Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 22:40:31 Player: Tuja Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (165) 825 Value Destroyed (7356) 7356 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2120) 2120 TOTAL SCORE: 20281 Bonus ------- High Alert Combat Kills 957 Follower Combat Kills 192 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -329 Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Focal Shield Improved System Guard > --- WEAPON ----------- Railgun Particle Cleaver Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Centrium Light Armor Plating Advanced Remote Datajack [Rating: 182] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Slots Evolved 18 | . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . 1 Utility 11 | . . . . 1 2 2 . . . . 2 . . . . . . . 1 2 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 189 | 8 . 2 10 35 20 11 . 2 . 1 4 1 . 4 . 9 1 3 4 56 5 13 Power 18 | 1 . . 2 2 3 . . 1 . . . . . . . 1 . . 1 5 . 2 Engine 8 | 1 . . 2 2 2 . . . . . . . . . . . . . . 1 . . Core 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 3 . 2 Propulsion 56 | 4 . . 2 14 7 3 . . . 1 . . . . . 2 . 1 . 19 . 3 Treads 5 | 2 . . . 2 . . . . . . . . . . . . . . . . . 1 Leg 22 | . . . 2 7 1 . . . . . . . . . . . . . . 12 . . Wheel 6 | 2 . . . 1 3 . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Flight 21 | . . . . 2 3 3 . . . 1 . . . . . 2 . 1 . 7 . 2 Utility 68 | 1 . 1 1 6 8 6 . . . . 3 1 . 4 . 5 . 2 3 20 3 4 Device 21 | . . . . . 1 3 . . . . 1 . . 1 . 5 . 1 1 6 1 1 Storage 4 | 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . Processor 20 | . . . . 1 3 1 . . . . 1 . . 2 . . . 1 1 8 1 1 Hackware 7 | . . . . 1 1 1 . . . . 1 1 . . . . . . 1 . . 1 Protection 15 | . . 1 1 3 2 1 . . . . . . . 1 . . . . . 5 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 47 | 2 . 1 5 13 2 2 . 1 . . 1 . . . . 1 1 . . 12 2 4 Energy Gun 9 | 1 . 1 3 1 1 . . . . . . . . . . 1 . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . 1 3 1 . . . . . 1 . . . . . . . . 4 . 2 Ballistic Cannon 6 | . . . . 4 . . . . . . . . . . . . . . . 2 . . Launcher 7 | . . . 1 1 . 1 . . . . . . . . . . 1 . . 2 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 . 1 . . . . . . . . . . . . . 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 2 . . . . . . . 2 . . 1 . . 7 3 . Parts Lost 104 | . . 1 7 24 3 . . 1 . . 1 . . . . 6 . 3 1 32 . 25 Power 15 | . . . 2 3 . . . 1 . . . . . . . 1 . 1 . 3 . 4 Propulsion 28 | . . . 1 11 2 . . . . . 1 . . . . . . 1 . 8 . 4 Utility 36 | . . . 1 3 1 . . . . . . . . . . 3 . 1 1 13 . 13 Weapon 25 | . . 1 3 7 . . . . . . . . . . . 2 . . . 8 . 4 Highest Loss Streak 23 | . . 1 3 9 2 . . 1 . . 1 . . . . 4 . 3 1 23 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 7 | 1 5 7 6 7 12 7 5 4 4 4 4 5 5 5 5 3 5 4 3 8 5 3 Power . | . 1 1 1 1 . . 1 . . . . 1 1 1 1 . . . . . 1 1 Propulsion 1 | . 2 2 2 . 3 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Utility 3 | . . . 1 4 6 4 2 2 2 2 1 2 2 2 2 1 2 2 2 3 1 . Weapon 1 | . 2 3 1 . 2 . . . . . . 1 1 1 1 1 2 . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 2 1 3 5 2 1 . . 1 . . . . . 1 . 1 2 5 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 3 . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . 2 1 2 1 . . 1 . . . . . 1 . . 2 2 . . Weapon 6 | . . 2 . . 1 . . . . . . . . . . . . 1 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 95 82 93 94 100 100 100 100 99 100 100 99 100 90 83 82 78 83 74 70 Engine 2 | . 14 14 12 6 . . . . . . . . . . . . . . . . 4 3 Core 3 | . . . . . 5 6 6 6 6 6 4 5 5 5 5 9 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 4 3 Treads 3 | . 28 28 19 10 . . . . . . . . . . . . . . . . . . Leg 5 | . . . 8 15 8 . . . . . . . . . . . . . . 10 . . Wheel 2 | . . . . . 12 2 . . . . . . . . . . . . . . . . Flight 9 | . . . . . 2 21 26 26 26 26 22 23 23 23 23 21 21 20 18 5 13 11 Device 5 | . . . . . . 4 6 6 6 6 5 5 5 5 5 12 15 11 9 7 25 19 Storage 4 | . 14 14 14 8 7 1 . . . . . . . . . . . . . 1 . . Processor 13 | . . . . . 15 18 20 20 20 20 17 17 17 17 17 10 10 13 12 23 18 22 Hackware 8 | . . . . 6 6 11 13 13 13 13 17 17 17 17 17 15 15 15 17 9 . . Protection 7 | . . 10 14 7 6 5 6 6 6 6 10 11 11 10 11 6 5 5 5 4 4 3 Energy Gun 2 | . 14 14 8 1 3 . . . . . . . . . . . . . . 1 . . Ballistic Gun 5 | . 14 14 9 11 3 6 6 6 6 6 4 . . . . . 4 5 4 6 . 2 Ballistic Cannon 3 | . . . . 5 12 1 . . . . . . . . . . . . . 1 . . Launcher 1 | . . . 7 . . 4 6 6 6 6 5 5 5 5 5 . . . . . . . Slashing Weapon 3 | . . . . 4 1 6 6 6 6 6 4 5 5 5 5 5 5 5 4 . 