Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:07:10 Player: gabr Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3528) 3528 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 8059 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 66/100 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Experimental Thermal Shield > --- WEAPON (4) ------- Improved Proton Missile Launcher Heavy Missile Launcher > --- INVENTORY (15) --- Cooled Ion Engine Improved Deuterium Engine Advanced Heat Sink Large Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Recoil Stabilizer Advanced Particle Charger Makeshift ECM Suite Improved Utility Shielding Hacking Suite Improved Medium Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Experimental Thermal Shield > --- WEAPON ----------- Heavy Machine Gun Rocket Launcher Enhanced Flamer Maul > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Advanced Heat Sink Large Storage Unit Advanced Energy Well High-capacity Matter Pod Advanced Particle Charger Makeshift ECM Suite Improved Utility Shielding Hacking Suite Lightning Gun Improved Medium Laser Improved Proton Missile Launcher Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Thermal Shield Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 2 | . . . . 1 1 . . . . Weapon 2 | . . . . 1 1 . . . . Parts Attached 92 | 8 1 20 14 6 20 4 1 . 18 Power 7 | 2 . 3 . . 1 . . . 1 Engine 6 | 2 . 3 . . 1 . . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 8 6 1 8 2 1 . 4 Treads 32 | 2 . 8 6 1 8 2 1 . 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 1 1 . 1 5 . . . 5 Device 2 | . . . . . . . . . 2 Storage 3 | 1 . 1 . . . . . . 1 Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . 1 4 . . . 2 Artifact . | . . . . . . . . . . Weapon 39 | 3 . 8 8 4 6 2 . . 8 Energy Gun 6 | 1 . 2 1 . 1 . . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 23 | 2 . 6 4 4 3 2 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 . 1 . . . 3 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 3 | . . . 2 . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . . 2 Parts Lost 40 | . . 11 1 1 4 . . . 23 Power 2 | . . 1 . . . . . . 1 Propulsion 14 | . . 5 1 1 . . . . 7 Utility 6 | . . . . . 1 . . . 5 Weapon 18 | . . 5 . . 3 . . . 10 Highest Loss Streak 10 | . . 6 1 1 4 . . . 10 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 82 99 98 98 100 100 100 82 Engine 7 | . 14 10 11 9 7 7 7 7 2 Treads 31 | . 28 29 43 35 29 30 30 30 22 Device 2 | . . . . . . . . . 11 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 9 | . 12 11 11 9 9 7 7 7 7 Protection 5 | . . . . 9 12 15 15 15 . Energy Gun 2 | . . 7 1 . 7 1 . . . Ballistic Gun 17 | . 28 13 16 26 19 28 30 30 5 Launcher 1 | . . . . . . . . . 5 Special Weapon 1 | . . . . . . . . . 5 Impact Weapon 1 | . . . 2 . . . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 14 13 34 35 44 60 61 61 61 61 Greatest Support 90 | 40 40 83 83 80 88 88 90 90 90 Greatest Overweight (x) 8 | . . 7 . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 Most Carried 15 | 2 5 15 15 14 15 15 15 15 15 Average Carried 12 | 1 3 7 14 13 14 14 15 15 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 14 15 13 15 15 15 15 12 Class Distribution -------------------- 32% | Mutant 29% | Tank 21% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 3077 | 168 194 437 563 56 909 111 118 . 521 Remotely . | . . . . . . . . . . Salvage Created 4195 | . 194 793 1274 56 1209 22 138 . 509 Parts 214 | . 6 49 73 4 62 1 5 . 14 Haulers Intercepted 15 | . 2 5 6 . 2 . . . . Recyclers Shooed 6 | . . . 4 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 1 5 . 20 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 84 | . 2 16 19 1 25 1 3 . 17 Guns 76 | . 