Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:44:25 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (3300) 3300 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 9380 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 270 Registered with UFD 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/1050 Matter 42/450 Energy 341/350 System Corruption 14% Temperature Danger (412) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Phase Shifter > --- WEAPON (6) ------- High-powered Shock Rifle Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY (4) ---- Improved Cryofiber Web Advanced Cooling System Deep Structural Scanner Scatter Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Improved Kinecellerator Phase Shifter > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Scatter Rocket Array > --- INVENTORY -------- Improved Cryofiber Web Advanced Cooling System Deep Structural Scanner High-powered Shock Rifle [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Experimental Terrain Scanner Device Experimental Terrain Scanner Storage High-capacity Matter Pod Processor Surveybot 17 Chip Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 12 | 4 . 3 1 . . 1 2 . 1 Power . | . . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . . Utility 5 | 2 . 2 . . . 1 . . . Weapon 5 | 1 . 1 1 . . . 1 . 1 Parts Attached 62 | 9 2 6 8 2 5 11 7 . 12 Power 4 | . . . 2 . . 2 . . . Engine 3 | . . . 2 . . 1 . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 9 | 3 . . 1 . . . . . 5 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 9 | 3 . . 1 . . . . . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 3 . 2 1 . 3 7 . . 3 Device 13 | 3 . 1 . . 3 3 . . 3 Storage 2 | . . 1 . . . 1 . . . Processor 3 | . . . . . . 3 . . . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 3 2 4 4 2 2 2 7 . 4 Energy Gun 6 | 1 . . . 2 1 . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 2 . 4 3 . 1 2 6 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 2 . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . . 2 . . . Parts Lost 3 | . . . 1 . . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 97 97 99 100 100 99 93 98 Engine 6 | . 12 10 8 8 8 6 . . . Core 1 | . . . . . . . 6 6 6 Wheel 17 | . 25 20 17 16 16 15 13 13 18 Device 25 | . 37 30 34 25 25 19 20 20 19 Storage 4 | . . 9 8 8 8 . . . . Processor 8 | . . . . . . 20 20 20 19 Protection 2 | . . . . 8 8 3 . . . Energy Gun 2 | . 1 . . 7 8 1 . . 1 Ballistic Gun 26 | . 1 24 26 25 25 30 32 33 32 Launcher 1 | . 22 2 . . . . 2 . . Peak Build Rating 78 | 10 10 21 24 27 37 62 67 66 78 Average Rating 39 | 6 10 18 22 26 31 49 65 66 69 On Entrance 32 | 3 10 10 21 24 27 37 58 66 66 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 10 12 20 30 33 34 34 40 37 45 Greatest Support 41 | 26 20 25 25 25 25 25 25 25 41 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . 1 1 . Largest Inventory Capacity 4 | . . 1 3 3 3 4 4 4 4 Average Capacity 2 | . . . 2 3 3 3 4 4 4 Most Carried 4 | . . 1 3 3 3 3 4 4 4 Average Carried 2 | . . . 2 2 2 2 3 4 3 Final Capacity 4 | . . 1 3 3 3 4 4 4 4 Final Carried 4 | . . 1 3 3 3 3 4 4 4 Class Distribution -------------------- 30% | Hacker-Skirmisher 24% | Scavenger-Gunner 16% | Scavenger-Skirmisher 10% | Gunner 10% | Scavenger-Mutant 3% | Hacker-Executioner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 3522 | 308 172 757 728 63 41 734 310 144 265 Remotely 1790 | 29 172 757 728 63 41 . . . . Salvage Created 4407 | 79 267 628 968 . . 872 411 435 747 Parts 231 | 5 18 47 55 4 . 41 18 1 42 Haulers Intercepted 11 | . 1 2 5 . . 2 . . 1 Recyclers Shooed 6 | 2 . . 2 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 65 | . 8 18 14 1 . 8 2 1 13 Guns 45 | . . 16 14 1 . 8 2 1 3 AOE 19 | . 8 2 . . . . . . 9 Classes Destroyed 13 | 2 4 2 2 . . . 1 1 1 Worker 9 | . . . 2 . . 3 1 . 3 Builder 7 | . . . 3 . . 2 1 . 1 Tunneler 2 | 1 . . . . . . . . 1 Hauler 11 | . 1 2 5 . . 2 . . 1 Recycler 5 | 1 . . . . . . 2 . 2 Mechanic 2 | . 1 . . . . . . . 