Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.23 @ 11:57:05 Player: Farfid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (296) 1480 Value Destroyed (14493) 14493 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8238) 8238 TOTAL SCORE: 32731 Bonus ------- High Alert Combat Kills 2872 Follower Combat Kills 46 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2536 Met Warlord at Research 2000 Friendly Fire -216 Cogmind --------- Core Integrity 0/1600 Matter 241/300 Energy 561/1100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Energy Well Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- Enhanced Force Lance > --- INVENTORY (4) ---- High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Compact Wheel Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Core Analyzer Energy Filter Improved Medium Armor Plating Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- HERF Cannon HERF Cannon Enhanced Nova Cannon Railgun Railgun > --- INVENTORY -------- Micro Fission Core High-density Centrium Wheel High-capacity Matter Pod Long-range Terrain Scanner Drone Bay Vortex Rail HERF Cannon Potential Cannon Tesla Bomb Launcher Hellfire Missile Launcher Enhanced Force Lance [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Tesla Bomb Launcher Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 . . 1 . . . . . 1 . 1 1 Utility 9 | . . . . . 2 2 . 1 1 . . . . 1 . 1 1 Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . . Parts Attached 342 | 6 11 3 2 8 41 9 11 31 12 . 15 32 10 38 24 24 65 Power 27 | 1 2 1 . . 4 1 1 2 1 . . 1 . 3 2 2 6 Engine 7 | 1 2 . . . 1 1 1 . . . . . . 1 . . . Core 11 | . . 1 . . 3 . . 2 1 . . 1 . 2 . . 1 Reactor 9 | . . . . . . . . . . . . . . . 2 2 5 Propulsion 53 | 2 . . . 3 7 2 1 7 1 . 3 1 2 9 3 3 9 Treads 6 | . . . . . . . . . . . . . . 3 . . 3 Leg 33 | 2 . . . 3 7 2 1 7 1 . 3 1 2 3 . . 1 Wheel 13 | . . . . . . . . . . . . . . 2 3 3 5 Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 80 | 1 3 . 2 . 5 6 2 5 4 . 6 4 3 11 5 7 16 Device 36 | . 1 . 2 . 2 2 1 4 1 . 5 . 1 3 2 2 10 Storage 10 | 1 2 . . . . . 1 . . . 1 . 1 1 1 . 2 Processor 13 | . . . . . 1 2 . . 1 . . . . 4 . 2 3 Hackware 2 | . . . . . . . . . . . . . . 1 . . 1 Protection 19 | . . . . . 2 2 . 1 2 . . 4 1 2 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 182 | 2 6 2 . 5 25 . 7 17 6 . 6 26 5 15 14 12 34 Energy Gun 37 | 2 . . . 2 9 . 2 4 . . . 5 2 3 4 1 3 Energy Cannon 25 | . . . . . 2 . . . . . . 2 . 2 4 7 8 Ballistic Gun 60 | . 4 2 . 1 11 . 2 5 5 . 4 10 1 3 2 . 10 Ballistic Cannon 18 | . . . . . . . 2 3 . . . 4 1 5 3 . . Launcher 34 | . 2 . . 2 3 . . 3 . . 2 4 1 1 1 4 11 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 2 1 . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . 5 . . . . . . 5 1 2 7 4 2 Parts Lost 123 | . 2 1 . 7 5 1 2 4 5 . 7 17 5 10 2 7 48 Power 9 | . 2 . . 1 . 1 . . . . . 1 . 1 . . 3 Propulsion 27 | . . . . 2 1 . . 2 1 . 1 2 4 3 . 2 9 Utility 38 | . . . . 1 1 . . 1 2 . 3 6 . 2 2 3 17 Weapon 49 | . . 1 . 3 3 . 2 1 2 . 3 8 1 4 . 2 19 Highest Loss Streak 20 | . 1 1 . 7 2 1 2 2 3 . 2 8 4 4 1 3 20 Average Slot Usage (%) 91 | . 87 99 100 88 96 98 98 96 98 94 97 93 57 61 95 87 81 Engine 2 | . 12 5 . . 2 2 11 3 . . . . . . 2 . . Core 6 | . . 8 14 8 6 4 . 7 10 10 10 9 5 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . 3 8 7 Leg 17 | . 28 28 28 27 26 23 19 20 20 15 19 20 12 5 . . . Wheel 3 | . . . . . . . . . . . . . . 