Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 02:24:05 Player: NQH Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (44) 220 Value Destroyed (2352) 2352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2110) 2110 TOTAL SCORE: 9622 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 649 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 63/100 System Corruption 25% Temperature Cool (27) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (33) Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Relay Coupler [Cutter] > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Micro Nuclear Core Coolant Injector Coolant Injector Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Power Maul [Rating: 53] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Melee Analysis Suite Storage Small Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Cutter] Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 6 | . . . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 70 | 7 2 1 9 9 10 5 6 3 3 3 . 12 Power 11 | 1 . . 1 2 . 1 1 1 2 1 . 1 Engine 7 | 1 . . 1 2 . . 1 . 1 1 . . Core 3 | . . . . . . 1 . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 33 | 2 2 1 8 5 3 1 5 . . 1 . 5 Treads 2 | 2 . . . . . . . . . . . . Leg 12 | . 2 1 4 . . . . . . . . 5 Wheel 7 | . . . . . 1 . 5 . . 1 . . Hover 8 | . . . 4 4 . . . . . . . . Flight 4 | . . . . 1 2 1 . . . . . . Utility 15 | 1 . . . 1 4 3 . 1 1 1 . 3 Device . | . . . . . . . . . . . . . Storage 2 | 1 . . . . . . . . . 1 . . Processor 10 | . . . . 1 4 2 . . . . . 3 Hackware 1 | . . . . . . . . . 1 . . . Protection 2 | . . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 3 . . . 1 3 . . 1 . . . 3 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 3 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Corrupted Parts 5 | . . . . 1 1 . . . . . . 3 System Corruption 27 | . . . . 1 1 . . . . . . 25 Parts Lost 36 | . . 2 . 4 4 3 5 . . 8 1 9 Power 6 | . . 1 . . 1 . 1 . . 2 . 1 Propulsion 18 | . . 1 . 3 3 3 1 . . 3 . 4 Utility 7 | . . . . . . . 2 . . 2 1 2 Weapon 5 | . . . . 1 . . 1 . . 1 . 2 Highest Loss Streak 8 | . . 1 . 2 2 3 5 . . 8 1 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 5 | . 2 8 4 7 5 4 4 3 4 6 7 4 Power . | . . 1 . . . 1 . . . . . . Propulsion . | . 1 7 3 . . . . . . . . . Utility 2 | . . . . 4 1 . 1 . 2 4 5 4 Weapon 1 | . . . . 3 2 2 3 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 3 . 5 . . . . . 3 4 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 3 . . . . . . . . . Utility 8 | . . . . . 2 . . . . . 2 4 Weapon 3 | . . . . . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 84 79 78 76 63 67 63 55 74 79 22 32 Engine 4 | . 14 8 6 8 3 . 2 . 2 5 . . Core 4 | . . . . . . 2 . 3 9 5 . . Treads 1 | . 21 . . . . . . . . . . . Leg 4 | . 6 28 26 . . . . . . . . 14 Wheel 6 | . . . . . 1 . 10 13 13 13 . . Hover 4 | . . . 12 35 11 . . . . . . . Storage 3 | . 14 14 11 11 . . . . . 1 4 . Processor 18 | . . . . 5 34 39 41 26 26 26 18 6 Hackware 1 | . . . . . . . . . . 5 . . Protection 4 | . . . . . . 4 . 7 12 4 . . Ballistic Gun 5 | . 28 28 22 4 . . . . . . . 5 Impact Weapon 6 | . . . . 10 10 8 7 3 7 12 . 2 Peak Build Rating 53 | 6 6 6 18 22 26 29 42 38 52 53 14 48 Average Rating 30 | 4 5 5 10 18 19 23 33 36 45 50 11 29 On Entrance 17 | . 6 6 4 18 13 23 22 28 38 52 14 1 Naked Turns 86 | . . . . . . . . . . . 29 57 Heaviest Build 32 | 12 12 12 14 18 15 11 13 19 31 32 10 25 Greatest Support 110 | 40 40 20 40 32 24 14 56 56 56 72 3 110 Greatest Overweight (x) 6 | . 3 . . 5 1 . . . . 6 3 3 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 5 5 5 10 10 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 6 8 5 Most Carried 9 | 1 8 8 8 8 8 5 5 5 5 9 8 5 Average Carried 5 | . 