Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 10:48:11 Player: Flowthing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (6285) 6285 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 11730 Bonus ------- High Alert Combat Kills 484 Friendly Fire -534 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 67/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Kinecellerator Improved Thermal Shield Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Armored Leg Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Compact Matter Pod Advanced Targeting Computer Advanced Melee Analysis Suite Heavy Armor Plating Hardened Heavy Armor Plating Improved Heavy Armor Plating Improved Shield Generator Heavy Particle Cannon Cooled Plasma Cannon Heavy Assault Rifle Proton Missile Launcher Smartbomb Launcher Tiamat Missile Launcher Mace [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . Utility 5 | . . . . . 1 1 2 1 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 193 | . 14 6 18 35 16 45 6 43 2 8 Power 17 | . 2 1 1 2 1 6 1 3 . . Engine 14 | . 2 1 1 2 1 6 . 1 . . Core 1 | . . . . . . . . 1 . . Reactor 2 | . . . . . . . 1 1 . . Propulsion 48 | . 2 1 6 6 3 12 . 16 1 1 Treads 11 | . . . 2 4 . . . 4 1 . Leg 24 | . 2 1 2 . . 11 . 8 . . Wheel 10 | . . . 2 2 3 1 . 2 . . Hover 2 | . . . . . . . . 2 . . Flight 1 | . . . . . . . . . . 1 Utility 43 | . 5 1 3 7 2 10 3 7 1 4 Device 14 | . 2 . . 2 1 3 1 2 . 3 Storage 3 | . 2 . 1 . . . . . . . Processor 11 | . . . 1 . . 3 1 4 1 1 Hackware 3 | . . . . . . 1 1 1 . . Protection 12 | . 1 1 1 5 1 3 . . . . Artifact . | . . . . . . . . . . . Weapon 85 | . 5 3 8 20 10 17 2 17 . 3 Energy Gun 22 | . 3 1 1 8 5 3 . . . 1 Energy Cannon 14 | . . . 1 5 . 4 1 3 . . Ballistic Gun 22 | . . 1 4 2 3 3 1 8 . . Ballistic Cannon 9 | . 1 1 2 1 . . . 4 . . Launcher 10 | . . . . 3 2 3 . 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 5 | . 1 . . 1 . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . . 2 . . . Corrupted Parts 4 | . . . . . . . . 4 . . System Corruption 17 | . . . . . . . . 17 . . Parts Lost 64 | . . 4 3 12 3 9 1 22 7 3 Power 2 | . . . . 2 . . . . . . Propulsion 22 | . . 1 2 2 . 1 . 13 2 1 Utility 14 | . . 1 . 3 . 3 . 2 4 1 Weapon 26 | . . 2 1 5 3 5 1 7 1 1 Highest Loss Streak 10 | . . 4 3 10 1 5 1 7 4 3 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 99 99 93 98 97 99 95 50 21 Engine 6 | . 13 13 11 10 8 6 1 . . . Treads 3 | . . . 8 11 . . . 6 5 . Leg 16 | . 28 27 3 . . 24 26 13 1 . Wheel 4 | . . . 9 10 26 4 . 1 . . Device 2 | . 3 . . 1 9 5 6 1 . 9 Storage 8 | . 14 14 11 11 9 7 6 5 2 . Processor 8 | . . . . . . 8 13 20 20 4 Hackware 3 | . . . . . . . 5 10 8 . Protection 6 | . 9 14 11 9 9 6 6 . . . Energy Gun 9 | . 16 18 7 20 30 4 . . . 2 Energy Cannon 2 | . . . 8 5 . 4 5 2 . . Ballistic Gun 4 | . . . 13 7 5 6 5 4 4 . Ballistic Cannon 6 | . 10 8 13 1 . . . 9 . . Impact Weapon 1 | . 1 . . 2 . 2 6 1 . . Piercing Weapon 2 | . . . . . . 9 6 1 . . Naked Turns 41 | . . . . . . . . . 38 3 Heaviest Build 84 | 13 58 58 66 68 65 70 74 84 65 13 Greatest Support 121 | 20 20 20 40 40 34 71 56 76 121 7 Greatest Overweight (x) 6 | . 2 2 6 5 5 5 1 5 1 4 Average Overweight (x) 1 | . . 2 1 1 1 . 1 1 . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | . 13 20 20 20 20 20 20 20 11 5 Most Carried 20 | . 12 14 20 20 20 20 19 20 19 5 Average Carried 15 | . 