Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 12:13:33 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (244) 1220 Value Destroyed (7348) 7348 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1487) 1487 TOTAL SCORE: 14395 Bonus ------- High Alert Combat Kills 487 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads (fused) Armored Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Layered Heavy Armor Plating Hardlight Generator > --- WEAPON (3) ------- Minigun Enhanced Autogun Precision Assault Rifle > --- INVENTORY (15) --- Heavy Deuterium Engine Neutrino Core Light Treads Light Treads Improved Medium Treads Core Analyzer Kinecellerator Hardened Medium Armor Plating Improved Shock Absorption System Hardlight Generator Improved Corruption Screen Long-range Tractor Beam Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Layered Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Minigun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Light Treads Light Treads Improved Medium Treads Core Analyzer Kinecellerator Hardened Medium Armor Plating Improved Shock Absorption System Hardlight Generator Improved Corruption Screen Long-range Tractor Beam Precision Assault Rifle Precision Assault Rifle [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 130 | 6 11 12 24 1 5 1 38 15 17 Power 12 | 1 3 2 2 . 1 . 1 1 1 Engine 12 | 1 3 2 2 . 1 . 1 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 2 7 1 2 1 11 7 3 Treads 32 | 2 . 1 7 1 1 1 9 7 3 Leg 2 | . . 1 . . 1 . . . . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 1 6 4 7 . . . 15 5 10 Device 22 | . 4 4 3 . . . 7 1 3 Storage 5 | 1 1 . . . . . 2 . 1 Processor 5 | . 1 . 1 . . . 1 2 . Hackware 4 | . . . . . . . 1 . 3 Protection 12 | . . . 3 . . . 4 2 3 Artifact . | . . . . . . . . . . Weapon 34 | 2 2 4 8 . 2 . 11 2 3 Energy Gun 7 | 1 . 2 2 . . . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 1 2 1 3 . . . 9 2 3 Ballistic Cannon 4 | . . . 3 . 1 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 5 | . 1 3 . . . . 1 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 2 | . 1 . . . . . 1 . . Weapon 1 | . . 1 . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 98 99 100 99 100 99 99 95 Engine 10 | . 14 14 11 11 11 11 9 9 7 Treads 24 | . 28 15 21 22 21 22 26 27 29 Leg 1 | . . 11 . . . . . . . Device 11 | . 13 14 9 11 11 11 16 9 6 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 3 | . . . 8 . . . . 8 7 Protection 6 | . . . 3 11 11 11 9 9 5 Energy Gun 6 | . 11 5 10 11 11 11 1 . . Ballistic Gun 13 | . 16 18 . . . . 24 26 22 Ballistic Cannon 8 | . . . 21 22 18 22 . . . Peak Build Rating 52 | 6 10 15 21 22 30 22 30 37 52 Average Rating 23 | 5 9 9 19 21 21 22 28 31 44 On Entrance 18 | . 6 10 10 21 22 22 22 30 37 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 12 30 31 49 49 49 49 54 53 65 Greatest Support 71 | 40 40 40 40 40 40 40 60 70 71 Greatest Overweight (x) 16 | . . 1 1 1 16 1 1 . 1 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 13 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 40% | Tank 19% | Scavenger-Tank 13% | Gunner 13% | Mutant 6% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 5416 | 239 451 238 854 172 . 345 1374 1123 620 Remotely . | . . . . . . . . . . Salvage Created 8321 | 35 754 687 1565 293 . 290 2325 1332 1040 Parts 504 | 3 49 35 110 14 . 35 128 90 40 Haulers Intercepted 16 | . 