Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 20:32:43 Player: Bace Troncons Result: Destroyed by JS-AWS(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (471) 471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1056 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 95/125 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Sensor Array Core Shielding Core Shielding Core Shielding Makeshift Thermal Plating Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 10 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 4 | 2 2 . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 97 88 Engine 13 | . 13 13 Treads 25 | . 27 17 Device 3 | . 4 . Storage 14 | . 14 14 Protection 8 | . 7 14 Energy Gun 13 | . 13 13 Ballistic Gun 13 | . 13 10 Naked Turns . | . . . Heaviest Build 49 | 12 49 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 10 | 3 9 10 Average Carried 6 | 1 6 8 Final Capacity 20 | 8 20 20 Final Carried 9 | 3 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 578 | 228 267 83 Remotely . | . . . Salvage Created 815 | . 640 175 Parts 47 | . 38 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 6 1 Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 51 60 Missed 29 | . 12 17 Damage Taken 1224 | . 467 757 Core 257 | . 94 163 Absorbed by Shields . | . . . Redirected to Shielding 36 | . 1 35 Regen/Repaired (Parts) 121 | . 121 . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 44 19 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 122 | . 88 34 Gun 122 | . 88 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 60 | . 45 15 Thermal 62 | . 43 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 12 14 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 81 | . 56 25 Core Hits 36 | . 28 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1126 | . 785 341 Guns 1126 | . 785 341 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 477 | . 361 116 Thermal 649 | . 424 225 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 5 6 Message Errors 2 | . 1 1 Matter Fused 3 | . 1 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 1 1 Misfires 1 | . 1 . Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 148 | . 148 3 Average Temperature 41 | . 42 3 Received Heat Transfer 390 | . 261 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1702 | . 1073 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 127 | . 127 . Initial . | . . . Average 37 | . 38 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 16 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2464 | 69 1910 485 Spaces Moved 867 | 38 683 146 Core 3 | 3 . . Treads 840 | 35 683 122 Legs 24 | . . 24 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 238 | 152 233 283 Slowest Speed 400 | 160 320 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 89 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1139 | 46 910 183 Wait 175 | . 165 10 Move 865 | 37 682 146 Hop . | . . . Pick Up 10 | 3 5 2 Fast Attach 13 | 6 7 . Attach 4 | . 1 3 Detach 2 | . 2 . Swap 4 | . 2 2 Drop 3 | . 2 1 Fire 63 | . 44 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 1160 | -10/Materials | Repaired Lgt. Treads 1956 | -10/Materials | Discovered new exit (range 10) 1980 | -10/Materials | Entered Subcaves 2042 | -10/Subcaves | Learned Materials stockpile data 2092 | -10/Subcaves | Discovered new exit (range 9) 2217 | -10/Subcaves | Core integrity fell below 50% 2387 | -10/Subcaves | Lost 4 parts (1p1n2w) 2463 | -10/Subcaves | Core integrity fell below 20% 2465 | -10/Subcaves | Destroyed by JS-AWS(R) with Subdweller Machine Gun Last Messages --------------- 02288_ System corrupted: Matter fused (-7). 02316_ System corrupted: Energy discharge (-43). 02344_ Lgt. Ion Engine destroyed. 02349_ System corrupted: IFF burst signal emitted. 02353_ Lgt. Treads destroyed. 02356_ Particle Gun destroyed. 02356_ Assault Rifle destroyed. 02365_ Y-45 Defender destroyed. 02367_ G-34 Mercenary destroyed. 02369_ Lgt. Treads fries itself beyond repair. 02369_ Acquired 33 matter. 02372_ Hvy. Assault Rifle fries itself beyond repair. 02374_ Imp. Ion Engine fries itself beyond repair. 02374_ Beam Rifle fries itself beyond repair. 02457_ Med. Laser destroyed. 02464_ Critical hit (Destroy). 02464_ Aluminum Leg destroyed. 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R # ## ###?###???????? | | ?????????????????# ### ##?????## | | ?????????????????#### @ ####### | | ????????????????????####### ## ## | | ??????????????????????????########% # ## # | | ??????????????????????????????# %############## | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAntimatterFrame Manual? 0 Play Time 00:13:15 Cumulative 64.7 hours Start 2024.05.08 @ 20:21:02 End 2024.05.08 @ 20:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e9e38ff-b92d-408c-9f86-66bcadbbf195