Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 23:06:52 Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (488) 2440 Value Destroyed (25442) 25442 Prototype IDs (304) 6080 Alien Tech Used (11) 2200 Bonus (52992) 52992 TOTAL SCORE: 99454 Bonus ------- High Alert Combat Kills 3794 Follower Combat Kills 2925 Forged Quantum Companion 2000 Network Hubs Disabled 400 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3527 Cogmind --------- Core Integrity 672/1600 Matter 168/300 Energy 510/520 System Corruption 0% Temperature Cool (2) Movement Walking (94) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (15) ----- Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Nanoactuators Experimental Actuator Array Experimental Reaction Control System Experimental Core Shielding Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (15) --- Zero-point Reactor Enhanced Biometal Leg Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (600) Long-range Terrain Scanner Experimental Reaction Control System Experimental Powered Armor Experimental Powered Armor Advanced Force Field Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Enhanced Biometal Leg Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Microactuators Nanoactuators Experimental Actuator Array Experimental Reaction Control System Experimental Core Shielding Experimental Powered Armor Advanced Force Field Transdimensional Reconstructor Cooled Nova Cannon [Rating: 253] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Overtuned Scrapsphere Treads Improved Treads Leg Experimental Biometal Leg Wheel Overtuned Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Armor Weapon Superquantum Companion Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Superquantum Companion Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Utility 12 | . . . 2 . . . 5 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 986 | 6 26 5 44 21 4 7 47 7 18 11 27 47 67 13 11 24 107 16 8 19 13 50 45 67 38 80 40 87 31 Power 50 | 1 2 1 4 1 . . 1 . . . 1 2 2 1 . 1 3 2 . 1 . . . 4 2 3 4 13 1 Engine 15 | 1 2 1 4 1 . . 1 . . . . . 1 . . 1 1 . . . . . . 1 . 1 . . . Core 8 | . . . . . . . . . . . 1 2 1 . . . 2 . . . . . . 1 . 1 . . . Reactor 27 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . 2 2 1 4 13 1 Propulsion 54 | 2 7 3 10 8 1 2 6 . . . . 1 . 1 . . . . . . . . . 2 . . 1 10 . Treads 17 | 2 1 2 4 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Leg 11 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Wheel 26 | . 4 1 6 3 1 1 6 . . . . 1 . 1 . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 671 | 1 4 1 14 4 3 2 28 5 16 6 15 39 55 9 10 20 93 14 6 12 12 39 39 41 30 61 22 42 28 Device 580 | . 2 1 7 3 3 1 23 5 16 6 14 37 52 5 6 17 81 14 6 7 10 34 34 37 26 60 20 31 22 Storage 21 | 1 1 . . . . . . . . . 1 . . . 2 . 2 . . 1 1 1 2 3 1 . 1 4 . Processor 16 | . 1 . 2 . . . 2 . . . . . . . 1 . 1 . . 1 . 1 1 . 2 . 1 3 . Hackware 10 | . . . . . . . 1 . . . . . . 1 1 2 1 . . 1 . 2 . . 1 . . . . Protection 43 | . . . 5 1 . 1 2 . . . . 2 3 3 . 1 8 . . 2 1 1 1 1 . 1 . 4 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 211 | 2 13 . 16 8 . 3 12 2 2 5 11 5 10 2 1 3 11 . 2 6 1 11 6 20 6 16 13 22 2 Energy Gun 34 | 2 8 . 5 . . . . . . . . . 3 . . 2 3 . . 1 . 2 1 7 . . . . . Energy Cannon 86 | . . . 5 6 . 2 6 1 2 3 6 3 7 1 . 1 5 . 1 2 1 5 2 4 2 9 6 5 1 Ballistic Gun 8 | . 2 . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 13 | . 3 . 1 1 . . . 1 . . 4 . . . . . . . . . . 2 . . . . . 1 . Special Weapon 34 | . . . 1 . . . 2 . . . . 1 . 1 1 . 2 . 1 3 . 2 3 7 1 1 4 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . . . . 1 2 . . . 1 1 . . . . . . . . . . . 2 3 6 3 12 1 Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 5 1 . 1 1 . . 3 . . . 1 . . 3 . . 7 . . 4 3 2 5 . 2 1 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 3 . . . . . System Corruption 24 | . . . . . . . . . . . . . . 1 5 . . . . . . . . 18 . . . . . Parts Lost 33 | . 4 2 7 1 . . . . . . . . 1 . . 3 3 . . . . 3 1 . . 2 1 1 4 Power 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . . 1 3 1 . . . . . . . . 1 . . 2 3 . . . . 2 1 . . 1 1 1 4 Weapon 6 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Highest Loss Streak 3 | . 1 2 2 1 . . . . . . . . 1 . . 1 3 . . . . 2 1 . . 1 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 95 100 99 98 99 100 86 86 85 85 86 81 84 87 87 87 88 84 84 79 78 79 78 82 81 81 74 78 87 Engine 4 | . 13 14 10 11 11 11 6 6 6 6 4 . 1 5 5 5 4 . . . . . . 1 4 1 . . . Reactor 4 | . . . . . . . . . . . . . . 1 5 5 5 8 10 6 5 4 4 3 8 8 9 11 11 Treads 3 | . 18 14 11 11 11 11 4 . . . . . . . . . . . . . . . . . . . 2 2 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 19 Wheel 10 | . 9 13 10 10 11 11 10 20 20 20 20 12 11 10 11 11 10 10 10 10 10 9 9 9 8 8 8 4 . Device 24 | . 10 14 10 19 22 11 29 26 25 25 25 28 29 24 21 22 30 36 36 35 33 31 31 32 29 29 25 24 21 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 4 4 4 4 4 4 4 3 Processor 7 | . . . 10 11 11 11 8 6 6 6 6 5 5 5 6 5 8 5 5 5 5 4 8 9 8 8 8 10 15 Protection 5 | . . . 10 1 . 10 5 6 6 6 6 4 6 10 11 8 11 5 5 5 5 9 . 2 4 4 4 4 7 Energy Gun 2 | . 27 28 10 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Energy Cannon 4 | . . . 5 21 21 21 6 5 6 5 4 5 4 4 1 . 3 5 3 1 3 3 2 . . . . . . Slashing Weapon 4 | . . . . . . . 5 6 6 6 5 4 4 5 5 4 4 5 5 5 5 4 4 3 7 7 7 7 7 Peak Build Rating 253 | 6 10 11 23 29 28 29 62 64 69 75 78 99 101 104 114 112 123 126 121 134 127 139 164 163 172 184 205 246 253 Average Rating 109 | 4 8 10 17 24 27 25 56 60 63 65 74 91 95 100 107 106 116 118 118 122 123 133 154 148 165 172 194 213 244 On Entrance 92 | . 6 10 11 21 27 22 29 60 60 65 66 77 95 93 104 109 103 118 118 118 124 124 127 160 140 166 182 205 235 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 91 93 101 104 104 104 125 120 129 128 132 157 163 153 153 155 172 174 165 174 180 189 206 203 196 209 207 213 147 Greatest Support 148 | 40 40 10 16 10 12 23 28 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 148 144 Greatest Overweight (x) 14 | . 9 9 10 10 10 8 14 4 5 5 5 5 5 7 5 5 6 6 5 6 6 6 7 7 6 7 7 7 1 Average Overweight (x) 5 | . 