Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 15:07:27 Player: OBLIQUE Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (6462) 6462 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (800) 800 TOTAL SCORE: 16777 Bonus ------- Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 225/300 Energy 96/100 System Corruption 36% Temperature Cool (9) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Heavy Dispersion Rifle > --- INVENTORY (5) ---- Sigix Corpse Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Experimental Cooling System Experimental Cooling System Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Improved Transmission Jammer Graphene Brace Advanced Force Field Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Compact Wheel Compact Wheel Advanced Weight Redist. System Terrabomb Gamma Rifle Phase Gun Quantum Rifle Sigix Corpse [Rating: 150] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 . . . . 2 . 2 Power 3 | . . . . . . 1 . . . . . . . . 1 . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . . Utility 11 | . . 2 . . . . 2 2 2 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 246 | 9 7 9 1 3 1 20 9 16 12 7 10 5 5 1 74 6 51 Power 44 | 2 1 1 1 1 . 5 2 3 1 1 1 . 1 . 15 1 8 Engine 15 | 2 1 1 1 1 . 5 2 1 . . . . . . 1 . . Core 4 | . . . . . . . . 2 1 . . . . . 1 . . Reactor 25 | . . . . . . . . . . 1 1 . 1 . 13 1 8 Propulsion 60 | 4 2 . . 2 . 4 2 2 5 1 . 2 1 1 18 . 16 Treads 11 | . . . . . . 2 . 1 1 . . . . 1 4 . 2 Leg 5 | 2 . . . . . . . . . . . 1 . . . . 2 Wheel 34 | 2 2 . . 2 . 2 1 1 4 1 . 1 . . 10 . 8 Hover 8 | . . . . . . . . . . . . . . . 4 . 4 Flight 2 | . . . . . . . 1 . . . . . 1 . . . . Utility 96 | 1 1 5 . . . 4 2 10 4 4 8 3 3 . 34 2 15 Device 49 | . . . . . . . 1 6 2 2 7 1 . . 19 1 10 Storage 14 | 1 . 2 . . . . . 1 . . . . 1 . 7 . 2 Processor 12 | . 1 1 . . . . . 1 . 2 1 . . . 4 . 2 Hackware 5 | . . 1 . . . . . . . . . . 1 . 2 1 . Protection 16 | . . 1 . . . 4 1 2 2 . . 2 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 3 3 . . 1 7 3 1 2 1 1 . . . 7 3 12 Energy Gun 24 | 2 1 . . . . . 3 1 2 1 1 . . . 4 2 7 Energy Cannon 9 | . 2 3 . . . . . . . . . . . . 2 . 2 Ballistic Gun 10 | . . . . . 1 6 . . . . . . . . 1 . 2 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 3 . . 2 . . 5 . 3 1 4 Parts Lost 128 | . . 2 1 . 3 10 . 4 1 1 4 3 . . 42 1 56 Power 22 | . . . 1 . . 2 . 1 . . 1 . . . 9 . 8 Propulsion 33 | . . . . . . 4 . . 1 . . 1 . . 10 . 17 Utility 45 | . . . . . . 2 . 3 . 1 3 2 . . 16 . 18 Weapon 28 | . . 2 . . 3 2 . . . . . . . . 7 1 13 Highest Loss Streak 22 | . . 1 1 . 2 6 . 4 1 1 3 1 . . 22 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 6 8 10 10 9 9 9 9 9 8 8 9 9 9 9 9 5 Power 1 | . 1 . 1 1 1 . 1 1 2 2 2 3 3 3 2 3 1 Propulsion 1 | 1 2 2 2 2 2 . 1 1 1 1 1 1 . . . 1 1 Utility 2 | . 1 4 6 6 6 6 3 3 2 1 . 1 1 1 1 . . Weapon 2 | . 1 1 1 1 . 1 3 3 2 4 4 4 4 4 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 5 1 1 . 7 10 2 6 . 2 . . . 3 . 1 Power 8 | . . 2 . 1 . . 1 . 3 . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 Utility 16 | . . 3 1 . . 5 4 2 1 . . . . . . . . Weapon 15 | . 2 . . . . 2 5 . 2 . 2 . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 94 98 100 99 85 99 96 92 88 89 89 90 94 87 99 83 Engine 4 | . 14 11 9 11 11 15 15 5 . . . . . . 1 . . Core 2 | . . . . . . . . 7 10 10 8 10 7 5 . . . Reactor 4 | . . . . . . . . . . . 1 . 2 5 9 14 12 Treads 3 | . . . . . . 6 7 6 . 3 4 3 . . 4 4 2 Leg 1 | . 21 . . . . . . . . . . 1 4 4 . . . Wheel 10 | . 6 22 22 22 22 17 15 12 15 6 5 5 5 5 5 9 7 Device 16 | . . . . . . . 