Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:07:31 Player: iwantthegold Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (4451) 4451 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 10636 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Advanced Energy Well Advanced Sensor Array Tesla Rifle Improved Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Compact Matter Pod Advanced Visual Processing Unit Melee Analysis Suite Improved Target Analyzer Improved Thermal Shield > --- WEAPON ----------- Tesla Rifle Improved Remote Datajack Ripper > --- INVENTORY -------- Micro Fission Core Medium Storage Unit Advanced Energy Well Advanced ECM Suite Tesla Rifle Beamcaster Wave Gun Advanced Plasma Cannon KE Penetrator Long-range Missile Launcher Improved Concussive RPG Improved Concussive RPG Improved Concussive RPG Improved Remote Datajack Improved Remote Datajack [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 6 | . . 1 1 1 1 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 171 | 6 2 12 27 18 11 26 8 1 10 36 3 11 Power 25 | 1 . 1 4 3 1 4 2 1 1 5 . 2 Engine 14 | 1 . 1 2 2 . 4 2 1 1 . . . Core 11 | . . . 2 1 1 . . . . 5 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 61 | 2 1 6 11 3 5 11 3 . 5 10 2 2 Treads 3 | . . 1 1 . . . . . . . . 1 Leg 42 | 2 1 4 6 . 4 11 3 . 4 6 . 1 Wheel 16 | . . 1 4 3 1 . . . 1 4 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 1 4 7 7 3 4 3 . 2 11 . . Device 27 | . 1 2 4 3 3 4 2 . 1 7 . . Storage 5 | 1 . 2 . 1 . . . . . 1 . . Processor 4 | . . . . . . . 1 . . 3 . . Hackware 1 | . . . . 1 . . . . . . . . Protection 6 | . . . 3 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 . 1 5 5 2 7 . . 2 10 1 7 Energy Gun 19 | . . 1 4 3 . 2 . . 1 3 1 4 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . . 1 2 1 . . . . 2 . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . . Launcher 5 | . . . . . . 1 . . . 2 . 2 Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . 1 . . Parts Lost 95 | . . 4 9 7 4 16 4 . 9 22 . 20 Power 15 | . . . 1 2 2 2 2 . 2 1 . 3 Propulsion 35 | . . 4 4 1 1 5 2 . 3 10 . 5 Utility 22 | . . . 2 3 . 5 . . 1 6 . 5 Weapon 23 | . . . 2 1 1 4 . . 3 5 . 7 Highest Loss Streak 16 | . . 2 2 2 2 8 3 . 4 6 . 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 97 98 99 96 86 94 96 79 86 99 64 Engine 7 | . 14 11 4 13 5 8 11 9 4 1 . . Core 3 | . . . 4 1 5 . . . . 8 11 7 Leg 13 | . 28 27 16 . 10 21 25 26 21 12 4 1 Wheel 8 | . . 2 9 23 13 . . . 3 2 18 9 Device 19 | . 9 21 18 15 19 17 24 26 21 21 29 11 Storage 9 | . 14 11 9 14 13 12 6 6 6 7 5 5 Processor 3 | . . . . . . . 5 6 6 12 11 11 Hackware 1 | . . . . 2 6 5 . . . . . . Protection 2 | . . . 7 3 . . . . . . . . Energy Gun 8 | . . 5 22 15 7 4 . . 1 2 4 6 Ballistic Gun 5 | . 28 16 4 6 6 . . . . 2 11 4 Slashing Weapon 4 | . . . . . . 12 20 20 8 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 12 13 34 48 59 58 59 53 57 58 54 53 53 Greatest Support 80 | 20 20 30 46 38 80 75 67 67 67 71 58 58 Greatest Overweight (x) 14 | 3 . 3 4 1 2 2 1 . 12 4 1 14 Average Overweight (x) . | . . . . 1 . . . . 2 . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 9 15 15 15 15 15 14 14 15 15 15 Average Carried 12 | 4 7 8 12 14 11 13 13 13 11 13 14 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 14 15 12 13 14 13 12 13 15 6 Class Distribution -------------------- 31% | Scavenger-Mutant 12% | Scavenger-Tank 12% | Skirmisher 10% | Scavenger-Gladiator 9% | Tank 8% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2844 | 236 48 216 399 344 172 419 109 . 115 552 136 98 Remotely . | . . . . . . . . . . . . . Salvage Created 4458 | 20 80 430 832 660 183 527 199 . 144 923 108 352 Parts 237 | 4 6 26 55 34 3 15 11 . 12 56 3 12 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 5 11 . 13 . 3 11 Prevented 11 | . . . . . . 4 . . . . 