Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 21:03:06 Player: raiguard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1883) 1883 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5673 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Medium Storage Unit Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Target Analyzer Matter Filter > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Improved Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Shock Rifle Battle Rifle Mini Assault Cannon [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 82 | 7 6 12 11 13 3 5 25 Power 15 | 1 1 4 2 1 1 2 3 Engine 11 | 1 1 4 2 . . 1 2 Core 3 | . . . . 1 . 1 1 Reactor 1 | . . . . . 1 . . Propulsion 26 | 2 2 1 4 4 . 3 10 Treads 15 | 2 2 1 4 . . . 6 Leg 11 | . . . . 4 . 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 . 5 5 5 1 . 8 Device 11 | 1 . 1 1 1 . . 7 Storage 4 | 1 . 2 . 1 . . . Processor 4 | . . 1 . 2 . . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 4 1 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 3 2 . 3 1 . 4 Energy Gun 2 | . 1 . . . . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 7 | 2 . 1 . 2 . . 2 Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 2 | . 2 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 54 | . . 7 15 . . 1 31 Power 10 | . . 2 3 . . 1 4 Propulsion 14 | . . 1 4 . . . 9 Utility 19 | . . 2 5 . . . 12 Weapon 11 | . . 2 3 . . . 6 Highest Loss Streak 13 | . . 4 12 . . 1 13 To Critical Strikes . | . . . . . . . . Average Backups 7 | 4 7 8 8 5 10 9 7 Power 1 | . 1 1 1 . 1 1 . Propulsion 2 | 3 3 2 2 2 3 2 3 Utility 1 | . 1 2 2 1 2 2 . Weapon 2 | . 1 1 1 . 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 15 | . 3 1 1 3 4 2 1 Power 2 | . . . . . 1 1 . Propulsion 6 | . 3 . 1 . . 1 1 Utility 4 | . . 1 . 2 1 . . Weapon 3 | . . . . 1 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 93 84 87 100 100 77 Engine 9 | . 14 10 14 6 5 3 7 Core 2 | . . . . 6 7 3 . Treads 12 | . 28 22 15 . . . 12 Leg 12 | . . . . 27 30 30 9 Device 9 | . 14 8 7 4 7 7 17 Storage 11 | . 14 22 15 6 7 7 5 Processor 8 | . . 6 7 9 15 15 8 Protection 4 | . . 1 8 8 7 7 1 Energy Gun 1 | . 6 3 . . . . . Energy Cannon 2 | . . 6 7 . . . . Ballistic Gun 8 | . 14 10 6 6 7 7 6 Ballistic Cannon 3 | . . . . 5 7 7 4 Launcher 1 | . 7 1 . . . . . Peak Build Rating 65 | 7 11 14 20 44 49 50 65 Average Rating 28 | 5 8 12 16 35 44 49 47 On Entrance 21 | . 7 10 14 2 44 49 43 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns 12 | . . . 12 . . . . Heaviest Build 55 | 11 14 25 39 40 52 55 46 Greatest Support 120 | 40 46 46 46 72 72 72 120 Greatest Overweight (x) 2 | . . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 9 9 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 7 | 5 7 8 8 5 9 9 7 Final Capacity 10 | 8 8 10 5 10 10 10 5 Final Carried 10 | 6 8 10 5 10 10 10 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1641 | 209 47 483 136 263 22 100 381 Remotely . | . . . . . . . . Salvage Created 1759 | 23 219 604 391 120 . 65 337 Parts 86 | 3 17 26 19 6 . 4 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 44 | . 7 14 10 4 . 1 8 Melee 1 | . . . 1 . . . . Guns 13 | . 1 2 3 1 . 1 5 Cannons 18 | . . 6 6 3 . . 3 AOE 12 | . 6 6 . . . . . Classes Destroyed 12 | 1 4 3 2 2 . . . Worker 2 | . . 1 1 . . . . Builder 2 | . . 1 . . . . 1 Tunneler 3 | 1 1 . . 1 . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . 1 . . . . . . Watcher 3 | . 1 1 1 . . . . Swarmer 8 | . 3 . 5 . . . . Grunt 23 | . 4 11 4 . . . 4 Brawler 1 | . . . 1 . . . . Sentry 7 | . . 3 . 1 . 1 2 Hunter 3 | . . . . 2 . . 1 Programmer 2 | . . . . 1 . . 1 Best Kill Streak 8 | 1 4 8 3 2 . 1 4 Combat Bots Only 5 | . 3 5 2 2 . 