Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.01 @ 12:48:29 Player: btmk16 Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (244) 1220 Value Destroyed (8749) 8749 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (5307) 5307 TOTAL SCORE: 23796 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 502 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 722 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -194 Cogmind --------- Core Integrity 0/1300 Matter 269/550 Energy 34/100 System Corruption 21% Temperature Cool (0) Movement Flying (45) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (7) ------ Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Hacking Suite Advanced Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Antimissile System Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Phase Redirector Advanced Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Antimissile System Hypervelocity Gauss Cannon Impact Mace [Rating: 117] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Matter Drive Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 1 . . . . . 1 1 . . . . 1 2 . Utility 5 | . . . . 1 2 . . . . 1 . . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 241 | . 16 16 1 26 19 2 2 4 6 56 11 . 7 35 7 4 13 16 Power 20 | . 3 2 . 4 . . . . . 3 . . . 6 . . . 2 Engine 17 | . 3 2 . 4 . . . . . 3 . . . 5 . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 2 Propulsion 61 | . 6 1 . 6 3 1 . . 1 18 2 . 1 12 . 1 6 3 Treads 23 | . 4 1 . 6 3 1 . . 1 7 . . . . . . . . Leg 8 | . 2 . . . . . . . . 4 . . . 2 . . . . Wheel 3 | . . . . . . . . . . 3 . . . . . . . . Hover 20 | . . . . . . . . . . 4 2 . 1 9 . 1 3 . Flight 7 | . . . . . . . . . . . . . . 1 . . 3 3 Utility 73 | . 2 1 1 11 5 . 1 . . 17 7 . 2 8 5 3 3 7 Device 42 | . 2 . . 6 1 . . . . 14 3 . 1 5 2 3 1 4 Storage 6 | . . . 1 1 1 . . . . . 2 . . . . . . 1 Processor 8 | . . . . . 1 . . . . 2 1 . . 3 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 15 | . . 1 . 4 2 . 1 . . 1 1 . 1 . 3 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 87 | . 5 12 . 5 11 1 1 4 5 18 2 . 4 9 2 . 4 4 Energy Gun 10 | . . . . 3 . 1 . 1 . 5 . . . . . . . . Energy Cannon 7 | . . 2 . . . . 1 1 . 2 . . . . . . 1 . Ballistic Gun 39 | . 5 8 . 1 9 . . 2 3 7 . . 2 2 . . . . Ballistic Cannon 15 | . . 1 . . . . . . . 1 2 . 2 4 2 . 2 1 Launcher 7 | . . 1 . 1 1 . . . 2 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 2 . . . 2 Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . 3 . . . . . 2 1 . . 7 . . . 4 Corrupted Parts 4 | . . . . . . . . . . 3 . . . . . 1 . . System Corruption 19 | . . . . . . . . . . 9 . . . . . 10 . . Parts Lost 79 | . 5 1 . 1 . . 2 . 1 32 1 . 10 . . 5 17 4 Power 10 | . 2 . . . . . . . . 2 . . 1 . . 1 3 1 Propulsion 33 | . 2 . . . . . . . 1 12 1 . 4 . . 3 8 2 Utility 17 | . . . . 1 . . 1 . . 7 . . 3 . . . 4 1 Weapon 19 | . 1 1 . . . . 1 . . 11 . . 2 . . 1 2 . Highest Loss Streak 17 | . 4 1 . 1 . . 1 . 1 10 1 . 7 . . 4 17 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 99 100 98 92 92 91 62 92 86 69 70 64 78 94 78 56 51 Engine 7 | . 12 11 11 8 7 7 7 7 7 5 5 5 3 9 11 7 3 . Treads 16 | . 10 22 22 26 23 23 23 23 23 21 . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 27 23 18 21 29 20 12 . Device 6 | . 6 . . 8 8 7 7 7 7 12 3 . 1 1 . 9 3 8 Storage 7 | . 14 11 11 9 7 7 7 7 7 5 4 11 11 5 5 5 2 3 Processor 7 | . . . . . 6 7 7 7 7 5 13 17 12 18 23 21 17 13 Protection 5 | . . 10 11 8 7 7 6 7 7 4 2 5 3 . 3 . . . Energy Gun 3 | . . . . 4 7 7 7 . 7 2 . . . 4 . . . . Energy Cannon 1 | . . . . . . . 1 . 7 4 . . . . . . . . Ballistic Gun 19 | . 27 42 44 31 22 23 21 . 14 16 . . 4 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 . 