Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 10:45:08 Player: Plexion Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (312) 1560 Value Destroyed (15737) 15737 Prototype IDs (85) 1700 Alien Tech Used (6) 1200 Bonus (27405) 27405 TOTAL SCORE: 59102 Bonus ------- High Alert Combat Kills 1654 Follower Combat Kills 1182 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6090 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -3621 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- AEGIS Remote Shield Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Machine Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Advanced Force Field Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Vibroblade > --- INVENTORY -------- Combat Antigrav System Advanced Cooling System Advanced Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Centrium Medium Armor Plating Transdimensional Reconstructor Core Reset Matrix Compact HERF Cannon Linked Autogun RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Vibroblade Vibroblade [Rating: 212] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Combat Linear Gravjet Treads Medium Treads Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Advanced Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Longsword +1 Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 . Utility 10 | . . . . . 3 . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 405 | 7 11 10 2 1 31 9 13 23 16 1 . . 4 12 5 8 1 4 . 18 1 . 27 3 9 12 6 8 2 36 18 8 14 35 50 Power 51 | 1 1 3 . . 2 . 4 1 2 . . . . 1 . . . . . . . . . . 3 . . 1 . 4 5 . 3 9 11 Engine 4 | 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . 2 . . 2 . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 5 . 3 9 11 Propulsion 69 | 2 4 4 1 . 9 1 3 . 3 . . . . 2 . . . . . 8 . . 2 1 1 1 . 2 . 3 1 . 8 5 8 Treads 21 | 2 3 4 1 . 7 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . . . . . . . . 8 . . 2 1 1 1 . 2 . 3 1 . 8 5 8 Flight 8 | . 1 . . . 2 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 144 | 1 2 1 1 1 7 . 1 3 7 . . . . 5 5 6 . 4 . 9 1 . 12 1 3 3 4 5 2 16 8 3 3 14 16 Device 52 | . . . . . 1 . . . . . . . . 2 3 1 . . . 5 . . 4 1 1 2 2 4 1 8 4 . 1 5 7 Storage 7 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Processor 23 | . 1 . . 1 2 . . . 3 . . . . . . 4 . . . . . . 1 . . . . . . 1 1 . 1 5 3 Hackware 17 | . . . . . . . . 1 3 . . . . 2 . 1 . 2 . 1 1 . . . 1 . . . . 1 2 1 . . 1 Protection 45 | . . . . . 4 . 1 2 1 . . . . 1 2 . . 2 . 2 . . 6 . 1 1 2 1 1 6 1 2 1 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 3 4 2 . . 13 8 5 19 4 1 . . 4 4 . 2 1 . . 1 . . 13 1 2 8 2 . . 13 4 5 . 7 15 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Energy Cannon 50 | . . . . . . . . . 2 1 . . 4 2 . 1 1 . . . . . 7 1 2 4 1 . . 10 2 1 . 4 7 Ballistic Gun 34 | 3 4 2 . . 9 2 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 2 3 2 5 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 1 . . . . 2 . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 25 | . . . . . 2 3 . 4 2 . . . . 1 . . . . . . . . . . . . . . . 3 1 2 . 3 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . 1 . . . 4 . . . 1 . . . . . . 4 . . . 2 . . 8 1 . . . 5 . 3 3 5 . . 7 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 8 System Corruption 51 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 . 43 Parts Lost 63 | . . 2 . . 2 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 5 1 1 1 5 40 Power 17 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 11 Propulsion 13 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 9 Utility 28 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . 4 17 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 23 | . . 1 . . 1 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 4 1 1 1 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 92 90 89 98 88 92 92 92 92 83 100 99 100 96 100 96 82 88 93 100 98 99 100 99 96 96 93 92 94 94 94 Engine 2 | . 14 10 . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . Core 3 | . . 3 14 14 9 9 9 9 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 10 10 6 7 9 9 7 10 10 Treads 10 | . 28 27 28 28 27 27 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . 11 23 23 23 23 26 25 26 26 26 28 28 27 28 30 29 Flight 2 | . . . . . . . . . 22 23 23 23 22 20 26 26 26 23 23 11 . . . . . . . . . . . . . . . Device 4 | . . . . . 2 . . . . . . . . . 2 5 6 1 . 1 5 5 5 5 5 9 9 9 9 8 16 10 11 10 9 Storage 6 | . 14 14 14 14 9 9 9 9 . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 14 | . 13 14 14 14 18 18 18 18 12 15 15 15 15 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 8 10 13 12 14 22 Hackware 12 | . . . . . . . . 7 28 30 30 30 30 32 33 33 33 37 41 35 17 23 23 23 26 26 26 26 26 22 12 10 12 5 1 Protection 5 | . . . . . 9 9 8 9 7 7 7 7 7 6 3 . . 4 5 4 5 5 5 11 4 . . . . 3 1 6 7 8 6 Energy Cannon 1 | . . . . . . . . . . . . . . . 6 5 6 5 5 4 . . 2 4 5 4 4 5 5 2 2 . . . . Ballistic Gun 8 | . 28 27 28 28 17 14 17 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . 6 7 7 7 7 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 27 49 49 49 66 69 69 69 16 16 16 16 16 23 23 20 20 23 23 48 48 48 58 55 65 63 63 57 63 81 85 83 91 124 135 Greatest Support 122 | 40 46 46 43 43 66 60 84 84 17 17 17 17 17 23 23 23 23 23 23 56 56 56 56 56 70 70 70 70 70 84 84 84 108 122 122 Greatest Overweight (x) 15 | . . 15 1 1 1 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 1 1 . . 3 3 Average Overweight (x) . | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 14 17 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 13 15 19 19 18 19 19 19 5 4 5 5 4 4 5 5 5 4 5 5 14 14 14 13 14 14 15 14 15 14 14 12 14 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 15 20 20 20 20 19 20 20 5 5 5 5 5 5 5 5 5 5 5 14 14 15 13 15 15 15 15 15 15 15 13 14 14 15 4 Class Distribution -------------------- 41% | Mutant 21% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Sprinter 7% | Wizard-Mutant 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 6663 | 244 333 216 . 178 526 576 736 766 150 20 . . 20 87 . 52 . . . 381 20 . 270 37 91 111 69 110 . 353 46 76 247 215 733 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11711 | . 570 285 . 148 810 676 1163 920 164 46 . . 