Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 20:31:43 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1587) 1587 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 3169 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 99/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1750) Ox34 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY (28) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Compact Wheel Compact Wheel Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Autogun EMP Blaster Rocket Launcher Rocket Launcher Heavy Flail Katana Katana Katana Katana Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Compact Wheel Compact Wheel Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Autogun EMP Blaster Rocket Launcher Rocket Launcher Heavy Flail Katana Katana Katana Katana Katana [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 76 | 8 12 18 38 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 22 | 3 3 5 11 Treads 15 | 1 3 2 9 Leg . | . . . . Wheel 7 | 2 . 3 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 . 6 Device . | . . . . Storage 10 | 2 3 . 5 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 37 | 2 6 11 18 Energy Gun 6 | . 1 3 2 Energy Cannon 1 | . . 1 . Ballistic Gun 14 | 2 5 4 3 Ballistic Cannon 7 | . . 1 6 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 7 | . . 4 3 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 99 | . 99 99 99 Engine 12 | . 14 13 11 Treads 12 | . 14 12 11 Wheel 12 | . 14 15 10 Storage 30 | . 28 28 32 Energy Gun 5 | . 3 3 7 Ballistic Gun 17 | . 24 20 12 Ballistic Cannon 3 | . . 1 6 Impact Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 113 | 15 38 44 113 Greatest Support 40 | 32 20 20 40 Greatest Overweight (x) 10 | . 2 4 10 Average Overweight (x) 3 | . 1 2 5 Largest Inventory Capacity 28 | 8 16 16 28 Average Capacity 20 | 6 13 16 26 Most Carried 28 | 8 16 16 28 Average Carried 19 | 4 11 15 24 Final Capacity 28 | 8 16 16 28 Final Carried 27 | 8 16 16 27 Class Distribution -------------------- 36% | Mutant 36% | Hauler-Gunner 13% | Scavenger-Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1787 | 259 372 301 855 Remotely . | . . . . Salvage Created 3005 | 85 831 509 1580 Parts 184 | 3 41 43 97 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 53 | . 11 16 26 Melee 1 | . . . 1 Guns 35 | . 11 10 14 Cannons 6 | . . 1 5 AOE 8 | . . 5 3 Classes Destroyed 12 | 1 4 3 4 Worker 5 | . 1 2 2 Builder 2 | . . . 2 Tunneler 1 | . . 1 . Hauler 8 | . 2 . 6 Recycler 9 | 1 5 . 3 Watcher 3 | . . . 3 Swarmer 20 | . 6 8 6 Grunt 22 | . 5 5 12 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 8 | . . 2 6 Assembled 1 | . . 1 . Best Kill Streak 7 | 1 7 4 6 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2596 | . 318 737 1541 Core 524 | . 79 144 301 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 164 | 4 44 42 74 Largest 3 | 2 2 2 3 Hottest 115 | 40 60 98 115 Shots Fired 389 | 8 88 82 211 Gun 307 | 8 88 68 143 Cannon 76 | . . 10 66 Launcher 6 | . . 4 2 Special . | . . . . Kinetic 307 | 8 75 59 165 Thermal 32 | . 13 19 . Explosive 6 | . . 4 2 Electromagnetic 44 | . . . 44 Robot Hit Streak 12 | 1 11 8 12 Robot Miss Streak 4 | 3 3 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 255 | 2 52 43 158 Core Hits 117 | 2 30 28 57 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 48 | . . . 48 Impact 45 | . . . 45 Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 16 | . . . 16 Damage Inflicted 4301 | 24 674 862 2741 Guns 2169 | 24 674 423 1048 Cannons 574 | . . 70 504 Explosions 606 | . . 369 237 Melee 952 | . . . 952 Ramming . | . . . . Kinetic 2109 | 24 568 338 1179 Thermal 408 | . 106 155 147 Explosive 459 | . . 369 90 Electromagnetic 373 | . . . 373 Impact 952 | . . . 952 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 11 | . 4 7 . Message Errors 6 | . 3 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 202 | . . 20 182 Projectiles . | . . . . Explosions 29 | . . 20 9 Melee 173 | . . . 173 Knockbacks 12 | . . . 12 Impact 3 | . . . 3 Kinetic 8 | . . . 8 Secondary 1 | . . . 1 Self-Inflicted Damage 12 | . . . 12 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 12 128 196 Average Temperature 46 | . 5 39 50 Received Heat Transfer 804 | . 66 228 510 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 759 | . 225 334 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 353 | 5 327 145 353 Initial 42 | . 3 7 42 Average 166 | 1 155 58 233 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 54 | 100 57 100 27 Level 1 45 | . 42 . 72 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 23 16 42 Peak Tracking Total 7 | . 7 5 5 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 22 | . 10 . 12 Terminals 15 | . 8 . 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 4 | . 2 . 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 68 | . 35 . 33 Successful 40 | . 19 . 21 Failed 26 | . 