8 12 17 16 18 19 17 18 10 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 11 13 20 20 20 16 19 17 4 4 Class Distribution -------------------- 52% | Mutant 12% | Hacker-Gunner 12% | Tank 9% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Matter Collected 3937 | 200 184 224 327 626 330 558 51 1437 . . Remotely . | . . . . . . . . . . . Salvage Created 7404 | . 457 267 325 1309 1162 1755 71 2004 . 54 Parts 383 | . 18 20 26 79 80 69 3 87 . 1 Haulers Intercepted 4 | . . . . 2 . . . 2 . . Recyclers Shooed 5 | . 1 . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 127 | . 8 4 6 22 22 26 3 35 . 1 Melee 20 | . . . . 2 . 10 2 6 . . Guns 43 | . 5 2 3 6 20 2 . 5 . . Cannons 32 | . 2 2 3 4 . 1 1 19 . . AOE 27 | . . . . 9 2 10 . 5 . 1 Classes Destroyed 16 | . 4 3 1 2 2 2 . 2 . . Worker 15 | . 1 2 2 5 3 . . 2 . . Builder 9 | . . 2 . 2 3 . . 2 . . Tunneler 3 | . . 1 . . 1 1 . . . . Hauler 4 | . . . . 2 . . . 2 . . Recycler 8 | . 1 . . 2 . 3 . 2 . . Operator 1 | . . . 1 . . . . . . . Drone 3 | . . . . 3 . . . . . . Watcher 8 | . 1 . 2 2 . 1 . 2 . . Swarmer 19 | . . . . . 7 . 3 9 . . Grunt 61 | . 8 2 3 13 9 17 . 8 . 1 Brawler 3 | . . . . . 1 2 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 23 | . . 2 3 9 5 3 . 1 . . Hunter 8 | . . . . . . . . 8 . . Programmer 11 | . . . . . . 3 . 8 . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 12 | . 6 4 4 12 9 7 2 12 . 1 Combat Bots Only 8 | . 4 1 3 8 6 7 2 5 . 1 Max Kills in Single Turn 3 | . 1 1 1 3 3 2 1 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . 2 2 2 . 1 . 1 Melee 1 | . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Damage Taken 10980 | . 289 587 483 2000 761 2001 299 3674 232 654 Core 1856 | . 73 68 59 265 115 231 38 526 107 374 Absorbed by Shields 220 | . . . . . . 108 112 . . . Regen/Repaired (Parts) 62 | . . . . . 62 . . . . . Core Remaining (%) 67 | 100 . 43 . 19 79 67 95 . . . Volleys Fired 295 | . 50 34 23 60 38 23 2 60 3 2 Largest 4 | . 2 2 4 4 4 4 2 4 4 1 Hottest 243 | . 100 100 169 243 180 180 98 219 128 46 Shots Fired 754 | . 98 56 72 140 133 39 4 199 11 2 Gun 458 | . 75 37 34 100 127 21 2 53 9 . Cannon 250 | . 23 19 38 25 . 6 2 137 . . Launcher 46 | . . . . 15 6 12 . 9 2 2 Special . | . . . . . . . . . . . Kinetic 373 | . 23 19 44 56 29 10 2 181 9 . Thermal 207 | . 75 37 28 56 . . 2 9 . . Explosive 8 | . . . . 6 . . . . . 2 Electromagnetic 166 | . . . . 22 104 29 . 9 2 . Robot Hit Streak 12 | . 7 9 10 7 11 11 1 12 4 6 Robot Miss Streak 6 | . 6 3 3 4 6 2 2 3 1 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . . . . 5 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 514 | . 55 36 36 88 91 68 10 119 9 2 Core Hits 307 | . 20 15 16 63 61 48 3 76 2 3 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 34 | . 4 2 1 2 . 4 1 20 . . Burn 8 | . 4 1 1 2 . . . . . . Destroy 2 | . . . . . . . . 2 . . Blast 16 | . . 1 . . . . . 15 . . Smash 2 | . . . . . . 2 . . . . Impale 6 | . . . . . . 2 1 3 . . Melee Attacks 140 | . 2 . . 11 . 66 22 39 . . Impact 39 | . 2 . . 11 . 16 1 9 . . Slashing . | . . . . . . . . . . . Piercing 101 | . . . . . . 50 21 30 . . Sneak Attacks 6 | . . . . . . 5 . 1 . . Combat Hostiles 2 | . . . . . . 2 . . . . Follow-up Attacks 11 | . . . . . . 8 1 2 . . Damage Inflicted 14477 | . 755 512 548 2747 1801 2965 289 4497 167 196 Guns 4240 | . 512 285 153 894 1435 253 . 545 163 . Cannons 3874 | . 