Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 13:39:51 Player: Burgers_Lettuce Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (821) 821 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 5529 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 78/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Enhanced Optical Array Experimental Optical Array Target Analyzer > --- WEAPON (5) ------- Compact Ion Cannon Power Maul > --- INVENTORY (4) ---- Light Angular Momentum Engine Advanced Terrain Scan Processor Kinecellerator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Advanced Terrain Scan Processor Kinecellerator [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Supersonic Drone Bay Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 . 1 . Weapon 3 | . . . . . . 1 1 1 Parts Attached 61 | 6 1 5 3 . 9 18 9 10 Power 9 | 1 1 . . . 2 4 1 . Engine 9 | 1 1 . . . 2 4 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 1 . 2 4 1 3 Treads 3 | 1 . . 1 . 1 . . . Leg 2 | . . . . . . . 1 1 Wheel 3 | 1 . 1 . . 1 . . . Hover 2 | . . . . . . 2 . . Flight 4 | . . . . . . 2 . 2 Utility 19 | 1 . 2 1 . 2 6 4 3 Device 5 | . . 1 1 . 2 . . 1 Storage 1 | 1 . . . . . . . . Processor 11 | . . 1 . . . 5 4 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 1 . 3 4 3 4 Energy Gun 6 | 1 . . 1 . . 3 1 . Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 9 | 1 . 2 . . 3 . 2 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . 2 . 2 Parts Lost 20 | . 1 2 . . 5 3 4 5 Power 2 | . 1 . . . . . 1 . Propulsion 8 | . . 1 . . 2 1 1 3 Utility 4 | . . . . . . 1 1 2 Weapon 6 | . . 1 . . 3 1 1 . Highest Loss Streak 4 | . 1 2 . . 4 3 4 2 Average Slot Usage (%) 74 | . 85 85 85 71 81 63 77 54 Engine 9 | . 14 14 14 14 9 6 5 3 Treads 7 | . 14 14 14 14 9 4 . . Wheel 9 | . 14 9 14 14 17 4 . . Hover 1 | . . . . . . 3 9 . Flight 2 | . . . . . . 1 13 11 Device 12 | . . 4 14 14 26 13 . . Storage 7 | . 14 14 14 14 9 4 . . Processor 8 | . . . . . . 13 31 27 Energy Gun 2 | . 14 3 . . . 4 9 2 Ballistic Gun 8 | . 14 24 13 . 10 . 4 2 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 10 10 10 16 8 20 25 16 25 Greatest Support 35 | 20 20 20 20 16 32 22 15 35 Greatest Overweight (x) 5 | . . . . . 1 5 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 6 5 4 4 Most Carried 6 | 4 4 4 6 5 4 6 4 4 Average Carried 3 | 2 3 3 4 5 2 4 3 3 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 Final Carried 5 | 4 3 3 5 5 2 4 4 3 Class Distribution -------------------- 77% | Mutant 8% | Skirmisher 6% | Scavenger-Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 904 | 167 127 65 . 40 157 99 . 249 Remotely . | . . . . . . . . . Salvage Created 873 | . 127 126 . . 203 224 . 193 Parts 44 | . 4 11 . . 14 12 . 3 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 18 | . 3 4 . . 4 5 . 2 Guns 14 | . 3 4 . . 4 3 . . Cannons 2 | . . . . . . 2 . . Classes Destroyed 7 | . 1 1 . . 1 3 . 1 Worker 1 | . . . . . . 1 . . Hauler 1 | . . . . . . . . 1 Swarmer 2 | . . 2 . . . . . . Grunt 9 | . 3 2 . . 2 2 . . Sentry 2 | . . . . . 2 . . . Hunter 2 | . . . . . . 1 . 1 Programmer 3 | . . . . . . 2 . 1 Best Kill Streak 3 | . 3 2 . . 2 2 . 2 Combat Bots Only 3 | . 3 2 . . 2 1 . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 4431 | . 272 175 . . 1042 1157 322 1463 Core 1947 | . 23 15 . . 274 534 99 1002 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . . . 84 50 23 88 . Volleys Fired 92 | . 14 16 . . 24 28 8 2 Largest 3 | . 2 2 . . 2 3 3 3 Hottest 194 | . 60 60 . . 40 194 144 164 Shots Fired 167 | . 28 23 . . 48 40 24 4 Gun 147 | . 28 23 . . 48 22 24 2 Cannon 20 | . . . . . . 18 . 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 89 | . 14 18 . . 48 . 8 1 Thermal 78 | . 14 5 . . . 40 16 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 7 7 . . 9 10 7 8 Robot Miss Streak 3 | . 3 1 . . 2 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 112 | . 15 17 . . 25 31 10 14 Core Hits 45 | . 6 8 . . 12 17 2 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 12 | . . . . . . . . 12 Impact 12 | . . . . . . . . 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1876 | . 174 166 . . 301 647 149 439 Guns 1015 | . 174 166 . . 295 231 149 . Cannons 412 | . . . . . . 380 . 32 Explosions . | . . . . . . . . . Melee 407 | . . . . . . . . 407 Ramming 42 | . . . . . 6 36 . . Kinetic 548 | . 88 112 . . 295 . 53 . Thermal 879 | . 86 54 . . . 611 96 32 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 407 | . . . . . . . . 