Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.07 @ 15:21:42 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (196) 980 Value Destroyed (7065) 7065 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 15545 Bonus ------- Follower Combat Kills 390 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -1290 Cogmind --------- Core Integrity 619/1150 Matter 292/300 Energy 85/100 System Corruption 14% Temperature Hot (223) Movement Walking (270) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced VSS Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (14) ------ Vortex Shotgun Vortex Shotgun Power Sword Power Sword Phasing Sabre Makeshift Spear Makeshift Spear > --- INVENTORY (15) --- Micro Fission Core Flexi-carbon Leg Advanced VSS Leg Nanoactuators Advanced Reaction Control System Advanced Reaction Control System Hardened Light Armor Plating A0-MCA's Component Scanner Vortex Cannon (26) Vortex Cannon (22) Heavy Battle Rifle Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Cloaking Device > --- WEAPON ----------- Coil Gun Railgun Railgun Dirty Datajack Power Sword Phasing Sabre Phasing Sabre Phasing Sabre Phasing Sabre Makeshift Spear Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Advanced VSS Leg Experimental Myomer Leg Advanced Reaction Control System Advanced Reaction Control System Ghost Barrier A0-MCA's Component Scanner Vortex Shotgun Vortex Shotgun Vortex Cannon Vortex Cannon Heavy Battle Rifle Rocket Launcher CPS Tube [Rating: 105] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Spear Energy Gun High-powered Shock Rifle Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 Parts Attached 136 | 5 9 1 18 8 . 4 15 6 6 4 3 14 10 5 11 3 14 Power 11 | . 1 . 1 1 . . 1 2 . . . 2 . . 1 1 1 Engine 5 | . 1 . 1 1 . . . 1 . . . 1 . . . . . Core 4 | . . . . . . . 1 1 . . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 1 1 . Propulsion 25 | 2 . . 7 2 . . 2 1 2 . 1 5 . . 1 . 2 Treads 11 | 2 . . 7 2 . . . . . . . . . . . . . Leg 10 | . . . . . . . . . 2 . 1 5 . . . . 2 Wheel 4 | . . . . . . . 2 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 32 | 1 6 . 1 2 . . 3 . 1 . 1 4 1 3 5 . 4 Device 10 | . 2 . . . . . . . . . 1 1 1 1 3 . 1 Storage 4 | 1 2 . . . . . . . . . . 1 . . . . . Processor 5 | . 1 . . . . . 2 . . . . . . . 1 . 1 Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 Protection 11 | . 1 . 1 2 . . 1 . 1 . . 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 1 9 3 . 4 9 3 3 4 1 3 9 2 4 2 7 Energy Gun 5 | 1 . . . . . . . . . . . 1 . . 1 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . Ballistic Gun 15 | 1 . . 5 1 . . . . . . . 2 1 1 . . 4 Ballistic Cannon 6 | . 2 . 1 2 . . . . . . . . . 1 . . . Launcher 4 | . . 1 2 . . . . 1 . . . . . . . . . Special Weapon 8 | . . . 1 . . . . 1 . 4 . . . . 2 . . Impact Weapon 9 | . . . . . . 3 5 . 1 . . . . . . . . Slashing Weapon 14 | . . . . . . 1 3 1 2 . 1 . 4 . . 1 1 Piercing Weapon 5 | . . . . . . . 1 . . . . . 4 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . . . . . . . . . 1 . . . . 8 . 3 Parts Lost 53 | . . . 4 1 . . 1 7 5 . 6 9 . 2 1 1 16 Power 6 | . . . . . . . . 1 . . 1 . . . . 1 3 Propulsion 7 | . . . 1 . . . 1 1 . . . 3 . . . . 1 Utility 9 | . . . 1 1 . . . 2 1 . 1 1 . 1 . . 1 Weapon 31 | . . . 2 . . . . 3 4 . 4 5 . 1 1 . 11 Highest Loss Streak 9 | . . . 2 1 . . 1 3 5 . 4 4 . 2 1 1 9 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . 1 1 Average Backups 16 | 3 9 16 19 19 20 19 18 16 18 16 15 12 9 11 14 14 13 Power . | . 1 1 1 . . . . . 1 1 . . 1 1 1 . 1 Propulsion 4 | . 2 4 5 7 5 4 6 5 7 5 4 3 1 1 1 1 1 Utility 4 | 1 1 2 5 4 6 6 6 5 4 5 5 4 3 4 4 4 3 Weapon 5 | . 4 9 7 7 9 8 4 3 2 3 2 2 2 2 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 6 1 . 5 4 . 1 4 . 3 . . 1 . 10 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion 14 | . . . . . . 3 2 . . 4 . 2 . . . . 3 Utility 13 | . . . 1 1 . 1 2 . 1 . . 1 . . 1 . 5 Weapon 6 | . . . 4 . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 99 99 100 100 81 79 70 91 85 53 65 89 89 75 81 Engine 5 | . 13 14 11 11 11 11 4 . . . . 3 . . . . . Core 2 | . . . . . . . 1 5 6 6 5 1 5 5 4 . 1 Treads 10 | . 28 28 22 22 22 22 . . . . . . . . . . . Leg 4 | . . . . . . . . . 6 13 13 10 11 11 7 . 4 Wheel 1 | . . . . . . . 5 6 3 . . . . . 1 5 2 Device 2 | . 5 11 . . . . 4 1 . . . . 4 3 . 3 4 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 Protection 5 | . . 2 11 10 11 11 1 4 5 6 5 4 . 1 4 . . Ballistic Gun 9 | . 1 . 23 32 22 16 . . . . . 2 5 6 5 . 11 Ballistic Cannon 9 | . 24 27 20 11 22 17 . 1 6 . . . . . . . . Special Weapon 2 | . . . . . . . . . . 17 10 . . . 3 . . Impact Weapon 5 | . . . . . . 6 39 19 4 6 6 3 . . . . . Slashing Weapon 14 | . . . . . . 3 11 25 28 33 31 15 17 29 29 22 22 Piercing Weapon 5 | . . . . . . . 3 6 . . . . 11 23 23 23 17 Peak Build Rating 105 | 6 19 8 17 18 18 22 56 56 51 75 75 53 76 90 96 88 105 Average Rating 42 | 4 7 8 14 16 18 19 39 49 45 67 57 44 57 77 81 79 94 On Entrance 39 | 1 6 8 8 16 18 18 22 56 49 51 75 40 31 76 84 69 80 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 7 71 54 64 68 68 68 79 78 74 102 102 66 58 69 84 66 78 Greatest Support 46 | 40 40 40 43 43 40 40 40 28 40 40 40 46 36 36 36 28 43 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 2 2 3 2 2 2 1 1 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 1 1 . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 18 | 6 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Most Carried 20 | 6 16 17 20 20 20 20 20 20 20 20 17 16 12 15 15 15 15 Average Carried 16 | 3 9 16 19 19 20 19 19 18 19 17 15 13 10 12 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 6 16 17 20 20 20 20 18 18 20 16 16 10 12 15 15 15 13 Class Distribution -------------------- 29% | Scavenger-Tank 19% | Mutant 16% | Derelict-Mutant 9% | Tank 9% | Scavenger-Mutant 7% | Scientist-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Mutant | -6/Factory Scientist-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3954 | 195 409 73 897 468 40 35 290 139 156 48 77 139 134 179 330 98 247 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7709 | . 439 113 1287 749 111 . 573 439 585 . 623 645 139 263 50 324 1369 Parts 388 | . 33 6 81 46 6 . 23 27 32 . 13 26 1 11 6 15 62 Haulers Intercepted 11 | . 2 . 5 1 . . . . . . . 1 . . . . 2 Recyclers Shooed 4 | . . . 3 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 14 16 . 7 . . 10 . 12 . Prevented 7 | . . . . . . . . 6 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 155 | . 13 3 28 17 1 . 12 10 9 . 22 6 . 8 2 6 18 Melee 45 | . . . . . . . 5 5 5 . 3 6 . 1 . 4 16 Guns 23 | . 3 . 7 9 . . . . . . . . . 1 2 . 1 Cannons 34 | . 10 . 16 6 1 . . . . . 1 . . . . . . AOE 52 | . . 3 5 2 . . 7 4 4 . 18 . . 6 . 2 1 Classes Destroyed 19 | . 5 2 1 4 . . 1 3 . . 2 . . . . 1 . Worker 6 | . 1 . 2 1 . . . . . . . 1 . . . . 1 Builder 2 | . . . . 1 . . 1 . . . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . 1 . . . . 1 Hauler 11 | . 2 . 5 1 . . . . . . . 1 . . . . 2 Recycler 8 | . . 1 3 . 1 . 1 . . . . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 4 | . 1 . 1 1 . . . . . . . . . . . . 1 Swarmer 35 | . 3 3 7 2 . . 4 4 4 . . . . 4 2 . 2 Saboteur 2 | . . . . . . . . . . . 1 . . . . . 1 Grunt 63 | . 10 . 12 10 . . 3 2 2 . 13 . . 3 . 2 6 Brawler 5 | . . . . 1 . . 1 . 1 . 2 . . . . . . Duelist 5 | . . . . . . . . 1 . . 3 . . . . 1 . Sentry 22 | . . . 9 4 1 . 3 . . . 1 1 . 1 . . 2 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . . 2 1 . 1 . . . . . . Programmer 14 | . . . . . . . 1 . 1 . . 5 . . . . 7 Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 . Savage 2 | . . . . . . . . . . . . . 2 . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 3 3 7 7 1 . 4 4 4 . 11 3 . 4 2 2 5 Combat Bots Only 11 | . 2 3 4 5 1 . 4 4 4 . 11 3 . 4 2 2 5 Max Kills in Single Turn 9 | . 1 1 2 3 1 . 4 2 2 . 9 1 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 9 | . . 1 2 1 . . 