Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 11:06:17 Player: kasaphescent Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (7827) 7827 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (4002) 4002 TOTAL SCORE: 19479 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 583 Entered DSFs 500 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -504 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 77/100 System Corruption 36% Temperature Cool (0) Movement Flying (117) Ox1 Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace Spacefold Activator > --- WEAPON (4) ------- Gravity Flail Lance Lance Enhanced Force Lance > --- INVENTORY (5) ---- Gravity Flail Falx Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Thermal Shield Improved Corruption Screen Spacefold Activator > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Matter Drive Medium Treads Medium Treads Improved Core Shielding Advanced Thermal Shield Advanced EM Disruption Field Advanced Plasma Cannon Advanced Plasma Cannon Micro-nuke Launcher Gravity Flail Gravity Flail Power Sword Falx Falx Lance Lance Sigix Containment Pod [Rating: 168] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Falx Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 . . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . . . . . . . Utility 8 | . . 1 . 2 1 1 . . . 1 2 . . Weapon 2 | . . 1 . . . . . . . 1 . . . Parts Attached 190 | 7 8 8 10 7 7 6 3 . 7 15 30 37 45 Power 16 | 1 1 1 1 . . 1 . . . 1 1 6 3 Engine 7 | 1 1 1 1 . . 1 . . . 1 1 . . Core . | . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 6 3 Propulsion 65 | 2 3 1 3 . 3 2 2 . 2 3 13 14 17 Treads 21 | . . . 2 . 2 1 2 . 1 2 5 1 5 Leg 9 | 2 . . . . . . . . . . . 7 . Wheel 21 | . 3 1 1 . 1 1 . . 1 1 8 . 4 Hover 6 | . . . . . . . . . . . . 6 . Flight 8 | . . . . . . . . . . . . . 8 Utility 65 | 2 1 4 1 5 4 3 . . 2 8 10 10 15 Device 18 | 1 . . . . 1 1 . . . 2 5 4 4 Storage 5 | 1 1 1 . . . 1 . . . . . 1 . Processor 16 | . . 1 . 3 1 . . . 1 3 1 2 4 Hackware 2 | . . . . . . . . . . . 2 . . Protection 21 | . . 2 1 2 2 1 . . 1 3 2 3 4 Artifact 3 | . . . . . . . . . . . . . 3 Weapon 44 | 2 3 2 5 2 . . 1 . 3 3 6 7 10 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 11 | . . . . 2 . . . . 1 2 3 1 2 Ballistic Gun 8 | 1 3 2 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . 3 . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . 2 . 1 2 1 Piercing Weapon 11 | . . . . . . . . . . 1 2 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 1 . . . 1 4 3 3 Parts Lost 53 | . . 1 1 1 . 2 . . 2 1 15 9 21 Power 7 | . . . 1 . . . . . . 1 1 1 3 Propulsion 25 | . . 1 . . . 1 . . 1 . 7 2 13 Utility 16 | . . . . 1 . 1 . . 1 . 5 5 3 Weapon 5 | . . . . . . . . . . . 2 1 2 Highest Loss Streak 7 | . . 1 1 1 . 2 . . 2 1 7 3 7 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . Average Slot Usage (%) 93 | . 100 99 100 96 98 99 97 94 93 93 93 86 89 Engine 4 | . 14 11 9 7 6 5 5 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . . 3 3 Treads 8 | . . . 18 15 12 17 14 11 11 10 8 4 8 Leg 3 | . 18 . . . . . . . . . . 10 . Wheel 13 | . 9 21 18 15 20 16 17 17 17 15 14 4 10 Device 7 | . 14 3 . . . 7 11 11 5 5 11 10 10 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 4 4 3 Processor 16 | . . 11 9 11 18 17 17 17 17 25 24 15 19 Protection 6 | . . 7 9 15 11 8 5 5 10 5 3 3 8 Energy Cannon 2 | . . . . 3 6 5 . . 5 5 4 . . Ballistic Gun 4 | . 25 33 9 3 . . . . . . . . . Impact Weapon 3 | . . . 17 15 13 11 11 11 5 . . . . Slashing Weapon 3 | . . . . . . . . . 