2 8 4 7 4 4 4 2 4 6 7 4 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 5 10 5 5 Final Carried 8 | . 8 8 8 8 5 5 5 2 5 8 5 4 Class Distribution -------------------- 58% | Mutant 16% | Commander-Mutant 16% | Commander-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Commander-Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Matter Collected 1161 | 225 111 205 . 158 120 . 70 . 71 24 . 177 Remotely . | . . . . . . . . . . . . . Salvage Created 1711 | . 175 201 . 342 292 4 97 . 71 289 . 240 Parts 63 | . 5 13 . 13 13 . 5 . 5 2 . 7 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Combat Hostiles Destroyed 34 | . 4 4 . 9 6 . 2 . . 2 . 7 Melee 10 | . . . . 4 3 . 1 . . . . 2 Guns 9 | . 4 4 . . . . . . . . . 1 Classes Destroyed 12 | . 1 3 . 3 2 1 1 . . . . 1 Worker 1 | . . . . . . 1 . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . Tunneler 3 | . . 2 . . . . . . . 1 . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 3 | . . . . . 2 . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 12 | . . . . 4 4 . . . . . . 4 Grunt 12 | . 4 3 . 2 . . 1 . . 2 . . Sentry 5 | . . . . 3 2 . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . 3 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | . 3 3 . 5 5 1 1 . . 1 . 2 Combat Bots Only 5 | . 3 1 . 5 4 . 1 . . 1 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Hostile Shots Fired 484 | . 20 51 . 77 44 . 65 . . 69 45 113 Missed 131 | . 6 12 . 27 13 . 16 . . 9 14 34 Hits 353 | . 14 39 . 50 31 . 49 . . 60 31 79 Melee 10 | . . 3 . . . . . . . 7 . . Projectile 343 | . 14 36 . 50 31 . 49 . . 53 31 79 Critical Strikes 16 | . . . . . 1 . 5 . . 6 . 4 Damage Taken 6804 | . 169 460 . 672 361 269 1326 . . 1275 574 1698 Core 2369 | . 51 80 . 248 169 115 419 . . 263 495 529 Absorbed by Shields 8 | . . . . . . . . . . 2 . 6 Core Remaining (%) 57 | 100 . 47 . 38 69 . 23 . . 69 . . Volleys Fired 52 | . 12 29 . 1 . . . . . . . 10 Largest 2 | . 2 2 . 1 . . . . . . . 2 Hottest 60 | . 40 40 . 20 . . . . . . . 60 Shots Fired 103 | . 24 58 . 1 . . . . . . . 20 Gun 103 | . 24 58 . 1 . . . . . . . 20 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 103 | . 24 58 . 1 . . . . . . . 20 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 4 . . . . . . . . . 4 Robot Miss Streak 4 | . 3 4 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 127 | . 13 35 . 21 13 . 7 . 2 7 . 29 Core Hits 31 | . 8 11 . 2 3 . 1 . 2 . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . . 6 3 . 1 . . 2 . 2 Critical Strikes 14 | . . . . 6 3 . 1 . . 2 . 2 Smash 14 | . . . . 6 3 . 1 . . 2 . 2 Melee Attacks 111 | . . . . 42 13 2 8 . 11 9 . 26 Impact 111 | . . . . 42 13 2 8 . 11 9 . 26 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 5 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4678 | . 175 454 . 1304 769 128 284 . 248 482 . 834 Guns 870 | . 174 454 . . . . . . . . . 242 Cannons . | . . . . . . . . . . . . . Explosions 128 | . . . . . . 128 . . . . . . Melee 3679 | . . . . 1304 769 . 284 . 248 482 . 592 Ramming 1 | . 1 . . . . . . . . . . . Kinetic 870 | . 174 454 . . . . . . . . . 242 Thermal . | . . . . . . . . . . . . . Explosive 128 | . . . . . . 128 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 3679 | . . . . 1304 769 . 284 . 248 482 . 592 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . 1 1 . . . . 6 . 25 Average Corruption 16 | . . . . 1 1 . . . . 4 . 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 10 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1584 | . . . . 617 241 129 68 . . 281 . 248 Projectiles . | . . . . . . . . . . . . . Explosions 129 | . . . . . . 129 . . . . . . Melee 1455 | . . . . 617 241 . 68 . . 281 . 248 Knockbacks 17 | . . . . 4 4 . 