61 157 28 . 59 . . 485 . . 790 . 216 27 24 240 . 904 75 273 89 1181 2320 Parts 626 | . 39 19 . 11 37 35 82 40 11 2 . . 1 18 . . 1 . . 26 . . 38 . 5 2 3 8 . 58 2 4 7 52 125 Haulers Intercepted 8 | . 1 . . . . . 3 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 9 | . 5 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Retrieved Matter 360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . 4 . . . 1 . . . 15 20 . . . 2 2 8 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 244 | . 11 7 . . 16 20 22 26 . . . . 1 4 1 . 1 . . 2 . . 55 . 1 9 2 . . 11 2 8 1 13 31 Melee 50 | . . . . . . 3 . . . . . . 1 . 1 . 1 . . 2 . . . . . . . . . 6 1 2 1 13 19 Guns 68 | . 11 7 . . 13 6 16 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . 3 . . . . 1 AOE 109 | . . . . . 3 11 6 11 . . . . . 4 . . . . . . . . 53 . . 8 1 . . . . 6 . . 6 Classes Destroyed 24 | . 8 . . . 2 . 2 2 . 1 . . . . . . 1 . . . . . 6 . . . . . . . . . 1 . 1 Worker 16 | . 1 . . . 1 . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 4 3 Builder 8 | . 1 1 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . . . 3 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycler 9 | . 2 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Operator 7 | . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . . . . . . 3 . 2 . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 1 1 Swarmer 62 | . 6 5 . . 3 7 6 4 . . . . . 4 1 . . . . . . . 8 . . 7 2 . . 3 . . . . 6 Cutter 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 75 | . 5 2 . . 5 13 10 11 . . . . 1 . . . . . . . . . 20 . 1 . . . . . . 7 . . . Brawler 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sentry 17 | . . . . . 6 . 4 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 19 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . 4 4 Programmer 39 | . . . . . . . . . . . . . . . . . 1 . . 2 . . 6 . . 2 . . . 6 1 . . 5 16 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 . 1 4 7 6 7 1 . . . 1 4 1 . 1 . . 1 . . 12 . 2 5 2 . . 3 1 8 1 3 7 Combat Bots Only 12 | . 3 3 . . 3 7 5 7 . . . . 1 4 1 . 1 . . 1 . . 12 . 1 5 2 . . 2 1 8 1 3 5 Max Kills in Single Turn 9 | . 1 1 . 1 3 4 2 2 1 1 . . 1 3 1 . 1 . . 1 . . 9 . 1 5 2 . . 1 1 5 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . 2 4 1 2 . . . . . 3 . . . . . . . . 9 . . 4 1 . . . . 5 . . 3 Melee 1 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 YI-UF0 (-9/Mines) A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 19707 | . 270 348 . . 1060 464 670 828 33 . 11 . 239 28 92 . 21 . . 336 32 16 845 . 342 169 119 . 259 1593 294 202 715 1372 9349 Core 2915 | . 65 53 . . 70 41 50 133 . . . . . . . . . . . 61 . . 160 . 120 61 28 . 30 261 81 55 36 96 1514 Absorbed by Shields 4808 | . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . 86 67 67 272 1118 3070 Regen/Repaired (Parts) 2794 | . . . . . . . 185 . . . . . . . . . . . . 162 . . 157 . . . . . . 718 . . 84 641 847 Core Remaining (%) 79 | 100 . . . 52 . . . 46 . . . . 100 . . . 100 . . . . . . 77 . . . . 79 . . 65 97 . . Volleys Fired 624 | . 40 23 . 17 59 39 72 71 1 8 . . 15 3 2 . 5 3 . 4 . . 33 6 14 10 9 . 8 53 2 3 . 15 109 Largest 2 | . 2 2 . 2 2 2 2 2 1 1 . . 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 2 Hottest 120 | . 40 40 . 40 48 50 50 53 90 30 . . 30 90 30 . 30 90 . 90 . . 30 30 90 30 30 . 30 113 113 . . 120 120 Shots Fired 895 | . 80 45 . 34 116 61 137 115 1 8 . . 15 3 2 . 5 3 . 4 . . 33 6 14 10 9 . 8 53 2 3 . 15 113 Gun 572 | . 80 45 . 34 114 54 130 106 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Cannon 245 | . . . . . . . . . 1 8 . . 15 1 2 . 5 3 . 4 . . 1 6 14 4 8 . 8 53 2 . . 15 95 Launcher 27 | . . . . . 2 7 7 9 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Special 51 | . . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 1 . . . . 3 . . 9 Kinetic 572 | . 80 45 . 34 114 54 130 106 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Thermal 186 | . . . . . . . . . 1 8 . . 15 1 2 . 5 3 . 4 . . 1 6 6 4 8 . 8 37 2 . . 15 60 Explosive 78 | . . . . . 2 7 7 9 . . . . . 2 . . . . . . . . 32 . . 6 1 . . . . 3 . . 9 Electromagnetic 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 16 . . . . 35 Robot Hit Streak 52 | . 13 12 . 8 52 18 15 28 . . . . . . . . . . . . . . 19 . 2 3 3 . . 4 . 7 . . 18 Robot Miss Streak 5 | . 4 4 . 5 2 3 2 2 . . . . . . . . . . . . . . 2 . 4 1 . . 5 5 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 812 | . 52 26 . 21 95 42 95 76 8 3 . . 1 6 2 . 2 1 . 17 . . 14 . 7 5 1 3 . 38 15 9 10 62 201 Core Hits 515 | . 28 12 . 6 40 35 53 55 2 3 . . 1 10 1 . 1 . . 7 . . 106 . 3 11 2 1 . 17 2 18 3 28 70 Critical Kills 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 49 | . . . . . . 1 2 3 . . . . . . 1 . . . . 1 . . 7 . 2 . . . . 1 . 1 1 17 12 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Sever 36 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 7 . 1 . . . . . . 1 1 17 6 Melee Attacks 644 | . . . . . 2 17 . 8 29 6 . . 14 37 4 . 9 10 . 51 . . 10 9 28 11 10 3 4 59 27 19 25 89 163 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 644 | . . . . . 2 17 . 8 29 6 . . 14 37 4 . 9 10 . 51 . . 10 9 28 11 10 3 4 59 27 19 25 89 163 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . 2 3 . . . 1 . . 1 . . 3 . . . . 1 . . . . 5 . . 1 6 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 13 14 Damage Inflicted 50116 | . 692 330 . 281 1720 2073 2326 2894 513 280 . . 65 676 89 . 150 46 . 969 . . 13413 . 387 1601 217 297 . 1986 602 1744 583 3834 12348 Guns 6656 | . 692 330 . 281 1413 590 1711 1263 . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Cannons 3637 | . . . . . . . . . . . . . . . . . . . . . . . . . 143 . . . . 812 . . . . 2682 Explosions 20971 | . . . . . 307 1039 615 1631 . . . . . 255 . . . . . . . . 12591 . . 1352 162 . . . . 1198 . . 1821 Melee 17085 | . . . . . . 444 . . 513 280 . . 65 421 89 . 150 46 . 969 . . . . 244 . . 297 . 1174 602 394 583 3834 6980 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6656 | . 692 330 . 281 1413 590 1711 1263 . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Thermal 2751 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 . . . . 2175 Explosive 20971 | . . . . . 307 1039 615 1631 . . . . . 255 . . . . . . . . 12591 . . 