Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 21:13:57 Player: BVrutally Odd Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (445) 2225 Value Destroyed (20107) 20107 Prototype IDs (80) 1600 Alien Tech Used (13) 2600 Bonus (29950) 29950 TOTAL SCORE: 66782 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3128 Follower Combat Kills 119 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -197 Cogmind --------- Core Integrity 0/1850 Matter 425/425 Energy 450/450 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Sigix Exoskeleton > --- UTILITY (5) ------ Improved Melee Analysis Suite Experimental Core Analyzer Advanced Force Booster Experimental Phase Shifter Graphene Brace > --- WEAPON (2) ------- Sigix Sheargun Superquantum Companion > --- INVENTORY (5) ---- Particle Accelerator Advanced Remote Force Field Transdimensional Reconstructor Vortex Driver (26) Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Sigix Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Experimental Core Analyzer Advanced Force Booster Advanced Phase Shifter Experimental EM Shield > --- WEAPON ----------- Sigix Sheargun Superquantum Companion > --- INVENTORY -------- Particle Accelerator Transdimensional Reconstructor Vortex Driver Cooled Nova Cannon [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Medium Armor Plating Weapon Companion Sword Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 . . . 2 . . . 1 . . . . 2 . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 7 6 6 27 3 11 10 6 2 9 . 3 5 9 1 6 8 6 16 5 . 8 4 33 23 16 15 17 12 5 Power 26 | 1 . 1 3 . . . 1 . 1 . . . 1 . 1 . . 1 . . 1 1 3 1 5 3 1 . 1 Engine 8 | 1 . . 3 . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . Core 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 1 4 2 1 . 1 Propulsion 89 | 2 2 3 9 2 3 3 2 . 3 . . 2 5 . 1 2 1 6 2 . 3 3 14 11 5 3 2 . . Treads 48 | 2 1 . 3 2 2 3 . . 2 . . 2 5 . 1 1 1 1 1 . . 1 3 8 5 3 1 . . Leg 12 | . . 1 . . . . . . . . . . . . . . . . 1 . 3 2 4 . . . 1 . . Wheel 22 | . 1 2 5 . 1 . 1 . 1 . . . . . . . . 4 . . . . 5 2 . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 1 . . . . . Utility 116 | 2 2 1 5 . 4 2 1 1 5 . 2 2 2 1 4 5 4 7 2 . 4 . 13 8 5 7 13 10 4 Device 55 | 1 . 1 1 . . . . . 3 . 2 . 1 . 2 2 . 4 1 . 1 . 6 3 2 5 11 6 3 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Processor 22 | . . . 1 . 4 . . . 1 . . . 1 . . 1 1 2 . . 1 . 1 1 1 . 2 4 1 Hackware 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . Protection 28 | . . . 3 . . 2 1 1 1 . . 2 . 1 2 2 1 1 1 . 1 . 2 4 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 1 10 1 4 5 2 1 . . 1 1 1 . . 1 1 2 1 . . . 3 3 1 2 1 2 . Energy Gun 20 | 1 2 1 8 1 2 2 . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Energy Cannon 8 | . . . . . . 1 . . . . . 1 1 . . 1 . . . . . . 2 1 . . 1 . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . . . . Launcher 5 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . 3 . 3 1 1 1 . . 1 . . . 1 5 1 4 . . 6 . 2 8 1 12 8 2 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 82 | . . 5 8 . 3 4 2 . 1 1 . 4 . . 1 1 3 2 2 . . 3 25 8 3 3 3 . . Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Propulsion 40 | . . 3 3 . 1 2 1 . . 1 . 1 . . . . 3 2 2 . . 2 13 4 . 2 . . . Utility 29 | . . 1 1 . 1 1 1 . . . . 2 . . 1 1 . . . . . 1 9 3 3 1 3 . . Weapon 9 | . . 1 3 . 1 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . Highest Loss Streak 11 | . . 4 2 . 2 1 2 . 1 1 . 2 . . 1 1 2 2 1 . . 2 11 7 1 1 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 21 | . 9 14 21 25 24 24 25 24 24 24 25 24 24 25 24 25 23 22 25 25 24 24 23 24 24 21 17 4 4 Power . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . 4 3 5 7 6 7 8 8 7 7 7 6 7 8 8 7 6 6 7 7 7 6 6 5 5 2 2 . . Utility 6 | . . 2 3 6 6 7 8 9 9 10 10 9 8 9 9 9 8 6 9 9 8 7 6 4 4 5 6 1 1 Weapon 7 | . 3 7 10 10 9 7 7 7 5 5 6 5 5 6 5 5 6 7 7 7 7 7 7 10 11 9 6 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 . 9 . 9 3 . 2 1 . 3 . . 1 1 . . 4 . . 2 . 1 1 4 2 9 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . . . 3 . 1 2 . . . . . . . . . . . 3 . . . . 1 1 4 . 3 . . Utility 10 | . . . 1 . . . . 2 1 . 1 . . . . . . 1 . . 2 . . . . . 2 . . Weapon 23 | . 1 . 5 . 8 1 . . . . 2 . . 1 1 . . . . . . . . . . 1 3 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 91 | . 100 99 96 100 96 98 90 95 99 100 93 93 93 94 94 93 78 87 93 89 86 89 91 84 83 73 67 79 82 Engine 5 | . 14 8 8 11 9 9 9 9 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 3 3 6 7 5 8 8 Treads 18 | . 24 8 11 11 18 17 17 18 25 26 26 28 35 35 35 34 29 16 14 15 12 6 4 17 25 14 9 . . Leg 2 | . . 4 2 . . . . . . . . . . . . . . . 4 5 13 24 17 . . . 3 16 16 Wheel 8 | . 3 14 17 22 17 18 13 18 13 13 13 8 . . . . . 9 10 5 2 . 5 6 . . . . . Device 8 | . 14 13 11 11 8 1 . . 10 7 6 4 10 11 9 4 . 10 9 10 7 8 9 6 8 11 19 25 24 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . . Processor 13 | . . . . . 8 18 18 18 19 20 20 20 17 17 17 17 22 12 15 15 17 21 19 19 17 17 12 12 16 Hackware 2 | . . . . . . . . . . . . . . . . . . 10 10 10 10 10 16 11 5 3 . . . Protection 5 | . . . 7 11 7 7 8 9 2 4 6 7 5 5 6 11 4 5 5 5 5 . . 3 6 5 3 . . Energy Gun 7 | . 26 27 21 22 17 14 6 3 3 . . . . . . . 1 1 . . . . . . . . 2 7 8 Slashing Weapon 4 | . . . . . . 1 5 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 5 8 8 Peak Build Rating 254 | 7 10 14 22 22 34 33 33 34 47 48 49 65 83 81 80 93 88 118 120 118 135 136 146 160 194 194 238 254 252 Average Rating 75 | 5 9 11 19 21 28 30 28 30 43 46 44 51 76 77 77 80 78 101 119 118 122 126 132 133 168 188 202 248 249 On Entrance 85 | . 7 10 14 22 22 33 31 27 34 47 47 46 65 81 77 78 74 88 117 118 118 130 129 123 160 194 188 238 250 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 90 92 98 98 101 103 103 103 108 108 107 118 113 114 123 131 106 121 118 118 108 103 109 143 171 164 172 48 39 Greatest Support 248 | 40 40 26 40 26 26 26 26 26 26 26 20 164 207 187 189 189 189 133 131 131 131 135 140 215 248 243 240 60 60 Greatest Overweight (x) 11 | . 5 5 9 3 6 3 10 3 4 5 5 11 . . . . . 7 7 . 6 . 9 5 . 1 . . . Average Overweight (x) 2 | . 2 4 4 3 3 3 5 3 3 4 5 4 . . . . . 1 2 . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 Most Carried 25 | 5 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 21 | 1 9 14 21 25 24 24 24 24 24 24 25 24 24 24 24 24 23 22 25 25 24 24 23 24 24 24 19 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 5 14 15 25 25 24 25 25 25 25 25 25 23 25 25 25 25 21 25 25 25 25 24 23 25 25 24 5 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 14% | Commander-Mutant 8% | Hacker-Assassin 4% | Assassin 4% | Hacker-Mutant 3% | Alien-Sigix 3% | Alien-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Wizard-Assassin | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Infiltrator-Assassin | -2/Quarantine Alien-Assassin | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5479 | 288 99 163 409 51 155 245 226 20 140 70 30 215 75 115 190 130 80 239 158 . . 