1 8 12 7 1 . Naked Turns 30 | . . . . . . . . . . 30 . . . . . . . . Heaviest Build 106 | 12 13 29 34 52 81 83 86 86 89 106 44 44 46 51 51 51 40 41 Greatest Support 96 | 20 46 46 46 69 78 79 79 79 79 96 47 47 47 51 51 65 50 31 Greatest Overweight (x) 25 | . 1 . . 1 1 1 1 1 1 25 1 . 4 10 . . 1 1 Average Overweight (x) . | . . . . . . 1 . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 15 20 20 20 20 20 20 15 15 15 15 15 15 15 5 Average Capacity 15 | . 8 8 9 14 15 20 20 20 20 19 9 15 15 15 15 15 11 5 Most Carried 20 | . 8 8 10 15 20 20 20 20 19 20 10 14 15 15 15 15 15 5 Average Carried 14 | . 6 7 9 13 15 20 19 19 17 18 6 11 13 14 14 14 11 4 Final Capacity 20 | 8 8 8 10 15 20 20 20 20 20 5 15 15 15 15 15 15 5 5 Final Carried 20 | 6 8 8 10 15 20 20 17 17 18 2 10 14 11 15 15 14 5 4 Class Distribution -------------------- 34% | Gunner 23% | Tank 21% | Mutant 7% | Scavenger-Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Matter Collected 8154 | 200 293 670 428 1498 762 481 385 . 323 1232 251 66 315 888 154 . 34 174 Remotely 503 | . . . . . . . . . . . . . . 482 . . . 21 Salvage Created 10669 | . 664 972 438 1883 1110 1079 744 . 159 2730 251 . 172 181 . 47 65 174 Parts 539 | . 44 64 29 96 62 41 28 . 12 126 14 . 9 . . 8 3 3 Haulers Intercepted 7 | . 2 2 . 2 . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . 40 24 . 14 . . . 23 . . . . . Prevented 14 | . . . . . . . 4 . 4 . . . 4 . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 186 | . 14 16 14 27 22 19 14 . 6 36 1 . 5 5 . 5 2 . Melee 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Guns 145 | . 14 12 14 27 21 19 12 . . 23 . . 3 . . . . . Cannons 20 | . . . . . . . 2 . 2 3 . . 2 5 . 5 1 . AOE 18 | . . 4 . . . . . . 4 10 . . . . . . . . Classes Destroyed 17 | . 6 3 1 2 2 . . . . 2 . . . 1 . . . . Worker 10 | . 2 1 2 . . . . . . 4 1 . . . . . . . Builder 15 | . . 1 . 4 1 . . . . 5 2 . . . . . 1 1 Tunneler 3 | . . 1 2 . . . . . . . . . . . . . . . Hauler 7 | . 2 2 . 2 . . . . . 1 . . . . . . . . Recycler 13 | . 1 2 . 3 1 . . . . 4 1 . . . . . . 1 Operator 3 | . . . . 1 1 . . . . 1 . . . . . . . . Watcher 7 | . 1 3 . 2 1 . . . . . . . . . . . . . Swarmer 42 | . 3 4 8 . 7 2 3 . 4 1 . . 3 . . 5 2 . Grunt 84 | . 11 6 4 17 6 13 8 . 1 14 . . . 4 . . . . Brawler 6 | . . . . 1 . 2 2 . . 1 . . . . . . . . Duelist 6 | . . . 2 1 1 . . . . 2 . . . . . . . . Sentry 22 | . . 6 . 8 3 1 1 . . 2 1 . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . Hunter 9 | . . . . . 2 . . . 1 6 . . . . . . . . Programmer 12 | . . . . . 3 1 . . . 6 . . 2 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | . 7 6 6 8 6 7 4 . 4 16 2 . 5 3 . 3 1 1 Combat Bots Only 11 | . 3 4 4 7 6 7 4 . 4 11 1 . 5 3 . 3 1 . Max Kills in Single Turn 5 | . 3 4 2 1 2 2 1 . 2 5 1 . 1 1 . 1 1 1 Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . 2 4 . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Damage Taken 15991 | . 841 244 66 990 877 780 554 . 588 4727 474 . 1251 66 333 681 2408 1111 Core 2888 | . 122 24 16 65 88 . 13 . 54 813 20 . 215 . 58 90 869 441 Absorbed by Shields 402 | . . . . 12 . . . . . 390 . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . . 30 . . . . . Regen/Repaired (Parts) 177 | . . . . . 144 . . . . . . . . 33 . . . . Core Remaining (%) 71 | 100 51 . 90 88 . . . . 77 4 . . . . 70 92 . . Volleys Fired 519 | . 73 32 20 95 50 35 28 . 20 105 2 . 9 8 8 19 11 4 Largest 4 | . 2 4 4 4 4 4 4 . 4 4 2 . 4 3 2 2 1 1 Hottest 253 | . 40 100 100 136 139 153 194 . 199 253 122 . 180 144 96 96 113 61 Shots Fired 1572 | . 144 122 80 325 182 132 106 . 52 310 4 . 30 24 16 30 11 4 Gun 1381 | . 144 120 80 323 181 132 99 . 33 254 . . 14 . . . 1 . Cannon 171 | . . . . . . . 7 . 11 49 4 . 