1352 162 . . . . 1198 . . 1821 Electromagnetic 886 | . . . . . . . . . . . . . . . . . . . . . . . . . 143 . . . . 236 . . . . 507 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18852 | . . . . . . 444 . . 513 280 . . 65 421 89 . 150 46 . 969 . . 822 . 244 249 55 297 . 1174 602 546 583 3834 7469 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . . . . . . . . . . . . . 1 . 7 7 . . 1 4 . . . . . 18 22 23 5 15 57 Average Corruption 19 | . . . . . . . . . . . . . . . . . 1 . 7 3 . . 1 1 . . . . . 11 20 22 5 11 33 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 17 . 3 Effects 216 | . . . . . . . . . . . . . . . . . . . . 5 . . . 4 . . . . . 34 35 9 1 24 104 Message Errors 46 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 9 1 . 7 20 Matter Fused 59 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 15 3 6 . 4 28 Heat Flow Errors 29 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . 6 9 . 1 4 5 Energy Discharges 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . 1 12 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 23 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . 2 15 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 5 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 8 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 11 | . . . . . . . . . 1 . . . . 1 . . . 1 . 4 . . . . 4 . . . . . . . . . . Overflow Damage 2768 | . . . . . 14 118 65 107 59 . . . . 74 . . 36 . . 131 . . 396 . . 117 . 145 . 218 68 19 . 298 903 Projectiles 116 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 86 . . . . . . . . 24 Explosions 753 | . . . . . 14 8 65 107 . . . . . 28 . . . . . . . . 390 . . 31 . . . . . 19 . . 91 Melee 1899 | . . . . . . 110 . . 59 . . . . 46 . . 36 . . 131 . . . . . . . 145 . 218 68 . . 298 788 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 8 2 . . 99 120 131 89 50 . . . 1 44 . . . 34 . 197 . . . 214 108 . . 1 . 389 181 . 80 126 274 Average Temperature 57 | . 3 2 . . 23 37 39 24 22 . . . 1 24 . . . 16 . 61 . . . 89 32 . . 1 . 89 67 . 80 41 101 Received Heat Transfer 2072 | . 66 60 . . 350 261 261 207 12 . . . 21 . . . . . . 54 . . 9 . 78 9 . . 27 77 . 16 35 . 529 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Heat Transferred 931 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 . . . . 487 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1693 | . 277 260 . 5 242 894 767 1693 1214 . . . . 368 . . . 68 53 160 . . . . 135 . . . . 697 295 . 100 411 992 Initial 888 | . . 75 . . . 10 435 278 888 . . . . 69 . . . 18 23 37 . . . . 18 . . . . 681 205 . . 60 262 Average 375 | . 120 88 . 2 73 436 529 988 1037 . . . . 128 . . . 40 38 75 . . . . 40 . . . . 490 202 . 25 212 698 Maximum Alert Level 5 | . 1 1 . . 1 3 3 5 4 . . . . 1 . . . . . . . . . . . . . . . 2 1 . . 2 3 Low Security (%) 45 | 100 80 96 . 100 96 13 . . . . . . . 80 . . . 100 100 100 . . . . 100 . . . . . 39 . 100 47 . Level 1 18 | . 19 3 . . 4 32 30 8 . . . . . 19 . . . . . . . . . . . . . . . 37 60 . . 50 14 Level 2 18 | . . . . . . 36 55 21 9 . . . . . . . . . . . . . . . . . . . . 62 . . . 1 30 Level 3 13 | . . . . . . 17 14 24 44 . . . . . . . . . . . . . . . . . . . . . . . . . 54 Level 4 5 | . . . . . . . . 42 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . . . 1 . 4 . . . . 3 . . . 1 . 2 . . . . 6 . . . . 4 4 . 2 9 8 Investigation 15 | . 2 . . . . . 1 . 2 . . . . 2 . . . 1 . . . . . . 3 . . . . 1 1 . . 1 1 Extermination 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . . 2 5 Reinforcement 12 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 2 . 1 2 1 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 33 | . 2 . . 1 3 . 2 . . . . . . 2 . . . . . . . . 1 . 1 . . . . 3 1 . 7 2 8 Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 36 . . 3 . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 22 . . 3 . Times Spotted 451 | . 27 9 . . 21 15 28 28 6 . 1 . 6 13 9 . 1 2 4 12 10 12 58 1 13 9 12 . 8 33 9 8 12 20 64 Peak Tracking Total 15 | . 4 3 . . 3 5 4 5 2 . 1 . 4 2 9 . 1 1 4 3 5 5 15 2 4 5 7 . 10 6 3 7 5 5 10 Tactical Retreats 55 | . 2 2 . . . . 1 . . . . . 2 2 1 . . . . 3 2 2 1 1 5 . 6 . 2 5 1 . 4 2 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 20 | . 2 3 . . 3 5 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . 2 . . . . 1 13 1 . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 35 | . . . . . . 9 . 8 1 . . . . 4 1 . . . . . . . 3 1 . 1 1 . . 1 . 2 . 1 2 Max in Single Turn 4 | . . . . . . 1 . 2 1 . . . . 4 1 . . . . . . . 1 1 . 1 1 . . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Garrison Relay 7 | . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 132 | . 8 1 2 . 8 2 9 2 10 1 . 3 . 11 1 . . 5 . 9 . . 4 . 13 2 1 4 . 10 7 1 . 8 10 Terminals 78 | . 6 . . . 6 2 6 2 7 . . . . 8 1 . . 4 . 5 . . . . 8 . 1 . . 5 4 . . 4 9 Fabricators 14 | . . . . . . . . . 1 . . . . 2 . . . 1 . 2 . . . . 3 . . . . . 3 . . 2 . Repair Stations 8 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 1 Recycling Units 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Total Hacks 400 | . 15 1 2 . 25 3 17 4 27 1 . 22 . 37 7 . . 18 . 40 . . 8 . 61 6 7 17 . 25 22 4 . 18 13 Successful 219 | . 8 1 2 . 11 1 6 2 11 1 . 22 . 12 7 . . 6 . 22 . . 8 . 35 6 7 17 . 13 7 4 . 7 3 Failed 181 | . 7 . . . 14 2 11 2 16 . . . . 25 . . . 12 . 18 . . . . 26 . . . . 12 15 . . 11 10 Catastrophic 54 | . . . . . . . 5 . 6 . . . . 6 . . . 5 . 8 . . . . 3 . . . . 5 6 . . 6 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 16 . 1 . 17 . 10 2 13 . . . . 29 . . . 12 . 22 . . 1 . 45 . . . . 7 11 3 . 5 4 Terminals 237 | . 12 . . . 19 3 11 4 19 . . . . 30 7 . . 16 . 22 . . . . 50 . 7 . . 10 8 . . 8 11 Fabricators 51 | . . . . . . . . . 3 . . . . 6 . . . 2 . 13 . . . . 9 . . . . . 14 . . 4 . Repair Stations 24 | . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . 10 . . . 6 2 Recycling Units 7 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 7 | . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . 2 . 5 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Terminal Hacks 130 | . 5 1 2 . 5 1 2 2 6 1 . 22 . 2 7 . . . . 5 . . 8 . 19 6 7 17 . 4 1 4 . 1 2 Record 42 | . . . 1 . . . . . . . . 6 . . 7 . . . . . . . 7 . . 5 7 5 . . . 4 . . . Part Schematic 22 | . . . . . . . . . . . . 