Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 01:41:39 Player: kiesta07 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2574) 2574 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5594 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 348/350 System Corruption 1% Temperature Cool (1) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Improved Medium Laser Plasma Cutter [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 96 | 6 5 14 5 48 18 Power 11 | 1 . 2 1 5 2 Engine 8 | 1 . 2 1 4 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 33 | 2 . 2 1 22 6 Treads 11 | . . . . 11 . Leg 8 | 2 . 2 . . 4 Wheel 2 | . . . 1 1 . Hover 2 | . . . . . 2 Flight 10 | . . . . 10 . Utility 15 | . 2 . 1 9 3 Device 5 | . 1 . 1 2 1 Storage 5 | . . . . 3 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . . 4 . Artifact . | . . . . . . Weapon 37 | 3 3 10 2 12 7 Energy Gun 7 | . . 3 . 1 3 Energy Cannon 7 | . 1 3 . 2 1 Ballistic Gun 17 | 3 2 2 1 8 1 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 2 1 . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 Parts Lost 29 | . . . 9 3 17 Power 6 | . . . 2 1 3 Propulsion 4 | . . . 1 1 2 Utility 5 | . . . 2 . 3 Weapon 14 | . . . 4 1 9 Highest Loss Streak 8 | . . . 8 2 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 76 | . 95 97 80 90 40 Engine 14 | . 14 19 16 17 8 Treads 8 | . . . . 15 3 Leg 4 | . 28 22 19 . . Device 5 | . 11 11 13 4 2 Storage 7 | . . . . 12 1 Protection 10 | . 11 11 3 14 4 Energy Gun 1 | . . 6 . . 2 Energy Cannon 5 | . 8 17 16 3 1 Ballistic Gun 14 | . 19 5 2 20 9 Naked Turns 23 | . . . . . 23 Heaviest Build 73 | 7 17 30 30 73 42 Greatest Support 49 | 20 20 30 30 49 20 Greatest Overweight (x) 9 | . . 1 2 9 8 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 15 | 5 5 5 5 15 5 Average Capacity 9 | 5 5 5 5 13 5 Most Carried 10 | 2 5 5 5 10 5 Average Carried 4 | . 3 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 3 4 . Class Distribution -------------------- 54% | Tank 37% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2254 | 273 . 296 119 1033 533 Remotely . | . . . . . . Salvage Created 2590 | 48 . 453 163 1470 456 Parts 144 | 4 . 28 10 78 24 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 65 | 1 . 8 13 31 12 Melee 6 | . . . . 6 . Guns 29 | 1 . 3 1 19 5 Cannons 18 | . . 2 3 6 7 AOE 11 | . . 3 8 . . Classes Destroyed 15 | 2 . 3 2 6 2 Worker 1 | . . . . 1 . Builder 4 | . . 1 1 1 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | . . 2 . 1 . Mechanic 1 | . . . . 1 . Watcher 8 | . . 2 . 5 1 Swarmer 9 | . . . . 9 . Grunt 31 | 1 . 8 3 14 5 Brawler 1 | . . . . 1 . Sentry 8 | . . . . 7 1 Demolisher 2 | . . . 2 . . Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Assembled 8 | . . . 8 . . Best Kill Streak 9 | 2 . 5 9 9 3 Combat Bots Only 9 | 1 . 3 8 9 3 Max Kills in Single Turn 4 | 1 . 2 4 2 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 2 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 512 | 8 . 9 34 172 289 Missed 155 | 1 . 5 1 45 103 Damage Taken 4732 | 57 . 33 1053 1361 2228 Core 1194 | . . . 326 166 702 Absorbed by Shields 58 | . . . 58 . . Ignored by Resistances 1335 | 15 . 10 281 376 653 Regen/Repaired (Parts) 203 | . . . . 203 . Core Remaining (%) 71 | 100 100 . 18 69 . Volleys Fired 147 | 5 1 15 22 54 50 Largest 3 | 2 2 3 3 3 3 Hottest 199 | 40 83 199 169 163 169 Shots Fired 352 | 10 2 43 40 159 98 Gun 217 | 10 1 16 3 127 60 Cannon 111 | . 1 25 18 32 35 Launcher 21 | . . 2 19 . . Special 3 | . . . . . 3 Kinetic 225 | 10 1 10 3 124 77 Thermal 72 | . 1 31 18 3 19 Explosive 21 | . . 2 19 . . Electromagnetic 34 | . . . . 32 2 Robot Hit Streak 15 | 3 . 11 6 15 13 Robot Miss Streak 4 | 1 . 4 3 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 227 | 8 . 