1 13 18 14 Device 12 | . 4 14 14 9 10 11 13 16 19 10 14 13 7 12 13 12 12 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 8 3 7 8 8 Processor 9 | . . . . . 7 18 13 11 10 15 15 13 5 10 14 15 12 Protection 3 | . . . . . 7 6 6 4 5 10 5 4 1 1 5 2 2 Energy Gun 3 | . 3 . . 12 9 7 7 3 2 . . . 3 1 6 3 . Energy Cannon 1 | . . . . . . . . . . . . 1 . 1 1 7 7 Ballistic Gun 16 | . 23 27 28 12 15 15 12 16 22 26 25 19 1 1 8 6 9 Ballistic Cannon 1 | . . . . . . . 4 1 . . . 2 10 8 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 13 40 42 42 44 60 57 79 84 87 87 87 104 80 98 109 140 141 Greatest Support 100 | 20 20 20 20 20 54 53 53 72 80 60 95 100 95 50 80 90 92 Greatest Overweight (x) 10 | 1 1 2 2 10 1 1 2 2 1 1 1 1 3 4 3 1 5 Average Overweight (x) . | . . 1 2 1 . . 1 1 . 1 . . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 12 12 12 12 12 12 12 12 12 12 12 12 10 12 12 11 Most Carried 12 | 6 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 3 8 11 10 11 11 11 11 11 11 11 11 9 8 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | . 5 10 12 9 11 12 12 12 11 12 12 9 9 12 12 12 1 Class Distribution -------------------- 27% | Scavenger-Gunner 22% | Mutant 20% | Scavenger-Mutant 15% | Gunner 6% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Tank | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9132 | 253 353 94 20 111 1395 223 161 688 411 33 1005 418 356 759 548 845 1459 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14683 | . 267 123 . 141 1454 421 213 781 260 . 787 918 247 793 548 2285 5445 Parts 676 | . 28 7 . 10 90 17 14 57 11 . 38 28 22 28 21 77 228 Haulers Intercepted 7 | . . . . . 2 . . . . . . . . 1 . 2 2 Recyclers Shooed 9 | . 1 . . 2 . 2 . . . . . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . . . 28 99 18 . . . . Prevented 29 | . . . . . . . . . . . 9 18 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 245 | . 8 2 . 12 30 5 5 21 3 . 18 17 7 9 4 28 76 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 92 | . 5 2 . 7 22 5 5 11 3 . 14 3 1 2 3 1 8 Cannons 23 | . . . . . 3 . . 1 . . . . 5 5 1 2 6 AOE 85 | . 3 . . 5 5 . . 9 . . . 12 1 . . 11 39 Classes Destroyed 23 | . 5 1 . 1 6 1 . 1 . . 1 5 . . . . 2 Worker 12 | . . 1 . 1 3 2 . 1 . . . . . . 1 3 . Builder 11 | . . . . . 2 . . . . . . . . . . . 9 Tunneler 2 | . . . . . 1 . . . . . . . . . . . 1 Hauler 7 | . . . . . 2 . . . . . . . . 1 . 2 2 Recycler 5 | . 1 . . . . 1 . . . . . . . 1 1 . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . 1 Watcher 9 | . 2 . . . 3 . 1 . . . . . . 1 1 . 1 Swarmer 64 | . 6 . . 4 6 . 3 9 . . 12 . 5 . . 4 15 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 Grunt 84 | . 2 2 . 1 14 1 . 4 . . 2 8 . 4 3 11 32 Brawler 3 | . . . . . 1 . . . . . . 1 . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . 1 . . . . 2 Sentry 23 | . . . . . 9 3 1 1 1 . . . . 3 . 2 3 Demolisher 3 | . . . . . . . . . . . . 1 . . . 2 . Hunter 23 | . . . . . . . . 2 2 . 4 . . . . 4 11 Programmer 25 | . . . . . . 1 1 5 . . . 4 2 2 1 2 7 Striker 2 | . . . . . . . . . . . . 1 . . . 1 . Executioner 3 | . . . . . . . . . . . . 1 . . . 2 . Assembled 7 | . . . . 7 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 20 | . 4 2 . 4 6 2 3 9 1 . 4 11 5 2 2 12 20 Combat Bots Only 23 | . 3 2 . 4 5 2 3 9 1 . 4 11 5 3 2 11 23 Max Kills in Single Turn 4 | . 3 1 . 1 2 1 1 4 1 . 2 2 2 1 1 4 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 . . 1 2 . . 4 . . . 2 1 . . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 20714 | . 376 176 . 875 1649 334 441 1591 864 . 1115 2315 485 1539 455 1626 6873 Core 3478 | . 53 15 . 115 200 19 33 160 69 . 127 241 41 307 56 442 1600 Absorbed by Shields 2080 | . . . . . . . . . . . . . . . . 11 2069 Core Remaining (%) 73 | 100 . . . 26 63 97 96 84 . . . . 58 . 72 69 . Volleys Fired 658 | . 35 8 . 28 117 23 15 34 14 . 42 62 11 55 21 65 128 Largest 5 | . 2 2 . 2 3 3 4 4 5 . 5 4 3 4 4 2 4 Hottest 277 | . 100 43 . 79 161 111 191 184 219 . 163 132 207 237 277 176 222 Shots Fired 1392 | . 64 15 . 42 268 69 51 104 63 1 143 75 23 97 62 94 221 Gun 994 | . 60 15 . 30 249 69 44 90 63 1 135 15 3 32 45 48 95 Cannon 252 | . . . . . 6 . 7 8 . . . 38 18 65 17 15 78 Launcher 146 | . 4 . . 12 13 . . 6 . . 8 22 2 . . 31 48 Special . | . . . . . . . . . . . . . . . . . . Kinetic 837 | . 46 15 . 17 177 46 35 81 55 1 135 16 18 66 43 2 84 Thermal 256 | . 14 . . 13 78 23 16 17 8 . . 36 . 9 15 . 27 Explosive 67 | . 4 . . 12 13 . . 6 . . . 7 2 . . 8 15 Electromagnetic 229 | . . . . . . . . . . . 8 15 3 21 4 84 94 Entropic 3 | . . . . . . . . . . . . 1 . 1 . . 1 Robot Hit Streak 21 | . 10 6 . 6 16 13 8 16 21 . 8 8 4 14 6 11 16 Robot Miss Streak 8 | . 5 2 . 2 6 2 8 4 2 . 7 3 4 3 3 4 3 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 . 1 Secondary Targets 15 | . 1 . . 1 2 . . 2 . . 4 . . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . . 1 . . 1 . 1 1 Shots Hit Robots 816 | . 37 10 . 23 167 49 29 64 50 . 66 17 10 64 33 57 140 Core Hits 590 | . 26 6 . 21 80 17 11 48 18 . 32 53 9 33 17 63 156 Critical Hits 52 | . . . . . 1 2 . 3 11 . 8 3 7 5 4 1 7 Critical Kills 14 | . . . . . . . . 1 . . 3 1 5 1 1 . 2 Critical Parts Destroyed 33 | . . . . . 1 2 . 2 11 . 3 1 2 3 2 1 5 Melee Attacks 21 | . . . . . . . 1 4 3 . . 2 . . . . 11 Impact 10 | . . . . . . . 1 4 3 . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . 11 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36536 | . 568 104 . 582 3654 845 544 2275 612 . 1234 3450 714 2040 897 4852 14165 Guns 12235 | . 289 104 . 251 2622 845 526 1263 612 . 964 328 46 636 752 1016 1981 Cannons 5068 | . . . . . 114 . 18 54 . . . . 227 1334 145 454 2722 Explosions 18830 | . 279 . . 329 918 . . 958 . . 270 3122 441 53 . 3382 9078 Melee 384 | . . . . . . . . . . . . . . . . . 384 Ramming 19 | . . . . 2 . . . . . . . . . 17 . . . Kinetic 9659 | . 240 104 . 121 1802 507 302 1050 418 . 964 297 227 1326 503 39 1759 Thermal 6421 | . 49 . . 130 934 338 242 482 194 . . 306 . 219 254 270 3003 Explosive 9502 | . 279 . . 329 918 . . 708 . . . 1647 441 . . 1348 3832 Electromagnetic 10484 | . . . . . . . . 35 . . 270 1169 46 478 140 3195 5151 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 384 | . . . . . . . . . . . . . . . . . 384 Entropic 67 | . . . . . . . . . . . . 31 . . . . 36 Highest Corruption 20 | . . . . 20 5 . 1 1 10 10 10 14 9 1 3 . 17 Average Corruption 6 | . . . . 19 4 . 1 1 10 10 10 5 8 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 216 | . . . . 18 36 . . . . 17 83 18 15 1 3 . 25 Message Errors 39 | . . . . 2 5 . . . . 2 16 3 4 . 1 . 6 Matter Fused 32 | . . . . 2 8 . . . . 3 11 . 5 . . . 3 Heat Flow Errors 17 | . . . . . 4 . . . . 2 7 2 1 . . . 1 Energy Discharges 16 | . . . . . 2 . . . . 3 8 1 . . . . 2 Parts Rejected 3 | . . . . . 2 . . . . . 1 . . . . . . Data Loss (minor) 25 | . . . . 2 6 . . . . 2 5 5 2 1 1 . 1 Data Loss (major) 9 | . . . . 