222 512 508 143 395 436 95 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24465 | 144 466 320 1868 112 773 1503 1032 . 417 256 . 855 75 262 486 . 557 1035 446 98 . 786 2169 2007 2043 1798 2590 1212 1155 Parts 1134 | 5 37 25 120 16 40 72 39 . 35 7 . 27 7 7 14 . 27 36 14 6 . 44 97 84 77 72 138 59 29 Haulers Intercepted 21 | . 1 . 5 . 3 5 . . . . . 1 . . 1 . . 2 . . . . . 1 1 1 . . . Recyclers Shooed 4 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . . 7 . 10 . 7 15 . 26 . 12 10 . 36 . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 289 | . 14 7 34 7 11 17 6 . 3 4 . 7 1 1 9 . 11 4 6 1 . 14 20 24 19 14 32 12 11 Melee 138 | . . . . . . 1 1 . 3 4 . 1 1 1 4 . 7 4 4 1 . 14 16 15 12 11 19 9 10 Guns 75 | . 13 7 27 3 10 12 3 . . . . . . . . . . . . . . . . . . . . . . Cannons 28 | . . . . . . . 2 . . . . 1 . . . . 3 . 1 . . . 4 3 1 . 10 3 . AOE 30 | . 1 . 7 4 . 3 . . . . . 5 . . 5 . 1 . . . . . . 3 . . 1 . . Classes Destroyed 30 | 3 6 . 2 . 1 1 2 . . . . 2 . 1 . . 2 . . . . 1 . 1 1 2 3 2 . Worker 26 | 1 . . 4 2 1 . . . 2 . . . . . . . . . . . . . 5 4 2 2 1 2 . Builder 22 | . 1 . 4 . . 2 . . 3 . . . 1 . . . . 1 . . . . 3 1 2 1 2 1 . Tunneler 4 | 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 22 | . 1 . 5 . 3 5 . . 1 . . 1 . . 1 . . 2 . . . . . 1 1 1 . . . Recycler 29 | 1 1 3 . . . 2 10 . 1 . . . . . . . . 3 . . . . 3 1 1 1 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Mechanic 5 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Operator 13 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . . 2 1 . 3 1 . . Drone 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Watcher 25 | . 1 . 4 . 2 1 . . . . . . . . . . . 3 . . . . 2 2 3 2 2 1 2 Swarmer 58 | . 9 3 10 7 4 . . . . 4 . . . . 3 . 4 . . . . 5 . 5 . . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 85 | . 5 4 13 . 3 12 1 . . . . . . . 5 . 3 1 5 . . 2 6 5 10 1 6 3 . Duelist 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . 1 . 1 . . Protector 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Sentry 37 | . . . 10 . 3 4 3 . 1 . . . . 1 . . . 1 . . . 1 4 4 . . 2 3 . Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Hunter 22 | . . . . . 1 1 . . . . . 2 1 . . . 2 . . . . 2 3 2 3 2 3 . . Programmer 47 | . . . . . . . 1 . 2 . . 1 . . . . . 2 . 1 . . 6 8 5 9 12 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . Packrat 5 | . . . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 4 5 8 5 5 8 4 . 3 3 . 7 1 1 5 . 5 3 3 2 . 5 11 9 8 4 10 5 5 Combat Bots Only 9 | . 3 5 4 4 4 7 2 . 1 3 . 5 1 1 5 . 5 2 3 1 . 5 7 5 6 3 9 5 4 Max Kills in Single Turn 4 | 1 2 2 3 2 1 3 2 . 1 1 . 4 1 1 3 . 1 1 1 1 . 1 1 2 1 1 2 1 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 . 2 . . . . . 4 . . 3 . 1 . . . . . . 2 . . 1 . . Melee 1 | . . . . . . 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2431 | . 54 24 112 26 38 46 8 . 25 27 . 75 6 8 73 27 71 30 58 . . 71 299 133 147 92 552 196 233 Missed 883 | . 12 3 34 9 14 9 2 . 9 7 . 37 . 4 21 14 16 4 13 . . 21 82 45 33 26 237 125 106 Deflected 58 | . . . . . . . . . . . . . . . . . 2 2 2 . . 2 7 4 4 2 21 5 7 Hits 1548 | . 42 21 78 17 24 37 6 . 16 20 . 38 6 4 52 13 55 26 45 . . 50 217 88 114 66 315 71 127 Melee 20 | . . . 1 . . . 1 . . . . . . . . 2 . . 4 . . 3 . . 2 . 4 3 . Projectile 1528 | . 42 21 77 17 24 37 5 . 16 20 . 38 6 4 52 11 55 26 41 . . 47 217 88 112 66 311 68 127 AOE 28 | . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . 7 2 4 8 Critical Strikes 55 | . 1 . 2 . . 1 1 . 2 . . . 1 . 1 . 1 1 5 . . 1 8 2 5 2 17 1 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 3 1 . . Damage Taken 29706 | . 455 409 1234 159 333 741 249 . 174 290 . 781 106 99 1124 340 917 576 727 6 . 1177 4489 2036 2263 2347 4459 926 3289 Core 4880 | . 111 51 123 26 25 39 . . 34 38 . 87 19 8 124 68 170 167 92 6 . 91 1016 267 103 157 686 302 1070 Absorbed by Shields 1253 | . . . 19 . . . . . . . . . . . . . . 61 261 . . . . . . 36 809 . 67 Redirected to Shielding 222 | . . . . . . . . . . . . . . . . . 36 31 18 . . 137 . . . . . . . Ignored by Resistances 7136 | . . . . . . . . . . . . 10 . . 35 . . . . . . . . . . . 2623 940 3528 Regen/Repaired (Parts) 4094 | . . . 138 . . 53 . . 133 . . . . . . 190 . . . . . . . 172 1037 1309 1062 . . Core Remaining (%) 60 | 100 . 35 . 62 . . . 88 . . . 81 . . . . 61 . . . . 69 . 1 . . 44 . . Volleys Fired 337 | 6 37 23 96 10 38 39 11 . . . . 12 4 4 6 1 4 1 4 . . . 8 6 3 2 15 6 1 Largest 2 | 2 2 2 2 2 2 2 2 . . . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 Hottest 150 | 60 130 130 130 100 100 100 100 . . . . 90 98 98 98 100 88 55 55 . . . 100 80 100 58 100 150 100 Shots Fired 575 | 12 67 45 179 19 75 78 17 . . . . 12 4 4 6 1 4 2 4 . . . 8 7 4 3 17 6 1 Gun 499 | 12 67 45 170 18 75 78 12 . . . . 1 . . . . 3 . . . . . . 1 . . 13 3 1 Cannon 49 | . . . . . . . 5 . . . . 7 4 4 3 1 . 2 4 . . . 4 1 4 3 4 3 . Launcher 27 | . . . 9 1 . . . . . . . 4 . . 3 . 1 . . . . . 4 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | 6 15 . . . . . 5 . . . . . . . . . . 2 4 . . . . 1 2 3 . . . Thermal 130 | . 37 45 24 . . . . . . . . 7 4 4 3 . 3 . . . . . . . . . 1 2 . Explosive 27 | . . . 9 1 . . . . . . . 4 . . 3 . 1 . . . . . 4 5 . . . . . Electromagnetic 355 | 6 15 . 146 18 75 78 12 . . . . 1 . . . . . . . . . . . 1 . . 3 . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 1 Entropic 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . 2 . . 1 . Robot Hit Streak 28 | 4 13 13 20 5 20 28 13 . . . . 23 . 1 13 . . 3 4 . . . 3 3 2 . 2 . 1 Robot Miss Streak 7 | 1 6 5 7 3 5 2 1 . . . . 1 . 2 1 . . . . . . . 3 2 . . 2 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 2 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 65 | . . . . . . . . . . . . . . . . . 5 2 1 . . . 11 8 5 3 21 4 5 Shots Hit Robots 1006 | 7 55 41 139 9 53 75 28 . 15 8 . 33 3 6 30 . 16 32 25 3 . 34 90 58 55 53 55 26 57 Core Hits 689 | 3 55 54 102 10 28 52 18 . 7 6 . 57 1 4 33 . 9 16 7 2 . 15 35 50 23 20 41 14 27 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . 1 . . . . . . . . . 2 . . 2 . . . . . . 4 . 2 4 2 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 822 | . . . . . . 12 13 . 26 11 1 27 9 8 38 1 21 48 27 3 . 41 121 72 69 70 81 50 73 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Impact 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Slashing 808 | . . . . . . 5 13 . 