Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:49:22 Player: Verbt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1241) 1241 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3417 Bonus ------- Follower Combat Kills 217 Friendly Fire -131 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (5) ------ Small Storage Unit Sensor Array Improved Terrain Scan Processor Improved Weapon Shielding > --- WEAPON (2) ------- High-powered Shotgun Heavy Flail (fused) > --- INVENTORY (8) ---- Advanced Treads Advanced Treads Heat Sink High-capacity Battery (250) Terrain Scanner Advanced EMP Blaster Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scan Processor Actuator Array Improved Weapon Shielding > --- WEAPON ----------- High-powered Shotgun Heavy Flail > --- INVENTORY -------- Advanced Treads Heat Sink High-capacity Battery Terrain Scanner Advanced EMP Blaster Flail [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 6 7 6 11 23 Power 8 | 1 1 1 1 4 Engine 6 | 1 1 1 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads 2 | . . . . 2 Leg 5 | . . 1 2 2 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight 1 | . . 1 . . Utility 20 | 1 4 2 5 8 Device 12 | . 2 2 4 4 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 14 | 2 2 1 3 6 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 1 1 Special Weapon 2 | . . . 1 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 2 2 1 16 Power 4 | . 1 . . 3 Propulsion 7 | . . 2 1 4 Utility 5 | . 1 . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . 2 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 92 81 87 75 Engine 8 | . 10 9 11 5 Treads 2 | . . . . 8 Leg 9 | . . 8 19 5 Wheel 5 | . 28 7 . . Device 15 | . 7 13 16 18 Storage 15 | . 14 14 18 14 Protection 1 | . 2 . . 2 Energy Gun 4 | . 9 14 . . Ballistic Gun 5 | . 17 . 8 3 Launcher 7 | . . 14 10 3 Special Weapon 1 | . . . 2 1 Impact Weapon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 34 | 11 15 15 26 34 Greatest Support 40 | 32 32 32 20 40 Greatest Overweight (x) 9 | . . 4 2 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 8 8 8 8 Average Carried 6 | . 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1296 | 185 243 41 458 369 Remotely . | . . . . . Salvage Created 1201 | . 260 83 138 720 Parts 77 | . 15 14 15 33 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 6 6 5 15 Melee 4 | . . . . 4 Guns 7 | . 2 2 1 2 AOE 18 | . 4 4 4 6 Classes Destroyed 13 | . 2 2 1 8 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Hauler 2 | . . . . 2 Recycler 3 | . . 1 1 1 Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 9 | . . 6 3 . Grunt 18 | . 6 . 2 10 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 13 | . 5 8 3 13 Combat Bots Only 7 | . 4 7 3 3 Max Kills in Single Turn 6 | . 3 3 3 6 Gunslinging . | . . . . . Exploded 3 | . 2 3 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 315 | . 67 9 23 216 Missed 89 | . 26 2 10 51 Damage Taken 3405 | . 567 79 262 2497 Core 735 | . 141 10 26 558 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . . . . 44 Regen/Repaired (Parts) 53 | . . . 53 . Core Remaining (%) 77 | 100 . 39 93 . Volleys Fired 64 | . 17 3 12 32 Largest 2 | . 2 2 2 2 Hottest 100 | . 80 83 56 100 Shots Fired 100 | . 35 7 16 42 Gun 66 | . 33 3 5 25 Cannon . | . . . . . Launcher 32 | . 2 4 11 15 Special 2 | . . . . 2 Kinetic 39 | . 20 . 5 14 Thermal 29 | . 13 3 . 13 Explosive 32 | . 2 4 11 15 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 5 2 3 7 Robot Miss Streak 11 | . 4 1 3 11 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 19 3 9 39 Core Hits 69 | . 15 6 13 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 7 | . 1 . . 6 Burn 1 | . 1 . . . Smash 6 | . . . . 6 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3549 | . 480 330 708 2031 Guns 553 | . 213 24 46 270 Cannons . | . . . . . Explosions 2363 | . 258 306 655 1144 Melee 617 | . . . . 617 Ramming 16 | . 9 . 7 . Kinetic 390 | . 88 . 46 256 Thermal 163 | . 125 24 . 14 Explosive 2363 | . 258 306 655 1144 Electromagnetic . | . . . . . Impact 617 | . . . . 617 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 1 Average Corruption 1 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 5 10 . 6 Message Errors 5 | . . 