16 24 16 30 10 4 Launcher 20 | . . 2 . 2 1 . . . 8 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1266 | . 144 120 80 299 135 102 77 . 24 173 4 . 30 24 16 30 4 4 Thermal 248 | . . . . 24 46 30 22 . 9 110 . . . . . . 7 . Explosive 20 | . . 2 . 2 1 . . . 8 7 . . . . . . . . Electromagnetic 38 | . . . . . . . 7 . 11 20 . . . . . . . . Robot Hit Streak 21 | . 15 9 6 11 21 15 9 . 12 13 8 . 10 4 . 5 2 1 Robot Miss Streak 6 | . 3 3 4 6 5 4 2 . 3 4 2 . 5 2 . 2 3 1 Penetration Max 1 | . . . . . 1 1 1 . . 1 . . 1 . . . . . Secondary Targets 34 | . 2 . 4 4 5 9 4 . . 5 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . 1 . . 1 . . . . . Shots Hit Robots 1000 | . 101 61 41 199 124 90 67 . 29 222 11 . 17 12 . 14 7 5 Core Hits 440 | . 40 31 20 69 49 42 27 . 11 122 4 . 8 8 . 5 3 1 Critical Kills 6 | . . . . 1 1 1 . . . 1 . . 1 . . . 1 . Critical Parts Destroyed 11 | . . 1 . . 1 . . . . 4 1 . 4 . . . . . Critical Strikes 31 | . . 1 . 2 4 4 . . 2 7 1 . 5 1 . 1 2 1 Burn 10 | . . . . 1 2 3 . . 2 2 . . . . . . . . Destroy 17 | . . 1 . 1 2 1 . . . 5 1 . 5 . . . 1 . Blast 2 | . . . . . . . . . . . . . . 1 . 1 . . Sunder 2 | . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 58 | . . . . . 1 . . . . . 15 2 2 . . 2 20 16 Impact 18 | . . . . . . . . . . . . . . . . 2 14 2 Slashing 20 | . . . . . 1 . . . . . 15 2 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . 6 14 Sneak Attacks 8 | . . . . . . . . . . . 4 . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22847 | . 1173 1345 754 3528 2434 1665 1357 . 930 6847 738 . 471 448 . 364 375 418 Guns 15986 | . 854 1039 754 3526 2389 1665 1200 . 381 3986 . . 192 . . . . . Cannons 2744 | . . . . . . . 157 . 244 1162 25 . 187 448 . 364 127 30 Explosions 2629 | . 319 306 . . . . . . 305 1699 . . . . . . . . Melee 1443 | . . . . . 45 . . . . . 713 . 52 . . . 248 385 Ramming 45 | . . . . 2 . . . . . . . . 40 . . . . 3 Kinetic 13808 | . 854 1039 754 3206 1684 1284 913 . 224 2558 25 . 379 448 . 364 46 30 Thermal 4135 | . . . . 320 705 381 287 . 157 2204 . . . . . . 81 . Explosive 2621 | . 319 306 . . . . . . 305 1691 . . . . . . . . Electromagnetic 795 | . . . . . . . 157 . 244 394 . . . . . . . . Impact 171 | . . . . . . . . . . . . . . . . . 171 . Slashing 810 | . . . . . 45 . . . . . 713 . 52 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 462 | . . . . . . . . . . . . . . . . . 77 385 Highest Corruption 20 | . 3 . . . 2 2 2 2 2 20 . . 8 8 . 10 6 18 Average Corruption 4 | . 2 . . . 1 2 2 2 2 9 . . 6 8 . 8 3 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . Corruption Blocked 17 | . . . . . . . . . . . . . . 2 . . . 15 Effects 197 | . 9 . . . 14 18 17 3 16 89 . . 3 2 . 6 1 19 Message Errors 46 | . 2 . . . 3 3 6 2 4 17 . . 1 1 . . 1 6 Matter Fused 45 | . 2 . . . 3 8 6 . 4 18 . . . . . . . 4 Heat Flow Errors 22 | . 2 . . . 1 1 . . 2 13 . . . . . 1 . 2 Energy Discharges 18 | . . . . . 3 2 1 1 2 8 . . . . . 1 . . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Data Loss (minor) 21 | . . . . . 1 1 2 . 3 9 . . . . . 2 . 3 Data Loss (major) 15 | . 3 . . . 1 3 1 . . 4 . . . 1 . . . 2 Misfires 5 | . . . . . . . 1 . . 3 . . 1 . . . . . Alerts 5 | . . . . . 1 . . . 1 3 . . . . . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . 1 Weapon Failures 15 | . . . . . 1 . . . . 12 . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 838 | . 183 41 . . . . . . . 12 290 . 19 26 . . 131 136 Projectiles 70 | . . . . . . . . . . . . . 19 26 . . 25 . Explosions 236 | . 183 41 . . . . . . . 12 . . . . . . . . Melee 532 | . . . . . . . . . . . 290 . . . . . 106 136 Knockbacks 10 | . . . . . . . . . . . . . 3 1 . 4 . 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 3 1 . 4 . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 539 | . 112 18 . 16 . . . . . 373 . . 19 . . . . 1 Shots 12 | . 1 1 . 1 . . . . . 9 . . . . . . . . Rammed 6 | . . . . 1 . . . . . . . . 3 . . . . 2 Targets Rammed 6 | . . . . 1 . . . . . . . . 3 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 707 | . 81 347 425 416 291 346 413 . 338 707 72 . 205 256 275 349 240 100 Average Temperature 125 | . 13 92 102 142 81 149 169 . 122 169 36 . 115 112 131 108 109 52 Received Heat Transfer 3212 | . 396 54 12 515 144 360 291 . 102 764 72 . 27 12 81 51 219 112 Effects 18 | . . . 1 6 . 1 3 . . 5 . . . . . 2 . . Shutdowns 6 | . . . 1 1 . . 2 . . 1 . . . . . 1 . . Energy Bleed 3 | . . . . 1 . . . . . 1 . . . . . 1 . . Matter Decay 3 | . . . . 1 . . 1 . . 1 . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 1 . 1 . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 3 . . 3 . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 2 3 1 1 . . 8 . . . . . . . . Heat Transferred 7874 | . . . . 666 1406 966 650 . 550 3562 . . . . . . 74 . Parts Sabotaged 5 | . . . . . . . . . . 5 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Peak Influence 663 | . 464 382 338 620 498 . . . . 663 564 . . . . 300 501 366 Initial 297 | . . 132 117 115 231 . . . . 126 297 . . . . 46 157 249 Average 271 | . 174 250 235 364 354 . . . . 236 354 . . . . 176 258 257 Maximum Alert Level 2 | . 2 1 1 2 2 . . . . 2 2 . . . . 1 2 1 Low Security (%) 36 | . 59 36 17 27 . . . . . 60 . . . . . 56 37 31 Level 1 44 | . 31 63 82 28 67 . . . . 16 80 . . . . 43 49 68 Level 2 19 | . 9 . . 44 32 . . . . 22 19 . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 3 . 2 5 . . . . 13 1 . 1 . . . 4 3 Investigation 8 | . 2 1 . . 2 . . . . 2 . . . . . . 1 . Extermination 10 | . . . . . 3 . . . . 5 . . . . . . 1 1 Reinforcement 14 | . 1 2 . 1 . . . . . 5 1 . . . . . 2 2 Assault 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Distress Signals 14 | . 1 2 . 5 . . . . . 2 . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 22 20 12 36 26 19 15 . 11 57 19 . 21 23 10 20 43 12 Peak Tracking Total 22 | . 4 5 4 7 4 7 4 . 4 12 13 . 12 12 4 11 22 9 Tactical Retreats 33 | . 2 1 1 . 1 . 1 . 1 3 2 . 4 1 3 5 7 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Traps Triggered 13 | . 3 1 . . 1 . . . . 5 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 1 . . . . . . 16 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Machines Disabled 23 | . 2 1 . . 1 2 . . . 13 . . . . . . . 4 Max in Single Turn 2 | . 1 1 . . 1 1 . . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Machines Accessed 47 | . 4 5 1 4 7 2 . 4 . 7 1 . 1 3 . . 3 5 Terminals 28 | . 4 4 1 4 3 1 . . . 5 1 . . . . . . 5 Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 . . . . 2 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . 1 . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 12 13 3 8 15 4 . 29 . 16 3 . 1 12 . . 7 10 Successful 82 | . 4 6 2 2 7 4 . 29 . 5 2 . 1 12 . . 1 7 Failed 51 | . 8 7 1 6 8 . . . . 11 1 . . . . . 6 3 Catastrophic 9 | . 1 1 . 1 1 . . . . 2 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 2 . 4 4 . . . . 4 . . . 1 . . . 6 Terminals 69 | . 12 11 3 8 7 3 . . . 12 3 . . . . . . 10 Fabricators 3 | . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 9 | . . . . . 2 . . . . 4 . . . . . . 3 . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . Scanalyzers 6 | . . 2 . . 4 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 4 4 2 2 2 4 . 29 . 4 2 . 1 12 . . . 5 Record 15 | . . . . . . 3 . 11 . . . . . . . . . 1 Part Schematic 10 | . . . . . . . . 9 . . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . . . . 1 . . . . . . . . Prototype ID Bank 14 | . . . . . . . . 