Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 01:30:35 Player: Vriska Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1364) 1364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3302 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 94/100 System Corruption 7% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg (fused) Carbon-fiber Leg > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg System Shield Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg System Shield Advanced EMP Blaster [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 32 | 6 8 1 17 Power 7 | 1 3 . 3 Engine 5 | 1 3 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads 3 | 2 1 . . Leg 5 | . 2 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 1 8 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor 7 | . . 1 6 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 12 | . 1 . 11 Power 4 | . 1 . 3 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Backups 4 | . 5 8 3 Power . | . 1 1 . Propulsion 2 | . 2 4 3 Utility 1 | . 1 3 . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 99 100 78 Engine 8 | . 14 14 1 Core 3 | . . . 6 Treads 7 | . 14 . . Leg 14 | . 13 28 16 Device 7 | . 13 5 1 Storage 9 | . 14 14 4 Processor 15 | . . 8 32 Protection 2 | . . . 5 Ballistic Gun 15 | . 28 28 1 Launcher 3 | . . . 6 Peak Build Rating 23 | 6 8 8 23 Average Rating 11 | 4 7 8 17 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 11 13 13 24 Greatest Support 40 | 40 40 20 25 Greatest Overweight (x) 3 | . 3 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 1 8 8 7 Average Carried 4 | . 5 8 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1049 | 162 399 . 488 Remotely . | . . . . Salvage Created 1195 | . 441 . 754 Parts 98 | . 46 . 52 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 36 | . 15 . 21 Guns 17 | . 15 . 2 AOE 18 | . . . 18 Classes Destroyed 11 | . 4 . 7 Worker 4 | . . . 4 Builder 1 | . . . 1 Tunneler 2 | . . . 2 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 6 | . 3 . 3 Swarmer 15 | . 11 . 4 Grunt 17 | . 4 . 13 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 10 | . 5 . 10 Combat Bots Only 7 | . 5 . 7 Max Kills in Single Turn 4 | . 2 . 4 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 266 | . 100 . 166 Missed 102 | . 35 . 67 Hits 164 | . 65 . 99 Projectile 164 | . 65 . 99 Critical Strikes 9 | . 1 . 8 Damage Taken 2230 | . 580 . 1650 Core 662 | . 100 . 562 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 121 | . 59 . 62 Largest 2 | . 2 . 2 Hottest 83 | . 40 . 83 Shots Fired 190 | . 118 . 72 Gun 148 | . 118 . 30 Cannon . | . . . . Launcher 42 | . . . 42 Special . | . . . . Kinetic 133 | . 118 . 15 Thermal 10 | . . . 10 Explosive 42 | . . . 42 Electromagnetic 5 | . . . 5 Robot Hit Streak 12 | . 7 . 12 Robot Miss Streak 7 | . 7 . 5 Penetration Max . | . . . . Secondary Targets 7 | . 6 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 105 | . 59 . 46 Core Hits 87 | . 28 . 59 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3239 | . 571 . 2668 Guns 911 | . 571 . 340 Cannons . | . . . . Explosions 2328 | . . . 2328 Melee . | . . . . Ramming . | . . . . Kinetic 679 | . 571 . 108 Thermal 323 | . . . 323 Explosive 2157 | . . . 2157 Electromagnetic 80 | . . . 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . . 25 Message Errors 2 | . . . 2 Matter Fused 6 | . . . 6 Heat Flow Errors 4 | . . . 4 Energy Discharges 5 | . . . 5 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 79 | . . . 79 Projectiles . | . . . . Explosions 79 | . . . 79 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 150 | . . . 150 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . 12 . 271 Average Temperature 91 | . 7 . 99 Received Heat Transfer 924 | . 96 . 828 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 483 | . . . 483 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 78 | 100 100 . 53 Level 1 9 | . . . 21 Level 2 9 | . . . 21 Level 3 1 | . . . 3 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 726 | . 156 . 726 Initial . | . . . . Average 136 | . 47 . 245 Influence Increases 1454 | . 384 . 1070 Destroy 0b10 Robot/C 720 | . 300 . 420 Destroy 0b10 Robot/NC 80 | . 20 . 60 Destroy Leader 144 | . 58 . 86 Successful Hack 11 | . 6 . 5 Disable Machine 180 | . . . 180 Destroy Structure 274 | . . . 274 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 754 | . 346 38 370 Entered New Map 19 | . . 19 . Time Decay 537 | . 228 19 290 Lost Part 90 | . 10 . 80 Purge Threat 108 | . 108 . . Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 23 . 36 Peak Tracking Total 7 | . 6 . 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 12 | . . . 12 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 5 . 6 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 8 . 14 Successful 11 | . 6 . 5 Failed 11 | . 2 . 9 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 11 | . 2 . 9 Terminals 16 | . 4 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 4 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 2 . . Retrieve Matter 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 163 | . . . 163 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1639 | . 836 14 789 Optics 788 | . . . 788 Structural 932 | . 836 14 82 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1764 | 62 870 43 789 Spaces Moved 1111 | 35 490 35 551 Core 82 | 3 2 . 77 Treads 218 | 32 186 . . Legs 811 | . 302 35 474 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 123 | 150 135 120 111 Slowest Speed 200 | 160 200 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 83 3 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 338 | . . . 338 Melee . | . . . . Projectile . | . . . . AOE 338 | . . . 338 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1320 | 41 591 35 653 Wait 29 | . 16 . 13 Move 1108 | 34 489 34 551 Hop . | . . . . Pick Up 16 | 1 11 . 4 Fast Attach 19 | 6 3 . 10 Attach 7 | . 1 . 6 Detach . | . . . . Swap 8 | . 5 1 2 Drop 12 | . 7 . 5 Fire 121 | . 59 . 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 14) 215 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Discovered new exit (range 11) 933 | -10/Materials | Entered Subcaves 934 | -10/Subcaves | Approached by a straggling Scientist 935 | -10/Subcaves | Learned 2 Materials zone layouts 941 | -10/Subcaves | Discovered new exit (range 12) 957 | -10/Subcaves | Identified exit to Materials 976 | -10/Subcaves | Entered Materials 976 | -8/Materials | Evolved 4 slots: Utility x4 977 | -8/Materials | Identified exit to Factory 1115 | -8/Materials | Core integrity fell below 50% 1144 | -8/Materials | Lost 7 parts (2p2n1u2w) 1586 | -8/Materials | Destroyed 7 combat bots 1595 | -8/Materials | Core integrity fell below 20% 1697 | -8/Materials | Garrison activated, responded to threat 1765 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 12 matter. Extracted 79 matter. System corrupted: Matter fused (-6). Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. G-50 Soldier destroyed. System corrupted: Component data lost. Imp. Grenade Launcher destroyed. Acquired Lgt. Angular Momentum Engine. Acquired 28 matter. The unstable cave ceiling collapses. K-01 Serf collects debris. Acquired Adv. Visual Processing Unit. K-01 Serf collects debris. System corrupted: Substantial component data lost. U-05 Engineer builds a Wall. 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""#??????## """ #????????????? | | " ###???????# # """ #????????????? | | " #?????????# # #????????????? | | "# #### #?????????# ####+###????????????? | | #??# # """"" # #???????????????????? | | ######/##### # """"" # #???????????????????? | | ??# ^ # + # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedReinforcedTendrils Manual? 0 Play Time 00:21:35 Cumulative 24.4 hours Start 2025.11.27 @ 01:08:37 End 2025.11.27 @ 01:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77afcf0d-1da4-4996-b45e-9b2d2b8b1d52