Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.19 @ 03:32:36 Player: Gokudera ElPsyCongroo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (379) 1895 Value Destroyed (13951) 13951 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (6190) 6190 TOTAL SCORE: 32956 Bonus ------- High Alert Combat Kills 1141 Follower Combat Kills 180 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -131 Cogmind --------- Core Integrity 1430/1600 Matter 170/300 Energy 0/100 System Corruption 8% Temperature Cool (3) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster Nuclear Pulse Array Diametric Drive Experimental Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Advanced Target Analyzer Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (10) --- Improved Fusion Compressor Light Particle Reactor Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Target Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Longsword +1 Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Advanced Sensor Array Advanced Signal Interpreter Energy Filter Nova Cannon Micro-nuke Launcher Fusion Bomb Launcher Advanced Remote Datajack [Rating: 149] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . 1 Utility 11 | . . . 2 . . . 1 . . . . . 1 . . . . 2 . . 2 . . . 1 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 682 | 5 20 . 46 15 5 22 54 29 14 36 22 21 9 21 2 . 34 84 18 10 84 1 . 4 57 37 32 Power 63 | 1 3 . 3 1 . 2 1 2 . 1 3 . 2 . . . 3 10 2 . 4 . . 1 4 11 9 Engine 24 | 1 3 . 3 1 . 2 1 2 . 1 3 . 1 . . . 2 1 2 . 1 . . . . . . Core 15 | . . . . . . . . . . . . . . . . . . 9 . . 2 . . 1 1 1 1 Reactor 24 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 3 10 8 Propulsion 115 | 2 2 . 10 1 . 1 5 4 4 10 5 4 1 6 . . 8 18 1 1 19 1 . . 2 7 3 Treads 58 | . . . 9 1 . 1 5 4 4 10 5 4 1 . . . 1 11 1 1 . . . . . . . Leg 25 | 2 . . . . . . . . . . . . . 6 . . 7 7 . . 3 . . . . . . Wheel 8 | . 2 . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Flight 19 | . . . . . . . . . . . . . . . . . . . . . 6 1 . . 2 7 3 Utility 201 | . 7 . 15 3 1 4 18 11 6 4 4 2 2 10 2 . 8 24 1 1 44 . . . 21 8 5 Device 100 | . 1 . 6 2 . 4 10 6 . 2 2 . . 7 . . 5 14 1 1 23 . . . 8 4 4 Storage 12 | . 3 . 2 . 1 . 1 1 . . . . . . . . . 1 . . 1 . . . . 1 1 Processor 26 | . 1 . 2 . . . 1 . 3 . . 1 1 2 1 . 1 2 . . 7 . . . 3 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 1 . Protection 57 | . 2 . 5 1 . . 6 4 3 2 2 1 1 1 1 . 2 7 . . 11 . . . 7 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 303 | 2 8 . 18 10 4 15 30 12 4 21 10 15 4 5 . . 15 32 14 8 17 . . 3 30 11 15 Energy Gun 24 | 1 4 . 7 . . 1 2 1 . 5 1 . . . . . 2 . . . . . . . . . . Energy Cannon 19 | . . . . . . . . 4 . 2 . . . . . . . . . . 1 . . . 3 4 5 Ballistic Gun 76 | 1 3 . 8 6 1 9 13 5 2 8 . . . . . . 4 12 2 . 2 . . . . . . Ballistic Cannon 53 | . 1 . . . . . . . . . 5 8 3 2 . . 4 8 6 5 2 . . . 9 . . Launcher 42 | . . . 1 3 2 5 9 1 . 3 . 3 . . . . 2 5 1 2 1 . . 1 2 . 1 Special Weapon 13 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . 1 6 2 . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Slashing Weapon 66 | . . . . . 1 . 6 1 2 3 4 4 1 2 . . 3 6 5 1 6 . . 1 8 5 7 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 1 . . 2 1 . 1 1 . . 1 1 . . 1 1 . . . 1 1 Corrupted Parts 5 | . . . . . . 1 . 2 . . . . . . . . 1 . . 1 . . . . . . . System Corruption 16 | . . . . . . 1 . 7 . . . . . . . . 2 . . 6 . . . . . . . Parts Lost 79 | . . . 6 2 . 2 6 1 . 1 . 3 . 3 . . 10 5 1 4 21 . . . 3 1 10 Power 9 | . . . . . . 1 1 . . . . . . . . . 2 . 1 . 3 . . . . . 1 Propulsion 21 | . . . . 1 . . 2 . . . . 1 . 3 . . 4 3 . 3 1 . . . . . 3 Utility 31 | . . . 2 . . 1 1 1 . 1 . 1 . . . . 2 1 . 1 13 . . . 3 1 3 Weapon 18 | . . . 4 1 . . 2 . . . . 1 . . . . 2 1 . . 4 . . . . . 3 Highest Loss Streak 13 | . . . 2 2 . 2 3 1 . 1 . 3 . 1 . . 7 2 1 4 13 . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 99 88 99 99 99 100 99 99 91 86 88 93 93 91 94 87 79 81 89 . 89 83 87 77 Engine 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 1 . . 5 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 4 4 . 3 5 . 5 2 . . Treads 16 | . . . 17 22 22 22 27 27 27 27 29 29 26 10 . . . 14 23 14 . . . . . . . Leg 4 | . 26 . . . . . . . . . . . . 12 33 33 31 12 . . 3 . . . . . . Wheel 1 | . 1 28 4 . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 8 15 . 15 13 16 17 Device 10 | . 1 . 10 11 11 10 16 9 9 8 14 14 6 6 6 6 5 12 11 13 9 5 . 5 8 12 9 Storage 7 | . 12 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 . 5 4 4 4 Processor 15 | . 9 . 11 11 11 11 9 15 17 18 7 7 18 20 20 20 15 21 23 23 20 26 . 26 21 16 16 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 5 10 . 10 14 19 17 Protection 6 | . 2 14 10 11 11 11 9 10 9 9 6 7 3 5 6 6 5 5 5 2 4 5 . 5 1 . . Energy Gun 1 | . 9 28 4 . . . . . . 3 . . . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 13 . . . . . . . . . . . . 1 . . . . 1 . Ballistic Gun 6 | . 9 . 16 15 6 20 13 4 16 13 . . . . . . 8 4 . . 1 . . . . . . Ballistic Cannon 4 | . 8 . . . . . . . . . 19 13 11 15 . . 4 6 9 10 4 . . . 1 . . Slashing Weapon 2 | . . . . . 3 . 1 . 1 . 1 1 5 3 13 13 2 . 