Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.28 @ 00:58:43 Player: Sandwich Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1627) 1627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-625) -625 TOTAL SCORE: 5377 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 819 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2061 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Sensor Array Advanced Signal Interpreter Mass Driver CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Energy Well Enhanced Optical Array Makeshift Terrain Scan Processor Tactical Coordination Suite Transmission Jammer Sensor Drone Bay > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Signal Interpreter Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Z-Drone Bay Spread Laser Spread Laser Spread Laser Spread Laser Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Light Assault Rifle Barrage Gun Heavy Battle Rifle Datajack Flail Flail Flail Ripper GAL Module [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Insulated Plating Weapon Grenade Launcher Energy Gun Variable Charge Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility 5 | . . . . . . 4 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 78 | 6 4 4 1 . . 15 36 12 Power 9 | 1 . . . . . 1 6 1 Engine 4 | 1 . . . . . 1 1 1 Core 5 | . . . . . . . 5 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . . . 2 11 1 Treads 3 | . . . . . . 2 1 . Leg 4 | . . . . . . . 4 . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . . . 2 1 Flight 4 | . . . . . . . 4 . Utility 21 | 1 2 . 1 . . 8 8 1 Device 11 | . . . 1 . . 3 7 . Storage 3 | 1 1 . . . . 1 . . Processor 4 | . . . . . . 3 1 . Hackware 1 | . . . . . . . . 1 Protection 2 | . 1 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 32 | 2 2 4 . . . 4 11 9 Energy Gun 6 | . . . . . . . 4 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . . 2 Ballistic Cannon 8 | . . . . . . 4 . 4 Launcher 4 | . . 4 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 7 | . . . . . . . 6 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 22 | . . . . . 2 . 13 7 Power 7 | . . . . . . . 6 1 Propulsion 8 | . . . . . . . 5 3 Utility 2 | . . . . . . . 1 1 Weapon 5 | . . . . . 2 . 1 2 Highest Loss Streak 4 | . . . . . 2 . 4 4 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 98 100 100 100 87 83 81 82 Engine 8 | . 14 11 11 11 11 11 5 3 Core 1 | . . . . . . . 3 4 Treads 2 | . . . . . . 10 2 . Leg 2 | . . . . . . . 11 . Wheel 12 | . 28 22 22 22 22 8 . . Hover 1 | . . . . . . . 1 9 Device 12 | . . . 9 11 11 13 15 22 Storage 8 | . 14 11 11 11 11 8 8 . Processor 5 | . . . . . . 6 11 12 Protection 1 | . 12 11 1 . . 3 . . Energy Gun 1 | . . . . . . . 2 7 Ballistic Gun 2 | . 27 1 . . . . . 4 Ballistic Cannon 6 | . . . . . . 15 12 8 Launcher 17 | . . 42 44 44 32 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 137 | 13 91 100 111 111 111 137 134 50 Greatest Support 80 | 26 26 26 26 26 26 26 80 22 Greatest Overweight (x) 11 | . 3 3 4 4 4 11 7 2 Average Overweight (x) 3 | . . 3 3 4 4 6 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 12 25 25 25 25 25 19 5 Most Carried 25 | 1 25 25 25 25 23 25 25 5 Average Carried 18 | . 8 24 25 22 23 23 18 3 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 1 25 25 25 23 23 25 5 5 Class Distribution -------------------- 44% | Mutant 21% | Bomber 17% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Bomber | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Matter Collected 2047 | 179 87 1 66 15 302 105 949 343 Remotely . | . . . . . . . . . Salvage Created 1473 | . 87 33 107 . 294 . 806 146 Parts 66 | . 10 3 6 . 7 . 30 10 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Combat Hostiles Destroyed 34 | . 