Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 16:11:58

Player: Candesce

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (38)      190
Value Destroyed (847)      847
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1477

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Heat Sink
  Large Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (15) ---
  Light Treads
  Light Treads
        Hacking Suite
        Grenade Launcher
        Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
               (None)
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 7   6   6   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   1   2   
    Device                 4    | 2   .   2   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   3   3   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       2    | .   1   1   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   .   2   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  96  
  Engine                   13   | .   14  13  
  Treads                   28   | .   28  28  
  Device                   13   | .   14  13  
  Storage                  13   | .   13  14  
  Energy Cannon            6    | .   1   13  
  Ballistic Gun            10   | .   17  .   
  Ballistic Cannon         8    | .   9   6   
  Launcher                 2    | .   .   5   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 8   32  32  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         14   | 5   14  15  
  Most Carried             8    | .   8   8   
  Average Carried          4    | .   4   6   
  Final Capacity           15   | 5   15  15  
  Final Carried            8    | .   8   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           895  | 290 438 167 
  Remotely                 .    | .   .   .   
Salvage Created            1042 | 93  622 327 
  Parts                    64   | 4   45  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  33   | .   16  17  
  Guns                     9    | .   8   1   
  Cannons                  23   | .   8   15  
  AOE                      1    | .   .   1   
Classes Destroyed          8    | 2   5   1   
  Tunneler                 3    | 1   1   1   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  11   | .   6   5   
  Grunt                    16   | .   10  6   
  Assembled                6    | .   .   6   
Best Kill Streak           7    | 2   7   3   
  Combat Bots Only         7    | .   7   3   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1418 | .    445  973  
  Core                     251  | .    91   160  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   181  | .    181  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              141  | 5    69   67   
  Largest                  2    | 2    2    2    
  Hottest                  95   | 40   60   95   
Shots Fired                241  | 10   137  94   
  Gun                      112  | 10   97   5    
  Cannon                   125  | .    40   85   
  Launcher                 4    | .    .    4    
  Special                  .    | .    .    .    
  Kinetic                  180  | 10   136  34   
  Thermal                  57   | .    1    56   
  Explosive                4    | .    .    4    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         18   | 3    18   10   
  Robot Miss Streak        6    | 2    6    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           143  | 6    80   57   
  Core Hits                64   | 3    34   27   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         3    | .    3    .    
    Destroy                1    | .    1    .    
    Blast                  2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2407 | 55   1149 1203 
  Guns                     726  | 55   619  52   
  Cannons                  1381 | .    498  883  
  Explosions               258  | .    .    258  
  Melee                    .    | .    .    .    
  Ramming                  42   | .    32   10   
  Kinetic                  1536 | 55   1099 382  
  Thermal                  571  | .    18   553  
  Explosive                258  | .    .    258  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 15   | .    10   5    
  Impact                   .    | .    .    .    
  Kinetic                  12   | .    7    5    
  Secondary                3    | .    3    .    
Self-Inflicted Damage      69   | .    .    69   
  Shots                    3    | .    .    3    
  Rammed                   8    | .    4    4    
Targets Rammed             8    | .    4    4    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        258  | .    20   258  
  Average Temperature      66   | .    5    82   
  Received Heat Transfer   279  | .    108  171  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1184 | .    37   1147 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             371  | 10  358 371 
  Initial                  72   | .   6   72  
  Average                  163  | 5   170 168 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         60   | 100 55  64  
  Level 1                  39   | .   44  35  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              48   | .   24  24  
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   1    | .   .   1   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          3    | .   .   3   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                31   | .   31  .   
  Successful               14   | .   14  .   
  Failed                   16   | .   16  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   13   | .   13  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          6    | .   6   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Part Schematic           1    | .   1   .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               2411 | 84   1338 989  
Spaces Moved               1150 | 38   642  470  
  Core                     2    | 2    .    .    
  Treads                   1148 | 36   642  470  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 154  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       54   | 4    94   66   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 7    | .    .    7    
Terrain Destroyed          30   | .    .    30   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      30   | .    .    30   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      1479 | 51  818 610 
  Wait                     149  | 2   86  61  
  Move                     1148 | 37  641 470 
  Hop                      .    | .   .   .   
  Pick Up                  9    | .   9   .   
  Fast Attach              12   | 7   3   2   
  Attach                   4    | .   1   3   
  Detach                   .    | .   .   .   
  Swap                     3    | .   2   1   
  Drop                     3    | .   3   .   
  Fire                     141  | 5   69  67  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    8    | .   4   4   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     2    | .   .   2   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   53 | -11/Junkyard  | Discovered new exit (range 15)
   85 | -11/Junkyard  | Entered Materials
  311 | -10/Materials | Build established: Mutant
  478 | -10/Materials | Discovered new exit (range 16)
  623 | -10/Materials | Discovered new exit (range 8)
  708 | -10/Materials | Destroyed 7 combat bots
  904 | -10/Materials | Central database locked down
  951 | -10/Materials | Discovered new exit (range 5)
  954 | -10/Materials | Discovered new exit (range 10)
 1114 | -10/Materials | Identified exit to Mines
 1175 | -10/Materials | Discovered new exit (range 8)
 1297 | -10/Materials | Repaired Lgt. Treads
 1324 | -10/Materials | Repaired Lgt. Cannon
 1423 | -10/Materials | Entered Mines
 1551 | -10/Mines     | Discovered new exit (range 7)
 1779 | -10/Mines     | Core integrity fell below 50%
 1991 | -10/Mines     | Assembled infested the area
 1996 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2297 | -10/Mines     | Found a hidden stash of uninstalled traps
 2410 | -10/Mines     | Core integrity fell below 20%
 2412 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02341_ S-10 Pest destroyed.
02352_ Acquired 3 matter.
02361_ as-70936 knocked back.
02363_ Ion Engine destroyed.
02367_ as-70936 destroyed.
02378_ U-05 Engineer lays Concrete. <x2>
02379_ Acquired 9 matter.
02381_ as-74360 destroyed.
02381_ U-05 Engineer lays Concrete. <x2>
02387_ Acquired 16 matter.
02398_ K-01 Serf collects debris. <x2>
02402_ D-53 Grenadier knocked back.
02403_ Assault Rifle destroyed.
02405_ The unstable cave ceiling collapses.
02405_ K-01 Serf destroyed.
02408_ U-05 Engineer lays Concrete. <x2>
02410_ U-05 Engineer builds a Wall.
02411_ Lgt. Treads destroyed.
02412_ Lgt. Cannon destroyed.
02412_ Lgt. Treads destroyed.

 Map 
-----
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| ??#    #???????##     % *                 ##?????# |
| ??#    #???????#        #####  ####        ??????# |
| ??#  ###???????#       ##???####???#       ??????# |
| ###  ##????#####       #??????????##      #??????# |
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| #?#    #???# ####       #????????##  < #?????###   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 ECM Suite | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ColdWardroneWarhead
  Manual?         0
Play Time         00:16:59
  Cumulative      152.2 hours
  Start           2023.04.11 @ 15:36:43
  End             2023.04.11 @ 16:11:58
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          206
  Rogue           206
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           3/0/0/1/0/0/0/0/0
Lore%             64
Gallery%          72
Achievement%      56
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              14/SmallcapsGlow
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 70f82d4f-6438-4f88-a0ef-822949ebca0c