Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 20:39:51 Player: jimmyl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3992) 3992 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1984) 1984 TOTAL SCORE: 10526 Bonus ------- High Alert Combat Kills 784 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/600 Energy 75/100 System Corruption 31% Temperature Cool (12) Movement Core (1200) Ox23 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Compact Matter Pod Compact Matter Pod Targeting Computer > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (10) --- Light Nuclear Core Improved EM Pulse Cannon Tesla Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Hardened Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Plasma Cannon Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved EM Pulse Cannon High-powered Shotgun AWS/Autocannon Tesla Bomb Launcher Grenade Launcher Tiamat Bomb Trap [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 . 2 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 87 | . 9 2 1 . 13 33 10 2 14 3 Power 8 | . . . 1 . 1 4 . . 2 . Engine 7 | . . . 1 . . 4 . . 2 . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | . 2 . . . 3 8 . 1 2 . Treads 13 | . 2 . . . 3 8 . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . . . 1 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 3 . . . 2 7 5 . 1 2 Device 5 | . . . . . . 1 3 . 1 . Storage 4 | . 2 . . . . . . . . 2 Processor 2 | . . . . . 1 1 . . . . Hackware 3 | . . . . . . 2 1 . . . Protection 6 | . 1 . . . 1 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 43 | . 4 2 . . 7 14 5 1 9 1 Energy Gun 5 | . . . . . 3 2 . . . . Energy Cannon 5 | . . . . . . 1 3 . 1 . Ballistic Gun 14 | . . . . . 2 10 . . 2 . Ballistic Cannon 6 | . . . . . . . 1 . 4 1 Launcher 6 | . . 1 . . 2 1 . . 2 . Special Weapon 2 | . . . . . . . 1 1 . . Impact Weapon 3 | . 2 1 . . . . . . . . Slashing Weapon 2 | . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 2 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 2 | . . . . . . . 2 . . . Parts Lost 39 | . 2 . . . 1 17 8 1 6 4 Power 8 | . . . . . 1 2 2 1 1 1 Propulsion 11 | . 2 . . . . 4 2 . 1 2 Utility 9 | . . . . . . 5 3 . 1 . Weapon 11 | . . . . . . 6 1 . 3 1 Highest Loss Streak 7 | . 1 . . . 1 6 7 1 6 3 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 92 100 100 100 83 91 82 73 56 59 Engine 8 | . 14 14 14 14 6 8 6 5 6 1 Treads 17 | . 9 28 28 28 22 24 14 6 . . Leg 1 | . 17 . . . . . . . . . Wheel 1 | . . . . . . . . 5 8 13 Device 2 | . . . . . . . 7 7 4 . Storage 10 | . 20 14 14 14 9 9 7 7 7 13 Processor 8 | . . . . . 4 14 10 7 7 7 Hackware 1 | . . . . . . . 7 5 . . Protection 5 | . 2 14 14 14 13 7 1 5 . . Energy Gun 1 | . 2 . . . 6 2 . . . . Energy Cannon 2 | . . . . . . 1 3 7 6 6 Ballistic Gun 11 | . . . . . 5 20 16 2 4 . Ballistic Cannon 1 | . . . . . . . 2 2 7 15 Impact Weapon 6 | . 21 27 28 28 10 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 14 20 20 20 20 27 35 35 35 70 30 Greatest Support 69 | 20 40 40 40 40 69 69 60 28 32 32 Greatest Overweight (x) 23 | . 1 . . . . . 1 1 23 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 9 8 10 10 10 10 10 10 10 9 Average Carried 8 | 6 7 8 8 10 9 8 9 9 6 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 10 10 5 4 Class Distribution -------------------- 35% | Mutant 30% | Skirmisher 29% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Matter Collected 2949 | 200 130 35 . 30 202 1091 497 . 360 404 Remotely . | . . . . . . . . . . . Salvage Created 3222 | . 314 35 . 89 315 1437 552 . 299 181 Parts 189 | . 10 7 . 