11 . . . . . . . . . . . . 6 . . 4 . 1 . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 9 | . . . . . 1 . 2 . 3 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Hauler Manifests 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . 1 . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . . . . 1 . . . . 2 . . . 1 . 8 . . . . 4 . . . . . 5 . . . . Network Status 5 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . 3 . . . . . 2 . . . . Build 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Repair Station Hacks 14 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . 5 . Scan Component 8 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 3 . Repair 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Unauthorized Hacks 40 | . 3 . . . 2 . . . 4 . . . . 8 . . . 5 . 4 . . . . 9 . . . . 2 1 . . 1 1 Terminals 30 | . 1 . . . 2 . . . 3 . . . . 6 . . . 4 . 3 . . . . 7 . . . . 2 . . . 1 1 Track 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Assimilate 8 | . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . 2 . . . 1 . Botnet 13 | . 1 . . . 1 . . . 1 . . . . 2 . . . 1 . 2 . . . . 4 . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 2 . . . . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recompile 5 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 87 | . 5 . . . 8 1 7 2 8 . . . . 9 . . . 3 . 6 . . . . 10 . . . . 5 7 . . 7 9 Full Trace Events 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 . . . . . . 11 . . . . . . . 1 . . . . 6 . . 4 . 1 . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Time 432 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . 280 . . . . Total Part Build Rating 56 | . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . 14 . . . . Parts Repaired 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . Time 229 | . . . . . . . 19 . . . . . . . . . . . . 74 . . . . . . . . . 78 . . . 58 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 12 . 17 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 31 | . . . . . . 12 . 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 2 . 12 . . . . . . . . . . . . . . 5 . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 44 | . . . . . . 2 . 13 1 . . . 1 2 . . . . . . . . 5 . . . . . . 1 13 . . . 6 Largest Group 10 | . . . . . . 2 . 9 9 . . . 1 2 . . . . . . . . 5 . . . . . . 1 10 7 . . 5 Highest-Rated Group 481 | . . . . . . 62 . 160 160 . . . 96 52 . . . . . . . . 269 . . . . . . 10 481 340 . . 71 Highest-Rated Ally 96 | . . . . . . 31 . 31 24 . . . 96 26 . . . . . . . . 65 . . . . . . 10 58 58 . . 15 Total Orders 37 | . . . . . . . . 2 . . . . . . . . . . . . 7 22 5 . . . . . . . . 1 . . . STAY 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . RETURN 19 | . . . . . . . . . . . . . . . . . . . . . 5 14 . . . . . . . . . . . . . Ally Attacks 328 | . . . . . . 14 . 59 37 . . . 15 . . . . . . . 31 63 39 . . . . . . . 44 . . . 26 Total Damage 6707 | . . . . . . 230 . 1086 852 . . . 618 . . . . . . . 345 953 1341 . . . . . . . 947 . . . 335 Kills 54 | . . . . . . 3 . 11 10 . . . 2 . . . . . . . 5 13 9 . . . . . . . 1 . . . . Allies Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 10 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . . 2 1 . 1 . . 2 1 . . . 1 2 . 2 . 1 2 . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . 8 17 . . . . . . . . . . . . . Drone Recoveries 25 | . . . . . . . . . . . . . . . . . . . . . 8 17 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 24296 | 75 1238 951 859 782 1225 1323 1478 1872 442 201 82 23 313 670 65 224 164 192 21 1100 301 317 1215 371 872 453 625 113 246 1376 665 209 693 1116 2424 Spaces Moved 26033 | 42 669 425 349 292 480 466 700 937 1088 453 237 77 662 1768 135 760 469 471 71 1669 512 397 1219 647 1445 593 903 178 412 1636 632 265 1123 1224 2627 Core 10 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 4356 | 39 669 424 349 292 480 466 700 937 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14347 | . . . . . . . . . . . . . . . . . . . . 540 512 397 1219 647 1445 593 903 178 412 1636 632 265 1123 1224 2621 Flight 7320 | . . . . . . . . . 1088 453 237 77 662 1768 135 760 469 471 71 1129 . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 245 245 163 243 160 160 29 29 29 29 29 27 27 27 27 27 27 27 51 51 51 51 48 48 48 48 48 45 45 45 42 49 49 Average Speed 68 | 152 160 202 245 245 190 244 172 160 29 29 29 29 29 29 27 27 27 27 27 40 51 51 60 51 48 48 48 48 48 45 56 45 52 55 51 Slowest Speed 800 | 160 160 800 245 245 246 246 243 160 29 29 29 29 32 34 27 27 27 27 27 101 51 51 154 51 51 151 48 151 48 148 148 45 56 322 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . 2 . . . 2 13 2 . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 4 96 87 69 38 59 63 71 83 36 63 41 69 67 35 26 83 61 11 68 36 81 77 82 71 36 78 76 60 65 39 20 95 25 29 49 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 15 | . 2 . 1 . . . . . . 1 1 1 . 1 1 2 . . . . . . 1 . . 1 . 3 . . . . . . . Known Exits Taken 24 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 23 | . . 1 . 2 . . . . . 2 4 . 2 . . 3 . . . . 3 2 . 1 . 1 1 . 1 . . . . . . Spaces Dug 386 | . . . . . 8 1 . 18 18 4 . . 14 38 2 . 8 10 . 37 . . 30 8 28 13 10 . 5 44 12 9 12 25 32 Terrain Destroyed 1110 | . . . . . 18 21 57 137 18 4 . . 22 69 3 . 8 11 . 37 . . 319 14 28 89 21 . 5 60 12 61 12 31 53 Melee 293 | . . . . . 2 1 . 5 17 3 . . 12 26 2 . 6 9 . 33 . . 6 8 24 11 10 . 4 35 10 9 12 16 32 Projectile 90 | . . . . . . . . . 1 1 . . 10 1 1 . 2 2 . 4 . . 3 6 4 3 4 . 1 25 2 . . 15 5 AOE 727 | . . . . . 16 20 57 132 . . . . . 42 . . . . . . . . 310 . . 75 7 . . . . 52 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 30903 | 50 757 466 355 326 690 591 887 1215 1191 508 249 76 752 1865 152 777 491 523 72 2033 550 511 1662 671 1570 735 1072 201 446 2141 896 321 1204 1521 3376 Wait 2678 | . 17 4 . 15 77 25 89 80 30 38 13 . 55 53 9 4 8 31 . 266 38 113 296 3 60 103 145 . 21 329 171 16 11 139 419 Move 25957 | 41 668 424 348 291 480 465 700 934 1083 452 236 76 657 1744 130 759 468 471 70 1662 511 396 1218 646 1444 592 902 177 411 1634 631 264 1122 1223 2627 Hop 19 | . . . . . . . . . 2 . . . 2 10 2 . . . . 3 . . . . . . . . . . . . . . . Pick Up 156 | 2 14 4 2 1 16 1 5 3 3 1 . . . 