Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 13:44:38

Player: shockman27

Result: Destroyed by as-09532 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (38)      190
Value Destroyed (653)      653
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1283

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     291/300
Energy                     138/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Wheel
                Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Terrain Scanner
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Treads
          Light Treads
        Compact Wheel
                Heat Sink
                Signal Interpreter
                Hacking Suite
       Improved Medium Laser
                Beam Cannon
                Beam Cannon
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
          Heavy Hammer
                Ripper

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
   Large Storage Unit
         Terrain Scanner
>        --- WEAPON -----------
         Particle Gun
         Assault Rifle
>        --- INVENTORY --------
         Ion Engine
   Light Ion Engine
   Light Treads
   Light Treads
  Medium Storage Unit
         Signal Interpreter
         EM Pulse Gun
   Small Laser
   Light Assault Rifle
   Light Assault Rifle
   Light Assault Rifle
         Grenade Launcher
         Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             42   | 7   33  2   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 2   10  .   
    Treads                 2    | .   2   .   
    Leg                    3    | .   3   .   
    Wheel                  7    | 2   5   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 2   5   1   
    Device                 4    | 1   2   1   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   18   | 2   16  .   
    Energy Gun             6    | 1   5   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 1   6   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         3    | .   3   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   2   2   
  Power                    1    | .   .   1   
  Propulsion               1    | .   1   .   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   97  99  
  Engine                   13   | .   14  13  
  Leg                      9    | .   11  .   
  Wheel                    17   | .   15  28  
  Device                   12   | .   12  14  
  Storage                  14   | .   14  14  
  Energy Gun               13   | .   13  14  
  Ballistic Gun            13   | .   12  14  
Peak Build Rating          9    | 7   9   9   
  Average Rating           8    | 5   8   8   
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             50   | 13  50  50  
  Greatest Support         40   | 26  40  20  
  Greatest Overweight (x)  3    | .   3   2   
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         14   | 7   14  20  
  Most Carried             16   | 7   15  16  
  Average Carried          12   | 4   13  15  
  Final Capacity           20   | 8   20  20  
  Final Carried            15   | 7   15  15  