7 9 8 9 8 7 4 4 4 4 4 4 4 5 5 4 5 5 5 5 5 5 6 5 5 6 6 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 15 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Carried 23 | 4 17 24 24 24 25 24 24 25 24 24 24 24 24 24 24 24 24 25 24 24 25 24 24 24 23 24 24 20 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 23 25 25 25 25 25 25 23 25 25 25 25 15 11 Class Distribution -------------------- 24% | Scavenger-Scrapper 17% | Mutant 16% | Scavenger-Mutant 14% | Alien-Gladiator 8% | Scavenger-Gladiator 8% | Commander-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Extension Commander-Scrapper | -5/Cetus Scavenger-Scrapper | -5/Archives Scavenger-Scrapper | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Assassin | -3/Research Assassin | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11544 | 260 546 50 649 235 81 78 493 122 228 101 399 486 570 285 139 209 1123 217 133 233 196 588 534 827 360 894 366 954 188 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30197 | 90 1014 204 1766 992 404 . 1643 214 298 . 286 1374 1480 422 420 655 2875 269 319 . 477 601 1016 2021 704 2658 1276 5526 1193 Parts 1442 | 5 52 18 96 63 19 . 62 7 11 . 17 86 55 23 38 42 135 16 8 . 21 27 54 118 50 147 33 178 61 Haulers Intercepted 11 | . 2 . 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 2 . 4 . . . 2 . . . . 1 . . . . 2 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 8 5 . 14 . . . . . . 11 4 . 21 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 369 | . 23 5 35 15 5 . 20 3 2 . 10 17 15 4 1 7 37 3 4 . 6 9 14 25 8 33 14 44 10 Melee 211 | . . . . . . . 17 1 2 . 2 14 12 . . 4 26 3 2 . 5 3 13 18 6 32 10 34 7 Guns 55 | . 18 5 28 . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . Cannons 41 | . . . 3 11 5 . 3 . . . . 2 1 . 1 2 3 . 1 . . 2 . 3 1 1 . 1 1 AOE 27 | . 5 . 3 3 . . . 2 . . 7 . . 1 . . . . . . . 3 . . . . . 3 . Classes Destroyed 23 | 2 5 2 2 . 2 . 2 . 1 . 1 2 . . . . 1 . 1 . . . . . . 2 . . . Worker 13 | . . . 1 2 . . . . . . . . 1 . . . 2 . . . . . . 2 . . . 5 . Builder 13 | . . 1 1 . 1 . . . . . . 1 1 . . 2 . . . . . 1 . 1 . 2 2 . . Tunneler 6 | 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hauler 11 | . 2 . 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 21 | 1 . . 2 1 1 . 2 . . . . 3 2 . . . 3 . . . . 1 . 1 . 1 1 2 . Mechanic 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Operator 17 | . 1 . . 2 . . 1 . . . . . 1 . 9 . . . . . . . . . 1 . 1 1 . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 27 | . 3 . 2 1 . . . . . . . 1 3 1 . 4 4 . . . . . 2 3 2 . . 1 . Swarmer 57 | . 3 3 9 3 . . . 2 . . 5 9 . . . . 12 . . . . 4 . 4 . . . 3 . Grunt 119 | . 20 . 18 3 1 . 12 . . . 2 . 5 . . 2 8 . 3 . 2 3 5 4 . 9 6 16 . Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . Duelist 8 | . . . . . . . 2 . . . 1 . 1 . . . . . . . 1 . . . . . . 3 . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Sentry 44 | . . 2 8 9 2 . 3 1 1 . 1 1 6 . 1 2 2 1 . . . . . 3 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 27 | . . . . . . . . . . . . 4 2 . . 2 2 2 . . . 1 . . 2 4 2 6 . Programmer 73 | . . . . . 1 . 2 . . . . 3 . . . . 12 . . . 2 . 9 12 6 16 4 6 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 3 4 3 5 10 3 . 2 3 1 . 4 5 4 3 5 3 8 2 3 . 3 3 5 5 5 8 4 12 2 Combat Bots Only 8 | . 4 3 4 6 2 . 2 3 1 . 4 4 4 2 1 3 4 2 3 . 3 3 5 4 3 8 4 5 2 Max Kills in Single Turn 3 | 1 2 1 2 3 1 . 1 1 1 . 2 1 1 2 1 1 1 1 1 . 1 3 2 1 1 2 1 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . . . 1 . . 2 . . 1 . . . . . . . 3 . . . . . 3 . Melee 2 | . . . . . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 2 1 1 2 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2930 | . 111 26 135 37 16 . 148 23 40 . 38 90 82 21 . 99 193 42 22 . 49 131 167 143 30 160 83 401 643 Missed 1053 | . 33 8 45 13 2 . 43 10 15 . 13 21 18 10 . 24 50 17 6 . 10 37 60 42 7 32 22 86 429 Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 17 . Deflected 51 | . . . . . . . . . . . . 4 1 . . 2 4 2 1 . 2 2 5 4 2 4 2 14 2 Damage Taken 25277 | . 893 249 1258 355 189 . 1377 135 359 . 401 722 1179 196 44 1380 1810 154 196 34 422 1213 1170 1510 255 1237 745 4511 3283 Core 3084 | . 156 33 214 26 . . 86 18 116 . 20 72 136 46 14 72 125 31 63 34 68 135 426 372 32 102 29 336 322 Absorbed by Shields 14274 | . . . . . . . 44 . 11 . 46 210 358 73 11 190 844 147 168 34 428 852 1126 970 254 1223 743 3430 3112 Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . Redirected to Core 561 | . . . . . . . . . . . . . . . . . . . . . . . 366 195 . . . . . Redirected to Shielding 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Ignored by Resistances 3522 | . . . . . . . . . . . . 27 . 42 8 . 500 78 . . 65 383 275 232 . 379 . 1533 . Regen/Repaired (Parts) 8618 | . 240 . . 90 . . 14 . 39 . 20 799 37 . . . 375 7 . . . 38 26 486 150 903 624 3489 1281 Core Remaining (%) 59 | 100 . 24 . . . 40 . . . . 71 . . . . 66 . . . . 72 . . 28 . 90 . . 42 Volleys Fired 658 | 4 94 15 110 41 13 . 21 3 9 . 70 16 28 31 8 6 27 1 13 12 7 38 8 23 3 20 6 26 5 Largest 2 | 2 2 2 2 2 2 . 2 1 1 . 2 2 2 1 1 2 2 1 1 1 1 2 1 2 1 1 1 1 1 Hottest 200 | 100 115 115 124 136 136 . 136 68 85 . 111 180 200 81 81 200 200 90 90 90 100 200 110 150 110 110 110 110 94 Shots Fired 985 | 8 177 30 212 81 29 . 39 4 10 . 72 19 34 31 8 10 41 1 15 12 9 42 8 33 3 20 6 26 5 Gun 480 | 8 169 30 185 . . . . . . . . . 10 . . 8 32 . . . 4 8 2 24 . . . . . Cannon 436 | . . . 25 78 29 . 37 2 10 . 60 17 24 30 6 2 6 1 15 3 5 31 4 7 1 11 5 22 5 Launcher 30 | . 8 . 2 3 . . . 2 . . 12 . . . . . . . . . . 2 . . . . . 1 . Special 39 | . . . . . . . 2 . . . . 2 . 1 2 . 3 . . 9 . 1 2 2 2 9 1 3 . Kinetic 94 | . 21 . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 631 | 8 145 30 106 36 29 . 37 2 10 . 55 17 10 . . 10 38 1 15 3 9 39 6 7 1 11 5 1 . Explosive 30 | . 8 . 2 3 . . . 2 . . 12 . . . . . . . . . . 2 . . . . . 1 . Electromagnetic 191 | . 3 . 31 42 . . . . . . 5 . 24 30 6 . . . . . . . . 24 . . . 21 5 Robot Hit Streak 22 | 3 10 11 22 13 5 . 11 . . . 4 8 6 16 4 8 6 . . 5 2 8 5 11 3 8 2 18 19 Robot Miss Streak 7 | 2 7 3 6 5 2 . 3 1 . . 4 3 2 2 1 . 2 . . 1 2 2 . 1 . 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autonomous 71 | . . . . . . . . . . . . 3 2 . . 7 8 . 2 1 . 3 3 11 1 3 1 9 17 Shots Hit Robots 1563 | 5 105 17 147 50 15 . 97 4 27 . 10 42 68 26 16 21 112 15 14 9 30 33 44 75 29 109 47 256 140 Core Hits 653 | 4 56 9 63 25 8 . 33 2 6 . 15 20 28 14 7 12 46 7 3 . 12 17 14 34 8 44 18 91 57 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 87 | . 7 1 7 . . . 2 . 2 . . 2 3 . . 1 12 . 2 . 1 3 6 4 . 10 . 16 8 Burn 21 | . 7 1 3 . . . . . . . . . 1 . . 1 4 . . . 1 3 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1326 | . . . . . . . 85 7 36 1 16 51 57 2 9 30 123 18 19 9 38 46 70 65 32 135 55 264 158 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1326 | . . . . . . . 85 7 36 1 16 51 57 2 9 30 123 18 19 9 38 46 70 65 32 135 55 264 158 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 118 | . . . . . . . 