2 . . . 2 1 13 . 1 21 3 7 2 . 2 . 12 5 4 13 7 9 Fast Attach 136 | 6 4 5 . . 9 . 1 . 6 . . . . 4 . 6 . 1 . 9 1 . 12 . 3 3 . 9 . 8 8 5 8 13 15 Attach 84 | . . 2 . 1 6 1 1 2 5 1 . . 4 5 . . . 2 . 4 . . 6 1 1 1 . . . 12 3 3 2 4 17 Detach 57 | . 1 . . 1 5 . . . 6 1 . . 4 3 . 4 . 1 . 5 . . 3 . . . . . . 8 1 2 3 1 8 Swap 191 | 1 7 3 2 . 16 8 11 21 5 . . . . 3 5 2 1 1 . 5 . . 9 3 5 8 6 . 2 16 8 2 4 18 19 Drop 204 | . 6 1 3 . 20 1 8 3 21 1 . . 1 1 . 2 . 1 1 11 . 1 27 . 8 5 . 10 . 12 9 3 19 15 14 Fire 624 | . 40 23 . 17 59 39 72 71 1 8 . . 15 3 2 . 5 3 . 4 . . 33 6 14 10 9 . 8 53 2 3 . 15 109 Melee 596 | . . . . . 2 17 . 8 29 6 . . 14 37 4 . 9 10 . 51 . . 10 9 28 11 10 3 4 56 26 19 21 73 139 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 13 . Rewire 177 | . . . . . . 24 . 93 . . . . . . . . . . . . . . 27 . . . . . . . 32 . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Discovered new exit (range 12) 1017 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Discovered new exit (range 11) 1314 | -10/Materials | Entered Mines 1466 | -10/Mines | Learned 2 Materials zone layouts 1685 | -10/Mines | Learned Materials terminal intel 2003 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2109 | -10/Mines | Discovered new exit (range 13) 2192 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Entered Exiles 2324 | -10/Exiles | Met 8R-AWN 2366 | -10/Exiles | Met EX-HEX 2484 | -10/Exiles | Met EX-DEC 2528 | -10/Exiles | Learned location of Zion (-6) 2577 | -10/Exiles | Met EX-BIN 2709 | -10/Exiles | Aligned with FarCom system 2711 | -10/Exiles | Given EX-Vault access code 2778 | -10/Exiles | Opened EX-Vault 2792 | -10/Exiles | Found Longsword +1 2842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3092 | -10/Exiles | Discovered new exit (range 14) 3124 | -10/Exiles | Left Exiles lab with Longsword +1 3124 | -10/Exiles | Entered Mines 3125 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3187 | -9/Mines | Discovered new exit (range 7) 3230 | -9/Mines | Destroyed YI-UF0 3243 | -9/Mines | Found Prototype Launcher 3622 | -9/Mines | Assembled infested the area 3906 | -9/Mines | Entered Materials 3906 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3908 | -8/Materials | Loaded intel: 12 terminal locations 4486 | -8/Materials | Discovered new exit (range 8) 5058 | -8/Materials | Identified YI-UF0's Doublenader 5131 | -8/Materials | Identified exit to Garrison 5131 | -8/Materials | Entered Garrison 5281 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Destroyed 7 combat bots 5469 | -8/Garrison | Discovered new exit (range 10) 5657 | -8/Garrison | Triggered checkpoint 5677 | -8/Garrison | Garrison Relay disabled 5844 | -8/Garrison | Triggered checkpoint 5986 | -8/Garrison | Discovered new exit (range 13) 6166 | -8/Garrison | Triggered checkpoint 6221 | -8/Garrison | Garrison Relay disabled 6244 | -8/Garrison | Garrison Relay disabled 6301 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Entered Materials 6710 | -8/Materials | Discovered new exit (range 16) 6824 | -8/Materials | Repaired Hvy. Armor Plating 7061 | -8/Materials | Discovered new exit (range 16) 7932 | -8/Materials | Identified exit to Garrison 7932 | -8/Materials | Entered Garrison 7987 | -8/Garrison | Garrison Relay disabled 8073 | -8/Garrison | Triggered checkpoint 8158 | -8/Garrison | Triggered checkpoint 8171 | -8/Garrison | Triggered checkpoint 8201 | -8/Garrison | Destroyed 7 combat bots 8238 | -8/Garrison | Triggered checkpoint 8272 | -8/Garrison | Discovered new exit (range 13) 8305 | -8/Garrison | Triggered checkpoint 8331 | -8/Garrison | Garrison Relay disabled 8453 | -8/Garrison | Triggered checkpoint 8532 | -8/Garrison | Core integrity fell below 50% 8611 | -8/Garrison | Discovered new exit (range 11) 8686 | -8/Garrison | Discovered new exit (range 61) 8686 | -8/Garrison | Discovered new exit (range 21) 8686 | -8/Garrison | Discovered new exit (range 47) 8725 | -8/Garrison | Garrison Relay disabled 8761 | -8/Garrison | Triggered checkpoint 8808 | -8/Garrison | Triggered checkpoint 9144 | -8/Garrison | Rescued a captive Derelict 9284 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9435 | -8/Garrison | Phase Generator disabled 9438 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9560 | -8/Garrison | Garrison Relay disabled 9790 | -8/Garrison | Triggered checkpoint 9804 | -8/Garrison | Entered Factory 9804 | -7/Factory | Accompanied by 9 allies 9804 | -7/Factory | Evolved 2 slots: Utility x2 10010 | -7/Factory | Discovered new exit (range 15) 10014 | -7/Factory | Identified exit to Factory 10045 | -7/Factory | Discovered exit to Factory (range 14) 10085 | -7/Factory | Identified exit to Lower Caves 10246 | -7/Factory | Entered Lower Caves 10254 | -7/Lower Caves | Met a Warlord Commander 10255 | -7/Lower Caves | Learned location of Warlord (-5) 10257 | -7/Lower Caves | Found Encrypted Comm Array 10271 | -7/Lower Caves | Encountered a Warlord checkpoint 10323 | -7/Lower Caves | Build established: Hacker-Sprinter 10331 | -7/Lower Caves | Learned Factory security intel 10402 | -7/Lower Caves | Discovered new exit (range 12) 10418 | -7/Lower Caves | Learned Factory security intel 10446 | -7/Lower Caves | Identified exit to Lower Caves 10447 | -7/Lower Caves | Entered another Lower Caves area 10464 | -7/Lower Caves | Discovered exit to Factory (range 7) 10502 | -7/Lower Caves | Encountered a Warlord checkpoint 10524 | -7/Lower Caves | Discovered new exit (range 11) 10529 | -7/Lower Caves | Identified exit to Data Miner 10529 | -7/Lower Caves | Entered Data Miner 10529 | -7/Data Miner | Discovered new exit (range 6) 10535 | -7/Data Miner | Met Data Miner 10541 | -7/Data Miner | Learned location of Section 7 (-2) 10541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10545 | -7/Data Miner | Received God Mode back door access code from Data Miner 10551 | -7/Data Miner | Identified exit to Proximity Caves 10552 | -7/Data Miner | Entered Proximity Caves 10576 | -6/Proximity Caves | Escorted by Enhanced Grunt 10592 | -6/Proximity Caves | Spotted B-75 Beast 10860 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10863 | -6/Proximity Caves | Learned location of 1 exit from Factory 10865 | -6/Proximity