Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 14:03:50 Player: M1-K3 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1507) 1507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5702 Bonus ------- Follower Combat Kills 80 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Antigrav System Advanced Heat Sink Cooling System Large Storage Unit Compact Battery (200) Medium Matter Pod (100) Improved Signal Interpreter Targeting Computer Advanced ECM Suite Phase Shifter EM Shotgun Beam Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Seismic Detector Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Laser Long-range Proton Cannon Improved Remote Datajack > --- INVENTORY -------- Antigrav System Advanced Heat Sink Cooling System Large Storage Unit Compact Battery Medium Matter Pod Improved Signal Interpreter Advanced ECM Suite Phase Shifter EM Shotgun Beam Cannon Grenade Launcher Mining Laser Power Sword [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 6 | . . 1 2 . 2 1 . Weapon 2 | . . . . . . 1 1 Parts Attached 47 | . 10 9 5 3 4 3 13 Power 6 | . 1 1 1 . 1 . 2 Engine 5 | . 1 1 . . 1 . 2 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 10 | . 2 5 . 1 . . 2 Treads 8 | . 2 5 . 1 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 15 | . 2 1 2 . 3 2 5 Device 9 | . . . 2 . 1 2 4 Storage 3 | . 2 . . . 1 . . Processor 3 | . . 1 . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | . 5 2 2 2 . 1 4 Energy Gun 6 | . 2 1 1 1 . 1 . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 3 | . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . 1 3 . 1 1 . 18 Power 4 | . 1 . . . 1 . 2 Propulsion 9 | . . 2 . 1 . . 6 Utility 4 | . . . . . . . 4 Weapon 7 | . . 1 . . . . 6 Highest Loss Streak 8 | . 1 2 . 1 1 . 8 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 12 13 14 14 13 14 14 Power . | . . 1 1 1 . . . Propulsion 2 | . 4 2 3 2 2 2 1 Utility 4 | . 2 3 3 5 4 6 7 Weapon 5 | . 5 7 7 5 5 4 4 Tool/Special . | . . . . . . . . Unused Backups 26 | . 12 3 2 1 . . 8 Power 3 | . 2 1 . . . . . Propulsion 4 | . 4 . . . . . . Utility 9 | . 2 . . . . . 7 Weapon 10 | . 4 2 2 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 97 98 97 81 Engine 6 | . 13 11 6 . . 6 3 Core 1 | . . . 2 9 6 . . Treads 19 | . 16 32 27 25 23 20 11 Leg 3 | . 11 . . . . . . Device 11 | . . . 17 18 22 26 16 Storage 18 | . 27 22 18 18 15 13 11 Processor 8 | . . 10 9 9 14 13 14 Energy Gun 11 | . 13 10 9 14 11 10 7 Energy Cannon 2 | . . . 8 1 2 6 3 Ballistic Gun 5 | . 14 11 . . . . . Peak Build Rating 56 | . 8 15 20 21 27 34 56 Average Rating 22 | . 7 11 18 20 25 31 41 On Entrance 16 | 6 6 8 15 20 21 25 34 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 78 | 10 46 52 55 53 56 63 78 Greatest Support 66 | 20 40 66 66 66 66 66 66 Greatest Overweight (x) 17 | . 2 1 . 1 . . 17 Average Overweight (x) . | . 1 . . . . . 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 Average Carried 13 | . 12 13 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 14 15 15 14 Class Distribution -------------------- 59% | Mutant 13% | Commander-Mutant 13% | Commander-Gunner 7% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 1052 | 200 218 128 68 75 65 31 267 Remotely . | . . . . . . . . Salvage Created 1759 | . 389 324 265 159 . 37 585 Parts 89 | . 24 28 11 4 . 1 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 39 | . 11 11 5 3 . . 9 Melee 2 | . . . . . . . 2 Guns 28 | . 11 11 1 3 . . 2 Cannons 6 | . . . 2 . . . 4 Classes Destroyed 8 | . 3 1 . . . . 4 Recycler 1 | . . . . . . . 1 Watcher 3 | . 1 1 . . . 1 . Swarmer 12 | . 3 6 . . . . 3 Grunt 15 | . 8 4 3 . . . . Sentry 7 | . . 1 2 3 . . 1 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 6 4 1 . 1 2 Combat Bots Only 6 | . 3 6 4 1 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 401 | . 55 59 18 20 36 18 195 Missed 93 | . 9 14 4 7 15 3 41 Hits 308 | . 46 45 14 13 21 15 154 Projectile 308 | . 46 45 14 13 21 15 154 AOE 2 | . . . . 1 . . 1 Critical Strikes 8 | . . . . . . . 8 Damage Taken 4855 | . 507 450 227 365 157 113 3036 Core 1299 | . 53 67 56 96 21 5 1001 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 67 | . . . . 67 . . . Core Remaining (%) 88 | 100 78 83 . 72 97 99 . Volleys Fired 144 | . 48 38 13 14 5 2 24 Largest 3 | . 2 2 2 2 2 3 3 Hottest 215 | . 70 73 116 121 116 185 215 Shots Fired 277 | . 95 69 26 24 7 5 51 Gun 236 | . 95 69 13 20 2 3 34 Cannon 30 | . . . 13 . 2 2 13 Launcher . | . . . . . . . . Special 11 | . . . . 4 3 . 4 Kinetic 86 | . 48 38 . . . . . Thermal 165 | . 47 18 26 24 7 5 38 Explosive . | . . . . . . . . Electromagnetic 22 | . . 