Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.02 @ 19:08:29 Player: Geo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1005) 1005 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3125 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 252/300 Energy 152/160 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit VTOL Module > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Shock Rifle Shotgun Mining Laser > --- INVENTORY -------- Reinforced Ion Engine [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Tractor Beam Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power 2 | . 1 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 45 | 11 13 13 4 4 Power 11 | 2 2 4 . 3 Engine 10 | 2 2 4 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 5 5 2 1 Treads 3 | 2 1 . . . Leg 2 | . 2 . . . Wheel 7 | . 2 5 . . Hover . | . . . . . Flight 3 | . . . 2 1 Utility 9 | 4 3 1 1 . Device 4 | 2 . 1 1 . Storage 2 | 1 1 . . . Processor 1 | 1 . . . . Hackware 1 | . 1 . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 10 | 3 3 3 1 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | 1 1 . 1 . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . 1 1 . . System Corruption 4 | . 2 2 . . Parts Lost 15 | 1 2 12 . . Power 6 | 1 1 4 . . Propulsion 4 | . . 4 . . Utility 1 | . . 1 . . Weapon 4 | . 1 3 . . Highest Loss Streak 4 | 1 1 4 . . To Critical Strikes . | . . . . . Average Backups 3 | 2 4 5 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 2 3 . . Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 88 73 61 60 Engine 13 | . 18 10 10 12 Treads 5 | . 13 . . . Wheel 15 | . 8 24 15 . Flight 2 | . . . 10 20 Device 7 | . 4 8 10 8 Storage 8 | . 11 10 1 . Hackware 2 | . 4 1 . . Protection 1 | . 2 . . . Energy Gun 2 | . . 6 . 2 Ballistic Gun 4 | . 6 5 . 2 Launcher 1 | . . 2 3 . Special Weapon 5 | . 10 1 1 6 Impact Weapon 5 | . 5 2 10 6 Peak Build Rating 26 | 9 10 15 17 26 Average Rating 8 | 7 8 9 14 18 On Entrance 8 | . 9 10 10 15 Avg Prop Armor Cover (%) 3 | . 6 5 2 . Naked Turns . | . . . . . Heaviest Build 106 | 18 94 106 90 26 Greatest Support 48 | 40 40 48 32 12 Greatest Overweight (x) 9 | . 9 8 3 2 Average Overweight (x) 1 | . 2 3 . 1 Largest Inventory Capacity 25 | 10 25 25 25 5 Average Capacity 13 | 6 19 25 7 5 Most Carried 9 | 4 8 9 9 2 Average Carried 3 | 2 4 5 . . Final Capacity 25 | 5 25 25 5 5 Final Carried 7 | 2 5 7 . 1 Scrap Suit Usage (%) 9 | . . . 87 97 Class Distribution -------------------- 86% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1122 | 471 295 301 55 . Remotely 251 | 139 112 . . . Salvage Created 1611 | 311 307 834 159 . Parts 107 | 29 19 55 4 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 7 17 2 . Melee 5 | . 2 2 1 . Guns 11 | . 4 7 . . Cannons 1 | . . 1 . . AOE 7 | . . 7 . . Classes Destroyed 10 | 3 4 2 1 . Worker 14 | 4 5 3 2 . Builder 2 | . . . 2 . Tunneler 11 | 9 . . 2 . Recycler 4 | 1 . 2 1 . Mechanic 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 8 | . 2 4 2 . Grunt 13 | . 5 8 . . Duelist 1 | . . 1 . . Sentry 4 | . . 4 . . Best Kill Streak 9 | 3 4 9 4 . Combat Bots Only 5 | . 2 5 2 . Max Kills in Single Turn 3 | 1 2 3 1 . Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 252 | . 102 111 25 14 Missed 67 | . 28 25 6 8 Hits 185 | . 74 86 19 6 Melee 5 | . . 5 . . Projectile 180 | . 74 81 19 6 Critical Strikes 4 | . 3 1 . . Damage Taken 1893 | 343 548 854 90 58 Core 551 | 147 85 314 5 . Absorbed by Shields . | . . . . . Ignored by Resistances 968 | . 345 522 64 37 Core Remaining (%) 22 | 41 7 . 20 . Volleys Fired 135 | 48 29 56 . 2 Largest 2 | 2 2 2 . 2 Hottest 200 | 100 200 200 . 73 Shots Fired 215 | 87 44 80 . 4 Gun 174 | 78 31 61 . 4 Cannon . | . . . . . Launcher 12 | . . 12 . . Special 29 | 9 13 7 . . Kinetic 149 | 78 31 38 . 2 Thermal 52 | 9 13 30 . . Explosive . | . . . . . Electromagnetic 14 | . . 