218 227 395 332 . 95 25 2582 . . Explosions 3822 | . . . . 1245 366 1250 . 761 4 196 Melee 2516 | . 25 . . 269 . 1353 264 605 . . Ramming 25 | . . . . 7 . 14 . 4 . . Kinetic 4815 | . 218 227 331 479 287 75 . 3035 163 . Thermal 2336 | . 512 285 217 748 83 316 25 150 . . Explosive 962 | . . . . 513 . . . 253 . 196 Electromagnetic 3823 | . . . . 731 1431 1207 . 450 4 . Impact 633 | . 25 . . 269 . 250 45 44 . . Slashing . | . . . . . . . . . . . Piercing 1883 | . . . . . . 1103 219 561 . . Highest Corruption 24 | . 2 2 . 1 2 15 . 24 24 24 Average Corruption 5 | . 2 2 . 1 1 9 . 5 24 24 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 139 | . 5 25 . 13 . 30 . 38 14 14 Message Errors 31 | . . 5 . 1 . 9 . 9 2 5 Matter Fused 35 | . 2 5 . 4 . 9 . 10 2 3 Heat Flow Errors 14 | . . 2 . 2 . 2 . 4 2 2 Energy Discharges 17 | . . 5 . 2 . 2 . 7 1 . Parts Rejected 4 | . 1 1 . . . . . 1 1 . Data Loss (minor) 18 | . 1 3 . 3 . 5 . 3 1 2 Data Loss (major) 5 | . 1 2 . . . . . . 1 1 Misfires 8 | . . 2 . 1 . 2 . 3 . . Misdirections 5 | . . . . . . . . . 4 1 Weapon Failures 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 387 | . 5 . 8 53 . 167 3 151 . . Projectiles 54 | . . . 8 3 . . . 43 . . Explosions 123 | . . . . 45 . 13 . 65 . . Melee 210 | . 5 . . 5 . 154 3 43 . . Knockbacks 28 | . 5 4 1 . . 3 . 15 . . Impact 5 | . 1 . . . . 3 . 1 . . Kinetic 21 | . 4 3 1 . . . . 13 . . Secondary 2 | . . 1 . . . . . 1 . . Self-Inflicted Damage 478 | . . . . 98 . 74 . 306 . . Shots 13 | . . . . 5 . 4 . 4 . . Rammed 3 | . . . . 1 . 1 . 1 . . Targets Rammed 3 | . . . . 1 . 1 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 642 | . 261 203 543 642 284 211 . 430 214 230 Average Temperature 133 | . 90 65 235 187 88 50 . 136 105 107 Received Heat Transfer 3119 | . 168 264 198 873 378 627 26 333 . 252 Effects 45 | . . . 22 19 . . . 4 . . Shutdowns 8 | . . . 2 4 . . . 2 . . Energy Bleed 5 | . . . 2 3 . . . . . . Interference 9 | . . . 4 4 . . . 1 . . Matter Decay 4 | . . . 2 2 . . . . . . Short Circuit 3 | . . . 1 2 . . . . . . Damage (minor) 4 | . . . 1 2 . . . 1 . . Damage (major) 12 | . . . 10 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . Parts Fried 24 | . 3 . . 3 4 8 . 6 . . Impact Corruptions 8 | . 1 . . 1 . 6 . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 12 | . 4 1 6 1 . . . . . . Heat Transferred 5654 | . 1789 925 592 1611 150 300 37 250 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . 2 1 4 . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Peak Influence 685 | . 231 65 231 397 678 675 457 685 244 226 Initial 330 | . . 2 . 13 157 264 330 126 239 149 Average 206 | . 64 13 101 190 478 345 354 250 226 166 Maximum Alert Level 2 | . 1 . 1 1 2 2 2 2 1 1 Low Security (%) 53 | . 96 100 72 64 11 3 . 48 3 72 Level 1 32 | . 3 . 27 35 13 79 81 26 96 27 Level 2 14 | . . . . . 75 17 18 24 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 5 4 7 2 11 . . Investigation 7 | . 2 . . 1 . 2 . 2 . . Extermination 7 | . . . . . . 2 1 4 . . Reinforcement 12 | . . . 1 4 1 3 . 3 . . Assault 2 | . . . . . . . 1 1 . . Garrison 4 | . . . . . 3 . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Distress Signals 7 | . . . . 2 1 . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 16 4 11 32 31 39 10 47 6 7 Peak Tracking Total 8 | . 3 2 5 8 7 8 5 6 6 6 Tactical Retreats 14 | . 2 . . 