Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 20:23:51 Player: Naughtyusername Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (5851) 5851 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2242) 2242 TOTAL SCORE: 11298 Bonus ------- High Alert Combat Kills 986 Follower Combat Kills 356 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 95/100 System Corruption 9% Temperature Warm (176) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads High-capacity Matter Pod (200) Seismic Detector Improved Salvage Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite Relay Coupler [Specialist] (28) Relay Coupler [Specialist] (23) High-powered Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Cooled Ion Engine Light Treads High-capacity Matter Pod Seismic Detector Improved Salvage Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Medium Insulated Plating Hardlight Generator Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Improved Assault Rifle Grenade Launcher Improved Datajack Heavy Mace [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . 1 . . . . Weapon 1 | . . . 1 . . . Parts Attached 72 | 7 7 17 10 17 10 4 Power 7 | 1 . 2 1 2 1 . Engine 4 | 1 . 2 . 1 . . Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . 5 2 3 6 . Treads 18 | 2 . 5 2 3 6 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 4 3 2 6 3 1 Device 2 | 1 1 . . . . . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware 5 | . . . . 2 2 1 Protection 10 | . 1 3 1 4 1 . Artifact . | . . . . . . . Weapon 26 | 2 3 7 5 6 . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 2 4 4 4 . 1 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . 1 3 . 5 1 10 Power 2 | . . . . 1 . 1 Propulsion 8 | . . 1 . 3 . 4 Utility . | . . . . . . . Weapon 10 | . 1 2 . 1 1 5 Highest Loss Streak 10 | . 1 2 . 1 1 10 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 8 18 19 18 19 19 Power 1 | . 1 2 2 1 1 1 Propulsion 2 | . . 4 3 1 1 2 Utility 8 | . 2 7 9 11 13 13 Weapon 3 | . 2 3 4 3 2 2 Tool/Special . | . . . . . . . Unused Backups 26 | . 1 10 1 1 . 13 Power 4 | . 1 2 . . . 1 Propulsion 4 | . . 3 . . . 1 Utility 13 | . . 1 . 1 . 11 Weapon 4 | . . 4 . . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 98 | . 100 96 99 99 96 88 Engine 7 | . 14 11 6 6 2 . Core 2 | . . . 2 2 6 8 Treads 33 | . 28 31 36 35 36 34 Storage 10 | . 14 11 9 9 9 9 Processor 5 | . . . 8 9 9 9 Hackware 1 | . . . . 1 3 2 Protection 10 | . 12 20 9 5 4 6 Ballistic Gun 23 | . 27 18 26 25 22 16 Peak Build Rating 40 | 7 9 23 33 40 40 40 Average Rating 25 | 5 8 17 30 32 36 32 On Entrance 20 | . 7 9 23 33 40 34 Naked Turns . | . . . . . . . Heaviest Build 70 | 15 49 61 63 64 70 69 Greatest Support 89 | 40 40 69 89 89 89 85 Greatest Overweight (x) 1 | . 1 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 14 20 20 20 20 20 Most Carried 20 | 2 15 20 20 20 20 20 Average Carried 17 | 1 8 18 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 20 20 17 Class Distribution -------------------- 42% | Mutant 38% | Tank 14% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Bothacker-Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 4991 | 273 318 955 863 1561 773 248 Remotely . | . . . . . . . Salvage Created 5819 | 45 673 1174 1223 1509 876 319 Parts 343 | 5 37 74 87 78 47 15 Haulers Intercepted 11 | . 2 5 2 . 2 . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 110 | . 14 20 26 29 16 5 Guns 86 | . 14 15 15 26 13 3 Cannons 6 | . . 5 . . . 1 AOE 18 | . . . 11 3 3 1 Classes Destroyed 14 | 1 4 6 1 2 . . Worker 3 | . . 1 2 . . . Builder 3 | . . 2 1 . . . Tunneler 2 | 2 . . . . . . Hauler 11 | . 2 5 2 . 2 . Recycler 1 | . . 1 . . . . Operator 5 | . . 1 3 . 1 . Watcher 6 | . 2 1 2 1 . . Swarmer 19 | . 3 3 7 3 3 . Grunt 64 | . 11 9 13 22 7 2 Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 . . 2 . Sentry 16 | . . 7 5 . 4 . Hunter 3 | . . . 1 1 . 1 Programmer 4 | . . . . 2 . 2 Best Kill Streak 12 | 2 3 3 12 3 4 4 Combat Bots Only 9 | . 