 1 1 . . . . 1 Hunter 3 | . . . . 2 . . 1 . . . . . . . Programmer 5 | . . . . . . . 3 2 . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 1 2 3 4 5 . 2 5 9 1 . . . 2 Combat Bots Only 9 | . . 1 3 3 5 . 1 4 9 1 . . . 2 Max Kills in Single Turn 5 | 1 1 1 1 2 5 . 1 4 3 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 4 . . 3 3 . . . . . Melee 1 | . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 856 | . . 8 27 142 102 . 134 33 37 103 . 14 62 194 Missed 301 | . . 5 9 49 43 . 50 10 10 44 . 1 21 59 Hits 555 | . . 3 18 93 59 . 84 23 27 59 . 13 41 135 Melee 28 | . . . . 9 . . . . 7 5 . 1 . 6 Projectile 527 | . . 3 18 84 59 . 84 23 20 54 . 12 41 129 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 24 | . . . . 9 1 . 1 . 2 4 . 1 1 5 Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 9470 | . . 38 295 1907 900 . 599 264 636 1066 . 292 939 2534 Core 2725 | . . . 58 520 304 . 11 13 25 617 . 170 299 708 Absorbed by Shields 152 | . . . . . . . . 50 14 . . . . 88 Ignored by Resistances 276 | . . . . . . . 276 . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . 33 10 . . . . . . . Core Remaining (%) 57 | 100 100 . 85 5 . . 55 . . . . 2 . . Volleys Fired 238 | 9 7 7 30 47 14 . 40 17 33 9 . 6 5 14 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 . 1 1 1 Hottest 123 | 40 40 96 112 86 100 . 83 77 72 123 . 90 20 81 Shots Fired 316 | 18 10 12 51 66 17 . 43 25 38 11 . 6 5 14 Gun 259 | 18 10 12 39 55 16 . 43 14 33 9 . . . 10 Cannon 14 | . . . . . . . . 5 . 1 . 6 . 2 Launcher 37 | . . . 11 11 1 . . 6 5 1 . . . 2 Special 6 | . . . 1 . . . . . . . . . 5 . Kinetic 168 | 18 6 . 13 30 . . 40 19 33 9 . . . . Thermal 68 | . . 5 27 14 . . . . . 1 . 6 5 10 Explosive 19 | . . . 3 2 1 . . 6 5 1 . . . 1 Electromagnetic 61 | . 4 7 8 20 16 . 3 . . . . . . 3 Robot Hit Streak 14 | 6 9 6 10 8 4 . 5 6 14 3 . 2 4 7 Robot Miss Streak 9 | 2 3 3 3 4 4 . 2 6 9 4 . 2 1 2 Penetration Max 1 | . . . . 1 . . 1 . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 228 | 11 5 8 31 71 10 . 27 9 29 5 . 3 4 15 Core Hits 134 | 7 3 3 14 32 9 . 11 13 28 2 . 2 2 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 6 | . . . 3 3 . . . . . . . . . . Burn 3 | . . . 3 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . . Melee Attacks 47 | . . . . 36 . . . . . . . . . 11 Impact 13 | . . . . 2 . . . . . . . . . 11 Slashing 34 | . . . . 34 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7589 | 147 91 154 678 2074 374 . 756 685 1533 227 . 106 64 700 Guns 3193 | 147 64 121 276 594 134 . 756 159 615 188 . . . 139 Cannons 319 | . . . . . . . . 100 . 39 . 98 . 82 Explosions 2541 | . 27 33 391 364 240 . . 426 918 . . . . 142 Melee 1453 | . . . . 1116 . . . . . . . . . 337 Ramming 8 | . . . . . . . . . . . . 8 . . Kinetic 2484 | 147 44 . 145 392 . . 694 259 615 188 . . . . Thermal 910 | . 27 77 142 135 189 . . . . 39 . 98 64 139 Explosive 1845 | . . . 212 160 51 . . 413 918 . . . . 91 Electromagnetic 862 | . 20 77 179 271 134 . 62 13 . . . . . 106 Impact 453 | . . . . 89 . . . . . . . . . 364 Slashing 1027 | . . . . 1027 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 5 . . . . 8 8 8 8 8 . . Average Corruption 7 | . . . 2 . . . . 5 8 8 8 7 . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 100 | . . . 2 . . . . 