2 3 Peak Build Rating 182 | 6 7 11 12 35 49 58 58 59 59 60 71 69 69 79 74 94 99 94 101 170 171 182 Average Rating 69 | 4 6 10 10 21 42 55 58 58 59 59 68 68 69 71 74 87 89 91 98 137 150 150 On Entrance 61 | . 6 7 11 12 24 49 58 58 59 59 60 68 69 69 74 74 83 90 82 100 149 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 11 15 21 28 44 41 17 18 18 18 26 18 18 19 19 29 28 28 29 119 38 44 Greatest Support 140 | 40 40 40 40 47 56 68 22 22 22 22 22 21 21 21 21 31 31 35 35 140 38 80 Greatest Overweight (x) 5 | . . . 1 5 4 . . . . . 1 . . . . . . . . 1 . 4 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 5 Average Capacity 8 | 6 8 8 8 7 13 7 5 5 5 5 5 5 5 5 5 5 5 5 5 12 5 5 Most Carried 20 | 4 8 8 8 10 15 15 5 5 4 5 5 5 5 5 5 5 5 5 5 20 5 5 Average Carried 7 | 2 5 7 7 7 12 6 4 4 4 4 4 5 5 5 5 3 4 4 3 8 4 3 Final Capacity 15 | 8 8 8 8 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 8 8 10 15 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 24% | Hacker-Scout 17% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Ninja 7% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Scavenger-Gunner 4% | Tank 4% | Scavenger-Skirmisher 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Gunner | -2/Research Scavenger-Ninja | -2/Quarantine Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Matter Collected 5205 | 242 . 62 266 994 858 . 115 51 . 95 90 116 129 60 30 87 . . 35 1809 50 116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5397 | . . 136 340 1588 735 22 . . . 23 183 . . . 47 205 . 25 35 1571 155 332 Parts 336 | . . 10 25 111 45 3 . . . 3 15 . . . 7 9 . . 1 76 4 27 Haulers Intercepted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . 13 . . . . . . 3 . . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Combat Hostiles Destroyed 127 | . . 4 11 44 14 . . . . 1 7 . . . 4 2 . 1 . 33 1 5 Melee 10 | . . . . 5 . . . . . . . . . . . . . . . . 1 4 Guns 46 | . . 4 4 21 4 . . . . 1 2 . . . . . . 1 . 9 . . Cannons 16 | . . . . 3 9 . . . . . . . . . . . . . . 4 . . AOE 55 | . . . 7 15 1 . . . . . 5 . . . 4 2 . . . 20 . 1 Classes Destroyed 20 | . . 4 2 10 1 . . . . . . . . . . . . . . 3 . . Worker 5 | . . . . 2 2 . . . . . . . . . . . . . . . . 1 Builder 5 | . . . . 3 1 . . . . . . . . . . . . . . 1 . . Tunneler 4 | . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . Hauler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recycler 6 | . . 1 . 1 2 . . . . . . . . . . 1 . . . 1 . . Operator 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Watcher 14 | . . . . 5 1 1 . . . . 2 . . . . . . . 1 . 2 2 Swarmer 33 | . . . . 12 . . . . . . 5 . . . 4 2 . 1 . 8 . 1 Grunt 43 | . . 1 2 24 7 . . . . . . . . . . . . . . 9 . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . 1 1 . . . . . . . . . . . . . . 4 1 . Programmer 15 | . . . . . 5 . . . . 1 2 . . . . . . . . 3 . 4 Striker 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . . 4 3 8 3 1 . . . 1 5 . . . 4 2 . 1 1 12 1 3 Combat Bots Only 12 | . . 3 3 8 2 . . . . 1 5 . . . 4 2 . 1 . 12 1 3 Max Kills in Single Turn 5 | . . 1 2 4 2 1 . . . 1 3 . . . 3 2 . 1 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 1 . . . . . 3 . . . 3 2 . . . 5 . 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Hostile Shots Fired 1353 | . . 36 42 280 73 . . 3 . 8 31 . . 2 2 31 . 64 17 371 8 385 Missed 511 | . . 13 10 70 11 . . 1 . 2 13 . . 2 1 15 . 32 13 139 5 184 Deflected 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Hits 842 | . . 23 32 210 62 . . 2 . 6 18 . . . 1 16 . 32 4 232 3 201 Melee 30 | . . 1 . . . . . . . . . . . . . . . . . 29 . . Projectile 812 | . . 22 32 210 62 . . 2 . 6 18 . . . 1 16 . 32 4 203 3 201 AOE 9 | . . 1 4 . . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 28 | . . 1 . 5 1 . . . . . . . . . . 1 . 1 . 17 . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 18480 | . . 309 926 2890 1012 . . 57 . 119 306 . . 58 15 660 . 559 111 6908 21 4529 Core 3656 | . . 34 114 287 133 . . . . . 12 . . 58 . 187 . 150 . 1071 . 1610 Absorbed by Shields 237 | . . . . . . . . . . . . . . . . . . . . 237 . . Redirected to Shielding 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Ignored by Resistances 303 | . . . . . . . . . . . . . . . . . . . . . . 303 Regen/Repaired (Parts) 751 | . . . . 346 45 . . . . . 108 . . 53 . . . . . . . 199 Core Remaining (%) 73 | 100 . . 40 47 81 . . . . 100 . . . . 93 . . 70 100 . 26 . Volleys Fired 310 | . . 16 34 93 45 . . . . 5 17 . 3 . 3 3 . 4 . 81 . 6 Largest 4 | . . 2 2 3 3 . . . . 2 2 . 1 . 1 1 . 1 . 4 . 1 Hottest 211 | . . 85 98 153 160 . . . . 58 58 . 30 . 30 30 . 33 . 211 . 49 Shots Fired 614 | . . 32 63 187 107 . . . . 9 23 . 3 . 3 3 . 4 . 174 . 6 Gun 394 | . . 32 48 137 41 . . . . 