1 6 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 96 | . 2 11 19 17 5 9 5 . 4 17 2 5 Melee 23 | . . . . . . 5 5 . 2 11 . . Guns 60 | . 2 11 19 17 3 1 . . . 3 2 2 Cannons 9 | . . . . . 2 3 . . 2 . . 2 AOE 3 | . . . . . . . . . . 3 . . Classes Destroyed 17 | 1 1 1 5 2 1 2 1 . 1 2 . . Worker 5 | . . . 2 1 . . . . . 2 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . Operator 3 | . . . 2 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . Swarmer 18 | . . . 6 3 2 . 2 . . 5 . . Grunt 38 | . 2 7 9 8 . 2 1 . 1 3 2 3 Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 10 | . . 4 2 1 1 . 1 . . . . 1 Specialist 2 | . . . 2 . . . . . . . . . Hunter 7 | . . . . 2 . . . . 2 3 . . Programmer 9 | . . . . 3 . . . . . 6 . . Decomposer 1 | . . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . Thug 5 | . . . . . . 5 . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 2 5 4 3 4 4 2 . 2 6 2 3 Combat Bots Only 6 | . 2 5 4 3 4 4 2 . 2 6 2 3 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 1 . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 827 | . 35 90 88 99 53 115 40 . 67 139 5 96 Missed 197 | . 8 18 17 26 16 28 16 . 17 31 1 19 Damage Taken 11138 | . 290 746 949 1262 666 1853 433 . 949 2206 78 1706 Core 2099 | . 86 120 124 118 63 347 72 . 152 444 19 554 Absorbed by Shields 279 | . . 270 9 . . . . . . . . . Ignored by Resistances 187 | . . . . . . . . . 32 155 . . Core Remaining (%) 70 | 100 65 70 77 83 . . . . 25 . . . Volleys Fired 257 | 4 20 45 46 38 15 16 . . 10 34 6 23 Largest 3 | 2 2 2 3 3 3 3 . . 2 2 3 3 Hottest 244 | 40 40 85 199 197 156 156 . . 132 98 147 244 Shots Fired 600 | 8 40 90 134 114 44 41 . . 13 51 19 46 Gun 534 | 8 40 90 134 114 29 31 . . 4 40 19 25 Cannon 53 | . . . . . 15 10 . . 9 . . 19 Launcher 6 | . . . . . . . . . . 4 . 2 Special 7 | . . . . . . . . . . 7 . . Kinetic 279 | 8 40 63 28 37 29 20 . . 9 21 13 11 Thermal 301 | . . 27 106 77 15 21 . . 4 18 6 27 Explosive 6 | . . . . . . . . . . 4 . 2 Electromagnetic 9 | . . . . . . . . . . 3 . 6 Robot Hit Streak 17 | 5 12 14 9 10 6 9 . . 3 17 16 9 Robot Miss Streak 10 | 1 4 7 4 9 10 9 . . 3 2 1 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 4 | . . 1 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 495 | 6 24 71 89 83 31 44 17 . 13 74 15 28 Core Hits 302 | 2 6 44 52 85 22 30 5 . 7 34 5 10 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 1 1 Critical Strikes 20 | . . . 2 . 1 4 3 . 1 6 1 2 Burn 4 | . . . 2 . . . . . . 1 . 1 Destroy 4 | . . . . . . . . . 1 1 1 1 Blast 2 | . . . . . 1 1 . . . . . . Sever 10 | . . . . . . 3 3 . . 4 . . Melee Attacks 107 | . . . . . . 28 22 . 6 51 . . Impact . | . . . . . . . . . . . . . Slashing 107 | . . . . . . 28 22 . 6 51 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 14 | . . . . . . 2 9 . 2 1 . . Damage Inflicted 10887 | 50 224 747 1506 1545 702 1223 656 . 468 2576 329 861 Guns 6406 | 50 224 747 1506 1545 478 454 . . 62 668 329 343 Cannons 945 | . . . . . 224 164 . . 179 . . 378 Explosions 563 | . . . . . . . . . . 423 . 140 Melee 2973 | . . . . . . 605 656 . 227 1485 . . Ramming . | . . . . . . . . . . . . . Kinetic 3056 | 50 224 386 347 408 486 309 . . 179 314 210 143 Thermal 4294 | . . 361 1159 1137 216 309 . . 62 419 119 512 Explosive 446 | . . . . . . . . . . 306 . 140 Electromagnetic 102 | . . . . . . . . . . 52 . 50 Impact 16 | . . . . . . . . . . . . 16 Slashing 2973 | . . . . . . 605 656 . 227 1485 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 3 . 2 3 5 5 5 5 8 8 8 Average Corruption 4 | . . 2 . 1 3 4 5 5 5 4 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . . 1 . 9 1 22 20 3 14 23 14 14 Message Errors 33 | . . . . 5 . 4 9 1 5 5 1 3 Matter Fused 31 | . . . . 1 . 5 5 . 3 8 3 6 Heat Flow Errors 11 | . . . . 1 . 4 . . 1 1 2 2 Energy Discharges 16 | . . 1 . 2 . 