12 . 2 Robot Hit Streak 46 | 46 12 11 . 14 Robot Miss Streak 2 | 2 2 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 165 | 52 36 60 13 4 Core Hits 81 | 21 17 39 2 2 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 4 | . 1 1 2 . Critical Strikes 5 | 1 1 1 2 . Destroy 3 | 1 1 1 . . Smash 2 | . . . 2 . Melee Attacks 34 | . 13 3 18 . Impact 34 | . 13 3 18 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . 2 . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3182 | 568 603 1195 757 59 Guns 1371 | 568 240 504 . 59 Cannons . | . . . . . Explosions 520 | . . 520 . . Melee 1075 | . 219 99 757 . Ramming . | . . . . . Kinetic 1068 | 568 240 230 . 30 Thermal 644 | . 144 500 . . Explosive . | . . . . . Electromagnetic 395 | . . 366 . 29 Impact 1075 | . 219 99 757 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | 2 5 2 2 . Average Corruption 2 | 2 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | 1 18 . 3 . Message Errors 6 | 1 4 . 1 . Matter Fused 8 | . 7 . 1 . Heat Flow Errors 2 | . 2 . . . Energy Discharges 5 | . 4 . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 373 | . 21 19 333 . Projectiles . | . . . . . Explosions 19 | . . 19 . . Melee 354 | . 21 . 333 . Knockbacks 5 | . . . 5 . Impact 5 | . . . 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . 112 . . Shots 8 | . . 8 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 214 | 20 214 185 . 54 Average Temperature 44 | 9 47 50 . 24 Received Heat Transfer 912 | . 480 414 . 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 3 . 6 . Combat Hostiles 2 | . 1 . 1 . Parts Fried 16 | . 6 . 10 . Impact Corruptions 16 | . 3 . 13 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1453 | . 300 1153 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 6 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 178 | 10 50 178 49 . Initial 24 | . . . 24 . Average 10 | . 7 38 6 . Influence Increases 928 | 70 243 526 89 . Destroy 0b10 Robot/C 520 | . 140 340 40 . Destroy 0b10 Robot/NC 170 | 70 35 30 35 . Destroy Leader 144 | . 32 102 10 . Successful Hack 19 | . 10 9 . . Disable Machine 24 | . 4 16 4 . Destroy Structure 21 | . 7 14 . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 928 | 70 243 436 179 . Entered New Map 66 | . . . 66 . Time Decay 771 | 70 228 360 113 . Lost Part 91 | . 15 76 . . Squads Dispatched 5 | . 1 3 . 1 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 15 28 3 2 Peak Tracking Total 5 | . 4 5 3 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 5 1 . . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 4 1 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 7 3 . . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 24 9 . . Successful 27 | . 18 9 . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 21 | . 15 6 . . Terminals 27 | . 18 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 3 . . Record 4 | . 2 2 . . Emergency Access Points 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . . 1 . . Garrison Registry 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 8 6 . . Terminals 14 | . 8 6 . . Assimilate 6 | . 3 3 . . Botnet 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 2 . . Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1238 | 1196 42 . . . Terrain 1238 | 1196 42 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3876 | 1805 900 752 382 37 Spaces Moved 1784 | 771 394 310 293 16 Core 13 | 13 . . . . Treads 951 | 758 193 . . . Legs 12 | . 12 . . . Wheels 635 | . 189 310 136 . Hover . | . . . . . Flight 173 | . . . 157 16 Fastest Speed 34 | 50 80 115 90 34 Average Speed 149 | 158 176 135 109 115 Slowest Speed 680 | 160 680 200 197 192 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | 1 . . . . Exploration Rate (%) 33 | 30 50 25 57 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 10 | 4 3 3 . . Terrain Destroyed 22 | 4 6 12 . . Melee 3 | . 