10 . 19 . . 10 5 2 9 3 15 2 . . . 4 4 10 3 6 4 12 . Combat Hostiles 39 | . . . . . . . 2 . 19 . . . . . . 1 2 . . . . . 4 4 1 2 1 3 . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . . 2 3 . . . 1 2 . . 3 . 5 4 Damage Inflicted 94486 | 62 1733 247 2870 1559 385 . 3898 417 2002 . 994 3201 4081 1010 1643 1943 7427 978 1010 158 1671 2368 3364 5266 2212 8026 3587 21644 10730 Guns 5336 | 62 1358 247 2059 . . . . . . . . . 245 . . 158 719 . . . 43 202 . 243 . . . . . Cannons 10852 | . . . 419 1173 385 . 548 . . . 98 389 594 630 166 546 774 . 171 158 . 404 246 925 71 277 92 1219 1567 Explosions 2836 | . 375 . 392 386 . . . 126 . . 581 . . 214 . . . . . . . 389 . . . . . 373 . Melee 75462 | . . . . . . . 3350 291 2002 . 315 2812 3242 166 1477 1239 5934 978 839 . 1628 1373 3118 4098 2141 7749 3495 20052 9163 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . 86 . 803 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6503 | 62 1245 247 1532 462 385 . 548 . . . . 151 245 214 . 158 783 . . 62 43 366 . . . . . . . Explosive 2274 | . 375 . 120 310 . . . 126 . . 581 . . . . . . . . . . 389 . . . . . 373 . Electromagnetic 3357 | . 27 . 415 787 . . . . . . 98 . 408 630 166 . . . . . . . . 243 . . . 445 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75462 | . . . . . . . 3350 291 2002 . 315 2812 3242 166 1477 1239 5934 978 839 . 1628 1373 3118 4098 2141 7749 3495 20052 9163 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6001 | . . . . . . . . . . . . 238 186 . . 546 710 . 171 96 . 240 246 925 71 277 92 774 1429 Highest Corruption 24 | . . . . 1 5 . 2 2 2 2 . 2 2 1 6 7 7 7 7 7 5 2 9 24 . . . . . Average Corruption 3 | . . . . 1 4 . 1 2 2 2 . 1 1 1 2 6 3 7 7 7 4 1 2 14 . . . . . Corruption Purged 8 | . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 322 | . . . . 5 29 . 10 19 15 1 . 5 26 3 2 4 32 29 25 1 23 17 32 44 . . . . . Message Errors 86 | . . . . 2 6 . . 4 5 . . 1 10 . . 1 7 10 9 1 4 6 10 10 . . . . . Matter Fused 84 | . . . . . 7 . 4 6 4 . . 3 6 1 1 3 9 5 4 . 9 3 7 12 . . . . . Heat Flow Errors 26 | . . . . 1 3 . 1 . 1 . . . . 1 . . 1 5 2 . 1 1 3 6 . . . . . Energy Discharges 46 | . . . . . 5 . 1 1 3 . . . 4 1 1 . 4 2 4 . 3 2 5 10 . . . . . Parts Rejected 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 37 | . . . . . 3 . 1 5 . . . . 3 . . . 6 3 2 . 4 3 6 1 . . . . . Data Loss (major) 13 | . . . . . 1 . 1 1 . 1 . . 1 . . . 2 3 1 . . . . 2 . . . . . Misfires 18 | . . . . 2 3 . 1 1 1 . . 1 1 . . . 1 . 2 . 2 2 . 1 . . . . . Alerts 8 | . . . . . . . . 1 1 . . . 1 . . . 2 . 1 . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8548 | . . . 14 46 12 . 415 242 177 . . 359 310 . 588 198 765 . 49 . 56 343 438 562 389 689 293 2322 281 Projectiles 549 | . . . . 6 12 . . . . . . 108 8 . . 21 82 . . . . 27 34 94 . 51 . 76 30 Explosions 131 | . . . 14 40 . . . 48 . . . . . . . . . . . . . 7 . . . . . 22 . Melee 7868 | . . . . . . . 415 194 177 . . 251 302 . 588 177 683 . 49 . 56 309 404 468 389 638 293 2224 251 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . 38 . 88 46 . . . . . . . . . . . . . . . . . 32 . . . . . . . Shots 8 | . 2 . 3 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 156 295 141 201 144 237 . 100 . 276 . 252 260 252 251 14 466 321 229 168 . 269 300 252 241 36 112 36 178 . Average Temperature 75 | 79 74 49 38 12 30 . 65 . 138 . 93 103 98 156 6 147 96 97 81 . 88 87 89 78 27 41 24 125 . Received Heat Transfer 4293 | . 456 90 441 144 36 . 601 24 40 . 72 9 222 20 6 408 193 4 13 . 27 196 240 141 . 64 44 763 39 Effects 9 | . 3 . . . . . . . 1 . . . 2 . . 2 . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Robots Corrupted 13 | . . . 1 1 . . . . . . 1 . 1 3 . . . . . . . . . 2 . . . 3 1 Combat Hostiles 13 | . . . 1 1 . . . . . . 1 . 1 3 . . . . . . . . . 2 . . . 3 1 Parts Fried 32 | . . . 4 10 . . . . . . 1 . 2 4 . . . . . . . . . 2 . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . Parts Melted 33 | . 10 . 4 3 . . . . . . . 1 4 . . 2 7 . . . . 1 1 . . . . . . Heat Transferred 14491 | 185 4070 703 3421 753 552 . 925 . . . . 161 500 150 . 350 1737 . . 74 103 807 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 186 | . . . . . . . . . . . . 9 . . . . 29 . 6 . . . 8 23 19 . 40 35 17 Power Chain Reactions 7 | . . . 4 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1340 | 15 274 190 552 518 155 . 288 . . . . 1102 602 389 335 226 954 . . . . 196 208 387 367 695 672 1340 . Initial 801 | . 9 105 . 231 26 . . . . . . 801 485 109 75 46 103 . . . . . 75 35 157 206 416 429 . Average 267 | 5 169 94 261 255 68 . 159 . . . . 933 307 233 261 84 322 . . . . 66 93 192 194 342 522 917 . Maximum Alert Level 4 | . 1 . 2 2 . . 1 . . . . 4 2 1 1 1 3 . . . . . 1 1 1 2 2 4 . Low Security (%) 37 | 100 51 100 53 30 100 . 58 . . . . . 30 30 24 88 36 . . . . 100 98 49 67 7 . . . Level 1 21 | . 48 . 7 57 . . 41 . . . . . 43 69 75 11 35 . . . . . 1 50 32 61 . . . Level 2 9 | . . . 39 11 . . . . . . . . 26 . . . 18 . . . . . . . . 30 100 2 . Level 3 4 | . . . . . . . . . . . . 92 . . . . 8 . . . . . . . . . . 2 . Level 4 26 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 94 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 8 . 4 4 . . 9 . . . . 11 3 . . 4 11 . . . . 10 4 6 3 12 4 5 . Investigation 31 | . 5 . 3 . . . 4 . . . . 3 2 . . 2 3 . . . . 6 . . 1 1 1 . . Extermination 27 | . . . . . . . 2 . . . . 2 . . . . 5 . . . . . 4 4 1 6 2 1 . Reinforcement 24 | . 3 . 1 1 . . 2 . . . . 1 1 . . 1 3 . . . . 4 . 2 . 4 . 1 . Assault 12 | . . . . 2 . . 1 . . . . 2 . . . 1 . . . . . . . . 1 1 1 3 . Garrison 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 46 | . 1 . 2 4 . . . . . . 1 . . 2 . . 2 . . 2 1 2 . 4 1 3 1 20 . Communications Jammed 248 | . . . . . . . . . . . 3 . 27 . . 11 21 . . 38 2 . 17 8 25 34 7 55 . Distress Signals 245 | . . . . . . . . . . . . . 27 . . 11 21 . . 38 2 . 17 8 25 34 7 55 . Times Spotted 673 | . 42 5 54 23 7 . 33 3 3 . 17 24 29 9 3 30 71 4 4 23 8 42 20 33 14 48 21 77 26 Peak Tracking Total 12 | . 5 3 6 6 4 . 4 3 1 . 5 4 4 5 1 8 6 2 3 11 2 7 5 4 4 5 6 12 6 Tactical Retreats 34 | . 3 . 2 . 1 . 2 . . . 3 3 2 . . 3 3 . . . . 1 1 3 . . 1 6 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 2 . 1 4 . . . . 1 . . 2 4 . . . . . . . . 1 . . . 4 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . . . . . . 1 . 9 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 45 | . 2 . 4 2 . . 1 . . . . 3 2 . 2 . 2 . 1 1 . . 6 6 2 4 2 2 3 Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . 1 1 . . . 1 . 1 1 . . 