2 1 . . . . . 5 . 1 . . . . Misfires 6 | . . . . 2 1 . . . . 1 1 . . . . . 1 Alerts 2 | . . . . . . . . . . 1 1 . . . . . . Misdirections 12 | . . . . . . . . . . 3 7 2 . . . . . Targeting Errors 48 | . . . . 6 5 . . . . . 19 5 2 . 1 . 10 Weapon Failures 7 | . . . . 2 2 . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 859 | . . . . 10 7 . . 79 . . . 29 34 30 . 104 566 Projectiles 95 | . . . . . . . . . . . . . . 30 . . 65 Explosions 764 | . . . . 10 7 . . 79 . . . 29 34 . . 104 501 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . 1 1 . . . . 3 10 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . 1 1 . . . . 3 10 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . 19 . . 74 31 . . . . . 7 . 7 13 . 113 137 Shots 14 | . 1 . . 3 1 . . . . . 1 . 1 1 . 2 4 Rammed 2 | . . . . 1 . . . . . . . . . 1 . . . Targets Rammed 3 | . . . . 1 . . . . . . . . . 2 . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 244 . . 12 556 131 306 150 324 111 145 217 135 362 246 2 214 Average Temperature 85 | . 113 . . 4 100 53 120 40 114 47 43 80 56 115 72 2 70 Received Heat Transfer 2348 | . 81 78 . 6 639 96 60 114 9 . . 243 . 336 126 36 524 Effects 7 | . 1 . . . 4 . . . . . . 1 . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 42 | . . . . . . . . . . . 4 2 . 2 . 14 20 Combat Hostiles 42 | . . . . . . . . . . . 4 2 . 2 . 14 20 Parts Fried 90 | . . . . . . . . . . . 3 5 . 3 3 34 42 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 3 . . . . 2 . . . . . . Heat Transferred 7677 | . 148 . . 333 1813 703 481 470 296 . . 278 . 272 296 300 2287 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . 7 . 1 . 3 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1583 | . 237 85 . 162 653 428 173 412 308 . . . . 200 187 468 1583 Initial 280 | . . 30 . . 29 272 133 71 201 . . . . 81 95 24 280 Average 296 | . 103 36 . 91 396 311 121 277 228 . . . . 122 110 168 779 Maximum Alert Level 4 | . 1 . . . 2 2 . 2 1 . . . . 1 . 2 4 Low Security (%) 48 | 100 86 100 . 100 11 . 100 30 13 . . . . 99 100 58 . Level 1 27 | . 13 . . . 38 90 . 53 86 . . . . . . 29 19 Level 2 16 | . . . . . 49 9 . 16 . . . . . . . 11 33 Level 3 3 | . . . . . . . . . . . . . . . . . 22 Level 4 3 | . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . . . 3 4 2 5 . . . . . 2 . . 19 Investigation 4 | . 1 . . . . 1 . . . . . . . . . . 2 Extermination 10 | . . . . . . 2 1 2 . . . . . 2 . . 3 Reinforcement 9 | . 3 . . . 1 1 1 . . . . . . . . . 3 Assault 6 | . . . . . 1 . . . . . . . . . . . 5 Garrison 10 | . . . . . 1 . . 3 . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 14 | . 2 . . . 4 . 1 . . . . 1 . 1 . 4 1 Communications Jammed 24 | . . . . . . . . . . . . . . 24 . . . Distress Signals 24 | . . . . . . . . . . . . . . 24 . . . Times Spotted 398 | . 19 4 . 24 73 7 8 27 3 . 19 31 7 17 9 35 115 Peak Tracking Total 17 | . 5 2 . 4 7 3 4 7 2 . 5 10 5 6 4 6 17 Tactical Retreats 37 | . . . . 4 16 1 1 1 . . . 2 . 2 . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 12 | . 3 . . . 4 1 . 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 5 . . . . 1 1 Triggered 23 | . . . . . . . . . . . 4 19 . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 18 | . 1 . . 1 1 . . 6 . . . 2 . . 2 . 5 Max in Single Turn 4 | . 1 . . 1 1 . . 4 . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 38 | . 3 . 1 . 7 3 1 4 3 . 1 7 . 1 1 . 6 Terminals 23 | . 3 . . . 7 2 1 1 3 . . . . . 1 . 