1 3 1 3 4 1 . Parts Rejected 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 12 | . . . . . . 2 1 1 2 3 3 . Data Loss (major) 2 | . . . . . . . 1 . . 1 . . Misfires 4 | . . . . . . 1 . . . 1 2 . Alerts 5 | . . . . . . 2 1 . . . 1 1 Weapon Failures 5 | . . . . . . 3 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 198 | . . . . . 1 . 21 . 1 175 . . Projectiles 2 | . . . . . 1 . . . 1 . . . Explosions 96 | . . . . . . . . . . 96 . . Melee 100 | . . . . . . . 21 . . 79 . . Knockbacks 3 | . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . . . . 188 . 20 Shots 5 | . . . . . . . . . . 4 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 544 | . 22 420 404 440 126 271 . . 126 113 147 544 Average Temperature 128 | . 9 148 141 133 46 76 . . 70 80 90 217 Received Heat Transfer 2927 | . 162 335 372 255 72 693 63 . 156 234 36 549 Effects 23 | . . 2 13 5 . . . . . . . 3 Shutdowns 4 | . . 1 1 1 . . . . . . . 1 Energy Bleed 4 | . . . 3 . . . . . . . . 1 Interference 9 | . . . 6 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 3 | . . 1 . 1 . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 11 | . . 1 6 2 . . . . . 1 . 1 Heat Transferred 7833 | . . 450 2627 1805 500 661 . . 111 692 185 802 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 605 | 5 98 245 374 248 236 . . . . 605 . . Initial 600 | . 3 40 96 114 104 . . . . 600 . . Average 224 | 2 37 158 220 155 144 . . . . 445 . . Maximum Alert Level 2 | . . 1 1 1 1 . . . . 2 . . Low Security (%) 46 | 100 100 60 32 66 77 . . . . . . . Level 1 38 | . . 39 67 33 22 . . . . 33 . . Level 2 14 | . . . . . . . . . . 66 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 4 7 2 . . . . 3 . 1 Investigation 3 | . . . 1 1 . . . . . 1 . . Extermination 5 | . . . . 3 . . . . . 2 . . Reinforcement 10 | . 2 2 3 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 8 | . . 2 2 1 . . . . 2 1 . . Communications Jammed 16 | . . . . . . . . . 1 15 . . Distress Signals 16 | . . . . . . . . . 1 15 . . Times Spotted 147 | . 4 19 29 24 9 9 9 . 7 26 2 9 Peak Tracking Total 10 | . 3 8 5 4 3 3 4 . 3 5 1 10 Tactical Retreats 12 | . . . 1 2 2 . 1 . . 4 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 5 | . . 3 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . 2 . 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 6 | . . . . . 1 . . . . 4 . 1 Max in Single Turn 2 | . . . . . 1 . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 23 | . . 3 4 7 1 . . 4 . 4 . . Terminals 18 | . . 3 4 6 1 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 80 | . . 10 11 17 1 . . 33 . 8 . . Successful 48 | . . 3 5 5 . . . 33 . 2 . . Failed 32 | . . 7 6 12 1 . . . . 6 . . Catastrophic 12 | . . 3 4 3 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . . 9 8 12 . . . . . 6 . . Terminals 45 | . . 10 11 15 1 . . . . 8 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 39 | . . 1 3 2 . . . 33 . . . . Record 11 | . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . 12 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 2 2 3 . . . . . 2 . . Terminals 9 | . . 2 2 3 . . . . . 2 . . Botnet 9 | . . 2 2 3 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . 3 3 6 . . . . . 4 . . Full Trace Events 4 | . . 1 1 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 . . . Total Damage 677 | . . . . . . . . . 677 . . . Kills 3 | . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 7596 | 127 172 607 983 1594 235 780 678 123 471 1053 418 355 Spaces Moved 4686 | 70 92 259 523 1302 138 449 476 86 297 460 369 165 Core 23 | 12 . . . . . . . . 1 . . 10 Treads 23 | . . . . . . . . . . . . 23 Legs 2151 | 58 92 257 201 . 27 449 476 86 108 385 . 12 Wheels 2489 | . . 2 322 1302 111 . . . 