5 1 4 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Traps Triggered 18 | . 3 . . 3 5 3 . 4 . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Machines Disabled 29 | . . 1 1 2 2 3 . 19 . 1 Max in Single Turn 3 | . . 1 1 1 1 2 . 3 . 1 Garrison Access 3 | . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Machines Accessed 43 | . 6 . 1 5 4 15 4 7 . 1 Terminals 28 | . 6 . 1 3 2 8 2 5 . 1 Fabricators 6 | . . . . . . 3 2 1 . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . Total Hacks 96 | . 16 . 3 9 8 27 7 25 . 1 Successful 55 | . 11 . . 4 5 16 5 14 . . Failed 41 | . 5 . 3 5 3 11 2 11 . 1 Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 10 . 3 3 3 15 6 17 . 1 Terminals 68 | . 16 . 3 4 5 14 5 20 . 1 Fabricators 10 | . . . . . . 6 2 2 . . Repair Stations 5 | . . . . 3 2 . . . . . Recycling Units 4 | . . . . 2 . 2 . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 6 | . . . . . 1 2 . 3 . . Terminal Hacks 21 | . 5 . . 1 . 5 1 9 . . Record 3 | . . . . . . 1 1 1 . . Part Schematic 2 | . . . . . . . . 2 . . Robot Analysis 2 | . 1 . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . 2 . . . . Alert Level 3 | . 2 . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 2 . . Locate Traps 2 | . . . . . . 1 . 1 . . Patrol Status 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 1 2 . . . . . Scan Component 2 | . . . . 1 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . . . Report Inventory 2 | . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 22 | . 6 . . 1 2 5 4 4 . . Terminals 20 | . 6 . . 1 2 4 3 4 . . Track 2 | . . . . . . . 1 1 . . Botnet 18 | . 6 . . 1 2 4 2 3 . . Fabricators 2 | . . . . . . 1 1 . . . Fabnet 2 | . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 4 . 1 3 2 11 3 6 . 1 Full Trace Events 3 | . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . Total Part Build Rating 7 | . . . . . . . . 7 . . Parts Repaired 1 | . . . . . 1 . . . . . Time 51 | . . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 4 4 Autooverrided 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Total Allies 2 | . . 1 . . . . . 1 . . Largest Group 1 | . . 1 . . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . . 29 . . Highest-Rated Ally 31 | . . 31 . . . . . 29 . . Total Orders 4 | . . . . 4 . . . . . . EXPLORE 4 | . . . . 4 . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . Total Damage 56 | . . . . . . . . 56 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Robot Analysis Total 2 | . 1 . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 17 | . . . . 17 . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Turns Passed 11973 | . 1268 2043 481 1331 584 1960 509 3338 193 266 Spaces Moved 5649 | 1 581 747 205 640 303 1122 237 1431 224 158 Core 331 | . . . . . . . . . 187 144 Treads 893 | . . . 69 216 . . . 572 36 . Legs 2858 | 1 581 747 14 . . 803 237 474 1 . Wheels 1553 | . . . 122 424 303 319 . 385 . . Hover . | . . . . . . . . . . . Flight 14 | . . . . . . . . . . 14 Fastest Speed 45 | 120 120 260 120 120 101 100 185 106 50 45 Average Speed 177 | 120 179 260 178 161 101 140 185 204 72 135 Slowest Speed 400 | 120 260 260 400 400 165 340 185 330 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 85 99 15 89 30 35 7 24 79 4 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 22 | . 1 . . . . 9 3 9 . . Terrain Destroyed 168 | . 1 . 2 34 1 20 3 97 . 10 Melee 22 | . 1 . . . . 