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 Total Hacks 77 | . 10 . 1 . 24 5 3 7 6 . 1 10 . 1 1 . 8 Successful 36 | . 5 . 1 . 13 . 2 2 1 . 1 10 . . . . 1 Failed 41 | . 5 . . . 11 5 1 5 5 . . . . 1 1 . 7 Catastrophic 14 | . . . . . 4 3 . 2 2 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 2 . . . 11 . 1 2 . . . . . . . . 1 Terminals 57 | . 10 . . . 24 4 3 3 6 . . . . . 1 . 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . . . . . 2 Terminal Hacks 33 | . 5 . 1 . 11 . 2 1 1 . 1 10 . . . . 1 Record 11 | . . . 1 . . . . . . . . 9 . . . . 1 Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 2 . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . 7 3 1 4 3 . . . . 1 1 . 6 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 5 | . . 3 . . 1 1 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 1 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 10 16 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 10 16 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 23 | . . . . 17 . 6 . . . . . . . . . . . Total Damage 226 | . . . . 179 . 47 . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . . Allies Corrupted 3 | . . . . 1 . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13830 | 47 510 615 835 599 1663 568 777 1157 399 400 1426 1083 345 751 525 654 1476 Spaces Moved 7947 | 37 307 319 455 297 812 325 454 605 219 265 980 707 197 340 354 409 865 Core 30 | 21 . . . 1 . . . . . . . . . 6 . . 2 Treads 12 | . . . . . . . . . . . . . . 12 . . . Legs 6174 | 16 307 319 455 296 812 325 454 605 219 265 980 707 197 217 . . . Wheels 1710 | . . . . . . . . . . . . . . 84 354 409 863 Hover 21 | . . . . . . . . . . . . . . 21 . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 150 120 123 153 120 120 150 120 120 120 60 106 100 90 Average Speed 138 | 92 125 178 180 170 147 149 153 152 148 150 126 122 148 142 113 104 105 Slowest Speed 550 | 120 150 180 180 550 150 153 185 190 150 150 150 150 210 210 130 107 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . 2 . . . 1 1 . . 1 . . . . . Exploration Rate (%) 41 | 3 72 60 78 62 84 12 12 16 7 47 79 88 42 9 33 15 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . 1 2 . 2 . . . . Spaces Dug 46 | . . . . . . . 1 4 2 . . 34 . . . . 5 Terrain Destroyed 467 | . 14 . . 39 100 . 1 57 2 . 10 50 26 20 5 50 93 Melee 8 | . . . . . . . 1 4 2 . . 1 . . . . . Projectile 84 | . . . . . 1 . . 3 . . 10 37 . 17 5 . 11 AOE 375 | . 14 . . 39 99 . . 50 . . . 12 26 3 . 50 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 9710 | 49 376 353 470 350 1111 373 508 772 261 265 1076 841 229 513 437 535 1191 Wait 361 | . 3 12 12 10 77 5 16 56 6 . 15 11 2 29 2 20 85 Move 7929 | 36 306 318 454 296 811 324 453 604 218 264 979 705 196 339 353 408 865 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 173 | 6 14 9 2 4 28 5 5 13 3 1 12 7 7 31 7 2 17 Fast Attach 156 | 1 1 . . . 22 6 3 14 5 . 5 15 2 16 21 19 26 Attach 113 | 5 4 3 . 6 12 2 4 6 3 . 8 10 8 19 3 . 20 Detach 13 | . . . . . 1 . 1 2 . . . 2 2 2 1 1 1 Swap 74 | . 6 . 2 2 7 1 4 11 4 . 2 7 . 3 1 5 19 Drop 195 | 1 7 3 . 3 36 6 6 23 5 . 8 19 1 17 28 14 18 Fire 658 | . 35 8 . 28 117 23 15 34 14 . 42 62 11 55 21 65 128 Melee 21 | . . . . . . . 1 4 3 . . 2 . . . . 11 Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . 1 . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . . . 1 . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . Trap 7 | . . . . . . . . . . . 