5 8 . . . . . . 4 . 119 . . Cannon 129 | . . . . 35 66 . . . . . . . . . . . . . . 28 . . Launcher 87 | . . . 15 15 . . . . . 4 15 . 3 . 3 3 . . . 27 . 2 Special 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 419 | . . 16 29 142 79 . . . . 5 8 . . . . . . 4 . 136 . . Thermal 92 | . . 14 16 23 28 . . . . . . . . . . . . . . 11 . . Explosive 87 | . . . 15 15 . . . . . 4 15 . 3 . 3 3 . . . 27 . 2 Electromagnetic 12 | . . 2 3 7 . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 6 16 11 11 . . . . 4 8 . . . . 2 . 1 . 7 . 5 Robot Miss Streak 9 | . . 5 2 7 5 . . . . 2 3 . . . 4 . . 1 . 9 . 1 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . Secondary Targets 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 401 | . . 18 49 127 66 1 . . . 5 13 . . 1 . 6 . 2 2 89 6 16 Core Hits 304 | . . 10 19 103 37 1 . . . 4 16 . . 1 7 6 . 1 1 87 2 9 Critical Kills 7 | . . . . 1 1 . . . . . 1 . . . . . . . . 4 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Critical Strikes 31 | . . 1 1 7 4 . . . . . 1 . . 1 . . . . . 14 1 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . . 1 1 1 . . . . . 1 . . . . . . . . 11 . . Blast 9 | . . . . 3 3 . . . . . . . . . . . . . . 3 . . Sever 5 | . . . . 3 . . . . . . . . . 1 . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 199 | . . . . 35 23 3 . . . . 20 1 5 1 4 17 . 15 6 14 17 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 188 | . . . . 35 23 3 . . . . 20 1 5 1 4 16 . 15 6 13 8 38 Piercing 10 | . . . . . . . . . . . . . . . . . . . . 1 9 . Sneak Attacks 7 | . . . . 1 1 . . . . . 1 . . . . 2 . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18666 | . . 251 1299 4864 1958 42 . . . 125 792 . . 31 294 474 . 109 131 6692 384 1220 Guns 4443 | . . 250 506 1532 606 . . . . 48 139 . . . . . . 109 . 1253 . . Cannons 2397 | . . . . 674 944 . . . . . . . . . . . . . . 779 . . Explosions 9104 | . . . 793 1911 336 . . . . 77 487 . . . 294 259 . . . 4660 . 287 Melee 2696 | . . . . 747 72 42 . . . . 166 . . 31 . 215 . . 131 . 384 908 Ramming 26 | . . 1 . . . . . . . . . . . . . . . . . . . 25 Kinetic 5591 | . . 72 251 1926 1128 . . . . 48 139 . . . . . . 109 . 1918 . . Thermal 1225 | . . 178 222 182 529 . . . . . . . . . . . . . . 114 . . Explosive 8997 | . . . 793 1911 229 . . . . 77 487 . . . 294 259 . . . 4660 . 287 Electromagnetic 131 | . . . 33 98 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2412 | . . . . 747 72 42 . . . . 166 . . 31 . 215 . . 131 . 100 908 Piercing 284 | . . . . . . . . . . . . . . . . . . . . . 284 . Highest Corruption 15 | . . . . . 2 . . . . 1 1 1 1 1 . 15 12 12 . . . 5 Average Corruption 2 | . . . . . 1 . . . . 1 1 1 1 1 . 10 10 12 . . . 5 Corruption Purged 12 | . . . . . 2 . . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . 18 . . . . . 3 1 4 . . 16 3 4 . . . 1 Message Errors 15 | . . . . . 5 . . . . . 1 1 1 . . 6 . 1 . . . . Matter Fused 7 | . . . . . 2 . . . . . 1 . . . . 3 . 1 . . . . Heat Flow Errors 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . . Energy Discharges 11 | . . . . . 3 . . . . . 1 . 2 . . 4 . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 5 | . . . . . 2 . . . . . . . 1 . . 1 1 . . . . . Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 614 | . . . . 52 26 . . . . . 24 . . . . 16 . . 27 246 102 121 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . 15 . . Explosions 356 | . . . . 23 26 . . . . . . . . . . . . . . 231 . 76 Melee 243 | . . . . 29 . . . . . . 24 . . . . 16 . . 27 . 102 45 Knockbacks 26 | . . . . 6 11 . . . . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . 6 11 . . . . . . . . . . . . . . 7 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 629 | . . . 43 48 114 . . . . . . . . . . . . . . 274 . 150 Shots 10 | . . . 2 1 1 . . . . . . . . . . . . . . 4 . 2 Rammed 10 | . . 2 . 1 . . . . . . . . . . . . . . . . . 7 Targets Rammed 11 | . . 2 . 1 1 . . . . . . . . . . . . . . . . 7 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . . 331 16 322 475 . . . . . . . . . 3 159 . 37 3 427 . . Average Temperature 125 | . . 139 6 121 118 . . . . . . . . . 3 33 . 22 2 158 . . Received Heat Transfer 2329 | . . 162 108 1377 252 . . 12 . . 18 . . 9 . 21 . 48 9 304 . 9 Effects 12 | . . 1 . 2 3 . . . . . . . . . . . . . . 6 . . Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Energy Bleed 4 | . . 1 . 2 . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . 55 . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . 39 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2325 | . . 518 409 225 1025 . . . . . . . . . . . . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Maximum Alert Level 3 | . . . . 