4 2 2 . 9 . . 2 . 1 1 Melee 1 | . . . . . . . 1 1 1 . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 841 | . 32 6 97 46 . . 71 77 55 . 42 92 . 33 36 27 227 Missed 250 | . 5 . 32 10 . . 27 18 12 . 13 24 . 15 11 7 76 Hits 591 | . 27 6 65 36 . . 44 59 43 . 29 68 . 18 25 20 151 Melee 13 | . . . . . . . 1 4 4 . . . . . 3 1 . Projectile 578 | . 27 6 65 36 . . 43 55 39 . 29 68 . 18 22 19 151 AOE 7 | . . . . . . . . . . . 7 . . . . . . Critical Strikes 28 | . 1 . 3 . . . . 4 1 . 1 3 . 2 2 4 7 Damage Taken 10516 | . 313 108 858 436 . . 538 1324 822 . 939 1417 . 390 435 452 2484 Core 1820 | . 20 8 95 78 . . 101 135 118 . 152 286 . 72 88 136 531 Absorbed by Shields 77 | . . . . . . . . . . . . . . . 77 . . Regen/Repaired (Parts) 46 | . . . . . . . . . . . . . . . 46 . . Core Remaining (%) 65 | 100 . 88 . . . 56 . . . . 40 . . . . 41 . Volleys Fired 195 | . 31 8 61 30 2 . 5 5 5 . 7 . . 11 16 4 10 Largest 5 | . 2 2 4 4 4 . 1 1 1 . 4 . . 2 2 1 5 Hottest 233 | . 60 60 106 96 112 . 33 36 36 . 36 . . 66 83 50 233 Shots Fired 522 | . 63 13 225 114 8 . 5 5 5 . 19 . . 13 25 4 23 Gun 253 | . 8 . 112 84 4 . . . . . . . . 7 17 . 21 Cannon 209 | . 55 10 108 28 4 . . . . . . . . . 1 1 2 Launcher 35 | . . 3 4 2 . . 5 3 5 . 4 . . 6 . 3 . Special 25 | . . . 1 . . . . 2 . . 15 . . . 7 . . Kinetic 447 | . 59 10 220 112 8 . . . . . . . . 7 17 . 14 Thermal 5 | . 4 . 1 . . . . . . . . . . . . . . Explosive 50 | . . 3 4 2 . . 5 3 5 . 19 . . 6 . 3 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 Entropic 10 | . . . . . . . . . . . . . . . 1 1 8 Robot Hit Streak 15 | . 15 3 11 7 11 . 2 1 3 . 8 . . 4 8 . 12 Robot Miss Streak 4 | . 2 1 4 4 3 . 4 1 1 . 1 . . 2 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 563 | . 41 5 135 65 4 . 24 36 31 . 22 47 8 11 15 26 93 Core Hits 307 | . 18 5 62 34 3 . 21 17 17 . 42 12 2 19 6 7 42 Critical Kills 2 | . . . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . 1 . . . . 2 . . . . . . . . 2 Critical Strikes 55 | . 5 2 3 1 . . 5 6 2 . 5 9 1 . 1 1 14 Destroy 3 | . . . 2 . . . . . . . . . . . 1 . . Blast 9 | . 5 2 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . Sever 34 | . . . . . . . 4 3 2 . 5 9 1 . . 1 9 Impale 5 | . . . . . . . 1 1 . . . . . . . . 3 Detonate 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 444 | . . . . . . . 49 56 34 2 16 66 8 13 . 37 163 Impact 45 | . . . . . . . 17 17 5 . . 6 . . . . . Slashing 310 | . . . . . . . 30 25 28 2 16 60 4 4 . 18 123 Piercing 89 | . . . . . . . 2 14 1 . . . 4 9 . 19 40 Sneak Attacks 48 | . . . . . . . 1 . 6 . . 9 8 . . 13 11 Combat Hostiles 12 | . . . . . . . . . . . . . . . . 11 1 Follow-up Attacks 137 | . . . . . . . 11 23 13 . 5 13 5 4 . 11 52 Damage Inflicted 23323 | . 705 263 2637 1271 87 . 1596 1591 1568 . 3528 2023 454 788 341 1275 5196 Guns 2392 | . 55 . 956 633 47 . . . . . . . . 45 341 . 315 Cannons 2158 | . 640 77 1096 326 19 . . . . . . . . . . . . Explosions 7102 | . . 173 560 312 . . 761 333 536 . 2783 . . 557 . 148 939 Melee 11251 | . . . . . . . 835 1258 1032 . 394 2023 454 186 . 1127 3942 Ramming 69 | . 10 13 25 . 21 . . . . . . . . . . . . Kinetic 4258 | . 662 77 2052 959 66 . . . . . . . . 45 341 . 56 Thermal 972 | . 33 . . . . . . . . . . . . . . . 939 Explosive 6163 | . . 173 560 312 . . 761 333 536 . 2783 . . 557 . 148 . Electromagnetic 23 | . . . . . . . . . . . . . . . . . 23 Impact 782 | . . . . . . . 119 400 132 . . 131 . . . . . Slashing 9440 | . . . . . . . 668 595 879 . 745 1892 225 69 . 882 3485 Piercing 1380 | . . . . . . . 48 263 21 . . . 229 117 . 245 457 Entropic 236 | . . . . . . . . . . . . . . . . . 236 Highest Corruption 14 | . 2 2 . . . . . . 4 4 . 3 2 2 2 . 14 Average Corruption 2 | . 1 2 . . . . . . 3 4 . 1 2 2 2 . 5 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 78 | . 5 16 . . . . . . 11 4 . 4 7 13 1 . 17 Message Errors 18 | . 2 4 . . . . . . 5 . . 2 . 1 . . 4 Matter Fused 20 | . . 1 . . . . . . 1 1 . 1 3 6 1 . 6 Heat Flow Errors 7 | . . 