1 4 Max Kills in Single Turn 4 | 1 3 4 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 917 | . 34 70 204 92 . 77 440 Missed 298 | . 10 19 73 26 . 31 139 Hits 619 | . 24 51 131 66 . 46 301 Melee 2 | . . . 2 . . . . Projectile 617 | . 24 51 129 66 . 46 301 Critical Strikes 20 | . . 4 8 2 . 1 5 Damage Taken 8889 | . 425 774 2177 682 . 606 4225 Core 1788 | . 144 142 516 69 . 57 860 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 368 | . . . . 333 35 . . Core Remaining (%) 58 | 100 42 64 6 . . 82 . Volleys Fired 166 | 3 24 31 30 23 3 4 48 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 108 | 40 60 91 108 68 68 68 75 Shots Fired 308 | 6 38 61 57 46 6 8 86 Gun 184 | 6 30 39 30 23 3 4 49 Cannon 110 | . . 16 27 23 3 4 37 Launcher 14 | . 8 6 . . . . . Special . | . . . . . . . . Kinetic 232 | 6 26 30 25 46 6 8 85 Thermal 43 | . . 16 27 . . . . Explosive 14 | . 8 6 . . . . . Electromagnetic 19 | . 4 9 5 . . . 1 Robot Hit Streak 14 | 2 8 13 14 11 5 6 10 Robot Miss Streak 4 | 2 3 3 2 2 3 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 212 | 3 25 41 37 34 5 3 64 Core Hits 110 | 1 25 26 16 11 . 2 29 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . . . . 1 1 1 3 Destroy 4 | . . . . . 1 1 2 Blast 2 | . . . . 1 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4800 | 26 727 1161 725 599 130 75 1357 Guns 1780 | 26 206 228 301 138 58 42 781 Cannons 1760 | . . 266 369 461 72 26 566 Explosions 1181 | . 521 660 . . . . . Melee . | . . . . . . . . Ramming 79 | . . 7 55 . . 7 10 Kinetic 2709 | 26 142 151 262 599 130 68 1331 Thermal 820 | . . 451 369 . . . . Explosive 996 | . 521 475 . . . . . Electromagnetic 196 | . 64 77 39 . . . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 1 1 3 3 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 3 1 4 1 Message Errors 2 | . . . . 1 1 . . Matter Fused 2 | . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . 43 . . . . . Projectiles . | . . . . . . . . Explosions 43 | . . 43 . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . 4 . . 10 Impact . | . . . . . . . . Kinetic 13 | . . . . 4 . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 295 | . 141 154 . . . . . Shots 11 | . 6 5 . . . . . Rammed 9 | . . 2 7 . . . . Targets Rammed 16 | . . 2 11 . . 1 2 Kicked 3 | . . . . . . 1 2 Crushed 4 | . . . 4 . . . . Highest Temperature 316 | . 20 146 216 90 45 227 316 Average Temperature 46 | . 10 41 58 26 23 98 132 Received Heat Transfer 2540 | . 138 375 828 60 . 24 1115 Effects 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1347 | . . 681 666 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 94 | 100 100 66 100 100 100 100 100 Level 1 5 | . . 33 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 243 | 5 128 243 96 56 19 30 31 Initial 69 | . . . 69 43 . . . Average 39 | . 56 135 38 13 . 2 6 Influence Increases 1574 | 5 234 484 386 149 24 43 249 Destroy 0b10 Robot/C 880 | . 140 280 200 80 . 20 160 Destroy 0b10 Robot/NC 60 | 5 15 15 15 5 . . 5 Destroy Leader 206 | . 22 62 32 30 . 10 50 Successful Hack 36 | . 5 . 2 17 . 12 . Disable Machine 105 | . 15 45 . 15 . . 30 Destroy Structure 107 | . 37 37 2 2 24 1 4 Lose Combat Pursuer 180 | . . 45 135 . . . . Influence Decreases 1574 | 5 234 319 455 245 24 43 249 Entered New Map 149 | . . . 96 53 . . . Time Decay 1142 | 5 234 259 249 192 10 43 150 Lost Part 269 | . . 60 110 . . . 99 Lost Ally 14 | . . . . . 14 . . Squads Dispatched 16 | . . 3 5 3 . 1 4 Investigation 4 | . . . 2 1 . . 1 Extermination 3 | . . . . 1 . 1 1 Reinforcement 8 | . . 3 3 1 . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 9 | . 1 4 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 13 22 31 7 6 6 19 Peak Tracking Total 16 | . 