1 Operator 1 | . . . . . . . 1 . . Watcher 5 | . 1 . 2 . . . . . 2 Swarmer 11 | . . 3 4 . . . . . 4 Grunt 40 | . 8 11 6 . . 7 2 . 6 Sentry 11 | . . 4 4 1 . 1 . . 1 Hunter 2 | . . . . . . . . . 2 Compactor 1 | . . . . . . . . 1 . Best Kill Streak 11 | 1 6 8 11 1 . 6 5 1 6 Combat Bots Only 8 | . 4 8 5 1 . 3 2 1 5 Max Kills in Single Turn 6 | 1 3 3 2 1 . 2 2 1 6 Gunslinging 1 | . . 1 1 . . . . . . Exploded 4 | . 2 2 . . . . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 281 | . 14 74 28 . . 64 5 . 96 Missed 92 | . 5 21 11 . . 25 2 . 28 Damage Taken 3197 | . 137 669 203 4 . 558 124 . 1502 Core 2598 | . 113 561 163 3 . 452 98 . 1208 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2091 | . 83 370 137 3 . 361 98 . 1039 Ignored by Resistances 125 | . . . 2 . . 35 3 . 85 Regen/Repaired (Parts) 2 | . 2 . . . . . . . . Core Remaining (%) 96 | 100 86 . . . 100 98 . . . Volleys Fired 218 | 10 8 44 62 1 . 42 12 7 32 Largest 6 | 2 2 3 3 4 . 4 5 5 6 Hottest 210 | 40 60 73 73 118 . 108 150 150 210 Shots Fired 712 | 20 13 115 186 4 . 168 60 36 110 Gun 694 | 20 . 111 186 4 . 168 60 36 109 Cannon . | . . . . . . . . . . Launcher 18 | . 13 4 . . . . . . 1 Special . | . . . . . . . . . . Kinetic 680 | 20 . 111 186 3 . 168 60 36 96 Thermal . | . . . . . . . . . . Explosive 18 | . 13 4 . . . . . . 1 Electromagnetic 14 | . . . . 1 . . . . 13 Robot Hit Streak 12 | 3 11 12 9 4 . 11 6 6 5 Robot Miss Streak 6 | 3 . 3 5 1 . 5 6 1 4 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 11 | . . 3 2 . . 4 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . 1 Shots Hit Robots 351 | 12 8 73 69 3 . 86 24 27 49 Core Hits 184 | 3 19 32 33 3 . 41 14 6 33 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . 2 2 1 3 Critical Strikes 11 | . . . . . . 2 3 3 3 Destroy 11 | . . . . . . 2 3 3 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10065 | 122 511 1462 1165 62 . 1900 786 727 3330 Guns 7306 | 122 . 1237 1162 52 . 1900 786 727 1320 Cannons . | . . . . . . . . . . Explosions 2741 | . 511 225 . . . . . . 2005 Melee . | . . . . . . . . . . Ramming 18 | . . . 3 10 . . . . 5 Kinetic 7140 | 122 . 1237 1162 33 . 1900 786 727 1173 Thermal 1513 | . . . . . . . . . 1513 Explosive 1228 | . 511 225 . . . . . . 492 Electromagnetic 166 | . . . . 19 . . . . 147 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 14 Average Corruption 12 | . . . . . . . . 7 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . . . 4 24 Message Errors 7 | . . . . . . . . 1 6 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 548 | . . . . . . . . . 548 Projectiles . | . . . . . . . . . . Explosions 548 | . . . . . . . . . 548 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 318 | . 44 . 1 4 . . . . 269 Shots 7 | . 3 . . . . . . . 4 Rammed 5 | . . . 1 3 . . . . 1 Targets Rammed 5 | . . . 1 3 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 429 | . 18 247 51 66 . 110 48 236 429 Average Temperature 67 | . 9 73 17 38 . 28 17 38 191 Received Heat Transfer 1098 | . 54 273 60 . . 207 27 . 477 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 850 | . . . . . . . . . 850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Peak Influence 1044 | 10 293 654 793 109 . 390 372 145 1044 Initial 276 | . 6 123 276 82 . . 147 130 101 Average 274 | 6 126 392 437 96 . 150 218 135 410 Maximum Alert Level 3 | . 1 2 3 . . 1 1 . 3 Low Security (%) 48 | 100 72 15 3 100 . 63 59 100 38 Level 1 27 | . 27 36 50 . . 36 40 . 7 Level 2 17 | . . 48 32 . . . . . 32 Level 3 6 | . . . 13 . . . . . 20 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . . 6 2 . 4 Investigation 11 | . 2 . 2 . . 4 1 . 2 Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . 1 . 1 . . . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 3 | . 1 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 10 22 17 . . 18 5 6 19 Peak Tracking Total 6 | . 6 4 6 . . 4 3 5 6 Tactical Retreats 5 | . . . 2 . . 1 . 1 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 3 | . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . 9 Exploded 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 41 | . . 2 2 . . 2 8 . 27 Max in Single Turn 14 | . . 1 1 . . 1 4 . 14 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 24 | . 3 1 5 5 3 3 1 . 3 Terminals 13 | . 1 . 5 3 . 2 . . 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 85 | . 11 3 18 16 14 10 3 . 10 Successful 51 | . 9 2 8 8 14 4 . . 6 Failed 34 | . 2 1 10 8 . 6 3 . 4 Catastrophic 8 | . . . 3 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . Manual 21 | . 5 . 6 2 . 3 1 . 4 Terminals 50 | . 6 . 18 9 . 8 . . 9 Fabricators 3 | . . . . . . . 3 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 14 | . 4 3 . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . 1 Terminal Hacks 30 | . 3 . 6 3 14 2 . . 2 Record 4 | . . . . . 4 . . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 10 | . . . . 1 9 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 3 | . . . 1 1 . . . . 1 Unreport Threat 3 | . . . 3 . . . . . . Extermination Status 1 | . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 9 | . 3 2 . 4 . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 4 | . 1 1 . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 3 | . . 1 . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 11 | . 3 . 2 1 . 2 . . 3 Terminals 9 | . 2 . 2 1 . 1 . . 3 Botnet 4 | . 1 . 1 1 . . . . 1 Detonate 2 | . . . . . . . . . 2 Operators 1 | . 1 . . . . . . . . Sabotage 2 | . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Patch 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Reprogram 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 4 3 . 3 1 . 2 Full Trace Events 8 | . 1 . 1 1 . 2 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 17 | . 17 . . . . . . . . Retrieved Matter 17 | . 17 . . . . . . . . Retrieved Components 5 | . . 1 . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Total Allies 11 | . . . 10 . . 1 . . . Largest Group 10 | . . . 10 3 3 3 1 . . Highest-Rated Group 88 | . . . 88 32 32 48 32 . . Highest-Rated Ally 32 | . . . 16 16 16 32 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . . . 36 5 . . Total Damage 667 | . . . . . . 535 132 . . Kills 9 | . . . . . . 7 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Robot Analysis Total 10 | . . . . 1 9 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 3254 | 73 180 265 446 186 774 465 258 129 478 Spaces Moved 2515 | 38 186 151 263 133 780 332 190 106 336 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 2 | 2 . . . . . . . . . Wheels 2513 | 36 186 151 263 133 780 332 190 106 336 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 80 80 80 80 95 95 80 95 95 86 Average Speed 90 | 83 80 80 81 95 95 90 95 95 89 Slowest Speed 120 | 120 80 80 95 95 95 95 95 95 101 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 37 25 40 19 50 11 7 89 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 214 | . 64 14 . . . 1 2 1 132 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 1 1 1 4 AOE 206 | . 64 14 . . . . . . 128 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Total 3117 | 59 202 231 405 192 813 424 238 114 439 Wait 175 | . 2 2 45 41 21 14 7 2 41 Move 2507 | 37 185 150 262 132 779 331 190 105 336 Hop . | . . . . . . . . . . Pick Up 19 | . . 1 4 4 3 . 5 . 2 Fast Attach 21 | 6 . 4 2 1 . 2 1 . 5 Attach 5 | . . . . 1 . 1 2 . 1 Detach 3 | . . . . 1 . 1 1 . . Swap 37 | 3 2 2 7 . 5 8 4 . 6 Drop 35 | 3 . 2 6 4 5 3 7 . 5 Fire 218 | 10 8 44 62 1 . 42 12 7 32 Melee . | . . . . . . . . . . Ram 5 | . . . 1 3 . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 92 | . 5 26 16 4 . 22 9 . 