Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 14:14:13 Player: Skitcher Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (101) 505 Value Destroyed (2790) 2790 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5085 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 181/265 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Armor Plating Heavy EM Pulse Gun Beam Rifle Beam Rifle Particle Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Light Armor Plating Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Beam Rifle Beam Rifle Particle Cannon Shotgun Rocket Launcher Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 75 | 6 14 38 17 Power 13 | 1 1 8 3 Engine 8 | 1 1 4 2 Core 5 | . . 4 1 Reactor . | . . . . Propulsion 22 | 2 2 13 5 Treads 10 | 2 . 6 2 Leg 9 | . 2 4 3 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 14 | 1 3 5 5 Device 4 | . 1 2 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 2 4 Artifact . | . . . . Weapon 26 | 2 8 12 4 Energy Gun 5 | . 2 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 2 2 5 1 Ballistic Cannon 5 | . 2 1 2 Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 3 11 10 Power 7 | . 1 5 1 Propulsion 5 | . 1 2 2 Utility 7 | . . 3 4 Weapon 5 | . 1 1 3 Highest Loss Streak 6 | . 3 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 92 95 96 Engine 10 | . 13 7 14 Core 7 | . . 13 2 Treads 12 | . 4 17 11 Leg 14 | . 21 10 14 Wheel 1 | . . 2 . Device 2 | . . 1 8 Storage 14 | . 23 10 9 Protection 8 | . . 8 17 Energy Gun 5 | . 12 3 . Energy Cannon 2 | . . 4 . Ballistic Gun 4 | . 3 7 . Ballistic Cannon 9 | . 11 6 16 Naked Turns . | . . . . Heaviest Build 48 | 11 21 40 48 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 8 | . 2 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 5 8 15 15 Average Carried 11 | . 6 13 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | . 8 15 12 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2034 | 247 445 1099 243 Remotely . | . . . . Salvage Created 2911 | . 862 1522 527 Parts 196 | . 57 107 32 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 72 | . 23 37 12 Guns 27 | . 11 15 1 Cannons 33 | . 7 17 9 AOE 12 | . 5 5 2 Classes Destroyed 12 | . 6 5 1 Worker 3 | . . 2 1 Builder 3 | . 1 2 . Tunneler 4 | . 1 2 1 Hauler 2 | . . 1 1 Recycler 5 | . 3 2 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 10 | . 3 4 3 Swarmer 13 | . 6 7 . Grunt 44 | . 17 21 6 Sentry 14 | . . 9 5 Hunter 1 | . . . 1 Best Kill Streak 8 | . 6 8 3 Combat Bots Only 6 | . 6 4 3 Max Kills in Single Turn 4 | . 3 4 3 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5028 | . 920 1790 2318 Core 1025 | . 181 283 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 136 | . 33 103 . Core Remaining (%) 52 | 100 27 29 . Volleys Fired 263 | . 75 131 57 Largest 2 | . 2 2 2 Hottest 103 | . 100 103 79 Shots Fired 474 | . 135 240 99 Gun 217 | . 91 123 3 Cannon 248 | . 41 112 95 Launcher 9 | . 3 5 1 Special . | . . . . Kinetic 369 | . 87 184 98 Thermal 70 | . 32 38 . Explosive 9 | . 3 5 1 Electromagnetic 26 | . 13 13 . Robot Hit Streak 14 | . 6 14 11 Robot Miss Streak 6 | . 6 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 250 | . 61 129 60 Core Hits 135 | . 40 65 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 12 | . 1 6 5 Burn 3 | . 1 2 . Destroy 1 | . . 1 . Blast 7 | . . 2 5 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5489 | . 1253 2856 1380 Guns 1713 | . 564 1100 49 Cannons 2750 | . 440 1125 1185 Explosions 848 | . 249 495 104 Melee . | . . . . Ramming 178 | . . 136 42 Kinetic 3565 | . 700 1631 1234 Thermal 770 | . 258 512 . Explosive 824 | . 225 495 104 Electromagnetic 152 | . 70 82 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 15 12 Projectiles 19 | . . 7 12 Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 18 | . 4 10 4 Impact 1 | . . 1 . Kinetic 15 | . 3 8 4 Secondary 2 | . 1 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . . 9 1 Targets Rammed 25 | . . 14 11 Kicked 10 | . . . 10 Crushed 5 | . . 5 . Highest Temperature 333 | . 207 333 20 Average Temperature 86 | . 49 101 5 Received Heat Transfer 1887 | . 300 630 957 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Energy Bleed 4 | . . 4 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1863 | . 679 1184 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 643 | . 365 643 463 Initial 271 | . . 91 271 Average 328 | . 231 385 357 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 16 | 100 16 19 . Level 1 52 | . 83 28 75 Level 2 30 | . . 52 24 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 7 7 6 Investigation 6 | . 4 2 . Extermination . | . . . . Reinforcement 10 | . 3 4 3 Assault 1 | . . 1 . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 10 | . 1 7 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | . 33 56 24 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 7 4 Successful 9 | . 3 3 3 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Record 3 | . . 1 2 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5569 | 119 1559 2773 1118 Spaces Moved 2952 | 77 855 1407 613 Core 14 | 13 . . 1 Treads 1260 | 64 138 815 243 Legs 1480 | . 717 394 369 Wheels 198 | . . 198 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 130 Average Speed 152 | 141 147 159 145 Slowest Speed 450 | 160 260 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 5 91 90 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . 22 29 18 Melee . | . . . . Projectile 8 | . . . 8 AOE 61 | . 22 29 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3547 | 87 1028 1700 732 Wait 113 | . 48 41 24 Move 2949 | 76 854 1406 613 Hop . | . . . . Pick Up 72 | 5 24 40 3 Fast Attach 20 | 1 2 12 5 Attach 35 | 5 7 16 7 Detach 1 | . . . 1 Swap 20 | . 5 10 5 Drop 49 | . 13 30 6 Fire 263 | . 75 131 57 Melee . | . . . . Ram 2 | . . 1 1 Kick 10 | . . . 10 Crush 13 | . . 13 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 11) 295 | -10/Materials | Lost 3 parts (1p1n1w) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Build established: Scavenger-Mutant 818 | -10/Materials | Repaired Lgt. Cannon 1024 | -10/Materials | Discovered new exit (range 15) 1628 | -10/Materials | Discovered new exit (range 15) 1679 | -10/Materials | Entered another Materials area 1679 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2077 | -9/Materials | Lost 3 parts (1p1n1u) 2282 | -9/Materials | Discovered new exit (range 14) 2873 | -9/Materials | Discovered new exit (range 16) 3073 | -9/Materials | Discovered new exit (range 3) 3528 | -9/Materials | Core integrity fell below 50% 3711 | -9/Materials | Discovered new exit (range 8) 3743 | -9/Materials | Repaired Lgt. Cannon 4079 | -9/Materials | First assault squad dispatched 4452 | -9/Materials | Entered another Materials area 4452 | -8/Materials | Evolved 2 slots: Utility x2 4466 | -8/Materials | Discovered new exit (range 15) 4681 | -8/Materials | Garrison activated, responded to threat 5247 | -8/Materials | Discovered new exit (range 8) 5262 | -8/Materials | Build established: Mutant 5554 | -8/Materials | Core integrity fell below 50% 5563 | -8/Materials | Core integrity fell below 20% 5570 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05547_ Assault Cannon destroyed. 05548_ Imp. Titanium Leg severed. 05548_ Kicked Y-45 Defender. 05550_ Lgt. Cannon destroyed. 05550_ Lgt. Armor Plating severed. 05550_ Kicked Y-45 Defender. 05551_ Lgt. Armor Plating destroyed. 05551_ Critical hit (Burn: +37). 05552_ Kicked Y-45 Defender. 05553_ Imp. Ion Engine severed. 05554_ Imp. Titanium Leg destroyed. 05555_ Critical hit (Burn: +37). 05559_ Y-45 Defender destroyed. 05560_ Cooling System destroyed. 05562_ Critical hit (Burn: +37). 05562_ Slammed into G-47 Trooper. 05565_ Critical hit (Burn: +37). 05565_ Shotgun destroyed. 05567_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????##########??????????????? | | ???????????????# !! ! [#??????????????? | | ????????????#### ! #??????????????? | | ?????????####""" #??????????????? | | ?????????# " #??????????????? | | ?????????# " " #??????????????? | | ?????######## " " #??????????????? | | ?????# # " " #??????????????? | | ?????# " " % #??????????????? | | ?????# [! " "="%""""###??????????????? | | ?????# [ # ###########??????????????? | | ?????# ]# # #??????????????? | | ?????# # # #??????????????? | | ?????###/#### # #??????????????? | | ???????# # ##?????????????? | | ???????# # [[[ #?????????????? | | ???#####+#### #@Y [[[##?????????????? | | ???# # *#lg* [[[#??????????????? | | ???# """"" + %+%g= #??????????????? | | ???# """"" # [###########??????????????? | | ???# """"" # #??????????? | | ???# ############ ????????? | | ???# * #???????????????????????????? | | ???# " " #???????????????????????????? | | ???# "R" ! !#???????????????????????????? | | ???# """ #???????????????????????????? | | ???#######+##???????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# ###########??????????????????? | | ?????????# ## #??????????????????? | | ?????????# ## """ #??????????????????? | | ?????????# ## """ #??????????????????? | | ?????????# ## """ #??????????????????? | | ?????????# ## #??????????????????? | | ?????????# ## """ #??????????????????? | | ?????????# ## """ #??????????????????? | | ######???# ## """ #??????????????????? | | # #???# ## #??????????????????? | | # #??## ######+####### #?????????????? | | # #??# #?????????????? | | # #### % % #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ChainElectronCorpse Manual? 0 Play Time 01:15:46 Cumulative 3.7 hours Start 2023.10.26 @ 12:56:09 End 2023.10.26 @ 14:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32e8518-508b-4ac2-93f9-e1985af8d1d2