3 3 9 3 4 4 Max Kills in Single Turn 3 | 1 2 2 2 1 3 1 Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . 2 1 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 524 | . 61 105 90 114 65 89 Missed 144 | . 18 30 33 38 13 12 Hits 380 | . 43 75 57 76 52 77 Melee 2 | . . 1 . . 1 . Projectile 378 | . 43 74 57 76 51 77 AOE 1 | . . . . . . 1 Critical Strikes 15 | . . 4 1 2 1 7 Damage Taken 5604 | . 462 1017 814 1207 753 1351 Core 796 | . 56 162 92 109 16 361 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . 36 . . . . Ignored by Resistances 50 | . . . . 50 . . Core Remaining (%) 78 | 100 77 59 . . . . Volleys Fired 433 | 3 43 99 71 119 58 40 Largest 3 | 2 2 2 3 3 3 3 Hottest 98 | 40 40 56 75 75 81 98 Shots Fired 993 | 6 85 190 181 313 142 76 Gun 906 | 6 85 160 165 296 130 64 Cannon 36 | . . 29 . . . 7 Launcher 25 | . . 1 16 4 2 2 Special 26 | . . . . 13 10 3 Kinetic 942 | 6 85 189 165 296 130 71 Thermal . | . . . . . . . Explosive 25 | . . 1 16 4 2 2 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 1 15 14 26 12 11 18 Robot Miss Streak 6 | 3 3 4 6 4 4 3 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 1 2 3 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 600 | 2 62 112 106 165 85 68 Core Hits 266 | 2 31 48 69 62 35 19 Critical Kills 3 | . . . 1 1 . 1 Critical Parts Destroyed 7 | . . . . 4 3 . Critical Strikes 12 | . . 2 1 5 3 1 Destroy 10 | . . . 1 5 3 1 Blast 2 | . . 2 . . . . Melee Attacks 13 | . 4 5 . . . 4 Impact 6 | . . 2 . . . 4 Slashing 7 | . 4 3 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10568 | 29 778 1753 2684 2781 1532 1011 Guns 8279 | 29 777 1258 1676 2600 1336 603 Cannons 566 | . . 487 . . . 79 Explosions 1505 | . . . 991 176 196 142 Melee 178 | . . . . . . 178 Ramming 40 | . 1 8 17 5 . 9 Kinetic 8845 | 29 777 1745 1676 2600 1336 682 Thermal 103 | . . . 103 . . . Explosive 1402 | . . . 888 176 196 142 Electromagnetic . | . . . . . . . Impact 178 | . . . . . . 178 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 5 5 9 Average Corruption 5 | . . . . 4 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . . 28 23 5 Message Errors 17 | . . . . 11 5 1 Matter Fused 12 | . . . . 6 5 1 Heat Flow Errors 5 | . . . . 3 1 1 Energy Discharges 4 | . . . . 1 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 3 4 . Data Loss (major) 6 | . . . . 3 2 1 Misfires 3 | . . . . 1 1 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 59 | . . 3 9 32 6 9 Projectiles 3 | . . 3 . . . . Explosions 52 | . . . 9 32 6 5 Melee 4 | . . . . . . 4 Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . 23 90 . 44 Shots 6 | . . . 1 3 . 2 Rammed 10 | . 2 2 4 1 . 1 Targets Rammed 11 | . 2 2 5 1 . 1 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 457 | . 2 21 147 229 297 457 Average Temperature 77 | . 2 5 34 66 85 176 Received Heat Transfer 2718 | . 183 414 378 531 369 843 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . . 2 5 3 2 Low Security (%) 43 | 100 100 100 32 . . . Level 1 6 | . . . 35 3 . . Level 2 13 | . . . 32 20 . 100 Level 3 22 | . . . . 31 100 . Level 4 12 | . . . . 41 . . Level 5 . | . . . . 2 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1636 | 10 112 164 523 1636 1094 606 Initial 797 | . . . 67 325 797 496 Average 502 | . 45 67 295 1006 910 525 Influence Increases 4253 | 10 390 657 892 1361 775 168 Destroy 0b10 Robot/C 2400 | . 280 400 520 620 460 120 Destroy 0b10 Robot/NC 170 | 10 20 55 50 10 20 5 Destroy Leader 484 | . 58 152 128 20 106 20 Allied During Kill 66 | . . . . 14 49 3 Successful Hack 95 | . 26 31 25 7 6 . Disable Machine 135 | . . . 75 . 60 . Anti-Garrison Action 600 | . . . . 600 . . Destroy Structure 228 | . 6 19 79 60 44 20 Lose Combat Pursuer 75 | . . . 15 30 30 . Influence Decreases 3689 | 10 390 497 551 226 1647 368 Entered New Map 1376 | . . . 93 176 839 268 Time Decay 1703 | 10 380 457 458 . 398 . Lost Part 200 | . 10 30 . 50 10 100 Lost Ally 110 | . . 10 . . 100 . Purge Threat 300 | . . . . . 300 . Squads Dispatched 16 | . 2 5 6 . 3 . Investigation 6 | . 