3 . . 5 . 1 Impact 16 | . . . . 3 4 . 3 . . 5 . 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 269 | . . . . . . 269 . . . . . . Shots 3 | . . . . . . 3 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 190 | . 8 1 . 2 . . . . . 12 . 190 Average Temperature 62 | . 3 1 . 2 . . . . . 9 . 89 Received Heat Transfer 1308 | . 93 216 . 165 72 . 315 . . 312 18 117 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 7 4 . 1 . . 4 . 4 Combat Hostiles 15 | . . . . 5 3 . 1 . . 2 . 4 Parts Fried 29 | . . . . 9 3 . . . . 7 . 10 Impact Corruptions 54 | . . . . 23 10 . 3 . . 10 . 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Maximum Alert Level 3 | . . . . 2 1 . . . 3 2 1 1 Low Security (%) 43 | 100 100 100 100 43 48 100 100 100 3 . 72 78 Level 1 23 | . . . . 21 51 . . . 46 3 27 21 Level 2 28 | . . . . 35 . . . . 35 96 . . Level 3 4 | . . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 888 | . 70 80 . 513 316 188 184 95 888 647 214 255 Initial 466 | . . 3 . . 216 137 124 91 66 466 214 93 Average 279 | . 25 28 . 245 217 145 138 86 441 484 179 141 Influence Increases 3123 | . 100 135 . 926 257 101 100 14 822 466 . 202 Destroy 0b10 Robot/C 1140 | . 80 60 . 480 120 . 40 . . 220 . 140 Destroy 0b10 Robot/NC 80 | . . 15 . 25 15 5 . . 5 15 . . Destroy Leader 214 | . 20 . . 92 32 . . . . 40 . 30 Allied During Kill 333 | . . . . 202 . . . . 2 129 . . Successful Hack 21 | . . . . 7 . . . 14 . . . . Disable Machine 180 | . . . . 60 . 75 . . . 45 . . Anti-Garrison Action 800 | . . . . . . . . . 800 . . . Destroy Structure 55 | . . . . . . 21 . . 15 2 . 17 Partial Spotted 45 | . . . . 30 15 . . . . . . . Lose Combat Pursuer 255 | . . 60 . 30 75 . 60 . . 15 . 15 Influence Decreases 2918 | . 90 145 . 413 467 226 104 93 29 916 304 131 Entered New Map 1323 | . . 7 . . 297 166 54 83 29 422 224 41 Time Decay 895 | . 90 118 . 193 130 30 . 10 . 254 70 . Lost Part 360 | . . 20 . 40 40 30 50 . . 80 10 90 Lost Ally 340 | . . . . 180 . . . . . 160 . . Squads Dispatched 7 | . 1 . . 2 . . 1 . . 3 . . Investigation 1 | . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 2 | . 1 . . . . . 1 . . . . . Assault 2 | . . . . . . . . . . 2 . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Distress Signals 4 | . . . . 2 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 13 . 25 11 . 13 . . 14 8 12 Peak Tracking Total 8 | . 3 5 . 6 4 . 8 . . 7 8 5 Tactical Retreats 10 | . . 2 . 2 2 . 2 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Traps Triggered 9 | . . . . 2 . . 2 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Machines Disabled 17 | . . . . 4 . 5 . . 5 3 . . Max in Single Turn 2 | . . . . 1 . 2 . . 1 1 . . Garrison Relay 6 | . . . . . . . . . 5 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Machines Accessed 9 | . . . . 3 . 1 . 1 2 1 1 . Terminals 7 | . . . . 3 . 1 . . 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 14 | . . . . 6 . 1 . 1 4 1 1 . Successful 7 | . . . . 3 . 1 . 1 . 1 1 . Failed 7 | . . . . 3 . . . . 4 . . . Catastrophic 3 | . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 12 | . . . . 6 . 1 . . 4 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Terminal Hacks 5 | . . . . 3 . 1 . . . 1 . . Record 2 | . . . . 1 . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . 2 . . . . 2 1 . . Full Trace Events 2 | . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . 18 . . 4 Machine Destruction 22 | . . . . . . . . . 18 . . 4 Attached 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Total Allies 18 | . . . . 10 . . . . 8 . . . Largest Group 10 | . . . . 10 . . . . 8 8 . . Highest-Rated Group 250 | . . . . 88 . . . . 250 250 . . Highest-Rated Ally 46 | . . . . 16 . . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 172 | . . . . 