5 . . . . 1 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 4) 558 | -10/Materials | Entered Mines 576 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -10/Mines | Discovered new exit (range 4) 898 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 904 | -10/Mines | Found Prototype Device 1018 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1139 | -10/Mines | Discovered new exit (range 5) 1173 | -10/Mines | Entered Exiles 1173 | -10/Exiles | Accompanied by 3 allies 1219 | -10/Exiles | Met 8R-AWN 1249 | -10/Exiles | Met EX-HEX 1303 | -10/Exiles | Met EX-BIN 1444 | -10/Exiles | Met EX-DEC 1480 | -10/Exiles | Learned location of Zion (-7) 1539 | -10/Exiles | Identified Exp. Sensor Array 1669 | -10/Exiles | Visited The Gauntlet 1973 | -10/Exiles | Discovered new exit (range 14) 2008 | -10/Exiles | Entered Mines 2008 | -9/Mines | Accompanied by 3 allies 2209 | -9/Mines | Assembled infested the area 2336 | -9/Mines | Build established: Scavenger-Mutant 2387 | -9/Mines | Crushed by falling debris 2387 | -9/Mines | Core integrity fell below 50% 2387 | -9/Mines | System corruption reached 10% 2392 | -9/Mines | Crushed by falling debris 2417 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2424 | -9/Mines | Lost 7 parts (1p2n1u3w) 2583 | -9/Mines | Learned location of Storage (-7) 2586 | -9/Mines | Discovered new exit (range 11) 2607 | -9/Mines | Entered Materials 2607 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3198 | -8/Materials | Garrison activated, responded to threat 4004 | -8/Materials | Build established: Gunner 4207 | -8/Materials | First assault squad dispatched 4249 | -8/Materials | Discovered new exit (range 14) 4270 | -8/Materials | Entered Factory 4270 | -7/Factory | Evolved 2 slots: Utility x2 4814 | -7/Factory | Discovered new exit (range 8) 4838 | -7/Factory | Entered another Factory area 4838 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5359 | -6/Factory | Discovered new exit (range 17) 5615 | -6/Factory | Entered another Factory area 5615 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5905 | -5/Factory | Build established: Skirmisher 5943 | -5/Factory | Garrison activated, responded to threat 5989 | -5/Factory | Destroyed 9 combat bots 6023 | -5/Factory | Crushed by falling debris 6237 | -5/Factory | Spotted B-75 Beast 6591 | -5/Factory | Discovered new exit (range 18) 6772 | -5/Factory | Entered another Factory area 6772 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7038 | -4/Factory | Discovered new exit (range 9) 7093 | -4/Factory | Build established: Scavenger-Gunner 7145 | -4/Factory | Crushed by falling debris 7145 | -4/Factory | System corruption reached 10% 7171 | -4/Factory | Entered Upper Caves 7176 | -4/Upper Caves | Lost 3 parts (1n2u) 7507 | -4/Upper Caves | Learned 4 Research zone layouts 7533 | -4/Upper Caves | Discovered new exit (range 6) 7571 | -4/Upper Caves | Entered another Upper Caves area 7675 | -4/Upper Caves | Discovered new exit (range 7) 8008 | -4/Upper Caves | Learned Research emergency access door positions 8144 | -4/Upper Caves | Learned location of 1 exit from Research 8960 | -4/Upper Caves | Discovered new exit (range 8) 8997 | -4/Upper Caves | Entered Warlord 9041 | -4/Warlord | System corruption cleaned by Quarantine Array 9128 | -4/Warlord | Visited the Vortex Lab 9133 | -4/Warlord | Warlord's base attacked by MAIN.C 9138 | -4/Warlord | Found Prototype