Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 10:36:38 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (371) 1855 Value Destroyed (20868) 20868 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (19786) 19786 TOTAL SCORE: 51889 Bonus ------- High Alert Combat Kills 5219 Follower Combat Kills 4882 Hunted by Unchained 500 Entered Garrisons 1800 Used RIF Installer 4500 Win 3000 Friendly Fire -115 Cogmind --------- Core Integrity 1182/1600 Matter 142/300 Energy 343/350 System Corruption 13% Temperature Cool (4) Movement Treading (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Faulty Enhanced Armored Heavy Treads Biometal Leg Biometal Leg > --- UTILITY (14) ----- High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace (fused) Relay Coupler [NC] (20) Relay Coupler [Sentry] (27) Relay Coupler [Heavy] (6) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Treads Advanced Medium Treads Enhanced Nova Cannon Heavy Machine Gun KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Mass Driver Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Centrium Heavy Armor Plating Graphene Brace Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Heavy] Advanced Recalibrator Mini Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved Treads Medium Treads Field Propulsion Array Quantum Capacitor Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Enhanced Nova Cannon Mass Driver Micro-nuke Launcher Advanced Remote Datajack Plasma Cutter Lance [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 Utility 12 | . . 1 1 . . . 1 . . . 2 . . . 2 . 1 . 2 . 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 7 10 23 2 22 5 20 6 19 2 10 6 18 2 19 5 8 1 26 6 20 2 15 36 Power 24 | 1 2 2 1 1 . 2 1 2 . . . 2 . . . 1 . 2 . 2 . 1 4 Engine 9 | 1 2 2 . 1 . . 1 2 . . . . . . . . . . . . . . . Core 6 | . . . 1 . . 2 . . . . . . . . . 1 . 1 . 1 . . . Reactor 9 | . . . . . . . . . . . . 2 . . . . . 1 . 1 . 1 4 Propulsion 73 | 2 1 6 1 3 3 8 3 5 . 3 . 2 1 3 . 2 . 11 . 5 . 2 12 Treads 59 | 2 1 6 1 3 3 8 3 5 . . . 2 . 2 . 2 . 4 . 5 . 2 10 Leg 9 | . . . . . . . . . . . . . . 1 . . . 6 . . . . 2 Wheel 5 | . . . . . . . . . . 3 . . 1 . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 2 3 7 . 7 1 8 2 8 1 5 5 8 1 11 4 3 1 11 6 9 1 11 13 Device 55 | 1 1 2 . 3 . 5 1 6 . . 3 5 1 3 1 1 . 3 3 3 . 7 6 Storage 7 | 1 1 2 . . . . . . . 1 1 . . . . . . . 1 . . . . Processor 6 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . 3 . Hackware 30 | . . . . . . 1 . . . . . 1 . 7 1 2 . 5 1 6 . 1 5 Protection 30 | . 1 3 . 4 1 2 . 2 1 4 1 2 . 1 1 . . 3 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 8 . 11 1 2 . 4 1 2 1 6 . 5 1 2 . 2 . 4 1 1 7 Energy Gun 5 | 1 . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Energy Cannon 10 | . . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . 3 Ballistic Gun 36 | 1 4 3 . 4 1 1 . 4 . 1 . 4 . 3 1 2 . 1 . 3 1 . 2 Ballistic Cannon 3 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Launcher 6 | . . 1 . 2 . 1 . . . . . . . 1 . . . . . . . . 1 Special Weapon 4 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . 1 . . . . . . . . . 1 . . . 1 . 1 2 3 Corrupted Parts 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Parts Lost 70 | . 3 1 . 7 . 3 . 5 . 3 . 7 . 4 . 2 . 6 . 1 . 5 23 Power 7 | . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . . 2 Propulsion 19 | . 1 . . 2 . 1 . 1 . 1 . 2 . 1 . . . 3 . . . . 7 Utility 28 | . . . . 3 . . . 2 . 2 . 2 . 3 . . . 2 . 1 . 4 9 Weapon 16 | . 2 1 . 1 . 1 . 1 . . . 2 . . . 2 . . . . . 1 5 Highest Loss Streak 12 | . 3 1 . 4 . 1 . 2 . 3 . 2 . 2 . 2 . 3 . 1 . 2 12 To Critical Strikes 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Average Backups 16 | 5 8 12 14 14 14 14 14 14 15 15 18 18 19 19 20 19 19 19 19 19 19 19 16 Power 1 | . 1 1 1 1 1 . . . 1 1 1 . . . . . . . 1 2 2 2 1 Propulsion 2 | 3 1 2 1 2 2 1 2 2 2 1 4 2 2 1 1 1 1 1 2 2 3 3 3 Utility 5 | . 2 2 2 4 4 5 6 5 5 4 6 7 7 7 9 9 9 8 8 7 7 6 4 Weapon 5 | 1 3 6 8 5 6 5 4 4 5 5 5 5 7 8 9 7 7 7 6 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 9 11 . 4 . 2 . 3 1 . 2 9 3 3 . . 1 6 . 3 . 2 9 Power 6 | . . . . 1 . . . . . . 1 1 1 . . . . 1 . . . 1 . Propulsion 14 | . 3 3 . . . 2 . . . . . . 1 . . . 1 . . . . . 4 Utility 27 | . 3 2 . 2 . . . 3 . . 1 3 . 3 . . . 4 . 3 . 1 2 Weapon 21 | . 3 6 . 1 . . . . 1 . . 5 1 . . . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 92 99 100 100 92 99 100 92 82 89 86 85 90 95 98 98 96 89 86 81 72 Engine 3 | . 13 11 5 6 9 2 2 6 7 7 6 . . . . . . . . . . . . Core 2 | . . . 3 2 . 6 4 . . . . . . . . 1 5 5 4 4 4 4 2 Reactor 2 | . . . . . . . . . . . . 5 6 6 5 3 4 5 4 4 4 4 4 Treads 17 | . 27 22 23 27 27 27 25 29 30 22 . 7 1 1 11 13 21 5 19 14 13 13 12 Leg 1 | . . . . . . . . . . . . . . . . . . 13 . . . . . Wheel 2 | . . . . . . . . . . 3 13 8 12 11 5 3 . . . . . . . Device 16 | . 2 10 18 17 18 18 15 22 23 11 15 22 26 22 20 11 10 12 14 18 21 18 12 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 4 Processor 2 | . . . . . . . 5 . . . . . . . . 5 5 5 4 4 4 8 6 Hackware 7 | . . . . . . . . . . . . 1 6 12 11 22 21 17 22 17 17 8 14 Protection 8 | . 11 11 5 9 9 9 7 7 7 15 19 15 6 1 9 5 8 8 5 4 4 4 3 Energy Gun 1 | . 4 6 . . . . . . . 5 2 . . . . . . . . . . . . Energy Cannon 3 | . . 1 9 8 8 17 14 11 6 1 5 . . . . . . . . . . . 3 Ballistic Gun 12 | . 