1 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 127 | . 7 . 10 12 12 7 11 . 1 . . 9 7 . . 3 7 . . 5 . 5 6 6 4 7 6 2 . Terminals 73 | . 5 . 6 9 6 . 5 . . . . 5 7 . . 3 2 . . . . . 5 5 2 6 6 1 . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 8 | . 1 . 1 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 18 | . 1 . 2 1 6 . 1 . . . . 2 . . . . 3 . . . . 1 . . 1 . . . . Scanalyzers 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . Total Hacks 370 | . 26 . 27 21 32 45 28 . 1 . . 20 15 . . 8 17 . . 5 . 17 20 27 10 32 14 5 . Successful 195 | . 11 . 5 12 19 45 14 . 1 . . 7 8 . . 7 11 . . 5 . 6 6 11 5 15 4 3 . Failed 175 | . 15 . 22 9 13 . 14 . . . . 13 7 . . 1 6 . . . . 11 14 16 5 17 10 2 . Catastrophic 47 | . 3 . 9 1 1 . 6 . . . . 4 2 . . . 1 . . . . 2 3 5 3 6 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 13 . 17 7 17 . 13 . . . . 9 1 1 . 4 13 . . . . 5 5 13 1 13 2 . . Terminals 219 | . 19 . 20 16 18 . 14 . . . . 9 15 . . 8 10 . . . . . 17 23 8 26 14 2 . Fabricators 17 | . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . 6 . . . Repair Stations 23 | . 5 . 2 3 . . . . . . . 5 . . . . 2 . . . . 3 . . . . . 3 . Recycling Units 35 | . 2 . 3 1 14 . 1 . . . . 6 . . . . 3 . . . . 4 . . 1 . . . . Scanalyzers 12 | . . . 2 . . . 5 . . . . . . . . . 2 . . . . 3 . . . . . . . Garrison Access 13 | . . . . 1 . . 1 . . . . . . . . . . . . . . 3 3 4 1 . . . . Terminal Hacks 125 | . 6 . 1 7 7 45 3 . 1 . . 1 8 . . 5 4 . . 5 . . 5 9 4 10 3 1 . Record 44 | . . . . . . 37 . . . . . . . . . . . . . 5 . . 2 . . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 6 . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 16 | . . . . 3 . 1 . . 1 . . . 7 . . . . . . . . . . . . 1 2 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . Unreport Threat 9 | . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 3 1 1 . . . Locate Traps 6 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 1 2 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . 3 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Load Schematic 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . Build 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 14 | . 4 . . 2 . . . . . . . 4 . . . . 2 . . . . . . . . . . 2 . Scan Component 7 | . 2 . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Repair 7 | . 2 . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 5 . . . . . . . . . 2 . . . . 2 . . . . . . . Insert Component 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 6 | . . . 1 . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 1 . . 2 7 . 3 . . . . 2 . . . 2 3 . . . . 1 1 1 1 2 1 . . Terminals 12 | . 1 . . 2 1 . 1 . . . . . . . . 2 . . . . . . 1 1 . 2 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 8 | . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 1 . 2 . . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . 1 . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 90 | . 7 . 10 10 10 . 7 . . . . 8 6 . . 3 1 . . . . 5 5 5 3 5 4 1 . Full Trace Events 20 | . 5 . 4 . 1 . 2 . . . . 1 2 . . 1 . . . . . 2 . . . 1 1 . . Feedback Events 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . 1 . 2 . . 15 . . . . . . 2 . . . . 1 . . . 11 . . . Parts Built 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 2 . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 47 . . . . . . . . . . . . . . 47 . . . 58 . . . Total Part Build Rating 29 | . . . . . . . 5 . . . . . . . . . . . . . . 10 . . . 14 . . . Parts Repaired 7 | . 2 . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Time 307 | . 52 . . 50 . . . . . . . 75 . . . . 108 . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . . . 12 10 33 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . 1 1 . . . . 6 . 1 . 1 . 1 1 . . Non-combat 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . . Combat 7 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . 1 . . . Robot Hacks Applied 13 | . . . . . . . . . . . . . . 1 2 . . . . 6 . 1 . 1 . 1 1 . . parse_system 9 | . . . . . . . . . . . . . . 1 1 . . . . 6 . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . check_alert 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 1 . . . . 3 . . . 1 . . . . . 1 . . 2 . . . . Machine Destruction 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 2 . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 4 . . . . . . . 9 . . . . . . 5 . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 75 | . . . . 2 4 . 5 . . 3 . 10 16 5 . 1 15 . . 5 . . . . 5 3 1 . . Largest Group 14 | . . . . 2 4 4 4 . . 3 3 10 11 14 10 4 5 . . 5 1 . . . 5 3 1 1 . Highest-Rated Group 855 | . . . . 62 69 69 112 . . 87 87 482 449 855 564 119 235 . . 310 65 . . . 323 237 45 45 . Highest-Rated Ally 159 | . . . . 31 31 21 28 . . 31 31 50 159 159 96 31 47 . . 68 65 . . . 67 79 45 45 . Total Orders 33 | . . . . 2 3 . 4 . . . . . 6 . . 3 2 . . . . 1 . . . . . 3 9 STAY 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . EXPLORE 12 | . . . . 1 1 . 3 . . . . . . . . . . . . . . 1 . . . . . 2 4 RETURN 18 | . . . . 1 2 . 1 . . . . . 6 . . 1 2 . . . . . . . . . . . 5 Ally Attacks 535 | . . . . 1 7 . 78 . . . 16 37 91 51 28 25 117 . . 16 . . . . 27 41 . . . Total Damage 14327 | . . . . 20 155 . 1383 . . . 170 1078 2314 1403 870 364 2645 . . 1117 . . . . 499 2309 . . . Kills 74 | . . . . . 3 . 7 . . . 1 8 14 5 3 1 17 . . 4 . . . . 2 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 2 2 2 . . . . . . 2 . . . . . . . . . . . Drone Launches 24 | . . . . 2 2 . 2 . . . . . 6 . . 1 2 . . . . 2 . . . . . 2 5 Drone Recoveries 15 | . . . . 2 2 . . . . . . . 6 . . 1 2 . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 54040 | 135 3120 806 2329 1381 1428 4067 2147 1272 1566 1789 2308 1230 2244 528 478 857 2621 910 982 1025 1046 1400 2026 1377 553 2180 721 10829 685 Spaces Moved 30552 | 70 933 348 859 482 634 1902 1049 1088 1142 1299 1642 756 1247 217 287 564 1502 682 685 677 686 784 1148 767 324 1134 339 6812 493 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 236 | 65 156 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Legs 3963 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3470 493 Wheels 26348 | . 777 348 859 482 634 1887 1049 1088 1142 1299 1642 756 1247 217 287 564 1502 682 685 677 686 784 1148 767 324 1134 339 3342 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 215 175 215 195 195 110 110 110 110 110 110 110 120 120 110 120 120 120 120 120 120 120 120 120 130 130 94 94 Average Speed 140 | 152 211 215 213 228 212 212 141 110 119 119 117 119 119 121 120 119 124 123 120 122 129 129 135 127 129 131 133 129 96 Slowest Speed 480 | 160 480 215 230 230 230 480 210 110 120 120 120 120 120 140 120 120 130 130 120 130 130 130 140 140 130 140 140 330 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 64 | 5 94 80 74 84 99 93 21 93 94 86 93 20 86 68 89 43 43 74 79 63 73 31 91 25 8 88 10 94 43 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . 1 6 1 . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . 1 . 1 . . . 1 . . . . 1 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 1 1 1 . . 1 . . . 1 . 1 . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . 6 . 1 4 2 1 . . . . . . 1 2 . 1 . . . . . . . . Spaces Dug 225 | . . . 5 7 . . 12 3 7 . 43 9 1 . . 11 17 2 3 5 2 28 20 10 2 28 6 4 . Terrain Destroyed 516 | . 31 . 22 22 . . 12 7 13 . 134 20 1 17 . 14 23 3 16 6 8 78 24 13 3 33 11 5 . Melee 161 | . . . . . . . 12 3 3 . 6 9 1 . . 10 17 2 1 5 2 24 20 10 2 24 6 4 . Projectile 156 | . . . . . . . . . 10 . 55 11 . . . 4 6 1 15 1 6 24 4 3 1 9 5 1 . AOE 199 | . 31 . 22 22 . . . 4 . . 73 . . 17 . . . . . . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 40115 | 88 1898 378 1170 685 690 1936 1591 1147 1316 1536 1917 1019 1919 449 403 695 2130 733 821 844 810 1062 1576 1104 432 1744 567 8751 704 Wait 5640 | 1 820 . 82 109 13 20 340 43 104 213 160 124 373 176 81 68 319 18 95 35 67 127 274 133 9 348 92 1392 4 Move 30522 | 69 932 347 858 481 633 1901 1048 1087 1141 1298 1641 755 1246 216 286 563 1501 681 684 676 685 783 1147 766 323 1133 338 6811 492 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 8 23 6 30 15 1 3 14 . 5 2 1 8 12 4 3 3 21 . 1 3 . 2 10 20 6 10 8 37 6 Fast Attach 209 | 6 4 . 11 9 3 1 16 . 3 9 1 6 6 4 3 . 16 1 . 12 . 13 9 14 14 13 6 23 6 Attach 89 | . 4 2 9 4 . 2 7 . . . . 3 2 . 1 2 8 . . . . 1 6 3 3 3 3 18 8 Detach 23 | . . . 1 . . . 2 . . . . . . . . . 1 . . 2 . 2 3 . . 1 2 9 . Swap 699 | . 18 3 24 8 1 4 24 7 15 2 26 38 59 9 7 22 83 15 8 7 13 36 32 54 21 65 31 48 19 Drop 399 | . 3 5 45 18 6 5 26 . 9 11 2 10 15 7 5 1 33 2 1 17 . 11 19 26 21 18 10 63 10 Fire 658 | 4 94 15 110 41 13 . 21 3 9 . 70 16 28 31 8 6 27 1 13 12 7 38 8 23 3 20 6 26 5 Melee 1293 | . . . . . . . 85 7 30 1 16 51 57 2 9 30 121 15 19 9 38 45 68 65 32 132 55 252 154 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . 8 32 . . . . . . . . . . . . . . 50 . Rewire 176 | . . . . . 20 . . . . . . . 89 . . . . . . 60 . . . . . 1 . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . . . . . . . 8 . . . . . . . . . . . . 11 . 4 . . . . 16 16 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1352 | -10/Materials | Discovered new exit (range 3) 1402 | -10/Materials | Identified exit to Mines 1882 | -10/Materials | Repaired Lgt. Treads 1910 | -10/Materials | Repaired Lgt. Treads 2117 | -10/Materials | Discovered new exit (range 12) 2125 | -10/Materials | Discovered new exit (range 12) 2567 | -10/Materials | Core integrity fell below 50% 2661 | -10/Materials | Discovered new exit (range 5) 3256 | -10/Materials | Entered Mines 3432 | -10/Mines | Discovered new exit (range 5) 3510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3510 | -10/Mines | Discovered new exit (range 5) 3851 | -10/Mines | Learned location of Zion (-6) 4014 | -10/Mines | Discovered new exit (range 5) 4062 | -10/Mines | Entered Materials 4062 | -9/Materials | Evolved 2 slots: Utility x2 4993 | -9/Materials | Build established: Scavenger-Mutant 5001 | -9/Materials | Discovered new exit (range 7) 5437 | -9/Materials | Core integrity fell below 50% 5749 | -9/Materials | Discovered new exit (range 10) 5819 | -9/Materials | Discovered new exit (range 6) 5890 | -9/Materials | Build established: Mutant 6201 | -9/Materials | Discovered new exit (range 15) 6215 | -9/Materials | Identified exit to Mines 6215 | -9/Materials | Identified exit to Storage 6391 | -9/Materials | Entered Storage 7128 | -9/Storage | Discovered new exit (range 12) 7143 | -9/Storage | Garrison activated, responded to threat 7543 | -9/Storage | Learned location of Armory (-4) 7655 | -9/Storage | Repaired Drone Bay 7705 | -9/Storage | Met a pair of Derelict thieves 7737 | -9/Storage | Used back door to open Recycling access 7737 | -9/Storage | Discovered new exit (range 5) 7772 | -9/Storage | Entered Recycling 7772 | -9/Recycling | Accompanied by 2 allies 8302 | -9/Recycling | Discovered new exit (range 16) 8842 | -9/Recycling | Scanned before Scraplab entrance 9176 | -9/Recycling | Entered Scraplab 9192 | -9/Recycling | Discovered new exit (range 4) 9200 | -9/Recycling | Entered Scraptown 9200 | -9/Scraptown | Accompanied by 4 allies 9200 | -9/Scraptown | System corruption cleaned by C-Scrubber 9333 | -9/Scraptown | Build established: Commander-Mutant 9919 | -9/Scraptown | Discovered new exit (range 5) 10121 | -9/Scraptown | Visited IN-MT5's Study 10199 | -9/Scraptown | Visited Spacefarers 10639 | -9/Scraptown | Visited Cave Peace 10727 | -9/Scraptown | Visited Red Mages 10847 | -9/Scraptown | Visited Comm Corps 11000 | -9/Scraptown | Visited Cyclists 11078 | -9/Scraptown | Visited UFD Registry 11078 | -9/Scraptown | Registered with UFD as "Softmind" 11120 | -9/Scraptown | Entered Cyclist Reading Room 11265 | -9/Scraptown | Visited Botcube Research 11317 | -9/Scraptown | Visited Sword Containment 11364 | -9/Scraptown | Visited Analyses Database 11538 | -9/Scraptown | Discovered new exit (range 5) 11613 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11639 | -9/Scraptown | Found DCF Scrap (30 items) 11733 | -9/Scraptown | Visited Scrapoid Research Area 11814 | -9/Scraptown | Visited Scrap Suit Storage 11861 | -9/Scraptown | Visited Supply Room 12333 | -9/Scraptown | Visited Chapter 10 12398 | -9/Scraptown | Visited Research Penetration Think Tank 12444 | -9/Scraptown | Visited Science Guys 13267 | -9/Scraptown | Entered Factory 13267 | -6/Factory | Accompanied by 4 allies 13267 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 13772 | -6/Factory | Lost 3 allies 13782 | -6/Factory | Build established: Mutant 14464 | -6/Factory | Identified exit to Lower Caves 14661 | -6/Factory | Scrapoid reinforcements arrived 14696 | -6/Factory | Found Scrap Suit 14730 | -6/Factory | Lost 5 allies 14764 | -6/Factory | Discovered new exit (range 10) 14775 | -6/Factory | Found Scrap Suit 15036 | -6/Factory | Build established: Scavenger-Scrapper 15113 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 15263 | -6/Factory | Found Scrap Suit 15414 | -6/Factory | Entered Lower Caves 16050 | -6/Lower Caves | Discovered new exit (range 8) 16180 | -6/Lower Caves | Learned 4 Factory zone layouts 