1 . 5 10 . 10 5 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 7 52 52 62 63 62 68 65 69 67 67 80 80 73 76 64 64 97 100 99 85 95 26 26 34 47 44 53 Greatest Support 155 | 20 20 20 40 40 40 40 60 60 60 60 80 110 130 130 100 100 100 150 155 155 75 35 35 35 43 44 50 Greatest Overweight (x) 29 | . 5 2 5 1 1 1 1 1 1 1 . . . 1 . . 2 1 . 2 29 . . . 1 1 1 Average Overweight (x) . | . . 2 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 18 | 5 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 10 10 10 10 10 10 Most Carried 21 | 5 13 20 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Carried 17 | 2 9 16 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 13 10 10 9 9 9 9 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Final Carried 20 | 5 13 20 20 19 19 19 19 20 20 20 20 18 20 19 20 20 19 19 20 19 10 10 10 10 10 10 8 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Mutant 12% | Gunner 9% | Scavenger-Gunner 5% | Hacker-Ninja 4% | Scavenger-Tank 3% | Scavenger-Scout 3% | Gladiator 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/DSF Scavenger-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Matter Collected 14541 | 259 422 118 804 412 68 553 961 646 147 1141 431 535 56 1101 30 . 701 2045 441 206 1471 . . 152 739 645 457 Remotely 1271 | . . . 360 197 . . 714 . . . . . . . . . . . . . . . . . . . . Salvage Created 16177 | 49 465 247 1581 206 . 467 1070 776 325 1273 359 384 56 520 119 . 683 3354 280 438 1497 . . . 730 647 651 Parts 805 | 3 32 10 105 13 . 17 57 30 15 65 20 12 5 27 8 . 32 130 10 7 80 . . . 57 33 37 Haulers Intercepted 23 | . 2 . 4 . . . 1 . 2 6 3 . . 1 . . . 1 . . 2 . . . 1 . . Recyclers Shooed 20 | . 2 . 2 . . 2 3 . 2 2 2 . . . . . . 3 . . . . . . . 1 1 Parts Field Recycled 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . . . . 30 7 . 28 . 10 6 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 271 | 1 9 6 30 6 . 12 19 18 1 13 3 15 1 15 3 . 18 41 5 11 20 . . . 13 3 8 Melee 34 | . . . . . . . . 1 . . . 2 1 6 3 . 4 2 . . 5 . . . 4 3 3 Guns 81 | 1 6 6 22 4 . 2 11 4 1 10 . . . . . . 3 9 . . 2 . . . . . . Cannons 69 | . 3 . . . . . . 8 . . 3 8 . 9 . . 5 17 5 3 8 . . . . . . AOE 86 | . . . 8 2 . 10 8 4 . 3 . 5 . . . . 6 13 . 8 5 . . . 9 . 5 Classes Destroyed 18 | 1 4 . 4 2 . . 2 1 . 1 1 1 . . . . 1 . . . . . . . . . . Worker 13 | . . . 1 1 . 1 4 . . 3 . . . . . . . 1 . . 1 . . . 1 . . Builder 7 | . . . 1 . . . 2 . . 1 . . . . . . . 2 . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 4 . . . 1 . 2 6 3 . . 1 . . . 1 . . 2 . . . 1 . . Recycler 40 | . 2 1 2 1 . 2 4 . 2 3 3 . . . . . . 11 . . 4 . . . 1 2 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 . 2 . . . . . . 2 . . . . . . . 2 . . 3 . . . 3 4 3 Swarmer 75 | . 6 6 7 . . 6 3 4 . . . . . 7 2 . 4 10 . 1 5 . . . 9 . 5 Grunt 101 | 1 3 . 14 4 . 6 13 9 . 6 . 10 . 7 . . 7 14 3 4 . . . . . . . Brawler 6 | . . . . . . . . 3 . . . . . . . . . 1 . 2 . . . . . . . Duelist 7 | . . . . . . . . . . 1 . . . . . . 1 2 . 3 . . . . . . . Sentry 33 | . . . 9 . . . 2 1 1 6 2 2 . 1 1 . 1 4 . 1 2 . . . . . . Hunter 8 | . . . . . . . 1 1 . . . 1 1 . . . 2 . . . 2 . . . . . . Programmer 36 | . . . . . . . . . . . 1 . . . . . 2 10 2 . 11 . . . 4 3 3 Heavy 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 3 6 6 . 3 10 4 4 8 1 4 1 4 3 . 4 13 2 8 8 . . . 9 3 5 Combat Bots Only 13 | 1 3 3 4 4 . 3 6 4 1 3 1 4 1 4 3 . 4 13 2 8 5 . . . 9 3 5 Max Kills in Single Turn 6 | 1 1 2 3 3 . 2 2 3 1 2 1 2 1 2 1 . 4 4 1 5 6 . . . 5 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 . 2 1 3 . 2 . 2 . . . . 4 4 . 5 4 . . . 5 . 3 Melee 1 | . . . . . . . . 1 . . . 1 1 1 1 . 1 1 . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Damage Taken 20720 | 22 334 60 1197 658 . 347 1400 758 28 890 92 1747 130 1202 129 . 2577 3194 111 959 3029 . . 22 631 259 944 Core 2596 | 11 46 23 175 32 . 30 133 102 . 72 4 128 19 196 12 . 392 359 12 166 398 . . 22 72 22 170 Absorbed by Shields 1038 | . . . . . . 99 32 . . . 44 435 . . . . 111 121 . 113 83 . . . . . . Reduced by Siege Mode 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . Redirected to Shielding 24 | . . . 20 . . . . . . . . . . . . . . . . . . . . . 4 . . Regen/Repaired (Parts) 1376 | . 44 . 93 . . . 324 . . 122 113 . . . . . . 580 . . . . . . 100 . . Core Remaining (%) 67 | 95 . 68 . . . 40 . . . 44 . 81 . . . . 27 . . 46 . . . 63 94 98 89 Volleys Fired 816 | 3 66 12 88 40 . 45 86 45 10 73 20 39 . 30 . . 30 88 9 12 48 . . 2 51 8 11 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 3 3 . 3 . . 3 3 2 2 3 . . 1 1 1 1 Hottest 191 | 60 90 90 145 100 . 50 90 120 53 103 144 144 . 144 . . 144 145 132 101 191 . . 49 113 113 113 Shots Fired 1503 | 6 132 24 163 60 . 55 150 86 23 138 46 73 . 90 . . 80 166 17 19 102 . . 2 52 8 11 Gun 782 | 6 89 24 149 41 . 38 135 25 23 127 . . . . . . 38 61 . . 26 . . . . . . Cannon 606 | . 43 . . . . . . 56 . 4 46 67 . 90 . . 40 100 17 14 68 . . . 47 6 8 Launcher 84 | . . . 6 5 . 17 15 5 . 7 . 6 . . . . 2 5 . 5 2 . . 2 4 . 3 Special 31 | . . . 8 14 . . . . . . . . . . . . . . . . 6 . . . 1 2 . Kinetic 1127 | 3 99 . 84 41 . 29 125 22 23 122 46 67 . 90 . . 