27 54 5 2 10 . . Message Errors 24 | . . . . . . . . 8 13 . 1 2 . . Matter Fused 23 | . . . 2 . . . . 6 9 . 1 5 . . Heat Flow Errors 21 | . . . . . . . . 4 14 1 . 2 . . Energy Discharges 11 | . . . . . . . . 4 6 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . 3 7 1 . 1 . . Data Loss (major) 4 | . . . . . . . . 1 2 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . . 2 24 10 . . 10 45 . . 28 . . Projectiles 28 | . . . . . . . . . . . . 28 . . Explosions 67 | . . . 2 . 10 . . 10 45 . . . . . Melee 24 | . . . . 24 . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . 4 Impact 3 | . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 287 | . . . 32 7 . . . 77 133 32 . 4 . 2 Shots 13 | . . . 3 1 . . . 3 4 1 . . . 1 Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 422 | . . 90 422 118 18 . 120 275 283 87 . 228 . 28 Average Temperature 77 | . . 40 154 50 9 . 42 82 96 28 . 107 . 10 Received Heat Transfer 2597 | . . 9 105 558 270 . 105 18 135 384 . 108 183 722 Effects 6 | . . . 3 . . . . 2 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . Interference 2 | . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . 1 . . Heat Transferred 1806 | . . 111 592 333 200 . . . . 50 . 150 148 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 2 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 . . . . 100 63 Level 1 2 | . . . . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 406 | 10 13 30 120 119 136 47 120 171 . . . . . 406 Initial 47 | . . . 7 10 16 47 . 29 . . . . . 7 Average 33 | . . 5 66 18 59 6 30 20 . . . . . 180 Influence Increases 2975 | 20 25 44 248 442 304 . 528 305 200 245 . . 13 601 Destroy 0b10 Robot/C 1480 | . . 20 120 280 120 . 220 140 200 20 . . . 360 Destroy 0b10 Robot/NC 115 | 20 10 5 10 15 5 . 30 20 . . . . . . Destroy Leader 306 | . 4 12 50 82 10 . 84 44 . . . . . 20 Allied During Kill 200 | . . . . . . . 154 . . . . . . 46 Successful Hack 46 | . 5 5 9 4 5 . . . . . . . 13 5 Disable Machine 135 | . . . 30 30 . . 15 45 . . . . . 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 Destroy Structure 148 | . 6 2 29 16 14 . 10 56 . . . . . 15 Lose Combat Pursuer 495 | . . . . 15 150 . 15 . . 225 . . . 90 Influence Decreases 2679 | 20 25 25 241 432 204 136 467 207 229 175 200 . 3 315 Entered New Map 457 | . . . 12 16 20 89 . 32 60 25 200 . . 3 Time Decay 1405 | 20 25 25 219 246 104 47 315 165 169 70 . . . . Lost Part 593 | . . . 10 170 80 . . 10 . 80 . . 3 240 Lost Ally 224 | . . . . . . . 152 . . . . . . 72 Squads Dispatched 14 | . . 1 . 4 2 . 4 2 . 1 . . . . Investigation 2 | . . . . 2 . . . . . . . . . . Extermination 7 | . . . . . 1 . 4 2 . . . . . . Reinforcement 4 | . . 1 . 2 1 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Distress Signals 7 | . . . . 6 1 . . . . . . . . . Communications Jammed 25 | . . . . . . . 24 . 1 . . . . . Distress Signals 25 | . . . . . . . 24 . 1 . . . . . Times Spotted 201 | . 3 8 11 36 22 1 25 12 11 24 . 3 8 37 Peak Tracking Total 14 | . 1 5 3 7 8 1 4 4 9 13 . 3 7 14 Tactical Retreats 21 | . . . . 7 4 . 3 . . 4 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Traps Triggered 15 | . 1 . 2 2 2 . 2 3 . . . . . 3 Indirectly 1 | . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Machines Disabled 14 | . . . 2 2 . . 