Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 01:30:04 Player: hanzu Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (168) 840 Value Destroyed (6977) 6977 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (4743) 4743 TOTAL SCORE: 20240 Bonus ------- High Alert Combat Kills 976 Follower Combat Kills 3285 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -618 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 304/450 System Corruption 21% Temperature Cool (0) Movement Hovering (52) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (10) ----- Advanced Heat Sink Energy Well Machine Analyzer Improved Signal Interpreter Advanced ECM Suite Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Machine Gun Enhanced Force Lance > --- INVENTORY (5) ---- Antigrav Array Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gyrokinetic Inverter Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Triangulator Enhanced Optical Array Improved Signal Interpreter Quantum Capacitor > --- WEAPON ----------- Improved Heavy Laser Heavy Gatling Laser > --- INVENTORY -------- Light Antimatter Reactor Improved Hover Unit Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Machine Analyzer Improved Terrain Scan Processor Advanced ECM Suite Long-range Tractor Beam Force Rifle Force Rifle Phase Gun Dispersion Rifle Zionite Laser-M Improved KE Penetrator Railgun Heavy Rocket Launcher Molecular Deconstructor [Rating: 126] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . 2 . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . Utility 8 | . . . 1 . 1 1 . . . . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 6 4 5 9 1 18 18 11 . . 16 13 17 13 11 21 12 32 20 Power 20 | 1 . 1 1 1 1 2 . . . 1 1 . 3 1 . 3 2 2 Engine 9 | 1 . . 1 1 1 1 . . . 1 . . 3 . . . . . Core 5 | . . 1 . . . 1 . . . . 1 . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . 2 2 2 Propulsion 53 | 2 1 . 3 . 5 2 1 . . 1 3 10 . 5 3 2 9 6 Treads 21 | 2 1 . 3 . 5 2 1 . . 1 3 3 . . . . . . Leg 7 | . . . . . . . . . . . . 7 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . 5 3 2 9 6 Flight . | . . . . . . . . . . . . . . . . . . . Utility 75 | 1 2 2 1 . 5 5 2 . . 5 6 4 8 3 12 4 10 5 Device 43 | . 1 1 . . 1 4 2 . . 2 3 . 5 1 9 4 7 3 Storage 8 | 1 1 . . . 1 . . . . 2 1 . . . . . 1 1 Processor 6 | . . . 1 . . 1 . . . 1 1 . . . 1 . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 17 | . . 1 . . 3 . . . . . 1 4 3 2 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 2 4 . 7 9 8 . . 9 3 3 2 2 6 3 11 7 Energy Gun 32 | . . . . . . 3 5 . . 5 1 2 2 1 4 3 5 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 1 . 4 . 4 3 . . . . . . . . . . 2 3 Ballistic Cannon 8 | . . 2 . . 1 1 . . . 1 2 1 . . . . . . Launcher 11 | . . . . . 1 1 1 . . 3 . . . 1 1 . 3 . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon 4 | . . . . . 1 1 1 . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . 3 1 . . 6 . 1 1 . . 1 4 1 Corrupted Parts 10 | . . . . . . . . . . 1 3 5 . . . . 1 . System Corruption 45 | . . . . . . . . . . 12 11 16 . . . . 6 . Parts Lost 75 | . . 1 2 . 6 3 3 . . 2 3 10 . . 4 4 32 5 Power 11 | . . 1 1 . . 1 . . . . . . . . . 2 4 2 Propulsion 33 | . . . 1 . 3 2 2 . . 1 2 5 . . 1 1 14 1 Utility 17 | . . . . . 2 . . . . . 1 3 . . 2 . 8 1 Weapon 14 | . . . . . 1 . 1 . . 1 . 2 . . 1 1 6 1 Highest Loss Streak 20 | . . 1 1 . 3 2 1 . . 2 1 6 . . 3 4 20 3 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 99 99 97 91 95 77 85 76 76 77 80 92 94 87 99 100 89 41 Engine 5 | . 14 1 1 3 9 6 7 7 7 7 5 . 7 5 5 1 . . Core 2 | . . 11 7 . . . . . . . . 6 5 11 11 7 7 . Treads 17 | . 