3 1 4 . 8 . 16 2 Melee 5 | . . . . . . . 5 . Guns 4 | . 3 . . . . . . 1 Cannons 10 | . . . . . . . 10 . AOE 13 | . . 1 4 . 8 . . . Classes Destroyed 15 | . 2 1 3 . 3 . 6 . Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 3 | . . . 1 . . . 2 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . . 1 . Drone 10 | . . . 10 . . . . . Swarmer 10 | . 3 . 2 . . . 5 . Grunt 11 | . . 1 1 . 4 . 5 . Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . 1 . 3 . . . Hunter 4 | . . . . . . . 3 1 Programmer 2 | . . . . . . . 2 . Behemoth 2 | . . . . . . . 1 1 Fireman 1 | . . . . . 1 . . . Best Kill Streak 5 | . 3 1 5 . 5 . 4 1 Combat Bots Only 5 | . 3 1 4 . 5 . 4 1 Max Kills in Single Turn 8 | . 1 1 8 . 3 . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 . 2 . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Damage Taken 3660 | . 64 27 73 . 219 . 2651 626 Core 1012 | . . . . . . . 835 177 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 100 | 100 100 . . . 100 100 . . Volleys Fired 76 | . 10 1 2 . 5 1 34 23 Largest 4 | . 2 4 4 . 4 3 3 4 Hottest 275 | . 40 120 120 . 120 144 190 275 Shots Fired 202 | . 20 4 9 . 14 3 102 50 Gun 45 | . 20 . . . . . 6 19 Cannon 130 | . . . . . . 3 96 31 Launcher 27 | . . 4 9 . 14 . . . Special . | . . . . . . . . . Kinetic 150 | . 20 . . . . 3 96 31 Thermal 17 | . . . . . . . . 17 Explosive 27 | . . 4 9 . 14 . . . Electromagnetic 8 | . . . . . . . 6 2 Robot Hit Streak 7 | . 5 4 7 . 4 7 7 4 Robot Miss Streak 5 | . 5 . 1 . 1 . 4 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 106 | . 11 1 3 . 7 3 69 12 Core Hits 107 | . 6 2 27 . 38 1 30 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 9 | . . . . . . . 9 . Blast 5 | . . . . . . . 5 . Smash 1 | . . . . . . . 1 . Impale 3 | . . . . . . . 3 . Melee Attacks 21 | . . . . . . . 19 2 Impact 4 | . . . . . . . 4 . Slashing . | . . . . . . . . . Piercing 17 | . . . . . . . 15 2 Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5430 | . 105 161 1132 . 1466 78 2240 248 Guns 440 | . 105 . . . . . 87 248 Cannons 1390 | . . . . . . 78 1312 . Explosions 2759 | . . 161 1132 . 1466 . . . Melee 835 | . . . . . . . 835 . Ramming 6 | . . . . . . . 6 . Kinetic 1495 | . 105 . . . . 78 1312 . Thermal 223 | . . . . . . . . 223 Explosive 2759 | . . 161 1132 . 1466 . . . Electromagnetic 112 | . . . . . . . 87 25 Impact 476 | . . . . . . . 476 . Slashing . | . . . . . . . . . Piercing 359 | . . . . . . . 359 . Highest Corruption 1 | . . 1 1 1 . . 1 1 Average Corruption 1 | . . 1 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . 1 1 . . . 5 Message Errors 2 | . . . . 1 . . . 1 Matter Fused 3 | . . . . . . . . 3 Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 467 | . . . 55 . 8 . 404 . Projectiles 18 | . . . . . . . 18 . Explosions 63 | . . . 55 . 8 . . . Melee 386 | . . . . . . . 386 . Knockbacks 10 | . . . . . . . 10 . Impact 1 | . . . . . . . 1 . Kinetic 9 | . . . . . . . 9 . Secondary . | . . . . . . . . . Self-Inflicted Damage 65 | . . . 64 . . . 1 . Shots 2 | . . . 2 . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 2 | . . . . . . . 2 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 238 | . 12 60 51 . 124 69 238 6 Average Temperature 66 | . 5 36 27 . 70 40 84 4 Received Heat Transfer 441 | . . . . . 72 . 309 60 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 7 | . . . . . . . 7 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 370 | . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Peak Influence 454 | . 122 71 122 . . 289 454 328 Initial 212 | . . 51 27 . . 146 33 212 Average 184 | . 76 55 35 . . 188 219 237 Maximum Alert Level 2 | . . . . . . 1 2 1 Low Security (%) 49 | 100 100 100 100 . . 40 47 9 Level 1 42 | . . . . . . 