Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 11:33:48 Player: Fedop Result: Destroyed by NU-CSD(x) with Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (2749) 2749 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2619) 2619 TOTAL SCORE: 11313 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 1322 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Data Miner 300 Friendly Fire -226 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 197/200 System Corruption 14% Temperature Hot (201) Movement Flying (64) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY (9) ------ Targeting Computer Targeting Computer Improved Target Analyzer Improved Reaction Control System Relay Coupler [Duelist] (24) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Surge Thruster Improved Surge Thruster Advanced ECM Suite Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Shielding Makeshift Ablative Armor Experimental Thermal Shield > --- WEAPON ----------- Thermoblaster Heavy Pick > --- INVENTORY -------- Small Battery Matter Compressor Targeting Computer Target Analyzer Energy Filter Improved Particle Charger Weapon Cycler Advanced ECM Suite Layered Medium Armor Plating Medium Reflective Plating Makeshift Ablative Armor Focal Shield Thermal Shield Force Field High-powered Tractor Beam Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Large Botcube [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Proto] Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Overtuned Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Slots Evolved 10 | . . . . . 8 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 7 | . . . . . 5 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 132 | 8 9 6 . 7 30 2 7 . 3 10 15 5 30 Power 20 | 1 1 2 . 1 5 . 1 . . 1 3 . 5 Engine 10 | 1 . 2 . 1 2 . 1 . . 1 1 . 1 Core 10 | . 1 . . . 3 . . . . . 2 . 4 Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 2 1 . 2 7 . 1 . . 3 5 1 10 Treads 1 | . . . . . . . 1 . . . . . . Leg 6 | . . . . . 1 . . . . 2 1 . 2 Wheel 14 | 2 2 1 . 2 6 . . . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . 4 1 8 Utility 43 | 2 3 1 . 1 10 2 3 . 2 4 5 1 9 Device 17 | 1 . 1 . . 4 1 2 . . 2 3 1 2 Storage 5 | 1 2 . . 1 . . . . . 1 . . . Processor 6 | . . . . . 1 1 . . . . 1 . 3 Hackware 3 | . . . . . . . . . . . . . 3 Protection 12 | . 1 . . . 5 . 1 . 2 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 3 3 2 . 3 8 . 2 . 1 2 2 3 6 Energy Gun 3 | . . . . . 2 . . . . . . 1 . Energy Cannon 7 | . 1 . . . . . 2 . 1 . 1 2 . Ballistic Gun 9 | 3 . . . 1 . . . . . . 1 . 4 Ballistic Cannon 6 | . 2 . . 1 3 . . . . . . . . Launcher 5 | . . 2 . . 2 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . 3 2 1 . Parts Lost 56 | . 4 . 2 . 13 . 1 . 8 . 10 . 18 Power 11 | . 1 . . . 5 . . . 2 . 1 . 2 Propulsion 22 | . 1 . . . 3 . 1 . 3 . 5 . 9 Utility 15 | . . . . . 5 . . . 3 . 2 . 5 Weapon 8 | . 2 . 2 . . . . . . . 2 . 2 Highest Loss Streak 12 | . 3 . 2 . 4 . 1 . 4 . 5 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 19 | 2 11 16 19 23 25 23 22 23 20 22 10 3 4 Power . | 1 1 2 3 1 . . . . . . . . . Propulsion 1 | 1 2 3 3 3 . 1 . . . . . . 1 Utility 12 | . 5 10 12 14 14 16 16 16 14 14 6 1 1 Weapon 4 | . 2 1 1 2 7 6 6 6 6 7 3 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 3 1 . 9 8 6 3 . 2 1 8 . 6 Power 4 | . 2 . . 1 . . . . . . . . 1 Propulsion 8 | . . . . 4 . 2 . . . . . . 2 Utility 28 | . 1 1 . 3 3 4 3 . 2 1 8 . 2 Weapon 3 | . . . . 1 2 . . . . . . . . Tool/Special 4 | . . . . . 3 . . . . . . . 1 Average Slot Usage (%) 76 | . 91 93 93 77 72 93 98 90 62 71 51 54 59 Engine 6 | . 1 9 14 14 5 6 11 13 1 4 4 . . Core 2 | . 9 . . . 3 . . . . . 