28 28 33 33 32 17 24 15 15 16 16 17 . . . . . . Leg 1 | . . . . . . . . . . . . 9 29 . . . . . Hover 3 | . . . . . . . . . . . . . . 29 28 31 23 7 Device 14 | . 13 11 11 11 8 13 15 15 15 14 18 13 14 7 17 26 26 7 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 8 5 5 5 5 5 1 Processor 11 | . . . 11 11 9 14 15 15 15 15 11 13 11 11 11 10 9 10 Protection 2 | . . 2 . . 8 1 . . . . 6 8 5 2 4 . . 2 Energy Gun 7 | . . . . . . 7 14 15 15 13 11 1 10 10 10 10 7 . Ballistic Gun 4 | . 27 12 15 22 13 2 . . . . . . . . . . . 4 Ballistic Cannon 2 | . . 15 6 . 3 1 . . . 1 1 10 . . . . . . Peak Build Rating 126 | 6 8 10 17 15 23 37 50 40 40 48 64 72 91 95 94 113 126 99 Average Rating 44 | 4 7 9 15 14 21 31 39 38 40 41 54 60 76 88 87 109 113 56 On Entrance 41 | . 6 8 10 14 15 22 37 38 40 40 43 57 70 77 95 94 111 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 11 27 32 35 32 65 65 62 62 62 64 74 74 84 112 78 86 88 39 Greatest Support 88 | 40 40 40 60 60 80 60 80 40 40 68 88 88 85 50 59 70 70 78 Greatest Overweight (x) 20 | . . . . . 1 1 1 1 1 1 3 2 . 2 1 1 20 7 Average Overweight (x) . | . . . . . . . . 1 1 . 1 . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 13 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 1 8 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | . 5 11 14 15 17 19 19 18 20 19 18 18 19 19 18 19 18 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 8 14 15 15 19 20 18 20 20 19 16 20 17 20 20 20 5 3 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Matter Collected 5139 | 169 191 257 252 114 871 631 133 . . 272 217 875 103 240 320 132 248 114 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7050 | . 223 169 622 153 906 724 608 103 . 364 677 496 100 255 629 171 725 125 Parts 335 | . 19 11 36 8 63 34 26 1 . 13 21 16 3 . 43 10 25 6 Haulers Intercepted 6 | . 1 . 1 . 1 . . . . 1 1 . . . . 1 . . Recyclers Shooed 6 | . . . 2 . . . . . . . 2 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 34 7 1 18 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 131 | . 6 2 10 3 21 17 11 1 . 8 7 9 1 1 17 1 13 3 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Guns 78 | . 6 2 8 3 12 11 8 1 . 2 5 2 1 . 6 1 10 . Cannons 19 | . . . 2 . 6 3 . . . . 1 7 . . . . . . AOE 29 | . . . . . 3 3 3 . . 6 . . . 1 11 . 2 . Classes Destroyed 20 | . 4 3 2 1 3 1 3 . . 1 . . . 1 . . 1 . Worker 3 | . . . 1 . . . . . . . . . . . . . . 2 Builder 3 | . . . . . 1 1 . . . . . . . . 1 . . . Tunneler 3 | . . 1 . . 1 1 . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 1 . . . . 1 1 . . . . 1 . . Recycler 7 | . . 1 3 . . 1 . . . . 1 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 2 . . . . . . . . . . 1 1 . Watcher 9 | . 2 . . . 3 1 . . . . . 1 1 . . . 1 . Swarmer 34 | . 6 . 4 . 6 . 2 1 . 3 . . . . 5 . 4 3 Grunt 42 | . . 2 3 2 6 10 2 . . . 2 5 . . 7 . 3 . Brawler 3 | . . . . 1 . 1 . . . 1 . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . . . . Sentry 18 | . . . 3 . 5 1 1 . . . 2 4 1 . 1 . . . Specialist 5 | . . . . . . . 1 . . 1 1 . . . . . 2 . Hunter 8 | . . . . . 4 . . . . . 1 . . . 3 . . . Programmer 12 | . . . . . . 5 1 . . 1 1 . . . 1 1 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 2 3 6 3 7 8 3 1 . 5 3 2 1 1 11 1 4 3 Combat Bots Only 11 | . 2 2 5 3 6 6 3 1 . 5 3 2 1 1 11 1 4 3 Max Kills in Single Turn 6 | . 1 1 2 1 2 2 3 1 . 3 1 1 1 1 6 1 2 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 6 | . . . . . 2 1 3 . . 3 . . . 1 6 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Hostile Shots Fired 1191 | . 36 12 71 2 100 103 38 4 . 67 139 242 6 . 55 18 185 113 Missed 377 | . 8 1 26 . 23 34 7 2 . 