25 20 106 68 Core Hits 132 | 3 . 15 30 55 29 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . . 1 1 5 Meltdown 1 | . . . 1 . . Destroy 1 | . . . . . 1 Blast 4 | . . . . . 4 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5695 | 103 . 651 1002 2409 1530 Guns 2510 | 103 . 152 50 1526 679 Cannons 2001 | . . 278 186 723 814 Explosions 977 | . . 182 763 32 . Melee . | . . . . . . Ramming 171 | . . 39 3 128 1 Kinetic 2878 | 103 . 82 50 1474 1169 Thermal 960 | . . 348 186 84 342 Explosive 945 | . . 182 763 . . Electromagnetic 741 | . . . . 723 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots 2 | . . . . . 2 Overflow Damage 184 | . . 36 55 69 24 Projectiles 93 | . . . . 69 24 Explosions 91 | . . 36 55 . . Melee . | . . . . . . Knockbacks 8 | . . . 1 1 6 Impact 2 | . . . 1 1 . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . 69 . 113 Shots 5 | . . . 3 . 2 Rammed 32 | . . . . 32 . Targets Rammed 48 | . . 7 1 39 1 Kicked 9 | . . 7 1 . 1 Crushed 7 | . . . . 7 . Highest Temperature 628 | . 30 626 530 628 464 Average Temperature 170 | . 18 194 173 168 163 Received Heat Transfer 1296 | 42 . 24 15 684 531 Effects 49 | . . 16 5 24 4 Shutdowns 24 | . . 6 3 13 2 Energy Bleed 6 | . . 3 1 1 1 Interference 4 | . . 2 . 1 1 Matter Decay 4 | . . 2 . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 4 | . . 2 . 2 . Damage (major) 2 | . . 1 . 1 . Damage (core) 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 10 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted . | . . . . . . Heat Transferred 1778 | . . 666 333 161 618 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 360 | 25 22 251 145 360 185 Initial 41 | . 13 7 18 41 23 Average 73 | 3 19 77 116 92 41 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 90 | 100 100 93 100 82 100 Level 1 9 | . . 6 . 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 3 . 3 6 Investigation 4 | . . 2 . 2 . Extermination 2 | . . . . . 2 Reinforcement 6 | . . 1 . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | 1 2 10 8 43 23 Peak Tracking Total 9 | 1 2 3 9 8 7 Tactical Retreats 6 | . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 2 4 Max in Single Turn 4 | . . 1 . 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 3 . 2 . Terminals 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 3 9 . 11 . Successful 17 | . 2 6 . 9 . Failed 6 | . 1 3 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 5 . 5 . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 2 . 5 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 3 . 2 . Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled 2 | . . 2 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5117 | 127 195 464 340 2571 1420 Spaces Moved 2085 | 100 104 312 223 807 539 Core 346 | 29 . . 26 73 218 Treads 954 | . . . . 681 273 Legs 732 | 71 104 312 197 . 48 Wheels 16 | . . . . 16 . Hover . | . . . . . . Flight 37 | . . . . 37 . Fastest Speed 50 | 50 120 120 100 100 50 Average Speed 207 | 99 120 120 122 274 231 Slowest Speed 760 | 120 120 190 150 760 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 18 27 48 49 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 31 | . . . 31 . . Terrain Destroyed 150 | . . 10 112 4 24 Melee . | . . . . . . Projectile 7 | . . . 3 . 4 AOE 143 | . . 10 109 4 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2551 | 118 170 364 257 1015 627 Wait 61 | . 55 . 4 . 2 Move 2080 | 99 103 311 222 806 539 Hop . | . . . . . . Pick Up 73 | 7 6 9 2 37 12 Fast Attach 5 | . . 1 1 1 2 Attach 43 | 6 2 1 4 15 15 Detach 2 | . . . . 1 1 Swap 48 | . 3 12 . 32 1 Drop 44 | 1 . 8 1 30 4 Fire 147 | 5 1 15 22 54 50 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 7 1 . 1 Crush 39 | . . . . 