2 11 7 Wheel 15 | . 27 28 28 17 13 26 21 20 5 5 1 . . Flight 1 | . . . . . . . . . . . 4 15 10 Device 11 | . 4 13 14 6 12 12 19 20 19 18 8 2 7 Storage 8 | . 14 14 14 14 5 6 6 6 6 5 1 . . Processor 6 | . . . . . 5 10 13 13 13 11 7 5 14 Protection 5 | . 9 . . . 9 15 6 6 2 9 5 6 8 Energy Gun 2 | . . . . . 7 . . . . . 1 5 3 Energy Cannon 1 | . 11 . . . . . 7 3 . . . 1 . Ballistic Gun 1 | . . . . 7 . . . . . . . . . Ballistic Cannon 4 | . 12 . . 2 3 13 5 . 11 . . . . Launcher 2 | . . 26 21 . 1 . . . . 3 3 . . Slashing Weapon 2 | . . . . 13 . . . . . . . . . Peak Build Rating 89 | 7 11 17 17 32 64 53 68 68 60 89 89 63 76 Average Rating 41 | 5 9 10 9 26 52 52 63 58 49 69 47 56 56 On Entrance 38 | . 7 5 17 8 32 49 53 68 61 46 83 50 63 Avg Prop Armor Cover (%) 7 | . . . . . 4 . 6 11 . 6 4 . 29 Naked Turns 8 | . . . . . . . . . . . 8 . . Heaviest Build 236 | 15 93 50 50 215 236 124 127 124 117 117 134 28 29 Greatest Support 56 | 26 26 20 20 28 56 52 52 42 16 32 56 29 29 Greatest Overweight (x) 14 | . 4 2 2 7 14 2 3 2 7 7 7 . 2 Average Overweight (x) 3 | . 1 2 2 3 6 2 2 2 6 5 . . . Largest Inventory Capacity 35 | 8 25 20 20 35 35 25 25 25 25 25 25 5 5 Average Capacity 24 | 6 18 20 20 28 33 25 25 25 25 25 12 5 5 Most Carried 35 | 6 15 20 20 35 35 25 25 25 25 25 24 5 5 Average Carried 21 | 3 11 17 20 24 27 24 24 24 22 24 11 4 4 Final Capacity 35 | 8 20 20 20 35 25 25 25 25 25 25 5 5 5 Final Carried 35 | 6 15 20 20 35 25 24 25 25 25 24 5 5 4 Scrap Suit Usage (%) 12 | . . . . . 56 . . . . . . . . Parts Cannibalized 3 | . . . . . 3 . . . . . . . . Class Distribution -------------------- 42% | Mutant 30% | Hauler-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Matter Collected 4228 | 186 544 536 14 286 1166 102 199 . 303 95 195 103 499 Remotely . | . . . . . . . . . . . . . . Salvage Created 2951 | 187 476 40 97 . 905 . 108 . 110 . 599 24 405 Parts 122 | 17 26 . 9 . 35 1 7 . 1 . 3 4 19 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . 10 . . 2 7 . 3 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Combat Hostiles Destroyed 55 | . 12 2 6 . 15 1 3 . 4 . 4 1 7 Melee 8 | . . . . . 1 . . . . . . . 7 Guns 7 | . . . . . 6 . . . . . . 1 . Cannons 24 | . 11 . . . 5 1 3 . 4 . . . . AOE 15 | . . 2 6 . 3 . . . . . 4 . . Classes Destroyed 17 | 3 4 . 3 . 3 . 1 . . . 1 . 2 Worker 2 | 1 . . . . 1 . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 6 | 4 . . . . 2 . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 4 | 1 1 . . . 2 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 17 | . 6 . 4 . 4 1 . . . . 1 1 . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 20 | . 6 2 . . 8 . 1 . 3 . . . . Brawler 1 | . . . . . . . . . . . . . 1 Sentry 5 | . . . 1 . 1 . . . . . 1 . 2 Hunter 4 | . . . . . . . 2 . 1 . . . 1 Programmer 4 | . . . . . 2 . . . . . . . 2 Compactor 2 | . . . . . . . . . . . 2 . . Subdweller 1 | . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | 5 4 2 5 . 4 1 1 . 3 . 2 1 2 Combat Bots Only 4 | . 3 2 4 . 3 1 1 . 3 . 2 1 2 Max Kills in Single Turn 2 | 1 2 1 2 . 2 1 1 . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . 1 . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Hostile Shots Fired 726 | . 70 2 31 . 236 21 19 . 97 . 20 2 228 Missed 235 | . 20 . 16 . 86 8 6 . 26 . 4 1 68 Hits 491 | . 50 2 15 . 150 13 13 . 71 . 16 1 160 Melee 8 | . . . . . . . . . . . 3 . 5 Projectile 483 | . 50 2 15 . 150 13 13 . 71 . 13 1 155 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 12 | . . . 1 . 4 . . . 1 . 1 . 5 Actively Blocked 1 | . . . . . 1 . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . 3 Damage Taken 7523 | . 536 54 156 . 2511 85 141 . 919 25 509 94 2493 Core 1895 | . 