7 19 17 19 29 33 31 31 22 25 24 Storage 7 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 9 6 3 Processor 12 | . 9 18 22 22 22 9 7 8 5 10 13 10 10 10 11 11 11 Hackware 4 | . . 9 11 11 11 1 . . . . . . 1 5 4 12 8 Protection 6 | . . . . . . 11 22 15 21 21 9 7 10 10 3 4 . Energy Gun 7 | . 22 . . . . . 8 13 11 10 10 10 10 10 7 3 3 Energy Cannon 5 | . 5 21 22 22 21 . . . . . . . . . . 4 4 Peak Build Rating 150 | 6 12 18 18 17 18 24 37 63 82 96 106 106 109 112 138 120 150 Average Rating 73 | 4 7 16 17 17 17 16 34 55 70 89 96 98 101 109 113 116 120 On Entrance 56 | . 6 12 18 17 17 14 24 37 63 82 88 106 97 109 112 110 112 Avg Prop Armor Cover (%) 7 | . . . . . . 6 5 4 5 5 10 8 5 5 8 8 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 18 23 23 23 23 43 50 82 101 102 78 78 78 78 104 82 119 Greatest Support 63 | 26 24 24 24 24 24 36 22 22 32 38 28 28 28 28 63 29 51 Greatest Overweight (x) 11 | . 1 . . . . 2 2 5 8 3 2 2 2 2 10 2 11 Average Overweight (x) 1 | . . . . . . . 1 2 2 2 2 2 2 2 4 2 1 Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 25 10 10 Average Capacity 9 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 8 9 10 9 9 9 9 9 9 9 9 9 9 9 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 1 Class Distribution -------------------- 65% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 3459 | 239 141 114 10 40 61 354 142 175 275 80 110 50 60 20 929 133 526 Remotely 30 | . . . . . . . . . . . 30 . . . . . . Salvage Created 8568 | . 408 668 263 222 135 319 116 306 385 87 460 473 118 . 2668 133 1807 Parts 385 | . 27 41 16 9 9 23 7 13 12 2 11 9 . . 112 10 84 Haulers Intercepted 8 | . 2 2 . . . 1 1 . . . . . . . 1 . 1 Recyclers Shooed 9 | . . 1 1 . . . . 1 1 . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 13 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 129 | . 12 15 7 . 9 8 . 6 3 1 7 10 . . 34 1 16 Guns 65 | . 5 . . . . 8 . 6 3 1 4 6 . . 26 . 6 Cannons 35 | . 5 8 4 . 5 . . . . . . . . . 3 1 9 AOE 13 | . 2 6 2 . 3 . . . . . . . . . . . . Classes Destroyed 17 | . 4 3 2 . . 1 . . 2 . 1 1 . . 1 1 1 Worker 8 | . . . . . . 1 . . 1 . . . . . 5 . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Hauler 8 | . 2 2 . . . 1 1 . . . . . . . 1 . 1 Recycler 11 | . . . 1 . . . 1 1 1 . . . . . 4 . 3 Mechanic 2 | . . 1 . . . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . Watcher 9 | . . 5 . . . . . . 1 . . . . . 2 . 1 Swarmer 61 | . 9 10 4 . 9 4 . 3 . . 2 5 . . 15 . . Grunt 21 | . 3 . 2 . . 1 . 2 1 . 3 2 . . 2 1 4 Brawler 2 | . . . 1 . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . 5 . . . 3 . 1 . . . 1 . . 2 . . Specialist 2 | . . . . . . . . . 1 1 . . . . . . . Hunter 8 | . . . . . . . . . . . . 2 . . 2 . 4 Programmer 21 | . . . . . . . . . . . . . . . 13 . 8 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 5 5 . 3 4 2 4 2 1 4 4 . . 10 1 5 Combat Bots Only 10 | . 3 5 5 . 3 4 . 4 2 1 4 4 . . 10 1 5 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 1 1 1 1 1 1 . . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 1 3 2 . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1816 | . 28 58 16 . 39 152 11 128 27 50 108 138 . . 507 90 464 Missed 535 | . 11 23 4 . 12 44 5 44 10 27 32 45 . . 127 24 127 Hits 1281 | . 17 35 12 . 27 108 6 84 17 23 76 93 . . 380 66 337 Melee 1 | . . . . . . . . . . . 1 . . . . . . Projectile 1280 | . 17 35 12 . 27 108 6 84 17 23 75 93 . . 380 66 337 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 59 | . . 1 1 . 1 1 . . 1 . 3 2 . . 19 1 29 Actively Blocked 55 | . . . . . . . . . 1 . 3 2 . . 19 1 29 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . Damage Taken 20848 | . 