9 3 9 . . Projectile 49 | . . . 2 . . . . 47 . . AOE 97 | . . . . 34 1 11 . 41 . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Total 6830 | . 706 794 272 820 492 1380 271 1646 246 203 Wait 368 | . 36 2 11 18 122 85 1 46 13 34 Move 5635 | . 580 746 204 639 302 1121 236 1431 223 153 Hop 2 | . . . . . . . . . . 2 Pick Up 80 | . 11 5 7 18 8 15 2 13 1 . Fast Attach 86 | . 4 2 6 19 6 16 3 21 2 7 Attach 58 | . 2 4 6 9 6 14 3 13 . 1 Detach 34 | . 1 1 5 5 2 7 3 5 3 2 Swap 49 | . 8 . 6 7 4 15 . 9 . . Drop 86 | . 12 . 4 26 4 26 . 11 1 2 Fire 295 | . 50 34 23 60 38 23 2 60 3 2 Melee 127 | . 2 . . 11 . 57 21 36 . . Ram 3 | . . . . 1 . 1 . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 7) 499 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Entered Mines 1421 | -10/Mines | Discovered new exit (range 12) 1509 | -10/Mines | Discovered new exit (range 6) 2010 | -10/Mines | Learned Materials garrison access intel 2065 | -10/Mines | Core integrity fell below 50% 2122 | -10/Mines | Lost 4 parts (1n1u2w) 2523 | -10/Mines | Received a Mining Laser from a helpful Derelict 2995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2995 | -10/Mines | Discovered new exit (range 5) 3312 | -10/Mines | Entered Materials 3312 | -9/Materials | Evolved 2 slots: Weapon x2 3511 | -9/Materials | Discovered new exit (range 16) 3608 | -9/Materials | Lost 3 parts (2n1w) 3783 | -9/Materials | Identified exit to Storage 3793 | -9/Materials | Entered Storage 3976 | -9/Storage | Build established: Scavenger-Tank 4125 | -9/Storage | Core integrity fell below 50% 4139 | -9/Storage | Lost 10 parts (2p2n2u4w) 4318 | -9/Storage | Build established: Mutant 4671 | -9/Storage | Build established: Tank 4958 | -9/Storage | Destroyed 8 combat bots 4990 | -9/Storage | Discovered new exit (range 15) 4998 | -9/Storage | Core integrity fell below 20% 5124 | -9/Storage | Entered Materials 5124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -8/Materials | Loaded intel: 1 garrison access location 5224 | -8/Materials | Garrison activated, responded to threat 5372 | -8/Materials | Repaired Hvy. Ion Engine 5692 | -8/Materials | Discovered new exit (range 10) 5708 | -8/Materials | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6012 | -7/Factory | Build established: Gunner 6386 | -7/Factory | Build established: Mutant 7128 | -7/Factory | System corruption reached 10% 7179 | -7/Factory | Lost 5 parts (2u3w) 7294 | -7/Factory | Discovered new exit (range 11) 7591 | -7/Factory | Destroyed 7 combat bots 7668 | -7/Factory | Entered another Factory area 7668 | -6/Factory | Evolved 2 slots: Utility x2 8018 | -6/Factory | First assault squad dispatched 8110 | -6/Factory | Discovered new exit (range 11) 8177 | -6/Factory | Entered another Factory area 8177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8327 | -5/Factory | Fabricated Imp. Armor Integrity Analyzer? 