Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 13:06:12 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1374) 1374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3324 Bonus ------- None Cogmind --------- Core Integrity 331/550 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (23) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Trap Scanner Seismic Detector Improved Targeting Computer > --- WEAPON (3) ------- Minigun Assault Cannon Mini Grenade Launcher > --- INVENTORY (10) --- High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Hardened Light Armor Plating Shield Generator Tractor Beam Cooled Pulse Rifle Assault Cannon Power Maul Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Minigun Minigun Power Maul > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Sensor Array Hardened Light Armor Plating Shield Generator Tractor Beam Arc Projector Cooled Pulse Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 44 | 5 4 20 15 Power 4 | . . 3 1 Engine 4 | . . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . . 3 2 Treads . | . . . . Leg 5 | . . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 3 6 5 Device 6 | 2 . 2 2 Storage 3 | . 2 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 19 | 3 1 8 7 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 5 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon 3 | . . 2 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Backups 9 | 7 9 9 9 Power . | 1 1 . . Propulsion . | 3 1 . . Utility 5 | . 5 6 6 Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 20 | 6 4 6 4 Power 2 | 1 . 1 . Propulsion 10 | 4 3 3 . Utility 6 | 1 1 2 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 93 Engine 11 | . 14 11 8 Leg 23 | . 28 21 23 Device 15 | . 3 20 17 Storage 12 | . 18 11 9 Processor 6 | . . 8 9 Protection 3 | . 5 3 . Ballistic Gun 19 | . 23 18 15 Ballistic Cannon 1 | . . . 5 Special Weapon 1 | . 4 . . Impact Weapon 1 | . . 2 1 Peak Build Rating 29 | 9 8 20 29 Average Rating 16 | 6 7 17 25 On Entrance 10 | 6 7 8 20 Naked Turns . | . . . . Heaviest Build 37 | 13 21 32 37 Greatest Support 39 | 20 20 26 39 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 7 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 68% | Mutant 19% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1988 | 422 419 628 519 Remotely 63 | . . . 63 Salvage Created 1969 | 188 319 844 618 Parts 126 | 12 14 54 46 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 3 16 15 Melee 1 | . . 1 . Guns 17 | . 3 10 4 Cannons 1 | . . . 1 AOE 14 | . . 4 10 Classes Destroyed 10 | 3 3 4 . Worker 6 | 2 . 2 2 Builder 2 | . . 2 . Tunneler 4 | 4 . . . Hauler 4 | . 1 2 1 Recycler 5 | 1 1 1 2 Watcher 7 | . 2 2 3 Swarmer 11 | . . 4 7 Grunt 13 | . 3 6 4 Duelist 3 | . . 1 2 Sentry 7 | . . 5 2 Best Kill Streak 10 | 2 2 4 10 Combat Bots Only 7 | . 1 4 7 Max Kills in Single Turn 4 | 2 1 4 3 Gunslinging . | . . . . Exploded 4 | . . 4 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 153 | . 18 72 63 Missed 48 | . 7 21 20 Hits 105 | . 11 51 43 Melee 12 | . . 5 7 Projectile 93 | . 11 46 36 Critical Strikes 6 | . 1 1 4 Damage Taken 1699 | . 151 702 846 Core 299 | . 10 70 219 Absorbed by Shields 44 | . . 32 12 Regen/Repaired (Parts) 18 | . . . 18 Core Remaining (%) 92 | 100 96 82 . Volleys Fired 127 | 9 35 44 39 Largest 3 | 2 2 2 3 Hottest 100 | 40 100 53 92 Shots Fired 254 | 18 60 86 90 Gun 216 | 18 52 85 61 Cannon 20 | . . . 20 Launcher 10 | . . 1 9 Special 8 | . 8 . . Kinetic 232 | 18 52 85 77 Thermal 8 | . 8 . . Explosive 10 | . . 1 9 Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | 7 11 12 13 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 170 | 12 29 63 66 Core Hits 91 | 8 13 30 40 Critical Kills 1 | . 1 . . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 5 | . 1 4 . Destroy 2 | . 1 1 . Smash 3 | . . 3 . Melee Attacks 24 | . . 17 7 Impact 21 | . . 17 4 Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3753 | 158 335 1216 2044 Guns 2095 | 158 335 898 704 Cannons 292 | . . . 292 Explosions 1085 | . . 172 913 Melee 281 | . . 146 135 Ramming . | . . . . Kinetic 2344 | 158 335 898 953 Thermal . | . . . . Explosive 1085 | . . 172 913 Electromagnetic 43 | . . . 43 Impact 146 | . . 146 . Slashing 135 | . . . 135 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 187 | . . 