239 482 150 . 294 1129 31 998 336 145 1334 994 . . 6553 712 7451 Core 3481 | . 88 84 29 . 55 221 7 55 64 . 185 68 . . 993 131 1501 Absorbed by Shields 4500 | . . . . . . . 15 178 . . 243 574 . . 2240 248 1002 Redirected to Shielding 460 | . . 94 . . . . . 45 . 2 20 36 . . 158 99 6 Ignored by Resistances 239 | . . . . . . . 5 21 44 65 . . . . 104 . . Regen/Repaired (Parts) 138 | . . . . . . . . . . . . . . . 138 . . Core Remaining (%) 72 | 100 64 . . . 58 59 99 93 93 . . . . 78 . 6 . Volleys Fired 546 | . 34 35 11 9 13 46 2 15 18 2 30 35 3 . 187 19 87 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 3 Hottest 327 | . 112 112 112 112 112 65 65 150 162 169 182 182 182 . 199 214 327 Shots Fired 1074 | . 68 66 22 18 25 81 4 30 36 4 60 70 6 . 373 35 176 Gun 811 | . 54 . . . . 77 2 30 36 4 60 70 6 . 358 16 98 Cannon 263 | . 14 66 22 18 25 4 2 . . . . . . . 15 19 78 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 127 | . . . . . . 81 4 . . . . . . . 12 . 30 Thermal 742 | . 27 . . . . . . 30 36 4 60 70 6 . 353 35 121 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 205 | . 41 66 22 18 25 . . . . . . . . . 8 . 25 Robot Hit Streak 31 | . 13 21 14 9 6 13 6 12 10 6 22 15 18 . 31 6 12 Robot Miss Streak 9 | . 3 2 1 1 2 3 1 9 5 . 3 3 . . 4 3 7 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 14 | . . . . . . . . 2 1 1 1 . . . 9 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 1 . . . 1 . . Shots Hit Robots 744 | . 46 54 15 13 16 46 4 29 28 4 49 53 6 . 260 21 100 Core Hits 336 | . 19 24 8 2 10 22 4 44 18 2 16 16 2 . 96 6 47 Critical Kills 3 | . . . . . . 1 . . . . . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 30 | . . . . . 1 2 . . . . 3 3 . . 16 . 5 Burn 22 | . . . . . . . . . . . 3 3 . . 15 . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . . 2 . . . . . . . . 1 . 1 Corrupt 3 | . . . . . 1 . . . . . . . . . . . 2 Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21122 | . 808 1578 425 281 545 563 113 644 697 104 1365 1508 204 . 7846 797 3644 Guns 14836 | . 457 . . . . 473 67 644 695 104 1365 1508 204 . 7110 393 1816 Cannons 5468 | . 226 1234 325 281 325 63 46 . . . . . . . 736 404 1828 Explosions 816 | . 125 344 100 . 220 27 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . . . . . . . . Kinetic 1455 | . . . . . . 536 113 . . . . . . . 163 . 643 Thermal 16582 | . 319 344 100 . 220 . . 644 695 104 1365 1508 204 . 7564 797 2718 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3083 | . 489 1234 325 281 325 27 . . . . . . . . 119 . 283 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 1 1 1 1 . . 1 2 . . . . . 25 25 36 Average Corruption 7 | . . 1 1 1 1 . . 1 1 . . . . . 9 25 12 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 135 | . . 3 . 2 4 . . . 3 . . . . . 70 24 29 Message Errors 28 | . . . . . 2 . . . 1 . . . . . 15 5 5 Matter Fused 30 | . . 2 . . 2 . . . . . . . . . 17 4 5 Heat Flow Errors 17 | . . . . 1 . . . . 1 . . . . . 8 4 3 Energy Discharges 12 | . . . . 1 . . . . . . . . . . 6 2 3 Parts Rejected 3 | . . . . . . . . . 1 . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 15 | . . . . . . . . . . . . . . . 10 2 3 Data Loss (major) 7 | . . 1 . . . . . . . . . . . . 5 . 1 Misfires 7 | . . . . . . . . . . . . . . . 3 1 3 Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . 1 1 4 Weapon Failures 6 | . . . . . . . . . . . . . . . 3 2 1 Overload Shots 19 | . . . . . . . . . . . . . . . 8 11 . Effects 1 | . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . Overflow Damage 151 | . 9 53 4 . 28 . . . . . . . . . 38 . 19 Projectiles 110 | . . 