4 . . . . . . . . . . . 1 . . 2 Energy Discharges 11 | . . 4 . . . . . . 1 1 . . 2 2 . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 10 | . 2 . . . . . . . 2 1 . 1 1 2 . . 1 Data Loss (major) 5 | . . 2 . . . . . . 1 1 . . 1 . . . . Misfires 3 | . 1 . . . . . . . . . . . . 1 . . 1 Alerts 1 | . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1022 | . . . 44 21 . . 63 104 104 . 55 194 19 . . 96 322 Projectiles 8 | . . . . 8 . . . . . . . . . . . . . Explosions 232 | . . . 44 13 . . . 15 49 . 55 . . . . 31 25 Melee 782 | . . . . . . . 63 89 55 . . 194 19 . . 65 297 Knockbacks 20 | . 9 2 5 3 . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 17 | . 9 2 4 2 . . . . . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . 62 . . . . 70 . . . 29 . . 47 . . . Shots 7 | . . 2 . . . . 3 . . . 1 . . 1 . . . Rammed 10 | . 2 2 3 . 3 . . . . . . . . . . . . Targets Rammed 13 | . 2 2 5 . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . 1 . . . . . . . . . . . . Highest Temperature 414 | . 45 274 336 336 60 . . . 9 . 3 2 . 250 . . 414 Average Temperature 88 | . 16 111 82 109 34 . . . 9 . 3 2 . 77 . . 231 Received Heat Transfer 1850 | . 171 . 357 150 . . 147 186 171 . 108 108 . 120 80 78 174 Effects 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . . . . . Impact Corruptions 7 | . . . . . . . 1 4 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 526 | . 75 . . . . . . . . . . . . . . . 451 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 49 89 100 . 100 . . . . 100 . . . . 99 Level 1 11 | . . . 50 10 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 364 | . 111 85 364 279 71 . 183 . . . . 62 . . . . 226 Initial 150 | . . 19 9 142 51 . . . . . . 52 . . . . 150 Average 74 | . 45 10 179 121 12 . 68 . . . . 13 . . . . 77 Influence Increases 5256 | . 372 95 868 699 175 . 379 240 225 . 470 237 . 180 349 125 842 Destroy 0b10 Robot/C 3260 | . 260 60 560 420 20 . 240 200 180 . 440 120 . 160 160 80 360 Destroy 0b10 Robot/NC 200 | . 20 10 55 30 5 . 10 . 5 . . 20 . . 5 10 30 Destroy Leader 670 | . 56 10 162 114 . . 60 40 40 . 30 42 . 20 . 20 76 Allied During Kill 91 | . . . . 57 . . . . . . . . . . 34 . . Successful Hack 55 | . 4 . 23 4 . . 24 . . . . . . . . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . Disable Machine 105 | . 15 . . 15 . . 15 . . . . . . . . . 60 Destroy Structure 275 | . 2 15 38 14 . . 30 . . . . 10 . . . . 166 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 Lose Combat Pursuer 300 | . 15 . 30 45 . . . . . . . 45 . . 150 15 . Influence Decreases 5054 | . 321 121 556 903 308 . 247 372 225 . 386 307 14 180 134 340 640 Entered New Map 628 | . . 32 16 195 82 . . 50 . . . 32 6 . . 215 . Time Decay 3518 | . 321 89 500 372 226 . 237 254 175 . 326 191 8 170 44 125 480 Lost Part 502 | . . . 40 10 . . 10 68 50 . 60 84 . 10 10 . 160 Lost Ally 256 | . . . . 176 . . . . . . . . . . 80 . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 4 . . 3 . . . 1 2 . . . . 7 Investigation 1 | . . . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . . . 2 . . . . 1 . . . . 3 Reinforcement 8 | . 2 . 1 3 . . 1 . . . . . . . . . 1 Assault 3 | . . . . . . . . . . . 1 . . . . . 2 Garrison 2 | . . . . 1 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 38 | . . . 4 2 . . 1 . . . 25 . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 21 3 43 30 . . 16 10 9 . 17 11 . 12 48 8 50 Peak Tracking Total 18 | . 4 3 5 6 . . 4 4 4 . 5 4 . 4 18 3 18 Tactical Retreats 14 | . 1 . 2 3 . . . . . . . 3 . . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . 2 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 12 | . 2 . . 1 . . 1 . . . 2 . . 1 1 . 4 Max in Single Turn 4 | . 1 . . 1 . . 1 . . . 2 . . 1 1 . 4 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 44 | . 3 1 8 3 10 2 5 . 1 1 . 3 1 1 2 . 3 Terminals 22 | . 3 . 7 2 5 . 2 . . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . 1 . . 1 . . . . 1 . . . . 1 Total Hacks 104 | . 7 1 18 7 17 8 14 . 