3 1 . . . . . . . . . . . . 1 . 3 2 2 Low Security (%) 42 | 100 100 100 . 24 32 100 . . . . 100 . . . . 100 100 79 100 15 . 8 Level 1 37 | . . . . 21 67 . . . . . . . . . . . . 20 . 46 . 81 Level 2 11 | . . . . 30 . . . . . . . . . . . . . . . 13 100 10 Level 3 8 | . . . . 24 . . . . . . . . . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 939 | . . 40 . 788 355 133 . . . . 125 . . . . 149 16 380 199 939 590 508 Initial 526 | . . . . . 354 133 . . . . . . . . . 65 1 . 199 78 526 323 Average 267 | . . 9 . 429 239 108 . . . . 17 . . . . 69 4 70 155 418 552 282 Influence Increases 6573 | . . 55 50 1528 626 29 . . . 30 313 . 135 45 135 197 15 493 101 1849 163 809 Destroy 0b10 Robot/C 2400 | . . 40 40 860 280 . . . . 20 140 . . . 80 40 . 20 . 700 20 160 Destroy 0b10 Robot/NC 210 | . . 5 . 75 45 5 . . . . 10 . . . . 10 . . 5 15 10 30 Destroy Leader 492 | . . 10 10 162 104 2 . . . 10 24 . . . 10 . . . 2 120 4 34 Allied During Kill 40 | . . . . . . . . . . . . . . . . . . . . 18 . 22 Successful Hack 242 | . . . . 19 50 20 . . . . 24 . . . . 17 . 38 . . 60 14 Select Force Hacks 60 | . . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . . 75 75 . . . . . 15 . . . . 15 . . 15 120 60 . Destroy Structure 1149 | . . . . 112 72 2 . . . . 100 . . . . 40 . 30 4 651 9 129 Partial Spotted 90 | . . . . . . . . . . . . . . . . 30 15 30 15 . . . Lose Combat Pursuer 1515 | . . . . 165 . . . . . . . . 135 45 45 45 . 375 60 225 . 420 Influence Decreases 6065 | . . 55 50 749 1131 211 92 . . 30 188 97 58 150 30 297 20 113 341 1053 560 840 Entered New Map 1672 | . . . . . 425 141 35 . . . . 47 6 105 . 40 4 . 181 62 410 216 Time Decay 3314 | . . 55 30 509 676 70 57 . . 30 178 50 52 45 30 198 16 83 140 571 150 374 Lost Part 969 | . . . 20 240 30 . . . . . 10 . . . . 59 . 30 10 320 . 250 Lost Ally 110 | . . . . . . . . . . . . . . . . . . . 10 100 . . Squads Dispatched 35 | . . . . 6 8 1 . . . . 3 . . . . 1 . 3 1 1 2 9 Investigation 6 | . . . . 2 1 . . . . . . . . . . . . 2 . . 1 . Extermination 15 | . . . . . 4 1 . . . . 2 . . . . 1 . 1 1 . 1 4 Reinforcement 10 | . . . . 3 3 . . . . . 1 . . . . . . . . 1 . 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Distress Signals 32 | . . 1 . 11 . 1 . . . . . . . . . 3 . 2 . 8 1 5 Communications Jammed 10 | . . . . . . . . . . . . . . . . 3 . . . . . 7 Distress Signals 10 | . . . . . . . . . . . . . . . . 3 . . . . . 7 Times Spotted 406 | . . 18 11 70 26 3 . 1 . 1 17 . 9 45 5 19 5 37 6 68 6 59 Peak Tracking Total 22 | . . 22 3 11 3 2 . 1 . 1 5 . 5 6 3 10 6 21 4 13 3 18 Tactical Retreats 38 | . . . . 7 . . . . . . 1 . 2 2 2 3 . 5 2 6 . 8 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Traps Triggered 6 | . . . 2 . 2 . . . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Disabled 25 | . . . . 5 5 . . . . . 1 . . . . 1 . . 1 8 4 . Max in Single Turn 2 | . . . . 1 2 . . . . . 1 . . . . 1 . . 1 2 1 . Garrison Access 9 | . . . . 1 1 . . . . . 1 . . . . 1 . . 1 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Accessed 79 | . . . . 8 14 4 . . 4 . 9 1 1 3 . 4 . 5 6 2 10 8 Terminals 42 | . . . . 4 5 4 . . . . 5 . . . . 3 . 2 4 1 9 5 Fabricators 6 | . . . . . 1 . . . . . . . . . . . . 3 1 . . 1 Repair Stations 4 | . . . . 1 2 . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . . . . 2 2 . . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 2 . . . . . 1 . . . . 1 . . 1 1 1 2 Total Hacks 251 | . . . . 33 30 18 . . 30 . 37 1 1 10 . 14 . 20 21 5 19 12 Successful 139 | . . . . 19 17 8 . . 30 . 20 1 1 10 . 6 . 8 10 1 6 2 Failed 112 | . . . . 14 13 10 . . . . 17 . . . . 8 . 12 11 4 13 10 Catastrophic 23 | . . . . 1 2 1 . . . . 4 . . . . 2 . 1 3 . 6 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . . . . 17 10 11 . . . . 17 . . 1 . 9 . 9 11 3 9 7 Terminals 140 | . . . . 19 10 18 . . . . 23 . . . . 13 . 8 19 3 18 9 Fabricators 16 | . . . . . 2 . . . . . . . . . . . . 12 1 . . 1 Repair Stations 20 | . . . . 7 5 . . . . . 8 . . . . . . . . . . . Recycling Units 15 | . . . . 6 5 . . . . . 4 . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 3 . . . . . 2 . . . . 1 . . 1 2 1 2 Terminal Hacks 72 | . . . . 4 1 5 . . 30 . 6 1 1 10 . 4 . 2 4 . 4 . Record 19 | . . . . . . 1 . . 11 . . . . 4 . . . . . . 3 . Part Schematic 10 | . . . . 1 . . . . 9 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . 5 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Locate Traps 5 | . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . . . . 6 2 . . . . . 6 . . . . . . . . . . . Scan Component 7 | . . . . 3 1 . . . . . 3 . . . . . . . . . . . Repair 7 | . . . . 3 1 . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 3 5 . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 5 | . . . . 2 1 . . . . . 2 . . . . . . . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 1 . . . . . 1 . . . . 1 . . 1 1 . 1 Seal Access 7 | . . . . 1 1 . . . . . 1 . . . . 1 . . 1 1 . 1 Unauthorized Hacks 29 | . . . . 5 3 3 . . . . 5 . . . . 1 . 4 5 . 2 1 Terminals 21 | . . . . 3 2 3 . . . . 4 . . . . 1 . 1 4 . 2 1 Assimilate 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . Botnet 17 | . . . . 3 1 2 . . . . 3 . . . . 1 . 1 3 . 2 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Fabnet 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Mechanics 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . . 5 11 4 . . . . 7 . . . . 3 . 4 4 1 9 8 Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . 134 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 1 . . . 9 . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . 3 1 . . . . . 3 . . . . . . . . . . . Time 292 | . . . . 90 70 . . . . . 132 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . 23 . . . . . . . . . . . . . . . . . Retrieved Matter 23 | . . . . . 23 . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . 1 . . . 10 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . 1 . . . 10 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . 9 6 6 1 Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . 10 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total Allies 16 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 10 . 1 Largest Group 3 | . . . . . 1 2 2 2 . . 1 . . . . . 1 . 1 3 . 1 Highest-Rated Group 219 | . . . . . 26 52 52 52 . . 26 . . . . . 46 . 26 170 . 219 Highest-Rated Ally 219 | . . . . . 26 26 26 26 . . 26 . . . . . 46 . 26 82 . 219 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 40 | . . . . . . . . . . . . . . . . . 6 . . 26 . 8 Total Damage 1348 | . . . . . . . . . . . . . . . . . 122 . . 629 . 597 Kills 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Active Infowar (turns) 9700 | . . . . 45 2654 155 139 254 26 161 1033 105 323 604 310 434 48 289 284 1726 301 809 Optics 8700 | . . . . . 1710 155 139 254 26 161 1032 105 323 604 310 434 48 289 284 1726 301 799 Sensors 5647 | . . . . . . 128 139 254 26 161 1033 105 323 604 310 71 . . 133 1361 301 698 Terrain 976 | . . . . . . . . . . . . . . . . . . . . . 283 693 T.N.C. 295 | . . . . 45 250 . . . . . . . . . . . . . . . . . Machine Analysis 7206 | . . . . . 2483 155 139 254 26 161 1033 105 323 604 310 434 48 268 . . 54 809 Cloaking 1715 | . . . . . . . . . . . . . . . . . . 54 279 473 301 608 Jamming 625 | . . . . . . . . . . . . . . . . 348 . . . 1 93 183 ECM 62 | . . . . . . . . . . . 38 . . . . 17 . 7 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . . . 1 2 . 1 . . . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Turns Passed 12657 | 93 65 283 650 1853 2654 155 139 254 26 161 1033 105 323 604 310 434 48 289 284 1726 301 867 Spaces Moved 14200 | 58 39 93 339 915 1530 300 268 549 96 527 998 386 614 1278 522 672 117 694 634 1728 546 1297 Core 105 | 12 . . . 1 . . . . . . . . . . . . . . . . . 92 Treads 620 | 43 39 93 225 215 . . . . . . . . . . . . . . . . . 5 Legs 1733 | . . . 114 643 286 . . . . . . . . . . . . . . 690 . . Wheels 1318 | 3 . . . 53 1244 18 . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Flight 10421 | . . . . . . 282 268 549 96 527 998 386 614 1278 522 672 117 694 634 1038 546 1200 Fastest Speed 21 | 50 160 160 120 110 100 27 27 27 27 27 26 26 26 26 26 24 27 21 21 28 37 33 Average Speed 56 | 133 160 160 148 135 127 31 27 27 27 27 27 26 26 26 26 26 27 27 28 70 37 38 Slowest Speed 300 | 160 160 160 190 300 195 100 27 27 27 27 95 26 26 26 26 27 27 30 32 190 37 250 Overloaded Moves 112 | . . . . . . . . . . . . . . . . . . 100 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 6 . . . . 3 . . 1 . 5 . 13 5 8 3 19 Potential Cave-ins 15 | . . . . . . . . . . . 6 . . . . . . . . 9 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 47 | 5 13 35 29 64 32 12 55 87 79 77 19 63 82 94 67 17 92 29 18 35 49 39 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . . . . 2 . . . . 1 1 . . . . 2 . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . Scrap Searched 18 | . . . 1 . . . 2 2 . 4 . 3 3 . 3 . . . . . . . Spaces Dug 266 | . . . . 14 21 2 . . . . 84 1 14 . 4 5 . 15 2 80 3 21 Terrain Destroyed 929 | . . . 56 116 69 2 . . . 31 124 1 39 . 20 23 . 16 2 381 3 46 Melee 107 | . . . . 5 21 2 . . . . 14 1 5 . 4 5 . 15 2 9 3 21 Projectile 45 | . . . . 12 11 . . . . . . . . . . . . 1 . 21 . . AOE 776 | . . . 56 99 37 . . . . 31 110 . 