26 11 1 27 9 8 38 1 21 48 27 3 . 41 120 72 69 64 81 50 73 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 126 | . . . . . . 3 12 . 10 2 . . 1 3 6 . 3 10 3 3 . 10 17 12 8 9 6 6 2 Combat Hostiles 19 | . . . . . . . 1 . . . . . . . . . 1 . 2 1 . 5 2 1 1 1 2 . 2 Follow-up Attacks 12 | . . . . . . . . . . . . . . . 1 . 2 . 2 . . . 2 2 . . . 1 2 Damage Inflicted 66548 | 112 785 539 3088 386 1118 2485 1334 . 1047 554 . 2903 196 330 2128 8 1721 2650 1727 390 . 2518 8386 6415 4546 4827 6787 3284 6284 Guns 6721 | 112 696 539 2159 137 999 1514 204 . . . . 28 . . . . . . . . . . . . . . 275 . 58 Cannons 6507 | . . . . . . . 141 . . . . 159 . 34 68 . 428 228 125 . . . 1321 691 513 248 1771 335 445 Explosions 6030 | . 89 . 929 249 119 725 86 . . . . 1217 . . 843 . 103 . . . . . 188 1118 . . 364 . . Melee 47276 | . . . . . . 246 903 . 1047 554 . 1499 196 296 1217 . 1190 2422 1602 390 . 2518 6877 4606 4033 4579 4371 2949 5781 Ramming 14 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 6 . . Kinetic 744 | 70 142 . . . . . 141 . . . . . . . . . . 30 50 . . . . . 87 224 . . . Thermal 3082 | . 485 539 808 59 119 725 86 . . . . 159 . 34 68 . . . . . . . . . . . . . . Explosive 4416 | . . . 393 190 . . . . . . . 1217 . . 843 . 103 . . . . . 188 1118 . . 364 . . Electromagnetic 4969 | 42 158 . 1887 137 999 1514 204 . . . . 28 . . . . . . . . . . . . . . . . . Impact 107 | . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . Slashing 47219 | . . . . . . 139 903 . 1047 554 . 1499 196 296 1217 . 1190 2422 1602 390 . 2518 6818 4606 4033 4355 4646 2949 5839 Piercing 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . Entropic 354 | . . . . . . . . . . . . . . . . . . . . . . . 354 . . . . . . Phasic 5584 | . . . . . . . . . . . . . . . . . 428 198 75 . . . 967 691 426 248 1771 335 445 Highest Corruption 17 | . 4 4 . 5 . . 3 . . . . 2 . . . 1 1 1 1 1 1 1 3 17 6 14 10 . . Average Corruption 3 | . 2 4 . 5 . . 2 . . . . 1 . . . 1 1 1 1 1 1 1 1 10 3 8 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . 25 38 . . . . 30 . . . . 4 . . . . 4 10 5 1 2 3 10 39 11 31 39 . . Message Errors 58 | . 8 11 . . . . 5 . . . . 2 . . . . 2 4 . . . . 1 9 1 6 9 . . Matter Fused 60 | . 4 9 . . . . 9 . . . . . . . . . 2 4 2 . 1 1 4 4 2 9 9 . . Heat Flow Errors 31 | . 5 5 . . . . 3 . . . . 1 . . . . . . 1 . . . 2 7 1 5 1 . . Energy Discharges 37 | . 3 3 . . . . 8 . . . . . . . . . . 1 1 1 . 1 . 6 2 5 6 . . Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Fused 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Data Loss (minor) 31 | . 2 6 . . . . 2 . . . . . . . . . . . 1 . . 1 2 8 3 3 3 . . Data Loss (major) 9 | . 1 1 . . . . 2 . . . . . . . . . . . . . 1 . . 3 . . 1 . . Misfires 7 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 2 . . Alerts 7 | . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 8180 | . . . 60 17 16 86 196 . 251 104 . 297 70 82 132 . 529 322 277 75 . 303 1316 957 753 784 524 781 248 Projectiles 623 | . . . . . . . 31 . . . . . . . . . 134 54 . . . . 22 165 28 48 73 . 68 Explosions 190 | . . . 60 17 16 31 15 . . . . 10 . . . . . . . . . . 23 11 . . 7 . . Melee 7367 | . . . . . . 55 150 . 251 104 . 287 70 82 132 . 395 268 277 75 . 303 1271 781 725 736 444 781 180 Knockbacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . 5 . 303 33 56 123 36 . . . . . . . 39 . . . . . . . 34 125 . . 113 . . Shots 35 | . 1 . 9 2 2 5 1 . . . . . . . 2 . . . . . . . 2 9 . . 2 . . Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 251 309 120 9 9 214 263 . . . . 145 36 126 251 52 84 2 196 . . . 312 216 181 208 135 . . Average Temperature 69 | . 81 100 28 6 2 58 72 . . . . 66 21 57 87 31 44 1 50 . . . 115 84 65 97 52 . . Received Heat Transfer 4301 | . 195 96 345 . 90 297 . . 6 . . 72 . 18 401 39 57 70 182 . . 54 912 126 180 108 561 92 400 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 Robots Corrupted 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . 12 . 5 10 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 3800 | . 645 670 1035 50 150 750 100 . . . . 250 . 50 100 . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 116 | . . . . . . . . . . . . . . . . . . . 5 . . . . 12 44 18 19 4 14 Power Chain Reactions 21 | . 1 . 8 1 3 7 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . . . . . 2 . . . . 2 2 2 1 5 5 5 Low Security (%) 68 | 100 100 100 40 86 100 100 100 . 100 . . . 100 . . . . 1 . . . . 93 40 36 1 47 . . Level 1 21 | . . . 36 13 . . . . . . . . . . . . . 87 . . . . . 49 40 98 35 . . Level 2 4 | . . . 23 . . . . . . . . . . . . . . 11 . . . . 6 10 23 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 77 . Peak Influence 2804 | 5 128 100 568 241 90 186 110 . 30 . . . 30 . . . . 450 . . . . 671 495 468 301 2804 2642 1802 Initial 1690 | . . 9 . 190 . . 20 . . . . . 7 . . . . 450 . . . . 618 88 274 263 146 1682 1690 Average 206 | . 37 11 265 122 26 62 15 . 5 . . . 4 . . . . 292 . . . . 79 242 270 247 460 2095 1723 Influence Increases 12767 | 15 408 190 1314 189 370 647 327 . 149 135 . 165 53 25 205 . 220 664 185 35 . 300 1408 887 634 562 1898 1510 272 Destroy 0b10 Robot/C 5820 | . 280 140 680 140 220 340 80 . 60 80 . 120 20 20 180 . 180 80 120 20 . 260 400 540 400 320 660 300 180 Destroy 0b10 Robot/NC 780 | 15 25 20 110 10 35 55 65 . 30 . . 15 5 5 5 . 10 55 . 5 . 5 80 55 45 50 30 30 20 Destroy Leader 1278 | . 54 30 198 20 70 102 . . 30 10 . 30 10 . 20 . 30 30 20 10 . 20 134 86 68 66 154 72 14 Allied During Kill 84 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 64 4 Successful Hack 186 | . 16 . 10 9 5 14 16 . 20 . . . . . . . . 10 . . . . 11 31 10 27 7 . . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . 150 . 30 105 . . . . . . . . . . . 15 . . . . . 45 45 60 150 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 839 | . 3 . 106 10 10 31 . . 9 . . . 18 . . . . 24 . . . . 138 100 36 24 267 54 9 Advance Influence 1050 | . . . . . . . . . . . . . . . . . . 450 . . . . 600 . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . . . . . . . . . . . . . . . 15 15 15 . . Lose Combat Pursuer 1725 | . 30 . 45 . . . . . . 45 . . . . . . . . 45 . . 15 45 30 15 . 615 795 45 Influence Decreases 12291 | 15 383 215 826 677 370 594 380 . 127 157 . 152 64 27 205 . 219 461 345 59 20 273 1277 556 655 769 691 1672 1102 Entered New Map 3159 | . . 16 . 298 . . 33 . . 9 . . 6 2 . . . 1 77 9 20 . 9 70 215 205 115 1122 952 Time Decay 6891 | 15 383 199 596 379 304 408 337 . 127 138 . 122 58 25 195 . 199 440 248 50 . 243 399 436 410 534 466 50 130 Lost Part 637 | . . . 80 . 30 36 10 . . 10 . 30 . . 10 . 20 20 20 . . 30 201 50 30 30 30 . . Lost Ally 520 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 20 Purge Threat 1084 | . . . 