Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 20:36:14 Player: NeoBioHazard Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (116) 580 Value Destroyed (4667) 4667 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2014) 2014 TOTAL SCORE: 16621 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 415 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -278 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Impulse Thruster Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Core Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved System Guard > --- WEAPON ----------- Dirty Datajack Power Sword > --- INVENTORY -------- Smartbomb Launcher Power Sword Makeshift Spear [Rating: 153] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Weapon Mace Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . 4 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . 2 . . . . 2 2 . . . . . . . . 2 . Utility 9 | . . . . . 2 . . . . 2 . . . . . 2 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 7 1 1 1 . 13 16 3 2 7 18 9 2 3 . 11 4 1 2 2 13 9 Power 14 | 1 1 1 . . 1 2 . . . 1 1 . 1 . 2 1 . . . 2 . Engine 9 | 1 1 . . . 1 2 . . . 1 1 . 1 . 1 . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . Propulsion 37 | 2 . . . . 7 5 1 . 1 3 4 . . . 4 . . 1 . 6 3 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . 5 . . . . . . . . . 3 . . . . . 2 Hover 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Flight 22 | . . . . . 1 4 1 . 1 3 4 . . . . . . 1 . 6 1 Utility 44 | 2 . . . . 5 5 . 2 4 8 3 . 1 . 4 1 1 1 2 3 2 Device 20 | 1 . . . . 3 3 . 2 2 3 1 . . . 1 1 . . . 2 1 Storage 3 | 1 . . . . . 1 . . 1 . . . . . . . . . . . . Processor 13 | . . . . . 1 1 . . . 2 2 . 1 . 1 . . 1 2 1 1 Hackware 8 | . . . . . 1 . . . 1 3 . . . . 2 . 1 . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 1 . . 4 2 . 2 6 1 2 1 . 1 2 . . . 2 4 Energy Gun 5 | 2 . . 1 . . 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 2 1 . . 1 . 1 . . . . . . . 2 1 Special Weapon 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . . . . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 2 3 . . . . . . . . . 1 . . . . . Parts Lost 47 | . . 1 . . . 1 1 . . 2 7 7 2 1 . . . . 2 19 4 Power 6 | . . 1 . . . . . . . 1 1 1 . . . . . . . 2 . Propulsion 21 | . . . . . . . 1 . . 1 5 2 1 . . . . . 1 8 2 Utility 13 | . . . . . . 1 . . . . 1 2 . 1 . . . . 1 6 1 Weapon 7 | . . . . . . . . . . . . 2 1 . . . . . . 3 1 Highest Loss Streak 9 | . . 1 . . . 1 1 . . 1 7 4 2 1 . . . . 2 9 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 99 93 85 70 85 92 98 98 90 78 48 38 39 56 72 76 78 75 62 6 Engine 3 | . 14 1 . . 8 9 9 9 9 5 4 . . . . . . . . . . Core 2 | . . 11 14 14 . . . . . . . . . . . . . . . . . Leg 5 | . 28 28 28 28 8 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 12 21 . . . . . . . . 9 15 15 15 14 1 . Flight 14 | . . . . . . 11 35 36 36 34 26 14 5 5 5 5 5 5 7 17 . Device 9 | . 14 14 14 14 14 16 18 18 18 7 5 5 5 3 . 4 5 5 4 6 1 Storage 6 | . 14 14 14 14 9 9 9 9 9 6 3 . . . . . . . . . . Processor 9 | . . . . . 1 9 9 9 9 6 9 17 18 23 24 21 21 21 26 22 2 Hackware 4 | . . . . . 6 . . . . 15 13 3 . . 4 10 13 14 8 . . Energy Gun 4 | . 28 28 21 14 9 5 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 8 9 15 3 5 2 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 2 . . . . . 1 5 5 4 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . 4 5 5 8 5 5 4 3 . Peak Build Rating 153 | 7 7 10 24 24 42 43 41 40 41 52 65 59 34 33 62 62 57 64 68 153 55 Average Rating 40 | 4 7 8 16 24 31 38 38 38 37 46 51 40 29 32 41 53 56 57 65 125 11 On Entrance 35 | . 7 7 10 24 24 42 38 38 35 41 49 56 34 33 30 45 54 57 64 58 39 Naked Turns 200 | . . . . . . . . . . . . . . . . . . . . . 