Energy Gun 9139 | -4/Warlord | Identified Vortex Rail 9146 | -4/Warlord | Found Prototype Energy Gun 9146 | -4/Warlord | Identified Vortex Shotgun 9151 | -4/Warlord | Found Prototype Launcher 9151 | -4/Warlord | Identified Vortex Catalyst Activator 9414 | -4/Warlord | Found Prototype Energy Gun 9414 | -4/Warlord | Identified Plasma Storm 9483 | -4/Warlord | Warlord forces counterattacked 9549 | -4/Warlord | Met Warlord 9610 | -4/Warlord | Destroyed Striker 9619 | -4/Warlord | Spotted Executioner 9621 | -4/Warlord | Destroyed Executioner 9707 | -4/Warlord | Destroyed 11 combat bots 9723 | -4/Warlord | Lost 5 parts (2u3w) 9912 | -4/Warlord | Crushed by falling debris 10053 | -4/Warlord | Spotted Executioner 10055 | -4/Warlord | Spotted Striker 10064 | -4/Warlord | Discovered new exit (range 11) 10080 | -4/Warlord | Entered Proximity Caves 10109 | -3/Proximity Caves | Lost 8 parts (1p1n2u4w) 10193 | -3/Proximity Caves | Spotted B-86 Titan 10338 | -3/Proximity Caves | Lost 4 parts (3n1w) 10396 | -3/Proximity Caves | Discovered new exit (range 14) 10425 | -3/Proximity Caves | Entered Research 10425 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10426 | -3/Research | Identified exit to Research 10608 | -3/Research | Lost 4 parts (1p1u2w) 10676 | -3/Research | Found Prototype Launcher 10778 | -3/Research | Spotted B-86 Titan 10783 | -3/Research | Build established: Mutant 10995 | -3/Research | Lost 4 parts (2n1u1w) 11077 | -3/Research | Discovered new exit (range 8) 11129 | -3/Research | Identified Tesla Bomb Launcher 11176 | -3/Research | Entered Testing 11380 | -3/Testing | Found Prototype Energy Cannon 11380 | -3/Testing | Identified Potential Cannon 11413 | -3/Testing | Found Enh. Force Lance 11555 | -3/Testing | Discovered exit to Research (range 15) 11595 | -3/Testing | Found Prototype Processor 11595 | -3/Testing | Identified Exp. Signal Interpreter 11701 | -3/Testing | Entered Research 11701 | -2/Research | Warlord forces began assault on 0b10 11701 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11726 | -2/Research | Met up with Warlord 11811 | -2/Research | Research machine network offline 11904 | -2/Research | Found Prototype Launcher 11904 | -2/Research | Identified Hellfire Missile Launcher 11989 | -2/Research | Borebot progress halted 12064 | -2/Research | Borebot progress halted 12070 | -2/Research | Spotted Striker 12079 | -2/Research | Destroyed Striker 12080 | -2/Research | Spotted Executioner 12081 | -2/Research | Spotted Executioner 12087 | -2/Research | Destroyed Executioner 12110 | -2/Research | Destroyed 11 combat bots 12111 | -2/Research | Spotted Striker 12137 | -2/Research | Destroyed Executioner 12139 | -2/Research | Lost 3 parts (1n2w) 12156 | -2/Research | Spotted Striker 12220 | -2/Research | Found Hellfire Missile Launcher 12291 | -2/Research | Lost 3 parts (1n2u) 12323 | -2/Research | Discovered new exit (range 19) 12355 | -2/Research | Entered Access 12355 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12512 | -1/Access | Found Prototype Hackware 12512 | -1/Access | Identified Exp. Hacking Suite 12641 | -1/Access | Garrison activated, responded to threat 13333 | -1/Access | Destroyed 10 combat bots 13388 | -1/Access | First assault squad dispatched 13550 | -1/Access | Garrison activated, responded to threat 13664 | -1/Access | Destroyed 23 combat bots 13669 | -1/Access | Lost 20 parts (1p5n6u8w) 13706 | -1/Access | Core integrity fell below 50% 13714 | -1/Access | Lost 6 parts (1p2u3w) 13769 | -1/Access | System corruption reached 10% 13824 | -1/Access | Core integrity fell below 20% 13831 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13794_ Drone Bay destroyed. 