23 23 18 16 18 8 3 10 16 13 8 14 6 8 11 16 15 13 12 7 11 8 5 Peak Build Rating 180 | 9 10 19 22 24 26 30 41 46 43 55 66 76 77 80 84 85 90 107 115 121 138 162 180 Average Rating 70 | 5 9 15 20 22 25 26 32 44 42 42 61 72 76 75 80 82 87 100 110 115 129 147 154 On Entrance 61 | . 9 10 19 22 24 26 26 41 42 43 55 66 74 77 74 82 79 89 96 115 121 136 151 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 4 5 . 5 5 10 9 11 . 9 . . . 3 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 22 43 46 52 47 48 51 56 56 76 81 95 91 94 96 94 105 105 106 116 123 125 127 Greatest Support 225 | 40 40 40 60 60 60 60 104 104 88 80 56 56 56 56 28 86 86 104 120 142 142 189 225 Greatest Overweight (x) 7 | . 7 1 1 . . . . . . 2 1 3 1 3 3 3 1 6 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 3 2 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 13 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 5 8 12 14 14 14 14 14 14 14 15 19 19 19 19 20 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 15 15 14 15 14 15 15 15 20 20 20 19 20 20 20 20 20 20 19 19 20 9 Class Distribution -------------------- 41% | Scavenger-Tank 34% | Botlord-Tank 8% | Botlord-Mutant 8% | Mutant 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Mutant | -3/Garrison Botlord-Tank | -2/Research Botlord-Mutant | -2/Testing Botlord-Tank | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Matter Collected 14138 | 309 965 934 76 815 166 664 167 834 82 523 224 1625 37 915 142 585 80 1307 241 1071 134 957 1285 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17740 | 195 1111 1281 204 958 413 1569 274 1601 82 1105 139 1625 17 852 70 355 364 963 242 750 142 790 2638 Parts 850 | 9 62 96 12 63 16 84 7 53 2 24 12 64 1 32 5 10 11 44 8 31 10 77 117 Haulers Intercepted 10 | . 2 4 . . 1 . . . . . . . . . . . . . . . . . 3 Recyclers Shooed 9 | . 3 2 . . . . . . 1 . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Combat Hostiles Destroyed 320 | . 19 27 3 31 5 43 7 32 1 15 2 39 . 23 . 5 1 20 4 8 1 11 23 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 172 | . 19 22 3 13 2 11 . 9 1 9 1 34 . 9 . . 1 17 . 3 1 9 8 Cannons 76 | . . . . 12 3 22 2 17 . . . 5 . 6 . . . . . . . . 9 AOE 64 | . . 5 . 6 . 8 5 6 . 6 . . . 8 . 5 . 3 4 5 . . 3 Classes Destroyed 19 | 3 5 2 1 2 1 . . 2 . . 1 1 . . . . . . . . . . 1 Worker 8 | 1 3 . . . . . . . . . . . 1 . . . . . 1 . . . 2 Builder 7 | . . 2 . . . . 1 . . . . . . . . . . . . . . 1 3 Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 4 . . 1 . . . . . . . . . . . . . . . . . 3 Recycler 17 | 1 3 4 1 . 1 . 1 . 1 . . . . . . . 2 . . . . . 3 Operator 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 4 . . . . 1 . . . . . . . . . . . . . . . 2 Swarmer 90 | . 6 13 . 14 . 12 . 4 . 5 . 9 . 8 . 5 . 9 . 5 . . . Cutter 5 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . Grunt 104 | . 13 9 2 5 2 17 6 11 . 5 . 13 . 9 1 . . 6 2 . 1 . 2 Brawler 7 | . . . . . 1 2 1 . . . . . . 1 . . . 1 . . . . 1 Duelist 12 | . . . 1 . . . . 4 . 1 . 4 . . . . . . . . . . 2 Sentry 36 | . . 5 . 9 2 4 . 7 . 1 . . . 2 . . . 1 1 2 . . 2 Specialist 7 | . . . . . . . . 4 . . . . . . . . . 2 . . . 1 . Hunter 11 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . 2 6 Programmer 38 | . . . . 1 . 5 . 1 1 2 1 1 . 2 . . 1 1 3 1 1 8 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 4 4 4 11 1 11 5 8 1 6 1 8 1 5 . 5 2 5 4 3 1 3 4 Combat Bots Only 11 | . 4 4 3 11 1 11 4 8 1 6 1 8 . 5 . 5 1 5 3 3 1 3 3 Max Kills in Single Turn 5 | 1 2 3 1 4 1 3 3 3 1 4 1 2 1 2 1 5 1 3 3 3 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Exploded 5 | . . 3 . 4 . 3 2 3 . 4 . . . 2 . 5 . 2 2 3 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Hostile Shots Fired 2056 | . 113 65 3 165 14 163 16 314 4 96 47 128 . 95 6 27 22 169 23 58 10 127 391 Missed 593 | . 27 25 . 45 2 41 8 123 1 35 21 33 . 24 1 11 3 57 9 18 5 26 78 Hits 1463 | . 86 40 3 120 12 122 8 191 3 61 26 95 . 71 5 16 19 112 14 40 5 101 313 Melee 45 | . . . . 5 . . . 9 . 3 . 20 . 1 . . . 1 . . . . 6 Projectile 1418 | . 86 40 3 115 12 122 8 182 3 58 26 75 . 70 5 16 19 111 14 40 5 101 307 AOE 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Critical Strikes 61 | . 1 2 . 5 . 8 1 5 . 4 . 3 . 2 1 2 1 2 1 1 . 4 18 Actively Blocked 24 | . 1 . . . . . . . . . . . . . . . . . . 1 . 4 18 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 23715 | . 964 476 40 1452 183 1814 155 2044 31 814 335 1691 . 799 54 271 199 1357 351 997 121 2335 7232 Core 1853 | . 154 29 13 89 . 232 13 254 . 106 24 102 . 41 . 42 11 195 . . . 130 418 Absorbed by Shields 1887 | . . . . 316 . . . 298 12 168 81 219 . 224 52 78 175 264 . . . . . Reduced by Siege Mode 331 | . . . . . . . . . . . . . . . . . . . . . . 56 275 Redirected to Shielding 73 | . 23 3 . . . . . . . . 9 38 . . . . . . . . . . . Regen/Repaired (Parts) 69 | . 69 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 38 92 . . . 39 . . . 46 . . . 80 . 95 . 82 . 100 . 91 73 Volleys Fired 1413 | 40 112 78 8 93 18 115 14 112 4 71 20 164 4 76 15 35 11 92 24 47 9 51 200 Largest 3 | 1 2 3 3 3 3 3 3 3 3 3 2 3 1 3 2 3 3 3 3 3 3 3 3 Hottest 204 | 40 60 114 114 159 114 204 156 164 81 136 69 130 40 153 68 99 99 99 99 120 120 120 128 Shots Fired 2749 | 40 217 227 24 205 54 292 27 286 10 122 22 279 4 114 20 100 33 174 51 62 21 105 260 Gun 1739 | 40 217 224 16 100 36 88 5 94 10 86 7 221 . 55 10 98 33 135 42 27 18 87 90 Cannon 789 | . . 1 8 100 18 199 15 180 . 31 15 52 4 28 . . . . . . . . 138 Launcher 58 | . . 2 . 5 . 5 7 12 . 5 . . . 