3 . . . . . 11 . . . . Open Door 4 | . . . . . . 1 . . . . . . 1 1 . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 1 . . . . . . . Alert Level 3 | . . 1 . . . . . . . 2 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 1 . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . . 1 . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . 1 . . . . . . . . . . . . . Insert Component 2 | . . 1 . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . 1 . . . . . . . 2 Terminals 3 | . . . . . . . . . . 1 . . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 3 1 4 7 1 . . . 7 1 . . . . . 3 4 Full Trace Events 6 | . 3 . . . 2 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . 9 . . 1 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 60 | . . . . . 60 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Total Allies 5 | . . . . . . . . . 1 . . . . 4 . . . . Largest Group 4 | . . . . . . . . . 1 1 . . . 4 . . . . Highest-Rated Group 179 | . . . . . . . . . 96 96 . . . 179 . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . 49 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 72 | . . . . . . . . . 22 30 . . . 20 . . . . Total Damage 2865 | . . . . . . . . . 549 1376 . . . 940 . . . . Kills 15 | . . . . . . . . . 5 5 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total 3 | . 1 1 . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . 2 1 . 2 . . 1 . . 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . 7 16 4 Traps 9 | . . . . . . . . . . . . . . . . 2 5 2 Emergency Access 17 | . . . . . . . . . . . . . . . . 4 11 2 Exits 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Turns Passed 14953 | . 1093 1080 613 1224 1589 1223 873 171 1111 2617 314 145 252 1288 193 138 443 586 Spaces Moved 9477 | 1 622 590 338 612 844 472 328 101 436 1113 425 300 409 1167 332 147 720 520 Core 103 | . . . . . . . . . . 68 . . . 1 . . 18 16 Treads 4785 | . 236 590 338 612 844 472 328 101 436 828 . . . . . . . . Legs 417 | 1 386 . . . . . . . . 30 . . . . . . . . Wheels 142 | . . . . . . . . . . 142 . . . . . . . . Hover 3250 | . . . . . . . . . . 45 425 300 409 1166 332 147 426 . Flight 780 | . . . . . . . . . . . . . . . . . 276 504 Fastest Speed 26 | 120 120 160 160 145 145 235 160 160 240 48 42 45 45 46 46 45 26 37 Average Speed 126 | 120 135 160 160 153 159 238 239 164 240 191 44 45 49 69 46 48 40 41 Slowest Speed 1300 | 120 190 160 160 240 235 240 240 240 243 1300 102 45 250 550 46 52 121 122 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 5 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 62 45 67 49 24 60 51 72 54 37 17 59 51 92 65 8 29 37 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 . . . . . 1 1 . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 19 | . . . 3 . . 5 2 . 1 . . 2 2 . 4 . . . Spaces Dug 79 | . . . . 24 4 . . . 8 14 4 2 . . 5 1 12 5 Terrain Destroyed 252 | . 40 12 . 24 4 2 . . 70 53 4 2 2 1 13 6 14 5 Melee 23 | . . . . . . . . . . . 4 2 . . . 1 11 5 Projectile 37 | . . . . . . 2 . . . 11 . . 2 1 13 5 3 . AOE 192 | . 40 12 . 24 4 . . . 70 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Total 11631 | . 761 703 394 802 1025 514 370 108 465 1384 517 305 432 1627 358 177 824 865 Wait 944 | . 33 39 27 37 68 2 13 . 3 61 41 . . 260 . 6 56 298 Move 9448 | . 621 589 337 611 843 471 327 100 435 1112 424 299 408 1166 331 146 712 516 Hop 4 | . . . . . . . . . . . . . . . . . 2 2 Pick Up 98 | . 8 8 5 9 17 1 . . 1 13 13 4 3 10 2 . 2 2 Fast Attach 118 | . 4 10 . 8 5 1 . 1 . 28 8 . 1 26 6 2 6 12 Attach 61 | . 4 2 . 1 4 . 2 3 1 17 3 . 5 6 1 1 6 5 Detach 25 | . . 1 . . 1 . . 3 . . 3 . . 10 2 . 3 2 Swap 64 | . 8 5 1 17 10 1 . . 5 11 . . 1 3 . 1 1 . Drop 160 | . 