2 . 5 . . . 6 . 3 Recyclers Shooed 5 | . . . 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 186 | . 16 17 38 10 . 17 40 33 15 Guns 134 | . 16 16 13 2 . 2 37 33 15 Cannons 50 | . . . 25 7 . 15 3 . . AOE 2 | . . 1 . 1 . . . . . Classes Destroyed 16 | 2 5 1 3 . . 1 1 2 1 Worker 8 | . . . 1 1 . . 6 . . Builder 5 | . 2 1 . . . 1 1 . . Tunneler 3 | 1 1 1 . . . . . . . Hauler 16 | . 2 . 5 . . . 6 . 3 Recycler 10 | 1 1 . 3 . . . 3 . 2 Operator 4 | . . . 2 . . . 2 . . Watcher 13 | . 3 . 5 . . . 5 . . Swarmer 52 | . 6 . 13 . . 13 8 12 . Grunt 93 | . 10 16 15 10 . 3 19 8 12 Duelist 1 | . . . . . . . 1 . . Sentry 29 | . . . 10 . . . 9 10 . Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . . . 1 3 . . Programmer 3 | . . . . . . . . . 3 Behemoth 1 | . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 6 | 2 5 5 5 4 . 6 6 6 6 Combat Bots Only 6 | . 5 4 4 3 . 6 5 6 3 Max Kills in Single Turn 3 | 1 2 2 2 3 . 1 3 3 1 Gunslinging 2 | . 1 1 . . . . 1 2 . Exploded 1 | . . 1 . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 620 | . 83 80 89 22 . 45 127 141 33 Missed 167 | . 22 22 34 5 . 14 34 28 8 Damage Taken 3810 | . 537 561 524 105 . 116 737 974 256 Core 455 | . 82 94 103 4 . 4 25 143 . Absorbed by Shields 1048 | . . . 28 64 . 124 316 452 64 Ignored by Resistances 1495 | . 163 179 164 53 . 75 304 471 86 Regen/Repaired (Parts) 510 | . . . 123 . . . 157 . 230 Core Remaining (%) 67 | 100 . 29 . . . 72 . 69 . Volleys Fired 533 | 2 126 53 67 15 . 23 106 101 40 Largest 3 | 2 2 2 3 3 . 3 3 3 3 Hottest 151 | 70 70 60 151 151 . 151 151 73 78 Shots Fired 1251 | 4 178 102 187 43 1 53 304 259 120 Gun 1039 | 4 178 101 71 13 . 7 286 259 120 Cannon 211 | . . . 116 30 1 46 18 . . Launcher 1 | . . 1 . . . . . . . Special . | . . . . . . . . . . Kinetic 1020 | 2 63 76 136 30 1 46 287 259 120 Thermal 230 | 2 115 25 51 13 . 7 17 . . Explosive 1 | . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 60 | 2 16 58 60 15 . 12 50 52 56 Robot Miss Streak 4 | 1 2 1 1 1 . 3 2 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 24 | . 3 3 . . . . 5 11 2 Max Gunslinging Chain 2 | . 1 1 . . . . 1 2 1 Shots Hit Robots 846 | 3 84 95 130 33 1 35 236 142 87 Core Hits 372 | 2 40 43 58 16 . 21 95 61 36 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 1 Critical Strikes 27 | . 6 . 12 1 . 3 3 1 1 Burn 12 | . 6 . 4 . . . 2 . . Destroy 3 | . . . . . . . 1 1 1 Blast 12 | . . . 8 1 . 3 . . . Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15878 | 66 1318 1113 2736 931 . 846 4503 2664 1701 Guns 12016 | 39 1195 995 994 226 . 123 4111 2657 1676 Cannons 3212 | . . . 1716 514 . 718 264 . . Explosions 348 | . 78 82 . 188 . . . . . Melee . | . . . . . . . . . . Ramming 302 | 27 45 36 26 3 . 5 128 7 25 Kinetic 12842 | 13 585 716 1882 514 . 718 4081 2657 1676 Thermal 2652 | 26 688 279 828 414 . 123 294 . . Explosive 82 | . . 82 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . 1 Average Corruption 1 | . . . 1 1 1 1 . . 1 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . 15 8 11 13 . . 5 Message Errors 10 | . . . 2 3 2 1 . . 2 Matter Fused 14 | . . . 5 1 2 6 . . . Heat Flow Errors 6 | . . . 2 1 3 . . . . Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . 2 1 2 3 . . 1 Data Loss (major) 4 | . . . 1 1 . 1 . . 1 Misfires 4 | . . . 2 1 1 . . . . Alerts 2 | . . . . . 1 1 . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 132 | . 4 . 63 38 . 20 7 . . Projectiles 83 | . . . 63 . . 20 . . . Explosions 42 | . 4 . . 38 . . . . . Melee 7 | . . . . . . . 7 . . Knockbacks 15 | . . . 5 7 . 2 1 . . Impact 1 | . . . 1 . . . . . . Kinetic 13 | . . . 4 6 . 2 1 . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 5 | . . 5 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 68 | 8 16 15 6 1 . 1 16 1 4 Targets Rammed 78 | 9 16 15 7 1 . 1 23 1 5 Kicked . | . . . . . . . . . . Crushed 10 | 1 . . 1 . . . 7 . 1 Highest Temperature 324 | 18 183 13 299 300 271 234 324 297 112 Average Temperature 61 | 10 64 3 57 127 96 93 52 47 37 Received Heat Transfer 1853 | . 303 417 144 88 . 36 417 341 107 Effects 3 | . . . . 1 . . 2 . . Energy Bleed 2 | . . . . 1 . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 6 1 2 . . . 1 . . Heat Transferred 6772 | 74 2320 600 2011 731 . 259 777 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 1520 | 10 289 125 304 269 . 167 415 1520 723 Initial 691 | . 5 24 16 13 . . . 67 691 Average 188 | 3 81 45 93 94 . 58 95 720 347 Maximum Alert Level 4 | . 1 . 1 1 . . 2 4 3 Low Security (%) 75 | 100 96 100 87 85 . 100 84 3 45 Level 1 12 | . 3 . 12 14 . . 15 34 13 Level 2 3 | . . . . . . . . 10 23 Level 3 5 | . . . . . . . . 28 17 Level 4 2 | . . . . . . . . 23 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 4 1 7 . . . 9 . 6 Investigation 21 | . 4 1 6 . . . 7 . 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . 1 . . . 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 10 | . 1 1 3 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 215 | . 24 17 46 9 . 17 50 37 15 Peak Tracking Total 7 | . 4 3 4 3 . 4 6 7 3 Tactical Retreats 6 | . 1 . . . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 6 | . 2 . . . . . 1 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 21 | . 6 . 6 4 . . 2 3 . Max in Single Turn 5 | . 5 . 1 4 . . 1 2 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 58 | . 10 1 15 1 2 . 16 3 10 Terminals 35 | . 8 1 10 . . . 9 3 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . 1 . . . 2 . 2 Recycling Units 7 | . 2 . 2 . . . 2 . 1 Scanalyzers 5 | . . . 2 . . . 2 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 243 | . 43 2 59 1 3 . 78 8 49 Successful 156 | . 23 2 38 1 3 . 54 1 34 Failed 83 | . 19 . 20 . . . 23 7 14 Catastrophic 4 | . 1 . 1 . . . 1 . 1 Database Lockouts 4 | . 1 . 1 . . . 1 . 1 Manual 141 | . 34 3 34 . 1 . 48 . 21 Terminals 180 | . 38 2 46 . . . 57 8 29 Fabricators 5 | . . . . . . . . . 5 Repair Stations 18 | . . . 4 . . . 7 . 7 Recycling Units 16 | . 5 . 4 . . . 5 . 2 Scanalyzers 15 | . . . 5 . . . 5 . 5 Garrison Access 5 | . . . . . . . 4 . 1 Terminal Hacks 69 | . 13 2 16 1 3 . 22 1 11 Record 2 | . . . . . 2 . . . . Part Schematic 3 | . . . . . . . . . 3 Robot Analysis 9 | . 2 2 2 . . . 2 . 1 Prototype ID Bank 14 | . 3 . 3 . . . 6 . 2 Open Door 2 | . . . . 1 . . . 1 . Emergency Access Points 8 | . 2 . 2 . . . 4 . . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . Unreport Threat 4 | . 2 . . . . . . . 2 Locate Traps 13 | . 3 . 4 . . . 5 . 1 Hauler Manifests 4 | . . . 2 . . . 1 . 1 Zone Layout 6 | . 1 . 2 . . . 3 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 16 | . . . 4 . . . 6 . 6 Scan Component 8 | . . . 2 . . . 3 . 3 Repair 8 | . . . 2 . . . 3 . 3 Recycling Unit Hacks 7 | . 2 . 2 . . . 2 . 