72 161 17 14 74 . . . 38 . . Thermal 148 | . 18 . 11 14 . . . 56 . . . . . . . . 6 . . . 20 . . . 9 6 8 Explosive 83 | . . . 6 5 . 17 15 5 . 7 . 6 . . . . 2 5 . 4 2 . . 2 4 . 3 Electromagnetic 136 | 3 15 24 62 . . 9 10 3 . 9 . . . . . . . . . 1 . . . . . . . Robot Hit Streak 17 | 3 7 13 17 4 . 5 12 16 14 15 9 12 . 7 . . 13 16 6 16 12 . . . 3 5 . Robot Miss Streak 7 | 1 6 3 7 5 . 2 5 2 1 4 1 4 . 3 . . 3 2 1 . 4 . . . 1 . 1 Penetration Max 3 | . . . . . . . . 1 . 1 1 . . . . . 1 3 . . . . . . . . . Secondary Targets 8 | . . 1 1 . . . 2 3 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1033 | 4 73 20 102 18 . 34 82 63 16 102 24 53 2 59 3 . 75 127 11 16 80 . . . 22 29 18 Core Hits 614 | 2 22 11 65 14 . 29 63 30 6 44 10 31 1 26 3 . 36 94 6 21 43 . . 6 26 10 15 Critical Kills 12 | . . . . . . . . 1 . 1 . . . . . . . 9 . . 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . 1 . . . 2 . . . . . . . 5 . . . . . . . . . Critical Strikes 78 | . 1 . . . . 1 . 1 . 3 5 5 . 8 . . 5 25 1 3 9 . . . 4 5 2 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 21 | . . . . . . 1 . . . 3 . . . . . . . 16 . . 1 . . . . . . Blast 33 | . 1 . . . . . . . . . 5 5 . 7 . . 1 6 1 3 4 . . . . . . Sever 17 | . . . . . . . . . . . . . . 1 . . 4 3 . . 4 . . . 3 2 . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Melee Attacks 406 | . . . . . . . 11 4 1 16 7 15 2 10 3 . 22 30 7 1 44 . . . 100 76 57 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing 357 | . . . . . . . 11 4 1 16 7 15 2 10 3 . 22 30 6 1 43 . . . 74 62 50 Piercing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 14 7 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . 4 . . 3 . . . 3 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . 4 . 1 . 1 . . . 3 8 4 Damage Inflicted 39803 | 51 1038 240 2329 636 . 1689 2727 1737 295 2443 716 2542 95 1845 165 . 2812 7570 698 1548 3458 . . 64 2097 1363 1645 Guns 8876 | 51 641 240 1575 318 . 501 1389 348 295 1867 . . . . . . 554 709 . . 388 . . . . . . Cannons 12349 | . 365 . . . . . . 915 . 112 716 1718 . 1395 . . 799 3890 629 364 1446 . . . . . . Explosions 10900 | . 32 . 754 318 . 1188 1330 298 . 464 . 670 . . . . 572 1914 . 1149 479 . . 64 1022 . 646 Melee 7670 | . . . . . . . . 176 . . . 154 95 450 165 . 887 1057 69 35 1145 . . . 1075 1363 999 Ramming 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Kinetic 17846 | 38 739 . 941 318 . 351 1204 285 295 1786 716 1718 . 1395 . . 1207 4599 629 364 1261 . . . . . . Thermal 2406 | . 167 . 296 . . 39 154 915 . 30 . . . . . . 146 . . . 659 . . . . . . Explosive 10282 | . . . 505 318 . 1149 1176 298 . 434 . 670 . . . . 572 1914 . 1121 393 . . 64 1022 . 646 Electromagnetic 1591 | 13 132 240 587 . . 150 185 63 . 193 . . . . . . . . . 28 . . . . . . . Impact 63 | . . . . . . . . . . . . . . . . . . . . . 63 . . . . . . Slashing 6875 | . . . . . . . . 176 . . . 154 95 450 165 . 887 1057 69 35 1082 . . . 886 1010 809 Piercing 732 | . . . . . . . . . . . . . . . . . . . . . . . . . 189 353 190 Highest Corruption 11 | . . . 1 1 1 2 . 7 7 10 . . 1 1 1 1 4 4 4 10 6 11 11 11 2 5 8 Average Corruption 3 | . . . 1 1 1 1 . 4 7 9 . . 1 1 1 1 1 2 4 4 4 7 11 11 1 4 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Corruption Blocked 23 | . . . . . . . . . . . 8 . . . . . . . . . . . . 15 . . . Effects 432 | . . . 2 5 11 19 . 52 41 82 . . 4 12 7 . 14 54 38 13 38 1 . 4 5 19 11 Message Errors 113 | . . . . 1 2 3 . 15 11 24 . . 1 1 1 . 4 16 13 4 9 . . . 1 5 2 Matter Fused 93 | . . . 1 3 6 5 . 13 5 11 . . . 2 1 . 4 9 11 1 13 . . 3 . 2 3 Heat Flow Errors 52 | . . . . . 2 3 . 7 5 9 . . 2 2 1 . . 8 2 1 6 1 . . . 2 1 Energy Discharges 49 | . . . 1 . . 3 . 1 7 12 . . . 1 . . 1 8 3 3 3 . . . 1 3 2 Parts Rejected 4 | . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . Parts Fused 5 | . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 52 | . . . . . . 4 . 5 7 7 . . 1 1 3 . 1 9 4 1 2 . . . 1 4 2 Data Loss (major) 26 | . . . . . . . . 4 2 6 . . . 1 1 . 1 1 1 1 3 . . . 1 3 1 Misfires 18 | . . . . . . 1 . 2 3 4 . . . 2 . . . 3 1 1 . . . . 1 . . Alerts 11 | . . . . . 1 . . 4 . 1 . . . . . . 1 . 3 . 1 . . . . . . Weapon Failures 9 | . . . . . . . . . . 5 . . . 2 . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2154 | . 1 . 101 5 . 4 30 38 . 16 3 27 15 21 . . 60 803 158 . 264 . . . 77 236 295 Projectiles 805 | . 1 . . . . . . 4 . 16 3 17 . 21 . . . 455 158 . 130 . . . . . . Explosions 454 | . . . 101 5 . 4 30 33 . . . 10 . . . . 3 126 . . 77 . . . 24 . 41 Melee 895 | . . . . . . . . 1 . . . . 15 . . . 57 222 . . 57 . . . 53 236 254 Knockbacks 55 | . 1 . . . . . 1 . . . 5 7 . 11 . . 2 20 1 . 7 . . . . . . Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Kinetic 52 | . 1 . . . . . . . . . 5 7 . 11 . . 2 19 1 . 6 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 918 | . . . 173 41 . 94 106 . . 65 . 3 . . . . . 224 . 25 90 . . . 23 . 74 Shots 26 | . . . 4 1 . 3 4 . . 3 . 1 . . . . . 4 . 1 2 . . . 2 . 1 Rammed 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | 12 72 120 159 80 276 246 294 267 256 254 62 54 140 130 265 . 357 254 157 220 520 218 . 