3 7 16 2 5 4 6 Tactical Retreats 9 | . . 3 5 . 1 . . ECM-based Alert Blocks 2 | . . . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . . 2 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 7 | . 1 3 . 1 . . 2 Max in Single Turn 2 | . 1 2 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 17 | . 4 2 2 4 . 4 1 Terminals 10 | . 3 2 1 1 . 2 1 Fabricators 2 | . . . . 1 . 1 . Repair Stations 3 | . . . . 2 . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 9 3 18 10 . 10 2 Successful 30 | . 4 1 14 6 . 4 1 Failed 22 | . 5 2 4 4 . 6 1 Catastrophic 4 | . 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 5 | . . 3 . 2 . . . Terminals 20 | . 7 3 1 2 . 5 2 Fabricators 4 | . . . . 1 . 3 . Repair Stations 9 | . . . . 7 . 2 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 17 | . . . 17 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 1 . . . 2 1 Record 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 6 . 1 . Scan Component 4 | . . . . 3 . 1 . Repair 3 | . . . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 14 | . . . 14 . . . . Insert Component 7 | . . . 7 . . . . Analyze 7 | . . . 7 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 2 2 4 . 3 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . . 3 . . . Time 80 | . . . . 80 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . Part Schematics Acquired 7 | . . . 7 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 18 | . . . . . 18 . . Largest Group 18 | . . . . . 18 . . Highest-Rated Group 444 | . . . . . 444 . . Highest-Rated Ally 35 | . . . . . 35 . . Total Orders . | . . . . . . . . Ally Attacks 150 | . . . . . 150 . . Total Damage 3654 | . . . . . 3654 . . Kills 7 | . . . . . 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 3083 | 45 648 606 159 479 348 480 318 Sensors 190 | . . . . . . . 190 Seismic 2478 | 45 648 350 . 479 348 480 128 ECM 415 | . . 256 159 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4500 | 181 648 749 577 734 348 480 783 Spaces Moved 2345 | 95 326 260 280 398 274 285 427 Core 154 | 2 . . 88 1 . . 63 Treads 1092 | 93 326 260 192 14 . . 207 Legs 1099 | . . . . 383 274 285 157 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 50 100 120 120 50 Average Speed 136 | 157 160 160 136 124 120 120 133 Slowest Speed 260 | 160 160 160 240 240 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 62 29 34 7 91 10 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . 35 43 . 2 . 1 2 Melee . | . . . . . . . . Projectile 5 | . . . . 2 . 1 2 AOE 78 | . 35 43 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3346 | 118 421 535 413 593 291 418 557 Wait 610 | 8 52 217 58 132 . 117 26 Move 2339 | 94 325 259 279 398 273 284 427 Hop . | . . . . . . . . Pick Up 50 | 6 5 6 6 14 5 1 7 Fast Attach 35 | 7 . 3 3 10 . . 12 Attach 43 | . . 7 12 6 . . 18 Detach 17 | . . 1 5 1 . . 10 Swap 31 | . 8 7 3 3 3 5 2 Drop 39 | . 7 2 6 6 7 6 5 Fire 166 | 3 24 31 30 23 3 4 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . 1 2 Crush 13 | . . 2 11 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Discovered new exit (range 14) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Utility x2 1211 | -9/Materials | Lost 4 parts (1p1u2w) 1457 | -9/Materials | Discovered new exit (range 10) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1924 | -8/Materials | Lost 3 parts (1p1n1w) 2080 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Lost 12 parts (2p3n5u2w) 2110 | -8/Materials | Core integrity fell below 20% 2144 | -8/Materials | Discovered new exit (range 11) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Propulsion x2 2254 | -7/Factory | Repaired Hrd. Light Armor Plating 2282 | -7/Factory | Repaired Ion Engine 