5 10 7 3 2 Piercing Weapon 4 | . . . . . . . . . . 5 5 11 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 149 | 13 32 59 59 69 74 116 115 115 124 129 130 149 97 Greatest Support 145 | 20 26 28 28 28 44 44 40 40 40 36 84 145 71 Greatest Overweight (x) 5 | 3 1 4 2 2 1 2 2 2 3 3 3 3 5 Average Overweight (x) 1 | . . 1 1 2 1 1 2 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 25 20 Average Capacity 21 | 7 8 19 20 20 20 24 25 25 25 25 25 24 19 Most Carried 25 | 6 12 20 20 20 20 19 25 25 25 25 25 25 20 Average Carried 19 | 3 7 15 19 19 19 17 19 25 24 24 23 23 16 Final Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 20 5 Final Carried 25 | 6 12 20 20 20 20 17 25 25 25 24 23 20 2 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Gladiator 7% | Hacker-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Gladiator | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Matter Collected 3249 | 276 297 585 118 45 90 40 118 . 65 150 250 738 477 Remotely . | . . . . . . . . . . . . . . Salvage Created 8864 | 102 487 586 170 227 254 100 486 . 49 602 2041 1290 2470 Parts 414 | 8 36 44 8 10 2 8 7 . 4 16 84 77 110 Haulers Intercepted 9 | . 2 3 1 . . . . . . 1 2 . . Recyclers Shooed 4 | . 3 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Combat Hostiles Destroyed 117 | . 7 12 5 5 . 4 2 . 1 8 24 19 30 Melee 77 | . . . 2 3 . 1 . . . 6 20 16 29 Guns 19 | . 7 12 . . . . . . . . . . . Cannons 9 | . . . . . . 1 . . 1 2 4 1 . AOE 4 | . . . . . . . 2 . . . . 2 . Classes Destroyed 18 | 2 6 1 1 1 . . 1 . . 2 . 2 2 Worker 3 | . 1 1 . . . . . . . . . 1 . Builder 4 | . . . 1 . . 1 . . . . 1 . 1 Tunneler 3 | 1 . . . 2 . . . . . . . . . Hauler 9 | . 2 3 1 . . . . . . 1 2 . . Recycler 8 | 1 1 . . 1 2 . . . . . 1 1 1 Operator 2 | . 1 . . . . 1 . . . . . . . Watcher 6 | . 2 . . . . . . . . . 2 1 1 Swarmer 25 | . 3 4 3 3 . 4 . . . . 2 . 6 Grunt 36 | . 4 4 . . . . . . . 3 12 4 9 Duelist 1 | . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . 4 Sentry 16 | . . 4 2 . . . . . . . 3 3 4 Hunter 15 | . . . . 2 . . . . 1 3 3 2 4 Programmer 14 | . . . . . . . . . . 1 4 5 4 Heavy 1 | . . . . . . . . . . 1 . . . Q-Series 1 | . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . 2 . . . . . . Lightning 3 | . . . . . . . . . . . . 3 . Tracker 1 | . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . 1 Wasp 2 | . . . . . . . 2 . . . . . . Best Kill Streak 7 | 2 7 6 3 4 2 4 1 . 1 3 4 5 5 Combat Bots Only 5 | . 5 4 3 3 . 4 1 . 1 3 4 3 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . 1 . Melee 1 | . . . 1 1 . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Damage Taken 15711 | . 43 354 307 339 . 450 192 . 178 1260 3508 4538 4542 Core 1706 | . 14 61 64 63 . 16 19 . 65 100 276 465 563 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 294 | . . . . . . . . . . . 159 135 . Redirected to Shielding 10 | . . . . . . . . . . . . 7 3 Regen/Repaired (Parts) 998 | . . . . . . . . . . . . 167 831 Core Remaining (%) 92 | 100 94 84 88 91 100 . . . 90 91 . . . Volleys Fired 161 | 2 41 28 . . . 8 6 . 5 22 26 21 2 Largest 3 | 2 2 3 . . . 1 1 . 1 1 2 1 2 Hottest 196 | 60 46 69 . . . 80 36 . 80 98 190 98 196 Shots Fired 269 | 4 82 84 . . . 8 6 . 5 22 36 20 2 Gun 170 | 4 82 84 . . . . . . . . . . . Cannon 78 | . . . . . . 8 . . 5 22 36 5 2 Launcher 21 | . . . . . . . 6 . . . . 15 . Special . | . . . . . . . . . . . . . . Kinetic 168 | 2 82 84 . . . . . . . . . . . Thermal 78 | . . . . . . 8 . . 5 22 36 5 2 Explosive 21 | . . . . . . . 6 . . . . 15 . Electromagnetic 2 | 2 . . . . . . . . . . . . . Robot Hit Streak 16 | 3 9 16 . . . 