89 32 21 . 527 8 25 . 184 . 62 22 925 Absorbed by Shields 357 | . . . . . 42 52 56 . 192 . . . 15 Redirected to Shielding 213 | . 9 . . . 67 2 . . 59 . 8 . 68 Ignored by Resistances 354 | . . . . . 57 . 48 . 218 . 31 . . Regen/Repaired (Parts) 139 | . . . . . 56 . . . . . 59 24 . Core Remaining (%) 51 | 100 . . . 43 . . . . 12 . . . . Volleys Fired 208 | 17 44 2 8 . 61 2 11 . 19 . 19 11 14 Largest 2 | 2 2 2 2 . 2 2 2 . 2 . 2 1 1 Hottest 296 | 40 93 60 60 . 200 88 149 . 149 . 296 24 33 Shots Fired 347 | 34 85 4 12 . 99 5 22 . 38 . 23 11 14 Gun 114 | 34 . . . . 54 . . . . . 1 11 14 Cannon 188 | . 85 . . . 38 5 22 . 38 . . . . Launcher 45 | . . 4 12 . 7 . . . . . 22 . . Special . | . . . . . . . . . . . . . . Kinetic 188 | 34 51 . . . 38 5 19 . 29 . 1 . 11 Thermal 127 | . 34 . . . 54 . 3 . 9 . 13 11 3 Explosive 32 | . . 4 12 . 7 . . . . . 9 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 6 3 7 . 8 1 4 . 13 . 22 2 2 Robot Miss Streak 7 | 4 7 . . . 6 3 3 . 2 . . 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 232 | 17 42 3 4 . 67 1 15 . 30 . 20 3 30 Core Hits 136 | 7 17 3 15 . 51 . 8 . 10 . 9 2 14 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . 8 . 1 . 1 . . 1 3 Burn 9 | . . . . . 8 . . . . . . 1 . Meltdown 1 | . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . 1 . . . . Impale 3 | . . . . . . . . . . . . . 3 Melee Attacks 78 | . . . . . 2 . . . . . . 5 71 Impact 3 | . . . . . 2 . . . . . . . 1 Slashing 7 | . . . . . . . . . . . . . 7 Piercing 68 | . . . . . . . . . . . . 5 63 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8923 | 227 852 191 423 . 2836 62 407 . 883 50 1829 96 1067 Guns 1366 | 227 . . . . 954 . . . . . 12 96 77 Cannons 2993 | . 852 . . . 789 62 407 . 883 . . . . Explosions 3448 | . . 191 423 . 1017 . . . . . 1817 . . Melee 1066 | . . . . . 76 . . . . . . . 990 Ramming 50 | . . . . . . . . . . 50 . . . Kinetic 2578 | 227 480 . . . 789 62 331 . 630 . 12 . 47 Thermal 3088 | . 372 . . . 1474 . 76 . 253 . 787 96 30 Explosive 2141 | . . 191 423 . 497 . . . . . 1030 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 76 | . . . . . 76 . . . . . . . . Slashing 93 | . . . . . . . . . . . . . 93 Piercing 897 | . . . . . . . . . . . . . 897 Highest Corruption 14 | . . . . . 1 1 1 1 1 . . . 14 Average Corruption 1 | . . . . . 1 1 1 1 1 . . . 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 61 | . . . . . 11 10 6 1 17 . . . 16 Message Errors 13 | . . . . . 2 2 1 1 4 . . . 3 Matter Fused 17 | . . . . . 2 4 3 . 5 . . . 3 Heat Flow Errors 5 | . . . . . 1 . . . 2 . . . 2 Energy Discharges 7 | . . . . . 2 2 . . 2 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . 2 . 1 . 3 . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . 1 Misfires 3 | . . . . . . 1 . . 1 . . . 1 Alerts 3 | . . . . . 2 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 229 | . 9 . . . 156 17 . . . 10 13 . 24 Projectiles 47 | . 9 . . . 21 17 . . . . . . . Explosions 115 | . . . . . 102 . . . . . 13 . . Melee 67 | . . . . . 33 . . . . 10 . . 24 Knockbacks 32 | . 4 . . . 12 . 5 . 10 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 30 | . 4 . . . 11 . 5 . 10 . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 416 | . . 37 24 . 231 . . . . 25 99 . . Shots 12 | . . 3 2 . 4 . . . . . 3 . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 693 | 6 321 1 7 . 693 3 252 . 321 . 200 8 215 Average Temperature 121 | 6 98 1 7 . 158 2 63 . 128 . 140 5 94 Received Heat Transfer 1391 | . 105 12 84 . 776 9 7 . 242 . 36 9 111 Effects 22 | . . . . . 20 . . . . . 1 . 1 Shutdowns 4 | . . . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 9 | . . . . . 8 . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . 1 . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 8 | . . . . . 7 . . . . . 1 . . Heat Transferred 5380 | . 777 . . . 2800 . 74 . 259 . 1120 300 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Maximum Alert Level 4 | . . . . . 1 . . . . 2 . 1 4 Low Security (%) 70 | 100 100 100 . . 76 . . . . . 100 96 3 Level 1 12 | . . . . . 23 . . . . 31 . 3 2 Level 2 7 | . . . . . . . . . . 68 . . 26 Level 3 3 | . . . . . . . . . . . . . 23 Level 4 5 | . . . . . . . . . . . . . 45 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1355 | 10 132 92 . . 244 . . . . 600 127 204 1355 Initial 600 | . . 1 . . . . . . . 600 93 4 117 Average 203 | 1 37 17 . . 77 . . . . 450 66 66 946 Influence Increases 4554 | 30 401 100 171 . 754 78 126 . 172 600 204 364 1554 Destroy 0b10 Robot/C 1800 | . 240 40 120 . 340 60 100 . 140 . 40 140 580 Destroy 0b10 Robot/NC 100 | 30 25 . . . 45 . . . . . . . . Destroy Leader 240 | . 58 10 . . 72 10 20 . 20 . . 10 40 Allied During Kill 635 | . . . 6 . 16 8 6 . 12 . 2 118 467 Successful Hack 128 | . 14 8 . . 40 . . . . . . 52 14 Disable Machine 180 | . 15 30 . . 135 . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 431 | . 4 12 . . 91 . . . . . 162 14 148 Advance Influence 600 | . . . . . . . . . . 600 . . . Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 360 | . 45 . 45 . 15 . . . . . . 30 225 Influence Decreases 3253 | 30 395 106 101 70 537 295 126 . 172 334 463 203 421 Entered New Map 384 | . . 5 . 70 . 82 . . . . 173 3 51 Time Decay 1939 | 30 345 101 61 . 407 213 106 . 152 214 150 160 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . Lost Part 450 | . 40 . 20 . 90 . . . 20 . 100 . 180 Lost Ally 380 | . 10 . 20 . 40 . 20 . . 20 40 40 190 Squads Dispatched 10 | . 2 . . . 8 . . . . . . . . Investigation 5 | . 2 . . . 3 . . . . . . . . Extermination 4 | . . . . . 4 . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Distress Signals 4 | . 3 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 20 2 9 . 20 4 5 . 5 . 7 7 31 Peak Tracking Total 8 | . 5 2 6 . 4 3 2 . 3 . 2 3 8 Tactical Retreats 13 | . 1 . 2 . 1 . . . . . 1 1 7 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Traps Triggered 9 | . 3 . . . 1 . . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Machines Disabled 17 | . 1 2 4 . 9 . . . . . . . 1 Max in Single Turn 4 | . 1 2 3 . 4 . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Machines Accessed 35 | . 7 1 . 5 11 1 . 4 . 2 . 3 1 Terminals 19 | . 7 1 . . 5 1 . . . 2 . 2 1 Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 126 | . 21 3 . 30 26 2 . 31 . 4 . 8 1 Successful 90 | . 8 1 . 30 12 2 . 31 . . . 5 1 Failed 34 | . 12 2 . . 13 . . . . 4 . 3 . Catastrophic 7 | . 2 1 . . 3 . . . . 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . Manual 35 | . 17 2 . . 7 . . . . 4 . 5 . Terminals 48 | . 21 3 . . 11 2 . . . 4 . 6 1 Fabricators 6 | . . . . . 6 . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 74 | . 5 1 . 30 3 2 . 31 . . . 1 1 Record 39 | . . . . 26 . 2 . 11 . . . . . Part Schematic 10 | . 1 . . . . . . 9 . . . . . Robot Schematic 9 | . . . . . 1 . . 8 . . . . . Robot Analysis 6 | . 2 . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 2 . . . . . . 2 . Terminals 7 | . 3 . . . 2 . . . . . . 2 . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 7 1 . . 10 . . . . 2 . 2 . Full Trace Events 4 | . 2 . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . 8 . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 1 . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 13 | . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . 5 Attached 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Total Allies 32 | . 