150 . 36 150 . . . . . . . . . . . . . . . . 668 . . . 80 . . Squads Dispatched 103 | . 2 . 4 1 7 1 . . 1 . . . . . . . . 2 . . . . 7 8 6 8 24 28 4 Investigation 11 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . 1 . 3 . 1 1 . Extermination 23 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 4 3 2 6 4 . 1 Reinforcement 19 | . 1 . 3 . 2 1 . . . . . . . . . . . . . . . . 1 2 1 2 4 2 . Assault 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 3 Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 3 . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 21 | . 1 1 6 . 1 1 . . . . . . . . . . . . . . . 1 1 2 1 . 1 4 1 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 13 . . . 2 . . . 19 . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . 19 . . . Times Spotted 533 | . 22 8 51 7 17 25 5 . 4 6 . 9 4 1 10 13 12 10 9 . . 11 31 30 27 20 100 79 22 Peak Tracking Total 36 | . 5 3 6 4 5 6 4 . 1 4 . 6 2 1 5 13 4 3 3 . . 4 7 7 6 3 36 30 9 Tactical Retreats 36 | . 1 . 3 . . . . . . 1 . . . . . . . . 1 . . 1 3 2 1 . 8 12 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 4 . 1 . . 1 . . . . . . . . . . . 3 . . . . . 6 1 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . 1 . 10 . 2 7 . . . . . . . . . 1 . 1 . . . 1 . 3 4 4 11 4 . Max in Single Turn 3 | . 1 . 3 . 1 1 . . . . . . . . . 1 . 1 . . . 1 . 1 2 1 2 1 . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 98 | . 6 1 5 2 6 8 10 10 4 1 1 . . . . 6 . 3 . . 3 . 7 6 6 6 5 1 1 Terminals 53 | . 5 1 4 1 5 6 5 . 2 . . . . . . . . 2 . . . . 4 4 3 5 5 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Repair Stations 4 | . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 5 . . . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . 2 1 . 1 . 1 . Total Hacks 259 | . 11 1 8 3 10 14 15 69 9 1 2 . . . . 18 . 5 . . 13 . 32 15 15 7 9 1 1 Successful 187 | . 2 1 5 2 2 9 11 69 4 1 2 . . . . 18 . 3 . . 13 . 25 7 6 1 4 1 1 Failed 72 | . 9 . 3 1 8 5 4 . 5 . . . . . . . . 2 . . . . 7 8 9 6 5 . . Catastrophic 27 | . 3 . 1 1 4 2 . . 1 . . . . . . . . 1 . . . . . 3 5 5 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 7 1 . 2 2 3 15 . 4 . . . . . . . . 2 . . . . 22 4 2 1 1 . . Terminals 117 | . 9 1 5 2 8 10 10 . 6 . . . . . . . . 4 . . . . 27 8 11 6 9 . 1 Fabricators 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 2 . . . . Repair Stations 10 | . 2 . 3 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 5 . . . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . 2 2 . 1 . 1 . Terminal Hacks 147 | . . 1 3 2 2 5 . 69 1 1 2 . . . . 18 . 2 . . 13 . 17 4 1 1 4 . 1 Record 83 | . . . . . . . . 61 . . . . . . . 17 . . . . 5 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Robot Analysis 10 | . . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . . . . . . Open Door 9 | . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . 1 . . 2 . 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 1 1 . 1 . . Unreport Threat 11 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 7 . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . Network Status 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . 1 . 2 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . Unauthorized Hacks 20 | . 1 . . . . 1 11 . 1 . . . . . . . . . . . . . 3 1 2 . . . . Terminals 13 | . 1 . . . . 1 6 . 1 . . . . . . . . . . . . . 3 . 1 . . . . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Botnet 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Skim 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 4 . 5 4 4 . 3 . . . . . . . . 2 . . . . 4 4 5 6 5 . . Full Trace Events 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . 15 . . . . . . . . . . . 1 4 . 1 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 118 | . . . 26 . . 60 . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 114 | . . 1 . 3 . . 14 . 1 . 2 . . . . . . . . . . . 1 . . . . 70 22 Largest Group 11 | . . 1 . 3 . . 11 10 2 . 2 2 . . . . . . . . . . 1 . . . . 7 5 Highest-Rated Group 152 | . . 31 . 40 . . 152 143 38 . 59 59 . . . . . . . . . . 10 . . . . 100 71 Highest-Rated Ally 31 | . . 31 . 16 . . 27 27 27 . 31 31 . . . . . . . . . . 10 . . . . 15 15 Total Orders 8 | . . . . 1 . . 3 3 1 . . . . . . . . . . . . . . . . . . . . STAY 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 67 6 Total Damage 1324 | . . . . . . . 21 . . . . 23 . . . . . . . . . . . . . . . 1197 83 Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 20930 | 127 2395 1137 2 . 458 . . . 657 485 1576 437 341 848 1141 1227 551 1081 617 311 265 766 1756 1119 995 1501 1136 1 . Optics 10558 | . . . 2 . 458 . . . . . . . . . . . 551 1081 617 311 265 766 1756 1119 995 1501 1136 . . Sensors 10197 | . . . . . . . . . 657 479 1574 437 324 822 142 . . 527 567 311 264 681 1252 . . 1049 1110 1 . Terrain 392 | . . . . . . . . . . . . . . . 392 . . . . . . . . . . . . . . Structural 8551 | . . . . . . . . . 458 39 . . 294 821 1141 1227 . . . . . . 607 822 995 1472 675 . . Seismic 3659 | 127 2395 1137 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3060 | . . . . . . . . . . . 2 . . . . . . 1081 2 . . 427 145 . 115 1288 . . . Robot Analysis Total 10 | . . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 2 . 2 . . 1 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 33342 | 227 2395 1851 2054 963 1231 1081 2315 2805 686 577 1576 666 341 848 1141 1265 558 1081 617 311 265 766 1756 1119 995 1501 1520 510 321 Spaces Moved 19388 | 119 709 897 1010 664 778 580 1057 2022 375 350 1011 309 177 438 449 771 306 580 340 185 155 530 936 583 420 798 1396 1070 373 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5326 | 118 408 . 12 . . . . . . . . 68 177 438 449 771 306 233 20 185 61 . . 284 420 798 578 . . Legs 3569 | . . . . . . . . . . . . . . . . . . . . . 93 530 685 . . . 818 1070 373 Wheels 10488 | . 301 897 998 664 778 580 1057 2022 375 350 1011 241 . . . . . 347 320 . 1 . 247 299 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fastest Speed 30 | 50 160 135 135 135 135 135 135 135 135 135 155 155 160 160 160 160 160 113 130 166 120 120 114 115 148 145 30 30 30 Average Speed 135 | 159 183 173 158 135 136 135 162 135 135 150 155 171 160 160 160 160 160 143 146 166 139 120 122 144 161 148 81 30 30 Slowest Speed 320 | 160 320 175 320 135 190 135 230 135 150 155 155 245 161 160 160 160 160 240 205 166 190 120 260 190 163 232 155 30 30 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 96 97 93 99 76 93 98 91 13 49 84 44 7 60 47 88 64 21 57 46 63 70 29 74 19 87 74 46 14 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 18 | . . . . 2 . 1 7 . . 1 3 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . 