Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 16:32:49 Player: Genericgamer16 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (7447) 7447 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 15578 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 668 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Signal Interpreter Core Analyzer Relay Coupler [NC] (1) > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Signal Interpreter Transmission Jammer Relay Coupler [Hunter] (13) Improved Lightning Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Energy Filter Makeshift Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Coil Gun > --- INVENTORY -------- Micro Fission Core Quantum Reactor Wheel Advanced Heat Sink Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Hacking Suite Relay Coupler [Cutter] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] System Restoration Module Improved Proton Missile Launcher Improved Datajack Improved Remote Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 7 | . . 1 . 1 . . 2 . . 2 1 . . Weapon 2 | . . . . 1 . . . . . . 1 . . Parts Attached 145 | 8 7 9 1 6 17 13 32 11 1 8 6 16 10 Power 16 | 1 1 1 . 1 2 1 5 . . 1 . 3 . Engine 8 | 1 1 1 . . . . 4 . . 1 . . . Core 6 | . . . . 1 2 1 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 29 | 3 1 3 . 1 5 2 7 3 . . . 4 . Treads 23 | 2 . 3 . 1 4 2 5 3 . . . 3 . Leg 1 | . . . . . 1 . . . . . . . . Wheel 5 | 1 1 . . . . . 2 . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 1 3 2 . 2 4 3 12 4 1 5 3 . 6 Device 24 | . . . . 1 4 2 5 3 . 2 3 . 4 Storage 5 | 1 2 . . . . . 2 . . . . . . Processor 7 | . . 1 . 1 . . 2 1 . . . . 2 Hackware 8 | . 1 . . . . 1 3 . . 3 . . . Protection 2 | . . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 3 2 3 1 2 6 7 8 4 . 2 3 9 4 Energy Gun 16 | 1 . 1 . 1 4 2 2 1 . . . 2 2 Energy Cannon 8 | . . . . . 1 2 2 1 . 1 1 . . Ballistic Gun 11 | 2 . . . . 1 . 1 . . . 1 6 . Ballistic Cannon 9 | . 2 1 1 1 . 1 1 1 . 1 . . . Launcher 3 | . . 1 . . . . 1 . . . . 1 . Special Weapon 3 | . . . . . . 2 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . 3 . Parts Lost 89 | . . 6 1 1 15 8 12 8 . 2 . 24 12 Power 14 | . . 2 . . 2 1 3 1 . 1 . 3 1 Propulsion 26 | . . 2 . 1 6 1 5 2 . . . 7 2 Utility 15 | . . . . . 1 1 1 2 . 1 . 6 3 Weapon 34 | . . 2 1 . 6 5 3 3 . . . 8 6 Highest Loss Streak 12 | . . 2 1 1 6 2 4 5 . 2 . 12 7 To Critical Strikes 3 | . . 1 . . . . . . . . . 1 1 Average Backups 17 | 5 13 19 19 18 18 18 19 17 18 18 19 15 4 Power 2 | 1 1 2 5 5 2 1 1 1 2 1 . 1 . Propulsion 2 | 3 4 4 3 4 3 2 3 2 2 1 2 1 . Utility 7 | . 1 5 5 5 9 10 8 8 10 10 12 9 2 Weapon 3 | 1 6 7 5 4 2 2 4 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 62 | . 4 9 8 . 11 8 8 . . 1 1 9 3 Power 12 | . . 1 2 . 5 . 1 . . . 1 2 . Propulsion 8 | . 2 3 . . 2 1 . . . . . . . Utility 25 | . . 1 3 . 4 4 3 . . 1 . 7 2 Weapon 16 | . 2 4 3 . . 2 4 . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 97 100 98 97 98 91 96 99 99 97 83 50 Engine 5 | . 14 10 11 8 . . 4 7 7 5 5 2 2 Core 2 | . . . . . 8 9 2 . . . . . . Treads 18 | . 25 32 33 26 19 14 7 16 23 20 17 11 . Wheel 3 | . 2 . . . 5 9 6 2 . . . . . Device 7 | . . . . 9 9 8 9 11 10 14 15 13 7 Storage 7 | . 14 11 11 9 9 9 7 7 7 6 5 4 . Processor 10 | . . 7 11 9 9 9 13 12 15 13 11 9 7 Hackware 11 | . 12 11 11 9 9 8 12 12 7 17 17 16 9 Energy Gun 5 | . . . 