1 3 . . 4 . . . 1 . 20 1 2 Largest Group 19 | . 1 3 1 . 3 1 1 . 1 1 19 14 12 Highest-Rated Group 684 | . 10 40 16 . 75 75 75 . 96 96 684 509 524 Highest-Rated Ally 96 | . 10 16 16 . 75 75 75 . 96 96 50 78 95 Initial UFD Resources 26 | . . . . . 22 22 22 22 26 26 26 26 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 293 | . . . 11 . 9 2 6 . 19 1 84 35 126 Total Damage 9021 | . . . 116 . 125 387 386 . 287 50 3217 742 3711 Kills 47 | . . . 1 . 2 2 2 . 3 . 7 7 23 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Active Infowar (turns) 8179 | 13 316 518 334 1258 1740 1009 654 127 1658 440 112 . . Sensors 7147 | . . 169 8 1230 1740 1009 654 127 1658 440 112 . . Seismic 1032 | 13 316 349 326 28 . . . . . . . . . Robot Analysis Total 6 | . 2 . . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Turns Passed 13348 | 146 991 534 334 2825 2866 1012 740 127 1746 440 302 420 865 Spaces Moved 9080 | 85 710 461 268 1836 1372 834 508 107 896 234 346 354 1069 Core 213 | 6 . . . . . . . . . . 55 . 152 Treads . | . . . . . . . . . . . . . . Legs 14 | . . . . . . . . . . . 13 . 1 Wheels 7322 | 79 710 461 268 1836 1372 834 508 107 896 234 17 . . Hover 29 | . . . . . . . . . . . 29 . . Flight 1502 | . . . . . . . . . . . 232 354 916 Fastest Speed 21 | 50 80 110 110 110 86 115 115 116 165 135 30 35 21 Average Speed 125 | 87 112 110 110 148 186 115 116 116 181 175 58 35 39 Slowest Speed 330 | 90 140 110 110 205 310 115 131 116 195 195 330 39 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 96 80 27 92 17 77 56 75 85 5 92 7 73 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 5 . 3 2 . 1 . . . . Spaces Dug 11 | . . . . . . . . . . . . 5 6 Terrain Destroyed 235 | . 4 17 28 . 120 3 4 . 4 . 43 5 7 Melee 11 | . . . . . . . . . . . . 5 6 Projectile 31 | . 4 . . . 15 3 4 . 4 . . . 1 AOE 193 | . . 17 28 . 105 . . . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Gar Total 10509 | 119 820 484 293 1938 1589 885 633 111 980 262 422 628 1345 Wait 619 | . 31 3 17 7 71 31 93 . 42 9 20 238 57 Move 9056 | 84 709 460 267 1835 1371 833 507 106 895 234 345 353 1057 Hop 6 | . . . . . . . . . . . . . 6 Pick Up 145 | 9 14 6 . 49 36 6 3 1 3 4 6 2 6 Fast Attach 87 | 4 5 2 . 1 10 . 3 1 1 4 13 6 37 Attach 45 | 3 . 3 . 5 13 . 1 . 6 4 2 2 6 Detach 25 | . 4 2 . 1 . . 1 . 5 1 2 2 7 Swap 55 | 2 4 3 1 3 20 3 4 . 7 3 3 . 2 Drop 91 | . 9 3 . 22 5 7 3 3 2 2 12 9 14 Fire 208 | 17 44 2 8 . 61 2 11 . 19 . 19 11 14 Melee 78 | . . . . . 2 . . . . . . 5 71 Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . 68 Rewire 25 | . . . . 15 . 3 7 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Central database locked down 620 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Lost 3 parts (1p1n1w) 988 | -10/Materials | Discovered new exit (range 7) 1138 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned Materials garrison access intel 1281 | -10/Mines | Found DCF Scrap (13 items) 1340 | -10/Mines | Identified exit to Materials 1395 | -10/Mines | Discovered new exit (range 10) 1442 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1463 | -10/Mines | Discovered new exit (range 5) 1499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1502 | -10/Mines | Found Prototype Device 1502 | -10/Mines | Identified Exp. Sensor Array 1524 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1526 | -10/Mines | Found Scrap Suit 1672 | -10/Mines | Entered Subcaves 1672 | -10/Subcaves | Accompanied by 1 ally 1673 | -10/Subcaves | Approached by a straggling Scientist 1872 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1918 | -10/Subcaves | Core integrity fell below 50% 1923 | -10/Subcaves | Discovered new exit (range 13) 