200 Heaviest Build 40 | 11 11 13 19 19 21 22 25 30 24 28 25 12 4 2 21 5 5 5 5 40 12 Greatest Support 80 | 20 20 20 20 20 60 56 20 19 19 28 40 23 13 5 32 5 5 13 13 80 32 Greatest Overweight (x) 3 | 3 . . . . 2 2 1 1 1 . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 4 7 8 8 8 10 10 10 10 10 10 3 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 3 5 7 8 8 8 9 9 9 9 7 2 4 5 4 4 4 5 4 4 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 4 7 8 8 8 9 10 10 10 10 3 2 5 5 4 5 5 5 5 2 3 Class Distribution -------------------- 41% | Mutant 13% | Derelict-Mutant 13% | Bothacker-Sprinter 10% | Commander-Mutant 4% | Skirmisher 4% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Commander-Scout | -8/Garrison Commander-Assassin | -8/Recycling Commander-Mutant | -8/Scraptown Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Infiltrator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 1943 | 270 10 10 . 10 130 357 64 10 70 192 186 70 25 . 80 . 80 10 20 65 284 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3305 | 28 62 139 . 93 197 846 76 . . 431 390 200 . . . . . . 42 551 250 Parts 173 | 4 6 8 . 1 11 53 4 . . 32 5 7 . . . . . . 4 23 15 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 85 | . 3 4 . 2 5 21 4 . . 8 5 8 . . . . . . . 23 2 Melee 5 | . . . . . . . . . . 1 2 2 . . . . . . . . . Guns 20 | . 3 4 . 2 5 6 . . . . . . . . . . . . . . . AOE 55 | . . . . . . 15 4 . . 7 . 4 . . . . . . . 23 2 Classes Destroyed 16 | 1 2 1 . . . 8 . . . 2 . . . . . . . . . 1 1 Worker 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Builder 4 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 13 | . 1 . . . 2 2 . . . 4 . . . . . . . . 1 2 1 Swarmer 32 | . 3 2 . . 3 . 1 . . . 5 8 . . . . . . . 10 . Grunt 40 | . . 2 . 2 2 15 3 . . 6 . . . . . . . . . 8 2 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . Best Kill Streak 15 | 1 4 2 . 2 3 13 4 . . 7 5 4 . . . . . . 1 15 4 Combat Bots Only 14 | . 3 2 . 2 3 9 4 . . 4 3 4 . . . . . . . 14 2 Max Kills in Single Turn 7 | 1 1 1 . 1 1 3 3 . . 2 1 2 . . . . . . 1 7 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 3 3 . . 2 . 2 . . . . . . . 7 1 Melee 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 705 | . 15 21 . 1 11 19 23 . . 86 64 51 11 4 6 1 . . 32 188 172 Missed 321 | . 4 5 . . 6 9 13 . . 50 27 22 3 1 3 1 . . 21 90 66 Damage Taken 7135 | . 85 195 . 10 45 147 105 . . 467 564 521 154 86 56 . . . 150 2448 2102 Core 3321 | . 22 48 . . 15 69 10 . . 184 163 189 60 47 16 . . . 65 818 1615 Absorbed by Shields 79 | . . . . . . 59 . . . 14 . . . . . . . . 6 . . Core Remaining (%) 77 | 100 . . . 72 . . . . 82 78 . . . . 52 . . 100 95 43 . Volleys Fired 89 | 4 8 12 . . . 15 3 . . 18 . 5 . . . . . . . 16 8 Largest 2 | 2 2 2 . . . 2 1 . . 1 . 1 . . . . . . . 1 1 Hottest 80 | 80 80 80 . . . 69 36 . . 33 . 46 . . . . . . . 52 49 Shots Fired 168 | 8 16 24 . 5 38 27 3 . . 18 . 5 . . . . . . . 16 8 Gun 102 | 8 16 24 . 5 38 11 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 62 | . . . . . . 16 3 . . 14 . 5 . . . . . . . 16 8 Special 4 | . . . . . . . . . . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 100 | 8 16 24 . 5 38 9 . . . . . . . . . . . . . . . Explosive 57 | . . . . . . 16 3 . . 14 . . . . . . . . . 16 8 Electromagnetic 7 | . . . . . . 2 . . . . . 5 . . . . . . . . . Robot Hit Streak 18 | 6 3 6 . 7 8 18 7 . . 9 . 1 . . . . . . . 6 1 Robot Miss Streak 8 | 1 4 2 . . 5 1 . . . 8 . 2 . . . . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Autonomous 53 | . . . . 5 38 10 . . . . . . . . . . . . . . . Shots Hit Robots 146 | 6 7 16 . 5 24 23 3 . . 17 12 6 1 . 4 . . . 1 13 8 Core Hits 223 | 2 5 7 . 2 9 50 7 . . 39 1 5 . . 4 . . . 1 74 17 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 2 3 . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . 2 2 3 . . . . . . . . . Smash 6 | . . . . . . . . . . 1 2 3 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 154 | . . . . . . . 2 . . 30 40 8 1 . 4 4 . . 12 28 25 Impact 65 | . . . . . . . 2 . . 15 40 8 . . . . . . . . . Slashing 66 | . . . . . . . . . . 15 . . . . . 3 . . 12 28 8 Piercing 23 | . . . . . . . . . . . . . 1 . 4 1 . . . . 17 Sneak Attacks 7 | . . . . . . . . . . . 2 . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14487 | 66 85 184 . 145 722 2969 625 . . 1410 516 406 4 . 12 . . . 48 5806 1489 Guns 1468 | 66 85 184 . 145 722 266 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 11326 | . . . . . . 2700 625 . . 1002 . 230 . . . . . . . 5661 1108 Melee 1687 | . . . . . . . . . . 408 516 176 4 . 12 . . . 48 145 378 Ramming 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 1539 | 66 85 184 . 145 722 211 . . . 126 . . . . . . . . . . . Explosive 10970 | . . . . . . 2700 625 . . 876 . . . . . . . . . 5661 1108 Electromagnetic 285 | . . . . . . 55 . . . . . 230 . . . . . . . . . Impact 747 | . . . . . . . . . . 55 516 176 . . . . . . . . . Slashing 749 | . . . . . . . . . . 353 . . . . . . . . 48 145 203 Piercing 191 | . . . . . . . . . . . . . 4 . 12 . . . . . 175 Highest Corruption 1 | . . . . . . . . . . 1 . 1 1 1 . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 . 1 1 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter Fused 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 804 | . . . . . . 36 42 . . 33 218 133 . . . . . . . 231 111 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 386 | . . . . . . 36 42 . . . . 28 . . . . . . . 231 49 Melee 418 | . . . . . . . . . . 33 218 105 . . . . . . . . 62 Knockbacks 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Impact 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 41 . . . 16 . 83 . . . . . . . 64 1 Shots 7 | . . . . . . 1 . . . 1 . 4 . . . . . . . 1 . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | 36 144 144 . . . 24 19 . . 143 5 283 . 349 . . . . . 26 . Average Temperature 45 | 20 73 67 . . . 10 13 . . 20 3 159 . 186 . . . . . 10 . Received Heat Transfer 947 | . . 117 . 6 9 73 27 . . 92 . 332 72 . 21 . . . . 135 63 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 4 2 . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . 3 2 . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 5 6 . . . . . . . . . Impact Corruptions 13 | . . . . . . . . . . . 9 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . Heat Transferred 2182 | 150 200 400 . 185 888 259 . . . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Peak Influence 1237 | 5 94 65 . 65 286 1066 1091 513 . 581 410 . . . . 45 . . 185 966 1237 Initial 692 | . 3 . . . . 120 692 490 . . 202 . . . . 9 . . 13 103 579 Average 300 | 1 25 49 . 22 121 391 900 510 . 316 306 . . . . 28 . . 70 313 755 Maximum Alert Level 4 | . . . . . 1 3 3 2 . 2 2 . . . . . . . . 3 4 Low Security (%) 46 | 100 100 100 . 100 68 23 . . . 29 . . . . . 100 . . 100 35 . Level 1 19 | . . . . . 31 39 . . . 12 77 . . . . . . . . 46 . Level 2 21 | . . . . . . 17 12 100 . 58 22 . . . . . . . . 11 45 Level 3 11 | . . . . . . 19 87 . . . . . . . . . . . . 6 41 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 3 4 . . . 7 2 . . . . . . . 2 4 7 Investigation 5 | . . . . . . 1 . . . 1 1 . . . . . . . . 1 1 Extermination 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 Reinforcement 13 | . . . . . 2 1 . . . 2 1 . . . . . . . 1 2 4 Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 14 | . . . . . 2 2 . . . 5 1 . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 4 5 . 2 12 27 11 1 . 20 9 16 9 1 2 1 . . 10 60 33 Peak Tracking Total 23 | . 4 2 . 1 4 10 10 1 . 8 5 10 5 1 2 1 . . 6 23 9 Tactical Retreats 28 | . . 1 . . 2 1 . . . 1 1 2 1 . 1 . . . 