22 51 83 3 . 22 4 62 29 Damage Taken 14029 | . 227 128 542 20 1425 930 603 30 . 864 1025 1813 112 31 701 518 3131 1929 Core 2297 | . 33 . 103 . 103 87 141 . . 53 77 195 25 . 173 . 573 734 Absorbed by Shields 329 | . . . . . . 65 . . . . . 122 . . 39 91 12 . Regen/Repaired (Parts) 748 | . 95 . . . . . . . 653 . . . . . . . . . Core Remaining (%) 81 | 100 . 86 . 74 81 . . . . 59 . 68 . . 80 100 . . Volleys Fired 486 | . 45 14 34 10 82 51 29 10 . 17 31 63 4 7 24 10 45 10 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 450 | . 40 70 70 46 69 160 160 149 . 149 144 152 144 297 297 450 290 88 Shots Fired 909 | . 88 27 65 20 161 99 56 20 . 29 59 124 9 9 39 19 71 14 Gun 691 | . 88 25 49 20 124 70 55 20 . 19 56 19 9 4 36 19 64 14 Cannon 191 | . . 2 16 . 35 25 . . . 5 3 105 . . . . . . Launcher 24 | . . . . . 2 4 1 . . 5 . . . 5 3 . 4 . Special 3 | . . . . . . . . . . . . . . . . . 3 . Kinetic 535 | . 88 27 65 20 159 50 . . . 5 3 105 . . . . 4 9 Thermal 347 | . . . . . . 45 55 20 . 19 56 19 9 4 36 19 60 5 Explosive 24 | . . . . . 2 4 1 . . 5 . . . 5 3 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 4 8 15 14 16 14 27 8 . 16 13 12 3 2 7 5 10 3 Robot Miss Streak 8 | . 5 3 2 1 3 6 3 8 . 1 2 3 2 5 2 2 7 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 3 1 3 . . . . . 1 . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . 1 . . . 1 . 1 . Capacitor 15 | . . . . . . . . . . . . . . . . . 15 . Shots Hit Robots 628 | . 43 17 48 15 118 77 43 12 . 21 41 84 5 2 24 13 49 16 Core Hits 359 | . 14 8 20 7 49 49 30 10 . 38 16 20 3 2 33 11 43 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Critical Strikes 28 | . . . . . 4 2 1 1 . . 5 7 1 . 3 . 3 1 Burn 12 | . . . . . . . 1 1 . . 5 . 1 . 2 . 2 . Destroy 4 | . . . . . 1 . . . . . . 1 . . 1 . 1 . Blast 11 | . . . . . 3 2 . . . . . 6 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 37 | . . . . . 1 8 1 . . . . . . . 4 . . 23 Impact 14 | . . . . . 1 8 1 . . . . . . . 4 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . 23 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19861 | . 468 194 798 216 2210 2468 1231 249 . 2071 1157 2619 252 797 2220 613 1757 541 Guns 10906 | . 468 177 545 216 1404 1259 995 249 . 423 1127 431 252 144 966 526 1512 212 Cannons 3626 | . . 17 253 . 545 476 . . . 117 30 2188 . . . . . . Explosions 5000 | . . . . . 261 733 236 . . 1531 . . . 653 1254 87 245 . Melee 293 | . . . . . . . . . . . . . . . . . . 293 Ramming 36 | . . . . . . . . . . . . . . . . . . 36 Kinetic 7007 | . 468 194 798 216 1949 815 . . . 117 30 2188 . . . . 101 131 Thermal 8000 | . . . . . . 1025 995 249 . 423 1127 431 252 144 1275 587 1411 81 Explosive 4499 | . . . . . 261 628 236 . . 1531 . . . 653 945 . 245 . Electromagnetic 26 | . . . . . . . . . . . . . . . . 26 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 293 | . . . . . . . . . . . . . . . . . . 293 Highest Corruption 22 | . 1 1 1 1 . 2 2 . . 15 11 22 2 2 . . 14 21 Average Corruption 4 | . 1 1 1 1 . 1 1 . . 14 7 9 1 1 . . 6 14 Corruption Purged 12 | . . . . . . 3 2 . . . 5 . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 149 | . 9 11 2 3 . 11 7 . . 26 14 38 6 . . . 6 16 Message Errors 23 | . 3 2 1 . . 3 2 . . 1 2 3 2 . . . 1 3 Matter Fused 50 | . 2 3 . . . 4 2 . . 10 5 15 1 . . . 3 5 Heat Flow Errors 19 | . 1 3 . 1 . . 1 . . 2 5 1 1 . . . 1 3 Energy Discharges 18 | . 1 . . 1 . 2 1 . . 5 . 5 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . 1 2 1 1 . 1 . . . 4 1 3 . . . . . . Data Loss (major) 8 | . 1 . . . . . 1 . . 4 . 2 . . . . . . Misfires 5 | . . . . . . 1 . . . . . 2 1 . . . 