7 4 . 7 1 1 2 . 10 Successful 60 | . 1 1 10 3 9 8 9 . 7 4 . 3 1 1 2 . 1 Failed 43 | . 6 . 7 4 8 . 5 . . . . 4 . . . . 9 Catastrophic 5 | . . . . . 1 . 1 . . . . 1 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 54 | . 7 . 11 6 17 . 2 . . . . 4 . . . . 7 Terminals 56 | . 7 . 15 6 12 . 3 . . . . 4 . . . . 9 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . Scanalyzers 14 | . . . 3 . . . 9 . . . . 2 . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 1 . . . . 1 Terminal Hacks 35 | . . 1 5 3 . 8 . . 7 4 . 2 1 1 2 . 1 Record 11 | . . . . . . 4 . . 7 . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . . 1 1 2 . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . . . 3 1 . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 7 . . . . . . . . . . Retrieve Study 9 | . . . 2 . . . 7 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 3 . 9 . 1 . . . . 1 . . . . . Terminals 10 | . 1 . 3 . 4 . 1 . . . . 1 . . . . . Botnet 5 | . . . 2 . 1 . 1 . . . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Skim 4 | . 1 . . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 6 2 5 . 5 . . . . 3 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 2 . . . 7 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 15 | . . . . 10 . . . . . . . . . . 5 . . Largest Group 10 | . . . . 10 . . . . . . . . . . 5 . . Highest-Rated Group 255 | . . . . 88 . . . . . . . . . . 255 . . Highest-Rated Ally 68 | . . . . 16 . . . . . . . . . . 68 . . Initial UFD Resources 29 | . . . . . . . 23 23 23 23 27 27 27 27 27 29 29 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . 53 . . . . . . . . . . 33 . . Total Damage 2090 | . . . . 458 . . . . . . . . . . 1632 . . Kills 11 | . . . . 4 . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 4622 | . 403 887 . . . . 797 255 . . . . 505 615 17 185 958 Seismic 2342 | . 403 887 . . . . 797 255 . . . . . . . . . Cloaking 2280 | . . . . . . . . . . . . . 505 615 17 185 958 Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 3 1 2 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 19837 | 80 989 1089 1994 876 1390 2426 1162 962 711 1993 726 879 516 934 1345 391 1374 Spaces Moved 9397 | 45 414 434 709 297 569 1006 779 676 407 847 275 469 308 451 760 229 722 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 3472 | 42 414 434 709 297 569 1006 1 . . . . . . . . . . Legs 3206 | . . . . . . . . . 182 847 275 469 308 451 415 . 259 Wheels 2716 | . . . . . . . 778 676 225 . . . . . 345 229 463 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 120 120 120 190 190 120 120 190 120 105 120 Average Speed 188 | 152 195 240 240 240 240 240 128 120 151 233 237 150 160 190 158 119 139 Slowest Speed 330 | 160 240 240 240 240 240 240 240 120 330 260 260 260 190 190 190 120 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 72 96 85 38 91 80 28 83 60 83 55 19 47 67 84 47 30 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 5 . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 18 | . . 1 . . . 4 . 1 4 3 1 . 2 1 . 1 . Spaces Dug 110 | . . 3 16 . . . 28 21 . . . 5 . 7 . 3 27 Terrain Destroyed 492 | . . 15 35 12 . . 32 32 35 . 164 5 . 44 3 26 89 Melee 49 | . . . . . . . 12 5 . . . 5 . 1 . 3 23 Projectile 21 | . . . 1 . . . . . . . 1 . . 4 3 1 11 AOE 422 | . . 15 34 12 . . 20 27 35 . 163 . . 39 . 22 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 10746 | 54 530 465 868 399 584 1023 887 761 462 860 319 564 322 508 882 324 934 Wait 473 | . 50 18 36 43 10 . 27 36 19 . 24 22 . 25 14 61 88 Move 9380 | 44 413 433 708 296 568 1005 778 675 406 846 274 468 307 450 759 228 722 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 98 | 5 11 1 17 8 . 6 11 5 4 4 1 3 1 5 8 1 7 Fast Attach 65 | 5 6 . . 2 . 1 5 4 6 . 2 3 10 1 8 2 10 Attach 58 | . 3 . 6 1 . . 9 5 2 4 2 4 . 4 4 4 10 Detach 27 | . 6 . . . . . 5 . 1 . . 1 1 2 4 2 5 Swap 70 | . 4 3 17 7 . 3 9 4 . . 1 9 . 3 7 2 1 Drop 88 | . 4 . 18 12 . 8 14 . 2 5 . 7 . . 14 . 4 Fire 195 | . 