3 . 2 Matter Fused 2 | . 1 1 . . Heat Flow Errors 3 | . 1 1 . 1 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . 1 . 1 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . 1 . . Misfires 2 | . 1 1 . . Alerts 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 246 | . . 26 31 189 Projectiles . | . . . . . Explosions 69 | . . 26 31 12 Melee 177 | . . . . 177 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 205 | . 4 22 79 100 Shots 7 | . . 1 2 4 Rammed 2 | . 2 . . . Targets Rammed 4 | . 2 . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 336 | . 176 169 5 336 Average Temperature 93 | . 53 43 5 127 Received Heat Transfer 1434 | . 342 . 66 1026 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . 444 74 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 395 | . 207 234 395 307 Initial 81 | . . 80 16 81 Average 159 | . 59 121 243 163 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 69 | 100 94 71 46 77 Level 1 30 | . 5 28 53 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 7 6 20 22 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 2 . 2 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 . 5 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 10 . 15 8 Successful 20 | . 4 . 9 7 Failed 13 | . 6 . 6 1 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . . . 1 2 Terminals 24 | . 7 . 9 8 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 . 5 7 Record 5 | . 1 . 1 3 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 3 | . 1 . 1 1 Patrol Status 2 | . . . 1 1 Transport Status 1 | . . . . 1 Reinforcement Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 2 . 4 2 Full Trace Events 4 | . 1 . 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled 1 | . 1 . . . Recycled Matter 125 | . 125 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 71 | . . 71 71 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 53 | . . 4 49 . Total Damage 475 | . . 13 462 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2982 | 71 336 746 828 1001 Spaces Moved 1552 | 52 261 451 420 368 Core 106 | 5 . 48 . 53 Treads 220 | . . . . 220 Legs 742 | . . 227 420 95 Wheels 484 | 47 261 176 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 90 Average Speed 165 | 95 100 159 175 217 Slowest Speed 500 | 100 100 250 260 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 51 61 38 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 229 | . 11 35 73 110 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 228 | . 11 35 73 109 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1816 | 70 303 471 497 475 Wait 73 | 12 4 7 43 7 Move 1548 | 51 260 450 419 368 Hop . | . . . . . Pick Up 19 | 1 8 1 3 6 Fast Attach 30 | 6 2 4 4 14 Attach 17 | . 3 1 4 9 Detach 15 | . 4 2 4 5 Swap 6 | . 2 1 3 . Drop 9 | . 1 2 3 3 Fire 64 | . 17 3 12 32 Melee 31 | . . . . 31 Ram 2 | . 2 . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Entered Mines 430 | -10/Mines | Destroyed 7 combat bots 438 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 500 | -10/Mines | Identified exit to Subcaves 1105 | -10/Mines | Discovered new exit (range 8) 1108 | -10/Mines | Received a Mining Laser from a helpful Derelict 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Accompanied by 4 allies 1154 | -9/Materials | Evolved 2 slots: Utility x2 1257 | -9/Materials | Discovered new exit (range 8) 1736 | -9/Materials | Repaired Rocket Launcher 1913 | -9/Materials | Discovered new exit (range 16) 1982 | -9/Materials | Entered another Materials area 1982 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2330 | -8/Materials | Lost 6 parts (2p2n2w) 2498 | -8/Materials | Core integrity fell below 50% 2757 | -8/Materials | Lost 3 parts (2u1w) 2802 | -8/Materials | Core integrity fell below 20% 2835 | -8/Materials | Lost 4 parts (1p2n1w) 2983 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Prototype Launcher. K-01 Serf collects debris. Acquired Unknown Treads. K-01 Serf collects debris. Acquired Unknown Treads. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Actuator Array destroyed. G-47 Trooper destroyed. Acquired 66 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. 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