3 23 79 36 . 19 12 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 84 | . 7 3 . 2 11 34 12 . 9 6 Melee 10 | . 6 . . 2 2 . . . . . Guns 43 | . . . . . 1 32 10 . . . Cannons 16 | . . . . . . . 2 . 9 5 AOE 13 | . . 3 . . 7 2 . . . 1 Classes Destroyed 13 | . 6 . . 1 2 3 1 . . . Worker 3 | . 1 . . . . . 2 . . . Builder 5 | . 1 1 . . 2 . . . 1 . Tunneler 2 | . . . . 1 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . 2 . . . . . 3 . 1 . Swarmer 15 | . 2 3 . . 3 3 . . 4 . Grunt 50 | . 5 . . 2 7 19 7 . 4 6 Brawler 2 | . . . . . . 1 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . . . . 1 6 . . . . Hunter 3 | . . . . . . 3 . . . . Programmer 6 | . . . . . . 2 3 . 1 . Best Kill Streak 6 | . 5 4 . 2 6 4 5 . 4 4 Combat Bots Only 5 | . 4 3 . 2 3 4 5 . 4 4 Max Kills in Single Turn 3 | . 1 2 . 1 3 2 1 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . 1 . . 2 1 . . . 1 Melee 1 | . 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Hostile Shots Fired 548 | . 46 8 . 11 40 204 50 3 115 71 Missed 112 | . 12 1 . 3 11 30 7 1 32 15 Damage Taken 6224 | . 357 72 . 96 421 2419 911 92 1246 610 Core 1060 | . 75 23 . 9 72 179 32 . 456 214 Absorbed by Shields 139 | . . . . . . 127 12 . . . Redirected to Shielding 42 | . 2 3 . 2 15 20 . . . . Regen/Repaired (Parts) 241 | . . . . . . . 241 . . . Core Remaining (%) 70 | 100 . . . 57 . 54 . . . . Volleys Fired 242 | . 4 3 . . 14 121 40 6 32 22 Largest 3 | . 2 1 . . 3 3 3 1 3 3 Hottest 165 | . 80 30 . . 107 137 153 5 165 165 Shots Fired 519 | . 8 3 . . 16 274 102 6 63 47 Gun 358 | . 8 . . . 3 249 92 . 6 . Cannon 131 | . . . . . . 19 8 . 57 47 Launcher 22 | . . 3 . . 13 6 . . . . Special 8 | . . . . . . . 2 6 . . Kinetic 371 | . . . . . 2 189 97 . 39 44 Thermal 81 | . . . . . 1 60 1 . 19 . Explosive 22 | . . 3 . . 13 6 . . . . Electromagnetic 37 | . 8 . . . . 19 2 . 5 3 Robot Hit Streak 39 | . 2 1 . . 3 39 7 5 7 14 Robot Miss Streak 7 | . 2 1 . . 1 5 7 1 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Autonomous 8 | . . . . . . . . . 7 1 Shots Hit Robots 318 | . 26 1 . 6 13 137 73 5 28 29 Core Hits 187 | . 5 4 . 2 29 81 43 . 10 13 Critical Kills 5 | . 2 . . 1 . 1 1 . . . Critical Parts Destroyed 8 | . 6 . . . 1 . 1 . . . Critical Strikes 20 | . 8 . . 1 1 3 2 . 3 2 Burn 2 | . . . . . . 2 . . . . Destroy 3 | . . . . . . 1 2 . . . Blast 5 | . . . . . . . . . 3 2 Smash 10 | . 8 . . 1 1 . . . . . Melee Attacks 51 | . 31 . . 10 10 . . . . . Impact 51 | . 31 . . 10 10 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . 4 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . 3 . . . 1 . . . . . Damage Inflicted 9166 | . 1109 223 . 309 1194 2503 1509 . 1288 1031 Guns 3702 | . 90 . . . 39 2156 1298 . 119 . Cannons 2360 | . . . . . . 80 194 . 1167 919 Explosions 1488 | . . 223 . . 901 252 . . . 112 Melee 1582 | . 1019 . . 309 254 . . . . . Ramming 34 | . . . . . . 15 17 . 2 . Kinetic 4724 | . . . . . 19 1578 1407 . 893 827 Thermal 961 | . . . . . 20 578 31 . 220 112 Explosive 1376 | . . 223 . . 901 252 . . . . Electromagnetic 489 | . 90 . . . . 80 54 . 173 92 Impact 1582 | . 1019 . . 309 254 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . 1 1 1 1 . 12 19 31 31 31 Average Corruption 12 | . 1 1 1 1 . 7 16 24 31 31 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 175 | . 3 3 . . . 66 32 8 51 12 Message Errors 39 | . 2 . . . . 19 6 2 9 1 Matter Fused 43 | . 1 1 . . . 19 4 2 12 4 Heat Flow Errors 23 | . . 1 . . . 10 6 . 4 2 Energy Discharges 17 | . . . . . . 8 2 1 6 . Parts Rejected 3 | . . . . . . 1 . 1 1 . Data Loss (minor) 27 | . . 1 . . . 7 6 . 10 3 Data Loss (major) 7 | . . . . . . 