6 . 1 . 2 5 3 . . 5 Special 163 | . . . . . . . . . . . . 6 . 25 10 1 . 37 4 32 3 18 27 Kinetic 1704 | 39 178 175 16 118 36 88 5 94 10 60 7 253 4 81 10 98 33 135 42 27 18 87 90 Thermal 706 | . . 50 8 82 18 199 15 180 . 26 . . . 2 . . . . . . . . 126 Explosive 58 | . . 2 . 5 . 5 7 12 . 5 . . . 6 . 1 . 2 5 3 . . 5 Electromagnetic 120 | 1 39 . . . . . . . . 31 15 20 . . . . . . . . . . 14 Robot Hit Streak 43 | 6 13 12 7 21 16 15 10 43 6 16 9 15 1 11 14 32 18 14 8 7 2 22 18 Robot Miss Streak 12 | 3 4 7 2 6 2 3 1 7 2 12 7 8 1 5 2 3 2 3 4 2 5 7 5 Penetration Max 3 | . . . . . . . . . . . . 1 . 3 1 1 . 1 . 2 2 1 1 Secondary Targets 23 | . 5 1 . . . . . . . 3 . 3 . 3 . . . 4 . 1 . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 1 Capacitor 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 Shots Hit Robots 1692 | 29 135 133 13 116 39 175 18 178 8 93 17 146 2 59 15 73 17 102 29 69 8 78 140 Core Hits 806 | 11 51 54 7 48 14 72 20 103 8 90 4 75 1 42 4 31 8 36 17 28 4 21 57 Critical Kills 41 | . 2 . . 1 . 2 . 2 . . . 3 . 3 . . 1 1 . 1 2 8 15 Critical Parts Destroyed 53 | . 2 . . 1 . . . . . . . . . 8 1 1 2 2 . . 6 13 17 Critical Strikes 112 | . 4 7 . 2 . 2 . 2 . . . 4 1 12 1 1 3 4 . 7 8 21 33 Burn 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . 2 . 2 . . . . . . . . . . . . . . 2 Destroy 89 | . 4 . . 2 . . . . . . . 3 . 11 1 1 3 4 . 1 8 21 30 Blast 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 78 | . . . . . . . . . . . . . . . . . . . . 41 . 37 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . . . . . . . . . . 41 . 37 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41433 | 233 1956 2359 235 2319 688 4091 1124 4690 180 2712 294 3996 54 2088 107 2156 435 2356 1662 2423 129 984 4162 Guns 19853 | 233 1865 2083 128 811 399 896 9 1142 180 1309 58 3587 . 756 107 1518 417 2062 645 382 129 606 531 Cannons 10842 | . . 22 102 1133 289 2482 226 2300 . 786 236 409 54 285 . . . . . . . . 2518 Explosions 8739 | . 56 210 . 375 . 713 889 1243 . 617 . . . 1047 . 638 . 294 1017 593 . . 1047 Melee 1826 | . . . . . . . . . . . . . . . . . . . . 1448 . 378 . Ramming 173 | . 35 44 5 . . . . 5 . . . . . . . . 18 . . . . . 66 Kinetic 19367 | 221 1520 1532 128 985 399 896 9 1142 180 886 58 3919 54 1041 107 1518 417 2062 645 382 129 606 531 Thermal 9790 | . 56 573 102 959 289 2482 243 2300 . 504 . . . . . . . . . . . . 2282 Explosive 8436 | . . 210 . 375 . 713 872 1243 . 536 . . . 1047 . 638 . 294 1017 593 . . 898 Electromagnetic 1841 | 12 345 . . . . . . . . 786 236 77 . . . . . . . . . . 385 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1826 | . . . . . . . . . . . . . . . . . . . . 1448 . 378 . Highest Corruption 14 | . . 1 . . . 3 . . 1 14 . 3 3 7 . 1 1 2 2 3 1 11 13 Average Corruption 3 | . . 1 . . . 2 . . 1 3 . 2 3 3 . 1 1 1 1 2 1 7 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . 1 . . . 33 . . . 15 . 5 4 34 . 2 1 33 4 36 1 37 41 Message Errors 59 | . . . . . . 10 . . . 5 . 1 . 11 . . . 9 2 9 . 5 7 Matter Fused 57 | . . . . . . 9 . . . 2 . . 1 6 . . . 9 . 10 1 10 9 Heat Flow Errors 22 | . . . . . . 2 . . . . . 2 . 4 . . . 3 . 4 . 6 1 Energy Discharges 37 | . . . . . . 6 . . . 1 . 1 3 2 . . . 4 . 9 . 6 5 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 31 | . . 1 . . . . . . . 4 . . . 5 . 1 1 3 . 1 . 7 8 Data Loss (major) 11 | . . . . . . . . . . 1 . 1 . 2 . . . 2 . 2 . . 3 Misfires 11 | . . . . . . 3 . . . . . . . 1 . 1 . 1 . 1 . 2 2 Alerts 7 | . . . . . . 1 . . . 1 . . . 3 . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 630 | . . . . 21 . 84 15 58 . 1 . 29 . 14 . 113 . . 35 95 . . 165 Projectiles 325 | . . . . 21 . 69 4 53 . . . 29 . 14 . . . . . . . . 135 Explosions 210 | . . . . . . 15 11 5 . 1 . . . . . 113 . . 35 . . . 30 Melee 95 | . . . . . . . . . . . . . . . . . . . . 95 . . . Knockbacks 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 440 | . 46 12 . 82 . 84 30 25 . 46 . . . 30 . . . . . . . . 85 Shots 11 | . 1 1 . 2 . 2 1 1 . 1 . . . 1 . . . . . . . . 1 Rammed 22 | . 6 9 1 . . . . 1 . . . . . . . . 4 . . . . . 1 Targets Rammed 25 | . 7 10 1 . . . . 1 . . . . . . . . 4 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 475 | . 261 244 156 240 . 232 12 231 . 12 . 99 . 229 . 82 95 311 72 220 . 222 475 Average Temperature 69 | . 57 52 78 84 . 57 6 67 . 6 . 16 . 75 . 26 40 99 27 66 . 96 121 Received Heat Transfer 3645 | . 420 174 27 384 99 657 90 555 . 118 18 469 . 91 28 20 55 131 . 48 9 36 216 Effects 6 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . 3 11 Total Turns 207 | . . . . . . . . . . . . . . . . . . . . . . 60 147 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . 23 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 5 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 2 . 2 . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 Parts Melted 32 | . . 2 . 1 . 12 . 9 . 1 . . . . . . . . . . . 2 5 Heat Transferred 15944 | . 50 1739 185 1683 518 4255 457 4069 . 1025 . . . . . . . . . . . . 1963 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Maximum Alert Level 5 | . . 1 . 4 3 5 3 5 4 4 3 5 4 5 3 3 2 5 3 5 3 2 1 Low Security (%) 18 | 100 100 19 100 8 . . . . . . . . . . . . . . . . . . 97 Level 1 10 | . . 80 . 6 . . . . . . . . . . . . 92 9 . . . 36 2 Level 2 11 | . . . . 37 89 9 . 2 . 10 54 11 . . . 38 7 7 . 11 . 63 . Level 3 27 | . . . . 39 10 34 100 18 85 15 45 13 . 26 100 61 . 62 100 43 100 . . Level 4 20 | . . . . 