51 . . 2 . . . . . . . . . 38 . 19 Explosions 41 | . 9 2 4 . 26 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . 96 110 36 . 56 . . . . . . . . . . . . Shots 10 | . 3 4 1 . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 235 182 203 275 178 72 36 400 160 54 278 186 172 . 433 134 352 Average Temperature 85 | . 77 70 91 73 82 12 19 141 60 40 50 51 104 . 110 71 152 Received Heat Transfer 1239 | . 9 99 36 . . 207 12 206 99 18 221 40 . . 151 12 129 Effects 14 | . . . . . . . . 2 . . . . . . 9 . 3 Shutdowns 3 | . . . . . . . . 1 . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 7 | . . . . . . . . . . . . . . . 4 . 3 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 1 2 1 . . . . . . . . . . . . Combat Hostiles 4 | . . 1 1 1 1 . . . . . . . . . . . . Parts Fried 16 | . 1 8 2 1 2 . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . 3 4 . . 5 . 1 Combat Hostiles 13 | . . . . . . . . . . . 3 4 . . 5 . 1 Parts Melted 58 | . . . . . . . . . 5 . 1 12 1 . 31 1 7 Heat Transferred 24321 | . 705 450 150 . 400 . . 535 910 174 2499 2612 261 . 12008 842 2775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 4 6 2 . 4 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . 1 . . Low Security (%) 89 | 100 100 26 100 . 100 100 100 100 100 100 . . . . 83 100 100 Level 1 10 | . . 73 . . . . . . . . . . . . 16 . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 304 | . 174 304 194 . 102 132 28 60 52 30 . . . . 293 182 131 Initial 148 | . . 72 85 . . . 23 . 17 20 . . . . . 148 65 Average 69 | . 61 201 150 . 34 64 1 12 8 2 . . . . 94 153 37 Influence Increases 4352 | . 409 518 189 5 231 353 18 199 107 30 175 265 5 . 1038 169 641 Destroy 0b10 Robot/C 2600 | . 240 300 140 . 180 160 . 120 60 20 140 200 . . 680 40 320 Destroy 0b10 Robot/NC 215 | . 15 40 5 5 . 10 10 5 15 . . . 5 . 65 5 35 Destroy Leader 564 | . 44 94 20 . 30 42 2 30 32 10 20 20 . . 146 . 74 Successful Hack 259 | . 58 21 . . . 21 6 29 . . . . . . 50 69 5 Disable Machine 120 | . . . . . 15 30 . . . . . . . . . 45 30 Destroy Structure 174 | . 22 18 9 . 6 . . . . . . . . . 22 10 87 Partial Spotted 45 | . 15 30 . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . 15 15 15 . . 90 . 15 . . 15 45 . . 75 . 90 Influence Decreases 4352 | . 236 471 255 159 231 300 71 163 101 72 175 265 5 . 774 316 758 Entered New Map 629 | . . 101 135 154 . . 30 . 19 22 . . . . . 116 52 Time Decay 2860 | . 236 350 110 5 198 210 41 113 82 50 155 235 5 . 465 190 415 Lost Part 820 | . . 20 10 . 29 90 . 30 . . 20 30 . . 290 10 291 Lost Ally 43 | . . . . . 4 . . 20 . . . . . . 19 . . Squads Dispatched 41 | . 1 2 . . 1 2 5 2 4 3 . . . . 11 4 6 Investigation 6 | . . 2 . . . 1 . 1 . . . . . . . 1 1 Extermination 15 | . . . . . . . 2 1 1 1 . . . . 6 1 3 Reinforcement 15 | . 1 . . . 1 1 3 . 3 2 . . . . 2 2 . Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 17 | . 1 . . . . . . 1 6 . . . . . 7 1 1 Communications Jammed 109 | . . . . . . . . . . . . . . . . 11 98 Distress Signals 89 | . . . . . . . . . . . . . . . . 11 78 Times Spotted 287 | . 19 23 8 . 10 23 15 17 24 10 9 14 . . 64 11 40 Peak Tracking Total 11 | . 3 4 3 . 3 7 3 5 6 4 4 5 . . 9 7 11 Tactical Retreats 22 | . 1 1 1 . . 3 . 1 . . 1 3 . . 5 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 5 | . . . . . . 1 . 1 . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 8 | . . . . . 1 2 . . . . . . . . . 3 2 Max in Single Turn 2 | . . . . . 1 2 . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 62 | . 8 9 . 2 . 3 2 5 2 . 1 . 6 . 10 7 7 Terminals 39 | . 7 7 . . . 3 1 4 2 . . . . . 