 Class Distribution 
--------------------
 83% | Mutant
 16% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           878  | 280 579 19  
  Remotely                 .    | .   .   .   
Salvage Created            981  | 54  859 68  
  Parts                    76   | 9   65  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  17   | .   15  2   
  Guns                     9    | .   8   1   
  AOE                      7    | .   7   .   
Classes Destroyed          9    | 1   8   .   
  Worker                   4    | .   4   .   
  Builder                  1    | .   1   .   
  Tunneler                 6    | 3   3   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Operator                 3    | .   3   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    11   | .   9   2   
Best Kill Streak           5    | 2   5   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   4    | 1   4   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        99   | .    76   23   
  Missed                   33   | .    22   11   
Damage Taken               986  | .    649  337  
  Core                     282  | .    168  114  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   40   | .    40   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              98   | 10   82   6    
  Largest                  2    | 2    2    2    
  Hottest                  165  | 60   165  60   
Shots Fired                182  | 20   150  12   
  Gun                      169  | 20   137  12   
  Cannon                   .    | .    .    .    
  Launcher                 7    | .    7    .    
  Special                  6    | .    6    .    
  Kinetic                  85   | 10   69   6    
  Thermal                  77   | 10   67   .    
  Explosive                7    | .    7    .    
  Electromagnetic          13   | .    7    6    
  Robot Hit Streak         11   | 3    11   2    
  Robot Miss Streak        4    | 4    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           105  | 9    91   5    
  Core Hits                60   | 3    55   2    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1868 | 99   1684 85   
  Guns                     1280 | 99   1096 85   
  Cannons                  .    | .    .    .    
  Explosions               588  | .    588  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  565  | 30   478  57   
  Thermal                  620  | 69   551  .    
  Explosive                560  | .    560  .    
  Electromagnetic          123  | .    95   28   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            10   | .    10   .    
  Projectiles              .    | .    .    .    
  Explosions               10   | .    10   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      73   | .    73   .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        438  | 40   438  9    
  Average Temperature      87   | 19   96   9    
  Received Heat Transfer   303  | .    279  24   
  Effects                  6    | .    6    .    
    Energy Bleed           1    | .    1    .    
    Interference           3    | .    3    .    
    Matter Decay           1    | .    1    .    
    Short Circuit          1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | 1    2    .    
  Heat Transferred         1477 | 150  1327 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             412  | 15  412 154 
  Initial                  64   | .   9   64  
  Average                  198  | 7   235 108 
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         52   | 100 39  100 
  Level 1                  45   | .   58  .   
  Level 2                  2    | .   2   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              49   | .   32  17  
  Peak Tracking Total      13   | .   4   13  
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               11   | .   11  .   
  Failed                   12   | .   12  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   11   | .   11  .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               1    | .   .   1   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2677 | 216  2081 380  
Spaces Moved               1782 | 179  1290 313  
  Core                     3    | 3    .    .    
  Treads                   15   | .    15   .    
  Legs                     422  | .    422  .    
  Wheels                   1342 | 176  853  313  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   110  
  Average Speed            121  | 89   128  110  
  Slowest Speed            330  | 100  330  110  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       54   | 6    98   59   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 6    | .    6    .    
Terrain Destroyed          69   | .    69   .    
  Melee                    .    | .    .    .    
  Projectile               6    | .    6    .    
  AOE                      63   | .    63   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      2100 | 214  1550 336  
  Wait                     131  | 8    109  14   
  Move                     1780 | 178  1289 313  
  Hop                      .    | .    .    .    
  Pick Up                  25   | 9    15   1    
  Fast Attach              16   | 7    9    .    
  Attach                   3    | .    2    1    
  Detach                   4    | .    4    .    
  Swap                     23   | .    22   1    
  Drop                     20   | 2    18   .    
  Fire                     98   | 10   82   6    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [Sub])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   38 | -11/Scrapyard | Discovered new exit (range 16)
  217 | -11/Scrapyard | Entered Materials
  217 | -10/Materials | Discovered new exit (range 9)
  313 | -10/Materials | Build established: Mutant
  321 | -10/Materials | Discovered new exit (range 13)
  441 | -10/Materials | Discovered new exit (range 16)
  446 | -10/Materials | Central database locked down
  884 | -10/Materials | Discovered new exit (range 14)
  887 | -10/Materials | Core integrity fell below 50%
  895 | -10/Materials | Discovered new exit (range 13)
 1286 | -10/Materials | Discovered new exit (range 13)
 2113 | -10/Materials | Repaired Grenade Launcher
 2298 | -10/Materials | Entered Mines
 2553 | -10/Mines     | Learned location of 1 exit from Materials
 2625 | -10/Mines     | Discovered new exit (range 7)
 2663 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2664 | -10/Mines     | Assembled infested the area
 2669 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2675 | -10/Mines     | Core integrity fell below 20%
 2677 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2678 | -10/Mines     | Destroyed by as-09532 with Assembled Blade

 Last Messages 
---------------
02664_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
02665_ Acquired Ripper.
02667_ AE-XLT(h): "I'll hold them off! Go on ahead or try to find another
  way!"
02667_ D-53 Grenadier unfolds itself.
02668_ HV Slug penetrates Wall.
02668_ D-53 Grenadier suffers critical hit (Destroy).
02668_ D-53 Grenadier destroyed.
02669_ A derelict emerges from the shadows: "You need to get out of here!
  I've been tracking a group of Assembled to figure out where they're
  coming from, and they're closing on this area, come on!"
02669_ Ion Engine destroyed.
02670_ HV Slug penetrates Wall.
02672_ AE-XLT(h) destroyed.
02675_ The unstable cave ceiling collapses.
02676_ EM Pulse Gun destroyed.
02676_ G-34 Mercenary destroyed.
02676_ G-47 Trooper destroyed.
02677_ Trooper 1a: "Hello LRC-V3. What is your command?"

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImpulseShadeMallet
  Manual?         0
Play Time         00:27:43
  Cumulative      49.1 hours
  Start           2025.04.19 @ 11:24:03
  End             2025.04.19 @ 13:44:38
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          36
  Rogue           32
  Adventurer      4
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/1/0/0/0/0/0
Lore%             19
Gallery%          29
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Crisp
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e1b3f176-0bd0-4a4e-bb31-0113a4f2929d