8573 | -5/Factory | Build established: Hacker-Mutant 8857 | -5/Factory | Lost 7 parts (4n2u1w) 9104 | -5/Factory | Discovered new exit (range 8) 9110 | -5/Factory | Lost 3 parts (2n1w) 9506 | -5/Factory | Spotted B-75 Beast 9599 | -5/Factory | Destroyed B-75 Beast 9650 | -5/Factory | Build established: Hacker-Gunner 11384 | -5/Factory | Garrison activated, responded to threat 11397 | -5/Factory | Core integrity fell below 50% 11424 | -5/Factory | Lost 7 parts (3n4w) 11450 | -5/Factory | System corruption reached 10% 11477 | -5/Factory | First assault squad dispatched 11515 | -5/Factory | Sucked down chute 11515 | -5/Factory | Entered Waste 11535 | -5/Waste | Spotted C-40 Crusher 11535 | -5/Waste | Spotted C-40 Crusher 11568 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11576 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11596 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11601 | -5/Waste | Spotted C-40 Crusher 11603 | -5/Waste | Spotted C-40 Crusher 11627 | -5/Waste | Lost 4 parts (2n1u1w) 11627 | -5/Waste | Spotted C-40 Crusher 11660 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11661 | -5/Waste | Spotted C-40 Crusher 11670 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11694 | -5/Waste | Discovered new exit (range 11) 11701 | -5/Waste | Lost 3 parts (3u) 11708 | -5/Waste | Entered Factory 11959 | -5/Factory | Core integrity fell below 20% 11974 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11834_ Dropped Imp. Arc Projector. 11845_ ALERT: All DSF locations entering lockdown mode. 11846_ System corrupted: Substantial component data lost. 11864_ System corrupted: Heat flow error (+136). 11883_ DM=QR& T7,=BKIUAN|NOY,IUAN Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 11892_ G-50 Soldier destroyed. 11892_ Terminal disabled. 11898_ D% 0U7VY1CDY/1K 11916_ BYJJ5G2:LLLNZTI,XMAVX1VW ZPTG3A 11922_ The unstable cave ceiling collapses. 11939_ System corrupted: Matter fused (-5). 11951_ Smartbomb Launcher destroyed. 11955_ System corrupted: Component data lost. 11964_ Acquired Field Propulsion Drive. 11971_ Field Propulsion Drive destroyed. 11972_ System corrupted: Matter fused (-5). 11974_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##############?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# | #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# ! #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #????????????????? #??????????????? | | ??# #???????????????? #??????????????? | | ??# #??????????????? #??????????????? | | ??# #?????????????? #??????????????? | | ##########/################## #??????????????? | | ss s #??????????????? | | s #??????????????? | | s @ #??????????????? | | #??????????????? | | A g #??????????????? | | ##+######## #### ##########+####??????????????? | | # ## % #?????????????????????????? | | # """" # #?????????????????????????? | | # """" [# " #?????????????????????????? | | + """" |##"T ] #?????????????????????????? | | # """" ##""" #?????????????????????????? | | # """" ## "" #?????????????????????????? | | # """" ## #?????????????????????????? | | # """" ## #?????????????????????????? | | # ## """"""""" #?????????????????????????? | | ########### #?????????????????????????? | | #?????????# """"""""" #?????????????????????????? | | #?????????#! #?????????????????????????? | | #?????????##########+###?????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: TH 25 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Hacked Imp. Targeting Computer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Armor Integrity Analyzer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AntimissileReactiveSource Manual? 0 Play Time 01:40:17 Cumulative 45.4 hours Start 2022.05.16 @ 17:56:34 End 2022.05.17 @ 10:48:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab864af-db5c-4124-9257-047a0bfab0a4