271 180 266 313 Average Temperature 72 | 10 32 46 46 34 137 64 79 84 91 76 23 18 78 29 134 . 117 57 55 99 128 115 . 100 52 105 100 Received Heat Transfer 4253 | 12 84 . 351 90 . 138 612 405 9 369 24 348 . 345 24 . 606 500 . 201 126 . . . 9 . . Effects 9 | . . . . . . . 4 2 . . . . . . . . 1 . . . 2 . . . . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Turns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Longest Duration 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 1 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Heat Transferred 3091 | . 336 . 274 . . 50 150 1363 . 50 . . . . . . 300 . . . 568 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 . . 1 2 . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Peak Influence 1269 | 20 152 166 600 225 . 219 415 1269 678 187 118 556 305 . . . . 1198 . . 473 127 88 120 461 344 485 Initial 618 | . 13 26 1 223 . . 40 256 618 63 . 82 275 . . . . 56 . . 133 127 88 61 67 213 192 Average 275 | 4 76 64 362 112 . 77 132 641 356 64 32 345 263 . . . . 518 . . 249 127 88 93 174 221 235 Maximum Alert Level 4 | . . . 2 1 . 1 2 4 2 . . 2 1 . . . . 4 . . 2 . . . 2 1 2 Low Security (%) 50 | 100 100 100 15 64 . 85 74 . 15 100 100 35 18 . . . . 28 . . 45 100 100 100 70 16 33 Level 1 21 | . . . 36 35 . 14 23 8 56 . . 20 81 . . . . . . . 40 . . . 13 83 64 Level 2 21 | . . . 47 . . . 1 65 28 . . 44 . . . . . 42 . . 14 . . . 15 . 1 Level 3 6 | . . . . . . . . 22 . . . . . . . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 51 | . 2 . 5 1 . . 4 . 2 1 2 . 1 . . . . 13 . 1 7 . . . 5 4 3 Investigation 13 | . . . 2 1 . . 2 . . 1 1 . 1 . . . . 2 . . 2 . . . 1 . . Extermination 18 | . . . . . . . . . . . 1 . . . . . . 5 . . 4 . . . 2 3 3 Reinforcement 14 | . 2 . 3 . . . 1 . 2 . . . . . . . . 2 . . 1 . . . 2 1 . Assault 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Distress Signals 20 | . . . 3 3 . . 3 . 1 1 . . 1 . . . . 2 . . 2 . . . 2 2 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Times Spotted 398 | 1 22 4 43 7 . 9 33 18 10 18 3 16 2 20 3 . 20 65 3 12 28 4 . 3 19 16 19 Peak Tracking Total 13 | 1 3 2 6 3 . 3 7 5 2 4 3 4 2 5 3 . 7 12 2 8 5 4 . 3 13 4 9 Tactical Retreats 28 | . 1 . 2 1 . . 1 1 . . . 2 . 3 . . . 5 . 2 1 . . 1 4 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Traps Triggered 22 | . . . 1 . . . 1 6 . 3 . . . . . . . 1 . . 4 . . 3 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . 1 1 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Machines Disabled 43 | . . . 4 . . 3 7 2 . 5 5 4 . . . . 2 3 . . 5 . . . 1 . 2 Max in Single Turn 4 | . . . 1 . . 2 2 1 . 1 4 1 . . . . 1 1 . . 2 . . . 1 . 1 Garrison Access 8 | . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . 2 . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Machines Accessed 129 | . 9 . 9 1 3 . 6 . 3 10 6 1 3 1 . 4 1 17 1 . 16 . 1 . 16 14 7 Terminals 66 | . 6 . 5 . . . 2 . 3 8 2 1 2 . . . 1 7 . . 10 . 1 . 7 7 4 Fabricators 6 | . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . 1 . . Repair Stations 16 | . 1 . 2 . . . 1 . . 1 1 . 1 . . . . 2 . . 1 . . . 2 3 1 Recycling Units 11 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . . 2 . . . 2 2 . Scanalyzers 10 | . . . 1 . . . 1 . . . 1 . . . . . . 2 . . 1 . . . 2 2 . Garrison Access 10 | . . . . . . . 1 . . 1 1 . . . . . . 2 . . 1 . . . 2 . 2 Total Hacks 360 | . 27 . 24 1 3 . 31 . 8 24 16 3 7 1 . 30 2 42 1 . 45 . 4 . 41 35 15 Successful 199 | . 15 . 13 1 3 . 19 . 3 7 6 1 3 1 . 30 2 23 1 . 17 . 1 . 24 19 10 Failed 161 | . 12 . 11 . . . 12 . 5 17 10 2 4 . . . . 19 . . 28 . 3 . 17 16 5 Catastrophic 27 | . . . 3 . . . 1 . . 6 1 1 3 . . . . 2 . . 6 . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 10 . 8 . 1 . 4 . 5 6 3 . 3 . . . . 4 . . 12 . . . . 8 1 Terminals 174 | . 20 . 10 . . . 5 . 8 19 6 3 4 . . . 2 16 . . 32 . 4 . 15 19 11 Fabricators 12 | . . . . . . . . . . . 2 . . . . . . 7 . . 2 . . . 1 . . Repair Stations 58 | . 3 . 7 . . . 7 . . 3 4 . 3 . . . . 10 . . 2 . . . 9 8 2 Recycling Units 28 | . 4 . 3 . . . 7 . . . . . . . . . . 2 . . 4 . . . 4 4 . Scanalyzers 37 | . . . 4 . . . 8 . . . 2 . . . . . . 5 . . 4 . . . 10 4 . Garrison Access 15 | . . . . . . . 4 . . 2 2 . . . . . . 2 . . 1 . . . 2 . 2 Terminal Hacks 95 | . 7 . 3 1 3 . . . 3 4 . 1 1 1 . 30 2 4 1 . 9 . 1 . 6 11 7 Record 29 | . . . . . 2 . . . . . . . . . . 11 2 . . . 3 . . . 1 8 2 Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Open DSF 7 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 . 2 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . 1 . . . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 33 | . 2 . 4 . . . 6 . . 2 4 . 1 . . . . 5 . . 1 . . . 5 2 1 Scan Component 20 | . 1 . 2 . . . 3 . . 1 2 . 1 . . . . 3 . . 1 . . . 3 2 1 Repair 13 | . 1 . 2 . . . 3 . . 1 2 . . . . . . 2 . . . . . . 2 . . Recycling Unit Hacks 15 | . 3 . 1 . . . 4 . . . . . . . . . . 2 . . 2 . . . 2 1 . Process 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Report Inventory 11 | . 2 . 1 . . . 2 . . . . . . . . . . 1 . . 2 . . . 2 1 . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 4 . . . 7 . . . . . . . . . . 4 . . 1 . . . 8 4 . Insert Component 15 | . . . 