1 . Alerts 4 | . . . . . . . . . . . 1 3 . . . . . . Misdirections 2 | . . . . . . . . . . . . 1 . . . . . 1 Weapon Failures 5 | . . 1 . . . . . . . . . 3 . . . . . 1 Overload Shots 71 | . . . . . . . . . . . 6 8 9 4 22 10 12 . Effects 3 | . . . . . . . . . . . 1 . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Overflow Damage 209 | . . . 8 . . 24 . . . 12 . 22 . . 92 49 . 2 Projectiles 42 | . . . 8 . . . . . . 12 . 22 . . . . . . Explosions 165 | . . . . . . 24 . . . . . . . . 92 49 . . Melee 2 | . . . . . . . . . . . . . . . . . . 2 Knockbacks 14 | . . . 1 . 2 4 . . . 1 . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 1 . 2 4 . . . 1 . 5 . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 480 | . . . . . 119 . . . . . . . . 31 . 298 15 17 Shots 10 | . . . . . 2 . . . . . . . . 1 . 6 1 . Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | . 129 243 271 184 91 40 188 . . 209 192 232 195 354 600 557 408 89 Average Temperature 95 | . 71 81 77 105 23 13 44 . . 88 68 55 52 125 217 178 125 49 Received Heat Transfer 2987 | . . 75 60 12 333 273 168 . . 165 186 417 9 . 117 38 1134 . Effects 13 | . . . . . . . . . . . . . . . 10 1 2 . Shutdowns 5 | . . . . . . . . . . . . . . . 4 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Matter Decay 5 | . . . . . . . . . . . . . . . 3 . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . 1 . Parts Melted 23 | . . . . . . 2 3 . . . 9 1 1 . 2 1 4 . Heat Transferred 14686 | . . . . . . 2000 2178 621 . 911 2700 659 560 180 1956 633 2177 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Peak Influence 1319 | . 172 70 191 144 475 514 . . . . 194 462 305 121 1319 1236 1174 604 Initial 648 | . . . . 74 . 210 . . . . 146 69 226 53 84 646 648 549 Average 276 | . 74 20 72 98 208 236 . . . . 114 288 198 98 582 917 896 575 Maximum Alert Level 4 | . . . . . 2 2 . . . . . 2 1 . 4 4 4 2 Low Security (%) 52 | 100 100 100 100 100 55 27 . . . . 100 15 35 100 33 . . . Level 1 26 | . . . . . 9 69 . . . . . 68 64 . 14 . . . Level 2 11 | . . . . . 34 2 . . . . . 16 . . 18 25 19 100 Level 3 6 | . . . . . . . . . . . . . . . 6 57 63 . Level 4 3 | . . . . . . . . . . . . . . . 28 16 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 . 4 4 . . . . 3 2 5 . 11 2 5 2 Investigation 7 | . . . . . . 1 . . . . 1 . 1 . 3 1 . . Extermination 10 | . . . . . . 3 . . . . 1 . 1 . 1 1 2 1 Reinforcement 14 | . . . 1 . 4 . . . . . 1 2 . . 3 . 2 1 Assault 2 | . . . . . . . . . . . . . . . 1 . 1 . Garrison 6 | . . . . . . . . . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Distress Signals 14 | . 1 . 4 . . . . . . . 1 1 . . 1 . 6 . Communications Jammed 76 | . . . . . . . . . . . . . . . . . 76 . Distress Signals 76 | . . . . . . . . . . . . . . . . . 76 . Times Spotted 272 | . 17 4 20 3 32 20 14 4 . 20 15 28 4 5 33 10 37 6 Peak Tracking Total 10 | . 4 2 10 2 4 5 7 3 . 10 4 5 2 4 10 4 7 3 Tactical Retreats 12 | . 1 . 1 . . . 4 . . 1 . 3 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Traps Triggered 8 | . 1 . 1 . . 2 . . . . . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Machines Disabled 45 | . . . . . 2 3 2 . . . 1 4 . . 9 21 2 1 Max in Single Turn 11 | . . . . . 1 2 1 . . . 1 2 . . 8 11 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Machines Accessed 33 | . 4 . 1 . 2 11 . 1 . 1 2 2 3 . 2 2 1 1 Terminals 15 | . 2 . 1 . 1 7 . . . 1 . 2 . . . . 1 . Fabricators 4 | . . . . . . 1 . . . . 1 . . . 1 1 . . Repair Stations 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . 1 . . 1 . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 2 . . . . . . 1 . 1 . . . Total Hacks 84 | . 14 . 1 . 6 26 . 