15 . 11 Catastrophic 3 | . 3 . . Database Lockouts 2 | . 1 . 1 Manual 39 | . 24 . 15 Terminals 55 | . 32 . 23 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 5 | . 3 . 2 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 17 | . 12 . 5 Part Schematic 2 | . 2 . . Robot Analysis 3 | . 2 . 1 Prototype ID Bank 4 | . 1 . 3 Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Patrol Status 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 7 . 8 Terminals 12 | . 6 . 6 Track 4 | . 2 . 2 Assimilate 2 | . . . 2 Botnet 3 | . 2 . 1 Detonate 1 | . 1 . . Disrupt 1 | . 1 . . Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Tunnel 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 9 . 9 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 2 . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4418 | 90 971 1131 2226 Spaces Moved 2400 | 51 637 658 1054 Core 1 | 1 . . . Treads 261 | 5 130 71 55 Legs . | . . . . Wheels 2138 | 45 507 587 999 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 120 Average Speed 139 | 104 125 125 158 Slowest Speed 260 | 160 180 200 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 70 | 4 98 99 81 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 1 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . . 11 Terrain Destroyed 63 | . . 33 30 Melee 3 | . . . 3 Projectile . | . . . . AOE 60 | . . 33 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3089 | 76 728 894 1391 Wait 287 | 4 12 154 117 Move 2397 | 50 636 657 1054 Hop . | . . . . Pick Up 70 | 9 12 9 40 Fast Attach 26 | 7 8 4 7 Attach 14 | 1 . 6 7 Detach 5 | . 1 1 3 Swap 36 | . 4 8 24 Drop 59 | 1 11 13 34 Fire 164 | 4 44 42 74 Melee 31 | . . . 31 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 498 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Central database locked down 812 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Discovered new exit (range 11) 1062 | -10/Materials | Entered Mines 1204 | -10/Mines | Discovered new exit (range 14) 1302 | -10/Mines | Excavation squad dispatched 1302 | -10/Mines | A large section of the Mines collapsed 1415 | -10/Mines | Core integrity fell below 50% 1511 | -10/Mines | Learned 4 Materials zone layouts 1627 | -10/Mines | Discovered new exit (range 7) 1741 | -10/Mines | Core integrity fell below 20% 1809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1915 | -10/Mines | Learned location of Storage (-7) 1939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2045 | -10/Mines | Build established: Scavenger-Mutant 2193 | -10/Mines | Entered Materials 2193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2194 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Repaired Lrg. Storage Unit 2749 | -9/Materials | Discovered new exit (range 14) 2798 | -9/Materials | Build established: Hauler-Gunner 3073 | -9/Materials | Discovered exit to Materials (range 16) 3869 | -9/Materials | Central database locked down 4381 | -9/Materials | Build established: Hauler-Mutant 4392 | -9/Materials | Core integrity fell below 50% 4419 | -9/Materials | Self-destructed Last Messages --------------- 04367_ S-10 Pest system terminally corrupted. 04371_ Hvy. Flail follow-up attack on S-10 Pest. 04378_ Destroyed Flight Unit. 04378_ S-10 Pest system corrupted by crushing effect. 04379_ S-10 Pest system terminally corrupted. 04379_ Lgt. Ion Engine fried. 04387_ Hvy. Flail follow-up attack on S-10 Pest. 04387_ S-10 Pest destroyed. 04395_ Hvy. Flail follow-up attack on Y-45 Defender. 04399_ K-01 Serf cleans the Hadron Collector. 04400_ Lgt. Treads destroyed. 04407_ K-01 Serf cleans the Hadron Collector. 04412_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04412_ Cld. Ion Engine destroyed. 04413_ Destroyed Heat Sink. 04413_ Y-45 Defender system corrupted by crushing effect. 04416_ Hvy. Flail follow-up attack on Y-45 Defender. 04417_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 04418_ Com. Wheel destroyed. 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[] #???????????# #??????????????????? | | !!#???????????# #??????????????????? | | !!#???????????# #??????????????????? | | !!#?????o????? ??????????????????? | | !!#??????????? ??????????????????? | | =% #####??????????? T ??????????????????? | | ###+#######???????????? ??????????????????? | | [ T #??????????? ? ??????????????????? | | #??????????????????????????????????? | | """ """ #?????????????????????????????????? | | """ """ ##?????????????????????????????????? | | """ """ #??????????????????????????????????? | | ????????????????????????????????????? | | ###########???????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Katana | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularFlakCore Manual? 0 Play Time 00:40:50 Cumulative 71.1 hours Start 2021.01.25 @ 12:50:53 End 2021.01.25 @ 20:31:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eaf8965-c07d-4377-b91c-5bce55171aa0