2 . . . 3 . . . . . . . . . . 2 . . 1 . . . 4 3 . Analyze 13 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . . . 4 1 . Garrison Access Hacks 10 | . . . . . . . 1 . . 1 1 . . . . . . 2 . . 1 . . . 2 . 2 Unlock Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . 2 . 2 Unauthorized Hacks 12 | . 3 . 1 . . . 1 . . . 1 . 1 . . . . 2 . . 2 . . . . 1 . Terminals 11 | . 3 . . . . . 1 . . . 1 . 1 . . . . 2 . . 2 . . . . 1 . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . Botnet 7 | . 3 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 8 . 9 . . . 6 . 3 9 6 1 2 . . . 1 13 . . 15 . 1 . 10 14 5 Full Trace Events 9 | . . . 1 . . . 1 . . 1 1 . 1 . . . . 2 . . 1 . . . 1 . . Feedback Events 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . Corruption 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . 3 . . . . . . . . 10 . 2 . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Repaired 13 | . 1 . 2 . . . 3 . . 1 2 . . . . . . 2 . . . . . . 2 . . Time 437 | . 26 . 58 . . . 114 . . 44 35 . . . . . . 101 . . . . . . 59 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 309 | . . . . . . . 57 . . . . . . . . . . 252 . . . . . . . . . Retrieved Matter 57 | . . . . . . . 57 . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 . . . 3 . . . . . . . . . . 2 . . 1 . . . 4 1 . Part Schematics Acquired 11 | . . . 2 . . . 3 . . . . . . . . . . 2 . . . . . . 4 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Total Allies 6 | . . . . . . . . 3 . . . . . . . . 1 1 . . . . . . . 1 . Largest Group 3 | . . . . . . . . 3 2 . . . . . . . 1 1 . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 72 48 . . . . . . . 96 10 . . . . . . . 64 . Highest-Rated Ally 96 | . . . . . . . . 24 24 . . . . . . . 96 10 . . . . . . . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 12 11 . . . . . . . 10 . . . . . . . . . . Total Damage 1175 | . . . . . . . . 312 231 . . . . . . . 632 . . . . . . . . . . Kills 8 | . . . . . . . . 2 4 . . . . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Robot Analysis Total 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Turns Passed 37898 | 118 1489 742 2751 1115 1726 1782 2176 2456 1424 2141 1458 1161 491 1831 686 121 1030 4803 2090 559 1997 30 1 142 1681 1080 817 Spaces Moved 23953 | 90 896 625 1086 387 714 616 644 901 334 775 783 573 268 1068 557 103 668 2752 1119 239 2431 90 3 174 2477 1822 1758 Core 18 | 15 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Treads 10292 | . . . 780 387 714 616 644 901 334 775 783 573 268 747 . . . 1326 1119 239 86 . . . . . . Legs 4014 | 75 833 . . . . . . . . . . . . 321 557 103 668 1426 . . 31 . . . . . . Wheels 1159 | . 63 625 306 . . . . . . . . . . . . . . . . . 165 . . . . . . Hover 59 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . Flight 8411 | . . . . . . . . . . . . . . . . . . . . . 2087 90 3 174 2477 1822 1758 Fastest Speed 20 | 50 110 110 110 240 240 240 160 163 240 160 162 162 165 118 118 118 114 120 167 167 31 30 30 30 34 20 20 Average Speed 123 | 108 130 110 203 240 240 240 180 236 241 219 162 162 165 155 118 118 122 141 167 212 57 31 30 30 34 27 24 Slowest Speed 1500 | 120 260 110 240 240 240 240 243 243 243 240 162 170 165 270 118 118 265 245 167 320 1500 34 30 30 114 117 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . . . 9 . . . 9 11 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 7 77 97 70 55 92 92 30 53 28 81 16 63 8 89 80 74 76 41 79 20 43 70 . 92 40 30 31 Regions Visited 27 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . . . . . . 1 3 . 1 . 4 . . . . . . . . Spaces Dug 404 | . . . 12 27 . 11 11 . 1 14 12 15 . . . . 1 55 7 . 21 . . . 108 37 72 Terrain Destroyed 1219 | . 6 . 56 61 . 137 67 14 2 36 56 45 . 33 . . 56 213 13 54 82 . . 22 144 37 85 Melee 185 | . . . . . . . 11 . 1 1 7 1 . . . . 1 11 5 . 21 . . . 66 31 29 Projectile 245 | . . . 8 4 . . . . 1 2 17 7 . 33 . . 16 56 8 2 34 . . . 44 6 7 AOE 788 | . 6 . 48 57 . 137 56 14 . 33 32 37 . . . . 39 145 . 52 27 . . 22 34 . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac DSF Res Res Acc Total 30500 | 102 1087 659 1490 490 730 866 1518 1151 936 1079 933 704 315 1162 584 102 781 3464 1311 268 2895 91 2 261 3135 2313 2071 Wait 3778 | . 60 6 161 42 . 176 694 55 567 145 73 35 24 14 5 . 11 372 146 4 188 . . 22 425 352 201 Move 23853 | 89 895 624 1085 386 713 615 643 898 333 774 782 571 267 1067 556 102 667 2751 1118 238 2414 89 2 173 2458 1799 1744 Hop 34 | . . . . . . . . . . . . . . . . . . . . . 8 . . . 9 11 6 Pick Up 305 | 5 23 12 43 3 5 2 11 17 2 7 8 8 7 5 9 . 11 45 4 2 35 . . 2 18 15 6 Fast Attach 186 | 5 9 . 12 2 . 3 4 2 2 12 8 2 4 6 . . 6 29 5 1 34 1 . 2 15 16 6 Attach 131 | . 1 . 9 2 3 4 11 4 . 3 4 2 3 9 . . 12 10 5 4 24 . . . 5 6 10 Detach 90 | . 5 . 6 . 1 3 5 3 2 3 7 . 1 6 . . 3 13 4 . 10 . . . 5 5 8 Swap 365 | . 10 . 25 11 2 15 39 23 12 21 10 17 2 6 2 . 16 45 8 5 26 . . 2 37 15 16 Drop 424 | . 18 5 60 4 6 3 12 22 7 25 14 15 5 9 9 . 7 80 6 1 48 1 . 4 26 25 12 Fire 816 | 3 66 12 88 40 . 45 86 45 10 73 20 39 . 30 . . 30 88 9 12 48 . . 2 51 8 11 Melee 364 | . . . . . . . 11 4 1 16 7 15 2 10 3 . 18 30 6 1 42 . . . 