Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.01 @ 19:45:09 Player: Analote Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1471) 1471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-254) -254 TOTAL SCORE: 3347 Bonus ------- High Alert Combat Kills 11 Friendly Fire -265 Cogmind --------- Core Integrity 0/550 Matter 27/300 Energy 100/100 System Corruption 20% Temperature Cool (74) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Target Analyzer Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Signal Interpreter Field Recycling Unit > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Ion Engine Light Nuclear Core Target Analyzer Light Armor Plating Advanced Beam Cannon Assault Rifle Heavy Assault Rifle Light Cannon [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Field Recycling Unit Storage Medium Matter Pod Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . 1 . 2 . Weapon . | . . . . . Parts Attached 45 | 7 2 16 4 16 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 6 1 3 Treads 12 | 2 . 6 1 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 3 3 . Device 3 | . . 1 2 . Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 21 | 2 1 6 . 12 Energy Gun 5 | 1 1 2 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon 6 | . . . . 6 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 16 | . . 2 . 14 Power 1 | . . . . 1 Propulsion 5 | . . 1 . 4 Utility 4 | . . . . 4 Weapon 6 | . . 1 . 5 Highest Loss Streak 9 | . . 1 . 9 Average Slot Usage (%) 92 | . 89 96 92 91 Engine 8 | . 12 10 8 7 Treads 30 | . 25 37 33 27 Device 10 | . . 5 10 15 Storage 17 | . 23 20 16 15 Processor 4 | . . . 6 7 Protection 2 | . 12 4 . . Energy Gun 3 | . 3 2 8 2 Energy Cannon 1 | . . 3 . . Ballistic Gun 7 | . 12 13 8 1 Ballistic Cannon 4 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 45 | 19 23 41 41 45 Greatest Support 83 | 40 40 83 83 83 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 2 8 6 10 Average Carried 4 | . . 3 5 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 5 | . 1 5 5 5 Class Distribution -------------------- 91% | Hacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1189 | 189 227 295 100 378 Remotely . | . . . . . Salvage Created 1927 | . 128 564 155 1080 Parts 116 | . 13 41 10 52 Haulers Intercepted 7 | . . 3 . 4 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 23 | . . 5 2 16 Retrieved Matter 115 | . . 24 12 79 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 32 | . 2 9 3 18 Guns 19 | . 2 7 3 7 Cannons 7 | . . 1 . 6 AOE 6 | . . 1 . 5 Classes Destroyed 10 | . 3 4 1 2 Worker 2 | . . . . 2 Builder 1 | . 1 . . . Hauler 7 | . . 3 . 4 Recycler 3 | . . . . 3 Operator 1 | . . . 1 . Watcher 4 | . 1 2 . 1 Swarmer 3 | . . 3 . . Grunt 16 | . 2 1 2 11 Brawler 2 | . . 1 . 1 Sentry 11 | . . 4 1 6 Best Kill Streak 10 | . 4 6 2 10 Combat Bots Only 5 | . 2 4 2 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3005 | . 33 402 101 2469 Core 630 | . . 45 21 564 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 88 . . Volleys Fired 181 | . 12 41 10 118 Largest 2 | . 1 2 2 2 Hottest 101 | . 20 91 79 101 Shots Fired 316 | . 12 72 20 212 Gun 170 | . 12 65 20 73 Cannon 135 | . . 7 . 128 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 238 | . 12 58 10 158 Thermal 48 | . . 7 10 31 Explosive 10 | . . . . 10 Electromagnetic 20 | . . 7 . 13 Robot Hit Streak 40 | . 9 22 21 40 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 185 | . 9 60 17 99 Core Hits 99 | . 6 21 8 64 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4143 | . 126 1035 294 2688 Guns 1879 | . 126 817 294 642 Cannons 1003 | . . 144 . 859 Explosions 1261 | . . 74 . 1187 Melee . | . . . . . Ramming . | . . . . . Kinetic 2012 | . 126 676 121 1089 Thermal 657 | . . 218 173 266 Explosive 1162 | . . . . 1162 Electromagnetic 312 | . . 141 . 171 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 20 | . . . . 20 Message Errors 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 5 | . . . . 5 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 9 | . . . . 9 Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles 11 | . . . . 11 Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 68 | . . . . 68 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . 240 42 158 Average Temperature 55 | . . 75 15 39 Received Heat Transfer 1086 | . 30 201 72 783 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1271 | . . 309 370 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 414 | . 52 353 135 414 Initial 40 | . . 15 18 40 Average 116 | . 31 172 48 127 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 75 | 100 100 54 100 74 Level 1 23 | . . 45 . 23 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 1 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 15 6 27 Peak Tracking Total 6 | . 