2 1 2 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . . 4 1 . 1 . Assault 1 | . . . . . 1 . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 9 | . 1 3 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 17 30 37 37 30 11 Peak Tracking Total 10 | . 3 4 6 4 5 10 Tactical Retreats 4 | . . . 1 2 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 6 | . 2 1 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts 7 | . . . . 7 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 16 | . . . 5 7 4 . Max in Single Turn 2 | . . . 2 2 1 . Garrison Relay 5 | . . . . 5 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 35 | . 8 6 11 2 8 . Terminals 28 | . 6 4 10 2 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 118 | . 22 36 34 3 23 . Successful 62 | . 7 25 16 1 13 . Failed 56 | . 15 11 18 2 10 . Catastrophic 10 | . 4 1 3 1 1 . Database Lockouts . | . . . . . . . Manual 41 | . 7 11 16 . 7 . Terminals 89 | . 17 17 33 3 19 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 5 2 . . . . Scanalyzers 19 | . . 17 . . 2 . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 25 | . 4 5 9 1 6 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 8 | . 2 1 5 . . . Open Door 1 | . . . . 1 . . Machine Index 1 | . . . 1 . . . Terminal Index 1 | . . 1 . . . . Alert Level 3 | . . . 1 . 2 . Unreport Threat 2 | . . . . . 2 . Hauler Manifests 4 | . 1 1 1 . 1 . Registered Components 3 | . 1 . 1 . 1 . Registered Prototypes 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . Retrieve Components 3 | . 1 2 . . . . Scanalyzer 16 | . . 14 . . 2 . Insert Component 7 | . . 6 . . 1 . Analyze 9 | . . 8 . . 1 . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 15 | . 2 4 6 . 3 . Terminals 15 | . 2 4 6 . 3 . Assimilate 1 | . . 1 . . . . Botnet 12 | . 2 3 4 . 3 . Operators 1 | . . . 1 . . . Skim 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 31 | . 7 5 10 1 8 . Full Trace Events 4 | . 2 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 6 . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 10 1 . . . . Parts Scanalyzed 7 | . . 6 . . 1 . Part Schematics Acquired 7 | . . 6 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 13 | . . . . 4 7 2 Non-combat 2 | . . . . 1 1 . Combat 11 | . . . . 3 6 2 Robot Hacks Applied 15 | . . . . 4 8 3 parse_system 5 | . . . . 1 3 1 broadcast_data 1 | . . . . . 1 . spike_heat 1 | . . . . . . 1 amplify_resonance 1 | . . . . . 1 . disable_weapons 2 | . . . . 1 1 . overwrite_iff 1 | . . . . . . 1 formatsys_high 4 | . . . . 2 2 . Relay Couplers Released 18 | . . . . 18 . . Machine Destruction 18 | . . . . 18 . . Attached 5 | . . . . 2 2 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 8 | . . 1 . 4 2 1 Largest Group 4 | . . 1 . 4 4 1 Highest-Rated Group 94 | . . 10 . 94 94 85 Highest-Rated Ally 85 | . . 10 . 39 39 85 Total Orders . | . . . . . . . Ally Attacks 75 | . . . . 19 53 3 Total Damage 1390 | . . . . 310 874 206 Kills 13 | . . . . 3 9 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 444 | 40 105 . . 299 . . Seismic 444 | 40 105 . . 299 . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 7185 | 121 1198 1452 1141 2157 945 171 Spaces Moved 3351 | 65 596 605 542 1067 450 26 Core 3 | 3 . . . . . . Treads 3348 | 62 596 605 542 1067 450 26 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 162 156 156 Average Speed 163 | 154 166 169 160 162 159 156 Slowest Speed 240 | 160 240 240 162 162 162 156 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 90 72 56 94 58 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 26 | . 3 2 15 6 . . Terrain Destroyed 245 | . 3 15 83 96 43 5 Melee 5 | . 3 2 . . . . Projectile 5 | . . 1 . . 4 . AOE 235 | . . 12 83 96 39 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4283 | 76 706 848 683 1312 577 81 Wait 233 | . 36 67 36 63 31 . Move 3347 | 64 595 604 542 1066 450 26 Hop . | . . . . . . . Pick Up 58 | 2 15 23 4 9 5 . Fast Attach 22 | 7 . 4 . 3 7 1 Attach 19 | . 1 4 2 5 3 4 Detach 6 | . . . . 1 4 1 Swap 68 | . 6 16 15 19 8 4 Drop 54 | . 