1 Report Inventory 4 | . . . 2 . . . 1 . 1 Retrieve Components 3 | . 2 . . . . . 1 . . Scanalyzer 10 | . . . 2 . . . 4 . 4 Insert Component 6 | . . . 1 . . . 2 . 3 Analyze 4 | . . . 1 . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 48 | . 8 . 14 . . . 19 . 7 Terminals 35 | . 6 . 11 . . . 13 . 5 Track 2 | . . . 2 . . . . . . Assimilate 1 | . . . . . . . 1 . . Botnet 22 | . 4 . 6 . . . 9 . 3 Disrupt 6 | . 1 . 2 . . . 2 . 1 Operators 4 | . 1 . 1 . . . 1 . 1 Fabricators 2 | . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 3 . . Mask 1 | . . . . . . . 1 . . Tunnel 6 | . 2 . 2 . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 3 . . Broadcast 1 | . . . . . . . 1 . . Intercept 1 | . . . . . . . 1 . . Watchers 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 48 | . 8 1 12 . . . 15 3 9 Full Trace Events 19 | . 5 1 4 . . . 4 2 3 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . 7 . . . 2 . 4 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 53 | . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 8 | . . . 2 . . . 3 . 3 Time 286 | . . . 64 . . . 102 . 120 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 28 | . 18 . . . . . 10 . . Parts Scanalyzed 4 | . . . 1 . . . 2 . 1 Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 9 | . 2 2 2 . . . 2 . 1 Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 19925 | 118 1518 1984 3698 1259 1150 1645 4288 2347 1918 Spaces Moved 7616 | 57 691 509 1217 487 372 529 1964 838 952 Core 5 | 4 . . . . 1 . . . . Treads 7611 | 53 691 509 1217 487 371 529 1964 838 952 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 160 160 Average Speed 187 | 152 160 224 212 240 241 240 160 160 160 Slowest Speed 850 | 160 160 240 240 240 850 240 240 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 73 | 4 99 89 98 97 71 85 98 72 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 2 . . . 2 . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 190 | . 48 6 24 26 . 6 5 75 . Melee . | . . . . . . . . . . Projectile 40 | . . . 24 5 . 6 5 . . AOE 150 | . 48 6 . 21 . . . 75 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 12331 | 76 923 1237 2198 544 624 856 2901 1692 1280 Wait 3761 | . 50 640 825 39 240 301 716 712 238 Move 7607 | 56 690 508 1216 486 371 528 1963 837 952 Hop . | . . . . . . . . . . Pick Up 95 | 3 18 3 24 1 2 1 21 8 14 Fast Attach 29 | 6 2 1 3 . 1 . 10 4 2 Attach 23 | . 1 3 4 . 1 . 6 2 6 Detach 11 | . 1 . 1 . 1 . 3 2 3 Swap 79 | . 8 8 17 1 3 1 22 10 9 Drop 113 | . 11 6 34 1 4 1 30 15 11 Fire 533 | 2 126 53 67 15 . 23 106 101 40 Melee 1 | . . . . . 1 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 78 | 9 16 15 7 1 . 1 23 1 5 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1000 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Discovered new exit (range 8) 1254 | -10/Materials | Identified exit to Mines 1369 | -10/Materials | Central database locked down 1548 | -10/Materials | Discovered new exit (range 16) 1637 | -10/Materials | Entered Mines 1739 | -10/Mines | Identified exit to Materials 1769 | -10/Mines | Discovered exit to Materials (range 6) 1951 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1956 | -10/Mines | Found Prototype Device 1957 | -10/Mines | Identified Exp. Sensor Array 2052 | -10/Mines | Learned location of 1 exit from Materials 2143 | -10/Mines | Excavation squad dispatched 2143 | -10/Mines | A large section of the Mines collapsed 2393 | -10/Mines | Excavation squad dispatched 2607 | -10/Mines | Build established: Scavenger-Mutant 2643 | -10/Mines | Excavation squad dispatched 2793 | -10/Mines | Core integrity fell below 50% 3041 | -10/Mines | Learned location of Storage (-8) 3621 | -10/Mines | Entered Materials 3621 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3622 | -9/Materials | Identified exit to Materials 3982 | -9/Materials | Build established: Gunner 4182 | -9/Materials | Central database locked down 5155 | -9/Materials | Discovered exit to Materials (range 16) 5705 | -9/Materials | Discovered exit to Materials (range 3) 6413 | -9/Materials | Repaired Lgt. Armor Plating 6451 | -9/Materials | Repaired Assault Cannon 6735 | -9/Materials | Build established: Tank 6855 | -9/Materials | Discovered new exit (range 6) 7319 | -9/Materials | Entered Mines 7581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7591 | -9/Mines | Met a Derelict bent on vengeance 7607 | -9/Mines | Learned location of 1 exit from Lower Caves 7723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7836 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7911 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8074 | -9/Mines | Discovered exit to Materials (range 12) 8144 | -9/Mines | Learned Materials security intel 8569 | -9/Mines | Discovered new exit (range 5) 8578 | -9/Mines | Entered Exiles 8636 | -9/Exiles | Met 8R-AWN 8672 | -9/Exiles | Met EX-HEX 8770 | -9/Exiles | Met EX-DEC 9090 | -9/Exiles | Met EX-BIN 9126 | -9/Exiles | Aligned with FarCom system 9128 | -9/Exiles | Given EX-Vault access code 9183 | -9/Exiles | Opened EX-Vault 9197 | -9/Exiles | Found Potential Leg 9216 | -9/Exiles | Found 0b10 Alert Chip 9270 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9295 | -9/Exiles | Exiles lab attacked by MAIN.C 9451 | -9/Exiles | Discovered new exit (range 12) 9679 | -9/Exiles | Build established: Mutant 9728 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 9728 | -9/Exiles | Entered Mines 10010 | -8/Mines | Build established: Tank 11255 | -8/Mines | Discovered exit to Materials (range 12) 11373 | -8/Mines | Entered Materials 11373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11415 | -8/Materials | Repaired Lgt. Armor Plating 11673 | -8/Materials | Central database locked down 11745 | -8/Materials | Build established: Scavenger-Tank 12151 | -8/Materials | Build established: Tank 12558 | -8/Materials | Build established: Scavenger-Tank 12763 | -8/Materials | Discovered new exit (range 16) 12922 | -8/Materials | Discovered new exit (range 6) 13103 | -8/Materials | Build established: Tank 13111 | -8/Materials | Identified exit to Garrison 13172 | -8/Materials | Discovered new exit (range 12) 13415 | -8/Materials | Discovered new exit (range 16) 13660 | -8/Materials | Identified exit to Factory 13845 | -8/Materials | Identified exit to Storage 14534 | -8/Materials | Discovered exit to Factory (range 16) 15246 | -8/Materials | Repaired Med. Armor Plating 15290 | -8/Materials | Repaired Kinecellerator 15661 | -8/Materials | Entered Garrison 16096 | -8/Garrison | Build established: Scavenger-Tank 16429 | -8/Garrison | Triggered checkpoint 16467 | -8/Garrison | Discovered exit to Factory (range 13) 16665 | -8/Garrison | Triggered checkpoint 16736 | -8/Garrison | Garrison Relay disabled 17017 | -8/Garrison | Phase Generator disabled 17143 | -8/Garrison | Installed Relay Interface Framework 17207 | -8/Garrison | Triggered checkpoint 17335 | -8/Garrison | Discovered exit to Factory (range 10) 17405 | -8/Garrison | Spotted B-75 Beast 17436 | -8/Garrison | Destroyed B-75 Beast 17573 | -8/Garrison | Triggered checkpoint 17705 | -8/Garrison | Triggered checkpoint 17810 | -8/Garrison | Discovered exit to Factory (range 12) 18008 | -8/Garrison | Entered Factory 18008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18177 | -7/Factory | Repaired Enh. Autogun 18215 | -7/Factory | Repaired Minigun 18521 | -7/Factory | Build established: Hacker-Skirmisher 18961 | -7/Factory | Central database locked down 19242 | -7/Factory | Cargo convoy interrupted 19423 | -7/Factory | Build established: Scavenger-Tank 19501 | -7/Factory | Discovered new exit (range 4) 19742 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 19861 | -7/Factory | Repaired Kinecellerator 19926 | -7/Factory | Self-destructed Last Messages --------------- 19743_ Acquired Lrn. Tractor Beam. 19753_ G-47 Trooper destroyed. 19761_ Discarded System Restoration Module. 19761_ Dropped Hrd. Medium Armor Plating. 19765_ Acquired Hrd. Medium Armor Plating. 19773_ G-47 Trooper destroyed. 19792_ Acquired 52 matter. 19796_ Acquired 28 matter. 19839_ Connecting with Repair Station... >>Scan(Kinecellerator) Scanning Kinecellerator... Ready to Repair: Kinecellerator Rating: 4 Time: 22 >>Repair Repairing Kinecellerator... ETC: 22 19861_ Repair station completes Kinecellerator repairs. 19861_ Acquired Kinecellerator. Map ----- +----------------------------------------------------+ | ????????????# "" # #???? | | ????????????# "" + #???? | | ????????????# T" # #???? | | ????????????#/[ "" # #???? | | ????????????#/[ ### ###???? | | ????????????########?#!#?????? | | ?????????????????????#!#?????? | | ?????????????????????# #?????? | | ?????????????????????#!#?????? | | #????????????????????#%####??? | | #????????????????????#[%=[#??? | | #????????????????????####*#??? | | #?????????########??????# #??? | | ######## """"""" ######## #??? | | # # """"""" ## # #??? | | # """ # """"""" ## # #??? | | # """ # """"""" ## # #??? | | + """ # ## """ # #??? | | # # ## """ # #??? | | # # ## """ + #??? | | ######## ## # #??? | | ! #######+###+## """ # #??? | | =^ # """ # #??? | | < [ ^^ ^ + """ # #??? | | =% # # #??? | | #### % # #@#??? | | ##+###### ####### #??? | | # |!! #??? | | # |! #??? | | ! # |! #??? | | %! #########+## ##+#### | | ! #??????? # # # | | ! #??????? # # """ # | | #??????? # # "R # | | #########??????? # # """ # | | ???????????????? # # """ # | | ????????????????#### # # | | ??????????????????? # """ # | | ??????????????????? + """ # | | ?????????????????? # """ # | | ?????????????????? ## # | | ?????????????????? ?#= # | | ??????????????????? ?# p # | | ???????????????????????####### | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Hardlight Generator | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentLightningRouter Manual? 0 Play Time 02:58:35 Cumulative 175.4 hours Start 2024.08.16 @ 23:17:53 End 2024.08.17 @ 12:13:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 51 Adventurer 7 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacce6a1-1b2e-45c9-a1db-9e5bbbd179ac