34 . 16 18 . . . 350 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total 17933 | 71 42 198 424 1291 2102 354 334 653 95 536 1700 388 766 1546 686 895 132 752 724 2070 606 1568 Wait 2796 | . . 81 31 169 427 28 65 102 . . 652 . 145 256 158 189 12 44 77 114 37 209 Move 14062 | 57 38 92 338 914 1529 288 267 548 95 526 991 385 613 1275 521 662 116 671 623 1710 539 1264 Hop 53 | . . . . . . 5 . . . . 3 . . 1 . 5 . 9 5 8 3 14 Pick Up 101 | 4 4 3 8 16 14 3 1 . . 2 3 . . 1 . 4 . 1 5 28 . 4 Fast Attach 130 | 8 . 1 1 30 18 3 . . . 1 5 1 . 4 . 4 2 3 2 37 4 6 Attach 79 | . . 1 6 4 5 8 . 1 . . 4 . . . . 5 1 . 3 27 1 13 Detach 27 | . . . . 2 2 1 . . . . 1 . . . . 2 1 1 . 11 1 5 Swap 52 | . . . 4 12 18 2 . 2 . . 2 . . 2 . 1 . . 1 8 . . Drop 113 | 2 . 2 2 15 20 13 1 . . 2 2 1 . 6 . 3 . 4 2 31 4 3 Fire 310 | . . 16 34 93 45 . . . . 5 17 . 3 . 3 3 . 4 . 81 . 6 Melee 198 | . . . . 35 23 3 . . . . 20 1 5 1 4 17 . 15 6 14 17 37 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crush 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Entered Mines 160 | -10/Mines | Assembled infested the area 263 | -10/Mines | Learned Materials terminal intel 309 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 334 | -10/Mines | Build established: Mutant 433 | -10/Mines | Discovered new exit (range 7) 442 | -10/Mines | Entered Subcaves 443 | -10/Subcaves | Approached by a straggling Scientist 640 | -10/Subcaves | Learned location of 1 exit from Materials 642 | -10/Subcaves | A Subdweller sparked back to life 642 | -10/Subcaves | A Subdweller sparked back to life 704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 706 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 891 | -10/Subcaves | Core integrity fell below 50% 921 | -10/Subcaves | Lost 3 parts (1n1u1w) 1005 | -10/Subcaves | Discovered new exit (range 11) 1092 | -10/Subcaves | Entered Materials 1092 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1093 | -8/Materials | Identified exit to Factory 1094 | -8/Materials | Loaded intel: 12 terminal locations 1213 | -8/Materials | Repaired Sml. Storage Unit 1267 | -8/Materials | Repaired Imp. Light Armor Plating 1295 | -8/Materials | Repaired Lgt. Treads 1461 | -8/Materials | Lost 3 parts (1p1n1w) 1958 | -8/Materials | Build established: Scavenger-Mutant 2292 | -8/Materials | First assault squad dispatched 2391 | -8/Materials | Build established: Mutant 2526 | -8/Materials | Destroyed 8 combat bots 2572 | -8/Materials | Lost 9 parts (4n2u3w) 2590 | -8/Materials | Core integrity fell below 50% 2618 | -8/Materials | Lost 3 parts (1p1n1u) 2945 | -8/Materials | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Utility x2 3176 | -7/Factory | Build established: Scavenger-Skirmisher 3519 | -7/Factory | Build established: Scavenger-Tank 3680 | -7/Factory | Repaired Cld. VTOL Module 5075 | -7/Factory | Identified exit to Factory 5437 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5599 | -7/Factory | Entered another Factory area 5599 | -6/Factory | Accompanied by 1 ally 5599 | -6/Factory | Evolved 2 slots: Utility x2 5680 | -6/Factory | Identified exit to Lower Caves 5745 | -6/Factory | Discovered new exit (range 18) 5754 | -6/Factory | Entered Lower Caves 5754 | -6/Lower Caves | Accompanied by 2 allies 5855 | -6/Lower Caves | Encountered a Warlord checkpoint 5857 | -6/Lower Caves | Identified exit to Lower Caves 5893 | -6/Lower Caves | Entered another Lower Caves area 5893 | -6/Lower Caves | Accompanied by 2 allies 5900 | -6/Lower Caves | Learned location of 1 exit from Factory 5922 | -6/Lower Caves | Build established: Hacker-Scout 6033 | -6/Lower Caves | Learned Factory stockpile data 6111 | -6/Lower Caves | Spotted B-75 Beast 6145 | -6/Lower Caves | Discovered new exit (range 10) 6147 | -6/Lower Caves | Identified exit to Data Miner 6147 | -6/Lower Caves | Entered Data Miner 6147 | -6/Data Miner | Discovered new exit (range 6) 6149 | -6/Data Miner | Identified exit to Proximity Caves 6152 | -6/Data Miner | Met Data Miner 6161 | -6/Data Miner | Learned location of Section 7 (-2) 6161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6166 | -6/Data Miner | Received God Mode back door access code from Data Miner 6173 | -6/Data Miner | Entered Proximity Caves 6304 | -5/Proximity Caves | Learned location of Armory (-3) 6332 | -5/Proximity Caves | Discovered new exit (range 4) 6333 | -5/Proximity Caves | Identified exit to Factory 6334 | -5/Proximity Caves | Entered Factory 6334 | -5/Factory | Evolved 2 slots: Utility x2 6335 | -5/Factory | Identified exit to Factory 6434 | -5/Factory | Repaired Power Sword 6480 | -5/Factory | Repaired