16406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16686 | -6/Lower Caves | Entered another Lower Caves area 16729 | -6/Lower Caves | Spotted B-75 Beast 16803 | -6/Lower Caves | Destroyed B-75 Beast 16857 | -6/Lower Caves | Learned Factory security intel 16979 | -6/Lower Caves | Discovered new exit (range 9) 17127 | -6/Lower Caves | Learned Factory emergency access door positions 18021 | -6/Lower Caves | Discovered new exit (range 5) 18056 | -6/Lower Caves | Encountered a Warlord checkpoint 18188 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18252 | -6/Lower Caves | Entered Zion 18318 | -6/Zion | System corruption cleaned by Quarantine Array 18657 | -6/Zion | Found Prototype Device 18657 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18755 | -6/Zion | Given the Hacking Drone Bay 18761 | -6/Zion | Found Prototype Device 18792 | -6/Zion | Gained Derelict followers 18822 | -6/Zion | Learned Factory stockpile data 18924 | -6/Zion | Learned Factory terminal intel 19122 | -6/Zion | Learned location of Quarantine (-3) 19146 | -6/Zion | Found Unknown Piercing Weapon 19146 | -6/Zion | Identified CR-A16's Pointy Stick 19498 | -6/Zion | Turned away by Imprinter 19633 | -6/Zion | Found Prototype Device 19633 | -6/Zion | Identified Phasing AFG 19791 | -6/Zion | Identified Hacking Drone Bay 19963 | -6/Zion | Discovered new exit (range 15) 20041 | -6/Zion | Entered Proximity Caves 20041 | -5/Proximity Caves | Accompanied by 3 allies 20042 | -5/Proximity Caves | Forged Quantum Companion 20047 | -5/Proximity Caves | Spotter reported a threat 20056 | -5/Proximity Caves | Spotter reported a threat 20389 | -5/Proximity Caves | Spotter reported a threat 20552 | -5/Proximity Caves | Spotter reported a threat 20714 | -5/Proximity Caves | Spotter reported a threat 20800 | -5/Proximity Caves | Spotted B-75 Beast 21109 | -5/Proximity Caves | Learned Factory emergency access door positions 21788 | -5/Proximity Caves | Discovered new exit (range 5) 21834 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22349 | -5/Proximity Caves | Entered Factory 22349 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22350 | -5/Factory | Identified exit to Extension 22355 | -5/Factory | Loaded intel: 28 terminal locations 22532 | -5/Factory | Scrapoid reinforcements arrived 22570 | -5/Factory | Repaired Imp. Heavy Armor Plating 22638 | -5/Factory | Scrapoid reinforcements arrived 22649 | -5/Factory | Search patrols dispatched 22654 | -5/Factory | Garrison activated, responded to threat 22710 | -5/Factory | Found Scrap Suit 22731 | -5/Factory | Lost 6 allies 22742 | -5/Factory | Found Scrap Suit 22875 | -5/Factory | Spotted B-75 Beast 22949 | -5/Factory | Search patrols dispatched 23028 | -5/Factory | Found Scrap Suit 23325 | -5/Factory | Repaired Imp. Heavy Armor Plating 23549 | -5/Factory | First assault squad dispatched 23579 | -5/Factory | Entered Extension 24102 | -5/Extension | Identified exit to Cetus 24137 | -5/Extension | Rescued a captive Derelict 24361 | -5/Extension | Rescued a captive Derelict 24375 | -5/Extension | Rescued A7 24388 | -5/Extension | Rescued a captive Derelict 24953 | -5/Extension | Spotted B-75 Beast 24962 | -5/Extension | Destroyed B-75 Beast 24971 | -5/Extension | Spotted B-75 Beast 24988 | -5/Extension | Allies destroyed B-75 Beast 25057 | -5/Extension | Discovered new exit (range 3) 25127 | -5/Extension | Identified exit to Factory 25538 | -5/Extension | Rescued a captive Derelict 25583 | -5/Extension | Rescued a captive Derelict 25583 | -5/Extension | Rescued a captive Derelict 25774 | -5/Extension | Found Imp. Powered Armor 25823 | -5/Extension | Entered Cetus 25823 | -5/Cetus | Accompanied by 11 allies (A7) 25828 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25841 | -5/Cetus | Spotted Cetus Guard 25841 | -5/Cetus | Spotted Cetus Guard 25845 | -5/Cetus | Spotted Cetus Guard 25846 | -5/Cetus | Allies destroyed Cetus Guard 25846 | -5/Cetus | Spotted Cetus Guard 25854 | -5/Cetus | Destroyed Cetus Guard 25857 | -5/Cetus | Destroyed Cetus Guard 25862 | -5/Cetus | Allies destroyed Cetus Guard 25927 | -5/Cetus | Started Cetus Manufacturing Module 25952 | -5/Cetus | Manufactured an Enhanced Grunt 25977 | -5/Cetus | Manufactured an Enhanced Grunt 26002 | -5/Cetus | Manufactured an Enhanced Grunt 26027 | -5/Cetus | Manufactured an Enhanced Grunt 26052 | -5/Cetus | Manufactured an Enhanced Grunt 26096 | -5/Cetus | Discovered new exit (range 16) 26186 | -5/Cetus | Spotted Cetus Guard 26187 | -5/Cetus | Spotted Cetus Guard 26191 | -5/Cetus | Spotted Cetus Guard 26196 | -5/Cetus | Destroyed Cetus Guard 26198 | -5/Cetus | Spotted Cetus Guard 26207 | -5/Cetus | Allies destroyed Cetus Guard 26209 | -5/Cetus | Allies destroyed Cetus Guard 26213 | -5/Cetus | Destroyed Cetus Guard 26235 | -5/Cetus | Discovered exit to Factory (range 16) 26246 | -5/Cetus | Met Revision 17 26288 | -5/Cetus | Murdered A7 26292 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26351 | -5/Cetus | Entered Archives 26351 | -5/Archives | Accompanied by 11 allies 26508 | -5/Archives | Discovered exit to Factory (range 13) 26556 | -5/Archives | Discovered new exit (range 14) 26603 | -5/Archives | Discovered new exit (range 15) 26770 | -5/Archives | Identified exit to Hub_04(d) 26829 | -5/Archives | Entered Hub_04(d) 26829 | -5/Hub_04(d) | Accompanied by 3 allies 27040 | -5/Hub_04(d) | Imp. Hacking Suite fried by hacking feedback 27264 | -5/Hub_04(d) | Spotted B-75 Beast 27287 | -5/Hub_04(d) | Destroyed B-75 Beast 27532 | -5/Hub_04(d) | Network Hub disabled 27579 | -5/Hub_04(d) | Spotted Lightning 27600 | -5/Hub_04(d) | Network Hub disabled 27604 | -5/Hub_04(d) | Spotted Lightning 27616 | -5/Hub_04(d) | Spotted Lightning 27686 | -5/Hub_04(d) | Entered Factory 27686 | -4/Factory | Evolved 2 slots: Utility x2 27886 | -4/Factory | Scrapoids reinforcements arrived? 