13 . . . . 9 Robot Hit Streak 13 | . 8 7 12 13 11 3 12 Robot Miss Streak 4 | . 4 4 3 1 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 198 | . 55 42 21 18 3 3 56 Core Hits 78 | . 22 19 9 6 . 3 19 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 24 | . 9 6 1 2 . . 6 Burn 17 | . 7 5 . 2 . . 3 Meltdown 1 | . . . 1 . . . . Destroy 2 | . 2 . . . . . . Corrupt 1 | . . 1 . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 22 | . . . . 2 . . 20 Impact . | . . . . . . . . Slashing 20 | . . . . . . . 20 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3427 | . 620 474 328 245 47 221 1492 Guns 2101 | . 617 474 168 245 30 34 533 Cannons 525 | . . . 160 . 17 17 331 Explosions 170 | . . . . . . 170 . Melee 626 | . . . . . . . 626 Ramming 5 | . 3 . . . . . 2 Kinetic 426 | . 210 216 . . . . . Thermal 1847 | . 407 177 328 245 47 51 592 Explosive 170 | . . . . . . 170 . Electromagnetic 353 | . . 81 . . . . 272 Impact . | . . . . . . . . Slashing 626 | . . . . . . . 626 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . . 14 Message Errors 4 | . . . . . . . 4 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . . . . . 51 Projectiles 5 | . . . . . . . 5 Explosions . | . . . . . . . . Melee 46 | . . . . . . . 46 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . 1 . . . . . 4 Targets Rammed 5 | . 1 . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | . 270 85 52 51 2 48 167 Average Temperature 65 | . 108 29 33 21 2 22 38 Received Heat Transfer 1077 | . 246 114 81 63 48 30 495 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 Combat Hostiles 3 | . . . 2 . . . 1 Parts Melted 17 | . 3 4 . 1 . 1 8 Heat Transferred 5724 | . 1691 888 777 740 111 111 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | . 99 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 205 | . 205 143 80 31 43 59 112 Initial 53 | . . 53 35 16 . 9 . Average 35 | . 53 98 29 7 4 16 19 Influence Increases 1311 | . 322 292 130 103 43 88 333 Destroy 0b10 Robot/C 820 | . 220 220 100 60 20 20 180 Destroy 0b10 Robot/NC 20 | . 5 5 . . . 5 5 Destroy Leader 236 | . 52 52 30 30 10 12 50 Allied During Kill 33 | . . . . . 13 12 8 Successful Hack 8 | . . . . 8 . . . Disable Machine 15 | . . . . . . 15 . Destroy Structure 29 | . . . . 5 . 24 . Lose Combat Pursuer 150 | . 45 15 . . . . 90 Influence Decreases 1311 | . 195 334 175 143 24 107 333 Entered New Map 158 | . . 74 50 24 . 10 . Time Decay 958 | . 185 230 125 119 24 77 198 Lost Part 165 | . 10 30 . . . . 125 Lost Ally 30 | . . . . . . 20 10 Squads Dispatched 8 | . 3 1 . . . . 4 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 2 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 5 | . 2 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 18 16 6 3 1 2 21 Peak Tracking Total 6 | . 6 5 5 1 1 1 5 Tactical Retreats 5 | . 1 1 . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 7 | . 2 1 . 2 2 . . Terminals 5 | . 2 1 . 1 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 2 1 . 5 2 . . Successful 7 | . 1 1 . 4 1 . . Failed 3 | . 1 . . 1 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . . 2 1 . . Terminals 6 | . 2 1 . 2 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 . 2 . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 81 | . . . . . 81 . . Total Robot Build Rating 2 | . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 1 . . 2 Non-combat 1 | . . . . 1 . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 3 | . . . . 1 . . 2 parse_system 3 | . . . . 1 . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . . 3 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 12 | . . . . 10 2 . . Largest Group 12 | . . . . 10 12 8 7 Highest-Rated Group 193 | . . . . 173 193 129 100 Highest-Rated Ally 29 | . . . . 29 29 29 16 Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . . 8 9 31 Total Damage 671 | . . . . . 116 120 435 Kills 2 | . . . . . 1 1 . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Active Infowar (turns) 2480 | . . . 302 434 489 213 1042 Optics 1732 | . . . . . 477 213 1042 Seismic 2283 | . . . 302 434 489 213 845 ECM 91 | . . . . . . 69 22 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 4109 | . 1144 485 302 434 489 213 1042 Spaces Moved 1571 | 1 407 217 134 185 232 123 272 Core 23 | . . . . . . . 23 Treads 1334 | . 224 217 134 185 232 123 219 Legs 184 | 1 183 . . . . . . Wheels . | . . . . . . . . Hover 13 | . . . . . . . 13 Flight 17 | . . . . . . . 17 Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 207 | 120 236 162 160 168 160 160 314 Slowest Speed 980 | 120 260 240 160 240 160 160 980 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 2 62 30 13 29 6 4 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 4 . . . Terrain Destroyed 29 | . . . . 