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 74 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Met 8R-AWN 216 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Entered another Materials area 256 | -9/Materials | Reached level 2 257 | -9/Materials | Upgraded with Utility slot (x1) 308 | -9/Materials | Core integrity fell below 50% 310 | -9/Materials | Build established: Scavenger-Mutant 324 | -9/Materials | Reached level 3 335 | -9/Materials | Upgraded with Weapon slot (x1) 419 | -9/Materials | Destroyed 8 combat bots 435 | -9/Materials | Discovered new exit (range 8) 448 | -9/Materials | Reached level 4 466 | -9/Materials | Upgraded with Utility slot (x1) 485 | -9/Materials | Discovered new exit (range 12) 519 | -9/Materials | Entered Storage 532 | -9/Storage | Reached level 5 675 | -9/Storage | Build established: Scavenger-Skirmisher 724 | -9/Storage | Found Prototype Launcher 724 | -9/Storage | Identified Scatter Rocket Array 784 | -9/Storage | Reached level 6 813 | -9/Storage | Upgraded with Weapon slot (x1) 830 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 926 | -9/Storage | Lost 6 allies 954 | -9/Storage | Used back door to open Recycling access 954 | -9/Storage | Discovered new exit (range 3) 965 | -9/Storage | Entered Recycling 965 | -9/Recycling | Accompanied by 3 allies 967 | -9/Recycling | Reached level 7 1091 | -9/Recycling | Scanned before Scraplab entrance 1125 | -9/Recycling | Entered Scraplab 1134 | -9/Recycling | Discovered new exit (range 2) 1151 | -9/Recycling | Entered Scraptown 1151 | -9/Scraptown | Accompanied by 3 allies 1190 | -9/Scraptown | Visited Bundlers 1271 | -9/Scraptown | Build established: Scavenger-Gunner 1275 | -9/Scraptown | Visited Awakened 1303 | -9/Scraptown | Visited Assassins FH 1350 | -9/Scraptown | Visited IN-MT5's Study 1400 | -9/Scraptown | Visited Red Mages 1452 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1476 | -9/Scraptown | Visited UFD Registry 1476 | -9/Scraptown | Registered with UFD as "Matrixmachine" 1500 | -9/Scraptown | Visited Infowarlord's Domain 1510 | -9/Scraptown | Found Exp. Terrain Scanner 1541 | -9/Scraptown | Visited Botcube Research 1554 | -9/Scraptown | Visited Analyses Database 1586 | -9/Scraptown | Visited Abandonware Association 1597 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1613 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 1613 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 1644 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1648 | -9/Scraptown | Found DCF Scrap (29 items) 1662 | -9/Scraptown | Discovered new exit (range 25) 1691 | -9/Scraptown | Visited Cartography Club 1712 | -9/Scraptown | Found Surveybot 17 Chip 1764 | -9/Scraptown | Found Deep Structural Scanner 1849 | -9/Scraptown | Visited Science Guys 1925 | -9/Scraptown | Entered Factory 1925 | -6/Factory | Accompanied by 3 allies 1927 | -6/Factory | Reached level 8 2068 | -6/Factory | Build established: Gunner 2101 | -6/Factory | Discovered new exit (range 29) 2126 | -6/Factory | Garrison activated, responded to threat 2146 | -6/Factory | Reached level 9 2150 | -6/Factory | Upgraded with Utility slot (x1) 2179 | -6/Factory | Core integrity fell below 50% 2233 | -6/Factory | Garrison activated, responded to threat 2365 | -6/Factory | Reached level 10 2388 | -6/Factory | Identified exit to Factory 2390 | -6/Factory | Entered another Factory area 2390 | -5/Factory | Accompanied by 1 ally 2392 | -5/Factory | Reached level 11 2399 | -5/Factory | Upgraded with Weapon slot (x1) 2505 | -5/Factory | Build established: Hacker-Skirmisher 2619 | -5/Factory | Reached level 12 2624 | -5/Factory | Upgraded with Propulsion slot (x1) 2648 | -5/Factory | Sucked down chute 2648 | -5/Factory | Entered Waste 2663 | -5/Waste | EMP discharged 2677 | -5/Waste | Spotted C-40 Crusher 2680 | -5/Waste | Spotted C-40 Crusher 2687 | -5/Waste | Spotted C-40 Crusher 2724 | -5/Waste | Spotted C-40 Crusher 2732 | -5/Waste | Spotted C-40 Crusher 2736 | -5/Waste | Destroyed C-40 Crusher 2746 | -5/Waste | Discovered new exit (range 25) 2756 | -5/Waste | Spotted C-40 Crusher 2763 | -5/Waste | EMP discharged 2763 | -5/Waste | System corruption reached 10% 2776 | -5/Waste | Identified exit to Factory 2777 | -5/Waste | Entered Factory 2963 | -5/Factory | Identified exit to Upper Caves 3145 | -5/Factory | Reached level 13 3145 | -5/Factory | Upgraded with Weapon slot (x1) 3187 | -5/Factory | Reached level 14 3225 | -5/Factory | Core integrity fell below 50% 3247 | -5/Factory | Core integrity fell below 20% 3255 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03248_ Acquired 56 matter. 