123 . . . . . 49 . . Total Damage 2689 | . . . . 1070 . . . . . 1619 . . Kills 28 | . . . . 18 . . . . . 10 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Active Infowar (turns) 2210 | . . . . . . 61 162 39 1285 549 114 . Optics 2210 | . . . . . . 61 162 39 1285 549 114 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Turns Passed 3985 | 94 232 362 67 413 264 61 162 39 1285 549 143 314 Spaces Moved 3405 | 55 116 225 41 501 311 118 106 35 1140 462 115 180 Core 359 | 4 1 . . 1 109 27 8 . . 7 115 87 Treads 124 | 51 73 . . . . . . . . . . . Legs 378 | . 42 225 18 . . . . . . . . 93 Wheels 1741 | . . . . . 13 . 98 35 1140 455 . . Hover 629 | . . . 23 500 106 . . . . . . . Flight 174 | . . . . . 83 91 . . . . . . Fastest Speed 34 | 50 120 120 48 48 37 34 50 100 100 100 50 50 Average Speed 90 | 152 146 120 79 51 53 38 95 100 100 103 123 93 Slowest Speed 350 | 160 200 120 120 300 100 50 100 100 100 350 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 28 50 3 60 22 5 93 1 91 16 5 18 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 22 | . . . . . . 20 . . . . . 2 Melee 2 | . . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . AOE 20 | . . . . . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Gar Fac Fac Gar Total 3995 | 63 154 260 80 589 386 129 149 38 1263 517 117 250 Wait 172 | . 12 5 5 25 31 . 4 . 55 33 . 2 Move 3392 | 54 115 224 40 500 310 117 105 34 1138 461 114 180 Hop . | . . . . . . . . . . . . . Pick Up 42 | . 8 . 13 1 9 1 1 . 5 4 . . Fast Attach 51 | 7 2 . . 11 7 2 5 1 2 2 . 12 Attach 22 | . . . 8 . 3 3 1 3 2 1 . 1 Detach 12 | 1 2 . 4 . 2 3 . . . . . . Swap 4 | . . 1 1 1 . . . . . 1 . . Drop 42 | 1 2 1 9 8 11 1 2 . 2 2 3 . Fire 52 | . 12 29 . 1 . . . . . . . 10 Melee 111 | . . . . 42 13 2 8 . 11 9 . 26 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 23 . . 4 . 15 Rewire 52 | . . . . . . . . . 48 . . 4 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 417 | -10/Mines | Excavation squad dispatched 417 | -10/Mines | A large section of the Mines collapsed 667 | -10/Mines | Excavation squad dispatched 681 | -10/Mines | Identified exit to Materials 681 | -10/Mines | Discovered exit to Materials (range 8) 687 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Propulsion x2 694 | -9/Materials | Discovered new exit (range 7) 756 | -9/Materials | Entered Storage 808 | -9/Storage | Garrison activated, responded to threat 869 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1111 | -9/Storage | Lost 7 allies 1130 | -9/Storage | Core integrity fell below 50% 1136 | -9/Storage | Discovered new exit (range 16) 1168 | -9/Storage | Identified exit to Materials 1169 | -9/Storage | Entered Materials 1169 | -8/Materials | Evolved 2 slots: Utility x2 1412 | -8/Materials | Discovered new exit (range 16) 1433 | -8/Materials | Entered Factory 1433 | -7/Factory | Evolved 2 slots: Utility x2 1494 | -7/Factory | Identified exit to DSF 1494 | -7/Factory | Entered DSF 1503 | -7/DSF | Lost 3 parts (3n) 1565 | -7/DSF | Additional patrols routed to DSF 1609 | -7/DSF | Core integrity fell below 50% 1628 | -7/DSF | Discovered new exit (range 14) 1655 | -7/DSF | Identified exit to Factory 1656 | -7/DSF | Entered Factory 1656 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1684 | -6/Factory | Lost 5 parts (1p1n2u1w) 1694 | -6/Factory | Identified exit to Garrison 1695 | -6/Factory | Entered Garrison 1695 | -6/Garrison | Discovered recently destroyed garrison 1717 | -6/Garrison | Garrison Relay disabled 1863 | -6/Garrison | Garrison Relay disabled 2139 | -6/Garrison | Garrison Relay disabled 2160 | -6/Garrison | Discovered new exit (range 8) 2167 | -6/Garrison | Identified exit to Factory 2299 | -6/Garrison | Discovered exit to Factory (range 17) 2354 | -6/Garrison | Garrison Relay disabled 2385 | -6/Garrison | Installed Relay Interface Framework 2510 | -6/Garrison | Build established: Commander-Mutant 2616 | -6/Garrison | Discovered exit to Factory (range 15) 2665 | -6/Garrison | Garrison Relay disabled 2979 | -6/Garrison | Build established: Commander-Gladiator 2980 | -6/Garrison | Entered Factory 2980 | -6/Factory | Accompanied by 8 allies 3041 | -6/Factory | Discovered new exit (range 7) 3046 | -6/Factory | Identified exit to Lower Caves 3330 | -6/Factory | First assault squad dispatched 3458 | -6/Factory | Discovered new exit (range 5) 3461 | -6/Factory | Identified exit to Factory 3529 | -6/Factory | Entered another Factory area 3529 | -5/Factory | Evolved 2 slots: Utility x2 3559 | -5/Factory | Lost 8 parts (2p3n2u1w) 3643 | -5/Factory | Released all parts (4) 3672 | -5/Factory | Identified exit to Garrison 3672 | -5/Factory | Entered Garrison 3704 | -5/Garrison | Core integrity fell below 50% 3802 | -5/Garrison | Build established: Mutant 3837 | -5/Garrison | System corruption reached 10% 3853 | -5/Garrison | Lost 4 parts (2u2w) 3884 | -5/Garrison | Crushed by falling debris 3952 | -5/Garrison | Core integrity fell below 20% 3971 | -5/Garrison | Released all parts (2) 3976 | -5/Garrison | Triggered checkpoint 3978 | -5/Garrison | Garrison Relay disabled 3986 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03978_ Slug penetrates Reinforced Barrier. 03978_ Garrison Relay disabled. 03978_ Relay Coupler [Specialist] tumbles out of relay unit. 03978_ Relay Coupler [Swarmer] tumbles out of relay unit. 03978_ Relay Coupler [Hunter] tumbles out of relay unit. 03978_ Relay Coupler [NC] tumbles out of relay unit. Sealed Heavy Doors activated. 03980_ Slug penetrates Wall. 03980_ Penetrated by Slug. 03981_ Slug penetrates Wall. 03983_ Attempting to rewire 0G-KB5(l). 03983_ Penetrated by Slug. 03984_ Attempting to rewire F7-LR2(g). 03986_ System corrupted: Energy discharge (-37). 03986_ Attempting to rewire F7-LR2(g). 03986_ Critical hit (Burn: +37). 03986_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????#/#??# #??????##### | | ??????????????????????????????#[#??# #??????????? | | ??????????????????????????????#=#??# #??????????? | | ???????????????????????????####%#### #??????????? | | ???????????????????????????# [% #??????????? | | ???????????????????????????# ####### ############ | | ???????????????????????????# #?????# # | | ???????????????????????????# ###???# # | | ???????????????????????????# #???########### # | | ???????????????????????????# #?????????????# # | | ???????????????????????????# ??????????????##### | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????????????????### #???????????????????? | | ?????????????????????????#"# #???????????????????? | | ?????????????????????????#!! #???????????????????? | | ?????????????????????????#"! #???????????????????? | | ?????????????????????????#" !#???????????????????? | | ?????????????????????????#"# #???????????????????? | | ?????????????????????????### #???????????????????? | | ??????????????????????????## ##??????????????????? | | ???????????????????????#### #??????????????????? | | ???????????????????????# Y #??????????????????? | | ???????????????????????# @ Y #??????????????????? | | ???????????????????????#lg# #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 19 Melee Accuracy 20 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakDispersionProjector Manual? 0 Play Time 00:37:25 Cumulative 29.7 hours Start 2025.10.13 @ 01:48:17 End 2025.10.13 @ 02:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbb87b25-8f8a-41eb-8393-5e6b23661cc0