11 17 13 11 2 5 7 4 2 2 1 Energy Cannon 4 | . . . . . 3 9 9 4 7 7 5 2 . Ballistic Gun 3 | . 20 . . . 5 1 2 2 . . 4 6 10 Ballistic Cannon 6 | . 7 21 11 8 2 3 3 6 7 3 5 3 . Peak Build Rating 90 | 6 10 17 18 25 32 33 52 52 51 60 72 90 34 Average Rating 35 | 4 9 13 17 21 28 29 46 50 50 57 67 61 24 On Entrance 31 | . 6 10 17 18 25 31 29 52 51 51 57 69 21 Avg Prop Armor Cover (%) 12 | 6 14 . . . 16 16 9 8 . . . 20 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 12 47 59 53 58 56 61 70 72 73 77 77 88 21 Greatest Support 102 | 40 40 63 63 63 63 20 40 62 62 62 62 102 12 Greatest Overweight (x) 18 | . 2 1 . 1 3 18 4 2 1 1 1 8 6 Average Overweight (x) 1 | . . . . . 2 3 2 1 1 . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 15 19 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 8 15 20 20 20 20 20 20 20 19 20 20 20 5 Average Carried 18 | 5 13 19 19 18 19 19 19 17 18 18 19 15 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 20 20 20 19 20 20 19 18 20 20 5 5 Class Distribution -------------------- 28% | Mutant 19% | Bothacker-Gunner 15% | Scavenger-Gunner 13% | Hacker-Gunner 11% | Gunner 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Bothacker-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Matter Collected 3968 | 223 259 625 103 92 522 403 566 516 9 231 94 270 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 5830 | . 306 754 292 47 1091 883 949 662 . 213 157 476 . Parts 296 | . 24 54 17 3 39 39 45 32 . 7 9 27 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 2 . . . Parts Field Recycled 2 | . . . . . . . . . . . . . 2 Retrieved Matter 30 | . . . . . . . . . . . . . 30 Parts Self-Destructed 38 | . . . . . . . . 36 2 . . . . Prevented 6 | . . . . . . . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Combat Hostiles Destroyed 132 | . 7 25 11 1 23 17 17 13 . 3 3 12 . Guns 51 | . 4 . 4 1 17 8 4 5 . 1 . 7 . Cannons 70 | . 3 25 5 . 5 9 10 7 . 2 3 1 . AOE 9 | . . . 2 . . . 3 . . . . 4 . Classes Destroyed 14 | . 5 3 . 1 2 1 2 . . . . . . Worker 4 | . 1 . . . . . 3 . . . . . . Builder 2 | . . . . . . . 1 . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . Recycler 3 | . 1 1 . . . . 1 . . . . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . Operator 4 | . 2 . . . . 1 1 . . . . . . Watcher 9 | . . 3 . . 1 4 1 . . . . . . Swarmer 35 | . 3 8 6 . 4 4 2 1 . . . 7 . Grunt 55 | . 4 8 4 . 11 8 8 6 . 2 1 3 . Brawler 3 | . . . . . 1 . . 2 . . . . . Duelist 5 | . . 1 . . . . 1 3 . . . . . Sentry 19 | . . 8 1 . 2 5 2 1 . . . . . Hunter 3 | . . . . 1 1 . . . . . . 1 . Programmer 12 | . . . . . 4 . 4 . . 1 2 1 . Best Kill Streak 8 | . 4 7 3 1 5 4 8 8 . 2 3 4 . Combat Bots Only 8 | . 3 5 3 1 5 3 5 8 . 1 2 4 . Max Kills in Single Turn 3 | . 1 1 2 1 1 1 3 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Hostile Shots Fired 1079 | . 52 108 26 5 142 65 213 77 . 60 22 216 93 Missed 312 | . 14 32 10 3 35 13 64 24 . 22 5 55 35 Hits 767 | . 38 76 16 2 107 52 149 53 . 38 17 161 58 Melee 9 | . . 1 . . . . 1 7 . . . . . Projectile 758 | . 38 75 16 2 107 52 148 46 . 38 17 161 58 Critical Strikes 22 | . . 1 . . 5 2 2 5 . . 1 4 2 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 13040 | . 343 942 170 46 1769 749 1965 1547 . 723 337 3542 907 Core 2427 | . 90 122 22 17 216 99 386 250 . 207 39 606 373 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . . 19 . . . . . . . 