Caves | Entered Factory 10865 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10866 | -6/Factory | Identified exit to Lower Caves 11077 | -6/Factory | Discovered exit to Lower Caves (range 16) 11270 | -6/Factory | Incoming investigation squad redirected 11372 | -6/Factory | Identified exit to Extension 11535 | -6/Factory | Entered Lower Caves 11575 | -6/Lower Caves | Learned Armory terminal intel 11575 | -6/Lower Caves | Learned Armory security intel 11575 | -6/Lower Caves | Learned Armory stockpile data 11575 | -6/Lower Caves | Learned Research stockpile data 11583 | -6/Lower Caves | Attracted the attention of an 0b10 base 11598 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11600 | -6/Lower Caves | Identified exit to Zion 11600 | -6/Lower Caves | Entered Zion 11610 | -6/Zion | Discovered new exit (range 10) 11613 | -6/Zion | Given the Hacking Drone Bay 11639 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11678 | -6/Zion | Learned location of Quarantine (-3) 11701 | -6/Zion | Rebuked by Imprinter 11725 | -6/Zion | Given A8's code to call for help 11751 | -6/Zion | Learned Factory stockpile data 11775 | -6/Zion | Found Prototype Processor 11775 | -6/Zion | Identified Exp. Target Analyzer 11778 | -6/Zion | Found Prototype Processor 11778 | -6/Zion | Identified Exp. Targeting Computer 11783 | -6/Zion | Found Prototype Processor 11783 | -6/Zion | Identified Exp. Signal Interpreter 11785 | -6/Zion | Found Prototype Processor 11785 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11811 | -6/Zion | Build established: Hacker-Scout 11823 | -6/Zion | Identified exit to Proximity Caves 11824 | -6/Zion | Entered Proximity Caves 11965 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11986 | -5/Proximity Caves | Discovered new exit (range 9) 11988 | -5/Proximity Caves | Identified exit to Factory 11988 | -5/Proximity Caves | Entered Factory 11988 | -5/Factory | Evolved 2 slots: Utility x2 12110 | -5/Factory | Incoming investigation squad redirected 12180 | -5/Factory | Sucked down chute 12180 | -5/Factory | Entered Waste 12186 | -5/Waste | Spotted C-40 Crusher 12189 | -5/Waste | Spotted C-40 Crusher 12189 | -5/Waste | Spotted C-40 Crusher 12189 | -5/Waste | Spotted C-40 Crusher 12190 | -5/Waste | Spotted C-40 Crusher 12195 | -5/Waste | EMP discharged 12198 | -5/Waste | Discovered new exit (range 11) 12201 | -5/Waste | Identified exit to Factory 12201 | -5/Waste | Entered Factory 12229 | -5/Factory | Identified exit to Upper Caves 12332 | -5/Factory | Build established: Hacker-Sprinter 12477 | -5/Factory | Discovered new exit (range 16) 12483 | -5/Factory | Identified exit to Factory 13030 | -5/Factory | Build established: Hacker-Mutant 13103 | -5/Factory | Fabricated Combat Drone Bay? 13144 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 13181 | -5/Factory | Fabricated Cmb. Linear Gravjet? 13185 | -5/Factory | Found Prototype Launcher 13185 | -5/Factory | Identified Scatter Rocket Array 13257 | -5/Factory | Repaired Cmb. Linear Gravjet 13301 | -5/Factory | Entered Upper Caves 13399 | -5/Upper Caves | Encountered a Warlord checkpoint 13535 | -5/Upper Caves | Discovered new exit (range 38) 13553 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13554 | -5/Upper Caves | Identified exit to Warlord 13556 | -5/Upper Caves | Identified exit to Upper Caves 13583 | -5/Upper Caves | Learned Factory non-interactive machine intel 13602 | -5/Upper Caves | Entered another Upper Caves area 13776 | -5/Upper Caves | Discovered exit to Factory (range 14) 13857 | -5/Upper Caves | Learned location of 2 exits from Factory 13866 | -5/Upper Caves | Learned Factory interactive machine intel 13919 | -5/Upper Caves | Entered Warlord 14003 | -5/Warlord | Found Prototype Special Weapon 14003 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14009 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14011 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14013 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14015 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14017 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14221 | -5/Warlord | Met Warlord 14228 | -5/Warlord | Opened Warlord's prototype stash 14244 | -5/Warlord | Found Prototype Device 14244 | -5/Warlord | Identified Exp. Focal Shield 14246 | -5/Warlord | Warlord's base attacked by MAIN.C 14247 | -5/Warlord | Found Prototype Processor 14247 | -5/Warlord | Identified Exp. Core Analyzer 14263 | -5/Warlord | Found Prototype Device 14263 | -5/Warlord | Identified Minesniffer Drone Bay 14268 | -5/Warlord | Found Minesniffer Drone Bay 14325 | -5/Warlord | Found Prototype Energy Gun 14325 | -5/Warlord | Identified Vortex Shotgun 14364 | -5/Warlord | Learned Factory terminal intel 14364 | -5/Warlord | Learned Factory scanalyzer intel 14364 | -5/Warlord | Learned Armory recycling unit intel 14364 | -5/Warlord | Learned Research terminal intel 14365 | -5/Warlord | Learned 4 Command zone layouts 14482 | -5/Warlord | Warlord forces counterattacked 14532 | -5/Warlord | Destroyed 7 combat bots 14586 | -5/Warlord | Spotted Striker 14649 | -5/Warlord | Spotted Executioner 14652 | -5/Warlord | P-80 Master assimilated allied WM-MAA(g) 14747 | -5/Warlord | Spotted Executioner 14747 | -5/Warlord | Spotted Striker 14747 | -5/Warlord | Spotted Striker 14752 | -5/Warlord | Destroyed Executioner 14775 | -5/Warlord | Destroyed 10 combat bots 14921 | -5/Warlord | Warlord base infiltrated, sounded retreat 14943 | -5/Warlord | Spotted Striker 14974 | -5/Warlord | Destroyed Executioner 14982 | -5/Warlord | Spotted Executioner 15010 | -5/Warlord | Spotted Executioner 15020 | -5/Warlord | Destroyed 12 combat bots 15047 | -5/Warlord | Spotted Striker 15059 | -5/Warlord | Spotted Striker 15074 | -5/Warlord | Destroyed 9 combat bots 15077 | -5/Warlord | Discovered new exit (range 15) 15113 | -5/Warlord | Identified exit to Proximity Caves 15134 | -5/Warlord | Entered Proximity Caves 15161 | -4/Proximity Caves | Found Alien Artifact 15247 | -4/Proximity Caves | Learned 4 Research zone layouts 15494 | -4/Proximity Caves | Identified Dimensional Node Initializer 15494 | -4/Proximity Caves | Initialized slip node 15505 | -4/Proximity Caves | Entered Factory 