7 . 34 . 49 14 74 . 39 100 60 . . . 17 . 14 . . . Level 5 10 | . . . . . . 21 . 28 . . . 36 . 12 . . . 3 . 30 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2395 | 10 182 333 159 1224 723 1847 1069 2104 1128 1385 748 2395 1257 1688 886 955 501 1686 948 1758 1028 568 210 Initial 1257 | . . 45 119 76 596 456 969 692 1104 677 726 499 1257 795 886 539 501 209 948 573 988 533 163 Average 842 | 1 91 245 127 728 653 1212 984 1413 1033 1175 693 1460 1196 1340 831 747 320 915 839 1185 982 420 116 Influence Increases 16094 | 25 629 863 79 1218 257 1461 210 1502 62 768 207 2066 30 1113 4 496 158 1697 178 1315 111 575 1070 Destroy 0b10 Robot/C 7040 | . 380 540 60 620 160 900 140 680 20 500 80 600 . 480 . 220 60 480 80 260 20 300 460 Destroy 0b10 Robot/NC 395 | 25 65 75 5 . 10 . 15 15 5 30 5 10 10 . . 15 10 . 5 20 . 10 65 Destroy Leader 840 | . 88 126 10 20 52 40 22 40 10 60 30 30 2 30 . 20 30 10 10 40 10 40 120 Allied During Kill 1250 | . . . . . 35 14 . 34 3 43 11 30 3 194 . 134 29 292 9 243 30 108 38 Successful Hack 202 | . 22 27 4 14 . . . 7 24 14 36 14 . 14 . . . 14 . . . 12 . Disable Machine 435 | . . 75 . 15 . 15 15 . . 15 . 30 15 15 . 15 15 45 . 75 . 45 45 Anti-Garrison Action 4000 | . . . . 400 . 400 . 600 . 50 . 1100 . 300 . . . 750 . 400 . . . Destroy Structure 1317 | . 14 20 . 104 . 77 18 66 . 26 . 72 . 80 4 47 14 76 74 232 51 60 282 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 585 | . 45 . . 45 . 15 . 60 . 30 45 180 . . . 45 . 30 . 45 . . 45 Influence Decreases 15998 | 25 521 687 245 112 778 317 1068 387 1198 351 879 384 1288 562 922 311 814 310 1100 321 920 1252 1246 Entered New Map 9765 | . . 63 165 42 628 247 878 297 1000 291 659 214 1138 342 802 231 454 90 738 191 770 416 109 Time Decay 3923 | 25 491 614 80 . 150 . 190 . 198 . 180 . 150 . 120 . 190 . 262 . 130 506 637 Lost Part 700 | . 30 10 . 70 . 30 . 50 . 30 . 70 . 40 . 20 . 60 . 10 . 50 230 Lost Ally 1460 | . . . . . . 40 . 40 . 30 40 100 . 180 . 60 20 160 100 120 20 280 270 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 27 | . 4 1 . . . . 1 . 1 . 1 . . . 2 . 2 . 3 . 2 4 6 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . 3 3 Reinforcement 10 | . 2 1 . . . . 1 . . . . . . . 1 . 1 . . . . 1 3 Assault 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . Garrison 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 79 | . . . . . . . . . . . . . . 13 4 12 1 14 6 15 3 7 4 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Distress Signals 11 | . 1 3 1 . . . . . . . 1 . . . . . . . . . . . 5 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . 8 . 1 8 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 . Times Spotted 540 | . 33 36 5 30 8 47 8 36 2 24 7 56 1 44 11 20 6 33 12 44 6 24 47 Peak Tracking Total 15 | . 4 4 5 6 2 5 4 6 1 9 5 14 1 15 4 9 4 5 4 11 2 3 6 Tactical Retreats 23 | . 2 . . 2 . 1 . 3 . 2 2 4 . . . 2 . 1 . 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Traps Triggered 42 | . 5 1 . 3 . 1 1 2 . . 4 9 . 5 . 3 . 5 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Machines Disabled 62 | . 1 5 . 5 . 7 1 6 . 2 . 6 1 5 . 1 1 6 . 9 . 3 3 Max in Single Turn 2 | . 1 1 . 1 . 1 1 1 . 1 . 1 1 1 . . 1 2 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Garrison Relay 32 | . . . . 4 . 6 . 6 . 1 . 4 . 4 . . . 3 . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . 1 . 2 . . . . . . . . . . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Machines Accessed 74 | . 8 7 1 3 3 3 3 3 4 2 4 2 3 1 3 . 2 2 4 2 2 6 6 Terminals 44 | . 6 6 . 3 1 3 . 3 2 2 1 2 . 1 1 . 1 2 2 2 1 3 2 Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations 4 | . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . 2 1 Garrison Access 14 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 3 Total Hacks 129 | . 25 15 1 6 7 5 4 4 6 3 7 2 4 1 5 . 3 3 5 4 3 10 6 Successful 51 | . 11 7 1 1 3 . 3 1 3 1 4 1 1 1 1 . 2 1 2 . 1 3 3 Failed 78 | . 14 8 . 5 4 5 1 3 3 2 3 1 3 . 4 . 1 2 3 4 2 7 3 Catastrophic 17 | . 1 3 . 2 . 1 . . 2 1 . . 1 . . . . . 2 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 17 9 . 1 . . . . 1 . 2 . . . . . . 1 1 . 2 . . Terminals 80 | . 17 13 . 6 2 5 . 4 3 3 1 2 . 1 1 . 2 3 3 4 2 6 2 Fabricators 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . Repair Stations 9 | . 3 . . . . . . . 2 . 2 . 2 . . . . . . . . . . Recycling Units 8 | . 5 . . . . . 2 . . . . . 1 . . . . . . . . . . Scanalyzers 14 | . . 2 . . 4 . . . . . 3 . . . . . . . 1 . . 3 1 Garrison Access 14 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 3 Terminal Hacks 12 | . . 3 . 1 . . . 1 . 1 . 1 . 1 . . 1 1 1 . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 4 | . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . . 2 . . . . . 2 . . . . . . . . . . 1 . Retrieve Study 6 | . . 1 . . 2 . . . . . 2 . . . . . . . . . . 1 . Garrison Access Hacks 14 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 3 Unlock Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Unauthorized Hacks 14 | . 9 3 . . . . . . 1 . 1 . . . . . . . . . . . . Terminals 13 | . 9 3 . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 7 1 3 2 3 2 2 2 2 3 1 2 1 2 . 1 2 4 2 1 6 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . 2 . . . . . 2 . . . . . . . . . . 1 . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Used RIF Installer 9 | . . . . 1 . 1 . 2 . . . 1 . 1 . . . 1 . 2 . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 89 | . . . . . . . . . . . . . . 