31 8 61 30 2 . 5 5 5 . 7 . . 11 16 4 10 Melee 231 | . . . . . . . 24 27 17 1 8 47 3 7 . 20 77 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 13 | . 2 2 5 . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . 48 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: [*Mat x3] / Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 11) 231 | -10/Materials | Found Blink Core 248 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 12) 895 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Entered Mines 1089 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1182 | -10/Mines | Identified exit to Subcaves 1229 | -10/Mines | Assembled infested the area 1234 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1583 | -10/Mines | Discovered new exit (range 6) 1766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2082 | -10/Mines | Discovered new exit (range 14) 2159 | -10/Mines | Entered Materials 2159 | -9/Materials | Evolved 2 slots: Weapon x2 2160 | -9/Materials | Identified exit to Mines 2188 | -9/Materials | Central database locked down 2458 | -9/Materials | Build established: Tank 2468 | -9/Materials | Discovered new exit (range 11) 2747 | -9/Materials | Discovered new exit (range 5) 3285 | -9/Materials | Discovered new exit (range 10) 3387 | -9/Materials | Identified exit to Storage 4054 | -9/Materials | Discovered new exit (range 16) 4153 | -9/Materials | Entered Storage 4230 | -9/Storage | Build established: Scavenger-Tank 4608 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4687 | -9/Storage | Garrison activated, responded to threat 4761 | -9/Storage | Lost 10 allies 5020 | -9/Storage | Used back door to open Recycling access 5020 | -9/Storage | Discovered new exit (range 5) 5029 | -9/Storage | Entered Recycling 6359 | -9/Recycling | Scanned before Scraplab entrance 6395 | -9/Recycling | Entered Scraplab 6414 | -9/Recycling | Discovered new exit (range 3) 6419 | -9/Recycling | Entered Scraptown 7190 | -9/Scraptown | Discovered new exit (range 11) 7639 | -9/Scraptown | Visited UFD Registry 7646 | -9/Scraptown | Registered with UFD as "Monocutter" 7793 | -9/Scraptown | Visited LU-1G1's Boring Crew 7946 | -9/Scraptown | Visited Analyses Database 8009 | -9/Scraptown | Visited Scrapoid Pod Storage 8042 | -9/Scraptown | Visited Abandonware Association 8059 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8069 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 8112 | -9/Scraptown | Visited A0-MCA Data Center 8153 | -9/Scraptown | Visited Junk Repository 8263 | -9/Scraptown | Visited Junk Cannon Lab 8441 | -9/Scraptown | Given a B rating by A0-MCA 8443 | -9/Scraptown | Found A0-MCA's Component Scanner 8693 | -9/Scraptown | Build established: Mutant 8836 | -9/Scraptown | Discovered new exit (range 5) 8845 | -9/Scraptown | Entered Factory 8845 | -6/Factory | Evolved 6 slots: Weapon x6 9666 | -6/Factory | Discovered new exit (range 14) 9744 | -6/Factory | Identified exit to Factory 9962 | -6/Factory | Discovered new exit (range 8) 10007 | -6/Factory | Entered Lower Caves 10159 | -6/Lower Caves | Build established: Scientist-Mutant 10189 | -6/Lower Caves | Learned Factory emergency access door positions 10201 | -6/Lower Caves | Learned 4 Factory zone layouts 10263 | -6/Lower Caves | Spotted B-75 Beast 10296 | -6/Lower Caves | Destroyed B-75 Beast 10347 | -6/Lower Caves | Attached CPS modules to L-41 Fighter. 