15505 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15506 | -4/Factory | Identified exit to Research 15507 | -4/Factory | Loaded intel: 191 non-interactive machine locations 15508 | -4/Factory | Loaded intel: 52 interactive machine locations 15509 | -4/Factory | Loaded intel: 26 terminal locations 15510 | -4/Factory | Loaded intel: 4 scanalyzer locations 15578 | -4/Factory | Identified exit to Upper Caves 15786 | -4/Factory | Build established: Wizard-Mutant 15926 | -4/Factory | Incoming investigation squad redirected 16044 | -4/Factory | Incoming investigation squad redirected 16154 | -4/Factory | Discovered exit to Research (range 12) 16377 | -4/Factory | Entered Upper Caves 16454 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16478 | -4/Upper Caves | Learned location of 1 exit from Factory 16478 | -4/Upper Caves | Learned Research trap positions 16478 | -4/Upper Caves | Learned Research emergency access door positions 16478 | -4/Upper Caves | Learned Armory terminal intel 16517 | -4/Upper Caves | Learned location of Armory (-3) 16646 | -4/Upper Caves | Build established: Wizard-Scout 16797 | -4/Upper Caves | Discovered new exit (range 3) 16829 | -4/Upper Caves | Identified exit to Upper Caves 16830 | -4/Upper Caves | Entered another Upper Caves area 16838 | -4/Upper Caves | Learned Research terminal intel 16840 | -4/Upper Caves | Discovered exit to Research (range 16) 16876 | -4/Upper Caves | Learned Research garrison access intel 16876 | -4/Upper Caves | Learned Armory terminal intel 16876 | -4/Upper Caves | Learned Extension emergency access door positions 16876 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 16878 | -4/Upper Caves | Attracted the attention of an 0b10 base 16952 | -4/Upper Caves | Encountered a Warlord checkpoint 17165 | -4/Upper Caves | Learned Research emergency access door positions 17165 | -4/Upper Caves | Spotted B-86 Titan 17448 | -4/Upper Caves | Discovered new exit (range 15) 17455 | -4/Upper Caves | Identified exit to Zhirov 17455 | -4/Upper Caves | Entered Zhirov 17455 | -4/Zhirov | Discovered new exit (range 3) 17465 | -4/Zhirov | Met Zhirov 17473 | -4/Zhirov | Learned location of Testing (-2) 17473 | -4/Zhirov | Learned location of Command (-1) 17478 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17486 | -4/Zhirov | Found Alien Artifact 17486 | -4/Zhirov | Identified Integrated Reactor 17486 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17548 | -4/Zhirov | Found Alien Artifact 17568 | -4/Zhirov | Identified exit to Proximity Caves 17568 | -4/Zhirov | Entered Proximity Caves 17617 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17673 | -3/Proximity Caves | Spotter reported a threat 17680 | -3/Proximity Caves | Spotter reported a threat 17733 | -3/Proximity Caves | Spotter reported a threat 17786 | -3/Proximity Caves | Spotter reported a threat 17814 | -3/Proximity Caves | Entered Research 17814 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17815 | -3/Research | Identified exit to Armory 17817 | -3/Research | Loaded intel: 97 trap records 17820 | -3/Research | Loaded intel: 20 terminal locations 17821 | -3/Research | Loaded intel: 4 garrison access locations 18064 | -3/Research | Search patrols dispatched 18120 | -3/Research | Build established: Wizard-Mutant 18314 | -3/Research | Search patrols dispatched 18519 | -3/Research | Spotted B-86 Titan 18534 | -3/Research | Spotted B-86 Titan 18564 | -3/Research | Search patrols dispatched 18664 | -3/Research | Crushed by falling debris 18665 | -3/Research | System corruption reached 10% 18695 | -3/Research | Lost 4 parts (3u1w) 18787 | -3/Research | Repaired Cmb. Linear Gravjet 18811 | -3/Research | Found Prototype Slashing Weapon 18812 | -3/Research | Identified Vibroblade 18868 | -3/Research | Repaired Centrium Medium Armor Plating 18983 | -3/Research | Build established: Hacker-Mutant 18995 | -3/Research | Incoming investigation squad redirected 19190 | -3/Research | Entered Armory 19193 | -3/Armory | Loaded intel: 14 terminal locations 19194 | -3/Armory | Loaded intel: 1 recycling unit location 19350 | -3/Armory | Found Vibroblade 19352 | -3/Armory | Found Vibroblade 19571 | -3/Armory | Fabricated Exp. Melee Analysis Suite (x1) 19816 | -3/Armory | Identified Transdimensional Reconstructor 19816 | -3/Armory | Warped through subspace to slip node 19816 | -3/Armory | Discovered new exit (range 1) 19823 | -3/Armory | Fabricated Assault Drone Bay? 19832 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 19855 | -3/Armory | Entered Lab 19855 | -3/Lab | Accompanied by 7 allies 19856 | -3/Lab | Discovered new exit (range 9) 19862 | -3/Lab | Unable to decrypt terminal 19862 | -3/Lab | Opened the door to a hidden lab 19863 | -3/Lab | Gained access to the hidden lab's interior 19911 | -3/Lab | Detected by scanners 19912 | -3/Lab | Unable to decrypt terminal 19917 | -3/Lab | Confronted by A5 19938 | -3/Lab | Destroyed A5 19952 | -3/Lab | Found Alien Artifact 19952 | -3/Lab | Identified Integrated Dissipator 19952 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19958 | -3/Lab | Found Alien Artifact 19958 | -3/Lab | Identified Core Expander 19958 | -3/Lab | Installed Core Expander, added new Utility slot 19959 | -3/Lab | Destroyed 8 combat bots 19967 | -3/Lab | Found Prototype Protection 19967 | -3/Lab | Identified Med. Regenerative Plating 19971 | -3/Lab | Found Prototype Energy Cannon 19971 | -3/Lab | Identified Potential Cannon 19976 | -3/Lab | Found Prototype Hackware 19976 | -3/Lab | Identified Deep Network Scanner 19996 | -3/Lab | Found Transdimensional Reconstructor 20000 | -3/Lab | Found Alien Artifact 20051 | -3/Lab | Unable to decrypt terminal 20064 | -3/Lab | Entered Research 20064 | -2/Research | Warlord forces began assault on 0b10 20064 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20066 | -2/Research | Loaded intel: 24 terminal locations 20089 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 20089 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 20134 | -2/Research | Spotted B-90 Cyclops 20174 | -2/Research | Research machine network offline 20332 | -2/Research | Spotted B-90 Cyclops 20406 | -2/Research | Found Antimissile System 20422 | -2/Research | Spotted Striker 20484 | -2/Research | Discovered new exit (range 15) 20508 | -2/Research | Spotted B-90 Cyclops 20581 | -2/Research | Borebot progress halted 20590 | -2/Research | Spotted Striker 20617 | -2/Research | Destroyed Striker 20633 | -2/Research | Spotted Executioner 20636 | -2/Research | Borebot progress halted 20728 | -2/Research | Spotted Executioner 20740 | -2/Research | Identified exit to Access 20757 | -2/Research | Entered Access 20757 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 20758 | -1/Access | Identified exit to Command 20826 | -1/Access | Repaired Adv. Force Field 21021 | -1/Access | Deep Network Scanner fried by hacking feedback 21047 | -1/Access | Incoming investigation squad redirected 21048 | -1/Access | Repaired Centrium Medium Armor Plating 21143 | -1/Access | Spotted B-99 Colossus 21168 | -1/Access | Intercept squad dispatched 21191 | -1/Access | Spotted Tracker 21191 | -1/Access | Spotted Tracker 21194 | -1/Access | Destroyed Tracker 21214 | -1/Access | Destroyed Tracker 21242 | -1/Access | Spotted Combat Programmer 21242 | -1/Access | Spotted Combat Programmer 21261 | -1/Access | System corruption reached 10% 21271 | -1/Access | Destroyed Combat Programmer 21278 | -1/Access | Destroyed Combat Programmer 21529 | -1/Access | Build established: Mutant 21727 | -1/Access | Found Fusion Bomb Launcher 21862 | -1/Access | Intercept squad dispatched 21873 | -1/Access | Entered Command 21932 | -1/Command | Build established: Scavenger-Mutant 22124 | -1/Command | Found Antimissile System 22626 | -1/Command | Lost 3 parts (2p1u) 22633 | -1/Command | Spotted M Guard 22634 | -1/Command | Spotted Combat Programmer 22634 | -1/Command | Spotted Combat Programmer 22678 | -1/Command | Destroyed Combat Programmer 22697 | -1/Command | Destroyed Combat Programmer 22718 | -1/Command | Spotted M Guard 22797 | -1/Command | Destroyed M Guard 22801 | -1/Command | Found Corrupted Prototype Device 22801 | -1/Command | Identified AEGIS Remote Shield 22802 | -1/Command | System corruption reached 30% 22803 | -1/Command | Found Corrupted Prototype Reactor 22803 | -1/Command | Identified Zero-point Reactor 22808 | -1/Command | Found Corrupted Prototype Protection 22808 | -1/Command | Identified Hvy. Regenerative Plating 22811 | -1/Command | Found Corrupted Zero-point Reactor 22896 | -1/Command | Destroyed M Guard 22896 | -1/Command | All MAIN.C guards destroyed 22938 | -1/Command | Found Corrupted AEGIS Remote Shield 22942 | -1/Command | Found Corrupted Prototype Device 22942 | -1/Command | Identified Thermal Barrier 23044 | -1/Command | Spotted Alpha 7 23044 | -1/Command | Spotted Striker 23331 | -1/Command | Spotted Striker 23621 | -1/Command | Identified Core Reset Matrix 23621 | -1/Command | Used Core Reset Matrix 23623 | -1/Command | First assault squad dispatched 23627 | -1/Command | Disengaged cave seal 23627 | -1/Command | Derelicts emerged from the dark tunnel 23627 | -1/Command | Welcomed Warlord to Command 23629 | -1/Command | Spotted B-99 Colossus 23945 | -1/Command | Found Corrupted Hvy. Regenerative Plating 23967 | -1/Command | Warlord commented on Warlord statues 24048 | -1/Command | Met MAIN.C 24052 | -1/Command | 0b10 Conduit disabled 24078 | -1/Command | Warlord shut down involuntarily 24229 | -1/Command | Lost 5 parts (2p1n2u) 24229 | -1/Command | Destroyed MAIN.C Shell 24231 | -1/Command | MAIN.C activated Command garrisons 24266 | -1/Command | Core integrity fell below 50% 24282 | -1/Command | Emitted hypermatrix ping 24285 | -1/Command | Core integrity fell below 20% 24287 | -1/Command | Assembled emerged from beneath the floor 24297 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 24288_ as-46272 destroyed. 24288_ MAIN.C suffers critical hit (Burn). 24288_ Dropped Lrg. Storage Unit. 24288_ Slug penetrates MAIN.C. 24290_ Acquired 18 matter. 24290_ Slug penetrates MAIN.C. 24291_ RU-N14's Throwing Claymores v3 destroyed. 24291_ Imp. Melee Analysis Suite destroyed. 24291_ Adv. Target Analyzer destroyed. 24291_ Critical hit (Blast). 24291_ Knocked back. 24292_ Slug penetrates 0b10 Conduit. 24293_ as-55211 suffers critical hit (Burn). 24293_ MAIN.C suffers critical hit (Burn). 24294_ as-55211 heat damages Unknown Special Weapon. 24294_ Imp. Melee Analysis Suite destroyed. 24294_ Knocked back. 24294_ Slug penetrates MAIN.C. 24295_ MAIN.C suffers critical hit (Burn). 24296_ Slug penetrates MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#############??????????? | | ????????????????????????? """ #??????????? | | ???????????????????????? "" #??????????? | | ???????????????????????? "" ############ | | ?????????????????"""???""""" / | | ?????????????????? ?? """ / | | ?????????????????"" """"" W/ | | ????????????????#"" """""" p############ | | ????????????????# " """""" #??????????? | | ????????????????# " "" #??????????? | | ????????????????# %% #??????????? | | ????????????????#""""""""" #??????????? | | ????????????????#"" % % % """""#??????????? | | ????????????????# %a M """"""#??????????? | | ????????????????# a @ " #??????????? | | ????????????????# a % " #??????????? | | ????????????????" a " " #??????????? | | ????????????????" % !"a " "" #??????????? | | ????????????????" "% " " " #??????????? | | ????????????????# """""""""" " #??????????? | | ????????????????# " """ " """ "" #??????????? | | ????????????????# """ " " #??????????? | | ????????????????#######################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 91 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 825 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 20 Melee Accuracy 26 Target Analysis 12 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 46 Defensive Hacking 40 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -5/Factory | Authchip Exp. Melee Analysis Suite | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneRecyclingDriver Manual? 0 Play Time 05:25:05 Cumulative 349.6 hours Start 2023.03.09 @ 18:15:49 End 2023.03.11 @ 10:45:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 356 Adventurer 87 Explorer 0 Win Type - Total 13 Types 6/0/5/1/1/0/0/0/0 Lore% 85 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b9c800-a480-49f1-a4eb-a396865d4375