Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 23:49:12 Player: FAQ Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2158) 2158 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4978 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Medium Storage Unit Insulated Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Utility Shielding Hardened Light Armor Plating Tractor Beam > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Light Armor Plating Insulated Plating Medium Insulated Plating Minigun Minigun Gauss Rifle [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Utility Shielding Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 63 | 6 5 2 12 13 25 Power 10 | 1 . 1 1 5 2 Engine 5 | 1 . 1 1 2 . Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 21 | 2 1 1 7 3 7 Treads 1 | . . . . . 1 Leg 20 | 2 1 1 7 3 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 . 1 5 10 Device 9 | . 1 . . 1 7 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 1 3 2 Artifact . | . . . . . . Weapon 13 | 2 2 . 3 . 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 2 . 3 . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 2 . 28 Power 4 | . . . . . 4 Propulsion 10 | . . . 1 . 9 Utility 8 | . . . . . 8 Weapon 8 | . . . 1 . 7 Highest Loss Streak 11 | . . . 2 . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 1 6 8 7 10 6 Power 1 | . 1 2 1 . 1 Propulsion 1 | . . 2 . 2 1 Utility 2 | . . . . 3 2 Weapon 2 | . 3 4 4 3 1 Tool/Special . | . . . . . . Unused Backups 10 | . 1 . 4 4 1 Power 2 | . . . . 2 . Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon 6 | . 1 . 4 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 93 100 98 99 75 Engine 8 | . 14 14 11 14 . Core 5 | . . . . 3 11 Leg 27 | . 28 28 42 36 15 Device 10 | . 7 14 1 8 15 Storage 9 | . 14 14 11 9 7 Protection 7 | . . . 9 9 7 Energy Gun 1 | . 3 . . . 1 Ballistic Gun 16 | . 24 28 21 18 11 Peak Build Rating 39 | 6 10 10 20 34 39 Average Rating 22 | 5 8 10 13 27 27 On Entrance 13 | . 6 10 10 18 34 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 50 | 14 18 18 19 44 50 Greatest Support 69 | 20 20 20 68 64 69 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 11 15 Most Carried 15 | 2 8 8 8 15 14 Average Carried 7 | 1 6 8 7 10 6 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 2 8 8 8 15 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2469 | 197 180 114 419 648 911 Remotely 865 | . . . . 648 217 Salvage Created 2670 | . 220 148 462 577 1263 Parts 141 | . 11 13 27 32 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 56 | . 7 5 10 13 21 Guns 56 | . 7 5 10 13 21 Classes Destroyed 10 | . 2 . 3 2 3 Worker 1 | . . . . . 1 Builder 2 | . . . . 2 . Recycler 3 | . . . 1 . 2 Watcher 2 | . . . 2 . . Swarmer 17 | . 3 3 3 3 5 Grunt 20 | . 4 2 5 4 5 Brawler 1 | . . . . . 1 Sentry 13 | . . . 2 4 7 Hunter 2 | . . . . 2 . Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 3 3 9 4 6 Combat Bots Only 7 | . 3 3 7 3 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 687 | . 42 18 20 84 523 Missed 196 | . 8 6 5 25 152 Hits 491 | . 34 12 15 59 371 Projectile 491 | . 34 12 15 59 371 Critical Strikes 6 | . . . . 1 5 Damage Taken 5017 | . 341 130 179 766 3601 Core 937 | . 65 30 . 139 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . . 50 Core Remaining (%) 84 | 100 . 62 100 74 . Volleys Fired 230 | . 20 11 31 60 108 Largest 2 | . 2 2 2 2 2 Hottest 103 | . 46 46 50 50 103 Shots Fired 414 | . 40 22 60 120 172 Gun 414 | . 40 22 60 120 172 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 397 | . 40 22 60 120 155 Thermal 17 | . . . . . 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 7 3 9 7 18 Robot Miss Streak 6 | . 3 5 3 6 3 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 254 | . 23 13 24 68 126 Core Hits 128 | . 11 6 15 31 65 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Destroy 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4708 | . 343 214 400 1206 2545 Guns 4685 | . 343 214 400 1206 2522 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 4271 | . 343 214 400 1206 2108 Thermal 414 | . . . . . 414 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 5 | . . . . . 5 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . 30 34 21 219 486 Average Temperature 105 | . 9 10 6 62 206 Received Heat Transfer 1224 | . 87 42 63 225 807 Effects 20 | . . . . . 20 Shutdowns 12 | . . . . . 12 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 925 | . . . . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | . 101 141 173 131 63 Initial 47 | . . 31 46 46 47 Average 46 | . 45 106 95 52 25 Influence Increases 1595 | . 221 120 284 373 597 Destroy 0b10 Robot/C 1120 | . 140 100 200 260 420 Destroy 0b10 Robot/NC 40 | . . . 15 10 15 Destroy Leader 294 | . 30 20 64 80 100 Successful Hack 28 | . 18 . 3 5 2 Disable Machine 15 | . . . . 