59 34 90 Level 2 7 | . . . . . . . 17 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . . 1 . 5 1 Investigation 2 | . 1 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 . . . . . 3 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Distress Signals 6 | . 1 . . . . . 3 2 Communications Jammed 1 | . . . . . . . 1 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 90 | . 7 1 6 . 13 2 53 8 Peak Tracking Total 9 | . 3 1 3 . 8 1 9 4 Tactical Retreats 6 | . 1 . . . . . 5 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Traps Triggered 4 | . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Machines Disabled 3 | . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Machines Accessed 4 | . . . 1 . . . . 3 Terminals 3 | . . . . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . . 1 . . . . 4 Successful 4 | . . . 1 . . . . 3 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . . . 4 2 4 Terminals 4 | . . . . . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . 3 Open Door 4 | . . . 1 . . . . 3 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked 2 | . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Total Allies 21 | . . . . 8 2 1 2 8 Largest Group 8 | . . . . 8 8 8 6 8 Highest-Rated Group 352 | . . . . 267 267 237 185 352 Highest-Rated Ally 85 | . . . . 38 38 38 85 70 Zionite Dispatches 5 | . . . . . . 2 1 2 Heavy 1 | . . . . . . . 1 . Light 1 | . . . . . . . . 1 Recon 1 | . . . . . . 1 . . Infowar Resupply 2 | . . . . . . 1 . 1 Total Orders 3 | . . . 1 . . 1 . 1 DROP 2 | . . . . . . 1 . 1 EXPLORE 1 | . . . 1 . . . . . Ally Attacks 193 | . . . . . 88 9 57 39 Total Damage 3713 | . . . . . 1172 193 1598 750 Kills 26 | . . . . . 6 2 13 5 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches 20 | . . . 20 . . . . . Drone Recoveries 7 | . . . 7 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Turns Passed 4159 | 41 275 100 82 1024 574 587 1048 428 Spaces Moved 2386 | 36 205 67 41 671 356 258 528 224 Core 44 | 2 . . . . . . 40 2 Treads 15 | . . . . . . . 15 . Legs 198 | . . . . . . . 198 . Wheels 1694 | 34 205 67 41 671 356 258 62 . Hover 371 | . . . . . . . 149 222 Flight 64 | . . . . . . . 64 . Fastest Speed 26 | 50 90 135 135 150 150 150 26 50 Average Speed 145 | 88 99 135 147 150 150 189 142 134 Slowest Speed 470 | 100 135 135 150 150 150 245 470 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 30 14 32 88 54 8 13 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 33 | . . . . . . . . 33 Terrain Destroyed 162 | . . 14 65 . 30 . 17 36 Melee . | . . . . . . . . . Projectile 53 | . . . . . . . 17 36 AOE 109 | . . 14 65 . 30 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Ext Total 2892 | 42 259 73 56 693 385 357 716 311 Wait 173 | . 8 . 13 9 14 57 62 10 Move 2376 | 35 204 66 38 670 355 257 527 224 Hop 1 | . . . 1 . . . . . Pick Up 52 | 1 27 2 . 6 . 9 6 1 Fast Attach 56 | 6 3 . 1 . . 14 23 9 Attach 17 | . . 2 . . . 1 12 2 Detach 12 | . . . . . . 4 7 1 Swap 5 | . 1 2 . . . . 1 1 Drop 64 | . 6 . 1 8 . 14 23 12 Fire 76 | . 10 1 2 . 5 1 34 23 Melee 21 | . . . . . . . 19 2 Ram 1 | . . . . . . . 1 . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 Rewire 11 | . . . . . 