39 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 622 | -9/Materials | Discovered new exit (range 10) 623 | -9/Materials | Build established: Tank 655 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Identified exit to Materials 787 | -9/Materials | Entered Mines 848 | -9/Mines | Met a Derelict bent on vengeance 984 | -9/Mines | Learned Materials trap positions 999 | -9/Mines | Assembled infested the area 1030 | -9/Mines | Destroyed 8 combat bots 1039 | -9/Mines | Core integrity fell below 50% 1047 | -9/Mines | Core integrity fell below 20% 1082 | -9/Mines | Lost 8 parts (2p1n1u4w) 1113 | -9/Mines | Discovered exit to Materials (range 6) 1127 | -9/Mines | Entered Materials 1127 | -8/Materials | Evolved 2 slots: Utility x2 1128 | -8/Materials | Loaded intel: 14 trap records 2582 | -8/Materials | Discovered new exit (range 9) 3105 | -8/Materials | Destroyed 9 combat bots 3290 | -8/Materials | Repaired Lgt. Treads 3328 | -8/Materials | Repaired Hrd. Medium Armor Plating 3464 | -8/Materials | Build established: Mutant 3477 | -8/Materials | Discovered new exit (range 12) 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Propulsion x2 4522 | -7/Factory | Cargo convoy interrupted 4619 | -7/Factory | Lost 7 parts (1p2n1u3w) 4625 | -7/Factory | Core integrity fell below 50% 4952 | -7/Factory | Build established: Gunner 5033 | -7/Factory | Lost 4 parts (1u3w) 5041 | -7/Factory | Core integrity fell below 20% 5118 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. ALERT: Rogue bot located, Programmers report to Factory Zone 8M. Slug penetrates Wall. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. G-47 Trooper destroyed. Acquired 28 matter. Acquired Aluminum Leg. Acquired 10 matter. Plasma Cutter destroyed. Acquired Aluminum Leg. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. M-28 Smith repairs R-06 Scavenger. M-28 Smith repairs Com. Wheel. Mic. Nuclear Core destroyed. System corrupted: Aluminum Leg rejected. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????#?????????# | | ???????????????????????"???????????!?????????# | | ???????????????????? """ ?????????? ?????????# | | ?????????????????? ???????? ?????????# | | ?????????????????# ???????? ?????????# | | ?????????????????# ????????" ?????????# | | ?????????????????# ????????" #????????# | | ?????????????????# ????????" #??????? # % | | ?????????????????# #???????" #?????? # | | ?????????????????# #########+######+### | | ?????????????????# % | | ?????????????????# | | ?????????????????# | | ?????????????????# % | | ?????????????????# r | | ?????????????????# xx#####/########## % | | ??????????####+### g#!! % #???# | | ?????????? #!! ##???# % | | ????????? % #!! #???## | | ????????? = # #????# | | ???????? % # """ ##???# | | ????????? % @ # R" #????# | | ???????????###### ###### """ #????##### | | ????????????????# #????# #? ??#???? | | ????????????????# #????######+####?????? ?? | | ????????????????# "######T ## #??#??? # ??? | | ????????????????# #???????? ?? | | ???????????????+ #???????????? | | ???????????????## % ?? ?? | | ???????????????## % ###? | | ????????????????# #??? | | ????????????????# #??? | | ????????????????#k / ?? | | ????????????????# # "? | | ????????????????# ################## #??? | | ????????????????# ?????????????????? #??? | | ????????????????# ??????????????????? +??? | | ????????????????# ???????????????????? #??? | | ????????????????# ????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness I Survived The Infestation It's Just You Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed NeutronStealthArray Manual? 0 Play Time 01:14:17 Cumulative 1.1 hours Start 2024.05.07 @ 21:30:02 End 2024.05.08 @ 01:41:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a07b8a1-3169-4706-9446-abdfdd94b32e