15 . Destroy Structure 8 | . 3 . 2 3 . Lose Combat Pursuer 90 | . 30 . . . 60 Influence Decreases 1580 | . 140 80 293 380 687 Entered New Map 249 | . . 50 75 66 58 Time Decay 1068 | . 140 30 198 314 386 Lost Part 263 | . . . 20 . 243 Squads Dispatched 11 | . 1 . 3 1 6 Investigation 4 | . 1 . 3 . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 15 5 13 25 38 Peak Tracking Total 7 | . 4 3 6 7 6 Tactical Retreats 8 | . 4 . . . 4 ECM-based Alert Blocks 6 | . 6 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 16 | . 5 . 3 4 4 Terminals 10 | . 4 . 2 3 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 3 | . . . 1 . 2 Garrison Access . | . . . . . . Total Hacks 37 | . 13 . 10 7 7 Successful 20 | . 7 . 6 3 4 Failed 16 | . 6 . 4 4 2 Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . . . . . 1 Manual 23 | . 13 . 6 4 . Terminals 26 | . 12 . 7 6 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 8 | . . . 3 . 5 Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 1 1 Record 2 | . . . 1 1 . Open DSF 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 3 . 2 Retrieve Study 5 | . . . 3 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 7 . 2 2 . Terminals 9 | . 6 . 2 1 . Assimilate 2 | . 2 . . . . Botnet 6 | . 3 . 2 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Monitor 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 3 3 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 1 . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 714 | . 208 62 69 . 375 Sensors 375 | . . . . . 375 ECM 339 | . 208 62 69 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2942 | 95 381 62 412 859 1133 Spaces Moved 1586 | 73 233 26 234 530 490 Core 18 | 5 . . . . 13 Treads 103 | . . . . . 103 Legs 1465 | 68 233 26 234 530 374 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 117 117 100 Average Speed 132 | 115 120 120 121 122 156 Slowest Speed 245 | 120 120 120 130 125 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 51 11 17 38 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2076 | 81 303 40 318 655 679 Wait 98 | 1 33 . 15 18 31 Move 1581 | 72 232 25 233 529 490 Hop . | . . . . . . Pick Up 34 | 2 7 . 7 17 1 Fast Attach 27 | 6 2 . 7 . 12 Attach 21 | . 1 . 3 4 13 Detach 7 | . 2 . 1 1 3 Swap 22 | . 2 2 6 9 3 Drop 43 | . 4 2 15 17 5 Fire 230 | . 20 11 31 60 108 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 9 | . . . . . 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered Mines 493 | -10/Mines | Discovered new exit (range 15) 539 | -10/Mines | Entered Materials 539 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Destroyed 7 combat bots 948 | -9/Materials | Discovered new exit (range 3) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1758 | -8/Materials | Discovered new exit (range 10) 1810 | -8/Materials | Entered Factory 1810 | -7/Factory | Evolved 2 slots: Utility x2 1899 | -7/Factory | Identified exit to DSF 2001 | -7/Factory | Central database locked down 2099 | -7/Factory | Garrison activated, responded to threat 2204 | -7/Factory | Lost 8 parts (4n2u2w) 2250 | -7/Factory | Lost 3 parts (1p1n1u) 2555 | -7/Factory | Core integrity fell below 50% 2606 | -7/Factory | Lost 11 parts (2p3n3u3w) 2912 | -7/Factory | Core integrity fell below 20% 2943 | -7/Factory | Core destroyed Last Messages --------------- 02866_ Acquired 63 matter. 02868_ Acquired 56 matter. 02876_ R-06 Scavenger collects Aluminum Leg+. 02882_ K-01 Serf collects debris. 02890_ Mic. Nuclear Core destroyed. 02893_ Slammed into G-47 Trooper. 02893_ K-01 Serf collects debris. 02895_ Slammed into G-47 Trooper. 02898_ K-01 Serf collects debris. 02900_ G-47 Trooper heat short circuits Particle Gun. 02900_ Slammed into G-47 Trooper. 02903_ K-01 Serf collects debris. 02908_ Adv. Weight Redist. System destroyed. 02914_ Slammed into P-60 Hacker. 02924_ P-60 Hacker knocked back. 02926_ Lgt. Treads destroyed. 02926_ Slammed into P-60 Hacker. 02938_ Gatling Laser destroyed. 02940_ Slammed into P-60 Hacker. 02943_ Destabilizing: Core damaged (-35). 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[[ ??????????????????? | | ????????# #?????????? ??????????????????? | | ????????# #?????????? ?????????????????? | | ????????# #??????????? ?????????????????? | | ????????/ #??????????? ????????????????? | | ??????? # #??????????? ????????????????? | | ??????? # #??????????? ??????????????????? | | ????????# #????????????????????????????????? | | ????????? ^ #????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Resistance: EM 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Minigun | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileReflectiveShotgun Manual? 0 Play Time 00:29:53 Cumulative 19.7 hours Start 2025.10.31 @ 23:21:25 End 2025.10.31 @ 23:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d8f04e6-fb77-4a76-8b0d-1812197d71c6