1 3 . 2 1 Misfires 3 | . . . . . . 1 1 . 1 . Alerts 6 | . . . . . . . 3 . 3 . Misdirections 3 | . . . . . . . . 2 1 . Weapon Failures 4 | . . . . . . . 1 . 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 822 | . 462 29 . 75 53 . . . 176 27 Projectiles 203 | . . . . . . . . . 176 27 Explosions 47 | . . 29 . . 18 . . . . . Melee 572 | . 462 . . 75 35 . . . . . Knockbacks 20 | . 8 . . 2 . . 1 . 5 4 Impact 10 | . 7 . . 2 . . 1 . . . Kinetic 9 | . . . . . . . . . 5 4 Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 91 | . . 20 . . 9 17 . . 1 44 Shots 4 | . . 1 . . 1 1 . . . 1 Rammed 7 | . . . . . . 2 4 . 1 . Targets Rammed 7 | . . . . . . 2 4 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 36 166 . . 18 360 232 . 231 280 Average Temperature 79 | . 16 90 . . 10 82 45 . 71 114 Received Heat Transfer 1583 | . 126 . . 51 243 557 219 . 90 297 Effects 1 | . . . . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 18 | . 12 . . 3 2 . . . 1 . Impact Corruptions 19 | . 15 . . 2 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 1882 | . . . . . 37 1295 50 . 400 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Peak Influence 2088 | . 164 165 . 65 336 2088 1180 287 230 181 Initial 1096 | . . 34 . . 25 146 1096 272 186 72 Average 626 | . 38 88 . 18 153 1064 959 273 103 138 Maximum Alert Level 5 | . . . . . 1 5 4 1 1 . Low Security (%) 37 | 100 100 100 . 100 54 1 . . 86 100 Level 1 10 | . . . . . 45 8 . 100 13 . Level 2 8 | . . . . . . 21 . . . . Level 3 23 | . . . . . . 27 74 . . . Level 4 12 | . . . . . . 20 25 . . . Level 5 8 | . . . . . . 21 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . 5 . 5 . 3 . Investigation 2 | . . . . . . . 2 . . . Extermination 3 | . . . . . . . 2 . 1 . Reinforcement 4 | . . . . . 2 . . . 2 . Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 12 3 . 2 12 38 23 6 21 8 Peak Tracking Total 5 | . 5 3 . 2 3 4 5 3 5 4 Tactical Retreats 6 | . 3 . . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Traps Triggered 8 | . 1 . . . . 5 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 10 | . . . . . . 8 1 . 1 . Traps Extracted . | . . . . . . . . . . . Installed 11 | . . . . . . 9 1 . 1 . Triggered 11 | . . . . 1 . 8 1 . 1 . Most Traps Carried 4 | . . . . . . 4 2 1 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Machines Disabled 14 | . . 3 . . 2 5 . . 4 . Max in Single Turn 2 | . . 2 . . 2 1 . . 1 . Garrison Relay 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Machines Accessed 12 | . . . 1 . 1 4 2 . 4 . Terminals 8 | . . . . . . 4 2 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 29 | . . . 1 . 1 11 4 . 12 . Successful 7 | . . . 1 . 1 . 1 . 4 . Failed 22 | . . . . . . 11 3 . 8 . Catastrophic 8 | . . . . . . 5 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 1 . . . 2 . . . Terminals 24 | . . . . . . 11 4 . 9 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 2 | . . . . . 1 . . . 1 . Terminal Hacks 4 | . . . 1 . . . 1 . 2 . Emergency Access Points 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . . . 4 2 . 3 . Full Trace Events 6 | . . . . . . 4 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . 1 5 . . Non-combat 1 | . . . . . . . 1 . . . Combat 5 | . . . . . . . . 5 . . Robot Hacks Applied 6 | . . . . . . . 1 5 . . ignore_targets 5 | . . . . . . . . 5 . . formatsys_low 1 | . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . 7 . . . . Machine Destruction 7 | . . . . . . 7 . . . . Attached 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 . . Highest-Rated Group 23 | . . . . . . . 23 22 . . Highest-Rated Ally 23 | . . . . . . . 