3 2 . 3 5 8 7 4 Robot Miss Streak 5 | 1 5 2 . . . 5 1 . 1 3 2 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 499 | 3 54 54 17 11 2 5 3 . 4 64 118 71 93 Core Hits 227 | 3 23 25 2 1 1 5 11 . 3 16 48 48 41 Critical Kills 2 | . 1 . . . . . . . . 1 . . . Critical Parts Destroyed 16 | . 1 . 4 6 . 2 . . . . . . 3 Critical Strikes 55 | . 2 . 5 6 . 2 . . . 10 8 9 13 Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 2 | . 2 . . . . . . . . . . . . Smash 16 | . . . 5 6 . 2 . . . . . . 3 Sever 22 | . . . . . . . . . . 9 7 2 4 Impale 14 | . . . . . . . . . . . 1 7 6 Melee Attacks 457 | . . . 25 17 3 7 . . . 55 123 92 135 Impact 65 | . . . 25 17 3 7 . . . . . . 13 Slashing 223 | . . . . . . . . . . 48 82 21 72 Piercing 169 | . . . . . . . . . . 7 41 71 50 Sneak Attacks 24 | . . . 2 3 2 . . . . 3 6 4 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks 72 | . . . 2 1 . 1 . . . 13 21 17 17 Damage Inflicted 24706 | 56 626 816 551 621 170 436 631 . 102 2941 5789 5081 6886 Guns 1478 | 36 626 816 . . . . . . . . . . . Cannons 1799 | . . . . . . 76 . . 102 491 919 163 48 Explosions 2558 | 20 . . . . . 185 631 . . . 90 1632 . Melee 18871 | . . . 551 621 170 175 . . . 2450 4780 3286 6838 Ramming . | . . . . . . . . . . . . . . Kinetic 1453 | 11 626 816 . . . . . . . . . . . Thermal 2094 | 20 . . . . . 261 . . 102 491 1009 163 48 Explosive 2263 | . . . . . . . 631 . . . . 1632 . Electromagnetic 25 | 25 . . . . . . . . . . . . . Impact 2213 | . . . 551 621 170 175 . . . . . . 696 Slashing 11073 | . . . . . . . . . . 2164 3282 1014 4613 Piercing 5585 | . . . . . . . . . . 286 1498 2272 1529 Highest Corruption 36 | . 6 . . . . . . . . . . 21 36 Average Corruption 19 | . 5 . . . . . . . . . . 15 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . 2 13 . 1 Effects 114 | . 4 . . . . . . . . . . 49 61 Message Errors 31 | . 2 . . . . . . . . . . 11 18 Matter Fused 22 | . 1 . . . . . . . . . . 14 7 Heat Flow Errors 6 | . . . . . . . . . . . . 4 2 Energy Discharges 17 | . . . . . . . . . . . . 7 10 Parts Rejected 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 21 | . 1 . . . . . . . . . . 7 13 Data Loss (major) 5 | . . . . . . . . . . . . 3 2 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . 2 3 Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2936 | . . . 188 458 63 172 . . 25 224 327 332 1147 Projectiles 126 | . . . . . . . . . 25 24 77 . . Explosions 150 | . . . . . . 70 . . . . . 80 . Melee 2660 | . . . 188 458 63 102 . . . 200 250 252 1147 Knockbacks 5 | . . . 1 1 1 . . . . . . . 2 Impact 5 | . . . 1 1 1 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . . 201 83 . . . 25 45 . Shots 6 | . . . . . . 2 2 . . . 1 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 216 | . 12 109 . . . 180 . . 12 216 8 178 111 Average Temperature 47 | . 6 37 . . . 74 . . 8 92 7 73 23 Received Heat Transfer 1347 | . 12 102 72 . . . . . . 132 519 234 276 Siege Activations 13 | . . . . . . . . . . 1 10 2 . Total Turns 265 | . . . . . . . . . . 7 205 53 . Longest Duration 48 | . . . . . . . . . . 7 48 28 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 21 | . . . 8 2 3 . . . . . . . 8 Impact Corruptions 44 | . . . 11 14 1 5 . . . . . . 13 Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 4 . . 1 Heat Transferred 2100 | 50 . . . . . 350 . . 200 750 400 250 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Peak Influence 761 | 10 293 283 202 187 54 195 180 126 498 261 390 363 761 Initial 261 | . 