10 17 4 23 26 3 . 1 . 19 8 . . 32 8 . 5 4 Fire 519 | . 73 32 20 95 50 35 28 . 20 105 2 . 9 8 8 19 11 4 Melee 58 | . . . . . 1 . . . . . 15 2 2 . . 2 20 16 Ram 5 | . . . . . . . . . . . . . 3 . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 2 . . . . . . . 2 Rewire 122 | . . . . . . . . . . 16 . . . 106 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Lost 4 parts (2p2n) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Weapon x2 1207 | -9/Materials | Discovered new exit (range 6) 1237 | -9/Materials | Discovered new exit (range 15) 1453 | -9/Materials | Build established: Tank 2174 | -9/Materials | Entered Mines 2181 | -9/Mines | Met a Derelict bent on vengeance 2296 | -9/Mines | Discovered new exit (range 9) 2379 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2390 | -9/Mines | Found Prototype Device 2787 | -9/Mines | Entered Materials 2787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Identified exit to Factory 3162 | -8/Materials | Destroyed 7 combat bots 3922 | -8/Materials | Discovered exit to Factory (range 15) 3987 | -8/Materials | First assault squad dispatched 4011 | -8/Materials | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Utility x2 4111 | -7/Factory | Repaired Enh. Autogun 4287 | -7/Factory | Fabricated Enh. Autogun (x1) 4583 | -7/Factory | Build established: Gunner 4741 | -7/Factory | Identified Exp. Sensor Array 5146 | -7/Factory | Discovered new exit (range 9) 5600 | -7/Factory | Entered Lower Caves 5954 | -7/Lower Caves | Attracted the attention of an 0b10 base 6007 | -7/Lower Caves | Destroyed 7 combat bots 6043 | -7/Lower Caves | Learned Factory terminal intel 6089 | -7/Lower Caves | Learned Factory emergency access door positions 6089 | -7/Lower Caves | Learned Research security intel 6658 | -7/Lower Caves | Discovered new exit (range 16) 6823 | -7/Lower Caves | Entered another Lower Caves area 6857 | -7/Lower Caves | Discovered new exit (range 3) 7423 | -7/Lower Caves | Learned location of 1 exit from Factory 7499 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7660 | -7/Lower Caves | Discovered new exit (range 15) 7696 | -7/Lower Caves | Entered Data Miner 7698 | -7/Data Miner | Discovered new exit (range 6) 7729 | -7/Data Miner | Met Data Miner 7774 | -7/Data Miner | Learned location of Section 7 (-2) 7774 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7799 | -7/Data Miner | Received God Mode back door access code from Data Miner 7867 | -7/Data Miner | Entered Proximity Caves 8320 | -6/Proximity Caves | Learned Factory stockpile data 8332 | -6/Proximity Caves | Escorted by Enhanced Grunt 8713 | -6/Proximity Caves | Discovered new exit (range 10) 8879 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8932 | -6/Proximity Caves | Learned location of 1 exit from Factory 8978 | -6/Proximity Caves | Entered Factory 8978 | -6/Factory | Accompanied by 1 ally 8978 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8979 | -6/Factory | Identified exit to Factory 8982 | -6/Factory | Loaded intel: 26 terminal locations 9350 | -6/Factory | Identified exit to Lower Caves 9767 | -6/Factory | Spotted B-75 Beast 9778 | -6/Factory | Destroyed B-75 Beast 9784 | -6/Factory | Build established: Tank 10105 | -6/Factory | Incoming investigation squad redirected 10125 | -6/Factory | Build established: Scavenger-Tank 10467 | -6/Factory | Discovered exit to Factory (range 15) 10550 | -6/Factory | System corruption reached 10% 10991 | -6/Factory | Cargo convoy interrupted 11064 | -6/Factory | Destroyed 11 combat bots 11146 | -6/Factory | Lost 3 parts (2n1u) 11323 | -6/Factory | Core integrity fell below 50% 11352 | -6/Factory | Lost 4 parts (2n2w) 11428 | -6/Factory | First