1946 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1983 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2001 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2006 | -10/Subcaves | Entered Scraptown 2239 | -8/Scraptown | Discovered new exit (range 7) 2452 | -8/Scraptown | Visited IN-MT5's Study 2492 | -8/Scraptown | Visited Spacefarers 2555 | -8/Scraptown | Visited Cave Peace 2836 | -8/Scraptown | Visited Shadow of the Wyrm 2856 | -8/Scraptown | Visited Comm Corps 2985 | -8/Scraptown | Visited Assassins FH 3033 | -8/Scraptown | Visited Fellowship of the Rings 3069 | -8/Scraptown | Visited UFD Registry 3069 | -8/Scraptown | Registered with UFD as "Softripper" 3134 | -8/Scraptown | Visited Science Testing Area 3156 | -8/Scraptown | Visited Observation Area 3566 | -8/Scraptown | Build established: Hauler-Mutant 3628 | -8/Scraptown | Visited Chapter 10 3774 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3808 | -8/Scraptown | Found DCF Scrap (32 items) 3909 | -8/Scraptown | Visited Infowarlord's Domain 3959 | -8/Scraptown | Found Exp. Terrain Scan Processor 4008 | -8/Scraptown | Visited Analyses Database 4063 | -8/Scraptown | Visited Abandonware Association 4090 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 4090 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 4147 | -8/Scraptown | Visited Botcube Research 4161 | -8/Scraptown | Found Lrg. Botcube 4318 | -8/Scraptown | Visited Modified Component R&D 4502 | -8/Scraptown | Discovered new exit (range 3) 4831 | -8/Scraptown | Entered Factory 4831 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5017 | -6/Factory | Lost 3 parts (2p1n) 5025 | -6/Factory | Discovered new exit (range 15) 5047 | -6/Factory | Identified exit to Lower Caves 5276 | -6/Factory | Discovered new exit (range 13) 5345 | -6/Factory | Identified exit to Factory 5616 | -6/Factory | Fabricated B-48 Gladiator? 5792 | -6/Factory | Discovered exit to Lower Caves (range 11) 6139 | -6/Factory | Repaired Wheel 6800 | -6/Factory | Central database locked down 6841 | -6/Factory | Core integrity fell below 50% 6864 | -6/Factory | Found Launcher Loader 6875 | -6/Factory | Lost 4 parts (1p1n2u) 7362 | -6/Factory | Lrg. Botcube activated 7386 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon, 1 launcher 7564 | -6/Factory | Build established: Scavenger-Mutant 7697 | -6/Factory | Entered Lower Caves 7697 | -6/Lower Caves | Accompanied by 1 ally 8517 | -6/Lower Caves | Encountered a Warlord checkpoint 8534 | -6/Lower Caves | Identified exit to Lower Caves 8704 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8709 | -6/Lower Caves | Entered another Lower Caves area 8709 | -6/Lower Caves | Accompanied by 1 ally 8749 | -6/Lower Caves | Found Lrg. Botcube 9105 | -6/Lower Caves | Encountered a Warlord checkpoint 9415 | -6/Lower Caves | Discovered new exit (range 7) 9448 | -6/Lower Caves | Identified exit to Data Miner 9449 | -6/Lower Caves | Entered Data Miner 9449 | -6/Data Miner | Discovered new exit (range 6) 9472 | -6/Data Miner | Met Data Miner 9507 | -6/Data Miner | Learned location of Section 7 (-2) 9507 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9527 | -6/Data Miner | Received God Mode back door access code from Data Miner 9575 | -6/Data Miner | Identified exit to Proximity Caves 9576 | -6/Data Miner | Entered Proximity Caves 9637 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 9808 | -5/Proximity Caves | Spotter reported a threat 9861 | -5/Proximity Caves | Spotter reported a threat 9890 | -5/Proximity Caves | Build established: Mutant 9914 | -5/Proximity Caves | Spotter reported a threat 9971 | -5/Proximity Caves | Spotter