3 . . . 3 . 3 1 . . 2 . . 1 . 2 2 . 1 . . . . . . . Spaces Dug 223 | . . . 13 . . 1 . . 9 . . 1 9 4 2 . . 12 5 . . 1 60 9 12 7 59 16 3 Terrain Destroyed 693 | . 3 . 115 10 10 26 . . 9 . . 78 9 5 59 . 31 12 5 . . 1 80 84 12 8 114 19 3 Melee 122 | . . . . . . 1 . . 9 . . 1 5 3 2 . . 11 2 . . 1 28 9 12 7 16 12 3 Projectile 37 | . . . . . . . . . . . . 1 4 2 1 . . 1 3 . . . 1 1 . 1 15 7 . AOE 534 | . 3 . 115 10 10 25 . . . . . 76 . . 56 . 31 . . . . . 51 74 . . 83 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 24915 | 141 1740 1145 1287 709 880 778 1603 2101 514 385 1023 393 217 571 821 798 353 766 423 187 203 609 1395 757 649 1056 1685 1201 525 Wait 3507 | 5 975 218 102 27 18 109 419 67 92 16 . 32 5 115 316 1 16 102 40 . 25 23 270 40 116 130 105 51 72 Move 19359 | 118 708 896 1009 663 777 579 1056 2021 374 349 1010 308 176 437 448 771 305 579 339 184 154 529 935 582 419 797 1395 1068 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 5 10 2 25 1 13 9 1 5 6 1 3 3 4 1 2 4 . 7 1 . 3 3 10 6 5 7 11 1 1 Fast Attach 151 | 7 . 3 11 . 4 5 3 1 1 1 . 2 . . 1 3 1 7 2 . 6 3 19 23 6 15 22 5 . Attach 68 | . . 2 6 . 3 4 . 1 5 1 . 4 2 . 1 . 5 1 . . . 2 14 4 2 4 5 1 1 Detach 16 | . . . 1 . . 1 . . . . . . . . . 1 1 2 . . . . 5 2 . 2 1 . . Swap 233 | . 6 1 15 5 11 13 11 1 7 5 4 4 13 4 9 9 1 13 7 . 7 4 13 10 11 10 15 15 9 Drop 183 | . 4 . 22 1 16 7 2 5 3 1 5 2 4 2 4 7 1 6 5 . 8 4 4 14 18 19 14 4 1 Fire 337 | 6 37 23 96 10 38 39 11 . . . . 12 4 4 6 1 4 1 4 . . . 8 6 3 2 15 6 1 Melee 800 | . . . . . . 12 13 . 26 11 1 26 9 8 34 1 19 48 25 3 . 41 117 70 69 70 81 49 67 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . Rewire 87 | . . . . . . . 87 . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Derelicts attacked the area 1297 | -10/Materials | Discovered new exit (range 16) 1784 | -10/Materials | Discovered new exit (range 3) 2106 | -10/Materials | Discovered new exit (range 14) 2160 | -10/Materials | Discovered new exit (range 12) 2623 | -10/Materials | Entered Mines 2802 | -10/Mines | Learned 4 Materials zone layouts 2894 | -10/Mines | Discovered new exit (range 9) 3030 | -10/Mines | Discovered new exit (range 12) 3091 | -10/Mines | Received a Mining Laser from a helpful Derelict 3192 | -10/Mines | Assembled infested the area 3197 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3506 | -10/Mines | Discovered new exit (range 3) 3661 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3749 | -10/Mines | Core integrity fell below 50% 3791 | -10/Mines | Lost 4 parts (2n1u1w) 4474 | -10/Mines | Entered Materials 4474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4475 | -9/Materials | Identified exit to Mines 4768 | -9/Materials | Build established: Scavenger-Mutant 4926 | -9/Materials | Discovered new exit (range 5) 5887 | -9/Materials | Discovered new exit (range 16) 6227 | -9/Materials | Repaired Lgt. Treads 6361 | -9/Materials | Discovered new exit (range 16) 6528 | -9/Materials | Entered Mines 6547 | -9/Mines | Found a hidden stash of uninstalled traps 6677 | -9/Mines | Discovered new exit (range 7) 6715 | -9/Mines | Discovered new exit (range 12) 6777 | -9/Mines | Identified exit to Materials 6976 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7034 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7034 | -9/Mines | Discovered new exit (range 5) 7116 | -9/Mines | Learned location of Zion (-6) 7188 | -9/Mines | Met a Derelict shopkeep closing up shop 7491 | -9/Mines | Entered Materials 7491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7797 | -8/Materials | Garrison activated, responded to threat 7839 | -8/Materials | Discovered new exit (range 3) 8023 | -8/Materials | Discovered new exit (range 17) 8144 | -8/Materials | Met 7R-MNS 8366 | -8/Materials | Discovered new exit (range 15) 8439 | -8/Materials | Discovered new exit (range 16) 8682 | -8/Materials | Build established: Mutant 8683 | -8/Materials | Identified exit to Factory 8718 | -8/Materials | Discovered new exit (range 13) 8720 | -8/Materials | Identified exit to Storage 8722 | -8/Materials | Entered Storage 8971 | -8/Storage | Destroyed 7 combat bots 9158 | -8/Storage | Repaired Hvy. EM Shotgun 9202 | -8/Storage | Discovered exit to Factory (range 7) 9481 | -8/Storage | Learned location of Armory (-4) 9715 | -8/Storage | Met 01-MTF 9749 | -8/Storage | Discovered new exit (range 5) 9803 | -8/Storage | Entered Recycling 9803 | -8/Recycling | Accompanied by 1 ally (01-MTF) 10309 | -8/Recycling | Discovered new exit (range 12) 10412 | -8/Recycling | Build established: Commander-Mutant 10753 | -8/Recycling | Learned Factory emergency access door positions 10861 | -8/Recycling | Learned Storage emergency access door positions 10925 | -8/Recycling | Learned Storage trap positions 10943 | -8/Recycling | Learned 2 Storage zone layouts 11011 | -8/Recycling | Learned Factory garrison access intel 11166 | -8/Recycling | Scanned before Scraplab entrance 12033 | -8/Recycling | Entered Scraplab 12103 | -8/Recycling | Discovered new exit (range 2) 12118 | -8/Recycling | Entered Scraptown 12118 | -8/Scraptown | Accompanied by 10 allies 12118 | -8/Scraptown | System corruption cleaned by C-Scrubber 12119 | -8/Scraptown | Identified exit to Factory 12486 | -8/Scraptown | Visited Red Mages 12540 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12555 | -8/Scraptown | Visited Shadow of the Wyrm 12838 | -8/Scraptown | Visited UFD Registry 12838 | -8/Scraptown | Registered with UFD as "Steelplate" 12857 | -8/Scraptown | Visited Fellowship of the Rings 12875 | -8/Scraptown | Visited Cave Peace 13146 | -8/Scraptown | Visited Botcube Research 13173 | -8/Scraptown | Visited Scrapoid Pod Storage 13192 | -8/Scraptown | Visited Science Guys 13376 | -8/Scraptown | Visited Junk Repository 13446 | -8/Scraptown | Visited Sword Containment 13485 | -8/Scraptown | Visited Research Penetration Think Tank 13518 | -8/Scraptown | Visited Junk Repository 13559 | -8/Scraptown | Visited Curators Association 13603 | -8/Scraptown | Visited Analyses Database 14048 | -8/Scraptown | Visited TADAMA 14075 | -8/Scraptown | Visited Cyclists 14089 | -8/Scraptown | Entered Cyclist Reading Room 14305 | -8/Scraptown | Visited Comm Corps 14802 | -8/Scraptown | Met Optimus 14802 | -8/Scraptown | Accepted into 0bPrime 14923 | -8/Scraptown | Entered Factory 14923 | -6/Factory | Accompanied by 2 allies 14923 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14925 | -6/Factory | Loaded intel: 4 garrison access locations 15026 | -6/Factory | Identified exit to Lower Caves 15425 | -6/Factory | Build established: Scavenger-Assassin 15550 | -6/Factory | Repaired Imp. Treads 15609 | -6/Factory | Entered Lower Caves 15642 | -6/Lower Caves | Learned location of Extension (-5) 15799 | -6/Lower Caves | Identified exit to Lower Caves 16009 | -6/Lower Caves | Build established: Scavenger-Mutant 16141 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16185 | -6/Lower Caves | Identified exit to Zion 16186 | -6/Lower Caves | Entered Zion 16214 | -6/Zion | Found Prototype Launcher 16214 | -6/Zion | Identified Rocket Array 16293 | -6/Zion | Received a visual enhancement algorithm 16323 | -6/Zion | Discovered new exit (range 16) 16508 | -6/Zion | Given A8's code to call for help 16556 | -6/Zion | Learned location of Warlord (-5) 16790 | -6/Zion | Given the Hacking Drone Bay 16952 | -6/Zion | Learned Factory emergency access door positions 17053 | -6/Zion | Turned away by Imprinter 17483 | -6/Zion | Gained Derelict followers 17761 | -6/Zion | Identified exit to Proximity Caves 17762 | -6/Zion | Entered Proximity Caves 17762 | -5/Proximity Caves | Accompanied by 2 allies 17922 | -5/Proximity Caves | Learned 8 Factory zone layouts 18092 | -5/Proximity Caves | Spotted B-75 Beast 18114 | -5/Proximity Caves | Destroyed B-75 Beast 18200 | -5/Proximity Caves | Learned location of 1 exit from Factory 18244 | -5/Proximity Caves | Discovered new exit (range 16) 18254 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 18313 | -5/Proximity Caves | Identified exit to Factory 18428 | -5/Proximity Caves | Entered Factory 18428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18429 | -5/Factory | Identified exit to Factory 18745 | -5/Factory | Discovered new exit (range 8) 18753 | -5/Factory | Identified exit to Upper Caves 18769 | -5/Factory | Entered Upper Caves 19088 | -5/Upper Caves | Build established: Assassin 19469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19594 | -5/Upper Caves | Discovered new exit (range 10) 19610 | -5/Upper Caves | Identified exit to Upper Caves 19617 | -5/Upper Caves | Entered another Upper Caves area 20065 | -5/Upper Caves | Build established: Mutant 20537 | -5/Upper Caves | Spotted B-75 Beast 20597 | -5/Upper Caves | Destroyed B-75 Beast 20721 | -5/Upper Caves | Discovered new exit (range 11) 20740 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20756 | -5/Upper Caves | Identified exit to Warlord 20758 | -5/Upper Caves | Entered Warlord 20897 | -5/Warlord | Build established: Scavenger-Mutant 21025 | -5/Warlord | Found Prototype Device 21025 | -5/Warlord | Identified Minesniffer Drone Bay 21092 | -5/Warlord | Rebuked by Warlord 21117 | -5/Warlord | Warlord's base attacked by MAIN.C 21422 | -5/Warlord | Found Prototype Energy Cannon 21422 | -5/Warlord | Identified Vortex Driver 21426 | -5/Warlord | Found Vortex Driver 21467 | -5/Warlord | Warlord forces counterattacked 21593 | -5/Warlord | Learned Armory emergency access door positions 21593 | -5/Warlord | Learned Quarantine emergency access door positions 21594 | -5/Warlord | Learned 4 Testing zone layouts 21596 | -5/Warlord | Learned Factory garrison access intel 21596 | -5/Warlord | Learned Armory recycling unit intel 21596 | -5/Warlord | Learned Research terminal intel 21596 | -5/Warlord | Learned Armory garrison access intel 21765 | -5/Warlord | Found Prototype Device 21765 | -5/Warlord | Identified Exp. Focal Shield 21768 | -5/Warlord | Found Prototype Processor 21768 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21792 | -5/Warlord | Warlord base infiltrated, sounded retreat 21804 | -5/Warlord | Found Prototype Hackware 22005 | -5/Warlord | Discovered new exit (range 14) 22017 | -5/Warlord | Spotted Executioner 22017 | -5/Warlord | Spotted Striker 22017 | -5/Warlord | Spotted Striker 22021 | -5/Warlord | Identified exit to Proximity Caves 22023 | -5/Warlord | Entered Proximity Caves 22024 | -4/Proximity Caves | Forged Quantum Companion 22026 | -4/Proximity Caves | Spotter reported a threat 22027 | -4/Proximity Caves | Spotter reported a threat 22303 | -4/Proximity Caves | Spotter reported a threat 22325 | -4/Proximity Caves | Build established: Mutant 22579 | -4/Proximity Caves | Identified System Mapper 22581 | -4/Proximity Caves | Entered Factory 22581 | -4/Factory | Evolved 2 slots: Utility x2 22582 | -4/Factory | Loaded intel: 4 garrison access locations 22853 | -4/Factory | Identified exit to Upper Caves 22853 | -4/Factory | Identified exit to Armory 22889 | -4/Factory | Build established: Hacker-Mutant 23170 | -4/Factory | Discovered new exit (range 4) 23570 | -4/Factory | Build established: Hacker-Assassin 23650 | -4/Factory | Found Prototype Processor 23650 | -4/Factory | Identified Exp. Melee Analysis Suite 23656 | -4/Factory | Found Prototype Launcher 23656 | -4/Factory | Identified Tesla Bomb Launcher 23662 | -4/Factory | Entered Upper Caves 23871 | -4/Upper Caves | Spotted B-86 Titan 23896 | -4/Upper Caves | Learned Research security intel 24056 | -4/Upper Caves | Encountered a Warlord checkpoint 24173 | -4/Upper Caves | Lost 3 allies 24255 | -4/Upper Caves | Discovered new exit (range 12) 24277 | -4/Upper Caves | Identified exit to Upper Caves 24279 | -4/Upper Caves | Entered another Upper Caves area 24311 | -4/Upper Caves | Discovered new exit (range 12) 24331 | -4/Upper Caves | Identified exit to Research 24580 | -4/Upper Caves | Discovered new exit (range 6) 24589 | -4/Upper Caves | Identified exit to Zhirov 24590 | -4/Upper Caves | Entered Zhirov 24591 | -4/Zhirov | Discovered new exit (range 3) 24621 | -4/Zhirov | Met Zhirov 24657 | -4/Zhirov | Found Alien Artifact 24657 | -4/Zhirov | Identified Integrated Dissipator 24657 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24770 | -4/Zhirov | Found Alien Artifact 24798 | -4/Zhirov | Learned location of Quarantine (-2) 24798 | -4/Zhirov | Learned location of Command (-1) 24818 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24854 | -4/Zhirov | Identified exit to Proximity Caves 24855 | -4/Zhirov | Entered Proximity Caves 24953 | -3/Proximity Caves | Spotter reported a threat 25050 | -3/Proximity Caves | Spotter reported a threat 25161 | -3/Proximity Caves | Spotter reported a threat 25287 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25372 | -3/Proximity Caves | Spotter reported a threat 25435 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25593 | -3/Proximity Caves | Discovered exit to Research (range 7) 25621 | -3/Proximity Caves | Entered Research 25621 | -3/Research | Evolved 2 slots: Utility x2 25623 | -3/Research | Loaded intel: 24 terminal locations 25920 | -3/Research | Build established: Wizard-Assassin 26141 | -3/Research | P-80 Master assimilated allied Technician 8a 26161 | -3/Research | Garrison