10489 | -6/Lower Caves | Lost 3 parts (1u2w) 10641 | -6/Lower Caves | Encountered a Warlord checkpoint 10680 | -6/Lower Caves | Discovered new exit (range 15) 10839 | -6/Lower Caves | Learned Factory terminal intel 10969 | -6/Lower Caves | Entered another Lower Caves area 11121 | -6/Lower Caves | Lost 5 parts (1u4w) 11165 | -6/Lower Caves | Learned location of 1 exit from Factory 11283 | -6/Lower Caves | Learned 8 Factory zone layouts 11283 | -6/Lower Caves | Learned Extension trap positions 11283 | -6/Lower Caves | Learned Extension emergency access door positions 11283 | -6/Lower Caves | Learned Extension garrison access intel 11346 | -6/Lower Caves | Murdered 3 allies 11499 | -6/Lower Caves | Discovered new exit (range 5) 11573 | -6/Lower Caves | Build established: Scavenger-Mutant 11680 | -6/Lower Caves | Entered Zion 11810 | -6/Zion | Discovered new exit (range 12) 11860 | -6/Zion | System corruption cleaned by Quarantine Array 12061 | -6/Zion | Given A8's code to call for help 12099 | -6/Zion | Learned Factory stockpile data 12230 | -6/Zion | Found Prototype Special Weapon 12232 | -6/Zion | Found Prototype Special Weapon 12235 | -6/Zion | Found Prototype Special Weapon 12238 | -6/Zion | Found Prototype Special Weapon 12291 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 12534 | -6/Zion | Learned Factory garrison access intel 12586 | -6/Zion | Turned away by Imprinter 12600 | -6/Zion | Build established: Scavenger-Tank 12773 | -6/Zion | Learned location of Quarantine (-3) 13673 | -6/Zion | Entered Proximity Caves 13675 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13708 | -5/Proximity Caves | Destroyed 11 combat bots 14258 | -5/Proximity Caves | Learned Factory emergency access door positions 14265 | -5/Proximity Caves | Build established: Scavenger-Mutant 14292 | -5/Proximity Caves | Core integrity fell below 50% 14340 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 14382 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14399 | -5/Proximity Caves | Entered Factory 14399 | -5/Factory | Evolved 2 slots: Weapon x2 14400 | -5/Factory | Identified exit to Factory 14404 | -5/Factory | Loaded intel: 27 terminal locations 14405 | -5/Factory | Loaded intel: 3 garrison access locations 14575 | -5/Factory | Discovered new exit (range 6) 14692 | -5/Factory | Spotted B-75 Beast 14782 | -5/Factory | Build established: Derelict-Mutant 15067 | -5/Factory | Identified exit to Upper Caves 15067 | -5/Factory | Identified exit to Extension 15073 | -5/Factory | Lost 4 parts (1n3w) 15240 | -5/Factory | Build established: Mutant 15278 | -5/Factory | Entered Upper Caves 15306 | -5/Upper Caves | Lost 4 parts (2n1u1w) 15612 | -5/Upper Caves | Encountered a Warlord checkpoint 15613 | -5/Upper Caves | Discovered new exit (range 15) 15794 | -5/Upper Caves | Entered another Upper Caves area 15804 | -5/Upper Caves | Learned Factory stockpile data 15809 | -5/Upper Caves | Build established: Derelict-Mutant 15908 | -5/Upper Caves | Discovered exit to Factory (range 3) 16203 | -5/Upper Caves | Encountered a Warlord checkpoint 16229 | -5/Upper Caves | Learned location of 1 exit from Factory 16406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16708 | -5/Upper Caves | Discovered new exit (range 8) 16728 | -5/Upper Caves | Entered Warlord 16793 | -5/Warlord | System corruption cleaned by Quarantine Array 17450 | -5/Warlord | Visited the Vortex Lab 17452 | -5/Warlord | Warlord's base attacked by MAIN.C 17458 | -5/Warlord | Found Prototype Energy Gun 17461 | -5/Warlord | Found Prototype Energy Gun 17468 | -5/Warlord | Found Prototype Energy Cannon 17472 | -5/Warlord | Found Prototype Energy Cannon 17583 | -5/Warlord | Identified Vortex Cannon (x2) 17606 | -5/Warlord | Found Prototype Hackware 17610 | -5/Warlord | Found Prototype Processor 17610 | -5/Warlord | Identified Exp. Target Analyzer 17613 | -5/Warlord | Found Prototype Device 17613 | -5/Warlord | Identified System Purifier 17620 | -5/Warlord | Found Prototype Device 17620 | -5/Warlord | Identified Exp. Cloaking Device 17705 | -5/Warlord | Rebuked by Warlord 17802 | -5/Warlord | Warlord forces counterattacked 17864 | -5/Warlord | Spotted Executioner 17899 | -5/Warlord | Spotted Striker 17916 | -5/Warlord | Identified Vortex Shotgun (x2) 17955 | -5/Warlord | Spotted Executioner 18001 | -5/Warlord | Lost 23 allies 18040 | -5/Warlord | Opened side exit 18064 | -5/Warlord | Discovered new exit (range 9) 18066 | -5/Warlord | Spotted Executioner 18073 | -5/Warlord | Entered Proximity Caves 18119 | -4/Proximity Caves | Core integrity fell below 50% 18172 | -4/Proximity Caves | Spotter reported a threat 18326 | -4/Proximity Caves | Spotted B-86 Titan 18348 | -4/Proximity Caves | Destroyed B-86 Titan 18461 | -4/Proximity Caves | Discovered exit to Factory (range 2) 18464 | -4/Proximity Caves | Entered Factory 18464 | -4/Factory | Evolved 2 slots: Weapon x2 18465 | -4/Factory | Identified exit to Research 18844 | -4/Factory | Identified Ghost Barrier 18845 | -4/Factory | Identified exit to Upper Caves 18885 | -4/Factory | Garrison activated, responded to threat 18962 | -4/Factory | Build established: Derelict-Gunner 19473 | -4/Factory | Lost 3 parts (2p1w) 19636 | -4/Factory | Discovered exit to Research (range 14) 19793 | -4/Factory | System corruption reached 10% 19824 | -4/Factory | Cargo convoy interrupted 19826 | -4/Factory | Spotted Executioner 19838 | -4/Factory | Self-destructed Last Messages --------------- 19829_ H-77 Assassin knocked back. 19830_ Phasing Sabre destroyed. 19830_ Hrd. Light Armor Plating destroyed. 19831_ K-01 Serf collects debris. 19831_ Penetrated by Slug. 19831_ Mic. Fission Core destroyed. 19831_ Slug penetrates Fabricator. 19831_ Fabricator disabled. 19831_ Dirty Datajack destroyed. 19833_ C-45 Heavy ARC bursts open, deploying its payload. 19833_ G-73 Enforcer unfolds itself. 19833_ G-67 Veteran unfolds itself. 19835_ E-15 Imp destroyed. 19836_ Exp. Myomer Leg destroyed. 19836_ Knocked back. 19836_ Slug penetrates K-01 Serf. 19836_ Slug penetrates Wall. 19837_ U-05 Engineer lays Concrete. 19837_ K-01 Serf collects debris. 19838_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???""" "" # =!! """ ??????????? | | ???""" """ # """ ##??????????????? | | ???""" R" # """ #???????????????? | | # """" """ # """ #???????????????? | | # "" # """ """""" #???????????????? | | # # """""" #???????????????? | | ??############ """""" #???????????????? | | ????????????## """""" #???????????????? | | ?????????????# ### #???????????????? | | ???????????### #?# """""" "???????????????? | | ???????????# #?# """"""? " ????????????? | | ???????????# #?# """""" ??????????? | | ???????????# < #?# """""" ????????? | | ???????????# #?# ; ????????? | | ???????????# #?# """""" ???????? | | ??????????############ """""" ???????? | | ??????????##???????### """""" ??????? | | ?????????????????????# """""" ! ??????? | | ?????????????????????# !!! ??????? | | ?????????????????????# !p u|[& ?????? | | ??????????????############## !p!% %"% " ?????? | | ??????????????? # uE % *"!" " ????? | | ???????????????? """ ;! !=#["%""""????????? | | ?????????????????""" """ x% !x##??????????????? | | ?????!???????????""" ! F k#= T#??????????????? | | ?????????????????""" "@ %x #??????????????? | | ?????????????????""" !/g ##??????????????? | | ??????????????? */ggg #???????????????? | | ??????????????# """" <<<< !# % #???????????????? | | ?????????????????""" <<<< #####A#???????????????? | | ?????????????????""" << #???? #???????????????? | | ??????????????????"" < #???? #???????????????? | | ??????????????????? ? ] #???? ???????????????? | | ????????????????????######;#????> ???????????????? | | ??????????????????????????##????? #??????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????!???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Resistance: EX 25 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Spear | -6/Factory | Hacked Maul | -6/Factory | Hacked Flail | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Imp. Light Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed TerrorMolecularSubcomponent Manual? 0 Play Time 01:32:32 Cumulative 944.8 hours Start 2026.02.07 @ 12:45:31 End 2026.02.07 @ 15:21:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 849 Rogue 762 Adventurer 87 Explorer 0 Win Type - Total 64 Types 10/8/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9495ff-9700-40c9-af10-7b820f8c0473