188 75 369 120 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 101 98 102 120 120 125 116 105 95 95 Average Speed 123 | 132 120 145 124 101 109 132 124 125 129 165 105 158 Slowest Speed 750 | 200 120 330 260 105 270 270 196 125 650 260 108 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 26 37 42 32 4 52 62 71 53 13 64 24 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 1 2 . 2 . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 103 | . . . . . 3 3 . . 1 63 2 31 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . 3 3 . . 1 3 2 10 AOE 81 | . . . . . . . . . . 60 . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 5832 | 95 121 413 754 1493 186 550 535 101 361 622 383 218 Wait 499 | 10 5 83 124 111 16 26 33 15 37 20 . 19 Move 4674 | 69 91 258 522 1301 137 448 475 85 296 459 368 165 Hop . | . . . . . . . . . . . . . Pick Up 79 | 6 2 6 20 12 1 7 6 . 3 12 4 . Fast Attach 61 | 6 1 5 3 3 5 10 3 . 3 21 . 1 Attach 64 | . . 2 11 6 6 10 5 1 5 8 1 9 Detach 8 | . . . 2 . 2 2 . . 1 1 . . Swap 46 | . 1 5 13 9 . 6 . . 2 7 2 1 Drop 54 | . 1 9 13 13 4 2 . . . 10 2 . Fire 257 | 4 20 45 46 38 15 16 . . 10 34 6 23 Melee 90 | . . . . . . 23 13 . 4 50 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 501 | -9/Materials | Discovered new exit (range 12) 706 | -9/Materials | Build established: Scavenger-Mutant 739 | -9/Materials | Discovered new exit (range 15) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Build established: Scavenger-Tank 1790 | -8/Materials | Identified exit to Factory 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2461 | -7/Factory | Cargo convoy interrupted 2526 | -7/Factory | Build established: Tank 3094 | -7/Factory | Build established: Skirmisher 3226 | -7/Factory | Identified exit to Factory 3484 | -7/Factory | Entered another Factory area 3484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -6/Factory | Discovered new exit (range 15) 3596 | -6/Factory | Garrison activated, responded to threat 3719 | -6/Factory | Entered Lower Caves 3755 | -6/Lower Caves | Attacked by a faux Warlord 3832 | -6/Lower Caves | Lost 8 parts (2n2u4w) 4063 | -6/Lower Caves | Encountered a Warlord checkpoint 4141 | -6/Lower Caves | Build established: Scavenger-Mutant 4436 | -6/Lower Caves | Lost 8 parts (2p3n3u) 4491 | -6/Lower Caves | Discovered new exit (range 10) 4499 | -6/Lower Caves | Entered another Lower Caves area 4505 | -6/Lower Caves | Learned Factory garrison access intel 4684 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4704 | -6/Lower Caves | Core integrity fell below 50% 4736 | -6/Lower Caves | Lost 3 parts (1p2n) 4899 | -6/Lower Caves | Build established: Scavenger-Gladiator 5166 | -6/Lower Caves | Discovered new exit (range 10) 5177 | -6/Lower Caves | Entered Data Miner 5177 | -6/Data Miner | Discovered new exit (range 6) 5201 | -6/Data Miner | Met Data Miner 5246 | -6/Data Miner | Learned location of Section 7 (-2) 5246 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5270 | -6/Data Miner | Received God Mode back door access code from Data Miner 5300 | -6/Data Miner | Entered Proximity Caves 5342 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 5423 | -5/Proximity Caves | Spotter reported a threat 5424 | -5/Proximity Caves | Escorted by Enhanced Grunt 5474 | -5/Proximity Caves | Lost 3 parts (2p1w) 5483 | -5/Proximity Caves | Spotter reported a threat 5547 | -5/Proximity Caves | Spotter reported a threat 5670 | -5/Proximity Caves | Spotter reported a threat 5699 | -5/Proximity Caves | Spotted B-75 Beast 5728 | -5/Proximity Caves | Build established: Scavenger-Mutant 5737 | -5/Proximity Caves | Learned Factory terminal intel 5766 | -5/Proximity Caves | Discovered new exit (range 5) 5771 | -5/Proximity Caves | Entered Factory 5771 | -5/Factory | Evolved 2 slots: Utility x2 5772 | -5/Factory | Loaded intel: 26 terminal locations 5773 | -5/Factory | Loaded intel: 4 garrison access locations 5974 | -5/Factory | Lost 6 parts (2n2u2w) 6071 | -5/Factory | Search patrols dispatched 