assault squad dispatched 11445 | -6/Factory | Lost 8 parts (1p3n1u3w) 11458 | -6/Factory | Incoming assault squad redirected 11512 | -6/Factory | Core integrity fell below 20% 11518 | -6/Factory | Released all parts (5) 11545 | -6/Factory | Lost 10 parts (1p4n3u2w) 11595 | -6/Factory | Entered another Factory area 11595 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11809 | -5/Factory | Identified exit to Upper Caves 11809 | -5/Factory | Identified exit to Extension 11820 | -5/Factory | Build established: Mutant 11909 | -5/Factory | Entered Upper Caves 11999 | -5/Upper Caves | Encountered a Warlord checkpoint 12006 | -5/Upper Caves | Learned Factory stockpile data 12048 | -5/Upper Caves | Discovered new exit (range 8) 12054 | -5/Upper Caves | Entered another Upper Caves area 12089 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12096 | -5/Upper Caves | Encountered a Warlord checkpoint 12258 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 12288 | -5/Upper Caves | Discovered new exit (range 5) 12306 | -5/Upper Caves | Entered Warlord 12364 | -5/Warlord | System corruption cleaned by Quarantine Array 12824 | -5/Warlord | Met Warlord 12829 | -5/Warlord | Opened Warlord's prototype stash 12841 | -5/Warlord | Found Prototype Device 12841 | -5/Warlord | Identified System Purifier 12849 | -5/Warlord | Warlord's base attacked by MAIN.C 12864 | -5/Warlord | Found Prototype Reactor 12864 | -5/Warlord | Identified Vortex Chain Reactor 13199 | -5/Warlord | Warlord forces counterattacked 13229 | -5/Warlord | Found Prototype Piercing Weapon 13229 | -5/Warlord | Identified Vortex Lance 13234 | -5/Warlord | Found Vortex Lance 13276 | -5/Warlord | Spotted Striker 13276 | -5/Warlord | Spotted Executioner 13285 | -5/Warlord | Allies destroyed Striker 13338 | -5/Warlord | Discovered new exit (range 8) 13504 | -5/Warlord | Build established: Derelict-Tank 13524 | -5/Warlord | Warlord base infiltrated, sounded retreat 13555 | -5/Warlord | P-70 Sage assimilated allied 47-6L9(Y) 13555 | -5/Warlord | Spotted Striker 13555 | -5/Warlord | Spotted Striker 13557 | -5/Warlord | Spotted Striker 13563 | -5/Warlord | Spotted Striker 13564 | -5/Warlord | Spotted Executioner 13568 | -5/Warlord | Spotted Striker 13571 | -5/Warlord | Destroyed Striker 13594 | -5/Warlord | Entered Proximity Caves 13616 | -4/Proximity Caves | Learned location of Armory (-4) 13775 | -4/Proximity Caves | Discovered new exit (range 22) 13785 | -4/Proximity Caves | Learned Research non-interactive machine intel 13787 | -4/Proximity Caves | Entered Factory 13787 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13797 | -4/Factory | System corruption reached 10% 13892 | -4/Factory | Build established: Derelict-Mutant 13896 | -4/Factory | Lost 4 parts (1p2n1w) 13901 | -4/Factory | Identified exit to Research 13925 | -4/Factory | Entered Research 13925 | -3/Research | Evolved 2 slots: Propulsion x2 13927 | -3/Research | Loaded intel: 76 non-interactive machine locations 14292 | -3/Research | Spotted B-86 Titan 14350 | -3/Research | Spotted B-90 Cyclops 14357 | -3/Research | Core integrity fell below 50% 14358 | -3/Research | Discovered new exit (range 21) 14368 | -3/Research | Entered Quarantine 14390 | -3/Quarantine | Lost 17 parts (3p8n4u2w) 14438 | -3/Quarantine | Found Antimissile System 14464 | -3/Quarantine | Found Alien Reactor 14464 | -3/Quarantine | Identified Matter Drive 14524 | -3/Quarantine | Found Alien Artifact 14524 | -3/Quarantine | Identified Subatomic Replicator 14640 | -3/Quarantine | Build established: Mutant 14731 | -3/Quarantine | Met incapacitated Sigix Warrior 14731 | -3/Quarantine | Lockdown squad dispatched 14910 | -3/Quarantine | Spotted Lightning 14912 | -3/Quarantine | Spotted Lightning 14912 | -3/Quarantine | Spotted Lightning 14913 | -3/Quarantine | System corruption reached 10% 14927 | -3/Quarantine | Scanned by Researcher 14927 | -3/Quarantine | Found Alien Artifact 14927 | -3/Quarantine | Identified Phase Redirector 14945 | -3/Quarantine | Core integrity fell below 20% 14954 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 14944_ Critical hit (Burn: +50). 