6 93 81 45 7 4 68 126 91 261 50 196 90 Average 189 | 4 157 172 128 72 21 117 139 126 358 90 169 204 457 Maximum Alert Level 3 | . 1 1 1 . . . . . 2 1 1 1 3 Low Security (%) 64 | 100 58 64 89 100 100 100 100 100 17 79 72 43 15 Level 1 26 | . 41 35 10 . . . . . 37 20 27 56 26 Level 2 7 | . . . . . . . . . 44 . . . 45 Level 3 1 | . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Squads Dispatched 24 | . 2 . . 2 . . . . 1 3 6 3 7 Investigation 2 | . . . . 1 . . . . . . . 1 . Extermination 9 | . . . . 1 . . . . . 1 2 2 3 Reinforcement 7 | . 2 . . . . . . . 1 2 1 . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . 3 . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Distress Signals 14 | . 2 3 . 2 . . . . . 1 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 21 19 7 7 2 8 2 . 4 13 42 30 57 Peak Tracking Total 10 | . 6 5 3 3 2 4 1 . 2 3 7 6 10 Tactical Retreats 20 | . 2 . 1 1 . 1 . . . 1 6 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Traps Triggered 12 | . 3 . . 1 1 1 . . 2 1 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Machines Disabled 14 | . 1 . . . . 3 . . . 1 2 2 5 Max in Single Turn 2 | . 1 . . . . 2 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Machines Accessed 36 | . 2 1 1 5 5 1 . 1 . 5 6 7 2 Terminals 27 | . 2 1 1 3 3 1 . 1 . 3 4 6 2 Fabricators 7 | . . . . 2 2 . . . . 1 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . Total Hacks 80 | . 3 5 2 10 12 3 . 1 . 14 9 16 5 Successful 33 | . 2 2 1 5 5 1 . 1 . 7 1 6 2 Failed 47 | . 1 3 1 5 7 2 . . . 7 8 10 3 Catastrophic 16 | . . . . 4 3 . . . . 3 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 1 . . 5 9 3 . . . 13 7 9 2 Terminals 63 | . 3 5 2 6 7 3 . 1 . 11 6 14 5 Fabricators 13 | . . . . 4 5 . . . . 1 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . 2 . Terminal Hacks 16 | . 2 2 1 . 1 . . 1 . 3 1 3 2 Record 3 | . . . . . . . . . . . . 1 2 Open Door 2 | . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . 1 . . . . . Unreport Threat 7 | . . 2 . . 1 . . . . 3 . 1 . Zone Layout 3 | . 2 . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . 1 . 1 . Unauthorized Hacks 12 | . . . . 3 3 1 . . . 3 . 2 . Terminals 9 | . . . . 2 2 1 . . . 2 . 2 . Botnet 9 | . . . . 2 2 1 . . . 2 . 2 . Fabricators 3 | . . . . 1 1 . . . . 1 . . . Fabnet 3 | . . . . 1 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 1 1 1 4 5 1 . . . 5 5 5 2 Full Trace Events 2 | . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 Robots Built 3 | . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . 1 Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 2 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % 4 | . . . . . 3 4 4 4 4 1 3 3 3 Autooverrided 3 | . . . . . . . . . . . 2 . 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Total Allies 25 | . . . . 3 . . 19 . . . 2 . 1 Largest Group 19 | . . . . 3 2 2 19 13 13 5 1 . 1 Highest-Rated Group 684 | . . . . 60 40 40 684 534 534 198 56 . 116 Highest-Rated Ally 116 | . . . . 20 20 20 50 50 50 50 56 . 116 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 161 | . . . . 1 . 2 73 . 49 33 3 . . Total Damage 6514 | . . . . 52 . . 3584 . 2076 746 56 . . Kills 21 | . . . . 1 . . 7 . 12 1 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Turns Passed 9938 | 97 738 547 574 901 377 250 294 20 293 1146 1704 1661 1336 Spaces Moved 5716 | 58 508 335 334 628 311 173 213 17 182 677 744 744 792 Core 13 | 13 . . . . . . . . . . . . . Treads 418 | . . . . . . . . . . . 203 215 . Legs 605 | 45 303 . . . . . . . . . . 257 . Wheels 4276 | . 205 335 334 628 311 173 213 17 182 677 541 148 512 Hover 221 | . . . . . . . . . . . . 