1 . 1 7 4 7 . 7 7 1 2 Successful 33 | . 10 . . . 2 10 . 1 . 1 1 2 1 . . 5 . . Failed 50 | . 3 . 1 . 4 16 . . . . 6 2 6 . 7 2 1 2 Catastrophic 12 | . . . 1 . 1 2 . . . . 1 1 4 . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 49 | . 5 . 1 . 6 8 1 . . . . 2 9 . 6 3 5 3 Terminals 35 | . 7 . 1 . 4 17 . . . 1 . 4 . . . . 1 . Fabricators 11 | . . . . . . 1 . . . . 3 . . . 5 2 . . Repair Stations 11 | . 4 . . . . . . . . . 4 . 3 . . . . . Recycling Units 11 | . 3 . . . 2 . . . . . . . 1 . . 5 . . Scanalyzers 7 | . . . . . . 5 . . . . . . . . . . . 2 Garrison Access 8 | . . . . . . 3 . . . . . . 3 . 2 . . . Terminal Hacks 11 | . 2 . . . 1 4 . 1 . 1 . 2 . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . . . Robot Analysis 3 | . 1 . . . 1 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . 2 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 6 | . 4 . . . . . . . . . 1 . 1 . . . . . Scan Component 4 | . 2 . . . . . . . . . 1 . 1 . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 1 2 . . . . . . . . . 3 . . Terminals 4 | . 2 . . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . 2 . . Recyclers 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 . 2 9 . . . . 2 1 3 . 2 2 . 1 Full Trace Events 5 | . 1 . . . . 1 . . . . . . 1 . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 5 . . . . 12 . . . . . . Allies Hacked 2 | . . . . . . . 1 . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Total Allies 29 | . . . . . . 1 5 . 4 . . 14 1 . . . 4 . Largest Group 14 | . . . . . . 1 3 2 5 5 3 14 7 2 1 1 3 . Highest-Rated Group 654 | . . . . . . 10 93 48 187 187 113 654 452 194 167 167 369 . Highest-Rated Ally 167 | . . . . . . 10 32 32 39 39 39 167 167 167 167 167 163 . Zionite Dispatches 4 | . . . . . . . . . . . . 1 1 . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . Hero 1 | . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 277 | . . . . . . . 24 9 . 41 18 70 21 11 35 13 35 . Total Damage 12514 | . . . . . . . 302 258 . 1117 542 2269 875 1232 2634 1069 2216 . Kills 86 | . . . . . . . 2 3 . 9 5 13 5 5 25 7 12 . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Robot Analysis Total 3 | . 1 . . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Turns Passed 15139 | 63 813 829 520 403 1111 2268 1131 830 1138 795 1195 1126 618 209 600 370 760 360 Spaces Moved 6727 | 36 392 461 246 174 388 788 374 314 456 321 336 404 409 135 454 284 502 253 Core 132 | 3 . . . . . . . . . . . . . . . . 34 95 Treads 4549 | 33 392 461 246 174 388 788 374 314 456 321 336 266 . . . . . . Legs 547 | . . . . . . . . . . . . 138 409 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1499 | . . . . . . . . . . . . . . 135 454 284 468 158 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 165 250 250 166 166 120 120 94 94 105 50 50 Average Speed 175 | 150 160 160 160 160 185 242 195 250 250 223 272 171 120 121 97 105 104 82 Slowest Speed 1050 | 160 160 160 160 160 240 245 250 250 250 250 410 320 120 144 113 113 1050 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 67 96 27 47 45 24 57 54 51 64 11 66 10 81 19 10 17 16 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 2 . . . 1 . . . . . . 5 . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 3 4 1 . . . . . . . . . Spaces Dug 33 | . . . . . 1 7 . . . . . 1 . 11 2 . 11 . Terrain Destroyed 324 | . . . . . 56 31 19 . . 23 3 23 4 55 62 12 36 . Melee 10 | . . . . . 1 7 . . . . . . . . 2 . . . Projectile 46 | . . . . . 6 . . . . . 3 23 4 . 5 . 5 . AOE 268 | . . . . . 49 24 19 . . 23 . . . 