reported a threat 10068 | -5/Proximity Caves | Core integrity fell below 20% 10094 | -5/Proximity Caves | Escorted by Enhanced Grunt 10101 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 11118 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11127 | -5/Proximity Caves | Encountered a Derelict sapper outpost 11322 | -5/Proximity Caves | Entered Factory 11322 | -5/Factory | Accompanied by 1 ally 11322 | -5/Factory | Evolved 2 slots: Utility x2 11323 | -5/Factory | Identified exit to Upper Caves 11507 | -5/Factory | Found Prototype Device 11538 | -5/Factory | Identified Exp. Thermal Shield 11577 | -5/Factory | Discovered new exit (range 15) 11605 | -5/Factory | Identified exit to Factory 11622 | -5/Factory | Search patrols dispatched 11762 | -5/Factory | Sucked down chute 11762 | -5/Factory | Entered Waste 11763 | -5/Waste | Met a frightened Derelict 11788 | -5/Waste | Spotted C-40 Crusher 11813 | -5/Waste | Destroyed C-40 Crusher 11837 | -5/Waste | Spotted C-40 Crusher 11838 | -5/Waste | Lost 3 parts (2n1u) 11846 | -5/Waste | Build established: Scavenger-Mutant 11846 | -5/Waste | Spotted C-40 Crusher 11853 | -5/Waste | Destroyed C-40 Crusher 11866 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11869 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11872 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11874 | -5/Waste | Released all parts (6) 11903 | -5/Waste | Lost 5 parts (1p2n2w) 11917 | -5/Waste | Spotted C-40 Crusher 11920 | -5/Waste | Found Adv. Force Booster 11923 | -5/Waste | Spotted C-40 Crusher 11932 | -5/Waste | Discovered new exit (range 16) 11936 | -5/Waste | Warlord forces began an assault 11936 | -5/Waste | Found Prototype Device 11936 | -5/Waste | Identified Adv. EM Shield 11965 | -5/Waste | Allies destroyed C-40 Crusher 11983 | -5/Waste | Allies destroyed C-40 Crusher 11998 | -5/Waste | Spotted C-40 Crusher 12000 | -5/Waste | Allies destroyed C-40 Crusher 12042 | -5/Waste | Lost 5 allies 12064 | -5/Waste | Entered Factory 12064 | -5/Factory | Accompanied by 14 allies 12310 | -5/Factory | Identified exit to Garrison 12399 | -5/Factory | Lrg. Botcube activated 12413 | -5/Factory | Lrg. Botcube completed mutation into flying form, armed with 2 guns, 1 launcher 12429 | -5/Factory | Lost 3 allies 12484 | -5/Factory | Entered Garrison 12484 | -5/Garrison | Accompanied by 12 allies 12506 | -5/Garrison | Triggered checkpoint 12507 | -5/Garrison | Garrison Relay disabled 12584 | -5/Garrison | Triggered checkpoint 12652 | -5/Garrison | Triggered checkpoint 12673 | -5/Garrison | Triggered checkpoint 12680 | -5/Garrison | Build established: Mutant 12712 | -5/Garrison | Discovered new exit (range 7) 12726 | -5/Garrison | Triggered checkpoint 12870 | -5/Garrison | Found embedded Infiltrators 12967 | -5/Garrison | Discovered new exit (range 3) 12977 | -5/Garrison | P-70 Sage assimilated allied 14-0FQ(g) 12995 | -5/Garrison | Build established: Scavenger-Mutant 13003 | -5/Garrison | P-70 Sage assimilated allied NU-CSD(x) 13033 | -5/Garrison | P-70 Sage assimilated allied HT-1QS(m) 13046 | -5/Garrison | Core integrity fell below 50% 13049 | -5/Garrison | System corruption reached 10% 13062 | -5/Garrison | Lost 7 allies 13105 | -5/Garrison | Lost 12 parts (2p5n3u2w) 13106 | -5/Garrison | Triggered checkpoint 13147 | -5/Garrison | Core integrity fell below 20% 13180 | -5/Garrison | Triggered checkpoint 13202 | -5/Garrison | Installed Relay Interface Framework 13324 | -5/Garrison | Found Relay Coupler [Proto] 13327 | -5/Garrison | Found Relay Coupler [Proto] 13349 | -5/Garrison | Destroyed by NU-CSD(x) with Mass Driver Last Messages --------------- 13313_ Dropped Mic. Nuclear Core. 13313_ Penetrated by Slug. 13314_ Acquired Imp. Surge Thruster. 