13795_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13801_ Acquired 65 matter. 13802_ Lrn. Terrain Scanner destroyed. 13803_ Phase Gun destroyed. 13808_ Hdn. Centrium Wheel destroyed. 13808_ Acquired 24 matter. 13810_ Adv. Heat Sink destroyed. 13813_ R-10 Processor collects Imp. Antigrav System. 13814_ G-73 Enforcer suffers critical hit. 13815_ Mic. Fission Core destroyed. 13816_ Sneak attack on R-10 Processor. 13816_ R-10 Processor destroyed. 13816_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13817_ System corrupted: Matter fused (-6). 13817_ Myomer Leg destroyed. 13819_ Adv. Target Analyzer destroyed. 13830_ System corrupted: Enh. Force Lance targeting data glitched. 13830_ G-73 Enforcer suffers critical hit. 13830_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | # # ##%#%##% ######?????????????????????????????? | | ##! #?????????????????????????????? | | ##### ! +?????????????????????????????? | | ?????? = #?????????????????????????????? | | #?????#"" " #???#?????????????????????????? | | ??????#"" """ + ????????????????????????????? | | ??#???#"" """ #??#??????????????????????????? | | ?????##G " #??#???? ?????????????????????? | | ??????#"" %" #??????? ?????##########??????? | | #?????#"" " #?#???????????# #??????? | | ???????"" #?????????????# #??????? | | ????????? ???????????????# " #??????? | | ??????????? ?????????????????# """ #??????? | | #############/###########????????# """ #??????? | | #????????# " #??????? | | #????????# #??????? | | ########## #??????? | | !!! + = #??????? | | !!!% ###################??????? | | !!! # #???????????? | | # #???????????? | | "######### "% b #* #???????????? | | ##???????# " ggp#=! #???????????? | | ?????????# gls#%*= #???????????? | | ?????????# es=|* * #???????????? | | ?????????# #@!=! #???????????? | | ?#???????# #!*s= #???????????? | | ?????????# #s[! = #???????????? | | #????????# " #! ! #???????????? | | #????????# """ # =! #???????????? | | ########## """ # = #???????????? | | + " #####################????? | | ########## #??????# =[[ #????? | | #????????# #??????# %[ #????? | | #????????# ######## =%[ #????? | | #????????######## # = #????? | | #?#?????????????# #!*%* #????? | | ????????????????# # %![ #????? | | ????????????????+ +%!! [ %[ #????? | | ????????????????# #[!* %=[ #????? | | ????????????????# #= * #????? | | ????????????????# # #????? | | ????????????????############## # [ #????? | | ?????????????????????????????# # #????? | | ?????????????????????????????# ##############????? | | ?????????????????????????????# #?# #?##????? | | ?????????????????????????????# #?# #???????? | | ?????????????????????????????# #?# #???????? | | ?????????????????????????????# #?# #???????? | | ?????????????????????????????# #?# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 1540 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! Max Potential Challenges ------------ None Game ------ Seed AnalysisHeavyDoomcannon Manual? 0 Play Time 03:02:50 Cumulative 123.6 hours Start 2021.04.23 @ 07:01:06 End 2021.04.23 @ 11:57:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 84b5717d-b7b6-4e76-b0e7-7746698dec36