27952 | -4/Factory | Found Scrap Suit 27965 | -4/Factory | Found Scrap Suit 27970 | -4/Factory | Found Scrap Suit 27992 | -4/Factory | Murdered 4 allies 27994 | -4/Factory | Build established: Scavenger-Mutant 29172 | -4/Factory | Identified exit to Research 29376 | -4/Factory | Repaired Centrium Medium Armor Plating 29768 | -4/Factory | Identified exit to Upper Caves 29768 | -4/Factory | Identified exit to Armory 29867 | -4/Factory | Scrapoid reinforcements arrived 30045 | -4/Factory | Lost 3 parts (3u) 30071 | -4/Factory | Scrapoid reinforcements arrived 30081 | -4/Factory | Lost 5 allies 30093 | -4/Factory | Found Scrap Suit 30155 | -4/Factory | Lost 5 allies 30263 | -4/Factory | Spotted B-86 Titan 30307 | -4/Factory | Entered Upper Caves 30565 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31008 | -4/Upper Caves | Learned location of 2 exits from Research 31125 | -4/Upper Caves | Discovered new exit (range 9) 31217 | -4/Upper Caves | Entered another Upper Caves area 31218 | -4/Upper Caves | Identified exit to Warlord 31353 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 31415 | -4/Upper Caves | Discovered exit to Research (range 6) 32199 | -4/Upper Caves | Entered Warlord 32241 | -4/Warlord | System corruption cleaned by Quarantine Array 32299 | -4/Warlord | Warlord's base attacked by MAIN.C 32498 | -4/Warlord | Rebuked by Warlord 32534 | -4/Warlord | Found Prototype Reactor 32534 | -4/Warlord | Identified Vortex Chain Reactor 32540 | -4/Warlord | Found Prototype Device 32540 | -4/Warlord | Identified Exp. Cloaking Device 32551 | -4/Warlord | Found Prototype Processor 32551 | -4/Warlord | Identified Spectral Analyzer 32555 | -4/Warlord | Found Prototype Hackware 32555 | -4/Warlord | Identified Ghost Barrier 32649 | -4/Warlord | Warlord forces counterattacked 32769 | -4/Warlord | Spotted Executioner 32795 | -4/Warlord | Spotted Executioner 32851 | -4/Warlord | Lost 10 allies 32974 | -4/Warlord | Warlord base infiltrated, sounded retreat 33087 | -4/Warlord | Spotted Executioner 33087 | -4/Warlord | Spotted Striker 33100 | -4/Warlord | Spotted B-90 Cyclops 33107 | -4/Warlord | Spotted Executioner 33154 | -4/Warlord | Spotted Executioner 33206 | -4/Warlord | Discovered new exit (range 15) 33206 | -4/Warlord | Spotted Executioner 33224 | -4/Warlord | Entered Proximity Caves 33224 | -3/Proximity Caves | Accompanied by 1 ally 33479 | -3/Proximity Caves | P-80 Master assimilated allied Archangel 7b 33517 | -3/Proximity Caves | Build established: Scavenger-Scrapper 33869 | -3/Proximity Caves | Build established: Scavenger-Mutant 34208 | -3/Proximity Caves | Discovered exit to Research (range 15) 34270 | -3/Proximity Caves | Entered Research 34270 | -3/Research | Evolved 2 slots: Utility x2 34271 | -3/Research | Identified exit to Quarantine 34272 | -3/Research | Identified exit to Research 34470 | -3/Research | Revision forces began assault on 0b10 34491 | -3/Research | Met up with Revision 17++ 34491 | -3/Research | Spotted B-86 Titan 34506 | -3/Research | Destroyed B-86 Titan 34628 | -3/Research | Fabricated Weapon Mount (x2) 34970 | -3/Research | Research terminal network offline 35274 | -3/Research | Build established: Scavenger-Assassin 35317 | -3/Research | Adv. Hacking Suite fried by hacking feedback 35374 | -3/Research | Spotted Striker 35402 | -3/Research | Found Unknown Launcher 35402 | -3/Research | Identified Fusion Bomb Launcher 35419 | -3/Research | Lost 3 allies 35487 | -3/Research | Spotted Striker 35534 | -3/Research | Spotted Striker 35553 | -3/Research | Spotted Striker 35633 | -3/Research | Spotted Striker 35634 | -3/Research | Spotted Executioner 35638 | -3/Research | Spotted Striker 35658 | -3/Research | Discovered exit to Quarantine (range 19) 35668 | -3/Research | Spotted B-90 Cyclops 35670 | -3/Research | Entered Quarantine 35708 | -3/Quarantine | Found Alien Artifact 35708 | -3/Quarantine | Identified Phase Armor 36003 | -3/Quarantine | Found Alien Slashing Weapon 36054 | -3/Quarantine | Found Alien Artifact 36057 | -3/Quarantine | Identified Subatomic Replicator 36057 | -3/Quarantine | Forged Prototype Slashing Weapon 36154 | -3/Quarantine | Build established: Assassin 36240 | -3/Quarantine | Cryocooling Duct disabled 36255 | -3/Quarantine | Ambient heat levels rising (+20) 36255 | -3/Quarantine | Non-combat units ordered to evacuate 36444 | -3/Quarantine | Discovered exit to Research (range 12) 36859 | -3/Quarantine | Found Alien Artifact 36859 | -3/Quarantine | Identified Core Reset Matrix 36859 | -3/Quarantine | Identified Sigix Broadsword 36859 | -3/Quarantine | Used Core Reset Matrix 36863 | -3/Quarantine | Detected hypermatrix surge 36863 | -3/Quarantine | Sensed 12 artifacts in vicinity 36946 | -3/Quarantine | Discovered exit to Research (range 13) 36987 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 36992 | -3/Quarantine | Found Transdimensional Reconstructor 37264 | -3/Quarantine | Build established: Scavenger-Mutant 37543 | -3/Quarantine | Spotted Fortress 37643 | -3/Quarantine | Discovered new exit (range 5) 37648 | -3/Quarantine | Identified exit to Section 7 37696 | -3/Quarantine | Entered Section 7 37697 | -3/Section 7 | Sensed 23 artifacts in vicinity 37736 | -3/Section 7 | Spotted S7 Guard 37787 | -3/Section 7 | Found Core Reset Matrix 37789 | -3/Section 7 | Sensed 22 artifacts in vicinity 37817 | -3/Section 7 | Discovered exit to Research (range 5) 37829 | -3/Section 7 | Spotted S7 Guard 37911 | -3/Section 7 | Found Integrated Dissipator 37911 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38098 | -3/Section 7 | Core integrity fell below 50% 38124 | -3/Section 7 | Destroyed S7 Guard 38295 | -3/Section 7 | Destroyed S7 Guard 38307 | -3/Section 7 | Found Corrupted Prototype Protection 38307 | -3/Section 7 | Identified Hvy. Regenerative Plating 38308 | -3/Section 7 | System corruption reached 10% 38562 | -3/Section 7 | Found Integrity Redistributor 38833 | -3/Section 7 | Found Integrated Thermoelectric Network 38833 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 38987 | -3/Section 7 | Found Core Membrane 38987 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 39073 | -3/Section 7 | Entered Research 39073 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 39229 | -2/Research | Identified exit to Testing 39323 | -2/Research | Scrapoids reinforcements arrived? 