14945_ EMDS Slug penetrates Suspension Chamber. 14945_ Penetrated by EMDS Slug. 14946_ Phase Redirector destroyed. 14947_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14948_ EMDS Slug penetrates Suspension Chamber. 14949_ Held in stasis. 14949_ C-55 Analyst is analyzing... 14949_ EMDS Slug penetrates Suspension Chamber. 14950_ EMDS Slug penetrates G-67 Veteran. 14950_ G-67 Veteran destroyed. 14950_ Machine disabled. 14950_ EMDS Slug penetrates C-55 Analyst. 14951_ EMDS Slug penetrates Suspension Chamber. 14952_ Penetrated by EMDS Slug. 14953_ Slammed into C-55 Analyst. 14953_ Penetrated by EMDS Slug. 14954_ Matter Drive destroyed. 14954_ Penetrated by EMDS Slug. 14954_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?# " #???????????????## ## | | ?# "T" ###???????????????# # """"" | | ?# """ ! #?????????????????+ + """"" | | ?###########?????????????????# # """"" ! | | ?????????????????????????????# # """" | | ?????????????????????????????# # | | ?????????????????????????????# # | | ????????????????????#######??# ######### | | ????????????????????? #??# #???????# | | ????????????????????? #??# #?####### | | ????????????????????? #??# #?# # | | ?????????????????????? #??# ### # | | ?????????????????????? #??# ### / | | ?????????????????????? #??# ### ! # | | ??????????????????????# #??# #?# # | | ??????????????????????# #??# #?## ## | | ??????????????????????# #??# #??# ## | | ??????????????????????# #??# #??# ## | | ?????????????#####+#### #??# #??# ## | | ?????????????# # #??# #??# #? | | ?????????????# " """ # #??# #??# #? | | ?????????????# " " " # #### #### #? | | ?????????????# " """ # #? | | ?????????????# gp + #? | | ?????????????# h=ih# #? | | ?????????????# @c% # ###+######+##### | | ?????????????# "hp # ## " # | | ?????????????# # ## = #""" = # | | ?????????????########## ## #""" # | | ??????????????????????# ## #""" "" # | | ??????????????????????# ## # """# | | ??????????????????????# ## #""" S"# | | ??????????????????????# ## #""" """# | | ??????????????????????# ## #""" """# | | ??????????????????????# ## =# # | | ??????????????????????# ################ | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ???????###########????# #??????????????? | | ???????#"""""""""#????# #??????????????? | | ???????#"""""""""#????# #??????????????? | | ???????#""" " T###### #??????????????? | | ???????#"" """ #??????????????? | | ???????#"" "&" #??????????????? | | ???????#"" """ ##?????????????? | | ???????#""" " T#T###+###"#?????????????? | | ???????#"""""""""### " #????????????? | | ???????#"""""""""#?# ###????????????? | | ???????###########?# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 25 Energy Capacity 500 Matter Stores 347 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 600 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Mni. Drone Bay | -5/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- Matter Drive Subatomic Replicator Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSpikedGun Manual? 0 Play Time 02:02:43 Cumulative 367.6 hours Start 2022.07.01 @ 09:50:17 End 2022.07.01 @ 12:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 437 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e78d43-9929-4b6f-b695-3f190d161258