activated, responded to threat 26304 | -3/Research | Lost 4 parts (2n2u) 26348 | -3/Research | Identified exit to Testing 26581 | -3/Research | Build established: Hacker-Assassin 26746 | -3/Research | Discovered new exit (range 11) 26820 | -3/Research | Spotted B-86 Titan 26871 | -3/Research | Destroyed B-86 Titan 26873 | -3/Research | Fabricated Imp. Force Booster (x2) 26899 | -3/Research | Lost 8 parts (1p5n2u) 26935 | -3/Research | Core integrity fell below 50% 26967 | -3/Research | Destroyed 7 combat bots 26967 | -3/Research | Lost 11 parts (1p4n5u1w) 27191 | -3/Research | Build established: Scavenger-Mutant 27325 | -3/Research | Found Fusion Bomb Launcher 27377 | -3/Research | Entered Testing 27496 | -3/Testing | Found Prototype Energy Cannon 27496 | -3/Testing | Identified Cld. Nova Cannon 27557 | -3/Testing | Build established: Hacker-Mutant 27662 | -3/Testing | Scanned by Researcher 27667 | -3/Testing | System corruption reached 10% 27668 | -3/Testing | Core integrity fell below 20% 27703 | -3/Testing | Lost 7 parts (1p3n3u) 27707 | -3/Testing | Found Prototype Energy Gun 27707 | -3/Testing | Identified Tachyon Dispersion Ray 27934 | -3/Testing | Found Prototype Processor 27934 | -3/Testing | Identified Exp. Signal Interpreter 28036 | -3/Testing | Garrison activated, responded to threat 28168 | -3/Testing | Build established: Scavenger-Mutant 28293 | -3/Testing | Discovered new exit (range 14) 28320 | -3/Testing | Identified exit to Research 28373 | -3/Testing | Found Prototype Protection 28373 | -3/Testing | Identified SHELL Armor 28496 | -3/Testing | Entered Research 28496 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28497 | -2/Research | Identified exit to Quarantine 29244 | -2/Research | Spotted B-90 Cyclops 29376 | -2/Research | Found Prototype Device 29376 | -2/Research | Identified Exp. Transmission Jammer 29491 | -2/Research | Entered Quarantine 29511 | -2/Quarantine | Found Alien Artifact 29511 | -2/Quarantine | Identified Terrabomb 29511 | -2/Quarantine | Used Terrabomb 29543 | -2/Quarantine | Found Alien Artifact 29543 | -2/Quarantine | Identified Subatomic Replicator 29555 | -2/Quarantine | Forged Prototype Slashing Weapon 29732 | -2/Quarantine | Build established: Infiltrator-Mutant 30220 | -2/Quarantine | Build established: Infiltrator-Assassin 30301 | -2/Quarantine | System corruption reached 10% 30447 | -2/Quarantine | Found Alien Artifact 30447 | -2/Quarantine | Identified Core Reset Matrix 30447 | -2/Quarantine | Identified Transdimensional Reconstructor 30447 | -2/Quarantine | Used Core Reset Matrix 30451 | -2/Quarantine | Detected hypermatrix surge 30451 | -2/Quarantine | Sensed 11 artifacts in vicinity 30547 | -2/Quarantine | Discovered new exit (range 13) 30605 | -2/Quarantine | Identified exit to Access 30698 | -2/Quarantine | Found Core Stripper 30765 | -2/Quarantine | Spotted Fortress 30806 | -2/Quarantine | Destroyed Fortress 30812 | -2/Quarantine | Found Prototype Device 30812 | -2/Quarantine | Identified Exp. EM Shield 30818 | -2/Quarantine | Found Prototype Reactor 30818 | -2/Quarantine | Identified Vortex Chain Reactor 30826 | -2/Quarantine | Found Prototype Device 30826 | -2/Quarantine | Identified Exp. Force Field 30829 | -2/Quarantine | Found Prototype Device 30829 | -2/Quarantine | Identified Thermal Barrier 30967 | -2/Quarantine | Discovered new exit (range 5) 30967 | -2/Quarantine | Discovered new exit (range 6) 30971 | -2/Quarantine | Identified exit to Section 7 30976 | -2/Quarantine | Identified exit to Protoforge 30992 | -2/Quarantine | Entered Section 7 30993 | -2/Section 7 | Detected hypermatrix surge 30993 | -2/Section 7 | Sensed 21 artifacts in vicinity 31066 | -2/Section 7 | Found Integrated Mediator 31066 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 31367 | -2/Section 7 | Build established: Alien-Assassin 31753 | -2/Section 7 | Found Prototype Device 31753 | -2/Section 7 | Identified Adv. EM Shield 31831 | -2/Section 7 | Found Unknown Device 31831 | -2/Section 7 | Identified Adv. Force Booster 31837 | -2/Section 7 | Found Adv. Force Booster 31883 | -2/Section 7 | Spotted Executioner 31886 | -2/Section 7 | Spotted Executioner 31898 | -2/Section 7 | Destroyed Executioner 31933 | -2/Section 7 | Destroyed Executioner 31937 | -2/Section 7 | Found Prototype Processor 31937 | -2/Section 7 | Identified Exp. Targeting Computer 31942 | -2/Section 7 | Found Prototype Processor 31942 | -2/Section 7 | Identified Exp. Core Analyzer 32024 | -2/Section 7 | Spotted B-99 Colossus 32128 | -2/Section 7 | Integrated with Sigix Exoskeleton 32173 | -2/Section 7 | Found Core Expander 32173 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 32184 | -2/Section 7 | Found LRC Matter Compressor 32184 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32187 | -2/Section 7 | Found LRC Armor 32187 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 32297 | -2/Section 7 | Found Exp. Core Analyzer 32303 | -2/Section 7 | Found Prototype Device 32303 | -2/Section 7 | Identified Adv. Kinecellerator 32397 | -2/Section 7 | Spotted S7 Guard 32399 | -2/Section 7 | Spotted B-90 Cyclops 32402 | -2/Section 7 | Found Core Membrane 32402 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32406 | -2/Section 7 | Spotted S7 Guard 32424 | -2/Section 7 | Build established: Alien-Sigix 32424 | -2/Section 7 | Scanned by Researcher 32425 | -2/Section 7 | Intercept squad dispatched 32428 | -2/Section 7 | Spotted Investigator 32432 | -2/Section 7 | Spotted Tracker 32434 | -2/Section 7 | Spotted Tracker 32438 | -2/Section 7 | Spotted Striker 32439 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 32443 | -2/Section 7 | Spotted Combat Programmer 32443 | -2/Section 7 | Destroyed Tracker 32446 | -2/Section 7 | Spotted Combat Programmer 32452 | -2/Section 7 | Destroyed Tracker 32453 | -2/Section 7 | Destroyed Investigator 32454 | -2/Section 7 | Destroyed Striker 32456 | -2/Section 7 | Core integrity fell below 50% 32458 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 32475 | -2/Section 7 | Destroyed 9 combat bots 32491 | -2/Section 7 | Discovered exit to Access (range 18) 32503 | -2/Section 7 | Found Integrated Thermoelectric Network 32503 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 32512 | -2/Section 7 | Entered Access 32512 | -1/Access | Evolved 2 slots: Utility x2 32517 | -1/Access | Emitted hypermatrix ping 32522 | -1/Access | Assembled emerged from beneath the floor 32634 | -1/Access | Assembled emerged from beneath the floor 32663 | -1/Access | Assembled emerged from beneath the floor 32744 | -1/Access | Assembled emerged from beneath the floor 32757 | -1/Access | Spotted Executioner 32757 | -1/Access | Spotted Executioner 32758 | -1/Access | Spotted B-99 Colossus 32761 | -1/Access | Spotted Striker 32771 | -1/Access | Discovered new exit (range 18) 32793 | -1/Access | Found Prototype Launcher 32793 | -1/Access | Identified Mni. Smartbomb Launcher 32807 | -1/Access | Intercept squad dispatched 32809 | -1/Access | Destroyed Striker 32826 | -1/Access | Spotted Tracker 32827 | -1/Access | Spotted Tracker 32836 | -1/Access | Destroyed Tracker 32838 | -1/Access | Destroyed Tracker 32841 | -1/Access | Found Prototype Device 32841 | -1/Access | Identified Exp. Phase Shifter 32863 | -1/Access | Spotted Combat Programmer 32880 | -1/Access | Spotted Combat Programmer 32893 | -1/Access | Assembled emerged from beneath the floor 32900 | -1/Access | Spotted Striker 32900 | -1/Access | Spotted Striker 32901 | -1/Access | Assembled emerged from beneath the floor 32923 | -1/Access | Assembled emerged from beneath the floor 32929 | -1/Access | Assembled emerged from beneath the floor 32957 | -1/Access | Assembled emerged from beneath the floor 32972 | -1/Access | Discovered new exit (range 18) 32974 | -1/Access | Assembled emerged from beneath the floor 32975 | -1/Access | Lost 14 allies 33022 | -1/Access | Entered Command 33027 | -1/Command | Emitted hypermatrix ping 33032 | -1/Command | Assembled emerged from beneath the floor 33051 | -1/Command | Assembled emerged from beneath the floor 33134 | -1/Command | Assembled emerged from beneath the floor 33191 | -1/Command | Spotted Combat Programmer 33195 | -1/Command | Destroyed Combat Programmer 33204 | -1/Command | Found Prototype Processor 33204 | -1/Command | Identified Exp. Target Analyzer 33219 | -1/Command | Spotted M Guard 33219 | -1/Command | Spotted M Guard 33229 | -1/Command | Destroyed M Guard 33242 | -1/Command | Destroyed M Guard 33255 | -1/Command | Spotted Combat Programmer 33255 | -1/Command | Destroyed Combat Programmer 33255 | -1/Command | All MAIN.C guards destroyed 33267 | -1/Command | Met MAIN.C 33272 | -1/Command | First assault squad dispatched 33282 | -1/Command | 0b10 Conduit disabled 33299 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 33299 | -1/Command | Destroyed MAIN.C Shell 33299 | -1/Command | Spotted M Shell/Def 33299 | -1/Command | Spotted M Shell/Atk 33299 | -1/Command | Spotted M Shell/Def 33299 | -1/Command | Spotted M Shell/Atk 33299 | -1/Command | Spotted M Shell/Atk 33299 | -1/Command | Spotted M Shell/Def 33299 | -1/Command | Spotted M Shell/Atk 33299 | -1/Command | Spotted M Shell/Def 33301 | -1/Command | MAIN.C activated Command garrisons 33310 | -1/Command | Destroyed M Shell/Def 33311 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 33316 | -1/Command | Core integrity fell below 50% 33327 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 33339 | -1/Command | Destroyed M Shell/Def 33343 | -1/Command | Exoskeleton Destroyed Last Messages --------------- Superquantum Companion releases a shadow of itself that zips off towards M Shell/Atk. 33327_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 33328_ Acquired 10 matter. 33329_ Knocked back. 33329_ M Shell/Def Unknown Protection severed. 33330_ Knocked back. 33332_ Redirected attack with Superquantum Companion. 33332_ Knocked back. 33333_ M Shell/Def destroyed. Superquantum Companion releases a shadow of itself that zips off towards M Shell/Atk. 33335_ Redirected attack with Superquantum Companion. 33339_ M Shell/Def destroyed. 33340_ Knocked back. 33343_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#??#??#???#??#??# | | ????????????????????????????###################### | | ?????????????????????????######################### | | ????????????????????????########################## | | ???????????????????############################### | | ????????????????################################## | | ???????????????################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ???????? ######################################### | | ???????? #######""""""" """" ############# | | ???????#+#######"" "" ############# | | ??????# #####""""" "" ############# | | ??????# #####""""""""""" + | | ??????# #####" " "" ; | | ????? # #####"" """""" + | | ????? + #####"" """"" ############# | | ????? # = ##### " " " !"% % ############# | | ????? # ##### " !%XY! ############# | | ????? # [ ##### " !=YM[!!% ""############# | | ???? # #####""""" %*Y=%!%* """""############# | | ???? ########## %!Y =%!= """"""############# | | ????? ########## %=%* % """""############# | | ???? ########## % % " " " ############# | | ????? ######### " " " ############# | | ????? 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""" " " " " ############# | | ????? ######### """""" """ " ############# | | ??????########## " """ " """"""""############# | | ??????########## """ " " " ############# | | ??????############################################ | | ???????########################################### | | ????????########################################## | | ????????#################################?######## | | ?????????##############################????####### | | ?????????? ###########################??????###### | | ???????????########################?????????###### | | ?????????????###################?????????????##### | | ??????????????#################???????????????#### | | ?????????????????###########???????????????????### | | ??????????????????????#??????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 75 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Armor Coverage 1275 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 10 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 16 Melee Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 30 Force Boost 40 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Exp. Q-thruster | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Imp. Force Booster | x2 | -3/Research Repaired ---------- Lgt. Treads | 1% | -9/Materials Hvy. EM Shotgun | 33% | -8/Storage Imp. Treads | 14% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Terrabomb Subatomic Replicator Core Reset Matrix Core Stripper Integrated Mediator Sigix Exoskeleton Sigix Sheargun Core Expander LRC Matter Compressor LRC Armor Core Membrane Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonChainUnit Manual? 0 Play Time 04:10:34 Cumulative 353.2 hours Start 2025.06.16 @ 22:28:19 End 2025.06.17 @ 21:13:57 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 108 Adventurer 16 Explorer 47 Win Type - Total 44 Types 24/5/7/1/0/2/2/1/1/1 Lore% 93 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98211c1c-5635-46ad-ae7f-7e6e5afdadb8