39346 | -2/Research | Found Scrap Suit 39352 | -2/Research | Found Scrap Suit 39388 | -2/Research | Lost 5 allies 39390 | -2/Research | Found Scrap Suit 39626 | -2/Research | Entered Testing 39639 | -2/Testing | Found Prototype Device 39639 | -2/Testing | Identified Exp. Hardlight Generator 40255 | -2/Testing | Spotted Alpha 7 40290 | -2/Testing | Destroyed Alpha 7 40298 | -2/Testing | Found Prototype Device 40299 | -2/Testing | Identified Exp. ECM Suite 40340 | -2/Testing | Rewired VW-0MS(K) 40346 | -2/Testing | Rewired Q6-D1I(K) 40347 | -2/Testing | Rewired FP-HP3(K) 40711 | -2/Testing | Build established: Alien-Assassin 40776 | -2/Testing | Fabricated Nanoactuators (x2) 41171 | -2/Testing | Discovered new exit (range 11) 41552 | -2/Testing | Found Prototype Protection 41552 | -2/Testing | Identified SHELL Armor 41653 | -2/Testing | First assault squad dispatched 41692 | -2/Testing | Build established: Alien-Gladiator 41721 | -2/Testing | Destroyed 8 combat bots 41751 | -2/Testing | Identified exit to Access 41806 | -2/Testing | Entered Access 41806 | -1/Access | Evolved 2 slots: Propulsion x2 41821 | -1/Access | Identified exit to Command 42082 | -1/Access | First assault squad dispatched 42527 | -1/Access | Entered Command 42527 | -1/Command | Accompanied by 1 ally 42592 | -1/Command | Repaired Microactuators 42777 | -1/Command | First assault squad dispatched 43214 | -1/Command | Spotted M Guard 43214 | -1/Command | Spotted Combat Programmer 43215 | -1/Command | Spotted Combat Programmer 43232 | -1/Command | Destroyed Combat Programmer 43237 | -1/Command | Spotted M Guard 43245 | -1/Command | Destroyed Combat Programmer 43272 | -1/Command | Destroyed M Guard 43286 | -1/Command | Destroyed M Guard 43286 | -1/Command | All MAIN.C guards destroyed 43309 | -1/Command | Found Corrupted Prototype Energy Cannon 43311 | -1/Command | Found Corrupted Prototype Device 43312 | -1/Command | Identified AEGIS Remote Shield 43315 | -1/Command | Found Corrupted Prototype Reactor 43316 | -1/Command | Identified Zero-point Reactor 43325 | -1/Command | Found Corrupted Zero-point Reactor 43383 | -1/Command | Met MAIN.C 43397 | -1/Command | 0b10 Conduit disabled 43417 | -1/Command | Destroyed MAIN.C Shell 43418 | -1/Command | MAIN.C activated Command garrisons 43457 | -1/Command | Destroyed MAIN.C 43461 | -1/Command | Identified Cld. Nova Cannon 43461 | -1/Command | Discovered new exit (range 45) 43461 | -1/Command | Discovered new exit (range 104) 43461 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43467 | -1/Command | Phase Generator disabled 43602 | -1/Command | Spotted B-99 Colossus 43634 | -1/Command | Destroyed B-99 Colossus 47152 | -1/Command | Found Exp. Core Analyzer 47162 | -1/Command | Found Adv. Kinecellerator 48319 | -1/Command | Build established: Scavenger-Gladiator 49014 | -1/Command | Found Zero-point Reactor 49017 | -1/Command | Found Zero-point Reactor 49284 | -1/Command | Build established: Alien-Gladiator 49507 | -1/Command | Found Quantum Capacitor 49902 | -1/Command | Found Exp. Powered Armor 50154 | -1/Command | Found Exp. Core Analyzer 50492 | -1/Command | Found Adv. Particle Accelerator 50496 | -1/Command | Found Exp. Targeting Computer 50971 | -1/Command | Build established: Scavenger-Gladiator 52493 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-115) 52686 | -1/Command | Found Singularity Reactor 53351 | -1/Command | Warped through subspace to slip node 53351 | -1/Command | Discovered new exit (range 4) 53356 | -1/Command | Entered Access_0 53357 | -1/Access_0 | Sensed 3 artifacts in vicinity 53357 | -1/Access_0 | Met Architect 53374 | -1/Access_0 | Architect warped through subspace 53416 | -1/Access_0 | Architect warped through subspace 53419 | -1/Access_0 | Found Prototype Device 53419 | -1/Access_0 | Identified Desublimator 53428 | -1/Access_0 | Found Exp. Phase Shifter 53474 | -1/Access_0 | Architect warped through subspace 53494 | -1/Access_0 | Found Core Expander 53494 | -1/Access_0 | Installed Core Expander, added new Utility slot 53515 | -1/Access_0 | Architect warped through subspace 53547 | -1/Access_0 | Architect warped through subspace 53565 | -1/Access_0 | Found Exp. Powered Armor 53575 | -1/Access_0 | Architect warped through subspace 53605 | -1/Access_0 | Architect warped through subspace 53690 | -1/Access_0 | A6 warped into view 53697 | -1/Access_0 | Architect warped through subspace 53708 | -1/Access_0 | Destroyed A6 53717 | -1/Access_0 | Found Corrupted Exp. Actuator Array 53754 | -1/Access_0 | Architect warped through subspace 53774 | -1/Access_0 | Subspace Access Node disabled 53781 | -1/Access_0 | Architect warped through subspace 53807 | -1/Access_0 | Architect warped through subspace 53817 | -1/Access_0 | Found Exp. Phase Shifter 53841 | -1/Access_0 | Found Exp. Powered Armor 53868 | -1/Access_0 | Architect warped through subspace 53872 | -1/Access_0 | Subspace Access Node disabled 53882 | -1/Access_0 | Subspace Access Node disabled 53895 | -1/Access_0 | Architect warped through subspace 53953 | -1/Access_0 | Core integrity fell below 50% 53960 | -1/Access_0 | A5 warped into view 53970 | -1/Access_0 | Destroyed A5 53973 | -1/Access_0 | Subspace Access Node disabled 54031 | -1/Access_0 | Destroyed Architect 54032 | -1/Access_0 | Architect triggered a singularity event 54032 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 54033 | -1/Access_0 | Warped through subspace to slip node 54033 | -1/Access_0 | Discovered new exit (range 8) 54041 | *** | Escaped singularity! Last Messages --------------- 54023_ Architect Cld. Linear Gravjet severed. 54024_ Penetrated by Quantum Shear. 54024_ Quantum Shear penetrates Wall. 54027_ Destroyed Exp. Phase Shifter. 54029_ Penetrated by Quantum Shear. 54031_ Architect: "If I can't win, no one wins!" 54031_ Architect destroyed. 54032_ A0_COM: Initiating irreversible singularity event. Goodbye. 54032_ Acquired data core, extracted unknown sensor trigger ID. 54033_ A0_COM: 10. 54033_ Warped through subspace, drawn to slip node. 54033_ EXIT=FOUND 54034_ A0_COM: 9. 54035_ A0_COM: 8. 54036_ A0_COM: 7. 54037_ A0_COM: 6. 54038_ A0_COM: 5. 54039_ A0_COM: 4. 54040_ A0_COM: 3. 54041_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 122 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Nanoactuators | -2/Testing | Hacked Imp. Diametric Drive | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Coolant Network | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Vibroblade | -2/Testing | Archive Enh. Nova Cannon | -2/Testing | Hacked Helical Railgun | -2/Testing | Hacked Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Authchip Weapon Mount | x2 | -3/Research Nanoactuators | x2 | -2/Testing Alien Tech Used ----------------- Phase Armor Subatomic Replicator Core Reset Matrix Integrated Dissipator Integrated Thermoelectric Network Core Membrane Sigix Broadsword Integrity Redistributor High-powered Transdimensional Reconstructor Core Expander Transdimensional Reconstructor Achievements -------------- Beloved Challenges ------------ None Game ------ Seed GammaAnalysisDesublimator Manual? 0 Play Time 07:27:38 Cumulative 191.8 hours Start 2024.11.15 @ 01:51:49 End 2024.11.25 @ 23:06:52 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type 6 Total 15 Types 4/3/4/0/0/0/4/0/0 Lore% 56 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d72a849a-fa0d-4c3d-9027-45850d1c3de2