56 14 . . Core Remaining (%) 58 | 100 64 . 64 . . 39 . . 9 75 . . . Volleys Fired 462 | . 35 70 13 5 104 53 77 32 . 27 12 33 1 Largest 4 | . 2 2 2 3 3 3 3 3 . 3 4 4 1 Hottest 224 | . 60 63 86 145 186 180 183 178 . 194 224 224 7 Shots Fired 1124 | . 70 136 26 15 287 136 195 85 . 43 35 95 1 Gun 520 | . 55 . 13 10 208 69 49 34 . 5 15 62 . Cannon 563 | . 15 135 13 4 79 65 140 49 . 23 16 24 . Launcher 14 | . . 1 . 1 . . 1 2 . . . 9 . Special 27 | . . . . . . 2 5 . . 15 4 . 1 Kinetic 524 | . 70 135 13 4 95 21 61 45 . 4 15 61 . Thermal 487 | . . . 13 10 192 79 115 20 . 17 16 25 . Explosive 2 | . . 1 . 1 . . . . . . . . . Electromagnetic 84 | . . . . . . 34 14 20 . 7 . 9 . Robot Hit Streak 34 | . 5 19 5 3 34 12 15 13 . 5 10 11 4 Robot Miss Streak 7 | . 5 7 1 3 3 7 6 2 . 5 2 5 . Penetration Max 1 | . . . . . . . 1 1 . . 1 1 . Secondary Targets 5 | . 1 . . . 1 . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . Shots Hit Robots 678 | . 41 81 15 6 187 81 117 59 . 26 24 37 4 Core Hits 289 | . 18 39 12 2 61 39 51 22 . 10 7 27 1 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 27 | . . 7 . . 7 5 2 1 . 2 . 3 . Burn 10 | . . . . . 5 3 1 . . 1 . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 14 | . . 7 . . 2 . 1 1 . 1 . 2 . Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks 19 | . . . . . . . 11 3 . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . 4 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 9 | . . . . . . . 6 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13866 | . 435 1580 476 91 3078 1541 2643 1459 . 498 558 1390 117 Guns 5616 | . 274 . 135 73 2257 876 476 463 . 61 250 751 . Cannons 7123 | . 161 1580 127 18 753 665 1974 908 . 437 308 192 . Explosions 999 | . . . 214 . 68 . 182 88 . . . 447 . Melee 98 | . . . . . . . . . . . . . 98 Ramming 30 | . . . . . . . 11 . . . . . 19 Kinetic 5456 | . 435 1580 127 18 901 244 667 656 . 60 330 438 . Thermal 6355 | . . . 349 73 2109 692 1618 410 . 371 228 505 . Explosive 68 | . . . . . 68 . . . . . . . . Electromagnetic 1859 | . . . . . . 605 347 393 . 67 . 447 . Impact . | . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . . . 98 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 10 10 . 14 11 1 1 6 6 Average Corruption 6 | . . . . . 9 6 . 12 9 1 1 2 1 Corruption Purged 15 | . . . . . . 5 . 3 2 . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 115 | . . . . . 34 29 . 29 7 3 . 8 5 Message Errors 27 | . . . . . 4 9 . 8 1 1 . 3 1 Matter Fused 31 | . . . . . 10 10 . 5 2 . . 3 1 Heat Flow Errors 7 | . . . . . 2 1 . 2 1 . . . 1 Energy Discharges 18 | . . . . . 6 2 . 8 . . . 1 1 Parts Fused 2 | . . . . . 1 . . 1 . . . . . Data Loss (minor) 11 | . . . . . 4 2 . 1 3 . . . 1 Data Loss (major) 7 | . . . . . 2 . . 2 . 2 . 1 . Misfires 3 | . . . . . 2 1 . . . . . . . Alerts 3 | . . . . . 1 1 . 1 . . . . . Weapon Failures 6 | . . . . . 2 3 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 167 | . . 4 11 . 37 . 67 16 . 29 . 3 . Projectiles 119 | . . 4 . . 3 . 67 16 . 29 . . . Explosions 48 | . . . 11 . 34 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . Knockbacks 27 | . 1 9 . . 1 . 2 11 . 1 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 27 | . 1 9 . . 1 . 2 11 . 1 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . . 7 . 192 . 60 58 . . . 56 9 Shots 8 | . . . 1 . 2 . 2 1 . . . 2 . Rammed 6 | . . . . . . . 