14 8 1 1 15 4 16 2 11 17 Non-combat 7 | . . . . . . . . . . . . . . . 1 . . . . . . 2 4 Combat 82 | . . . . . . . . . . . . . . 14 7 1 1 15 4 16 2 9 13 Autooverrided 12 | . . . . . . . . . . . . . . 1 . . 1 4 1 2 . . 3 Robot Hacks Applied 83 | . . . . . . . . . . . . . . 14 8 1 . 13 3 15 2 12 15 parse_system 6 | . . . . . . . . . . . . . . . 1 . . 2 . . . 2 1 map_walls 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 7 | . . . . . . . . . . . . . . 1 2 . . 1 . 2 . 1 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 overwrite_iff 16 | . . . . . . . . . . . . . . 6 2 . . 2 . 1 . 3 2 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 42 | . . . . . . . . . . . . . . 7 3 1 . 6 3 11 2 3 6 Relay Couplers Released 142 | . . . . 23 . 23 . 22 . 4 . 18 . 18 . . . 13 3 15 . . 3 Machine Destruction 132 | . . . . 19 . 23 . 22 . 4 . 18 . 18 . . . 13 . 15 . . . Programmers 10 | . . . . 4 . . . . . . . . . . . . . . 3 . . . 3 Attached 30 | . . . . . . 1 . . . . . 1 . 7 1 2 . 5 1 6 . 1 5 Merged Code Value 42 | . . . . . . . . . . . . . . . . . . . . 42 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . 2 . . . . . . . 14 . . . . . 5 . 7 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Total Allies 108 | . . . . 2 . 1 . 4 1 2 . 14 . 13 5 2 1 17 4 22 2 6 12 Largest Group 16 | . . . . 2 2 2 . 2 2 2 2 8 4 8 5 7 4 9 5 16 14 14 3 Highest-Rated Group 901 | . . . . 45 45 45 . 142 70 124 121 228 133 266 211 342 223 353 239 901 773 754 241 Highest-Rated Ally 183 | . . . . 25 25 25 . 80 39 62 62 43 43 43 49 95 95 95 64 116 85 69 183 Total Orders 31 | . . . . . . . . . . 1 . . . 5 . . . 3 . 12 . 4 6 STAY 11 | . . . . . . . . . . 1 . . . 3 . . . 2 . 5 . . . FOLLOW 10 | . . . . . . . . . . . . . . 2 . . . 1 . 7 . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . 3 5 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 738 | . . . . . 6 8 . 11 4 41 8 52 1 104 18 69 10 89 33 94 27 93 70 Total Damage 21840 | . . . . . 173 187 . 352 61 660 194 1204 26 2571 399 1893 444 3103 1175 3109 1031 3005 2253 Kills 151 | . . . . . 3 2 . 2 1 10 3 21 1 14 4 19 3 20 7 20 3 14 4 Allies Corrupted 8 | . . . . . . . . . . . . . . 2 . . . 2 1 2 . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Active Infowar (turns) 11395 | 13 194 . . . . . . . . . 18 1605 318 257 4 469 380 2642 576 2092 270 1360 1197 Optics 7172 | . . . . . . . . . . . . . . . 4 469 380 2642 576 2092 270 739 . Sensors 1542 | . . . . . . . . . . . . . . . . . . . . . . 345 1197 Terrain 464 | 13 194 . . . . . . . . . . . . . . . . . . . . 257 . Structural 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . Jamming 5919 | . . . . . . . . . . . 18 1605 318 257 . 8 . 1422 565 489 270 967 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . 3 5 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Turns Passed 27395 | 216 1779 2030 160 1817 307 1759 389 2223 410 1169 377 2564 318 1379 244 469 380 2642 576 2092 270 1360 2465 Spaces Moved 12926 | 82 856 959 73 891 148 775 206 1052 240 556 250 1065 245 858 139 192 148 1156 290 1079 141 643 882 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . Treads 9691 | 78 855 959 73 891 148 775 206 1052 240 439 . 500 16 . . 48 148 234 290 1079 141 643 876 Legs 763 | . . . . . . . . . . . . . . . . . . 757 . . . . 6 Wheels 2467 | . . . . . . . . . . 117 250 565 229 858 139 144 . 165 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 115 115 115 115 115 145 130 220 160 160 160 160 160 152 Average Speed 160 | 154 160 171 176 160 160 160 160 160 160 150 115 165 121 119 145 162 220 195 160 160 160 160 160 Slowest Speed 400 | 160 400 240 200 160 160 160 160 160 160 160 115 220 220 145 145 226 220 226 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 97 67 11 90 20 85 7 77 7 44 5 90 11 82 4 33 5 71 11 79 7 57 36 Regions Visited 23 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 65 | . . . . . . . . . . . . 22 . . . . 1 . . 1 . 14 27 Terrain Destroyed 481 | . 12 12 . 14 . 29 25 31 . 10 . 44 . 39 1 20 3 16 45 46 . 19 115 Melee 15 | . . . . . . . . . . . . . . . . . . . . 1 . 14 . Projectile 128 | . . . . . . . . 1 . . . 42 . 2 1 6 3 6 . . . . 67 AOE 330 | . 12 12 . 14 . 29 25 30 . 10 . . . 37 . 14 . 10 45 45 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Total 17383 | 136 1077 1215 88 1120 180 1052 241 1396 261 777 315 1648 262 1109 165 273 174 1404 362 1322 170 843 1793 Wait 1669 | . 47 76 . 54 . 102 2 161 5 119 22 198 3 83 6 13 2 22 23 71 17 68 575 Move 12904 | 81 855 958 73 890 147 774 206 1051 239 555 249 1064 244 857 138 191 147 1155 289 1078 140 642 881 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 8 15 27 2 12 1 3 2 17 3 4 6 27 3 8 . 1 3 16 3 9 . 7 29 Fast Attach 131 | 7 15 8 . 5 2 3 3 3 1 6 8 7 1 6 3 3 2 13 5 7 1 9 13 Attach 96 | . 3 2 2 10 . 3 . 8 . 4 1 7 . 4 . 3 2 5 3 5 . 5 29 Detach 36 | . . . . 2 1 1 . 1 . 4 . . . 1 . 2 1 1 2 2 1 3 14 Swap 248 | . 5 17 1 13 5 26 9 20 4 7 3 17 1 18 2 8 . 28 7 28 2 12 15 Drop 283 | . 18 39 1 17 6 14 5 22 5 7 6 30 6 8 1 2 2 27 6 18 . 9 34 Fire 1413 | 40 112 78 8 93 18 115 14 112 4 71 20 164 4 76 15 35 11 92 24 47 9 51 200 Melee 78 | . . . . . . . . . . . . . . . . . . . . 41 . 37 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 7 10 1 . . . . 1 . . . . . . . . 4 . . . . . 2 Escape Stasis 155 | . . . . 2 . . . . . . . 74 . 47 . 15 . 17 . . . . . Rewire 101 | . . . . 14 . . . . . . . 60 . 1 . . . 20 . 