124 97 Flight 175 | . . . . . . . . . . . . . 175 Fastest Speed 25 | 50 85 100 110 125 111 111 123 123 123 120 104 40 25 Average Speed 128 | 128 108 115 124 125 111 121 123 123 134 134 156 162 96 Slowest Speed 240 | 200 120 150 125 125 111 126 123 123 135 135 240 240 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered 3 | . . . . . . . . . . . . 2 1 Spacefolds 3 | . . . . . . . . . . . . . 3 Exploration Rate (%) 34 | 4 58 30 32 14 10 5 80 1 90 22 27 59 46 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 109 | . . . 5 1 1 . 15 . . 1 13 58 15 Terrain Destroyed 289 | 2 . . 5 1 1 31 41 . . 6 29 158 15 Melee 43 | . . . 5 1 1 . . . . 1 13 7 15 Projectile 9 | . . . . . . . . . . 5 4 . . AOE 237 | 2 . . . . . 31 41 . . . 12 151 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Qua Sec Total 7508 | 73 632 449 449 718 339 199 239 16 229 832 1116 1081 1136 Wait 854 | 1 46 54 74 49 9 1 9 . 14 55 200 181 161 Move 5691 | 57 507 334 333 627 310 173 212 16 181 676 743 743 779 Hop 3 | . . . . . . . . . . . . . 3 Pick Up 115 | 6 15 16 5 10 4 3 4 . 6 12 17 10 7 Fast Attach 65 | 7 . . 3 3 2 . 1 . 3 5 6 15 20 Attach 65 | . 2 3 3 2 1 4 . . 2 4 19 11 14 Detach 31 | . 1 . . 2 . . 2 . 1 1 5 9 10 Swap 61 | . 6 5 4 2 4 2 2 . 2 6 6 11 11 Drop 123 | . 14 9 7 9 6 3 3 . 7 12 8 23 22 Fire 161 | 2 41 28 . . . 8 6 . 5 22 26 21 2 Melee 327 | . . . 20 14 3 5 . . . 39 86 57 103 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 8 . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -9/Materials | Build established: Gunner 1282 | -9/Materials | Discovered new exit (range 15) 1364 | -9/Materials | Discovered new exit (range 16) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x2 1686 | -8/Materials | Build established: Scavenger-Mutant 1861 | -8/Materials | Discovered new exit (range 11) 1957 | -8/Materials | Entered Factory 1957 | -7/Factory | Evolved 2 slots: Utility x2 2363 | -7/Factory | Discovered new exit (range 9) 2647 | -7/Factory | Fabricated B-48 Gladiator (x3) 2858 | -7/Factory | Entered another Factory area 2858 | -6/Factory | Accompanied by 2 allies 2858 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -6/Factory | Build established: Mutant 2930 | -6/Factory | Fabricated Adv. Melee Analysis Suite (x1) 3064 | -6/Factory | Discovered new exit (range 6) 3235 | -6/Factory | Entered another Factory area 3235 | -5/Factory | Accompanied by 2 allies 3235 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3485 | -5/Factory | Sucked down chute 3485 | -5/Factory | Entered Waste 3502 | -5/Waste | Spotted C-40 Crusher 3561 | -5/Waste | Warlord forces began an assault 3584 | -5/Waste | Spotted C-40 Crusher 3585 | -5/Waste | Spotted C-40 Crusher 3590 | -5/Waste | Destroyed C-40 Crusher 3616 | -5/Waste | Spotted C-40 Crusher 3617 | -5/Waste | Allies destroyed C-40 Crusher 3625 | -5/Waste | Spotted C-40 Crusher 3625 | -5/Waste | Destroyed C-40 Crusher 3632 | -5/Waste | Spotted C-40 Crusher 3637 | -5/Waste | Allies destroyed C-40 Crusher 3657 | -5/Waste | Allies destroyed C-40 Crusher 3665 | -5/Waste | Found Damper Plating 3712 | -5/Waste | Discovered new exit (range 15) 3734 | -5/Waste | Found Broken Enh. Force Lance 3779 | -5/Waste | Entered Factory 3779 | -5/Factory | Accompanied by 13 allies 3799 | -5/Factory | Identified exit to DSF 3799 | -5/Factory | Entered DSF 3799 | -5/DSF | Accompanied by 13 allies 3835 | -5/DSF | Additional patrols routed to DSF 3882 | -5/DSF | Discovered new exit (range 15) 4024 | -5/DSF | Sterilization system engaged 4044 | -5/DSF | Ambient heat levels rising (+10) 4059 | -5/DSF | Ambient heat levels rising (+10) 4074 | -5/DSF | Ambient heat levels rising (+10) 4089 | -5/DSF | Ambient heat levels rising (+10) 4092 | -5/DSF | Entered Factory 4092 | -4/Factory | Accompanied by 5 allies 4092 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4383 | -4/Factory | Spotted B-86 Titan 4990 | -4/Factory | Found Quantum Capacitor 5057 | -4/Factory | Found Prototype Hackware 5220 | -4/Factory | Discovered new exit (range 4) 5238 | -4/Factory | Entered Research 5238 | -3/Research | Evolved 2 slots: Utility x2 5440 | -3/Research | Spotted B-86 Titan 5987 | -3/Research | Found Prototype Launcher 6123 | -3/Research | Spotted B-86 Titan 6215 | -3/Research | Found Prototype Device 6215 | -3/Research | Identified Adv. EM Disruption Field 6530 | -3/Research | Garrison activated, responded to threat 6732 | -3/Research | Lost 7 parts (1p3n1u2w) 6765 | -3/Research | Found Enh. Force Lance 6931 | -3/Research | Identified Exp. System Shield 6933 | -3/Research | Discovered new exit (range 8) 6942 | -3/Research | Entered Quarantine 6985 | -3/Quarantine | Crushed by falling debris 7037 | -3/Quarantine | Found Alien Reactor 7238 | -3/Quarantine | Build established: Hacker-Mutant 7278 | -3/Quarantine | Found Prototype Protection 7278 | -3/Quarantine | Identified Centrium Heavy Armor Plating 7300 | -3/Quarantine | Met incapacitated Sigix Warrior 7300 | -3/Quarantine | Lockdown squad dispatched 7307 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7320 | -3/Quarantine | Unlocked Sigix quarantine chamber 7427 | -3/Quarantine | Spotted Lightning 7430 | -3/Quarantine | Spotted Lightning 7432 | -3/Quarantine | Spotted Lightning 7435 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 7465 | -3/Quarantine | System corruption reached 10% 7466 | -3/Quarantine | Destroyed Lightning 7490 | -3/Quarantine | Destroyed Lightning 7597 | -3/Quarantine | Destroyed Lightning 7709 | -3/Quarantine | Exp. System Shield fried by hacking feedback 7807 | -3/Quarantine | Core integrity fell below 50% 7893 | -3/Quarantine | Found Alien Slashing Weapon 7920 | -3/Quarantine | Found Enh. Force Lance 8140 | -3/Quarantine | Build established: Scavenger-Mutant 8236 | -3/Quarantine | Crushed by falling debris 8286 | -3/Quarantine | Lost 3 parts (1n2u) 8295 | -3/Quarantine | Identified Sigix Broadsword 8322 | -3/Quarantine | Discovered new exit (range 5) 8572 | -3/Quarantine | Spotted Fortress 8600 | -3/Quarantine | Discovered new exit (range 6) 8603 | -3/Quarantine | Entered Section 7 8616 | -3/Section 7 | Found Adv. EM Disruption Field 8689 | -3/Section 7 | Lost 3 parts (2n1u) 8907 | -3/Section 7 | Build established: Scavenger-Gladiator 9130 | -3/Section 7 | Scanned by Researcher 9222 | -3/Section 7 | Intercept squad dispatched 9228 | -3/Section 7 | Spotted Tracker 9229 | -3/Section 7 | Found Alien Artifact 9229 | -3/Section 7 | Identified Spacefold Activator 9238 | -3/Section 7 | Destroyed Tracker 9247 | -3/Section 7 | Spotted Combat Programmer 9255 | -3/Section 7 | Destroyed Combat Programmer 9296 | -3/Section 7 | Local machine network offline 9661 | -3/Section 7 | Lost 4 parts (1p2n1w) 9726 | -3/Section 7 | Crushed by falling debris 9727 | -3/Section 7 | System corruption reached 30% 9763 | -3/Section 7 | Lost 5 parts (1p2n1u1w) 9870 | -3/Section 7 | Spotted Alpha 7 9871 | -3/Section 7 | Spotted Alpha 7 9875 | -3/Section 7 | Core integrity fell below 20% 9880 | -3/Section 7 | Spotted B-99 Colossus 9882 | -3/Section 7 | First assault squad dispatched 9939 | -3/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 09932_ Slug penetrates P-80 Master. 