2804 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2890 | -7/Factory | Sucked down chute 2890 | -7/Factory | Entered Waste 2894 | -7/Waste | Spotted C-40 Crusher 2903 | -7/Waste | Spotted C-40 Crusher 2950 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | Spotted C-40 Crusher 2998 | -7/Waste | Spotted C-40 Crusher 3065 | -7/Waste | Warlord forces began an assault 3138 | -7/Waste | Allies destroyed C-40 Crusher 3223 | -7/Waste | Discovered new exit (range 14) 3236 | -7/Waste | Lost 3 allies 3238 | -7/Waste | Entered Factory 3607 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 3708 | -7/Factory | Discovered new exit (range 7) 3718 | -7/Factory | Entered another Factory area 3718 | -6/Factory | Evolved 2 slots: Utility x2 3848 | -6/Factory | Garrison activated, responded to threat 3940 | -6/Factory | Lost 9 parts (1p3n3u2w) 4183 | -6/Factory | Build established: Scavenger-Mutant 4268 | -6/Factory | Lost 3 parts (1p1u1w) 4317 | -6/Factory | Spotted B-75 Beast 4431 | -6/Factory | Lost 13 parts (2p4n4u3w) 4451 | -6/Factory | Core integrity fell below 50% 4493 | -6/Factory | Core integrity fell below 20% 4501 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04400_ Shock Rifle destroyed. 04401_ K-01 Serf collects debris. 04401_ Acquired Power Amplifier. 04406_ K-01 Serf collects debris. 04413_ Door malfunctions. 04425_ U-05 Engineer repairs door. 04437_ Acquired Arm. Leg. 04456_ Carbon-fiber Leg destroyed. 04461_ System corrupted: Energy discharge (-17). 04461_ Flexi-carbon Leg destroyed. 04463_ Triggered Alarm Trap. 04463_ An alarm sounds. 04463_ ALERT: Alarm triggered, dispatching investigation squad. 04467_ Dropped Adv. Treads. 04468_ Dropped Imp. Medium Treads. 04472_ K-01 Serf destroyed. 04475_ U-05 Engineer builds a Door. 04476_ R-10 Processor collects Adv. Treads. 04482_ Power Amplifier destroyed. 04497_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 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"?? #?????????? | | ???????????????????????# # """ """ #?????????? | | ????????????????? ???#s # """ """ #?????????? | | ?????????????????" "???#s + """ """ #?????????? | | ???????????????? " " ??# s # #?????????? | | ???????????????? " " ??# @ # #?????????? | | ???????????????? " " "?# # #?????????? | | ???????????????" " " "?# # [[[ #?????????? | | ???????????????" " " " # # [[[ #?????????? | | ???????????????" " " " # + [[[ #?????????? | | ???????????????" " " " + # #?????????? | | ???????????????" " " " # % #??#+#+####?????????? | | ?????????????? # #??# #????????????? | | ?????????????#########?# #### #????????????? | | ???????????????????????; p % #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# k #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# A #????????????? | | ?????????????????????######+### #????????????? | | ?????????????????????? ???# ########?????? | | ??????????????????????""" [??# #?????? | | ??????????????????????""" [/?# ####### | | ????????????????????# """ [/ # + "" | | ????????????????????# # ### "" | | ????????????????????? " F" " #?# "" | | ??????????????????????"""" # ### "" | | ????????????????????# # """ % | | ????????????????????########### / | | ?????????????????????????????#" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 32 Energy Capacity 515 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 2% | -7/Factory Ion Engine | 16% | -7/Factory Imp. Carbon-fiber Leg | 14% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed GravjetUltimatePulseblaster Manual? 0 Play Time 01:05:37 Cumulative 29.5 hours Start 2026.03.23 @ 19:38:38 End 2026.03.23 @ 21:03:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b386f80-c98a-46c7-bc72-d918377a2962