5 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 38 | . . . . 8 . 11 . . . . . . . . . . . 8 . 11 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing (discovered 2 exits: *Acc / Gar) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 217 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 9) 908 | -10/Materials | Repaired Lgt. Treads 975 | -10/Materials | Discovered new exit (range 3) 1279 | -10/Materials | Discovered new exit (range 8) 1826 | -10/Materials | Core integrity fell below 50% 1874 | -10/Materials | Lost 3 parts (1n2w) 1996 | -10/Materials | Entered another Materials area 1996 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2296 | -9/Materials | Build established: Scavenger-Tank 2506 | -9/Materials | Discovered new exit (range 14) 3300 | -9/Materials | Discovered new exit (range 12) 4026 | -9/Materials | Entered another Materials area 4026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4186 | -8/Materials | Identified exit to Garrison 4186 | -8/Materials | Entered Garrison 4228 | -8/Garrison | Triggered checkpoint 4303 | -8/Garrison | Garrison Relay disabled 4414 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Triggered checkpoint 4487 | -8/Garrison | Destroyed 11 combat bots 4521 | -8/Garrison | Lost 4 parts (1n2u1w) 4634 | -8/Garrison | Discovered new exit (range 12) 4773 | -8/Garrison | Garrison Relay disabled 5000 | -8/Garrison | Triggered checkpoint 5096 | -8/Garrison | Discovered new exit (range 10) 5176 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Garrison Relay disabled 5375 | -8/Garrison | Installed Relay Interface Framework 5445 | -8/Garrison | Triggered checkpoint 5491 | -8/Garrison | Garrison Relay disabled 5540 | -8/Garrison | Discovered new exit (range 10) 6003 | -8/Garrison | Entered Materials 6003 | -8/Materials | Accompanied by 2 allies 6297 | -8/Materials | Identified exit to Garrison 6310 | -8/Materials | Entered Garrison 6310 | -8/Garrison | Accompanied by 2 allies 6338 | -8/Garrison | Triggered checkpoint 6385 | -8/Garrison | Garrison Relay disabled 6460 | -8/Garrison | Triggered checkpoint 6518 | -8/Garrison | Destroyed 11 combat bots 6744 | -8/Garrison | Triggered checkpoint 6845 | -8/Garrison | Rescued a captive Derelict 6885 | -8/Garrison | Garrison Relay disabled 6912 | -8/Garrison | Discovered new exit (range 14) 6943 | -8/Garrison | Expanded RIF knowledge: Program Shield 6990 | -8/Garrison | Triggered checkpoint 7066 | -8/Garrison | Discovered new exit (range 15) 7270 | -8/Garrison | Triggered checkpoint 7344 | -8/Garrison | Garrison Relay disabled 7410 | -8/Garrison | Triggered checkpoint 7457 | -8/Garrison | Garrison Relay disabled 7586 | -8/Garrison | Triggered checkpoint 7668 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Core integrity fell below 50% 7824 | -8/Garrison | Garrison Relay disabled 7862 | -8/Garrison | Triggered checkpoint 7935 | -8/Garrison | Discovered new exit (range 10) 8069 | -8/Garrison | Entered Factory 8069 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8458 | -7/Factory | Identified exit to Garrison 8458 | -7/Factory | Entered Garrison 8514 | -7/Garrison | Triggered checkpoint 8631 | -7/Garrison | Garrison Relay disabled 8645 | -7/Garrison | Build established: Tank 8786 | -7/Garrison | Triggered checkpoint 8789 | -7/Garrison | Triggered checkpoint 8908 | -7/Garrison | Triggered checkpoint 8951 | -7/Garrison | Destroyed 8 combat bots 9144 | -7/Garrison | Triggered checkpoint 9203 | -7/Garrison | Build established: Scavenger-Tank 9206 | -7/Garrison | Triggered checkpoint 9241 | -7/Garrison | Garrison Relay disabled 9286 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9382 | -7/Garrison | Discovered new exit (range 12) 9396 | -7/Garrison | Found embedded Infiltrators 9682 | -7/Garrison | Discovered new exit (range 15) 10014 | -7/Garrison | Triggered checkpoint 10070 | -7/Garrison | Garrison Relay disabled 10072 | -7/Garrison | Garrison Relay disabled 10135 | -7/Garrison | Garrison Relay disabled 10288 | -7/Garrison | Triggered checkpoint 10338 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10364 | -7/Garrison | Garrison Relay disabled 10416 | -7/Garrison | Triggered checkpoint 10475 | -7/Garrison | Discovered new exit (range 13) 10606 | -7/Garrison | Rescued a captive Derelict 10608 | -7/Garrison | Rescued a captive Derelict 10681 | -7/Garrison | Entered Factory 10681 | -7/Factory | Accompanied by 2 allies 11083 | -7/Factory | Identified exit to Garrison 11091 | -7/Factory | Entered Garrison 11091 | -7/Garrison | Accompanied by 2 allies 11143 | -7/Garrison | Triggered checkpoint 11208 | -7/Garrison | Triggered checkpoint 11235 | -7/Garrison | Triggered checkpoint 11323 | -7/Garrison | Discovered new exit (range 48) 11323 | -7/Garrison | Discovered new exit (range 28) 11323 | -7/Garrison | Discovered new exit (range 49) 11435 | -7/Garrison | Core integrity fell below 50% 11472 | -7/Garrison | Lost 3 parts (1n2u) 11485 | -7/Garrison | Triggered checkpoint 11566 | -7/Garrison | Found embedded Infiltrators 11571 | -7/Garrison | Triggered checkpoint 11877 | -7/Garrison | Garrison Relay disabled 12003 | -7/Garrison | System corruption reached 10% 12260 | -7/Garrison | Entered Factory 12260 | -6/Factory | Accompanied by 2 allies 12260 | -6/Factory | Evolved 2 slots: Utility x2 12520 | -6/Factory | Spotted B-75 Beast 12575 | -6/Factory | Destroyed B-75 Beast 12610 | -6/Factory | First assault squad dispatched 12636 | -6/Factory | Identified exit to Garrison 12637 | -6/Factory | Entered Garrison 12747 | -6/Garrison | Triggered checkpoint 12784 | -6/Garrison | Garrison Relay disabled 12870 | -6/Garrison | Triggered checkpoint 12901 | -6/Garrison | Triggered checkpoint 13105 | -6/Garrison | Triggered checkpoint 13136 | -6/Garrison | Garrison Relay disabled 13150 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 13187 | -6/Garrison | Discovered new exit (range 12) 13348 | -6/Garrison | Assembled breached garrison interior 13832 | -6/Garrison | Lost 4 allies 13939 | -6/Garrison | Destroyed 8 combat bots 14024 | -6/Garrison | Garrison Relay disabled 14115 | -6/Garrison | Discovered new exit (range 6) 14233 | -6/Garrison | Build established: Bothacker-Tank 14713 | -6/Garrison | Discovered new exit (range 11) 14737 | -6/Garrison | Garrison Relay disabled 14748 | -6/Garrison | Lost 3 allies 15000 | -6/Garrison | Build established: Botlord-Tank 15201 | -6/Garrison | Entered Factory 15201 | -6/Factory | Accompanied by 4 allies 15503 | -6/Factory | Identified exit to Garrison 15519 | -6/Factory | Entered Garrison 15519 | -6/Garrison | Accompanied by 3 allies 15531 | -6/Garrison | Triggered checkpoint 15558 | -6/Garrison | Garrison Relay disabled 15749 | -6/Garrison | Triggered checkpoint 15755 | -6/Garrison | Triggered checkpoint 15865 | -6/Garrison | Triggered checkpoint 15927 | -6/Garrison | Triggered checkpoint 16050 | -6/Garrison | Garrison Relay disabled 16111 | -6/Garrison | Discovered new exit (range 8) 16234 | -6/Garrison | Discovered new exit (range 15) 16246 | -6/Garrison | Expanded RIF knowledge: Autooverride 16261 | -6/Garrison | Triggered checkpoint 16281 | -6/Garrison | Garrison Relay disabled 16408 | -6/Garrison | Discovered new exit (range 9) 16523 | -6/Garrison | Garrison Relay disabled 16590 | -6/Garrison | Lost 4 allies 16898 | -6/Garrison | Entered Factory 16898 | -5/Factory | Accompanied by 2 allies 16898 | -5/Factory | Evolved 2 slots: Utility x2 17066 | -5/Factory | Garrison activated, responded to threat 17130 | -5/Factory | Identified exit to Garrison 17142 | -5/Factory | Entered Garrison 17142 | -5/Garrison | Accompanied by 5 allies 17196 | -5/Garrison | Triggered checkpoint 17216 | -5/Garrison | Found embedded Infiltrators 17282 | -5/Garrison | Triggered checkpoint 17352 | -5/Garrison | Triggered checkpoint 17488 | -5/Garrison | Lost 3 allies 17579 | -5/Garrison | Discovered new exit (range 11) 17611 | -5/Garrison | Entered Factory 17611 | -4/Factory | Accompanied by 3 allies 17611 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17644 | -4/Factory | Build established: Scavenger-Tank 17959 | -4/Factory | Identified exit to Garrison 17967 | -4/Factory | Garrison activated, responded to threat 17991 | -4/Factory | Entered Garrison 17991 | -4/Garrison | Accompanied by 3 allies 18069 | -4/Garrison | Triggered checkpoint 18109 | -4/Garrison | Garrison Relay disabled 18145 | -4/Garrison | Build established: Botlord-Tank 18344 | -4/Garrison | Triggered checkpoint 18462 | -4/Garrison | Lost 3 parts (1p1n1u) 18481 | -4/Garrison | Lost 3 allies 18641 | -4/Garrison | Triggered checkpoint 18784 | -4/Garrison | Discovered new exit (range 11) 18788 | -4/Garrison | Spotted B-90 Cyclops 18857 | -4/Garrison | Triggered checkpoint 18952 | -4/Garrison | Triggered checkpoint 19303 | -4/Garrison | Discovered new exit (range 21) 19327 | -4/Garrison | Triggered checkpoint 19375 | -4/Garrison | Garrison Relay disabled 19693 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 20333 | -4/Garrison | Triggered checkpoint 20358 | -4/Garrison | Discovered new exit (range 11) 20406 | -4/Garrison | Garrison Relay disabled 20549 | -4/Garrison | Triggered checkpoint 20633 | -4/Garrison | Entered Research 20633 | -3/Research | Accompanied by 5 allies 20633 | -3/Research | Evolved 2 slots: Utility x2 20859 | -3/Research | Lost 4 allies 21130 | -3/Research | Garrison activated, responded to threat 21133 | -3/Research | First assault squad dispatched 21198 | -3/Research | Identified exit to Garrison 21209 | -3/Research | Entered Garrison 21209 | -3/Garrison | Accompanied by 1 ally 21219 | -3/Garrison | Triggered checkpoint 21341 | -3/Garrison | Rescued a captive Derelict 21342 | -3/Garrison | Rescued a captive Derelict 21376 | -3/Garrison | Garrison Relay disabled 21438 | -3/Garrison | Spotted B-86 Titan 21445 | -3/Garrison | Triggered checkpoint 21446 | -3/Garrison | Triggered checkpoint 21451 | -3/Garrison | Assimilated Titan 8a with formatsys_high 21457 | -3/Garrison | Triggered checkpoint 21633 | -3/Garrison | Rewired B-75 Beast 21721 | -3/Garrison | Triggered checkpoint 21797 | -3/Garrison | Garrison Relay disabled 21874 | -3/Garrison | Discovered new exit (range 11) 21944 | -3/Garrison | Build established: Botlord-Mutant 22011 | -3/Garrison | Triggered checkpoint 22089 | -3/Garrison | Expanded RIF knowledge: Code Merge 22095 | -3/Garrison | Discovered new exit (range 18) 22245 | -3/Garrison | Garrison Relay disabled 22339 | -3/Garrison | Triggered checkpoint 22356 | -3/Garrison | Triggered checkpoint 22383 | -3/Garrison | Triggered checkpoint 22571 | -3/Garrison | Triggered checkpoint 22611 | -3/Garrison | Discovered new exit (range 10) 22657 | -3/Garrison | Garrison Relay disabled 22748 | -3/Garrison | Expanded RIF knowledge: Hotswap 23301 | -3/Garrison | Entered Research 23301 | -2/Research | Accompanied by 14 allies 23301 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23432 | -2/Research | Found Prototype Protection 23432 | -2/Research | Identified Centrium Heavy Armor Plating 23525 | -2/Research | Unchained authorized (QV-33N) 23534 | -2/Research | Discovered new exit (range 3) 23551 | -2/Research | First assault squad dispatched 23571 | -2/Research | Entered Testing 23571 | -2/Testing | Accompanied by 13 allies 23621 | -2/Testing | Build established: Botlord-Tank 23858 | -2/Testing | Lost 13 allies 23867 | -2/Testing | Identified exit to Garrison 24079 | -2/Testing | System corruption reached 10% 24806 | -2/Testing | Discovered new exit (range 43) 24892 | -2/Testing | Build established: Botlord-Mutant 24929 | -2/Testing | Identified exit to Access 24931 | -2/Testing | Entered Access 24931 | -1/Access | Accompanied by 1 ally 24931 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25246 | -1/Access | Lost 5 allies 25341 | -1/Access | Build established: Botlord-Tank 25522 | -1/Access | Found Quantum Capacitor 25739 | -1/Access | Found Prototype Device 25739 | -1/Access | Identified Exp. Focal Shield 25939 | -1/Access | Found Quantum Capacitor 26809 | -1/Access | Lost 3 parts (3u) 26815 | -1/Access | System corruption reached 10% 26851 | -1/Access | Lost 3 parts (1p1u1w) 27023 | -1/Access | Lost 4 allies 27066 | -1/Access | Spotted B-99 Colossus 27067 | -1/Access | Spotted B-99 Colossus 27111 | -1/Access | Discovered new exit (range 5) 27117 | -1/Access | Identified exit to Surface 27132 | -1/Access | Lost 12 parts (1p5n3u3w) 27396 | *** | Escaped! Last Messages --------------- 27108_ Slug penetrates Reinforced Barrier. 27108_ Slug penetrates Sealed Heavy Doors. 27108_ Penetrated by Slug. 27111_ Main Access Shell breached. 27111_ EXIT=FOUND 27117_ EXIT=IDENTIFIED: SURFACE 27125_ System corrupted: Matter fused (-5). 27141_ System corrupted: Component data lost. 27180_ System corrupted: Substantial component data lost. 27199_ System corrupted: Matter fused (-5). 27221_ System corrupted: Matter fused (-7). 27237_ KN|EOZUEIXR3L=8JVOU: 27255_ System corrupted: FCS attempts to trigger Hyp. Railgun+. 27255_ System corrupted: Hyp. Railgun+ misfires. 27255_ HV Slug penetrates Main Access Shell. 27283_ System corrupted: Component data lost. 27309_ System corrupted: Matter fused (-6). 27336_ System corrupted: Component data lost. 27358_ System corrupted: Energy discharge (-87). [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ???????# ""#???????????????????????????? | | ???????# ""#?#?????????????????????##??? | | ???????# ""#?# ??#??????? ## | | ???????# /= T#?# ? # ?????? !=## | | ???????# /= ""#?# ""? # ?????" ==## | | ???????# == ""#?# """# "???"" ## | | ???????# ""#?# " # """""" ## | | ???????#! ###?# # """""" ## | | ???????#% #???# # ## | | ??????##+######## #???# # ## | | ??????#=*% ### ##??######+### ## | | ??????# %! ## ####### ########+########## | | ??????# ## | | ??????# ## " | | ??????# ## ####### ! #######% ###+#+#### | | ??????# #######?????######???# # ## | | ??????# !*#???????????????????? ## ## ! | | ??????# =%#???????????????????## # ## | | ?????####"#####???????????????????# #%%## | | ????# # # ## #???????????????????# # ## | | ???# ####%####################"####### %## "" | | ???##???#!%!= %% %% " % [ ## "" | | ????????##=% % %"""" " ## """" | | ?????????# % %%%"??" """"" " ## """?? | | ????? %"??" " "??" ! % ##?? """?? | | ?? "??" " "@ "??" ! ! #??????"?? | | ? "??" " "" "??" |! ! #????????? | | ?? "??" " "??"* ! ! #????????? | | ?###+##### "??" """"""??" ! #????????? | | ?????????# "??" ???????" " "= "#???????? | | ?????????# "??" ???????"""" """ ##???????? | | ?????????#########???##???????"#######% "#???????? | | ?????????????????????????????????????# ##???????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# + " # | | ???????????????????????######????????# # """ # | | ???????????????????????# ???????? # """ # | | ???????????????????????# ??????? # " # | | ???????????????????????# ###############! ! # | | ??????????############## # " ## # | | ??????????# # # """ ## # | | ??????????# + + """ #######+### | | ??????????# " # # " #?????# #?? | | ??????????# """ # # #?????# ### | | ??????????# """ # # #?????# | | ??????????# " # # #?????# ### | | ??????????# # # ####### #?? | | ??????????# # # = + #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 45 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1500 Resistance: KI 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 40 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Relay Coupler Types 5 Relay Coupler Value 125 Item Schematics ----------------- Hellfire Missile Launcher | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Robot Schematics ------------------ E-15 Imp | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hyp. Railgun | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Beloved Hack The Planet Hackerman Oppo Buddy Pwned The Better Part Of Valor Versatile Challenges ------------ None Game ------ Seed HypercooledLaserAutobeam Manual? 0 Play Time 03:48:56 Cumulative 229.4 hours Start 2026.04.27 @ 20:18:06 End 2026.04.29 @ 10:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 143 Adventurer 4 Explorer 0 Win Type 0 Total 44 Types 43/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36d21d8f-de54-44b6-84f2-3c6917e7a67c