6 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . . . . 1 1 . . . . . . 2 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . 1 Total Hacks 178 | . 32 30 . 5 . 8 4 12 3 . 1 . 19 . 21 25 18 Successful 83 | . 15 13 . 5 . 3 3 4 1 . 1 . 19 . 6 9 4 Failed 95 | . 17 17 . . . 5 1 8 2 . . . . . 15 16 14 Catastrophic 24 | . 5 5 . . . . . 2 1 . . . . . 6 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 20 16 . . . 3 2 5 2 . . . . . 3 4 7 Terminals 118 | . 30 24 . . . 8 2 10 3 . . . . . 14 18 9 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 27 | . . 6 . . . . 2 2 . . . . . . 3 7 7 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 2 Terminal Hacks 56 | . 13 7 . 5 . 2 . 1 . . 1 . 19 . 3 4 1 Record 14 | . . . . 5 . . . . . . . . 7 . 1 1 . Part Schematic 5 | . 1 . . . . . . . . . . . 4 . . . . Robot Analysis 14 | . 6 4 . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . . 1 . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 1 . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 1 . . . . . 1 . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 5 . . . . 2 2 . . . . . . . 4 2 Insert Component 2 | . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . 1 . . . . . 1 . . . . . . . . . Retrieve Study 11 | . . 3 . . . . 2 . . . . . . . . 4 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . . 1 1 1 1 . . . . . 1 1 1 Terminals 9 | . 1 1 . . . 1 1 1 1 . . . . . 1 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Botnet 8 | . 1 1 . . . 1 1 1 1 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . 1 . Used 2 | . 1 . . . . . . . . . . . . . . 1 . Hacking Detections 49 | . 7 9 . . . 3 2 5 2 . . . . . 9 6 6 Full Trace Events 5 | . . 2 . . . . . 1 . . . . . . . 1 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 1 . . . . . 1 . . . . 4 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 3 . . . . 2 . . . . . . . . 4 2 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 4 . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Total Allies 4 | . . . 1 2 . . . . . . . . . . . . 1 Largest Group 2 | . . . 1 2 2 . . . . . . . . . . . 1 Highest-Rated Group 39 | . . . 31 39 16 . . . . . . . . . . . 10 Highest-Rated Ally 31 | . . . 31 31 8 . . . . . . . . . . . 10 Total Orders 4 | . . . . . . . . 3 . . . . . . 1 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . 2 . . . . . . 1 . . Ally Attacks 4 | . . . . . 4 . . . . . . . . . . . . Total Damage 24 | . . . . . 24 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 8137 | . 395 788 238 573 607 487 682 333 18 . . . . . 2430 390 1196 Optics 1960 | . . 520 238 573 607 22 . . . . . . . . . . . Terrain 18 | . . . . . . . . . 18 . . . . . . . . Decoding 3954 | . . . . . . . . . . . . . . . 2430 390 1134 T.N.C. 4103 | . 395 788 238 573 607 487 682 333 . . . . . . . . . Jamming 1707 | . . . . . . . . . . . . . . . 248 390 1069 Robot Analysis Total 14 | . 6 4 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . 3 1 . . . . . Drone Launches 10 | . . . . . . . . 8 . . . . . . 2 . . Drone Recoveries 4 | . . . . . . . . 4 . . . . . . . . . Decoded 0b10 Intel 96 | . . . . . . . . . . . . . . . 62 4 30 Garrisons 4 | . . . . . . . . . . . . . . . 2 . 2 Patrols 18 | . . . . . . . . . . . . . . . 8 . 10 Reinforcements 9 | . . . . . . . . . . . . . . . 5 4 . Guards 65 | . . . . . . . . . . . . . . . 47 . 18 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 11632 | 84 569 788 238 573 607 487 682 504 569 495 758 767 215 276 2434 390 1196 Spaces Moved 7495 | 77 349 728 203 626 351 325 478 360 373 291 493 483 149 210 1006 282 711 Core 111 | 4 . . . . . . . . . . . . . . 17 . 