09932_ Penetrated by Slug. 09932_ Slug penetrates Reinforced Barrier. 09932_ Xenon Bombardment Thruster destroyed. 09933_ Penetrated by Slug. 09933_ Slug penetrates Reinforced Barrier. 09935_ Acquired 10 matter. 09935_ Slug penetrates Suspension Chamber. 09935_ Penetrated by Slug. 09935_ Slug penetrates Machine. 09936_ Penetrated by Slug. 09936_ Slug penetrates Machine. 09936_ Mic. Antimatter Reactor destroyed. 09936_ Suspension Chamber breached. 09936_ Centrium Light Armor Plating destroyed. 09938_ Penetrated by Slug. 09938_ Xenon Bombardment Thruster destroyed. 09938_ Penetrated by Slug. 09938_ Slug penetrates Machine. 09939_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | / """"" " | | / "???" | | ####T##### # ??" | | ####???###""" """"" | | #????????#""" | | #????????#""" | | #????????#"" | | #??????????? """""""""" | | #??????????? """""""""""" ###"""""""" | | #??????????? """"????"""" #??""""""?? | | #???????????#####????????##### ###++#???####??? | | #????????????????????????????# ??# #?????????? | | ########???????????????????????###??# #?????????? | | #????????????????????????????# #?????????? | | ! = #????????????????????????????# #??######## | | !|! #????????????????????????????# #??#"""""" | | %"" #????????????????????????????# #??#"""""" | | %! "" #????????????????????????????# #??#"""""" | | " """ #?????????????????############ #### " | | "!""" #?????????????????# | | """"" #?????????????????# | | "" #?????????????????# 7###############" | | "" #?????????????##### 7#?????????????#"" | | #??????????#### !!# #####?????????#" | | #??????????#" """ "!p""""#?????????#""""""" | | #??????????#" @% """#?????????######## | | #??????????#"$$$ = """#????????????????? | | #??????????#" % " """#????????????????? | | #??????????#""""" """#????????????????? | | #??????????#""""" """#????????????????? | | #??????????#""""" """#??##############? | | +#######??????????#" """"#?#"""""""""""""#? | | #????????????????#"""" """#?#"" """" #? | | #????????????????#""" """"#?#"" """" #? | | #?#####??????????######## #####?#"" """" ## | | #? !#?????????????????# #?????#"" """" | | # #?????????????????# #?????# | | # #?????????????????# #?????# ## | | + #?????????????????# ####### """" ""#? | | # "T" #?????????????????# """" ""#? | | # """ #?????????????????# """" ""#? | | #? #?????????????????##########" """" ""#? | | +#######??????????????????????????#"""T """"""""#? | | #?????????????????????????????#####"########?? | | #????????????????????????????????????????????? | | !#####????????????????????????????????????????? | | *%#####????????????????????????????????????????? | | *#####????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 32 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- Neutron Missile Launcher | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Tiamat Missile Launcher | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive T-07 Excavator | -3/Section 7 | Archive O-32 Director | -3/Section 7 | Archive S-43 Plague | -3/Section 7 | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Melee Analysis Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Spacefold Activator Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed AnalysisPlasmaCharger Manual? 0 Play Time 01:57:26 Cumulative 221.2 hours Start 2022.04.02 @ 20:33:00 End 2022.04.03 @ 11:06:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990ff56d-cc7f-459f-b6c0-5afdae1319e0