136 51 Projectiles . | . . . . Explosions 40 | . . 17 23 Melee 147 | . . 119 28 Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 191 | . . . 191 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | . 60 24 109 Average Temperature 21 | . 17 6 30 Received Heat Transfer 458 | . 105 239 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 4 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 83 Level 1 4 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 305 | 10 39 150 305 Initial . | . . . . Average 55 | 1 8 85 59 Influence Increases 1310 | 35 169 526 580 Destroy 0b10 Robot/C 680 | . 60 320 300 Destroy 0b10 Robot/NC 140 | 35 20 45 40 Destroy Leader 182 | . 26 88 68 Successful Hack 53 | . 27 21 5 Disable Machine 120 | . 15 15 90 Destroy Structure 90 | . 6 22 62 Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 1009 | 35 169 526 279 Time Decay 810 | 35 130 396 249 Lost Part 70 | . . 40 30 Purge Threat 129 | . 39 90 . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 8 22 31 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 1 6 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 5 6 3 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 45 | . 16 20 9 Successful 23 | . 9 11 3 Failed 22 | . 7 9 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 6 6 5 Terminals 38 | . 16 16 6 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Unreport Threat 2 | . 1 1 . Locate Traps 2 | . 2 . . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 3 1 Terminals 7 | . 3 3 1 Botnet 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 5 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1835 | 44 165 877 749 Sensors 44 | . . 44 . Terrain 1238 | 12 . 717 509 Traps 237 | . . . 237 Seismic 1792 | 32 165 876 719 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2669 | 149 605 1133 782 Spaces Moved 1320 | 80 333 501 406 Core . | . . . . Treads . | . . . . Legs 1320 | 80 333 501 406 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 143 | 120 131 159 138 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 68 49 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 19 | . 6 9 4 Terrain Destroyed 118 | . 6 23 89 Melee 13 | . . 9 4 Projectile 8 | . 6 . 2 AOE 97 | . . 14 83 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1806 | 115 423 722 546 Wait 200 | 7 34 104 55 Move 1317 | 79 332 500 406 Hop . | . . . . Pick Up 27 | 4 7 9 7 Fast Attach 9 | 1 1 3 4 Attach 10 | 3 . 5 2 Detach 5 | 4 . 1 . Swap 55 | 5 8 25 17 Drop 32 | 3 6 14 9 Fire 127 | 9 35 44 39 Melee 24 | . . 17 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 287 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 11) 646 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Discovered new exit (range 16) 894 | -9/Materials | Discovered new exit (range 8) 1052 | -9/Materials | Lost 4 parts (1p1n1u1w) 1523 | -9/Materials | Discovered new exit (range 16) 1859 | -9/Materials | Discovered new exit (range 10) 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2184 | -8/Materials | Build established: Gunner 2432 | -8/Materials | Repaired Seismic Detector 2550 | -8/Materials | Destroyed 7 combat bots 2656 | -8/Materials | Garrison activated, responded to threat 2670 | -8/Materials | Self-destructed Last Messages --------------- 02579_ K-01 Serf collects debris. 02579_ U-05 Engineer lays Concrete. 02580_ K-01 Serf collects debris. 02580_ U-05 Engineer lays Concrete. 02593_ Acquired 75 matter. 02604_ Acquired Assault Cannon. 02613_ Dropped Med. Storage Unit. 02617_ U-05 Engineer lays Concrete. 02656_ L-31 Rogue destroyed. 02656_ Scanalyzer disabled. 02656_ Y-45 Defender calls for garrison reinforcements. 02656_ ALERT: Activating Garrison Access M001. 02658_ The unstable cave ceiling collapses. 02659_ G-47 Trooper destroyed. 02659_ Atomic Centrifuge disabled. 02659_ G-47 Trooper knocked back. 02660_ Purification Channel disabled. 02662_ G-47 Trooper destroyed. 02662_ Imp. Deuterium Engine destroyed. 02665_ The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonNavigationRail Manual? 0 Play Time 01:01:12 Cumulative 187.8 hours Start 2025.05.15 @ 20:51:37 End 2025.05.28 @ 13:06:12 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 334 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 150x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 825f5f33-0a62-429a-baaf-2646f82cda48