4 . 25 . Melee . | . . . . . . . . Projectile 4 | . . . . 4 . . . AOE 25 | . . . . . . 25 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 2102 | . 505 287 199 271 336 135 369 Wait 227 | . 5 15 36 59 87 5 20 Move 1564 | . 406 216 133 184 231 122 272 Hop . | . . . . . . . . Pick Up 44 | . 21 5 6 1 5 2 4 Fast Attach 9 | . 2 . 1 1 . . 5 Attach 20 | . 2 5 2 1 3 2 5 Detach 1 | . 1 . . . . . . Swap 34 | . 6 4 2 8 3 1 10 Drop 32 | . 13 4 6 1 2 1 5 Fire 144 | . 48 38 13 14 5 2 24 Melee 22 | . . . . 2 . . 20 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 1106 | -10/Materials | Discovered new exit (range 12) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -9/Materials | Discovered new exit (range 16) 1586 | -9/Materials | Discovered new exit (range 8) 1630 | -9/Materials | Entered another Materials area 1630 | -8/Materials | Evolved 2 slots: Utility x2 1906 | -8/Materials | Discovered new exit (range 14) 1932 | -8/Materials | Entered Storage 2282 | -8/Storage | Repaired Beam Rifle 2305 | -8/Storage | Discovered new exit (range 16) 2330 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2366 | -8/Storage | Entered Factory 2366 | -7/Factory | Accompanied by 10 allies 2366 | -7/Factory | Evolved 2 slots: Utility x2 2467 | -7/Factory | Fabricated T-07 Excavator (x2) 2628 | -7/Factory | Build established: Commander-Mutant 2778 | -7/Factory | Discovered new exit (range 7) 2855 | -7/Factory | Entered another Factory area 2855 | -6/Factory | Accompanied by 8 allies 2855 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3033 | -6/Factory | Discovered new exit (range 20) 3068 | -6/Factory | Entered another Factory area 3068 | -5/Factory | Accompanied by 7 allies 3068 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3196 | -5/Factory | Spotted B-75 Beast 3210 | -5/Factory | Build established: Commander-Gunner 3215 | -5/Factory | Destroyed B-75 Beast 3487 | -5/Factory | Lost 5 allies 3533 | -5/Factory | Lost 3 parts (1n1u1w) 3944 | -5/Factory | Lost 8 parts (1p2n2u3w) 4086 | -5/Factory | Core integrity fell below 50% 4098 | -5/Factory | Core integrity fell below 20% 4105 | -5/Factory | System corruption reached 10% 4109 | -5/Factory | Build established: Mutant 4110 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- corruption cleaned. 04091_ Critical hit (Burn: +37). 04093_ K-01 Serf collects debris. 04093_ Slammed into P-70 Sage. 04096_ K-01 Serf collects debris. 04097_ R-10 Processor destroyed. 04097_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 04098_ 0H%A&R,CWCR8S# VUT>FBGWZTDSS 04099_ K-01 Serf collects debris. 04100_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04100_ Slammed into G-50 Soldier. 04100_ Enh. Optical Array broken. 04100_ Destabilizing: Short circuit. 04102_ K-01 Serf collects debris. 04107_ Slammed into G-50 Soldier. 04109_ K-01 Serf collects debris. 04110_ P-70 Sage resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????# + | | ??????????????????????????# ! ##### | | ??????????????????????????##############???# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????######+##### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """"""""" | | ??????????????????????????????????????# | | ??????????????????????????????????????# """"""""" | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????????????????????###???# | | ?????????????????????????????????# | | ?????????????????????????????????# #######+####### | | ?????????????????????????????????# # #? | | ????????????????????###########??# # "" """"""" #? | | ????????????????????# #??# # "T """""""%## | | ????????????????????#"" % #### # "" """"""" + | | ????????????????????#"Y %%!= p/u R """""""%## | | ????????????????????#"""p@g! k###### #? | | ????????????????? + g*[= #????# """""""%#? | | ??????????????# # A #????# ]""""""" ## | | ??????????????# ?# #????# """"""" + | | ??????????????# ??# #????# """"""" ## | | ??????????????##????###########??### #? | | ?????????????????????????????????# # % #? | | ?????????????????????????????????##########+#####? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Beam Rifle | 10% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed TachyonHeatCapacitor Manual? 0 Play Time 00:48:07 Cumulative 15.3 hours Start 2026.08.05 @ 21:16:06 End 2026.08.07 @ 14:03:50 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 2 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96dedf1d-34a5-4b5c-8b4d-8ba8e2c60c6d