90 Treads 22 | . . . . . . 1 . . . . . . . . 21 . . Legs 258 | 1 248 . . . . . . . . . . . . . . . 9 Wheels 6905 | 72 101 728 203 626 351 324 478 360 373 291 493 483 149 210 939 282 442 Hover 199 | . . . . . . . . . . . . . . . 29 . 170 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 80 95 90 103 115 130 130 130 130 85 100 50 Average Speed 109 | 88 111 80 80 80 80 94 109 109 107 134 130 130 130 130 146 100 103 Slowest Speed 450 | 120 120 90 80 80 80 240 110 145 200 145 130 130 130 130 350 100 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 62 72 56 94 83 30 18 30 11 8 74 70 60 40 33 30 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . 2 . . . . . . . . . 3 . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . 1 . . . . . 2 2 . 2 . . . Spaces Dug 11 | . . . . . . . . . . . . 2 . . . 1 8 Terrain Destroyed 112 | . 19 17 9 . 7 . . . . . 6 13 . . 3 5 33 Melee 1 | . . . . . . . . . . . . . . . . 1 . Projectile 59 | . . . . . . . . . . . 6 13 . . 3 4 33 AOE 52 | . 19 17 9 . 7 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Total 10016 | 88 465 865 256 680 651 435 641 443 518 390 571 573 165 213 1694 353 1015 Wait 1366 | . 52 73 40 34 280 14 121 33 75 83 23 47 . . 332 28 131 Move 7479 | 76 348 727 202 625 350 324 477 359 373 290 492 482 148 209 1005 281 711 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 122 | 2 11 11 1 1 1 14 11 4 11 2 5 1 1 1 27 7 11 Fast Attach 136 | 6 6 1 1 . 1 9 6 7 5 5 7 3 7 1 38 3 30 Attach 81 | . . 3 . . 2 6 2 5 4 2 2 1 . . 36 1 17 Detach 33 | . . . . . . . 1 2 3 2 . 1 . 1 19 2 2 Swap 92 | 4 2 6 . 4 2 8 3 7 11 1 3 1 . . 24 4 12 Drop 154 | . 12 9 1 2 2 14 18 10 18 3 9 2 6 1 26 7 14 Fire 546 | . 34 35 11 9 13 46 2 15 18 2 30 35 3 . 187 19 87 Melee 1 | . . . . . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . 5 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 17) 362 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Discovered new exit (range 15) 969 | -9/Materials | Discovered new exit (range 5) 1081 | -9/Materials | Discovered new exit (range 13) 1161 | -9/Materials | Discovered new exit (range 4) 1293 | -9/Materials | Discovered new exit (range 18) 1306 | -9/Materials | Identified exit to Mines 1442 | -9/Materials | Entered Mines 1469 | -9/Mines | Learned location of Zion (-6) 1483 | -9/Mines | Discovered new exit (range 15) 1620 | -9/Mines | Discovered new exit (range 7) 1646 | -9/Mines | Received a Mining Laser from a helpful Derelict 1665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -9/Mines | Discovered new exit (range 5) 1680 | -9/Mines | Entered Exiles 1680 | -9/Exiles | Found Exiles lab destroyed 1680 | -9/Exiles | Accompanied by 1 ally 1691 | -9/Exiles | Discovered new exit (range 17) 2059 | -9/Exiles | Discovered new exit (range 14) 2253 | -9/Exiles | Entered Mines 2253 | -8/Mines | Accompanied by 2 allies 2769 | -8/Mines | Discovered new exit (range 11) 2860 | -8/Mines | Entered Materials 2860 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3007 | -8/Materials | Lost 6 parts (1p2n2u1w) 3111 | -8/Materials | Discovered new exit (range 8) 3142 | -8/Materials | Met 7R-MNS 3246 | -8/Materials | Discovered new exit (range 11) 3291 | -8/Materials | Build established: Scavenger-Mutant 3347 | -8/Materials | Entered Factory 3347 | -7/Factory | Evolved 2 slots: Utility x2 3348 | -7/Factory | Caught up to 7R-MNS 4011 | -7/Factory | Discovered new exit (range 16) 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Utility x2 4030 | -6/Factory | Caught up to 7R-MNS 4243 | -6/Factory | Lost 4 parts (1p3u) 4316 | -6/Factory | Discovered new