23 22 . . Total Orders 1 | . . . . . . . 1 . . . AID 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Turns Passed 7977 | 3 778 385 341 238 589 3057 1258 121 962 245 Spaces Moved 4009 | 3 463 236 212 129 266 1491 468 80 536 125 Core 3 | . . . . . . . . . 3 . Treads 2950 | . 136 236 212 129 266 1491 468 12 . . Legs 330 | 3 327 . . . . . . . . . Wheels 726 | . . . . . . . . 68 533 125 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 160 160 100 100 100 Average Speed 151 | 120 138 160 160 160 160 160 188 129 106 100 Slowest Speed 1200 | 120 190 160 160 160 160 160 240 240 1200 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 69 58 60 43 17 92 12 72 14 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . Terrain Destroyed 105 | . 1 12 . . 57 25 . . 6 4 Melee 1 | . 1 . . . . . . . . . Projectile 7 | . . . . . . 1 . . 6 . AOE 97 | . . 12 . . 57 24 . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Total 5441 | 2 556 240 214 147 399 1952 757 94 879 201 Wait 918 | . 34 . . 10 89 237 222 4 285 37 Move 4001 | 2 462 235 211 128 266 1489 468 79 536 125 Hop . | . . . . . . . . . . . Pick Up 71 | . 13 . 1 . 3 36 6 2 6 4 Fast Attach 13 | . 1 . . . 4 3 5 . . . Attach 52 | . 7 . . . 4 21 4 1 12 3 Detach 4 | . . . . . 1 1 . . 2 . Swap 23 | . 1 2 1 . 5 9 2 1 2 . Drop 48 | . 9 . 1 . 4 24 5 1 2 2 Fire 242 | . 4 3 . . 14 121 40 6 32 22 Melee 43 | . 25 . . 9 9 . . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 6 | . . . . . . 2 4 . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap 11 | . . . . . . 9 1 . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 271 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Entered Mines 1107 | -10/Mines | Learned Materials non-interactive machine intel 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1161 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Met 8R-AWN 1236 | -10/Exiles | Met EX-HEX 1283 | -10/Exiles | Met EX-BIN 1302 | -10/Exiles | Aligned with FarCom system 1303 | -10/Exiles | Given EX-Vault access code 1340 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found AWS/Autocannon 1390 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1436 | -10/Exiles | Met EX-DEC 1489 | -10/Exiles | Discovered new exit (range 14) 1508 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1508 | -10/Exiles | Entered Mines 1634 | -9/Mines | Learned Materials emergency access door positions 1727 | -9/Mines | Discovered new exit (range 10) 1746 | -9/Mines | Entered Materials 1746 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1748 | -8/Materials | Loaded intel: 41 non-interactive machine locations 1947 | -8/Materials | Garrison activated, responded to threat 2335 | -8/Materials | Identified exit to Garrison 2335 | -8/Materials | Entered Garrison 2417 | -8/Garrison | Build established: Skirmisher 2551 | -8/Garrison | Triggered checkpoint 3029 | -8/Garrison | Triggered checkpoint 3062 | -8/Garrison | Triggered checkpoint 3128 | -8/Garrison | Lost 6 parts (1p2n3w) 3230 | -8/Garrison | Discovered new exit (range 16) 3494 | -8/Garrison | Discovered new exit (range 12) 3724 | -8/Garrison | Installed Relay Interface Framework 4059 | -8/Garrison | Build established: Scavenger-Skirmisher 4084 | -8/Garrison | Discovered new exit (range 10) 4413 | -8/Garrison | Garrison Relay disabled 4442 | -8/Garrison | System corruption reached 10% 4492 | -8/Garrison | Lost 4 parts (1n1u2w) 5392 | -8/Garrison | Entered Factory 5392 | -7/Factory | Evolved 2 slots: Utility x2 5792 | -7/Factory | First assault squad dispatched 5956 | -7/Factory | System corruption