11 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Weapon x2 396 | -9/Materials | Discovered new exit (range 14) 417 | -9/Materials | Entered Mines 421 | -9/Mines | Found the Drone Emporium 426 | -9/Mines | Found Prototype Device 426 | -9/Mines | Identified Sensor Drone Bay 435 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 450 | -9/Mines | Identified exit to Zion 499 | -9/Mines | Entered Zion 535 | -7/Zion | Given A8's code to call for help 604 | -7/Zion | System corruption cleaned by Quarantine Array 697 | -7/Zion | Build established: Bomber 1001 | -7/Zion | Imprinted 1004 | -7/Zion | Declared Zion's savior 1022 | -7/Zion | Build established: Mutant 1169 | -7/Zion | Found GAL Module 1228 | -7/Zion | Gained Derelict followers 1264 | -7/Zion | Found CR-A16's Pointy Stick 1492 | -7/Zion | Discovered new exit (range 16) 1523 | -7/Zion | Entered Proximity Caves 1523 | -6/Proximity Caves | Accompanied by 8 allies 1783 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2063 | -6/Proximity Caves | Learned 4 Factory zone layouts 2073 | -6/Proximity Caves | Discovered new exit (range 7) 2097 | -6/Proximity Caves | Entered Factory 2097 | -6/Factory | Accompanied by 7 allies 2097 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2224 | -6/Factory | Zion Recon squad teleported in 2310 | -6/Factory | Zion Infowar Resupply teleported in 2616 | -6/Factory | Discovered new exit (range 5) 2684 | -6/Factory | Entered another Factory area 2684 | -5/Factory | Accompanied by 6 allies 2684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -5/Factory | Identified exit to Extension 2736 | -5/Factory | Spotted B-75 Beast 2835 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 2838 | -5/Factory | Destroyed B-75 Beast 3433 | -5/Factory | Lost 4 parts (1p3n) 3460 | -5/Factory | Core integrity fell below 50% 3478 | -5/Factory | Zion Heavy squad teleported in 3486 | -5/Factory | Lost 3 parts (1p1n1u) 3721 | -5/Factory | Core integrity fell below 20% 3732 | -5/Factory | Entered Extension 3811 | -5/Extension | Lost 3 parts (1n2w) 3853 | -5/Extension | Rescued a captive Derelict 3884 | -5/Extension | Zion Infowar Resupply teleported in 3959 | -5/Extension | Rescued a captive Derelict 4025 | -5/Extension | Zion Light squad teleported in 4035 | -5/Extension | Rescued a captive Derelict 4036 | -5/Extension | Rescued a captive Derelict 4102 | -5/Extension | Build established: Scavenger-Gunner 4115 | -5/Extension | Spotted B-75 Beast 4141 | -5/Extension | Spotted B-75 Beast 4149 | -5/Extension | Destroyed B-75 Beast 4160 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04148_ Imp. Hover Unit destroyed. 04149_ R-10 Processor collects Prototype Hover Unit. 04149_ B-75 Beast suddenly blasts apart at the seams. 04149_ B-75 Beast destroyed. 04152_ R-10 Processor collects Rnf. Deuterium Engine. 04152_ Dropped Mass Driver. 04153_ U-05 Engineer builds a Wall. 04153_ Knocked back. 04154_ U-05 Engineer builds a Wall. 04155_ R-10 Processor collects Mass Driver. 04157_ Lgt. Deuterium Engine destroyed. 04157_ Knocked back. 04157_ Antigrav System destroyed. 04157_ Dropped Adv. Heat Sink. 04157_ U-05 Engineer lays Concrete. 04158_ Dropped Imp. Heat Sink. 04158_ R-10 Processor collects Mass Driver. 04158_ Dropped Imp. Heat Sink. 04158_ U-05 Engineer builds a Wall. 04159_ Dropped Mic. Fission Core. 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"" ""#????????????? | | ???????????????????# *%=%% " " #????????????? | | ???????????????????# R%[]! #????????????? | | ??????????????????## !!=! #????????????? | | ??????????????????#; !!*@ #????????????? | | ????????? ??? | | ???? ??? | | ????? ???? | | ????? ???? | | ????? R BBkR ????? | | ?????############### BB #########????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""#######????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 29 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: EM 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystCoolingBox Manual? 0 Play Time 00:39:27 Cumulative 189.1 hours Start 2022.02.28 @ 00:19:00 End 2022.02.28 @ 00:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 199 Adventurer 4 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f764e799-6a16-4ba7-953f-1119826e4fad