55 55 12 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Res Qua Total 9111 | 42 498 528 310 278 630 1036 714 339 455 369 560 710 539 173 569 340 681 340 Wait 1070 | . 49 39 6 94 108 120 170 12 . 4 166 96 70 3 35 5 76 17 Move 6710 | 35 391 460 245 173 387 787 373 313 455 320 335 403 409 134 453 283 501 253 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 141 | 1 8 6 7 . 20 23 . 2 . 1 7 8 17 7 13 9 10 2 Fast Attach 94 | 6 2 2 6 1 3 5 6 . . 8 4 11 9 2 8 1 6 14 Attach 96 | . 1 3 3 . 9 9 5 . . 3 8 4 4 2 11 6 23 5 Detach 33 | . . 3 2 . 1 3 4 . . 2 1 2 1 2 5 . 5 2 Swap 39 | . 1 . . . 6 4 . . . 5 1 2 . 7 2 5 3 3 Drop 146 | . 1 1 7 . 13 24 7 2 . 8 7 4 25 9 14 8 12 4 Fire 486 | . 45 14 34 10 82 51 29 10 . 17 31 63 4 7 24 10 45 10 Melee 37 | . . . . . 1 8 1 . . . . . . . 4 . . 23 Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 2 . . . . . 1 . . . 13 . 1 Rewire 235 | . . . . . . . 118 . . 1 . 116 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Central database locked down 625 | -10/Materials | Repaired Assault Rifle 652 | -10/Materials | Repaired Lgt. Treads 679 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered Mines 1035 | -10/Mines | Discovered new exit (range 9) 1201 | -10/Mines | Discovered new exit (range 14) 1233 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1249 | -10/Mines | Identified exit to Subcaves 1706 | -10/Mines | Entered Materials 1706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2166 | -9/Materials | Discovered new exit (range 15) 2226 | -9/Materials | Entered Mines 2227 | -9/Mines | Assembled infested the area 2520 | -9/Mines | Learned location of Zion (-7) 2550 | -9/Mines | Learned location of Storage (-7) 2560 | -9/Mines | Learned location of 1 exit from Materials 2606 | -9/Mines | Discovered new exit (range 8) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -8/Materials | Identified exit to Factory 3392 | -8/Materials | Lost 3 parts (2n1u) 3690 | -8/Materials | Build established: Scavenger-Mutant 3740 | -8/Materials | Entered Factory 3740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4777 | -7/Factory | Build established: Mutant 4967 | -7/Factory | Identified exit to Storage 4967 | -7/Factory | Identified exit to Lower Caves 6008 | -7/Factory | Entered Lower Caves 6258 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6416 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6440 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6452 | -7/Lower Caves | Found Prototype Special Weapon 6452 | -7/Lower Caves | Identified Molecular Deconstructor 6573 | -7/Lower Caves | P-70 Sage assimilated allied 76-QRX(g) 6576 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6577 | -7/Lower Caves | Build established: Scavenger-Mutant 6588 | -7/Lower Caves | P-70 Sage assimilated allied JW-NDW(g) 6631 | -7/Lower Caves | Learned Factory trap positions 6721 | -7/Lower Caves | Activated DRS Beacon 6810 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6884 | -7/Lower Caves | Lost 3 allies 7033 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7115 | -7/Lower Caves | Build established: Mutant 7119 | -7/Lower Caves | Discovered new exit (range 8) 7137 | -7/Lower Caves | Identified exit to Lower Caves 7139 | -7/Lower Caves | Entered another Lower Caves area 7139 | -7/Lower Caves | Accompanied by 2 allies 7229 | -7/Lower Caves | Discovered new exit (range 5) 7239 | -7/Lower Caves | Identified exit to Factory 7337 | -7/Lower Caves | Encountered a Warlord checkpoint 7869 | -7/Lower Caves | Discovered new exit (range 11) 7889 | -7/Lower Caves | Identified exit to Zion 7908 | -7/Lower Caves | Murdered Warlord Statue 7943 | -7/Lower Caves | Found Prototype