2 7 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 5 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 16 | . . . . . . 8 1 . . 3 . . . . . . . . . 2 2 Max in Single Turn 2 | . . . . . . 1 1 . . 2 . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 33 | . 2 . 2 . 2 7 1 2 3 2 4 . 2 . . . 1 2 1 1 1 Terminals 17 | . 2 . . . 2 6 1 . . . 3 . . . . . . . 1 1 1 Fabricators 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Total Hacks 109 | . 9 . 2 . 4 13 2 25 27 4 8 . 2 . . . 1 6 1 3 2 Successful 82 | . 4 . 2 . 3 7 . 25 27 3 2 . 2 . . . 1 6 . . . Failed 26 | . 4 . . . 1 6 2 . . 1 6 . . . . . . . 1 3 2 Catastrophic 11 | . 3 . . . . 3 . . . . 2 . . . . . . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 29 | . 9 . 1 . 5 2 . . . 2 7 . . . . . . . . 3 . Terminals 40 | . 9 . . . 4 12 2 . . . 7 . . . . . . . 1 3 2 Fabricators 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . Terminal Hacks 77 | . 4 . 2 . 3 6 . 25 27 . 1 . 2 . . . 1 6 . . . Record 57 | . . . 1 . . . . 24 27 . . . . . . . . 5 . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . . . . . . . . Open Door 7 | . . . . . . 3 . . . . . . 2 . . . 1 1 . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Build 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 3 1 . . . 2 . . . . . . . 1 1 1 Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . . 4 . . . . . . . . . . . Ejected 4 | . . . . . . . . . . 4 . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . . . . . . . . . Attached 6 | . . . . . . . . . 1 3 . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 17 | . . . . 2 . 12 . . . 2 . . . . 1 . . . . . . Largest Group 12 | . . . . 2 2 12 11 9 9 9 1 . . . 1 . . . . . . Highest-Rated Group 235 | . . . . 48 48 235 219 172 172 172 41 . . . 47 . . . . . . Highest-Rated Ally 47 | . . . . 31 31 31 31 31 31 41 41 . . . 47 . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 172 | . . . . . 10 50 31 9 . 56 16 . . . . . . . . . . Total Damage 2788 | . . . . . 109 681 334 136 . 764 764 . . . . . . . . . . Kills 23 | . . . . . . 6 7 1 . 5 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . 1 2 . 2 . 1 1 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 7123 | 81 98 428 254 577 387 455 192 84 865 703 453 266 133 59 231 126 224 152 264 451 640 Spaces Moved 8986 | 46 60 320 210 460 253 424 178 47 1182 947 493 404 350 169 467 195 442 292 376 742 929 Core 845 | 18 . . . . . . . . . . . . . . . . . . . . 827 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1183 | 28 60 320 210 460 105 . . . . . . . . . . . . . . . . Wheels 399 | . . . . . 148 186 . . . . . . . . 27 . . . . . 38 Hover 3 | . . . . . . . . . . . . . . . 3 . . . . . . Flight 6556 | . . . . . . 238 178 47 1182 947 493 404 350 169 437 195 442 292 376 742 64 Fastest Speed 19 | 50 120 120 120 120 95 26 26 27 26 20 19 30 35 35 35 50 50 50 50 32 40 Average Speed 57 | 124 120 120 120 120 143 58 48 91 68 22 24 39 35 35 44 50 50 50 54 35 53 Slowest Speed 260 | 200 120 120 120 120 260 197 99 99 98 24 30 40 40 35 100 50 50 57 57 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 2 . . . 2 1 . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 4 17 79 59 86 27 72 36 56 60 29 24 62 54 25 79 6 72 53 17 34 28 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . 1 1 . . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 15 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 . 2 . . . . 9 . . 1 4 . 1 . 3 4 . . . Spaces Dug 78 | . . . . . . . . . . 13 19 . . . . 3 . . 11 23 9 Terrain Destroyed 497 | . . . . . 10 106 8 . . 111 19 4 . . . 3 . . 11 128 97 Melee 78 | . . . . . . . . . . 13 19 . . . . 3 . . 11 23 9 Projectile 12 | . . . . . 10 2 . . . . . . . . . . . . . . . AOE 407 | . . . . . . 104 8 . . 98 . 4 . . . . . . . 