1 3 4 . . . . 2 Max in Single Turn 1 | . . . 1 1 . . 1 1 1 . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Machines Accessed 23 | . 3 1 4 5 2 . 1 3 1 . . . 2 1 Terminals 18 | . 3 1 4 3 2 . 1 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 37 | . 4 1 10 11 2 . 1 4 1 . . . 2 1 Successful 27 | . 3 1 7 7 1 . 1 3 1 . . . 2 1 Failed 10 | . 1 . 3 4 1 . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 4 1 6 4 2 . 1 2 . . . . . . Terminals 28 | . 4 1 10 6 2 . 1 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 6 | . . . . 4 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 7 | . . . 3 1 . . . . 1 . . . 1 1 Open Door 2 | . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 . . . 2 . . . . . . Process 2 | . . . . 1 . . . 1 . . . . . . Report Inventory 3 | . . . . 2 . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 1 4 1 1 . 1 1 . . . . . . Terminals 12 | . 3 1 4 1 1 . 1 1 . . . . . . Botnet 12 | . 3 1 4 1 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 4 1 . 1 1 . . . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 199 | . . . . 79 . . . 120 . . . . . . Retrieved Matter 79 | . . . . 79 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Total Allies 24 | . . . . . . 20 . . . . . . . 4 Largest Group 20 | . . . . . . 20 18 . . . . . . 2 Highest-Rated Group 412 | . . . . . . 412 384 . . . . . . 142 Highest-Rated Ally 80 | . . . . . . 31 31 . . . . . . 80 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 168 | . . . . . . 31 97 . . . . . . 40 Total Damage 3343 | . . . . . . 415 1245 . . . . . . 1683 Kills 27 | . . . . . . 2 11 . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 9703 | 210 441 141 461 1485 194 424 2450 1429 1708 119 114 278 79 170 Optics 6763 | . . . . 526 193 424 2450 1429 1708 33 . . . . Sensors 3243 | . . . . 1107 . . . 1157 941 38 . . . . IFF 1903 | . . . . . . . . 485 941 85 114 278 . . Terrain 1513 | . . 141 461 911 . . . . . . . . . . Seismic 835 | 210 441 141 43 . . . . . . . . . . . Triangulation 79 | . . . . . . . . . . . . . 79 . Spoofing 170 | . . . . . . . . . . . . . . 170 Jamming 4631 | . . . . . . . 2261 1429 941 . . . . . ECM 3525 | . . . . 1424 12 . 243 1205 641 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Turns Passed 10362 | 314 441 141 461 1492 256 424 2450 1429 1708 141 114 291 197 503 Spaces Moved 6405 | 171 256 68 220 731 261 258 1498 736 1028 262 130 242 221 323 Core 705 | 5 . . . 16 88 23 . . . 43 130 242 112 46 Treads 4657 | 166 256 68 220 444 . 235 1498 736 1028 6 . . . . Legs 576 | . . . . 156 71 . . . . . . . 72 277 Wheels . | . . . . . . . . . . . . . . . Hover 254 | . . . . 115 102 . . . . . . . 37 . Flight 213 | . . . . . . . . . . 213 . . . . Fastest Speed 35 | 50 160 160 160 50 50 50 152 152 152 35 50 50 40 50 Average Speed 138 | 156 160 160 160 154 75 150 156 152 154 40 85 112 72 105 Slowest Speed 250 | 160 160 160 160 240 200 240 160 152 240 160 100 250 130 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 10 36 7 38 44 12 92 41 12 92 49 11 45 7 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . . 4 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 196 | . 6 2 25 21 14 . 8 55 50 12 . 3 . . Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . 8 2 2 4 . 3 . . AOE 177 | . 6 2 25 21 14 . . 