2 . . . . 1 3 Targets Rammed 6 | . . . . . . . 2 . . . . 1 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 474 | . 32 12 90 51 411 474 201 326 108 152 31 32 37 Average Temperature 93 | . 14 4 32 25 129 111 47 103 71 76 18 18 19 Received Heat Transfer 2763 | . 66 270 27 27 333 342 591 378 . 105 63 435 126 Effects 14 | . . . . . 5 6 . 3 . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . Interference 8 | . . . . . . 5 . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . . 1 1 1 . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 30 | . . . 1 . 15 5 7 . . 1 1 . . Heat Transferred 12735 | . . . 583 185 5178 1776 2817 716 . 555 333 592 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Maximum Alert Level 4 | . . 1 . . 4 2 1 . . . . 1 . Low Security (%) 73 | 100 100 91 100 100 13 . 93 . . 100 100 35 100 Level 1 12 | . . 8 . . 10 53 6 . . . . 64 . Level 2 7 | . . . . . 23 46 . . . . . . . Level 3 6 | . . . . . 46 . . . . . . . . Level 4 . | . . . . . 6 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1187 | . 90 317 194 55 1187 578 220 . . 128 47 314 149 Initial 578 | . . 24 58 . 35 578 144 . . . 18 . 149 Average 170 | . 35 65 102 13 636 397 48 . . 41 6 204 47 Influence Increases 5367 | . 241 679 401 176 1342 542 661 316 23 286 95 524 81 Destroy 0b10 Robot/C 3040 | . 140 500 280 80 560 340 360 300 20 160 60 240 . Destroy 0b10 Robot/NC 160 | . 20 20 . 5 20 30 45 . . 15 5 . . Destroy Leader 548 | . 40 126 50 32 30 98 92 10 . 40 10 20 . Allied During Kill 66 | . . . 14 16 10 . 3 6 3 14 . . . Successful Hack 188 | . 26 18 . 32 34 9 41 . . 12 10 . 6 Disable Machine 210 | . 15 . 45 . . 30 90 . . 15 . . 15 Anti-Garrison Action 550 | . . . . . 500 . . . . . . 50 . Destroy Structure 305 | . . 15 12 11 98 5 15 . . 15 10 124 . Lose Combat Pursuer 300 | . . . . . 90 30 15 . . 15 . 90 60 Influence Decreases 5367 | . 182 587 552 121 210 1411 959 336 23 247 134 240 365 Entered New Map 1095 | . . 35 93 . 20 609 174 8 . . 21 . 135 Time Decay 2839 | . 182 342 449 116 . 422 520 248 23 224 113 . 200 Lost Part 765 | . . 60 10 . 150 80 95 80 . 20 . 240 30 Lost Ally 68 | . . . . 5 40 . 20 . . 3 . . . Purge Threat 600 | . . 150 . . . 300 150 . . . . . . Squads Dispatched 27 | . 2 . . 6 . 2 9 . . 4 1 . 3 Investigation 5 | . 1 . . 1 . 1 1 . . 1 . . . Extermination 9 | . . . . . . . 5 . . 2 1 . 1 Reinforcement 11 | . 1 . . 3 . 1 3 . . 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Distress Signals 18 | . 1 5 . 3 . 6 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 17 34 11 6 33 26 33 14 1 13 3 19 11 Peak Tracking Total 9 | . 5 6 3 2 4 4 6 9 1 4 2 6 6 Tactical Retreats 12 | . . . . . 2 2 1 . . 1 . 4 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Traps Triggered 12 | . 1 . . . . 3 2 . . . . 5 1 Indirectly 4 | . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Machines Disabled 29 | . 1 1 3 . 11 2 6 1 . 1 . 2 1 Max in Single Turn 4 | . 1 1 3 . 2 1 4 1 . . . 1 1 Garrison Access 3 | . . . . . . 1 2 . . . . . . Garrison Relay 7 | . . . . . 7 . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Machines Accessed 53 | . 5 10 . 6 3 7 14 1 . 1 3 . 3 Terminals 33 | . 4 8 . 3 3 4 8 . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . . . . 2 . . 1 1 . 1 Recycling Units 5 | . 1 . . 1 . 1 2 . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . . . . . Garrison Access 5 | . . . . 1 . 1 2 . . . 