105 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 10529 | 58 69 339 212 485 277 613 277 87 1233 1355 754 491 357 168 489 217 444 294 417 864 1029 Wait 1075 | . . 4 . 25 . 131 80 37 37 336 207 73 . . 3 12 . . 12 64 54 Move 8951 | 45 59 319 209 459 252 420 177 46 1181 942 490 403 349 168 466 194 441 291 375 737 928 Hop 6 | . . . . . . 1 . . . 2 1 . . . . . . . . 2 . Pick Up 38 | 2 1 3 . . 2 6 7 . 1 3 1 . 3 . . 2 1 . 2 1 3 Fast Attach 78 | 7 . 1 1 . 10 10 2 . 5 6 4 . 3 . 8 2 1 2 1 10 5 Attach 26 | . . . . . . 4 1 1 . 6 4 1 . . 2 1 . . . 3 3 Detach 8 | . . . 1 . . 4 . 1 . 1 . . . . 1 . . . . . . Swap 21 | . 1 . . . 3 2 . 1 2 6 1 1 . . 1 1 . . 1 . 1 Drop 66 | . . . 1 . 10 16 5 1 7 5 6 . 1 . 4 1 1 1 4 3 . Fire 89 | 4 8 12 . . . 15 3 . . 18 . 5 . . . . . . . 16 8 Melee 154 | . . . . . . . 2 . . 30 40 8 1 . 4 4 . . 12 28 25 Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 3 . . . . . . . . . . . . 10 . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Central database locked down 180 | -10/Materials | Entered Mines 286 | -10/Mines | Learned location of Zion (-7) 310 | -10/Mines | Build established: Mutant 340 | -10/Mines | Learned Materials stockpile data 401 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 461 | -10/Mines | Found Prototype Device 602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 603 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Entered Exiles 628 | -10/Exiles | Discovered new exit (range 15) 638 | -10/Exiles | Met 8R-AWN 659 | -10/Exiles | Met EX-HEX 695 | -10/Exiles | Met EX-BIN 708 | -10/Exiles | Aligned with FarCom system 709 | -10/Exiles | Given EX-Vault access code 738 | -10/Exiles | Opened EX-Vault 745 | -10/Exiles | Found AWS/Thermal 771 | -10/Exiles | Warned to stay clear of 0b10 Research branches 810 | -10/Exiles | Met EX-DEC 852 | -10/Exiles | Discovered new exit (range 10) 862 | -10/Exiles | Left Exiles lab with AWS/Thermal 862 | -10/Exiles | Entered Mines 908 | -9/Mines | Met a Derelict bent on vengeance 1101 | -9/Mines | Discovered new exit (range 16) 1439 | -9/Mines | Entered Materials 1439 | -8/Materials | Accompanied by 2 allies 1439 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1440 | -8/Materials | Identified exit to Storage 1444 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1444 | -8/Materials | Discovered exit to Storage (range 16) 1745 | -8/Materials | Identified Exp. Sensor Array 1793 | -8/Materials | Garrison activated, responded to threat 1826 | -8/Materials | Entered Storage 2048 | -8/Storage | Build established: Skirmisher 2096 | -8/Storage | AWS/Thermal suddenly broke down 2113 | -8/Storage | Met a pair of Derelict thieves 2161 | -8/Storage | Found Prototype Processor 2161 | -8/Storage | Identified Exp. Targeting Computer 2179 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2212 | -8/Storage | Destroyed 9 combat bots 2259 | -8/Storage | Discovered new exit (range 16) 2275 | -8/Storage | Identified exit to Garrison 2281 | -8/Storage | Entered Garrison 2281 | -8/Garrison | Accompanied by 11 allies 2284 | -8/Garrison | Installed Relay Interface Framework 2305 | -8/Garrison | Triggered checkpoint 2317 | -8/Garrison | Garrison Relay disabled 2385 | -8/Garrison | Triggered checkpoint 2391 | -8/Garrison | Triggered checkpoint 2391 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Discovered new exit (range 14) 2459 | -8/Garrison | Identified exit to Recycling 2473 | -8/Garrison | Entered Recycling 2473 | -8/Recycling | Accompanied by 9 allies 2515 | -8/Recycling | Scanned before Scraplab entrance 2529 | -8/Recycling | Entered Scraplab 2537 | -8/Recycling | Discovered new exit (range 2) 2537 | -8/Recycling | Identified exit to Scraptown 2557 | -8/Recycling | Entered Scraptown 2557 | -8/Scraptown | Accompanied by 9 allies 