Device 7969 | -7/Lower Caves | Entered Zion 7969 | -7/Zion | Accompanied by 1 ally 8127 | -7/Zion | Visited the Megawrench Repair Shop 8127 | -7/Zion | Megawrench repaired 8 parts 8269 | -7/Zion | Discovered new exit (range 13) 8654 | -7/Zion | Met Imprinter 8694 | -7/Zion | Imprinted 8697 | -7/Zion | Declared Zion's savior 9102 | -7/Zion | Identified exit to Proximity Caves 9107 | -7/Zion | Entered Proximity Caves 9107 | -6/Proximity Caves | Accompanied by 5 allies 9109 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9298 | -6/Proximity Caves | System corruption reached 10% 9421 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9646 | -6/Proximity Caves | Found Prototype Launcher 9646 | -6/Proximity Caves | Identified Com. Tesla Bomb Launcher 9675 | -6/Proximity Caves | Found Prototype Processor 9675 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 9895 | -6/Proximity Caves | Learned Factory stockpile data 9902 | -6/Proximity Caves | Entered Factory 9902 | -6/Factory | Accompanied by 3 allies 9902 | -6/Factory | Evolved 2 slots: Utility x2 9903 | -6/Factory | Identified exit to Lower Caves 9904 | -6/Factory | Loaded intel: 127 trap records 10603 | -6/Factory | System corruption reached 10% 10612 | -6/Factory | Lost 3 allies 11010 | -6/Factory | Discovered new exit (range 22) 11062 | -6/Factory | Build established: Scavenger-Skirmisher 11094 | -6/Factory | Identified exit to Extension 11097 | -6/Factory | Entered Extension 11218 | -6/Extension | Disrupted transfer network 11440 | -6/Extension | Rescued A7 11559 | -6/Extension | Zion hero teleported in (P1-3CE) 11773 | -6/Extension | Spotted B-75 Beast 11823 | -6/Extension | Spotted B-75 Beast 11851 | -6/Extension | Allies destroyed B-75 Beast 11894 | -6/Extension | Lost 4 allies 11921 | -6/Extension | Allies destroyed B-75 Beast 11945 | -6/Extension | Lost 6 parts (2n2u2w) 12014 | -6/Extension | Build established: Commander-Skirmisher 12014 | -6/Extension | Discovered new exit (range 3) 12015 | -6/Extension | Identified exit to Factory 12143 | -6/Extension | Discovered new exit (range 21) 12144 | -6/Extension | Discovered exit to Factory (range 20) 12174 | -6/Extension | Identified exit to Cetus 12223 | -6/Extension | Entered Factory 12223 | -5/Factory | Accompanied by 7 allies (incl. A7, P1-3CE) 12223 | -5/Factory | Evolved 2 slots: Power x2 12316 | -5/Factory | Discovered new exit (range 3) 12318 | -5/Factory | Identified exit to Factory 12344 | -5/Factory | Discovered new exit (range 6) 12352 | -5/Factory | Identified exit to Upper Caves 12355 | -5/Factory | Build established: Scavenger-Skirmisher 12439 | -5/Factory | Garrison activated, responded to threat 12477 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12479 | -5/Factory | Zion Thermal Resupply teleported in 12485 | -5/Factory | Lost 3 allies 12814 | -5/Factory | Identified Heart of Steel 12841 | -5/Factory | Sucked down chute 12841 | -5/Factory | Entered Waste 12866 | -5/Waste | 1 allies followed down the chute 12886 | -5/Waste | Spotted C-40 Crusher 12901 | -5/Waste | 1 allies followed down the chute 12901 | -5/Waste | Spotted C-40 Crusher 12904 | -5/Waste | Allies destroyed C-40 Crusher 12906 | -5/Waste | Spotted C-40 Crusher 12908 | -5/Waste | Allies destroyed C-40 Crusher 12908 | -5/Waste | Spotted C-40 Crusher 12908 | -5/Waste | Spotted C-40 Crusher 12910 | -5/Waste | Destroyed C-40 Crusher 12913 | -5/Waste | Allies destroyed C-40 Crusher 12916 | -5/Waste | Allies destroyed C-40 Crusher 12934 | -5/Waste | Found Damper Plating 13006 | -5/Waste | Discovered new exit (range 11) 13049 | -5/Waste | Identified exit to Factory 13050 | -5/Waste | Entered Factory 13050 | -5/Factory | Accompanied by 1 ally (P1-3CE) 13266 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13335 | -5/Factory | Garrison activated, responded to threat 13388 | -5/Factory | Lost 3 parts (2u1w) 13502 | -5/Factory | Destroyed 11 combat bots 13571 | -5/Factory | Discovered exit to Factory (range 21) 13619 | -5/Factory | Build established: Scavenger-Mutant 13650 | -5/Factory | Entered another Factory area 13650 | -4/Factory | Accompanied by 1 ally (P1-3CE) 13650 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13798 | -4/Factory | Lost 4 parts (2p1n1w) 13983 | -4/Factory | Discovered new exit (range 5) 13986 | -4/Factory | Identified exit to Research 14020 | -4/Factory | Entered Research 14020 | -3/Research | Accompanied by 1 ally (P1-3CE) 14020 | -3/Research | Evolved 2 slots: Utility x2 14031 | -3/Research | Zion Heavy squad teleported in 14388 | -3/Research | Spotted B-86 Titan 14405 | -3/Research | Destroyed B-86 Titan 14429 | -3/Research | Lost 3 parts (1n1u1w) 14522 | -3/Research | Found Quantum Capacitor 14537 | -3/Research | Lost 5 parts (2n3u) 14569 | -3/Research | Spotted B-90 Cyclops 14569 | -3/Research | Discovered new exit (range 11) 14622 | -3/Research | Zion Heavy squad teleported in 14677 | -3/Research | Lost 3 parts (2p1n) 14719 | -3/Research | Destroyed B-90 Cyclops 14745 | -3/Research | System corruption reached 10% 14770 | -3/Research | First assault squad dispatched 14780 | -3/Research | Identified exit to Quarantine 14780 | -3/Research | Entered Quarantine 14795 | -3/Quarantine | Lost 20 parts (2p9n4u5w) 14848 | -3/Quarantine | Core integrity fell below 50% 14876 | -3/Quarantine | Core integrity fell below 20% 14914 | -3/Quarantine | Lost 3 parts (1p1n1w) 15054 | -3/Quarantine | Found Alien Artifact 15054 | -3/Quarantine | Identified Terrabomb 15054 | -3/Quarantine | Used Terrabomb 15103 | -3/Quarantine | Found Terrabomb 15103 | -3/Quarantine | Used Terrabomb 15138 | -3/Quarantine | Scanned by Researcher 15140 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15089_ Slammed into P-80 Master. 15092_ Machine Analyzer broken. 15092_ Destabilizing: Short circuit. 15094_ Slammed into P-80 Master. 15097_ P-80 Master resets P-80 Master, system corruption cleaned. 15103_ Acquired Terrabomb. 15103_ Terrabomb activated. 15108_ System corrupted: Matter fused (-1). 15116_ Destroyed Imp. Antigrav System. 15118_ Lgt. Antimatter Reactor destroyed. 15137_ M-28 Smith repairs P-80 Master. 15137_ Triangulator destroyed. 15138_ C-55 Analyst calls for reinforcements. 15138_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15138_ Held in stasis. 15138_ C-55 Analyst is analyzing... 15138_ ALERT: Encountered unknown unique technology, formulating response. 15139_ M-28 Smith repairs Imp. Antigrav System. 15140_ System corrupted: Matter fused (-10). 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" " # """ """ # | | ???##"""""+"""### """"""""" # "" | | ???# # # """ | | ???# """"""" # """ """ # S" | | ???# """"""" # """"""""" # """ | | ???# """"""" # # """ | | ???# # # | | ???###################################### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 47 Energy Capacity 810 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1600 Resistance: EM 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed FlakAmuletDoomcannon Manual? 0 Play Time 01:51:41 Cumulative 209.6 hours Start 2025.01.23 @ 14:40:04 End 2025.02.06 @ 01:30:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db957fd-2b72-416e-af71-cfc574254c97