407 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 5 . 10 Average Corruption 3 | . . . . . . 3 . 4 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . 5 . 9 Message Errors 5 | . . . . . . 3 . 2 Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 3 Misdirections 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . . . 103 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 103 | . . . . . . . . 103 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 3 16 . . Shots . | . . . . . . . . . Rammed 5 | . . . . . 1 4 . . Targets Rammed 5 | . . . . . 1 4 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 524 | . 66 26 . . 17 524 225 127 Average Temperature 148 | . 36 11 . . 4 255 103 46 Received Heat Transfer 984 | . 150 102 . . 468 135 120 9 Effects 13 | . . . . . . 13 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . 1 . . . . . . 1 Heat Transferred 1678 | . 200 125 . . . 1094 222 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 602 | . 105 120 . . 191 266 189 602 Initial 130 | . . 40 . . . 4 130 92 Average 78 | . 53 111 . . 34 74 151 167 Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 92 | 100 100 100 . 100 100 76 100 83 Level 1 4 | . . . . . . 23 . . Level 2 2 | . . . . . . . . 16 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 3 1 4 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 1 . 2 Reinforcement 6 | . 1 . . . . 2 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 7 4 . . 12 13 5 20 Peak Tracking Total 10 | . 5 2 . . 5 8 3 10 Tactical Retreats 10 | . . . . . 3 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 19 | . 2 . 4 . 3 5 1 4 Terminals 8 | . 2 . . . 2 3 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 1 1 Total Hacks 64 | . 5 . 32 . 6 8 2 11 Successful 51 | . 1 . 32 . 4 6 1 7 Failed 13 | . 4 . . . 2 2 1 4 Catastrophic 3 | . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 24 | . 5 . 3 . 4 6 2 4 Terminals 16 | . 5 . . . 4 5 . 2 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 4 | . . . . . . . . 4 Garrison Access 5 | . . . . . . 1 2 2 Terminal Hacks 32 | . . . 32 . . . . . Record 32 | . . . 32 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . 3 Insert Component 1 | . . . . . . . . 1 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 3 4 1 2 Terminals 8 | . 1 . . . 3 3 . 1 Assimilate 1 | . . . . . 1 . . . Botnet 6 | . 1 . . . 2 2 . 1 Disrupt 1 | . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 Siphon 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Decoy 2 | . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 3 5 1 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Matter 159 | . . . . . . . . 159 Time 53 | . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . . . . 3 1 . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 3 | . . . 1 . 1 1 . . EXPLORE 2 | . . . . . 1 1 . . RETURN 1 | . . . 1 . . . . . Ally Attacks 15 | . . . . . 15 . . . Total Damage 191 | . . . . . 191 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 3 | . . . 1 . 1 1 . . Drone Recoveries 2 | . . . 1 . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 3621 | 67 159 364 390 265 979 620 275 502 Spaces Moved 2690 | 40 71 256 313 233 322 457 432 566 Core 141 | 2 . . . . . 131 . 8 Treads 321 | 30 71 99 111 . . 10 . . Legs . | . . . . . . . . . Wheels 1092 | 8 . 157 202 233 322 170 . . Hover 127 | . . . . . . 127 . . Flight 1009 | . . . . . . 19 432 558 Fastest Speed 32 | 50 160 100 100 100 100 34 34 32 Average Speed 79 | 138 160 123 121 100 101 77 37 37 Slowest Speed 300 | 160 160 160 160 100 110 300 106 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 22 51 63 55 26 55 12 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 3977 | 49 89 284 324 265 928 682 529 827 Wait 1085 | . 4 3 4 33 573 163 72 233 Move 2666 | 39 70 255 312 232 321 456 431 550 Hop 8 | . . . . . . . . 8 Pick Up 14 | 4 . 2 . . . 3 1 4 Fast Attach 43 | 6 . 3 2 . 2 15 8 7 Attach 12 | . 1 1 . . 5 1 1 3 Detach 11 | . . 1 3 . . 1 5 1 Swap 6 | . . 1 1 . 2 2 . . Drop 23 | . . 2 2 . . 9 3 7 Fire 92 | . 14 16 . . 24 28 8 2 Melee 12 | . . . . . . . . 12 Ram 5 | . . . . . 