2629 | -8/Scraptown | Discovered new exit (range 5) 2630 | -8/Scraptown | Identified exit to Factory 2656 | -8/Scraptown | Visited Cave Peace 2667 | -8/Scraptown | Visited Cyclists 2675 | -8/Scraptown | Turned away by UFD registrar 2675 | -8/Scraptown | Turned away by UFD registrar 2678 | -8/Scraptown | Visited Bundlers 2724 | -8/Scraptown | Visited Comm Corps 2774 | -8/Scraptown | Visited Red Mages 2996 | -8/Scraptown | Build established: Commander-Mutant 3234 | -8/Scraptown | Visited The Evicted 3257 | -8/Scraptown | Visited Junk Repository 3422 | -8/Scraptown | Entered Factory 3422 | -6/Factory | Accompanied by 9 allies 3422 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3545 | -6/Factory | Lost 3 allies 3621 | -6/Factory | Garrison activated, responded to threat 3930 | -6/Factory | Build established: Bothacker-Sprinter 3932 | -6/Factory | Fabricated H-66 Slayer? 3944 | -6/Factory | Discovered new exit (range 16) 3972 | -6/Factory | Identified exit to Factory 4125 | -6/Factory | Entered another Factory area 4125 | -5/Factory | Accompanied by 1 ally 4125 | -5/Factory | Evolved 2 slots: Propulsion x2 4297 | -5/Factory | Fabricated Q-thruster (x2) 4422 | -5/Factory | Identified exit to Upper Caves 4423 | -5/Factory | Lost 7 parts (1p5n1u) 4578 | -5/Factory | Entered Upper Caves 4624 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 4747 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4781 | -5/Upper Caves | Spotted B-75 Beast 4793 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4809 | -5/Upper Caves | Ambushed by wild Derelicts 4828 | -5/Upper Caves | Discovered new exit (range 13) 4834 | -5/Upper Caves | Identified exit to Upper Caves 4844 | -5/Upper Caves | Entered another Upper Caves area 4884 | -5/Upper Caves | Discovered new exit (range 13) 4888 | -5/Upper Caves | Identified exit to Factory 4914 | -5/Upper Caves | Learned 4 Factory zone layouts 4927 | -5/Upper Caves | Learned 8 Factory zone layouts 4970 | -5/Upper Caves | Build established: Mutant 4972 | -5/Upper Caves | Discovered new exit (range 4) 4973 | -5/Upper Caves | Identified exit to Warlord 4977 | -5/Upper Caves | Entered Warlord 4996 | -5/Warlord | Discovered new exit (range 9) 5014 | -5/Warlord | System corruption cleaned by Quarantine Array 5016 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 5016 | -5/Warlord | Attacked by Warlord forces 5019 | -5/Warlord | Spotted 90-5WN(B) 5019 | -5/Warlord | Spotted O8-VRN(B) 5036 | -5/Warlord | Identified exit to Proximity Caves 5036 | -5/Warlord | Entered Proximity Caves 5126 | -4/Proximity Caves | Found DCF Scrap (12 items) 5254 | -4/Proximity Caves | Discovered exit to Factory (range 12) 5263 | -4/Proximity Caves | Learned 12 Research zone layouts 5267 | -4/Proximity Caves | Entered Factory 5267 | -4/Factory | Evolved 2 slots: Utility x2 5277 | -4/Factory | Discovered new exit (range 20) 5387 | -4/Factory | Identified exit to Upper Caves 5393 | -4/Factory | Entered Upper Caves 5434 | -4/Upper Caves | Build established: Derelict-Mutant 5574 | -4/Upper Caves | Discovered new exit (range 6) 5576 | -4/Upper Caves | Identified exit to Upper Caves 5617 | -4/Upper Caves | Entered another Upper Caves area 5622 | -4/Upper Caves | Learned location of 1 exit from Research 5677 | -4/Upper Caves | Learned Research emergency access door positions 5677 | -4/Upper Caves | Learned Research security intel 5677 | -4/Upper Caves | Learned Armory terminal intel 5756 | -4/Upper Caves | Discovered new exit (range 19) 5768 | -4/Upper Caves | Identified exit to Research 5769 | -4/Upper Caves | Entered Research 5769 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5770 | -3/Research | Identified exit to Armory 5770 | -3/Research | Identified exit to Quarantine 5771 | -3/Research | Identified exit to Research 6033 | -3/Research | Entered another Research area 6033 | -2/Research | Evolved 2 slots: Propulsion x2 6123 | -2/Research | Lost 5 parts (3n2u) 6184 | -2/Research | Found Fusion Bomb Launcher 6371 | -2/Research | Spotted B-90 Cyclops 6430 | -2/Research | Destroyed 9 combat bots 6436 | -2/Research | Lost 5 parts (1p1n2u1w) 6470 | -2/Research | Core integrity fell below 50% 6474 | -2/Research | Discovered new exit (range 21) 6484 | -2/Research | Destroyed 14 combat bots 6484 | -2/Research | Entered Access 6484 | -1/Access | Evolved 2 slots: Utility x2 6497 | -1/Access | Lost 9 parts (1p4n2u2w) 6541 | -1/Access | Released all parts (6) 6691 | -1/Access | Build established: Mutant 6734 | -1/Access | First assault squad dispatched 6764 | -1/Access | Spotted B-99 Colossus 6815 | -1/Access | Core integrity fell below 50% 7069 | -1/Access | Crushed by falling debris 7070 | -1/Access | Core integrity fell below 20% 7125 | -1/Access | Crushed by falling debris 7125 | -1/Access | Smashed by cave-in Last Messages --------------- 07030_ Micro-nuke Launcher destroyed. 07031_ The unstable cave ceiling collapses. 07050_ Acquired Q-thruster. 07051_ ALERT: Security rotation in progress. 07061_ Repair Station disabled. 07061_ Backup Power III tumbles out of repair station. 07061_ Backup Laser III tumbles out of repair station. 07069_ Q-thruster destroyed. 07069_ U-05 Engineer lays Concrete. 07069_ The unstable cave ceiling collapses. 07069_ Crushed by falling debris. 07070_ U-05 Engineer lays Concrete. 07070_ Adv. Sensor Array destroyed. 07071_ U-05 Engineer lays Concrete. 07076_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07077_ U-05 Engineer lays Concrete. 07111_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07125_ The unstable cave ceiling collapses. 07125_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????#???????????????????????????????????????? | | " #???????????????????????????????????????? | | "" #???????????????????????????????????????? | | "" #???????????????????????????????????????? | | " #???????????????????????????????????????? | | +???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #+###??????###########??????????????????????? | | # #????????# ???????????????????????? | | # #????????# ???????????????????????? | | # ###??????? ?? ????????????????????????? | | #??????? ?? ?????#######????????????? | | #########+####+####### #????????????? | | ### #????????? | | #????????? | | ### #????????? | | ########################## #????????????? | | ?????????????????????????###+####???????????? | | ??????????????????????????# #???????????? | | ?????????????????????????##p #???????????? | | ????????????????????????##p= #???????????? | | ????????????????????????#@# #???????????? | | ?????????????BB????????# ## =#???????????? | | ?????????????BB????????##?# #?H?????????? | | ??????????????????????????# #???????????? | | ??????????????????????????#######???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????BB?????????????????????????????? | | ?????????????BB?????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #####???????????????????????????????Y???????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????????????H?????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Evasion (%) 76 Melee Accuracy 11 Core Analysis 9 Energy Filtering 30 Defensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Q-thruster | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSystemLance Manual? 0 Play Time 01:34:46 Cumulative 132.9 hours Start 2025.03.28 @ 18:26:21 End 2025.03.28 @ 20:36:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 197 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a087ead-a7ea-49c2-b221-591eb9e6517e