53 48 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Gar Total 7471 | 198 281 88 276 966 303 295 1565 1023 1114 286 132 257 245 442 Wait 405 | . 8 . 10 71 1 15 17 232 28 . . . . 23 Move 6393 | 170 255 67 219 730 261 257 1497 735 1027 261 129 242 221 322 Hop . | . . . . . . . . . . . . . . . Pick Up 110 | 10 5 4 5 20 6 7 2 14 7 5 1 3 4 17 Fast Attach 62 | 7 . 1 . 9 8 4 3 3 . . 1 . 6 20 Attach 67 | . 1 2 1 13 7 2 1 8 3 9 . 2 5 13 Detach 19 | . . 1 . 1 4 1 . 2 5 2 . . 3 . Swap 40 | . . 3 7 13 . 1 2 3 2 . . . 1 8 Drop 79 | 2 5 3 4 22 2 6 3 9 9 . 1 4 . 9 Fire 238 | 9 7 7 30 47 14 . 40 17 33 9 . 6 5 14 Melee 47 | . . . . 36 . . . . . . . . . 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 Rewire 2 | . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 315 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Utility x2 863 | -9/Materials | Discovered new exit (range 5) 897 | -9/Materials | Entered Storage 1321 | -9/Storage | Discovered new exit (range 16) 1358 | -9/Storage | Entered Materials 1358 | -8/Materials | Evolved 2 slots: Utility x2 2835 | -8/Materials | Core integrity fell below 50% 2843 | -8/Materials | Released all parts (3) 2843 | -8/Materials | Discovered new exit (range 12) 2845 | -8/Materials | Core integrity fell below 20% 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -7/Factory | Lost 13 parts (2p5n6u) 3018 | -7/Factory | Lost 7 parts (1p2n1u3w) 3106 | -7/Factory | Sucked down chute 3106 | -7/Factory | Entered Waste 3107 | -7/Waste | Joined by Warlord forces that had cleared the area 3270 | -7/Waste | Found Damper Plating 3326 | -7/Waste | A Compactor rumbled back to life 3327 | -7/Waste | Spotted C-40 Crusher 3330 | -7/Waste | Allies destroyed C-40 Crusher 3413 | -7/Waste | Discovered new exit (range 12) 3530 | -7/Waste | Entered Factory 3530 | -7/Factory | Accompanied by 18 allies 4006 | -7/Factory | Build established: Infiltrator-Mutant 4189 | -7/Factory | Lost 5 allies 4450 | -7/Factory | Lost 4 allies 4674 | -7/Factory | Lost 7 allies 5970 | -7/Factory | Discovered new exit (range 7) 5980 | -7/Factory | Entered another Factory area 5980 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7217 | -6/Factory | Build established: Infiltrator-Skirmisher 7380 | -6/Factory | Discovered new exit (range 19) 7409 | -6/Factory | Entered Lower Caves 7410 | -6/Lower Caves | Encountered a Warlord checkpoint 8102 | -6/Lower Caves | Learned Factory emergency access door positions 8734 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8790 | -6/Lower Caves | Destroyed 9 combat bots 8883 | -6/Lower Caves | Build established: Infiltrator-Mutant 8945 | -6/Lower Caves | Discovered new exit (range 6) 8987 | -6/Lower Caves | Found Prototype Device 9117 | -6/Lower Caves | Entered another Lower Caves area 9135 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9149 | -6/Lower Caves | Identified Heart of Steel 9150 | -6/Lower Caves | Released all parts (5) 9157 | -6/Lower Caves | Core integrity fell below 50% 9158 | -6/Lower Caves | Learned Factory emergency access door positions 9181 | -6/Lower Caves | Lost 5 parts (2n2u1w) 9218 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9242 | -6/Lower Caves | Discovered new exit (range 13) 9258 | -6/Lower Caves | Entered Zion 