1 . . Total Hacks 157 | . 21 32 . 17 8 25 41 1 . 2 6 . 4 Successful 99 | . 12 23 . 9 6 19 19 1 . 2 6 . 2 Failed 56 | . 9 8 . 7 2 6 22 . . . . . 2 Catastrophic 4 | . . 2 . . . . 2 . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . Manual 69 | . 10 12 . 9 5 8 21 . . . 1 . 3 Terminals 112 | . 19 24 . 12 8 13 31 . . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 11 | . . 3 . . . . 3 . . 2 2 . 1 Recycling Units 11 | . 2 . . 2 . 4 3 . . . . . . Scanalyzers 12 | . . 5 . 1 . 6 . . . . . . . Garrison Access 10 | . . . . 2 . 2 4 . . . 2 . . Terminal Hacks 44 | . 8 14 . 4 3 5 8 1 . . 1 . . Record 3 | . . . . . . . 3 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 6 | . 1 2 . 3 . . . . . . . . . Prototype ID Bank 5 | . 1 2 . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 1 . . . . 1 . . . 1 . . Alert Level 4 | . . 3 . . . 1 . . . . . . . Unreport Threat 4 | . . 1 . . . 2 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . Registered Prototypes 2 | . 1 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 . . . . . . . 2 2 . 1 Scan Component 3 | . . 1 . . . . . . . 1 1 . . Repair 3 | . . 1 . . . . . . . 1 1 . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 2 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 9 | . . 4 . . . 5 . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . Analyze 4 | . . 1 . . . 3 . . . . . . . Retrieve Study 3 | . . 2 . . . 1 . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 2 4 . . . 2 . . Unlock Access 2 | . . . . 1 . . . . . . 1 . . Seal Access 3 | . . . . . . 1 2 . . . . . . Coupler Status 4 | . . . . . . 1 2 . . . 1 . . Unauthorized Hacks 27 | . 4 3 . 4 3 5 6 . . . 1 . 1 Terminals 24 | . 3 3 . 3 3 4 6 . . . 1 . 1 Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 23 | . 3 3 . 3 3 4 5 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . . . . Monitor 3 | . 1 . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 38 | . 4 9 . 5 3 4 10 . . . 2 . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . 1 . . . . . . . Parts Repaired 3 | . . 1 . . . . . . . 1 1 . . Time 86 | . . 26 . . . . . . . 22 38 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 20 | . . . . . . . 8 . . 8 3 . 1 Non-combat 13 | . . . . . . . 3 . . 6 3 . 1 Combat 7 | . . . . . . . 5 . . 2 . . . Robot Hacks Applied 24 | . . . . . . . 10 . . 9 4 . 1 parse_system 3 | . . . . . . . 1 . . 2 . . . no_distress 2 | . . . . . . . 2 . . . . . . generate_anomaly 1 | . . . . . . . . . . 1 . . . deconstruct_machine 1 | . . . . . . . . . . . . . 1 ignore_repairs 1 | . . . . . . . 1 . . . . . . find_fabricator 2 | . . . . . . . . . . 1 1 . . drop_inventory 1 | . . . . . . . . . . . 1 . . find_recycling 3 | . . . . . . . . . . 2 1 . . find_station 1 | . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . 1 . . . . . . streamctrl_high 2 | . . . . . . . 1 . . 1 . . . formatsys_low 1 | . . . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . 1 . . . 1 . . Relay Couplers Released 31 | . . . . . 28 . . . . 3 . . . Machine Destruction 28 | . . . . . 28 . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . Attached 4 | . . . . . . . 2 . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Total Allies 10 | . . . 3 . . . 2 2 . 2 1 . . Largest Group 3 | . . . 3 3 2 . 1 2 2 3 1 1 . Highest-Rated Group 90 | . . . 40 40 24 . 32 64 64 90 26 26 . Highest-Rated Ally 85 | . . . 