Mic. Nuclear Core 6519 | -5/Factory | Repaired Imp. Light Armor Plating 7104 | -5/Factory | Cargo convoy interrupted 7356 | -5/Factory | Discovered new exit (range 7) 7358 | -5/Factory | Identified exit to Upper Caves 7367 | -5/Factory | Entered Upper Caves 7425 | -5/Upper Caves | Entered a destroyed Warlord outpost 7468 | -5/Upper Caves | Discovered new exit (range 5) 7469 | -5/Upper Caves | Identified exit to Upper Caves 7472 | -5/Upper Caves | Entered another Upper Caves area 7475 | -5/Upper Caves | Discovered exit to Factory (range 21) 7791 | -5/Upper Caves | Discovered new exit (range 16) 7795 | -5/Upper Caves | Identified exit to Warlord 7795 | -5/Upper Caves | Entered Warlord 7804 | -5/Warlord | System corruption cleaned by Quarantine Array 7840 | -5/Warlord | Met Warlord 7865 | -5/Warlord | Warlord's base attacked by MAIN.C 7976 | -5/Warlord | Met EX-DEC 8046 | -5/Warlord | Opened Warlord's prototype stash 8047 | -5/Warlord | Found Prototype Processor 8047 | -5/Warlord | Identified Spectral Analyzer 8171 | -5/Warlord | Lost 4 allies 8215 | -5/Warlord | Warlord forces counterattacked 8291 | -5/Warlord | Spotted Executioner 8314 | -5/Warlord | Spotted Striker 8319 | -5/Warlord | Spotted Executioner 8353 | -5/Warlord | Spotted Striker 8377 | -5/Warlord | Spotted B-86 Titan 8388 | -5/Warlord | Spotted B-75 Beast 8397 | -5/Warlord | Discovered new exit (range 8) 8398 | -5/Warlord | Identified exit to Proximity Caves 8399 | -5/Warlord | Entered Proximity Caves 8423 | -4/Proximity Caves | Lost 18 allies 8545 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8629 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8702 | -4/Proximity Caves | Discovered exit to Factory (range 18) 8709 | -4/Proximity Caves | Entered Factory 8709 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8780 | -4/Factory | Crushed by falling debris 8780 | -4/Factory | System corruption reached 10% 8811 | -4/Factory | Lost 4 parts (3u1w) 8865 | -4/Factory | Spotted B-86 Titan 8940 | -4/Factory | Spotted B-86 Titan 9083 | -4/Factory | Build established: Hacker-Sprinter 9143 | -4/Factory | Manually triggered Chute Trap 9143 | -4/Factory | Sucked down chute 9143 | -4/Factory | Entered Waste 9144 | -4/Waste | Met a frightened Derelict 9145 | -4/Waste | Found Prototype Launcher 9145 | -4/Waste | Identified Point Singularity Launcher 9156 | -4/Waste | Spotted C-40 Crusher 9158 | -4/Waste | EMP discharged 9161 | -4/Waste | Spotted C-40 Crusher 9162 | -4/Waste | Spotted C-40 Crusher 9171 | -4/Waste | Spotted C-40 Crusher 9173 | -4/Waste | Spotted C-40 Crusher 9180 | -4/Waste | Spotted C-40 Crusher 9189 | -4/Waste | Discovered new exit (range 10) 9191 | -4/Waste | Entered Factory 9470 | -4/Factory | Discovered new exit (range 11) 9480 | -4/Factory | Entered Research 9480 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9496 | -3/Research | Lost 3 parts (1p1n1u) 9570 | -3/Research | Found Fusion Bomb Launcher 9672 | -3/Research | Identified exit to Research 9764 | -3/Research | Entered another Research area 9764 | -2/Research | Warlord forces began assault on 0b10 9764 | -2/Research | Evolved 2 slots: Utility x2 9874 | -2/Research | Research machine network offline 9917 | -2/Research | Build established: Hacker-Ninja 9929 | -2/Research | Spotted B-90 Cyclops 10155 | -2/Research | Spotted B-90 Cyclops 10166 | -2/Research | Lost 3 allies 10269 | -2/Research | Borebot progress halted 10364 | -2/Research | Borebot progress halted 10365 | -2/Research | Borebot progress halted 10470 | -2/Research | Spotted Executioner 10510 | -2/Research | Destroyed Executioner 10520 | -2/Research | Found Prototype Processor 10520 | -2/Research | Identified Exp. Core Analyzer 10604 | -2/Research | Spotted Striker 10622 | -2/Research | Spotted Executioner 10623 | -2/Research | Spotted Striker 10650 | -2/Research | Spotted Striker 10657 | -2/Research | Crushed by falling debris 10664 | -2/Research | Destroyed Striker 10703 | -2/Research | Spotted Striker 10706 | -2/Research | Spotted Striker 10706 | -2/Research | Spotted Striker 10787 | -2/Research | Found Fusion Bomb Launcher 10788 | -2/Research | Discovered new exit (range 20) 10815 | -2/Research | Identified exit to Quarantine 10824 | -2/Research | Build established: Scavenger-Gunner 10918 | -2/Research | Spotted Executioner 10923 | -2/Research | Spotted Executioner 10945 | -2/Research | Destroyed Executioner 10947 | -2/Research | Destroyed Executioner 10951 | -2/Research | Lost 3 allies 10964 | -2/Research | Lost 4 parts (2n2u) 10968 | -2/Research | Destroyed 12 combat bots 10978 | -2/Research | Spotted Striker 