2 15 19 1 25 1 3 . 10 AOE 8 | . . 1 . . . . . . 7 Classes Destroyed 14 | . 2 4 5 . 2 1 . . . Worker 6 | . . 1 2 . 3 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 15 | . 2 5 6 . 2 . . . . Recycler 2 | . . 1 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 18 | . . 9 . . 4 . . . 5 Grunt 43 | . 2 3 12 . 16 . 2 . 8 Brawler 3 | . . . 1 . . . . . 2 Duelist 3 | . . . 1 . 1 . . . 1 Sentry 14 | . . 4 5 1 2 . 1 . 1 Hunter 1 | . . . . . . 1 . . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 10 | . 2 8 4 1 10 1 3 . 6 Combat Bots Only 9 | . 1 8 4 1 9 1 3 . 6 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 . 2 Gunslinging 1 | . . . 1 . 1 . . . . Exploded 2 | . . 1 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 640 | . 59 140 74 10 142 6 24 . 185 Missed 190 | . 22 33 22 4 40 2 10 . 57 Damage Taken 6815 | . 379 1256 813 92 1571 62 147 . 2495 Core 1158 | . 107 229 111 . 360 . 11 . 340 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 185 | . . . . . . . . . 185 Core Remaining (%) 68 | 100 57 . 15 100 . . . . . Volleys Fired 319 | . 24 93 84 3 53 3 6 . 53 Largest 4 | . 2 2 2 3 4 4 4 . 4 Hottest 140 | . 40 79 79 69 140 112 117 . 117 Shots Fired 688 | . 48 153 147 9 195 12 24 . 100 Gun 671 | . 48 153 143 9 195 12 24 . 87 Cannon . | . . . . . . . . . . Launcher 15 | . . . 4 . . . . . 11 Special 2 | . . . . . . . . . 2 Kinetic 540 | . 48 98 119 9 146 12 24 . 84 Thermal 120 | . . 45 24 . 49 . . . 2 Explosive 15 | . . . 4 . . . . . 11 Electromagnetic 13 | . . 10 . . . . . . 3 Robot Hit Streak 35 | . 10 28 35 7 11 4 6 . 13 Robot Miss Streak 13 | . 2 3 2 1 13 7 7 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 19 | . . 4 1 . 10 . . . 4 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 Shots Hit Robots 517 | . 39 123 106 7 142 10 15 . 75 Core Hits 306 | . 9 38 40 2 130 10 14 . 63 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 12 | . . 5 3 . 3 . . . 1 Burn 9 | . . 5 2 . 2 . . . . Destroy 2 | . . . . . 1 . . . 1 Smash 1 | . . . 1 . . . . . . Melee Attacks 9 | . . . 9 . . . . . . Impact 9 | . . . 9 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8776 | . 416 1625 1928 112 2341 106 247 . 2001 Guns 7459 | . 416 1547 1575 112 2278 106 247 . 1178 Cannons . | . . . . . . . . . . Explosions 875 | . . 72 . . . . . . 803 Melee 335 | . . . 335 . . . . . . Ramming 97 | . . 6 18 . 63 . . . 10 Kinetic 6088 | . 416 898 1335 112 1846 106 247 . 1128 Thermal 1214 | . . 532 240 . 432 . . . 10 Explosive 875 | . . 72 . . . . . . 803 Electromagnetic 167 | . . 117 . . . . . . 50 Impact 335 | . . . 335 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 3 3 3 1 12 Message Errors 5 | . . . . . 2 . . . 3 Matter Fused 4 | . . . . . . 2 . . 2 Heat Flow Errors 3 | . . . . . . . 1 1 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 1 1 . 3 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 269 | . . . 237 . . . . . 32 Projectiles . | . . . . . . . . . . Explosions 32 | . . . . . . . . . 32 Melee 237 | . . . 237 . . . . . . Knockbacks 2 | . . . 1 . 1 . . . . Impact 2 | . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 171 | . . 49 5 . . . . . 117 Shots 6 | . . 1 1 . . . . . 4 Rammed 17 | . . 1 7 . 5 . . . 4 Targets Rammed 19 | . . 1 9 . 5 . . . 4 Kicked . | . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . Highest Temperature 757 | . 18 154 54 7 757 133 356 278 429 Average Temperature 128 | . 8 34 15 7 182 72 164 147 190 Received Heat Transfer 2091 | . 120 291 336 18 588 . 63 . 675 Effects 27 | . . . . . 18 . 1 . 8 Shutdowns 6 | . . . . . 5 . . . 1 Energy Bleed 3 | . . . . . 1 . . . 2 Interference 4 | . . . . . 1 . . . 3 Matter Decay 2 | . . . . . 2 . . . . Short Circuit 3 | . . . . . 1 . . . 2 Damage (minor) 4 | . . . . . 