exit (range 30) 4363 | -6/Factory | Found Hvy. Reactive Plating 4533 | -6/Factory | Entered another Factory area 4533 | -5/Factory | Evolved 2 slots: Utility x2 4534 | -5/Factory | Caught up to 7R-MNS 5081 | -5/Factory | Discovered new exit (range 7) 5102 | -5/Factory | Entered another Factory area 5102 | -4/Factory | Evolved 2 slots: Utility x2 5103 | -4/Factory | Caught up to 7R-MNS 5447 | -4/Factory | Discovered new exit (range 4) 5564 | -4/Factory | Discovered new exit (range 5) 5572 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5597 | -4/Factory | Entered Upper Caves 5652 | -4/Upper Caves | Lost 3 parts (3u) 5981 | -4/Upper Caves | Spotted B-86 Titan 6131 | -4/Upper Caves | Destroyed B-86 Titan 6203 | -4/Upper Caves | Learned Research security intel 6289 | -4/Upper Caves | Learned Research emergency access door positions 6333 | -4/Upper Caves | Discovered new exit (range 11) 6355 | -4/Upper Caves | Entered another Upper Caves area 6362 | -4/Upper Caves | Discovered new exit (range 16) 6439 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6655 | -4/Upper Caves | Spotted B-86 Titan 7077 | -4/Upper Caves | Discovered new exit (range 6) 7122 | -4/Upper Caves | Entered Zhirov 7122 | -4/Zhirov | Discovered new exit (range 3) 7146 | -4/Zhirov | Met Zhirov 7173 | -4/Zhirov | Learned location of Quarantine (-3) 7173 | -4/Zhirov | Learned location of Testing (-2) 7173 | -4/Zhirov | Learned location of Command (-1) 7185 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7208 | -4/Zhirov | Found Alien Artifact 7208 | -4/Zhirov | Identified Integrated Reactor 7208 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7287 | -4/Zhirov | Found Alien Artifact 7337 | -4/Zhirov | Entered Proximity Caves 7565 | -3/Proximity Caves | Discovered new exit (range 7) 7613 | -3/Proximity Caves | Entered Research 7613 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7751 | -3/Research | Spotted B-86 Titan 7809 | -3/Research | Discovered new exit (range 14) 7940 | -3/Research | Lost 6 parts (2p1n3u) 7946 | -3/Research | Identified Transdimensional Reconstructor 7946 | -3/Research | Warped through subspace 8204 | -3/Research | Cargo convoy interrupted 8545 | -3/Research | Garrison activated, responded to threat 8600 | -3/Research | Lost 6 parts (1p2n3u) 9647 | -3/Research | System corruption reached 10% 9703 | -3/Research | Core integrity fell below 50% 9753 | -3/Research | Core integrity fell below 20% 9786 | -3/Research | Destroyed 10 combat bots 9788 | -3/Research | Lost 22 parts (5p3n7u7w) 9975 | -3/Research | Repaired Graphene Brace 10041 | -3/Research | Discovered new exit (range 8) 10047 | -3/Research | Entered Quarantine 10159 | -3/Quarantine | Found Alien Artifact 10164 | -3/Quarantine | Found Alien Artifact 10167 | -3/Quarantine | Identified Terrabomb (x2) 10167 | -3/Quarantine | Used Terrabomb 10313 | -3/Quarantine | Discovered new exit (range 15) 10343 | -3/Quarantine | Scanned by Researcher 10369 | -3/Quarantine | Found Sigix Corpse 10437 | -3/Quarantine | Entered Research 10437 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10438 | -2/Research | Identified exit to Testing 11092 | -2/Research | Lost 12 parts (2p2n5u3w) 11201 | -2/Research | Spotted B-90 Cyclops 11298 | -2/Research | Lost 11 parts (2p3n2u4w) 11342 | -2/Research | System corruption reached 10% 11377 | -2/Research | Lost 4 parts (1p2n1w) 11447 | -2/Research | Lost 8 parts (1p2n3u2w) 11536 | -2/Research | Core integrity fell below 50% 11537 | -2/Research | Lost 9 parts (1p3n3u2w) 11579 | -2/Research | System corruption reached 30% 11622 | -2/Research | Spotted B-90 Cyclops 11624 | -2/Research | Lost 3 parts (1n1u1w) 11624 | -2/Research | Core integrity fell below 20% 11625 | -2/Research | Used Terrabomb 11633 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11627_ Terminal disabled. 