6371 | -5/Factory | Search patrols dispatched 6510 | -5/Factory | Lost 4 parts (3n1u) 6683 | -5/Factory | Lost 5 parts (1n2u2w) 6810 | -5/Factory | Discovered new exit (range 14) 6824 | -5/Factory | Entered Upper Caves 6855 | -5/Upper Caves | Learned location of 1 exit from Factory 7146 | -5/Upper Caves | Build established: Scavenger-Gunner 7218 | -5/Upper Caves | Discovered new exit (range 5) 7222 | -5/Upper Caves | Learned Factory stockpile data 7242 | -5/Upper Caves | Entered another Upper Caves area 7349 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7361 | -5/Upper Caves | Core integrity fell below 50% 7422 | -5/Upper Caves | Core integrity fell below 20% 7442 | -5/Upper Caves | Lost 16 parts (3p4n5u4w) 7570 | -5/Upper Caves | Discovered new exit (range 18) 7597 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07469_ The unstable cave ceiling collapses. 07469_ Particle Reactor crushed. 07472_ System corrupted: Heat flow error (+241). 07476_ The unstable cave ceiling collapses. 07480_ Acquired Med. Treads. 07484_ Acquired 10 matter. 07495_ ,AMH KV|ABPKTMAURBX21VA89TDBS8X 07517_ System corrupted: Matter fused (-6). 07521_ Acquired 16 matter. 07538_ System corrupted: Med. Treads rejected. 07553_ System corrupted: IFF burst signal emitted. 07557_ Adv. Plasma Cannon destroyed. 07558_ System corrupted: Tesla Rifle failed to cycle. 07560_ Tesla Rifle destroyed. 07570_ EXIT=FOUND 07584_ Flexi-carbon Leg destroyed. 07587_ Beamcaster destroyed. 07588_ System corrupted: Matter fused (-9). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#### ## | | ????????????????????????????????????????#### #### | | ???????????????????????????????????????##### #### | | ?????????????????????????????????########### ### | | ?????????????????????????????????##X##### ## | | ?????????????????????????????????## # # | | ?????????????????????????????????##"?## # | | ????????????????????????????????????? ### # ## | | ????????????????????????????????????? #### ## | | ???????????????????????????????????????#### ### | | ??????????????????????????????????????#### ### | | ??????????????????????????????????######## %"# ### | | ?????????????????????????????????## # "# ### | | ?????????????????????????????????# # % % "# | | ?????????????????????????????????## # #"# # | | ??????????????????????????????????# """" # # | | ??????????????????????????????????# "# # | | ??????????????????????????????????## ## "# ## | | ??????????????????????????????????##= " ## | | ??????????????????????????????????## # " | | ??????????????????????????????????## "# ## | | ??????????????????????????????????## ### # ### | | ??????????????????????????????????## ###? | | ???????????????##################?## # ##### ##?? | | ???????????????# ### ###### ##?? | | ??????????????# < @lg #####?? ##?? | | ?????????????# ##### # # ###?????? ##?? | | ????????????# ??????# # ##??????????? | | ????????????## ???????# # ###???????????? | | ?????????????# ## ???????? ###????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ?# ##??????????????? | | ??????????????????????? ??## ##???????????????? | | ?????????????????????? ????####????????????????? | | ????????????????????*%% ????????????????????????? | | ????????????????????# ##?????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 31 Energy Capacity 680 Matter Stores 414 Matter Capacity 450 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: TH 25 Evasion (%) 55 Melee Accuracy 5 Target Analysis 9 Recoil Reduction 1 Matter Filtering 50 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Challenges ------------ None Game ------ Seed SubatomicLightningDetonator Manual? 0 Play Time 01:22:27 Cumulative 30.0 hours Start 2024.04.18 @ 15:43:14 End 2024.04.18 @ 17:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 37a179d5-2d3c-4429-8d90-931eac872fd9