3 . 1 . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 1 5 . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . 3 4 . 3 . . . . Heat Transferred 3558 | . . 1739 666 . 1073 . . . 80 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Peak Influence 419 | . 79 313 419 196 352 . . . . Initial 161 | . . 33 78 161 88 . . . . Average 182 | . 41 177 281 175 133 . . . . Maximum Alert Level 2 | . . 1 2 . 1 . . . . Low Security (%) 54 | 100 100 57 7 100 76 . . . . Level 1 42 | . . 42 82 . 23 . . . . Level 2 3 | . . . 10 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 2 . 7 . . . 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 8 | . . 1 2 . 5 . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 31 | . . 3 2 1 2 . . . 23 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 7 31 26 3 39 1 3 . 21 Peak Tracking Total 8 | . 4 8 8 4 5 1 3 . 6 Tactical Retreats 4 | . . . 2 . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 7 | . . . 3 1 2 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 9 | . . 2 6 . . . . . 1 Max in Single Turn 2 | . . 2 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 4 | . . . 2 . . . . 2 . Terminals 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . . . 4 . . . . 19 . Successful 20 | . . . 1 . . . . 19 . Failed 3 | . . . 3 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . . . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . . 1 . . . . 19 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 90 | . . . . . . . . . 90 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 7868 | 94 382 998 1572 279 1642 469 594 119 1719 Spaces Moved 3858 | 53 188 409 725 146 876 280 364 77 740 Core 9 | 2 . 5 . . . . . . 2 Treads 3849 | 51 188 404 725 146 876 280 364 77 738 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 156 156 Average Speed 166 | 155 160 170 160 160 160 160 156 156 187 Slowest Speed 450 | 160 160 400 160 160 160 160 160 156 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 32 36 79 15 25 48 59 72 71 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 2 . 2 Spaces Dug 20 | . . . 20 . . . . . . Terrain Destroyed 147 | . . 45 36 . . . . . 66 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 144 | . . 45 36 . . . . . 63 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 4705 | 61 226 560 972 183 986 294 373 76 974 Wait 342 | . 11 21 108 28 22 3 . . 149 Move 3849 | 52 187 408 724 145 875 279 363 76 740 Hop . | . . . . . . . . . . Pick Up 41 | 1 3 12 10 1 4 2 1 . 7 Fast Attach 32 | 6 1 11 . 3 6 . . . 5 Attach 21 | . . 2 1 3 3 . . . 12 Detach 1 | . . . . . . . . . 1 Swap 39 | 2 . 7 13 . 11 4 1 . 1 Drop 31 | . . 5 14 . 7 3 2 . . Fire 319 | . 24 93 84 3 53 3 6 . 53 Melee 9 | . . . 9 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | . . 1 9 . 5 . . . 4 Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x2 675 | -9/Materials | Lost 6 parts (1p3n2w) 745 | -9/Materials | Discovered new exit (range 3) 769 | -9/Materials | Discovered new exit (range 12) 948 | -9/Materials | Core integrity fell below 50% 995 | -9/Materials | Destroyed 8 combat bots 995 | -9/Materials | Lost 3 parts (2n1w) 1081 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Build established: Mutant 1475 | -9/Materials | Entered Storage 2441 | -9/Storage | Build established: Scavenger-Mutant 2683 | -9/Storage | Core integrity fell below 20% 2876 | -9/Storage | Discovered new exit (range 8) 3047 | -9/Storage | Entered Materials 3047 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3294 | -8/Materials | Discovered new exit (range 14) 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3556 | -7/Factory | Build established: Scavenger-Gunner 3841 | -7/Factory | Lost 4 parts (1u3w) 4203 | -7/Factory | Build established: Tank 4765 | -7/Factory | Core integrity fell below 50% 4776 | -7/Factory | Destroyed 9 combat bots 4919 | -7/Factory | Discovered new exit (range 17) 4968 | -7/Factory | Entered Lower Caves 5020 | -7/Lower Caves | Learned Factory terminal intel 5426 | -7/Lower Caves | Discovered new exit (range 5) 5437 | -7/Lower Caves | Entered another Lower Caves area 5837 | -7/Lower Caves | Encountered a Warlord checkpoint 5839 | -7/Lower Caves | Learned Factory stockpile data 5908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6008 | -7/Lower Caves | Discovered new exit (range 19) 6031 | -7/Lower Caves | Entered Data Miner 6031 | -7/Data Miner | Discovered new exit (range 6) 6055 | -7/Data Miner | Met Data Miner 6116 | -7/Data Miner | Received God Mode back door access code from Data Miner 6150 | -7/Data Miner | Entered Proximity Caves 6241 | -6/Proximity Caves | Lost 10 parts (3n4u3w) 6384 | -6/Proximity Caves | Escorted by Enhanced Grunt 6445 | -6/Proximity Caves | Lost 3 parts (1n2w) 6484 | -6/Proximity Caves | Found Prototype Device 6484 | -6/Proximity Caves | Identified Exp. Thermal Shield 6505 | -6/Proximity Caves | Build established: Mutant 6689 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7088 | -6/Proximity Caves | Build established: Scavenger-Mutant 7490 | -6/Proximity Caves | Build established: Scavenger-Tank 7769 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7829 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 7837 | -6/Proximity Caves | Core integrity fell below 20% 7869 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07802_ The unstable cave ceiling collapses. 07803_ Slug penetrates Wall. 07806_ Y-64 Sentinel destroyed. 07814_ Acquired 22 matter. 07816_ Acquired 33 matter. 07824_ Acquired 29 matter. 07826_ System corrupted: Component data lost. 07830_ C-30 ARC bursts open, deploying its payload. 07830_ G-67 Veteran unfolds itself. 07830_ L-41 Fighter unfolds itself. 07836_ Lightning Gun destroyed. 07837_ Maul destroyed. 07839_ Slammed into L-41 Fighter. 07842_ Slammed into G-67 Veteran. 07843_ Acquired 17 matter. 07844_ Slammed into G-67 Veteran. 07858_ Med. Treads destroyed. 07860_ <0KZA8 PEUTZCEBJ0W<4XFE4N1RJ94CPRQ3X8GF| 07862_ Hvy. Machine Gun destroyed. 07867_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????? ????????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? ######??????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????#++#???????????? | | ??????????????????????????????????# ^#???????????? | | ???####???????????????????????????# #???????????? | | ??## ###????????????######???????# #???????????? | | ??# ##?????####### #####???# #???????????? | | ??# ####?## #???# #???????????? | | ### ### #???# #???????????? | | ## ### ##???# #??###??????? | | ### ##???# #?# #??????? | | ### ## #???# ## #??????? | | #?## @ll #??## # #???????? | | #??## l #??# #????????? | | ##???## ## g##?## ##????????? | | ## #?????## #??# #####?????? | | ### #???### ######## #??# ##????? | | #?## ### ## """"""# #?## ##???? | | #??###### ## %"#%### #???? | | ##???### ## # "%"## ##???? | | ## ##### # #????? | | ?## "# ##????? | | ??# #### ### "# #?????? | | ??# ##??#??????# # # # ### ##????? | | ??# ##??????????# ## ##?## #????? | | ??# #???????????## ####???# #????? | | ??# #????????????# #????# ##????? | | ??## ##???????????# #???# ##?????? | | ???#####????????????## ## "##???## ####??????? | | ?????????????????????####?##### #????##??????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyEtherialRouter Manual? 0 Play Time 00:49:44 Cumulative 79.3 hours Start 2024.04.10 @ 15:50:38 End 2024.04.10 @ 17:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee058c36-92f3-4c0c-829f-99c908405706