9301 | -6/Zion | Discovered new exit (range 16) 9372 | -6/Zion | Entered Proximity Caves 9436 | -5/Proximity Caves | Build established: Mutant 9649 | -5/Proximity Caves | Discovered new exit (range 15) 9653 | -5/Proximity Caves | Core integrity fell below 20% 9663 | -5/Proximity Caves | Entered Factory 9663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9819 | -5/Factory | Lost 3 parts (1n2w) 9860 | -5/Factory | Identified exit to Garrison 9860 | -5/Factory | Entered Garrison 9887 | -5/Garrison | Lost 3 parts (2n1u) 9908 | -5/Garrison | Rescued a captive Derelict 9955 | -5/Garrison | Garrison Relay disabled 9984 | -5/Garrison | Triggered checkpoint 10015 | -5/Garrison | Found embedded Infiltrators 10170 | -5/Garrison | Triggered checkpoint 10175 | -5/Garrison | Core integrity fell below 50% 10208 | -5/Garrison | Lost 3 parts (1p1n1w) 10242 | -5/Garrison | Triggered checkpoint 10256 | -5/Garrison | Triggered checkpoint 10283 | -5/Garrison | Build established: Scavenger-Mutant 10306 | -5/Garrison | Discovered new exit (range 10) 10316 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10328 | -5/Garrison | Triggered checkpoint 10346 | -5/Garrison | Triggered checkpoint 10348 | -5/Garrison | Garrison Relay disabled 10358 | -5/Garrison | Core integrity fell below 20% 10363 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10356_ Carbon-fiber Leg destroyed. 10356_ Hvy. Beamcaster destroyed. 10356_ Carbon-fiber Leg destroyed. 10356_ Penetrated by Slug. 10357_ Critical hit (Burn: +37). 10357_ Acquired VTOL Module. 10358_ Slug penetrates Wall. 10359_ S-27 Virus destroyed. 10359_ Slug penetrates Wall. 10360_ Wall collapses. 10360_ Acquired VTOL Module. 10361_ Active Sensor Spoofer destroyed. 10361_ Carbon-fiber Leg destroyed. 10361_ Slug penetrates L-41 Fighter. 10361_ Penetrated by Slug. 10361_ Mic. Nuclear Core destroyed. 10362_ Imp. VSS Leg destroyed. 10362_ Slug penetrates Wall. 10362_ Penetrated by Slug. 10362_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????#???######????????????????????? | | ????##+??# x #????????????????????? | | ????# ?#hhx ?????????????????????? | | ??### ##;/##?????????????????????? | | ??# YY% #?????????????????????? | | ??# ! ^l #?????????????????????? | | ?# ##!!!###@ #?????????????????????? | | ???#"" ""##gg#?????????????????????? | | ???########= #?????????????????????? | | ??????????# g#?????????????????????? | | ??????????# #?????????????????????? | | ??????????#g ###???????????????????? | | ??????????# #???????????????????? | | ??????????+ #???????????????????? | | ??????????# g #???????????????????? | | ??????????#g ###???????????????????? | | ??????????# #?????????????????????? | | ??????????# ####################### | | ??????????# | | ??????????# | | ??????????########### < ######### # | | ????????????????????# #???????# # | | ????????????????????#####???????# # | | ????????????????????????????????# # | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 8 Corruption Block 15 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed FusionNavigationChip Manual? 0 Play Time 02:27:13 Cumulative 64.5 hours Start 2025.09.04 @ 14:37:35 End 2025.09.06 @ 15:13:26 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea6abb0-4ccf-49da-aa0b-f082317ad9be