86 61 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 76 | . . . . . . . . 4 . . . . . . . . . . . . 18 . . 54 . . . Rewire 74 | . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -4/Waste -4/Factory -4/DSF -3/Research -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 83 | -11/Junkyard | Discovered new exit (range 8) 119 | -11/Junkyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Repaired Assault Rifle 495 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 11) 844 | -10/Materials | Identified exit to Mines 1608 | -10/Materials | Entered Mines 1673 | -10/Mines | Learned 2 Materials zone layouts 1725 | -10/Mines | Met a Derelict bent on vengeance 1820 | -10/Mines | Discovered new exit (range 5) 2196 | -10/Mines | Found a hidden stash of uninstalled traps 2339 | -10/Mines | Discovered new exit (range 7) 2350 | -10/Mines | Entered Materials 2350 | -9/Materials | Evolved 2 slots: Utility x2 2983 | -9/Materials | Discovered new exit (range 13) 3055 | -9/Materials | Build established: Scavenger-Mutant 3826 | -9/Materials | Discovered new exit (range 11) 4021 | -9/Materials | Identified exit to Materials 4210 | -9/Materials | Build established: Mutant 4526 | -9/Materials | Identified exit to Mines 4728 | -9/Materials | Discovered exit to Materials (range 5) 4994 | -9/Materials | Repaired Rocket Launcher 5021 | -9/Materials | Repaired Lgt. Armor Plating 5101 | -9/Materials | Entered Mines 5135 | -9/Mines | Met a Derelict shopkeep closing up shop 5434 | -9/Mines | Excavation squad dispatched 5434 | -9/Mines | A large section of the Mines collapsed 5684 | -9/Mines | Excavation squad dispatched 5934 | -9/Mines | Excavation squad dispatched 5984 | -9/Mines | Core integrity fell below 50% 6001 | -9/Mines | Destroyed YI-UF0 6170 | -9/Mines | Discovered exit to Materials (range 5) 6206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6206 | -9/Mines | Discovered new exit (range 5) 6213 | -9/Mines | Identified exit to Exiles 6216 | -9/Mines | Entered Exiles 6274 | -9/Exiles | Met 8R-AWN 6317 | -9/Exiles | Met EX-HEX 6570 | -9/Exiles | Met EX-DEC 6622 | -9/Exiles | Visited The Gauntlet 6914 | -9/Exiles | Learned location of Zion (-7) 6996 | -9/Exiles | Met EX-BIN 7030 | -9/Exiles | Aligned with FarCom system 7032 | -9/Exiles | Given EX-Vault access code 7111 | -9/Exiles | Opened EX-Vault 7126 | -9/Exiles | Found Longsword +1 7197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7906 | -9/Exiles | Discovered new exit (range 11) 7925 | -9/Exiles | Identified exit to Mines 7942 | -9/Exiles | Left Exiles lab with Longsword +1 7942 | -9/Exiles | Entered Mines 9553 | -8/Mines | Discovered exit to Materials (range 15) 9665 | -8/Mines | Discovered exit to Materials (range 6) 9724 | -8/Mines | Entered Materials 9724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9810 | -8/Materials | Repaired Lyr. Light Armor Plating 9849 | -8/Materials | Repaired Minigun 9882 | -8/Materials | Repaired Rocket Launcher 10025 | -8/Materials | Build established: Scavenger-Mutant 11555 | -8/Materials | Lost 3 parts (1n1u1w) 11597 | -8/Materials | Garrison activated, responded to threat 11888 | -8/Materials | Identified exit to Garrison 11900 | -8/Materials | Entered Garrison 12018 | -8/Garrison | Triggered checkpoint 12371 | -8/Garrison | Discovered new exit (range 11) 12405 | -8/Garrison | Identified exit to Materials 12802 | -8/Garrison | Triggered checkpoint 12953 | -8/Garrison | Garrison Relay disabled 13052 | -8/Garrison | Triggered checkpoint 13419 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13686 | -8/Garrison | Triggered checkpoint 13782 | -8/Garrison | Triggered checkpoint 14234 | -8/Garrison | Triggered checkpoint 14268 | -8/Garrison | Discovered exit to Materials (range 15) 14356 | -8/Garrison | Entered Materials 14356 | -8/Materials | Accompanied by 2 allies 14636 | -8/Materials | Discovered new exit (range 11) 15757 | -8/Materials | Discovered new exit (range 4) 15762 | -8/Materials | Identified exit to Factory 15776 | -8/Materials | Identified exit to Storage 15780 | -8/Materials | Entered Storage 15786 | -8/Storage | System corruption reached 10% 15972 | -8/Storage | Repaired Lyr. Light Armor Plating 16594 | -8/Storage | Core integrity fell below 50% 16638 | -8/Storage | Discovered exit to Factory (range 9) 17921 | -8/Storage | Entered Factory 17921 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18233 | -7/Factory | Repaired Lyr. Light Armor Plating 18248 | -7/Factory | Repaired Lgt. Treads 18737 | -7/Factory | Noticed a derelict Sapper rigging charges 18987 | -7/Factory | Build established: Scavenger-Tank 19350 | -7/Factory | Cargo convoy interrupted 19377 | -7/Factory | Identified exit to Garrison 19379 | -7/Factory | Entered Garrison 19442 | -7/Garrison | Triggered checkpoint 19534 | -7/Garrison | Heavy support dispatched to Factory 19569 | -7/Garrison | Heavy support dispatched to Factory 19571 | -7/Garrison | H-XX Assembler disabled 19870 | -7/Garrison | Triggered checkpoint 19952 | -7/Garrison | Triggered checkpoint 19996 | -7/Garrison | Triggered checkpoint 20141 | -7/Garrison | Discovered new exit (range 13) 20387 | -7/Garrison | Installed Relay Interface Framework 20398 | -7/Garrison | Discovered new exit (range 13) 20488 | -7/Garrison | Spotted B-75 Beast 20537 | -7/Garrison | Identified exit to Factory 20540 | -7/Garrison | Entered Factory 20540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20547 | -6/Factory | Lost 3 parts (1n1u1w) 20663 | -6/Factory | Discovered new exit (range 7) 20673 | -6/Factory | Identified exit to Factory 20782 | -6/Factory | Build established: Scavenger-Mutant 20923 | -6/Factory | Discovered new exit (range 5) 20928 | -6/Factory | Identified exit to Lower Caves 21031 | -6/Factory | Entered Lower Caves 21302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21468 | -6/Lower Caves | Build established: Gunner 22526 | -6/Lower Caves | Discovered new exit (range 9) 22536 | -6/Lower Caves | Identified exit to Lower Caves 22760 | -6/Lower Caves | Build established: Gladiator 22862 | -6/Lower Caves | Entered another Lower Caves area 22870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23539 | -6/Lower Caves | Discovered new exit (range 6) 23546 | -6/Lower Caves | Identified exit to Data Miner 23548 | -6/Lower Caves | Entered Data Miner 23548 | -6/Data Miner | Discovered new exit (range 6) 23554 | -6/Data Miner | Identified exit to Proximity Caves 23572 | -6/Data Miner | Met Data Miner 23609 | -6/Data Miner | Learned location of Section 7 (-2) 23609 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23630 | -6/Data Miner | Received God Mode back door access code from Data Miner 23669 | -6/Data Miner | Entered Proximity Caves 23723 | -5/Proximity Caves | Learned Factory emergency access door positions 23754 | -5/Proximity Caves | Attracted the attention of an 0b10 base 23755 | -5/Proximity Caves | Escorted by Enhanced Grunt 23821 | -5/Proximity Caves | Core integrity fell below 50% 23858 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 24320 | -5/Proximity Caves | Learned location of Armory (-4) 24422 | -5/Proximity Caves | Build established: Scavenger-Gunner 24580 | -5/Proximity Caves | Spotted B-75 Beast 24600 | -5/Proximity Caves | Destroyed B-75 Beast 24685 | -5/Proximity Caves | Discovered exit to Factory (range 3) 24699 | -5/Proximity Caves | Entered Factory 24699 | -5/Factory | Evolved 2 slots: Utility x2 24700 | -5/Factory | Identified exit to Upper Caves 25201 | -5/Factory | Build established: Scavenger-Mutant 25441 | -5/Factory | Repaired Hvy. Deuterium Engine 25459 | -5/Factory | Incoming investigation squad redirected 26044 | -5/Factory | Garrison activated, responded to threat 26106 | -5/Factory | Destroyed 13 combat bots 26108 | -5/Factory | Build established: Scavenger-Gunner 26929 | -5/Factory | Discovered new exit (range 4) 26932 | -5/Factory | Identified exit to Factory 27099 | -5/Factory | First assault squad dispatched 27316 | -5/Factory | Incoming assault squad redirected 28074 | -5/Factory | Repaired Hvy. Siege Treads 28907 | -5/Factory | Build established: Gunner 28920 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 29502 | -5/Factory | Entered Upper Caves 30152 | -5/Upper Caves | Learned Factory stockpile data 30957 | -5/Upper Caves | Build established: Mutant 31380 | -5/Upper Caves | Discovered new exit (range 3) 31382 | -5/Upper Caves | Identified exit to Upper Caves 31390 | -5/Upper Caves | Build established: Gunner 31592 | -5/Upper Caves | Entered another Upper Caves area 31601 | -5/Upper Caves | Discovered exit to Factory (range 13) 31854 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31887 | -5/Upper Caves | Destroyed 8 combat bots 31915 | -5/Upper Caves | Core integrity fell below 50% 31928 | -5/Upper Caves | Lost 4 parts (3n1u) 32150 | -5/Upper Caves | Build established: Mutant 32151 | -5/Upper Caves | System corruption reached 10% 32151 | -5/Upper Caves | Entered Factory 32151 | -4/Factory | Evolved 2 slots: Utility x2 32458 | -4/Factory | Build established: Gunner 32603 | -4/Factory | Lost 13 parts (1p1n8u3w) 32711 | -4/Factory | Lost 3 parts (2u1w) 32912 | -4/Factory | Discovered new exit (range 15) 33480 | -4/Factory | Build established: Scavenger-Scout 33591 | -4/Factory | Identified exit to Upper Caves 33591 | -4/Factory | Identified exit to Armory 33636 | -4/Factory | Discovered new exit (range 6) 33843 | -4/Factory | Incoming investigation squad redirected 33962 | -4/Factory | Discovered new exit (range 16) 33978 | -4/Factory | Identified exit to Research 34148 | -4/Factory | Sucked down chute 34148 | -4/Factory | Entered Waste 34161 | -4/Waste | Spotted C-40 Crusher 34162 | -4/Waste | Spotted C-40 Crusher 34163 | -4/Waste | EMP discharged 34163 | -4/Waste | System corruption reached 10% 34171 | -4/Waste | Spotted C-40 Crusher 34173 | -4/Waste | Spotted C-40 Crusher 34175 | -4/Waste | Discovered new exit (range 13) 34175 | -4/Waste | Spotted C-40 Crusher 34178 | -4/Waste | Identified exit to Factory 34178 | -4/Waste | Entered Factory 34179 | -4/Factory | Identified exit to DSF 34179 | -4/Factory | Entered DSF 34179 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 34237 | -4/DSF | Sterilization system engaged 34257 | -4/DSF | Ambient heat levels rising (+10) 34272 | -4/DSF | Ambient heat levels rising (+10) 34287 | -4/DSF | Ambient heat levels rising (+10) 34299 | -4/DSF | Discovered exit to Research (range 15) 34302 | -4/DSF | Ambient heat levels rising (+10) 34317 | -4/DSF | Ambient heat levels rising (+10) 34321 | -4/DSF | Entered Research 34321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34389 | -3/Research | Found Antimissile System 34879 | -3/Research | Build established: Scavenger-Ninja 35010 | -3/Research | Spotted B-86 Titan 35192 | -3/Research | Found Unknown Piercing Weapon 35192 | -3/Research | Identified Enh. Force Lance 35229 | -3/Research | Repaired Micro-nuke Launcher 35258 | -3/Research | Repaired Nuclear Pulse Array 35281 | -3/Research | Found Fusion Bomb Launcher 35536 | -3/Research | Destroyed 9 combat bots 35939 | -3/Research | Discovered new exit (range 9) 35942 | -3/Research | Identified exit to Research 36002 | -3/Research | Entered another Research area 36002 | -2/Research | Evolved 2 slots: Utility x2 36301 | -2/Research | Build established: Hacker-Ninja 36406 | -2/Research | Identified exit to Access 36854 | -2/Research | Spotted B-90 Cyclops 36928 | -2/Research | Found Prototype Device 36938 | -2/Research | Identified Thermal Barrier 37082 | -2/Research | Discovered new exit (range 10) 37082 | -2/Research | Entered Access 37082 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 37106 | -1/Access | Identified exit to Command 37405 | -1/Access | Lost 4 parts (2n2u) 37507 | -1/Access | Identified exit to Surface 37830 | -1/Access | Spotted B-99 Colossus 37831 | -1/Access | Spotted B-99 Colossus 37899 | *** | Escaped! Last Messages --------------- 37877_ Acquired Xenon Bombardment Thruster. 37879_ U-05 Engineer lays Concrete. 37880_ U-05 Engineer builds a Wall. 37880_ K-01 Serf collects debris. 37881_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 37882_ ALERT: Rogue bot located, Programmers report to Access Zone 4R. 37883_ U-05 Engineer builds a Wall. 37884_ U-05 Engineer lays Concrete. 37887_ U-05 Engineer builds a Wall. 37894_ Main Access Shell breached. 37896_ System corrupted: Component data lost. 37898_ Reaction Control System destroyed. 37898_ Knocked back. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????# # # """ "" #?? | | ????????????????# # # """ "" #?? | | #########################+"### # " "" #?? | | # #?? | | # #?? | | ###########"#"#? | | #?????????#####? | | #####/######+########## "#######??????????????? | | # #????# "#????????????????????? | | # #????# ##????????????????????? | | # " #??? ????????????????????? | | # """ #?? ???????????????????? | | # G #?# #??????????????????? | | # """ #?# #??????????????????? | | % # " ! #?# BB #??????????????????? | | # #?# BB BB #??????????????????? | | ! # #?# BB #??????????????????? | | #"######"#########???""""""""????????????????????? | | ###????##"########???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #?#"????????????????????????????? | | ????????# ""#?# ???????????????????????????? | | ????????# ""#?# """"""?????????????????????? | | ????????# ""#?# " "?????????????????????? | | ????????# S#?# " "" "??#??????????????????? | | ????????# ""#?# " "@ "? #??????????????????? | | ??????### ""#?# "% " #??????????????????? | | ??????# # ""#?# """ "" #??????????????????? | | ??????# #?# #??????????????????? | | ??????# ### ##?????????????????? | | ??????# ## #?????????????????? | | ??????# # ###"" ##?????????????????? | | ???# # ##"" #??????????????????? | | ? # # ##"" #??????????????????? | | / #T #??????????????????? | | # ## = #"" #??????????????????? | | ??# # p #""p #??????????????????? | | ???# ## #""p "#?????????????????? | | ???# %w R R H ???????????? | | ???+ ???????????? | | ???####### ##################????????????? | | ????# #####???????????????????????????? | | ????# ???????????????????????????????? | | ????# #??????????????????????????????? | | ????# ##??????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ]= #???????????????????????????????? | | ????# ]= #???????????????????????????????? | | ????# = #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Core Analysis 6 Recoil Reduction 7 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Gauss Cannon | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Scanalyzed Biometal Medium Treads | -3/Research | Scanalyzed Imp. Light Armor Plating | -3/Research | Scanalyzed Imp. Sensor Array | -3/Research | Scanalyzed Adv. Signal Interpreter | -3/Research | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Achiever Can't Catch Me Dangerous Findings Denied? Dramatic Entrance Epsilon Run Explorer I Spy Knowing Is Half The Battle Omniscient Cartographer Quick And Dirty Safety First The Oracle This Is Interesting... Treasure Hunter Universal Adapter Challenges ------------ None Game ------ Seed ConcussiveDispersionRay Manual? 0 Play Time 09:07:28 Cumulative 46.2 hours Start 2023.06.16 @ 03:14:13 End 2023.06.19 @ 03:32:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9c37119-6ede-44d2-9a69-1867345d6b80