10991 | -2/Research | Destroyed UC-0S0(L) 11000 | -2/Research | Destroyed Striker 11053 | -2/Research | Spotted Striker 11055 | -2/Research | Spotted Striker 11060 | -2/Research | Lost 14 allies 11096 | -2/Research | Spotted Executioner 11097 | -2/Research | Spotted Striker 11128 | -2/Research | Destroyed Striker 11138 | -2/Research | Destroyed Executioner 11154 | -2/Research | Spotted Striker 11159 | -2/Research | Spotted Striker 11196 | -2/Research | Spotted Striker 11199 | -2/Research | Spotted Striker 11220 | -2/Research | Core integrity fell below 50% 11226 | -2/Research | Destroyed Striker 11226 | -2/Research | Destroyed Striker 11272 | -2/Research | Given Cave Seal Controls access code 11273 | -2/Research | Lost 23 parts (2p5n9u7w) 11279 | -2/Research | Found Exp. Core Analyzer 11332 | -2/Research | Found Prototype Processor 11332 | -2/Research | Identified Exp. Targeting Computer 11373 | -2/Research | Spotted Striker 11439 | -2/Research | Spotted Striker 11490 | -2/Research | Entered Quarantine 11532 | -2/Quarantine | Found Alien Artifact 11532 | -2/Quarantine | Identified Phase Redirector 11584 | -2/Quarantine | Found Alien Slashing Weapon 11584 | -2/Quarantine | Identified Sigix Broadsword 11589 | -2/Quarantine | Lost 3 allies 11672 | -2/Quarantine | Identified exit to Access 11758 | -2/Quarantine | Build established: Scavenger-Ninja 11791 | -2/Quarantine | Entered Access 11791 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11819 | -1/Access | Garrison activated, responded to threat 11871 | -1/Access | Lost 5 allies 12086 | -1/Access | Spotted B-99 Colossus 12528 | -1/Access | Lost 13 parts (2p2n7u2w) 12545 | -1/Access | Spotted B-99 Colossus 12549 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 12579 | -1/Access | P-80 Master assimilated allied B-99 Colossus 12608 | -1/Access | Core integrity fell below 50% 12631 | -1/Access | Lost 9 parts (1p2n5u1w) 12646 | -1/Access | Core integrity fell below 20% 12658 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12604_ Slug penetrates Door. 12606_ Acquired 7 matter. 12607_ Door collapses. 12607_ System corrupted: Adv. Heavy Siege Treads rejected. 12607_ Slug penetrates Wall. 12608_ Penetrated by Slug. 12611_ T-07 Excavator destroyed. 12611_ Slug penetrates Wall. 12613_ Acquired 9 matter. 12615_ K-01 Serf collects debris. 12624_ Connecting with Terminal... 12626_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7N. 12643_ Slammed into S-43 Plague. 12648_ Destabilizing: Core damaged (-48). 12649_ Slammed into S-43 Plague. 12650_ Destabilizing: Core damaged (-64). 12657_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???########## """"" ???????? | | ???# # """"" #????????? | | ???# / #????????? | | ???# " # +????????? | | ???# """ # #????""??? | | ???# """ ?# "" #???"""??? | | ???#?? " ?# """ #????R"??? | | ?????? ??# T" #???"""??? | | ????? ??## """ #????""??? | | ???? *????# "" #????????? | | ???######????# #????????? | | ##????????#### #????????? | | ?? #????????? | | ######?##########h #????????? | | #??????##### ##????????? | | ######## A# #?????????? | | + " #?????????? | | ######## #s ##?????????? | | #??????## ## #??????????? | | ######???????# ## ss #??????????? | | ?????????????#+## #??????????? | | ???????????? # #??????????? | | ?????????? # ####+##????? | | ?????????# + #????? | | ?????????# # +????? | | ?????????# # @ #????? | | ?????????# # ##????? | | ?????????######## #?????? | | ????????????????# #?????? | | ????????????????# #?????? | | ????????????????# ##### ##### #?????? | | ????????????????# ????# #???? #?????? | | ????????????????# ????# #?????#?????? | | ????????????????# ????# #???????????? | | ????????????????# ????# #???????????? | | ??????????????????????#+#???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 75 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 32 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Sml. Storage Unit | 18% | -8/Materials Imp. Light Armor Plating | 38% | -8/Materials Lgt. Treads | 19% | -8/Materials Cld. VTOL Module | 25% | -7/Factory Power Sword | 61% | -5/Factory Mic. Nuclear Core | 64% | -5/Factory Imp. Light Armor Plating | 62% | -5/Factory Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Achievements -------------- Reappropriation The Oracle Wheee! Woof! Challenges ------------ None Game ------ Seed GrenadeDecoderRipper Manual? 0 Play Time 04:48:17 Cumulative 102.8 hours Start 2025.08.31 @ 13:04:53 End 2025.09.01 @ 22:40:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 49 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92ef9409-88b6-427e-a929-ba9eac62f402