13316_ Slug penetrates Wall. 13319_ Penetrated by Slug. 13319_ Imp. Surge Thruster destroyed. 13324_ Acquired Relay Coupler [Proto]. 13329_ Penetrated by Slug. 13331_ Acquired 24 matter. 13331_ Dropped Carbide Saw. 13331_ Acquired Imp. Surge Thruster. 13332_ Penetrated by Slug. 13333_ Dropped Imp. Remote Datajack. 13333_ Acquired Imp. Surge Thruster. 13334_ Acquired 16 matter. 13339_ Acquired Relay Coupler [Duelist]. 13342_ System corrupted: Heat flow error (+207). 13344_ Overheating: System interference. 13344_ Imp. Reaction Control System temporarily disabled. 13349_ Imp. Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | #???????# #?????????????????#++??????????????+??? | | #???????# #?????????????????# ?????????????????? | | #???????# #?????????????????# ?????????????????? | | #???????# #?????????????????# ?????????????????? | | #???????# #?????????????????# #????????????????? | | #???????# #?????????????????# #????????????????? | | #???????# #?????????????????# #????????????????? | | #???????# #?????????????????# #????????????????? | | #???????# #???????????####### #????????????????? | | #???????# #???????????# "%## #????????????????? | | ????????# #??????###### ## ##???????????????? | | ######### ######## #???????????????? | | " x ##??????????????? | | " T#??????????????? | | ##########"######## ## ;# ##??????????????? | | ?????????# ######## ## ## ###?????????????? | | ?????????# ; #?????????????? | | ?????????######## = #?????????????? | | ?????????????####[ #?????????????? | | ###??????????# " = #?????????????? | | !!###????????# #### ## ## =%###?????????????? | | #????????#[#??# ## ## *############????? | | ]]# ########## #### ^ #????? | | ### " % % %[ !% ; [ [ #####? | | ??# #### ##"####### *%*%= " #? | | ??# #??# #????????## ##!@ =##+"####+#### ### #? | | ??# #??#[#?????????# ##%CCC#" #??# #??# #?# #? | | ??# #??# ##????????# ######## #??# #??# #?# #? | | ??# #??# =#??####### #??????# #??# #??# #?# #? | | ### ####[##??# " [#??????# #??# #??# ###"## | | #???# ##### #??????# #??# #??# ## # | | ## ### #???# #???# #??????# #### #### ## ! # | | ?# #?# #???# #???# #??????# " * ! | | ?##"##?# #???# #???# #??????# + !!= | | ??# #??# #####"##### #??????############ ###### | | ### #### #?????????????????# #????? | | " #?????????????????# #????? | | ######### ###"########?????????????????# #????? | | ????????# #?# #????????????????????????#* #????? | | ????????# #?# #????????????????????????#! /####+# | | ????????# ### #????????????????????????#! ##!* | | ????????# " #????????????????????????#* / * ! | | ????????# #####????????????????????????#/* ] = ! | | ????????# #????????????????????????????# ##[! ! | | ????????# #????????????????????????????# |##[ ! | | ??????### #????????????????????????????# ## ! | | ??????# #????????????????????????????# ## ! | | ??????# < #????????????????????????????# ###""# | | ??????# #????????????????????????????# #?#* | | ??????######????????????????????????????# #?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 6 Particle Charging 20 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Ovr. Pulse Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Railgun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Wheel | 15% | -6/Factory Studied --------- Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Frankenstein Suspicious Challenges ------------ None Game ------ Seed ProtonShadeBiocell Manual? 0 Play Time 02:57:16 Cumulative 92.7 hours Start 2026.08.22 @ 13:15:38 End 2026.08.23 @ 11:33:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92ea2663-db8c-4d93-b809-75894afcd96f