1 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 4) 457 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 460 | -10/Mines | Found Prototype Device 460 | -10/Mines | Identified Exp. Sensor Array 466 | -10/Mines | Learned location of Storage (-7) 519 | -10/Mines | Discovered new exit (range 12) 574 | -10/Mines | Learned location of Zion (-7) 587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Entered Exiles 607 | -10/Exiles | Discovered new exit (range 15) 619 | -10/Exiles | Met 8R-AWN 633 | -10/Exiles | Met EX-HEX 660 | -10/Exiles | Met EX-BIN 738 | -10/Exiles | Aligned with FarCom system 739 | -10/Exiles | Given EX-Vault access code 764 | -10/Exiles | Opened EX-Vault 771 | -10/Exiles | Found Prototype Device 771 | -10/Exiles | Identified Supersonic Drone Bay 783 | -10/Exiles | Found Prototype Energy Gun 783 | -10/Exiles | Identified AWS/Thermal 824 | -10/Exiles | Exiles lab attacked by MAIN.C 968 | -10/Exiles | Discovered new exit (range 10) 981 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 981 | -10/Exiles | Entered Mines 1135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1230 | -9/Mines | Discovered new exit (range 8) 1246 | -9/Mines | Entered Materials 1246 | -8/Materials | Accompanied by 3 allies 1246 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2185 | -8/Materials | Lost 4 parts (1n3w) 2204 | -8/Materials | Discovered new exit (range 13) 2225 | -8/Materials | Entered Factory 2225 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2244 | -7/Factory | Discovered new exit (range 228) 2253 | -7/Factory | Discovered new exit (range 147) 2640 | -7/Factory | Core integrity fell below 50% 2645 | -7/Factory | Lost 3 parts (1n1u1w) 2843 | -7/Factory | Discovered new exit (range 6) 2845 | -7/Factory | Identified exit to Factory 2845 | -7/Factory | Entered another Factory area 2845 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3010 | -6/Factory | Lost 4 parts (1p1n1u1w) 3097 | -6/Factory | Discovered new exit (range 3) 3098 | -6/Factory | Identified exit to Factory 3120 | -6/Factory | Entered another Factory area 3120 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3538 | -5/Factory | Local fabrication network quarantined 3551 | -5/Factory | Fabricated Nuclear Pulse Array? 3586 | -5/Factory | Core integrity fell below 50% 3596 | -5/Factory | System corruption reached 10% 3609 | -5/Factory | Core integrity fell below 20% 3622 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03608_ Unknown Processor fried. 03608_ Penetrated by Slug. 03610_ Acquired 58 matter. 03610_ Acquired 111 matter. 03612_ Penetrated by Slug. 03612_ Slug penetrates Wall. 03612_ Penetrated by Slug. 03615_ Slug penetrates Wall. 03616_ TWNOJ8AYBIGZEKX: Y057 NGX 03616_ Slug penetrates Wall. 03618_ Penetrated by Slug. 03618_ Slug penetrates Wall. 03619_ Penetrated by Slug. 03619_ Imp. Cesium-ion Thruster destroyed. 03619_ Penetrated by Slug. 03620_ ALERT: Rogue bot located, Programmers report to Factory Zone 2L. 03622_ Penetrated by Slug. 03622_ Imp. Signal Interpreter destroyed. 03622_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ???????????????????w??????????????# #????????????? | | ??????????????????????????????????# #????###?????? | | ##########+####?????????????????### ###? ??????? | | = #?????????????????# # ???????? | | #?????????????????# " # ????????? | | +????????????????? "T w ?????????? | | """ """ """ #?????????????????? #??????????? | | """ """ """ #?????????????????? = #??????????? | | """ """ """ #????????????####### ###########?? | | ###k########## #g # #?? | | """ """ [[! h @ ; Ah + + #?? | | """ """ [!! h #### / # # """ #?? | | """ """ [!! #??# / # #???????? #?? | | uk #??# !# #???????????? | | #??# # #???????????? | | ##################/####/#??# """ # #???????????? | | #??????????????? ???? #?# """ # #???????????? | | #?????????????? ????? #?# """ # #???????????? | | #????????????? ?????? #?# # ############? | | #???????????# ??????? #?# [ =# # ""G"" # | | #???????????# ???????? #?# # + ] "" "" # | | #???????????#????????? #?####### # # | | ##########???????g???? #???????# # """"""""" # | | # #???????????? #???????# Y #? # | | # """ *#?????????g?? #???????# #?""""""""" # | | # """ #??????g????? #???????+ #?? ? | | # """ #??????g???? #???????# #??########?? | | + #??????????? #???????# #???????????? | | #""" #???????????#####???????# #???#######?# | | #"Y #???????????????????????# ##### #?# | | #""" #???????????????????????# ! ### | | # #???????????????????????# | | ##########???????????????????????# ### | | #????????????????????????????????######+## #?# | | #????????????????????????????????????????## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RefineryChipExpander Manual? 0 Play Time 00:41:07 Cumulative 45.7 hours Start 2021.10.26 @ 12:53:31 End 2021.10.26 @ 13:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13445619-115d-4eea-95e4-4bf1c38e6379