reached 10% 5995 | -7/Factory | Lost 7 parts (1p2n3u1w) 6650 | -7/Factory | Sucked down chute 6650 | -7/Factory | Entered Waste 6665 | -7/Waste | 1 allies followed down the chute 6665 | -7/Waste | EMP discharged 6683 | -7/Waste | Found Prototype Launcher 6696 | -7/Waste | Spotted C-40 Crusher 6703 | -7/Waste | Spotted C-40 Crusher 6737 | -7/Waste | Spotted C-40 Crusher 6737 | -7/Waste | Spotted C-40 Crusher 6738 | -7/Waste | Spotted C-40 Crusher 6748 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6748 | -7/Waste | Spotted C-40 Crusher 6752 | -7/Waste | Discovered new exit (range 15) 6761 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6765 | -7/Waste | EMP discharged 6765 | -7/Waste | System corruption reached 30% 6771 | -7/Waste | Entered Factory 6775 | -7/Factory | Identified Tesla Bomb Launcher 7063 | -7/Factory | Build established: Skirmisher 7484 | -7/Factory | Core integrity fell below 50% 7522 | -7/Factory | Lost 6 parts (1p1n1u3w) 7733 | -7/Factory | Identified exit to Garrison 7733 | -7/Factory | Entered Garrison 7755 | -7/Garrison | Triggered checkpoint 7951 | -7/Garrison | Core integrity fell below 20% 7978 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07898_ System corrupted: Component data lost. 07902_ ALERT: Dispatching investigation squad to Factory. 07920_ System corrupted: Heat flow error (+161). 07942_ Com. Wheel destroyed. 07944_ System corrupted: Matter fused (-5). 07946_ Critical hit (Burn: +37). 07952_ G-47 Trooper destroyed. 07954_ Imp. EM Pulse Cannon destroyed. 07955_ G-47 Trooper knocked back. 07955_ G-47 Trooper destroyed. 07961_ Com. Wheel destroyed. 07965_ System corrupted: Matter fused (-7). 07969_ System corrupted: Adv. Assault Cannon jammed. 07969_ Y-54 Guardian Imp. Light Armor Plating blasted off. 07975_ Dropped Mni. Assault Cannon. 07976_ Dropped Adv. Assault Cannon. 07977_ Destroyed Lgt. Treads. 07977_ Y-54 Guardian Flak Gun blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????######### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ##########??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ????????????g?????????????????????# #???????????? | | ?????????????????????????????????## ########????? | | ?????????????????????????????????#" ##"""""#????? | | ?????????????????????????????????##[="## #?????? | | ???????????????????????###########" "## ####### | | ???????????????????????# === # | | ???????????????????????+ = ! # | | ???????????????????????#Y #########^^### #####"# | | ???????????????????????# %#???????# #?# #???# # | | ???????????????????????#% ###?????# #?#####???# # | | ???????????????????????# + ??????# #?????????# # | | ???????????????????????#]@#???????# #?????????# # | | ???????????????????????# !#???????# #????????## # | | ???????????????????????#[Y#???????# #????????# | | ?????????????????????? %*%=######## #????????# ] | | ???????????????????? %=% gg #????????#### | | ???????????????????? #???????????? | | ?????????????????? ## ###########???????????? | | ?????????????????# ^^?# #?????????????????????? | | ???????????????? ?? "?????????????????????? | | ??????????????? ?? "?????????????????????? | | ???????????Y?? ??? "?????????????????????? | | ?????????????? ??? "?????????????????????? | | ?????????????? ## ???## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 433 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldAlertShielding Manual? 0 Play Time 00:42:03 Cumulative 82.9 hours Start 2024.08.01 @ 19:58:19 End 2024.08.01 @ 20:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc1c155d-4d41-4c95-8383-88414ea0bbf8