03249_ U-05 Engineer lays Concrete. 03249_ G-50 Soldier IFF system glitched. 03249_ K-01 Serf collects debris. 03249_ U-05 Engineer lays Concrete. 03249_ K-01 Serf collects debris. 03250_ U-05 Engineer lays Concrete. 03251_ Critical hit (Burn: +37). 03251_ U-05 Engineer lays Concrete. 03252_ Slug penetrates Wall. 03252_ Penetrated by Slug. 03252_ U-05 Engineer lays Concrete. 03253_ G-50 Soldier system terminally corrupted. 03253_ U-05 Engineer lays Concrete. 03253_ K-01 Serf collects debris. 03253_ U-05 Engineer lays Concrete. 03254_ K-01 Serf collects debris. 03255_ U-05 Engineer lays Concrete. 03255_ Penetrated by Slug. 03255_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ############### ###### ?? ###?? | | ############### ###### #?##? | | ############### ##T ########+#######?## | | ############### """ # ###### | | ############### """"" # #####? | | ############### """"" # #####? | | ############### # | | ############### """ + ###### | | ############### """"" # ###### | | ############### """"" # ###### | | ############### # ############### | | ##### # ############### | | ################# # | | + + # k # """ """ """ | | """"" # # # # """ """ """ | | """"" # # # """ """ """ | | """ # # + | | # # ## k# """ """ """ | | """"" + # # # """ """ """ | | """"" # # # """ """ """ | | """ # # # | | # #############/# | | # ############# # | | # # ### # | | # % # """" ### # | | + *@% %* # """" ### # | | ########### = # """" ### # | | ######### w % # """" ### # | | # ## # """" ### # | | # """ ## # """" + | | # """ # # # | | # """ # # """" + | | # # u k# """" # | | # """ # hu # """" # | | # """ # # """" # | | + """ # u # """" # | | # ; k # """" # | | # ; # # | | #######; u # # | | ########### | | ########## | | u ########### | | k k# """"" # | | ! # ""T"" + | | !! # # | | # # | | #####+### # #### | | # #"""""#### #### | | # ########## """ #### | | "" """ # ########## """ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 22 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1610 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Phase Shifting 5 Evasion (%) 49 Kinecelleration 40 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Levels Raised 13 | . . 3 2 1 . 3 2 . 2 XP Earned 23589 | 3000 1010 3875 3189 1115 650 4189 2478 200 3883 XP Spent 21400 | 3000 . 4485 3010 1480 . 4455 2370 . 2600 Upgrades 56 | 8 . 12 9 7 . 9 3 . 8 Propulsion Slot 2 | 1 . . . . . . 1 . . Utility Slot 5 | 2 . 2 . . . 1 . . . Weapon Slot 5 | 1 . 1 1 . . . 1 . 1 Core Integrity 9 | . . 2 1 1 . . . . 5 Heat Dissipation 1 | . . . . . . 1 . . . Energy Generation 1 | . . . . . . 1 . . . Energy Storage 1 | . . 1 . . . . . . . Matter Storage 3 | . . 1 . . . . . . 2 Mass Support 1 | . . 1 . . . . . . . Inventory Capacity 4 | . . 1 2 . . 1 . . . Sight Range 1 | . . . 1 . . . . . . Sensor Range 9 | 1 . 2 1 2 . 3 . . . Terrain Scan Density 4 | 1 . . 1 . . 1 1 . . Hack Attack % 3 | 2 . . . . . 1 . . . Hack Defense % 1 | . . 1 . . . . . . . KI Resistance % 1 | . . . 1 . . . . . . TH Resistance % 1 | . . . 1 . . . . . . KI Damage % 2 | . . . . 2 . . . . . TH Damage % 1 | . . . . 1 . . . . . EX Damage % 1 | . . . . 1 . . . . . Protomatter Created 873 | . 93 282 67 50 . 64 52 . 265 Integrity Restored 1820 | . 67 567 307 84 . 446 177 . 172 Core 1540 | . 32 567 218 23 . 437 113 . 150 Parts 280 | . 35 . 89 61 . 9 64 . 22 Protomatter Decayed 349 | . 144 49 54 20 . . . . 82 Game ------ Seed NetworkMetafieldFrame Manual? 0 Play Time 00:47:20 Cumulative 854.7 hours Start 2024.08.11 @ 13:39:49 End 2024.08.11 @ 14:44:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 1021 Rogue 742 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 74 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c330a62-1928-4ead-9cac-ccf9b4881cee