16 16 16 . 32 32 32 85 26 26 . Total Orders 3 | . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . 2 . . . GUARD 1 | . . . . . . . . . . 1 . . . Ally Attacks 93 | . . . 9 23 24 . 5 5 3 24 . . . Total Damage 1776 | . . . 87 250 266 . 111 129 117 816 . . . Kills 24 | . . . 3 4 5 . 2 2 1 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Active Infowar (turns) 158 | . . . . . 2 . 1 . . . 2 . 153 Sensors 155 | . . . . . 2 . 1 . . . . . 152 Terrain 2 | . . . . . . . . . . . 2 . . Jamming 1 | . . . . . . . . . . . . . 1 Robot Analysis Total 6 | . 1 2 . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Turns Passed 12211 | 86 554 1384 1150 350 1466 1020 2473 956 206 714 615 622 615 Spaces Moved 6298 | 50 276 668 658 186 685 492 1494 442 86 238 216 226 581 Core 270 | 10 . . . . . 1 . . . . . 53 206 Treads 2873 | 39 215 668 658 186 190 2 17 225 86 238 216 133 . Legs . | . . . . . . . . . . . . . . Wheels 2780 | 1 61 . . . 495 489 1477 217 . . . 40 . Hover 375 | . . . . . . . . . . . . . 375 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 160 160 145 145 130 130 241 161 241 100 50 Average Speed 155 | 136 153 160 160 163 149 147 133 185 241 237 241 210 96 Slowest Speed 950 | 160 160 240 160 240 160 950 240 241 241 241 241 300 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 47 47 97 32 73 50 38 60 18 5 6 37 13 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . . . . . . 1 1 1 . . . Scrap Searched 4 | . . . 2 . . . . 2 . . . . . Spaces Dug 3 | . . . . . . . 3 . . . . . . Terrain Destroyed 264 | . . 12 11 13 124 . 12 11 . 4 4 73 . Melee . | . . . . . . . . . . . . . . Projectile 24 | . . . . . 2 . 7 7 . 4 4 . . AOE 240 | . . 12 11 13 122 . 5 4 . . . 73 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Fac Gar Fac Total 7795 | 65 349 847 734 220 908 680 1826 506 86 353 290 302 629 Wait 528 | . 4 62 44 17 53 79 139 4 . 64 38 5 19 Move 6286 | 49 275 667 657 185 684 491 1493 441 85 237 216 225 581 Hop . | . . . . . . . . . . . . . . Pick Up 191 | 8 16 24 10 4 29 23 36 10 . 11 6 9 5 Fast Attach 32 | 4 . 2 . . 3 6 5 . . . 4 3 5 Attach 86 | 2 1 6 1 3 13 9 15 11 1 4 1 13 6 Detach 3 | . . . . . . . 1 . . . . . 2 Swap 68 | 2 10 4 . 4 3 4 19 4 . 8 6 4 . Drop 114 | . 8 12 9 2 19 15 28 1 . 2 7 9 2 Fire 462 | . 35 70 13 5 104 53 77 32 . 27 12 33 1 Melee 19 | . . . . . . . 11 3 . . . . 5 Ram 6 | . . . . . . . 2 . . . . 1 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 16) 1030 | -9/Materials | Identified exit to Materials 1527 | -9/Materials | Repaired Heat Sink 1611 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Central database locked down 1821 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Entered Mines 2036 | -9/Mines | Met a Derelict bent on vengeance 2248 | -9/Mines | Discovered exit to Materials (range 7) 2291 | -9/Mines | Learned location of Zion (-6) 2351 | -9/Mines | Discovered exit to Materials (range 5) 2406 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2410 | -9/Mines | Found Prototype Device 2476 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3175 | -9/Mines | Entered Materials 3175 | -8/Materials | Accompanied by 3 allies 3175 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3317 | -8/Materials | Central database locked down 3337 | -8/Materials | Garrison activated, responded to threat 3461 | -8/Materials | Met 7R-MNS 3490 | -8/Materials | Identified exit to Garrison 3525 | -8/Materials | Entered Garrison 3525 | -8/Garrison | Accompanied by 2 allies 3599 | -8/Garrison | Triggered checkpoint 3604 | -8/Garrison | Garrison Relay disabled 3610 | -8/Garrison | Identified Exp. Sensor Array 3699 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Triggered checkpoint 3781 | -8/Garrison | Build established: Scavenger-Gunner 3837 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Phase Generator disabled 4043 | -8/Garrison | Garrison Relay disabled 4056 | -8/Garrison | Garrison Relay disabled 4081 | -8/Garrison | System corruption reached 10% 4105 | -8/Garrison | Lost 6 parts (1p2n3w) 4120 | -8/Garrison | Garrison Relay disabled 4123 | -8/Garrison | Garrison Relay disabled 4209 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Discovered new exit (range 9) 4260 | -8/Garrison | Identified exit to Materials 4349 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Lost 3 parts (1p1n1u) 4548 | -8/Garrison | Discovered exit to Materials (range 14) 4617 | -8/Garrison | Triggered checkpoint 4658 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Discovered exit to Materials (range 25) 4720 | -8/Garrison | Discovered exit to Materials (range 78) 4720 | -8/Garrison | Discovered exit to Materials (range 74) 4734 | -8/Garrison | Garrison Relay disabled 4772 | -8/Garrison | Learned Materials security intel 4929 | -8/Garrison | Installed Relay Interface Framework 4991 | -8/Garrison | Entered Materials 5308 | -8/Materials | Identified exit to Factory 5468 | -8/Materials | Build established: Bothacker-Gunner 5471 | -8/Materials | Core integrity fell below 50% 6011 | -8/Materials | Entered Factory 6011 | -7/Factory | Evolved 2 slots: Utility x2 6337 | -7/Factory | Lost 4 parts (1p1n1u1w) 6363 | -7/Factory | Build established: Bothacker-Mutant 7467 | -7/Factory | Build established: Gunner 7516 | -7/Factory | Lost 3 parts (1p1n1w) 7791 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 7943 | -7/Factory | Build established: Hacker-Gunner 8034 | -7/Factory | Discovered new exit (range 11) 8052 | -7/Factory | Identified exit to Lower Caves 8117 | -7/Factory | Core integrity fell below 50% 8478 | -7/Factory | Discovered exit to Lower Caves (range 5) 8484 | -7/Factory | Entered Lower Caves 8652 | -7/Lower Caves | Learned Factory emergency access door positions 8734 | -7/Lower Caves | Encountered a Warlord checkpoint 8783 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8848 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8871 | -7/Lower Caves | Crushed by falling debris 8871 | -7/Lower Caves | Core integrity fell below 20% 8871 | -7/Lower Caves | System corruption reached 10% 8882 | -7/Lower Caves | Destroyed 8 combat bots 8902 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 9034 | -7/Lower Caves | Learned Factory security intel 9058 | -7/Lower Caves | Learned location of 1 exit from Factory 9428 | -7/Lower Caves | Discovered new exit (range 6) 9440 | -7/Lower Caves | Entered another Lower Caves area 9440 | -7/Lower Caves | Accompanied by 2 allies 9442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9447 | -7/Lower Caves | Build established: Gunner 9639 | -7/Lower Caves | Discovered new exit (range 3) 9646 | -7/Lower Caves | Entered Factory 9646 | -6/Factory | Accompanied by 2 allies 9646 | -6/Factory | Evolved 2 slots: Utility