Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:25:07 Player: Alexlascribe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1152) 1152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2557 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Heat Sink Heat Sink Improved Light Cannon Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Heat Sink Beam Rifle Heavy Assault Rifle Light Cannon Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 39 | 6 6 24 3 Power 7 | 1 1 5 . Engine 6 | 1 . 5 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 6 | 2 . 3 1 Leg 1 | . . 1 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 7 | 1 1 5 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 4 8 2 Energy Gun 7 | 2 2 3 . Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon 4 | . 2 2 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 8 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . 2 2 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 91 73 100 Engine 8 | . 5 8 11 Core 3 | . 8 1 . Treads 16 | . 28 8 22 Leg 1 | . . 2 . Hover 1 | . . 3 . Device 8 | . 6 9 11 Storage 11 | . 14 11 11 Processor 7 | . . 7 22 Energy Gun 10 | . 24 5 2 Ballistic Gun 4 | . . 2 19 Ballistic Cannon 6 | . 3 10 . Launcher 1 | . . 2 . Peak Build Rating 14 | 6 11 14 14 Average Rating 10 | 3 8 10 13 On Entrance 7 | . 6 11 14 Naked Turns . | . . . . Heaviest Build 19 | 12 17 19 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | 2 . 6 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 5 8 8 Average Carried 5 | 2 3 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 5 8 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1035 | 260 55 606 114 Remotely . | . . . . Salvage Created 1295 | . 453 630 212 Parts 99 | . 34 56 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 35 | . 12 19 4 Guns 18 | . 11 3 4 Cannons 11 | . . 11 . AOE 6 | . 1 5 . Classes Destroyed 7 | . 4 3 . Worker 4 | . . 4 . Builder 6 | . 2 4 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 12 | . 6 6 . Grunt 17 | . 6 8 3 Sentry 6 | . . 5 1 Best Kill Streak 8 | . 5 8 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | . 4 4 1 Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 270 | . 65 173 32 Missed 76 | . 14 54 8 Damage Taken 2263 | . 496 1462 305 Core 516 | . 109 344 63 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 123 | . . 123 . Core Remaining (%) 78 | 100 56 . . Volleys Fired 111 | . 34 58 19 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 112 Shots Fired 203 | . 62 103 38 Gun 121 | . 62 21 38 Cannon 70 | . . 70 . Launcher 12 | . . 12 . Special . | . . . . Kinetic 117 | . . 83 34 Thermal 25 | . 13 8 4 Explosive 12 | . . 12 . Electromagnetic 49 | . 49 . . Robot Hit Streak 18 | . 8 14 18 Robot Miss Streak 8 | . 5 8 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 40 52 23 Core Hits 71 | . 22 41 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 3 1 Burn 3 | . 1 1 1 Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2737 | . 726 1663 348 Guns 1058 | . 535 175 348 Cannons 676 | . . 676 . Explosions 1003 | . 191 812 . Melee . | . . . . Ramming . | . . . . Kinetic 1023 | . . 734 289 Thermal 475 | . 299 117 59 Explosive 812 | . . 812 . Electromagnetic 427 | . 427 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 39 . Projectiles . | . . . . Explosions 39 | . . 39 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 57 | . . 57 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 152 | . 152 33 24 Average Temperature 37 | . 49 13 14 Received Heat Transfer 750 | . 150 465 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1225 | . 633 370 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 534 | . 408 534 360 Initial 183 | . . 96 183 Average 254 | . 168 308 287 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 30 | 100 50 24 2 Level 1 57 | . 47 53 97 Level 2 12 | . 2 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 19 33 7 Peak Tracking Total 6 | . 6 5 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . . 5 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 2 3 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 22 | . 5 7 10 Successful 9 | . 3 3 3 Failed 13 | . 2 4 7 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 10 | . 3 5 2 Terminals 18 | . 5 5 8 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 2 1 2 Level Access Points 1 | . 1 . . Zone Layout 4 | . 1 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 2 2 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1830 | 75 489 955 311 Spaces Moved 714 | 43 182 360 129 Core 55 | 9 . 46 . Treads 508 | 34 182 163 129 Legs 60 | . . 60 . Wheels . | . . . . Hover 91 | . . 91 . Flight . | . . . . Fastest Speed 50 | 50 160 56 160 Average Speed 166 | 148 160 174 160 Slowest Speed 350 | 160 160 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 36 40 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 4 39 . Melee . | . . . . Projectile . | . . . . AOE 43 | . 4 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1148 | 52 316 581 199 Wait 243 | . 90 116 37 Move 711 | 42 181 359 129 Hop . | . . . . Pick Up 23 | 4 3 11 5 Fast Attach 20 | 4 4 12 . Attach 7 | 2 1 4 . Detach . | . . . . Swap 12 | . 1 8 3 Drop 20 | . 2 12 6 Fire 111 | . 34 58 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Identified exit to Materials 357 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Core integrity fell below 50% 1187 | -9/Materials | Lost 4 parts (1p1n1u1w) 1351 | -9/Materials | Core integrity fell below 20% 1402 | -9/Materials | Repaired Lgt. Treads 1476 | -9/Materials | Discovered new exit (range 12) 1520 | -9/Materials | Entered Storage 1548 | -9/Storage | Build established: Scavenger-Mutant 1831 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01575_ Dropped Lgt. Treads. 01596_ Connecting with Door Terminal... 01596_ ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. 01604_ G-34 Mercenary destroyed. 01632_ Acquired 95 matter. 01638_ Acquired 19 matter. 01646_ Connecting with Garrison Access... >>Seal Access door sealed. 01647_ U-05 Engineer builds a Door. 01651_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1U layout... Downloaded map data. 01768_ Dropped Beam Rifle. 01769_ Acquired Imp. Light Cannon. 01798_ Connecting with Door Terminal... 01808_ W-16 Scout sends out distress signal. 01819_ Transfer Shaft disabled. 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