3 . . . Projectile 10 | 4 3 3 . . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2684 | 1258 513 549 331 33 Wait 578 | 415 14 149 . . Move 1780 | 770 393 309 292 16 Hop . | . . . . . Pick Up 55 | 11 22 14 4 4 Fast Attach . | . . . . . Attach 44 | 9 16 13 3 3 Detach 5 | 1 3 1 . . Swap 24 | 4 13 4 2 1 Drop 29 | . 10 . 12 7 Fire 135 | 48 29 56 . 2 Melee 34 | . 13 3 18 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 136 | -11/Scrapyard | Identified exit to Materials 136 | -11/Scrapyard | Discovered exit to Materials (range 15) 1637 | -11/Scrapyard | Crushed by falling debris 1637 | -11/Scrapyard | Core integrity fell below 50% 1806 | -11/Scrapyard | Entered Materials 1806 | -10/Materials | Evolved 1 slot: Power x1 1807 | -10/Materials | Build established: Hacker-Mutant 2085 | -10/Materials | Core integrity fell below 20% 2233 | -10/Materials | Identified exit to Materials 2233 | -10/Materials | Discovered exit to Materials (range 14) 2649 | -10/Materials | Discovered exit to Materials (range 15) 2706 | -10/Materials | Entered another Materials area 2706 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2809 | -9/Materials | Lost 4 parts (1p1u2w) 3128 | -9/Materials | Core integrity fell below 50% 3271 | -9/Materials | Build established: Scavenger-Mutant 3449 | -9/Materials | Identified exit to Mines 3449 | -9/Materials | Discovered exit to Mines (range 8) 3458 | -9/Materials | Entered Mines 3464 | -9/Mines | Met a Derelict bent on vengeance 3496 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3499 | -9/Mines | Found Scrap Suit 3718 | -9/Mines | Identified exit to Materials 3718 | -9/Mines | Discovered exit to Materials (range 6) 3784 | -9/Mines | Learned location of Storage (-8) 3797 | -9/Mines | Build established: Hacker-Mutant 3840 | -9/Mines | Entered Materials 3840 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3877 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 03850_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03851_ Acquired VTOL Module. 03853_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03853_ Acquired Deuterium Engine. 03857_ Acquired Rnf. Ion Engine. 03859_ Acquired Lgt. Nuclear Core. 03861_ Scrap Suit secures Shock Rifle. 03863_ Dropped Flail. 03864_ Scrap Suit secures Shotgun. 03868_ K-01 Serf collects debris. 03869_ Dropped Mining Laser. 03870_ Dropped Rnf. Ion Engine. 03870_ Dropped Flight Unit. 03871_ Dropped Deuterium Engine. 03876_ Dropped Shotgun. 03876_ Discarded Scrap Suit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? ??? ?????????????? | | ??????????????????????# ??? #????????????? | | ??????????????????????# ^ ??" #????????????? | | ??????????????????????# ??" #????????????? | | ??????????????????????# ? +????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """ #????????????? | | ?????????????????????## """ #????????????? | | ?????????????????????#" """ #????????????? | | ?????????????????????#T #????????????? | | ?????????????????????#" #????????????? | | ???????????? ?????????# +????????????? | | ??????????? ###+#### #????????????? | | ???????????? Y #????????????? | | ????????????????# #####????????? | | ????????????????# % #????????? | | ????????????????# [** #????????? | | ???????????? + /@= #????????? | | ??????????? # ##########+######????????? | | ??????????? ????##???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 30 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed FlyingAssaultAmplifier Manual? 0 Play Time 00:42:40 Cumulative 8.2 hours Start 2026.05.02 @ 18:13:49 End 2026.05.02 @ 19:08:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 5 Adventurer 4 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x22 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d3903d-e2fb-4034-9d68-3a88f9139dd3