4 24 8 8 10 . Fire 433 | 3 43 99 71 119 58 40 Melee 13 | . 4 5 . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 2 2 5 1 . 1 Escape Stasis . | . . . . . . . Rewire 12 | . . . . 11 1 . Trap 7 | . . . . 7 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 4) 642 | -10/Materials | Discovered new exit (range 7) 929 | -10/Materials | Discovered new exit (range 5) 1320 | -10/Materials | Entered another Materials area 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -9/Materials | Discovered new exit (range 13) 2671 | -9/Materials | Discovered new exit (range 16) 2772 | -9/Materials | Entered another Materials area 2772 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2998 | -8/Materials | Build established: Tank 3190 | -8/Materials | Destroyed 9 combat bots 3235 | -8/Materials | Garrison activated, responded to threat 3787 | -8/Materials | Discovered new exit (range 14) 3913 | -8/Materials | Identified exit to Garrison 3913 | -8/Materials | Entered Garrison 3993 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Phase Generator disabled 4231 | -8/Garrison | Installed Relay Interface Framework 4262 | -8/Garrison | Garrison Relay disabled 4295 | -8/Garrison | Triggered checkpoint 4394 | -8/Garrison | Triggered checkpoint 4431 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Triggered checkpoint 4621 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Garrison Relay disabled 4680 | -8/Garrison | Garrison Relay disabled 4754 | -8/Garrison | Discovered new exit (range 13) 4915 | -8/Garrison | Triggered checkpoint 5041 | -8/Garrison | Discovered new exit (range 13) 5096 | -8/Garrison | Triggered checkpoint 5304 | -8/Garrison | Garrison Relay disabled 5479 | -8/Garrison | Discovered new exit (range 10) 5517 | -8/Garrison | Triggered checkpoint 5634 | -8/Garrison | Garrison Relay disabled 5947 | -8/Garrison | Build established: Bothacker-Gunner 6070 | -8/Garrison | Entered Materials 6070 | -8/Materials | Accompanied by 4 allies 6470 | -8/Materials | First assault squad dispatched 6589 | -8/Materials | Discovered new exit (range 10) 6934 | -8/Materials | Discovered new exit (range 9) 7015 | -8/Materials | Identified exit to Garrison 7015 | -8/Materials | Entered Garrison 7076 | -8/Garrison | Build established: Mutant 7134 | -8/Garrison | Spotted B-75 Beast 7169 | -8/Garrison | Core integrity fell below 50% 7181 | -8/Garrison | Core integrity fell below 20% 7186 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07170_ G-47 Trooper destroyed. 07171_ Overheating: System interference. 07171_ Grenade Launcher temporarily disabled. 07173_ Jacked G-47 Trooper... >>parse_system Reading system data... 07174_ Grenade Launcher destroyed. 07175_ Jacked B-75 Beast... >>spike_heat Tweaking power source heat flow. 07175_ B-75 Beast Rnf. Deuterium Engine breaks down. 07176_ Critical hit (Burn: +37). 07177_ Adv. Treads destroyed. 07180_ Lgt. Treads destroyed. 07184_ UF LW24&NTEDE UDDNM T=JAYI|6SXBHXWS 07186_ Destroyed Dynamic Insulation System. 07186_ B-75 Beast system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#=! = #??????????????????? | | ????????????????????????# *== #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# C#??????????????????? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????# ;???????????????????? | | ????????????????????#??### #???????????????????? | | ????????????????????# ?# #???????????????????? | | ????????????????????# ## #???????????????????? | | ?????????????#########; = = ##??????????????????? | | ?????????????# %=!gBB % #???????????????? | | ?????????????# !%!BB " = " #????????????? | | ?????????????# #########@#####%!#???????????????? | | ????????????????????# ??#^#??????????????????????? | | ????????????????????#???#%#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatTerrabombPerforator Manual? 0 Play Time 00:56:46 Cumulative 114.5 hours Start 2025.08.19 @ 19:30:05 End 2025.08.19 @ 20:23:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3955e425-272f-4d6c-ab29-5425ba9d6b7f