x2 9647 | -6/Factory | Identified exit to Lower Caves 9745 | -6/Factory | Repaired Corrupted Imp. Treads 9913 | -6/Factory | Spotted B-75 Beast 9973 | -6/Factory | Hijacked Beast 5a control node with streamctrl_high 10224 | -6/Factory | Discovered new exit (range 9) 10360 | -6/Factory | Entered another Factory area 10360 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10404 | -5/Factory | Build established: Bothacker-Gunner 10807 | -5/Factory | Repaired Cryofiber Web 10975 | -5/Factory | Identified exit to Garrison 10975 | -5/Factory | Entered Garrison 10975 | -5/Garrison | Accompanied by 1 ally 10977 | -5/Garrison | Triggered checkpoint 11081 | -5/Garrison | Triggered checkpoint 11195 | -5/Garrison | Phase Generator disabled 11195 | -5/Garrison | Discovered new exit (range 14) 11317 | -5/Garrison | Spotted B-75 Beast 11416 | -5/Garrison | Lost 12 parts (1p5n2u4w) 11423 | -5/Garrison | Triggered checkpoint 11502 | -5/Garrison | Core integrity fell below 50% 11516 | -5/Garrison | Lost 10 parts (1p2n3u4w) 11517 | -5/Garrison | Triggered checkpoint 11597 | -5/Garrison | Entered Factory 12003 | -5/Factory | Core integrity fell below 20% 12034 | -5/Factory | Lost 7 parts (1p2n1u3w) 12162 | -5/Factory | Lost 3 parts (1u2w) 12212 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12100_ Imp. Field Recycling Unit collects Imp. Field Recycling Unit, recycling 15 matter... 12106_ Dropped Imp. Datajack+. 12110_ Dropped Imp. Field Recycling Unit. 12112_ Slug penetrates Door. 12112_ Katana destroyed. 12112_ Slug penetrates Wall. 12116_ Acquired Imp. Arc Projector. 12120_ Slug penetrates Wall. 12124_ Cryofiber Web destroyed. 12127_ Penetrated by Slug. 12131_ Critical hit (Destroy). 12131_ Imp. Arc Projector destroyed. 12137_ Penetrated by Slug. 12142_ R-10 Processor collects Imp. Datajack+. 12149_ Acquired Prototype Energy Gun. 12204_ Acquired Hvy. Pick. 12207_ Imp. Sensor Array destroyed. 12210_ Imp. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#! #??????????????????????? | | ?????????????????????# #?????#######???#######? | | ?????????????????????# @#?????# ##### #? | | ?????????????????????# pp####### ## | | ?????????????????????# "" + " | | ?????????????????????# Y" ####### ## | | ?????????????????????# "" #?????# ##### #? | | ?????????????????????# #?????## ########+#### | | ?????????????????????######??????# ## # " | | ?????????????????????????????????# ## = # " | | ?????????????????????????????????# ##"""" + " | | ?????????????????????????????????# ##"""" # | | ?????????????????????????????????# ##"""" # | | ?????????????????????????######### ##"""" # | | ????????????????????? ## ! #! | | ????????????????????? / # | | ????????????????????? ## | ### | | ??????????????????????#############+############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Heat Sink | 36% | -9/Materials Imp. Treads | 63% | -6/Factory | Corrupted Cryofiber Web | 53% | -5/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Error 47 Ew, Corruption Factory Defaults Let Me Out Of Here Mindtrick Oppo Buddy Prolific Hacker Satisfying Versatile You Again Challenges ------------ None Game ------ Seed HeartAntigravAutogun Manual? 0 Play Time 03:09:42 Cumulative 42.4 hours Start 2026.02.16 @ 13:13:25 End 2026.02.16 @ 16:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8173001a-9223-400c-a2b9-3f885dea10e6