11627_ K-01 Serf cleans the Garrison Access. 11627_ Sml. Battery destroyed. 11628_ U-05 Engineer builds a Wall. 11628_ Adv. Heavy Treads destroyed. 11628_ Knocked back. 11629_ Centrium Leg destroyed. 11629_ Graphene Brace destroyed. 11630_ System corrupted: Component data lost. 11630_ Adv. Hacking Suite destroyed. 11630_ Connecting with Garrison Access... 11630_ ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. 11632_ U-05 Engineer builds a Wall. 11632_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 11632_ Garrison Access disabled. 11632_ Unknown Hackware tumbles out of Garrison Access. 11633_ >> DECODED: Patrol location. Map ----- +----------------------------------------------------+ | #????????# #????# !! # """ #????????? | | ########## #????# !% # """ #????????? | | # # #????# ! # """ ??????????? | | # # #????# # ????????????? | | # # #????# # ??????????????? | | # """ # ##########+######+############# ?? | | # """ + | | # """ # | | ?# "" !# | | ?# # | | ?# ! # ###########;;#### ############?? | | ?########## " " # # #??# | | ??????????# " " # # #??# | | ????????? " ";;;;";; "" + # #??# | | ??????? " ; ;""" ; # #??# | | ????? " ; ;"T ; # ""T"" #??# | | ????? " ; ;""" ; # """"" #??# | | ????"" " ; ; " ; #% #??# | | ???? " " ; # ; # % # # | | ??? " " ; ; ; ###/########## | | ??? " " + p ;;;;;;;;;; == | | ??? " " ;p ; ;% % !* %! | | ?? " " ; p ;;;;;;;;;; * ![[! | | ?? " ; ;% % ;! % ; n % ! =%[| | | ? ! " ; ; % ! g ;k ########### %# | | ? " ; ; ; @ "g ; #% % #! # | | ? " ; ; % ; A"Gggg ; % ; # # | | ? " ; ;;;;;;;; k""R + +%% %"""# # | | ? " " ; # ; # """#% # | | ?? " " H;;;;;;";u ; # """# # | | ??"""" " + ; R # #% # | | ??? ""BB;;; ;";;; ;^ # # # | | ??? "BB; ; " ;;;;;;;;;; ^ # # # | | ??? " ; " ; ; ########### # | | ????""" " ; " ; " #????????## # | | ???? " """ """ ; " #????????## # | | ????? """" ; " " #????????## # | | ????? ;+"""; Y " #?????????# T | | ?????? " " " #?????????# | | ???????? " " """ " #?????????# %# | | ?????????? " """""" "??# ??????????#% # | | ????????????? " "" ????# ??????????# # | | ???????????????""? ??????????? ??????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# / | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 80 Energy Generation 94 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 26 Item Schematics ----------------- Wheel | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Imp. Spread Laser | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Shock Maul | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Enh. Multireflex Exoskeleton | -3/Quarantine | Archive Enh. Force Rifle | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Graphene Brace | 8% | -3/Research Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Quantum Rifle | -3/Quarantine | Hacked Antimatter Reactor | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Imp. Antigrav System | -2/Research | Hacked Centrium Wheel | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb Achievements -------------- Escorted To Danger More Power To You My Business Is Booming Overkill Challenges ------------ None Game ------ Seed TrackerAmuletFacilitator Manual? 0 Play Time 03:37:44 Cumulative 93.0 hours Start 2026.06.07 @ 14:17:21 End 2026.06.11 @ 15:07:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f963eb-ad89-41e3-b925-b9226590eada