3 5 2 6 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 1 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . . 1 . 5 Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 2 . 12 Successful 10 | . . 2 . 8 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 12 | . . . . 12 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . . 8 Record 3 | . . . . 3 Part Schematic 1 | . . . . 1 Open Door 3 | . . . . 3 Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 . 4 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2077 | 77 250 568 194 988 Spaces Moved 887 | 42 138 244 94 369 Core 8 | 8 . . . . Treads 879 | 34 138 244 94 369 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 162 Average Speed 162 | 153 160 160 161 165 Slowest Speed 200 | 200 160 160 162 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 12 | . . . . 12 Exploration Rate (%) 24 | 5 30 22 11 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 18 | . . . . 18 Terrain Destroyed 89 | . . 3 . 86 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 82 | . . 3 . 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1208 | 55 156 348 116 533 Wait 37 | . . 26 3 8 Move 883 | 41 137 243 93 369 Hop . | . . . . . Pick Up 45 | 7 4 17 4 13 Fast Attach . | . . . . . Attach 27 | 7 2 9 2 7 Detach . | . . . . . Swap 19 | . . 8 2 9 Drop 16 | . 1 4 2 9 Fire 181 | . 12 41 10 118 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 53 | -11/Scrapyard | Identified exit to Materials 53 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Repaired Lgt. Armor Plating 775 | -9/Materials | Identified exit to Materials 775 | -9/Materials | Discovered exit to Materials (range 4) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x2 1045 | -8/Materials | Identified exit to Storage 1045 | -8/Materials | Discovered exit to Storage (range 12) 1090 | -8/Materials | Entered Storage 1221 | -8/Storage | Identified exit to Recycling 1902 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2028 | -8/Storage | Crushed by falling debris 2030 | -8/Storage | Crushed by falling debris 2030 | -8/Storage | Core integrity fell below 50% 2030 | -8/Storage | System corruption reached 10% 2037 | -8/Storage | Crushed by falling debris 2047 | -8/Storage | Crushed by falling debris 2047 | -8/Storage | Core integrity fell below 20% 2054 | -8/Storage | Crushed by falling debris 2055 | -8/Storage | Crushed by falling debris 2061 | -8/Storage | Crushed by falling debris 2066 | -8/Storage | Crushed by falling debris 2074 | -8/Storage | Crushed by falling debris 2075 | -8/Storage | Crushed by falling debris 2076 | -8/Storage | Crushed by falling debris 2079 | -8/Storage | Crushed by falling debris 2079 | -8/Storage | Smashed by cave-in Last Messages --------------- 02055_ Crushed by falling debris. 02055_ System corrupted: Assault Rifle targeting data glitched. 02056_ System corrupted: Component data lost. 02061_ The unstable cave ceiling collapses. 02061_ Crushed by falling debris. 02061_ Assault Rifle destroyed. 02061_ System corrupted by crushing effect (+3). 02061_ System corrupted: Lgt. Cannon targeting data glitched. 02066_ The unstable cave ceiling collapses. 02066_ Crushed by falling debris. 02067_ System corrupted: Lgt. Cannon targeting data glitched. 02072_ System corrupted: Heat flow error (+172). 02074_ The unstable cave ceiling collapses. 02074_ Crushed by falling debris. 02075_ The unstable cave ceiling collapses. 02075_ Crushed by falling debris. 02076_ The unstable cave ceiling collapses. 02076_ Crushed by falling debris. 02079_ The unstable cave ceiling collapses. 02079_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??????????????# """"" + + | | ??????????????# "!!= # % #### | | ??????##???#+## """"" #* %###? | | ????### #??# ## """" + | | ???""" ### # "[*! ######## | | ???""" # # " % ##??????? | | ??"""" ## ## =####????? | | # """" ##+#########T##### | | # [ % % !% | | # * ! !!%!= | | # ## ####### | | # ## # # ##??????? | | ########### ######???????? | | #! ! # ### ####???????????? | | # # ##T #?????????????? | | # ! ! # # #?????????????? | | # # #?????????????? | | # + #?????????????? | | # [ % + ## #?????????????? | | # # ######?????????????? | | # ##### #??????????????????? | | # # #?# T#?????????????????? | | ####### #?# ##?????????????????? | | ??????###?""""??????????????????? | | ??????####??????????????????????? | | ??????##@#??>???????????????????? | | ??????####??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hvy. Laser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverLinearArray Manual? 0 Play Time 00:17:52 Cumulative 29.4 hours Start 2021.03.01 @ 19:28:51 End 2021.03.01 @ 19:45:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 0 Adventurer 0 Explorer 38 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 929625c1-6cf3-43fd-b8ab-b8336369d326